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  • Django: Change models without clearing all data?

    - by Rosarch
    I have some models I'm working with in a new Django installation. Is it possible to change the fields without losing app data? I tried changing the field and running python manage.py syncdb. There was no output from this command. Renavigating to admin pages for editing the changed models caused TemplateSyntaxErrors as Django sought to display fields that didn't exist in the db. I am using SQLite. I am able to delete the db file, then re-run python manage.py syncdb, but that is kind of a pain. Is there a better way to do it?

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  • Adding custom fields to users in django

    - by Gaurav
    I am the create_user() function that Django provides to create my users. Also I want to store additional information about the users. So I tried following the instructions given at http://docs.djangoproject.com/en/dev/topics/auth/#storing-additional-information-about-users but I cannot get it to work for me. Is there a step-by-step guide that I can follow to get this to work for me? Also, once I have added these custom fields, I would obviously need to add / edit / delete data from them. I cannot seem to find any instructions on how to do this.

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  • Most efficient way to maintain a 'set' in SQL Server?

    - by SEVEN YEAR LIBERAL ARTS DEGREE
    I have ~2 million rows or so of data, each row with an artificial PK, and two Id fields (so: PK, ID1, ID2). I have a unique constraint (and index) on ID1+ID2. I get two sorts of updates, both with a distinct ID1 per update. 100-1000 rows of all-new data (ID1 is new) 100-1000 rows of largely, but not necessarily completely overlapping data (ID1 already exists, maybe new ID1+ID2 pairs) What's the most efficient way to maintain this 'set'? Here are the options as I see them: Delete all the rows with ID1, insert all the new rows (yikes) Query all the existing rows from the set of new data ID1+ID2, only insert the new rows Insert all the new rows, ignore inserts that trigger unique constraint violations Any thoughts?

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  • Entity framework Update fails when object is linked to a missing child

    - by McKay
    I’m having trouble updating an objects child when the object has a reference to a nonexising child record. eg. Tables Car and CarColor have a relationship. Car.CarColorId CarColor.CarColorId If I load the car with its color record like so this var result = from x in database.Car.Include("CarColor") where x.CarId = 5 select x; I'll get back the Car object and it’s Color object. Now suppose that some time ago a CarColor had been deleted but the Car record in question still contains the CarColorId value. So when I run the query the Color object is null because the CarColor record didn’t exist. My problem here is that when I attach another Color object that does exist I get a Store update, insert error when saving. Car.Color = newColor Database.SaveChanges(); It’s like the context is trying to delete the nonexisting color. How can I get around this?

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  • Lua not producing table of functions (IO API)

    - by ArtOfCode
    I'm working on a basic project in Lua. I've been trying to get data from files using the IO API (as defined here), but when I open a file and give it a handle, it doesn't seem to return a table of functions. The (erroneous bit of) code: local unread = fs.list("email/"..from.."/") local send = "" for _,file in ipairs(unread) do local handle = io.open(file,"r") local text = handle:read("*a") send = send .. text .. "\n" handle.close() fs.delete(file) end The fs you see on the first line is a professional filesystem wrapper round the IO API, not my work and perfectly error-free, so that's not the problem. However, when I try to read the file (handle:read()), it throws "attempt to index nil". Tracing it, it turns out that handle itself is nil. Any ideas?

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  • simulate what native object is not exist

    - by Naitro
    Here is the situation: I have checking on existing class like: ('Promise' in window) // true/false` And I wanna force return false or true on it, can I do it? Yes, I can check it by some other way, like ` window.Promise = undefined; window.Promise === undefined; Or something like this, but can I somehow delete this object or simulate something for 'in' operator? I check specification and v8 code, there is 'in' operator just call 'HasProperty' operator, which realization on c++.. I know 'hack' with faking toString/valueOf methods: obj = { toString: function(){ return 'myName'; } }, obj2 = {}; obj2[obj] = 1; // Object {myName: 1} May be I can use it in some way? But, as I send string 'Promise' I can't just fake it like this way.. may be exist some way to fake 'HasProperty'?

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  • ExtJS (4.0) dynamic / lazy loading

    - by Paul
    Given a border layout with a west (navigation) and a center region. Let say I click on topic A in the west region, I want to replace (replace as in 'delete last topic') the center region with 'extjs' program code named topic_a.js I succeed in loading with this code: dynamicPanel = new Ext.Component({ loader: { url: '/www/file.htm', renderer: 'html', autoLoad: true, scripts: true } }); var oMainContainer = Ext.getCmp('maincontainer'); oMainContainer.show(); oMainContainer.add(dynamicPanel); But calling this the second time 'adds' things up in the center region and of course fails short in 'deleting', what would be a good approach?

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  • how to force nhibernate to set the foreign key of the child item?

    - by npeBeg
    i have a collection in the mapping: <bag name="Values" cascade="all-delete-orphan" lazy="false" inverse="true"> <key column="[TemplateId]"/> <one-to-many class="MyNamespace.Value, MyLib"/> </bag> the Value object has a foreign key [TemplateId]. both entities has their generator set to "identity". when i call session.Save() for the parent Template object, the Value objects has their [TemplateId] (the foreign key) set to zero, so an SQL exception appears. how do i forse nhibernate to set the FK value for the child items to the value of the inserted parent object?

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  • HTML not updating?

    - by Tommy
    I have a CGI application written in C. When I POST delete data to the app from the html form, the action is correctly executed on the server but the page does not refresh after the POST. It does flicker, but displays the non-updated page. I then have to hit the browsers refresh to see the correct html page. Is this the web server? Javascript? or just a browser setting? (I am using GoAhead web server, cgi app in C, javascript, html and Fire Fox.) Any help is appreciated.

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  • Released object crashes app

    - by John Smith
    I am using objective-C++ (+Boost) for iPhone development. I am in a rather tight loop and need to allocate and release a certain object. The code is something like this. for (int i=0;i<100;i++) { opt = [[FObj alloc] init]; //do stuff with opt [opt release]; } The FObj object is something like @interface FObj MyCPPObj * cppobj; @end In the implementation of FObj there is a dealloc method: -(void) dealloc { delete cppobj; //previously allocated with 'new' [super dealloc]; } I am afraid that if i don't release then the 'MyCPPObj's will just pile up. But releasing makes the app crash after the first loop. What am I doing wrong? Or perhaps should I make cppobj and boost::shared_ptr? (do boost shared pointers automatically release their objects when an objective-C++ object is deleted?)

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  • OpenGL, draw two polygons in the same time (by mouse clicks)

    - by YoungSalafi
    im trying to draw 2 polygons at the same time depending on user input from the opengl screen... so i made 2 arrays which each one of them will carry the vertices of each polygon ... i think my logic is right but the program still prints only polygon and delete the old polygon if you draw a polygon again . and its acting weird too please check the code yourself here it is : P.S dont mind the delete function right now.. i know it missing something. #include <windows.h> #include <gl/gl.h> #include <gl/glut.h> void Draw(); void Set_Transformations(); void Initialize(int argc, char *argv[]); void OnKeyPress(unsigned char key, int x, int y); void DeleteVer(); void MouseClick(int bin, int state , int x , int y); void GetOGLPos(int x, int y,float* arrY,float* arrX); void DrawPolygon(float* arrX,float* arrY); float xPos[20]; float yPos[20]; float xPos2[20]; float yPos2[20]; float fx = 0,fy = 0; float size = 10; int count = 0; bool done = false; bool flag = true; void Initialize(int argc, char *argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(600, 600); glutCreateWindow("OpenGL Lab1"); Set_Transformations(); glutDisplayFunc(Draw); glutMouseFunc(MouseClick); glutKeyboardFunc(OnKeyPress); glutMainLoop(); } void Set_Transformations() { glClearColor(1, 1, 1, 1); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(-200, 200, -200, 200); } void OnKeyPress(unsigned char key, int x, int y) { if (key == 27) exit(0); switch(key) { case 13: //enter key it will draw done = true; glutPostRedisplay(); flag=!flag; // this flag to switch to the other array that the vertices will be stored in, in order to draw the second polygon break; } } void MouseClick(int button, int state , int x , int y) { switch (button) { case GLUT_RIGHT_BUTTON: if (state == GLUT_DOWN) { if (count>0) { DeleteVer(); //dont mind this right now } } break; case GLUT_LEFT_BUTTON: if (state == GLUT_DOWN) { if(count<20) { if(flag =true){ // drawing first polygon GetOGLPos(x, y,xPos,yPos);} if (flag=false) //drawing second polygon after Enter is pressed GetOGLPos(x, y,xPos2,yPos2); } } break; } } void GetOGLPos(int x, int y,float* arrY,float* arrX) //getting the vertices from the user { GLint viewport[4]; GLdouble modelview[16]; GLdouble projection[16]; GLfloat winX, winY, winZ; GLdouble posX, posY, posZ; glGetDoublev( GL_MODELVIEW_MATRIX, modelview ); glGetDoublev( GL_PROJECTION_MATRIX, projection ); glGetIntegerv( GL_VIEWPORT, viewport ); winX = (float)x; winY = (float)viewport[3] - (float)y; glReadPixels( x, int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); arrX[count] = posX; arrY[count] = posY; count++; glPointSize( 6.0 ); glBegin(GL_POINTS); glVertex2f(posX,posY); glEnd(); glFlush(); } void DeleteVer(){ //dont mind this glColor3f ( 1, 1, 1); glBegin(GL_POINTS); glVertex2f(xPos[count-1],yPos[count-1]); glEnd(); glFlush(); xPos[count] = NULL; yPos[count] = NULL; count--; glColor3f ( 0, 0, 0); } void DrawPolygon(float* arrX,float* arrY) { int n=0; glColor3f ( 0, 0, 0); glBegin(GL_POLYGON); while(n<count) { glVertex2f(arrX[n],arrY[n]); n++; } count=0; glEnd(); glFlush(); } void Draw() //main drawing func { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0, 0, 0); if(done) { DrawPolygon(xPos,yPos); DrawPolygon(xPos2,yPos2); } glFlush(); } int main(int argc, char *argv[]) { Initialize(argc, argv); return 0; }

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  • C#, Manage concurrency in database access

    - by Goul
    Hi there, I have written a while ago an application used by multiple users to handle trades creation. I haven't done development for some time now and can't remember how I managed the concurrency between the users and so would have liked your advices in term of design. The application was as follow: - One heavy client per user - A single database - Access to the database for each user to insert/update/delete trades - A grid in the application reflecting the trades table. That grid being updated each time someone changes a deal. My questions: 1- Do you confirm I shouldn't care about the connection to the database for each application. Considering that there is a singleton in each, I would expect on connexion per client with no issue. 2- How preventing the concurrency of the accesses? I guess I should lock when modifying the data, however don't remember how to. 3- How to have the grid automatically updated whenever the database is (by another user for example)? Thank you in advance for your help!

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  • Returning objects with dynamic memory

    - by Caulibrot
    I'm having trouble figuring out a way to return an object (declared locally within the function) which has dynamic memory attached to it. The problem is the destructor, which runs and deletes the dynamic memory when the object goes out of scope, i.e. when I return it and want to use the data in the memory that has been deleted! I'm doing this for an overloaded addition operator. I'm trying to do something like: MyObj operator+( const MyObj& x, const MyObj& y ) { MyObj z; // code to add x and y and store in dynamic memory of z return z; } My destructor is simply: MyObj::~MyObj() { delete [] ptr; } Any suggestions would be much appreciated!

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  • Why I should use an N-Tier Approach When using an SqlDatasource is ALOT EASIER ?

    - by The_AlienCoder
    When it comes to web development I have always tried to work SMART not HARD. So for along time My Aproach to interacting with databases in my AspNet projects has been this : 1) Create my stored procedures 2) Drag an SQLDatasource control on my aspx page 3) Bind a DataList Control to my SQLDatasource 4) Insert, Update & Delete by using my Datalist or programmatically using built in SQLDatasource methods e.g MySqlDataSource.InsertParameters["author"].DefaultValue = TextBox1.Text; MySqlDataSource.Insert(); Recently however I got a relatively easy web project. So I decided to employ a 3-tier Model...But I got exhausted halfway and just didnt seem worth it ! It seemed like I was working too HARD for a project that could have been easily accomplished by a couple of SqlDataSource Controls. So Why Is the N-Tier Model better than my Approach? Has it anything to do with performance? What are the advantages of the ObjectDataSource control over the SqlDataSource Control?

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  • Sharepoint lockout

    - by user301751
    Recently a guy from our 3rd line team thought it would be funny to delete my account from AD. This has now been re-added. Everything is back to normal apart from my Access to Sharepoint sites. I am getting "The file exists. (Exception from HRESULT: 0x80070050)" Error on all sites. After some googleing I came across a guy with the same issue and it was an issue with the SID being different from my old account. Since this I deleted my account from Site Administrators and re-added. This would refresh the SID with the new one. I also check on the Content database that the site ID matched using the following transactions and the SIDs match. select s.Id, w.FullUrl from Sites s inner join Webs w on s.RootWebId = w.Id select * from UserInfo where tp_Login='domain\username' and tp_SiteID='' I am now a bit clueless.

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  • Application Role and access second database

    - by lszk
    I have written a script to create an audit trails to my database in a second one db. So far I had no problems during tests on my dev machine from SQL Server Management Studio. Problems started to occurs when I first tried to test my triggers from my application by modyfing data in it. Using profiler I found out, that my audit trails db is not visible in sys.databases, so here lies the problem. The application using an Application Role, so as I found on MSDN, that's why I can't get access to other db on the server. I'm not a DBA. I have no experience with properly settings the security stuff, so please guide me, how can I set the setting for guest account (according to MSDN) to get access to this db? I need to have a record for this database in sys.databases and I need to be able to insert data in this database in all tables. No select, update or delete I need.

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  • What is the result of "new int[ 0 ]"? [closed]

    - by ArunSaha
    Possible Duplicates: What does zero-sized array allocation do/mean? C++ new int[0] — will it allocate memory? int * p; p = new int[ 0 ]; What is the expected outcome when new is called for zero number of elements? Is the outcome defined or undefined? Further, is it okay to call delete [] p; on that pointer? What is the intuition/analogy to this situation of pointer to an array of zero elements? Thanks in advance. Regards, Arun

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  • Is there a way to make this C# method shorter and more readable with the help of Linq?

    - by Hamish Grubijan
    The following works, but I figured - since it is all based on IEnumerable, Linq can come handy here is well. By the way, is there an equivalent to Directory.GetFiles() which would return an IEnumerable instead of the array? If it exists, then would it make the code run any faster? The last part of the question is inspired by Python language which favors lightweight generators over concrete lists. private IEnumerable<string> getFiles(string strDirectory, bool bCompressedOnly) { foreach (var strFile in Directory.GetFiles(strDirectory)) { // Don't add any existing Zip files since we don't want to delete previously compressed files. if (!bCompressedOnly || Path.GetExtension(strFile).ToLower().Equals(".zip")) { yield return strFile; } } foreach (var strDir in Directory.GetDirectories(strDirectory)) { foreach (var strFile in getFiles(strDir, bCompressedOnly)) { yield return strFile; } } }

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  • LRU LinkedHashMap that limits size based on available memory

    - by sanity
    I want to create a LinkedHashMap which will limit its size based on available memory (ie. when freeMemory + (maxMemory - allocatedMemory) gets below a certain threshold). This will be used as a form of cache, probably using "least recently used" as a caching strategy. My concern though is that allocatedMemory also includes (I assume) un-garbage collected data, and thus will over-estimate the amount of used memory. I'm concerned about the unintended consequences this might have. For example, the LinkedHashMap may keep deleting items because it thinks there isn't enough free memory, but the free memory doesn't increase because these deleted items aren't being garbage collected immediately. Does anyone have any experience with this type of thing? Is my concern warranted? If so, can anyone suggest a good approach? I should add that I also want to be able to "lock" the cache, basically saying "ok, from now on don't delete anything because of memory usage issues".

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  • Way to check for foreign key references before deleting in MySQL?

    - by Chad Johnson
    I'm working with a content management system, and users are prompted with a confirmation screen before deleting records. Some records are foreign key referenced in other tables, and therefore they cannot be deleted. I would like to display a message beside a given record if it has foreign key references. To know whether I should display the message for a record, I could just query the referencing table and see if there are references. But the problem is, there are about a dozen tables with records potentially referencing this record, and a lookup could take a "long" time. Is there an easy way to tell whether the record is delete-ready (ie. has no foreign key references)?

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  • Ruby On Rails: Ask for Confirmation When Table Entry Associated With Another Is Destroyed

    - by Train Main
    Hi all, I would like some assistance with the following problem: I have a table of groups that is self-associated with itself, so each group is (optionally) linked to another in a hierarchical fashion. I want to write some code that will somehow check before the destruction of a group entry, if it has any children, and ask the user for confirmation, or whether they wish to delete the child groups as well. I've looked at callbacks, but I don't know how to get the confirmation request to the end user in the view, and then get the response back to the model's callback. Thanks

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  • deleting dynamically allocated object that contains vector in C++ STL

    - by kobac
    I have a class class ChartLine{ protected: vector<Point> line; // points connecting the line CString name; //line name for legend CPen pen; //color, size and style properties of the line }; where Point is a structure struct Point{ CString x; double y; }; In main() I dynamically allocate objects of type ChartLine with new operator. If I use delete afterwards, will default destructor ~ChartLine() properly dealocate (or clear) member ChartLine::line(which is vector btw) or I would have to clear that vector in ~ChartLine() manually? Thanks in advance. Cheers.

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  • C++ Memory allocation question involving vectors

    - by TheFuzz
    vector< int > vect; int *int_ptr = new int(10); vect.push_back( *int_ptr ); I under stand that every "new" needs to be followed by a "delete" at some point but does the clear() method clean this memory? What about this method of doing the same thing: vector< int > vect; int int_var = 10; vect.push_back( int_var ); From what I understand, clear() calls the variables destructors, but both vect.push_back() methods in this example push an object on the vector, not a pointer. so does the first example using an int pointer need something other than clear() to clean up memory?

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  • C# mysql one return last_insert_id

    - by Bernhard
    I am trying to create a method in which I can exequte mysql UPDATE, DELETE or INSERT query. The method must work when with an INSERT I ask or do not ask the last_insert_id(). Below is the code that I have at the moment: public int executeUID(MySqlCommand msCommand) { try { this.Open(); msCommand.Connection = this.msCon; return int.Parse(msCommand.ExecuteScalar().ToString()); } catch (MySqlException ex) { throw ex; } finally { this.Close(); } } The problem with this is is that when I use an insert query that returns a last_insert_id() the method works greatly. But when the query doesn't return an last_insert_id() the method malfunctions. How can I get this method to work?

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  • What is the business case for a dependency injection (DI) framework?

    - by kalkie
    At my company we want to start using a dependency injection (DI) framework for managing our dependencies. I have some difficulty with explaining the business value of such a framework. Currently I have come up with these reasons. Less source code, delete all the builder patterns in the code. Increase in flexibility. Easier to switch dependencies. Better separation of concern. The framework is responsible for creating instances instead of our code. Has anybody else had to persuade management? How did you do that? What reasons did you use?

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