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  • When will [MFMailComposeViewController canSendMail] return NO

    - by pythonquick
    M iPhone app is using the MFMailComposeViewController class to send an in-app email with an attachment. The app will only attempt to display the mail composer dialog if the "canSendMail" method of class MFMailComposeViewController returns true (YES). Specifically, if the following method returns YES, it shows the mail composer, otherwise the user is presented with an error alert dialog stating that there are no email accounts set up on the device: - (BOOL)canDeviceSendEmail { Class mailClass = (NSClassFromString(@"MFMailComposeViewController")); return mailClass != nil && [mailClass canSendMail]; } A team of testers have reported that they get this error alert dialog, even when email accounts are set up on the device. The tester used an iPhone 3G with OS 3.1.3. Therefore the MFMailComposeViewController class must have existed, and the "canSendMail" method must have returned NO. My question is therefore: apart from the case when there are no email accounts set up on the device, in what other circumstances can the "canSendMail" method return NO? ~ Thanks

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  • OpenGL, draw two polygons in the same time (by mouse clicks)

    - by YoungSalafi
    im trying to draw 2 polygons at the same time depending on user input from the opengl screen... so i made 2 arrays which each one of them will carry the vertices of each polygon ... i think my logic is right but the program still prints only polygon and delete the old polygon if you draw a polygon again . and its acting weird too please check the code yourself here it is : P.S dont mind the delete function right now.. i know it missing something. #include <windows.h> #include <gl/gl.h> #include <gl/glut.h> void Draw(); void Set_Transformations(); void Initialize(int argc, char *argv[]); void OnKeyPress(unsigned char key, int x, int y); void DeleteVer(); void MouseClick(int bin, int state , int x , int y); void GetOGLPos(int x, int y,float* arrY,float* arrX); void DrawPolygon(float* arrX,float* arrY); float xPos[20]; float yPos[20]; float xPos2[20]; float yPos2[20]; float fx = 0,fy = 0; float size = 10; int count = 0; bool done = false; bool flag = true; void Initialize(int argc, char *argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(600, 600); glutCreateWindow("OpenGL Lab1"); Set_Transformations(); glutDisplayFunc(Draw); glutMouseFunc(MouseClick); glutKeyboardFunc(OnKeyPress); glutMainLoop(); } void Set_Transformations() { glClearColor(1, 1, 1, 1); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(-200, 200, -200, 200); } void OnKeyPress(unsigned char key, int x, int y) { if (key == 27) exit(0); switch(key) { case 13: //enter key it will draw done = true; glutPostRedisplay(); flag=!flag; // this flag to switch to the other array that the vertices will be stored in, in order to draw the second polygon break; } } void MouseClick(int button, int state , int x , int y) { switch (button) { case GLUT_RIGHT_BUTTON: if (state == GLUT_DOWN) { if (count>0) { DeleteVer(); //dont mind this right now } } break; case GLUT_LEFT_BUTTON: if (state == GLUT_DOWN) { if(count<20) { if(flag =true){ // drawing first polygon GetOGLPos(x, y,xPos,yPos);} if (flag=false) //drawing second polygon after Enter is pressed GetOGLPos(x, y,xPos2,yPos2); } } break; } } void GetOGLPos(int x, int y,float* arrY,float* arrX) //getting the vertices from the user { GLint viewport[4]; GLdouble modelview[16]; GLdouble projection[16]; GLfloat winX, winY, winZ; GLdouble posX, posY, posZ; glGetDoublev( GL_MODELVIEW_MATRIX, modelview ); glGetDoublev( GL_PROJECTION_MATRIX, projection ); glGetIntegerv( GL_VIEWPORT, viewport ); winX = (float)x; winY = (float)viewport[3] - (float)y; glReadPixels( x, int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); arrX[count] = posX; arrY[count] = posY; count++; glPointSize( 6.0 ); glBegin(GL_POINTS); glVertex2f(posX,posY); glEnd(); glFlush(); } void DeleteVer(){ //dont mind this glColor3f ( 1, 1, 1); glBegin(GL_POINTS); glVertex2f(xPos[count-1],yPos[count-1]); glEnd(); glFlush(); xPos[count] = NULL; yPos[count] = NULL; count--; glColor3f ( 0, 0, 0); } void DrawPolygon(float* arrX,float* arrY) { int n=0; glColor3f ( 0, 0, 0); glBegin(GL_POLYGON); while(n<count) { glVertex2f(arrX[n],arrY[n]); n++; } count=0; glEnd(); glFlush(); } void Draw() //main drawing func { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0, 0, 0); if(done) { DrawPolygon(xPos,yPos); DrawPolygon(xPos2,yPos2); } glFlush(); } int main(int argc, char *argv[]) { Initialize(argc, argv); return 0; }

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  • Pass parameter to controller from @Html.ActionLink MVC 4

    - by NetraSW
    Hello All, @Html.ActionLink("Reply", "BlogReplyCommentAdd", "Blog", new { blogPostId = blogPostId, replyblogPostmodel = Model, captchaValid = Model.AddNewComment.DisplayCaptcha }) In above line: I get error on blogPostId. The parameters dictionary contains a null entry for parameter 'blogPostId' of non-nullable type 'System.Int32' for method 'System.Web.Mvc.ActionResult BlogReplyCommentAdd(Int32, Nop.Web.Models.Blogs.BlogPostModel, Boolean)' in 'Nop.Web.Controllers.BlogController'. An optional parameter must be a reference type, a nullable type, or be declared as an optional parameter. Parameter name: parameters I have already assign a value for this on top such as @{ var blogPostId = Model.Id; } My Controller : public ActionResult BlogReplyCommentAdd(int blogPostId, BlogPostModel model, bool captchaValid) {} M i doing something wrong? Please give me an example on this. Thanks

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  • Help needed to assign the value of an object of array to a variable

    - by user594861
    Hi All, This is my code: int random=0; int counter=0; while(counter<25) { random=arc4random() % 40; BOOL flag=[array containsObject:[NSNumber numberWithInt:random] ]; if(flag) { counter--; } else { [array addObject:[NSNumber numberWithInt:random]]; int p=[array objectAtIndex:counter]; //**line4 counter++; } } getting a warning on line 4, not able to assign the value of an object of an array to a variable, please help me Thanks

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  • Animation with CGPoint in for loop

    - by user1066524
    I'm trying to do an animation where when a person clicks from point A to Point B on screen the object should slowly slide straight across (horizontally) from point A to Point B. I tried doing a for loop with something like: for (CGFloat i=previousPoint.x; i <= newPoint.x; i++){ [UIView animateWithDuration:10 delay:0 options:nil animations:^ { [magnifier removeFromSuperview]; magnifier = [[MagnifierView alloc] init]; CGPoint np = {i, newPoint.y}; magnifier.viewToMagnify = imageView; magnifier.touchPoint = np; [imageView addSubview:magnifier]; [magnifier setNeedsDisplay]; } completion:^(BOOL finished) { }]; } but for some reason it is moving it way up and then eventually to point B. sort of in a weird curve. how can I do this correctly?

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • json call with C#

    - by Vaccano
    I am trying to make a json call using C#. I made a stab at creating a call, but it did not work: public bool SendAnSMSMessage(string message) { HttpWebRequest request = (HttpWebRequest) WebRequest.Create("http://api.pennysms.com/jsonrpc"); request.Method = "POST"; request.ContentType = "application/json"; string json = "{ \"method\": \"send\", "+ " \"params\": [ "+ " \"IPutAGuidHere\", "+ " \"[email protected]\", "+ " \"MyTenDigitNumberWasHere\", "+ " \""+message+"\" " + " ] "+ "}"; StreamWriter writer = new StreamWriter(request.GetRequestStream()); writer.Write(json); writer.Close(); return true; } Any advice on how to make this work would be appreciated.

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  • Strange type in c++

    - by Cemre
    I have a method with the prototype: bool getAssignment(const Query& query, Assignment *&result); I am a bit confused about the type of the second param (Assignment *&result) since I don't think I have seen something like that before. It is used like: Assignment *a; if (!getAssignment(query, a)) return false; Is it a reference to a pointer or the other way around ? or neither ? Any explanation is appreciated. Thanks.

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  • what does this string.format piece of code do?

    - by jbkkd
    I have this piece of code in c#: private static void _constructRow(SqlDataReader reader, system.IO.StreamWriter stwr, bool getColumnName) { for (int i = 0; i < reader.FieldCount; i++) stwr.Writeline(String.Format("<td>{0}</td"), getColumnName ? reader.GetName(i) : reader.GetValue(i).ToString())); } I'm trying to understand what the part that start with "getColumnName ?" and ends with ".ToString()" does. I understood that it is a system.object type, but I have no idea what it specifically does or how it works. I want that because of this: "reader" had multiple rows in it, and I want to writeline only specific rows. If anyone can help me on either of those, I'd be grateful.

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  • Template or function arguments as implementation details in doxygen?

    - by Vincent
    In doxygen is there any common way to specify that some C++ template parameters of function parameters are implementation details and should not be specified by the user ? For example, a template parameter used as recursion level counter in metaprogramming technique or a SFINAE parameter in a function ? For example : /// \brief Do something /// \tparam MyFlag A flag... /// \tparam Limit Recursion limit /// \tparam Current Recursion level counter. SHOULD NOT BE EXPLICITELY SPECIFIED !!! template<bool MyFlag, unsigned int Limit, unsigned int Current = 0> myFunction(); Is there any doxygen normalized option equivalent to "SHOULD NOT BE EXPLICITELY SPECIFIED !!!" ?

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  • A question about comparing List<T>

    - by Varyanica
    i have two lists: List<comparerobj> list_c = new List<comparerobj>(); List<comparerobj> list_b = new List<comparerobj>(); i'm filling lists somehow then i'm trying to find elements in list_b which list_c doesnt contain: foreach (comparerobj b in list_b) { bool lc = !list_c.Contains(b); if (lc != true) { data.Add(b); } } but for any b i'm getting that lc = true. what am i doing wrong?

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  • Why does this MSDN example for Func<> delegate have a superfluous Select() call?

    - by Dan
    The MSDN gives this code example in the article on the Func Generic Delegate: Func<String, int, bool> predicate = ( str, index) => str.Length == index; String[] words = { "orange", "apple", "Article", "elephant", "star", "and" }; IEnumerable<String> aWords = words.Where(predicate).Select(str => str); foreach (String word in aWords) Console.WriteLine(word); I understand what all this is doing. What I don't understand is the Select(str => str) bit. Surely that's not needed? If you leave it out and just have IEnumerable<String> aWords = words.Where(predicate); then you still get an IEnumerable back that contains the same results, and the code prints the same thing. Am I missing something, or is the example misleading?

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  • willSelectRowAtIndexPath Question....

    - by treasure
    How do you add a second section (SECOND_SECTION) here to be excluded from selection when editing? (NSIndexPath *)tableView:(UITableView *)tableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSIndexPath *rowToSelect = indexPath; NSInteger section = indexPath.section; BOOL isEditing = self.editing; // If editing, don't allow notes to be selected // Not editing: Only allow notes to be selected if ((isEditing && section == ONE_SECTION) || (!isEditing && section != ONE_SECTION)) { [tableView deselectRowAtIndexPath:indexPath animated:YES]; rowToSelect = nil; } return rowToSelect; } it s being driving me nuts... thanks

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  • Statically linked libraries not running code inside to setup static variables.

    - by MJD
    In a c++ project I am working on, I have a simple c++ file that needs to run some code at the beginning of the program execution. This file is linked into a static library, which is then linked into the main program. I have similar code in other files running fine, that looks something like: bool ____nonexistent_value = executeAction(); However, it does not work inside this file unless I make use of a function implemented in this file. It does work if the library is compiled as a shared library. I'd prefer to link this statically as the library is only a convenience as the file is in a different directory.

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  • How is a set partitioned into valid and invalid items using LINQ?

    - by Aaron Anodide
    Is there a way to write a single LINQ expression to get the same result of the following code? var validations = new Func<conversion, bool>[] { c => c.affiliate.affiliate_id > 0, c => c.campaign_id > 0 }; var invalidConversions = from c in extractedConversions where validations.Any(valid => !valid(c)) select c; var validConversions = from c in extractedConversions where validations.All(valid => valid(c)) select c;

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  • Common type for generic classes of different types

    - by DinGODzilla
    I have (for example) Dictionary of different generic types (d1, d2, d3, d4) and I want to store them in something var d1 = new Dictionary<int, string>(); var d2 = new Dictionary<int, long>(); var d3 = new Dictionary<DateTime, bool>(); var d4 = new Dictionary<string, object>(); var something = ??? //new List<object> {d1, d2, d3, d4}; Is there any other way how to store that in something with common denominator different than object? Thanks :-)

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  • Can a method return an NSRange?

    - by Dan Donaldson
    I have a method that returns an NSRange. When I call this method from outside the class I get a compile error. NSRange tmpRange; tmpRange = [phrase rangeInString:searchString forString:theLetter goingForward:YES]; return tmpRange.location == -1; in the .h file: #import <Foundation/Foundation.h> @interface Phrase : NSObject { } - (NSRange) rangeInString:(NSString *) tgt forString:(NSString *) find goingForward:(BOOL) fwd; @end This method is called within the Phrase object by other methods without problems. The compiler says 'incompatible types in assignment'. Can anyone explain this to me? I assume it has to do with returning an NSRange/struct type value generated outside the object, but I don't know why it works in one place and not the other.

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  • Singly-Linked Lists insert_back and isIncreasing

    - by rezivor
    I just finished writing a program that I can add, remove or print objects to a list, but I am having difficulty implementing two more functions that is insert_back, which inserts a value to the end of a list. Also,I have to modify the representation of a List and alter whatever methods are necessary to make insert_back run in constant time: O(1). This new operation should have the signature: void List::insert_back( const Object& data ); Also, isIncreasing, For example, for a list containing head-() (11) (8) (15) (3), isIncreasing() should return false. However, it would return true when working on a list containing head- () (7) (9) (15). This new operation should have the signature: bool List::isIncreasing() const; Thank you

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  • Dependency Injection. Assign values to IENUMERABLE

    - by Boss
    public interface IFeature { string FeatureName { get; set; } } public interface IFeatureRegistry { IEnumerable<IFeature> Features { get; set; } bool IsEnabled(IEnumerable<string> featurePath); } public interface IApplicationTenant { string ApplicationName { get; } IFeatureRegistry EnabledFeatures { get; } } public abstract class AbstractApplicationTenant : IApplicationTenant { public string ApplicationName { get; protected set; } public IFeatureRegistry EnabledFeatures { get; protected set; } } public class SampleTenant : AbstractApplicationTenant { public SampleTenant() { ApplicationName = "Sample 1"; EnabledFeatures = null; } } I am new to this field. My question is how to assign values to EnabledFeatures? Thanks Jeco

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  • PhotobucketNet photo upload

    - by n1tr0
    I have a problem with PhotobucketNet user login(I need user to login so I can upload a picture from HDD to his Photobucket account). Photobucket photobucket = new Photobucket("myapikey", "myapisecret"); photobucket.LaunchUserLogin(); // the problem happens here photobucket.RequestUserToken(); If I call RequestUserToken() it will happen immediately, so I'll get a crash cause user didn't logged in, and there is no event that's been raised after user logs in. Is there some variable(bool or something else) that I can check to see if user logged in - maybe to put it in a loop with timer? Also is their a way to know if user canceled logging in? I know that timer isn't a good solution, so if anyone has anything better as an idea, I'm open for any suggestions...

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  • C# determining generic type

    - by Chris Klepeis
    I have several templated objects that all implement the same interface: I.E. MyObject<datatype1> obj1; MyObject<datatype2> obj2; MyObject<datatype3> obj3; I want to store these objects in a List... I think I would do that like this: private List<MyObject<object>> _myList; I then want to create a function that takes 1 parameter, being a datatype, to see if an object using that datatype exists in my list.... sorta clueless how to go about this. In Pseudo code it would be: public bool Exist(DataType T) { return (does _myList contain a MyObject<T>?); }

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  • How to require a checkbox to be checked at client side before form gets submitted to server in MVC 3?

    - by Projapati
    I have a Terms and Condition checkbox on my signup page. I want to make it required like my few other fields on the form before posting to server. This validation must be done at client side. Anyone knows how to do it properly? I am using MVC 3, jquery.validate.min.js and jquery.validate.unobtrusive.min.js Model: [Required(ErrorMessage = "terms and condition")] [Display(Name = "terms")] public bool Terms { get; set; } View: @Html.CheckBoxFor(m => m.Terms, new { @class = "cb" }) Terms & Condition <button type="submit" id="btnSubmit" class="btn">Signup</button> Also, Is it possible to call/trap some JS function when the submit button is clicked? That way I can easily use jquery to do validation and then submit? Thanks for reading

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  • trying to sort a simple string in c++

    - by every_answer_gets_a_point
    #include "stdio.h" #include "conio.h" #include <iostream> using namespace std; int main (void) { char my_char[] = "happy birthday"; int i; bool j=false; char my_char_temp[1]; do { for (i=0;i<sizeof(my_char)-2;i++) { j=false; if (my_char[i+1] < my_char[i]) { my_char_temp[0]=my_char[i+1]; my_char[i+1] = my_char[i]; my_char[i] = my_char_temp[0]; j=true; } } }while (j); cout << my_char; } what am i doing wrong? im just trying to sort the letters within the char the output i get is completely wrong

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  • What's the simplest way of defining lexicographic comparison for elements of a class?

    - by the_mandrill
    If I have a class that I want to be able to sort (ie support a less-than concept), and it has several data items such that I need to do lexicographic ordering then I need something like this: struct MyData { string surname; string forename; bool operator<(const MyData& other) const { return surname < other.surname || (surname==other.surname && forename < other.forename); } }; This becomes pretty unmanageable for anything with more than 2 data members. Are there any simpler ways of achieving it? The data members may be any Comparable class.

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  • How do I unpack bits from a structure's stream_data in c code?

    - by Chelp
    Ex. typedef struct { bool streamValid; dword dateTime; dword timeStamp; stream_data[800]; } RadioDataA; Ex. Where stream_data[800] contains: **Variable** **Length (in bits)** packetID 8 packetL 8 versionMajor 4 versionMinor 4 radioID 8 etc.. I need to write: void unpackData(radioDataA *streamData, MA_DataA *maData) { //unpack streamData (from above) & put some of the data into maData //How do I read in bits of data? I know it's by groups of 8 but I don't understand how. //MAData is also a struct. }

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