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  • Pinterest and the Rising Power of Imagery

    - by Mike Stiles
    If images keep you glued to a screen, you’re hardly alone. Countless social users are letting their eyes do the walking, waiting for that special photo to grab their attention. And perhaps more than any other social network, Pinterest has been giving those eyes plenty of room to walk. Pinterest came along in 2010. Its play was that users could simply create topic boards and pin pictures to the appropriate boards for sharing. Yes there are some words, captions mostly, but not many. The speed of its growth raised eyebrows. Traffic quadrupled in the last quarter of 2011, with 7.51 million unique visitors in December alone. It now gets 1.9 billion monthly page views. And it was sticky. In the US, the average time a user spends strolling through boards and photos on Pinterest is 15 minutes, 50 seconds. Proving the concept of browsing a catalogue is not dead, it became a top 5 referrer for several apparel retailers like Land’s End, Nordstrom, and Bergdorfs. Now a survey of online shoppers by BizRate Insights says that Pinterest is responsible for more purchases online than Facebook. Over 70% of its users are going there specifically to keep up with trends and get shopping ideas. And when they buy, the average order value is $179. Pinterest is also scoring better in terms of user engagement. 66% of pinners regularly follow and repin retailers, whereas 17% of Facebook fans turn to that platform for purchase ideas. (Facebook still wins when it comes to reach and driving traffic to 3rd-party sites by the way). Social posting best practices have consistently shown that posts with photos are rewarded with higher engagement levels. You may be downright Shakespearean in your writing, but what makes images in the digital world so much more powerful than prose? 1. They transcend language barriers. 2. They’re fun and addictive to look at. 3. They can be consumed in fractions of a second, important considering how fast users move through their social content (admit it, you do too). 4. They’re efficient gateways. A good picture might get them to the headline. A good headline might then get them to the written content. 5. The audience for them surpasses demographic limitations. 6. They can effectively communicate and trigger an emotion. 7. With mobile use soaring, photos are created on those devices and easily consumed and shared on them. Pinterest’s iPad app hit #1 in the Apple store in 1 day. Even as far back as 2009, over 2.5 billion devices with cameras were on the streets generating in just 1 year, 10% of the number of photos taken…ever. But let’s say you’re not a retailer. What if you’re a B2B whose products or services aren’t visual? Should you worry about your presence on Pinterest? As with all things, you need a keen awareness of who your audience is, where they reside online, and what they want to do there. If it doesn’t make sense to put a tent stake in Pinterest, fine. But ignore the power of pictures at your own peril. If not visually, how are you going to attention-grab social users scrolling down their News Feeds at top speed? You’re competing with every other cool image out there from countless content sources. Bore us and we’ll fly right past you.

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  • ASP.NET MVC tries to load older version of Owin assembly

    - by d_mcg
    As a bit of context, I'm developing an ASP.NET MVC 5 application that uses OAuth-based authentication via Microsoft's OWIN implementation, for Facebook and Google only at this stage. Currently (as of v3.0.0, git-commit 4932c2f), the FacebookAuthenticationOptions and GoogleOAuth2AuthenticationOptions don't provide any property to force Facebook nor Google respectively to reauthenticate users (via appending the appropriate query string parameters) when signing in. Initially, I set out to override the following classes: FacebookAuthenticationOptions GoogleOAuth2AuthenticationOptions FacebookAuthenticationHandler (specifically AuthenticateCoreAsync()) GoogleOAuth2AuthenticationHandler (specifically AuthenticateCoreAsync()) yet discovered that the ~AuthenticationHandler classes are marked as internal. So I pulled a copy of the source for the Katana project (http://katanaproject.codeplex.com/) and modified the source accordingly. After compiling, I found that there are several dependencies that needed updating in order to use these updated assemblies (Microsoft.Owin.Security.Facebook and Microsoft.Owin.Security.Google) in the MVC project: Microsoft.Owin Microsoft.Owin.Security Microsoft.Owin.Security.Cookies Microsoft.Owin.Security.OAuth Microsoft.Owin.Host.SystemWeb This was done by replacing the existing project references to the 3.0.0 versions and updating those in web.config. Good news: the project compiles successfully. In debugging, I received an exception on startup: An exception of type 'System.IO.FileLoadException' occurred in [MVC web assembly].dll but was not handled in user code Additional information: Could not load file or assembly 'Microsoft.Owin.Security, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) The underlying exception indicated that Microsoft.AspNet.Identity.Owin was trying to load v2.1.0 of Microsoft.Owin.Security when calling app.UseExternalSignInCookie() from Startup.ConfigureAuth(IAppBuilder app) in Startup.Auth.cs. Unfortunately that assembly (and its other dependency, Microsoft.AspNet.Identity.Owin) aren't part of the Project Katana solution, and I can't find any accessible repository for these assemblies online. Are the Microsoft.AspNet.Identity assemblies open source, like the Katana project? Is there a way to fool those assemblies to use the referenced v3.0.0 assemblies instead of v2.1.0? The /bin folder contains the 3.0.0 versions of the Owin assemblies. I've upgraded the NuGet packages for Microsoft.AspNet.Identity.Owin, and this is still an issue. Any ideas on how to resolve this issue?

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  • How did the Lunar Lander example make the image backgrounds transparent?

    - by user279112
    Hello. I'm trying to make a GUI program with the Android SDK, using their Lunar Lander example as a significant self-teaching tool in the process. I've noticed their sprites' images' backgrounds, which were at least usually pure white, did not show up in their program. I want to ask how they did that, since their site doesn't explain simple things very well. I've managed to pull that off before on another GUI SDK, wherein all I had to do was to call a function and pass it a few floats to define a certain color, and until my code told it to do otherwise, that function would make sure that that particular color in my sprites' images was totally transparent. However I've wrestled with the Lunar Lander example and getting my own program to show some custom graphics for a week or two now, and I haven't noticed any such function call in the Lunar Lander example. I tried to look for it, but I did not find anything. I've tried to Google some tutorial or other reference material, but what I've found so far is just straying off into unrelated areas and totally dodging this EXTREMELY important lesson on the SDK's basics. Any ideas? Thanks!

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  • compiling iphone program in snow leopard wtih libsqlite3 library

    - by user360297
    Hi, I develop an iphone application which uses sqlite3 as a database. That time my OS X version was leopard. So add added libsqlite3.0.dylib to frameworks and compile without any problems it complied and with any problems I could run it on the device as well. This week I installed Snow Leopard on my Mac. Removing old Leopard version and install a fresh Snow leopard system. But my problem is now I cannot compile that program because it will give errors with sqlite3 library. I added sqlite3.0.dylib using selecting targets and then selecting file. Also tried adding selecting it from directly /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib I get two different errors when I compiled to device and to simulator when compiled to device, ld: warning: in /opt/local/lib/libsqlite3.0.dylib, file is not of required architecture* When compiled to simulator, ld: warning: in /opt/local/lib/libsqlite3.0.dylib, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 i also tried with adding sqlite3.dylib (, I think sqlite3.0.dylib is linked to sqlite3.dylib.) but no luck. Could any one out there give me any help. I'm really trying to get this working. Please let me if you want more details. Thank you, Waruna

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  • Microsoft.Build.Engine Error (default targets): Target GetFrameworkPaths: Could not locate the .NET

    - by Mitchan Adams
    I am writing a webservice, that when called should build a C# project. I'm using the framework 2 reference, Microsoft.Buld.Engine and Microsoft.Build.Framework. If you look under the '<Import>' section .csproj file, by default it has: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> which I then changed to: <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> My code to build the csproj is: Engine buildEngine = new Engine(Path.Combine(Environment.GetEnvironmentVariable("SystemRoot"), @"Microsoft.NET\Framework\v2.0.50727")); FileLogger logger = new FileLogger(); logger.Parameters = @"logfile=c:\temp\build.log"; buildEngine.RegisterLogger(logger); bool success = buildEngine.BuildProjectFile([Path_Of_Directory]+ "ProjectName.csproj"); buildEngine.UnregisterAllLoggers(); The success variable returns a false because the build faild. I then check the build.log file and this is the error I recieve: *Build started 3/17/2010 11:16:56 AM. ______________________________ Project "[Path_Of_Directory]\ProjectName.csproj" (default targets): Target GetFrameworkPaths: Could not locate the .NET Framework SDK. The task is looking for the path to the .NET Framework SDK at the location specified in the SDKInstallRootv2.0 value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft.NETFramework. You may be able to solve the problem by doing one of the following: 1.) Install the .NET Framework SDK. 2.) Manually set the above registry key to the correct location. Target* I cant understand why it wont build. Any help will be much appreciated. Thanks

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  • Maven GAE Plugin - Unable to run gae:debug

    - by Taylor L
    I'm having trouble running the gae:debug goal of the Maven GAE Plugin. The error I'm receiving is below. Any ideas? I'm running it with "mvn gae:debug". [INFO] Packaging webapp [INFO] Assembling webapp[test-gae] in [C:\development\test-gae\target\test-gae-0.0.1-SNAPSHOT] [INFO] Processing war project [INFO] Webapp assembled in[56 msecs] [INFO] Building war: C:\development\test-gae\target\test-gae-0.0.1-SNAPSHOT.war [INFO] [statemgmt:end-fork] [INFO] Ending forked execution [fork id: -2101914270] [INFO] [gae:debug] Usage: <dev-appserver> [options] <war directory> Options: --help, -h Show this help message and exit. --server=SERVER The server to use to determine the latest -s SERVER SDK version. --address=ADDRESS The address of the interface on the local machine -a ADDRESS to bind to (or 0.0.0.0 for all interfaces). --port=PORT The port number to bind to on the local machine. -p PORT --sdk_root=root Overrides where the SDK is located. --disable_update_check Disable the check for newer SDK versions. EDIT: gae:run with the jvmFlags option is also giving me the same result with the below configuration. <plugin> <groupId>net.kindleit</groupId> <artifactId>maven-gae-plugin</artifactId> <version>0.5.0</version> <configuration> <jvmFlags> <jvmFlag>-Xdebug</jvmFlag> <jvmFlag>-Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=8000</jvmFlag> </jvmFlags> </configuration> </plugin>

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  • XCTest.framework build error

    - by user2703123
    I am using the DropBox Core API in my app and therefore, I must include the XCTest framework, because, when I haven't added the XCTest framework, my app can't connect to dropbox, however when I do add the framework, I get an error while building for the simulator. There is nothing wrong with my code! Here is the error: Ld /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! normal i386 cd "/Users/Zach/Desktop/SnapDrop!" setenv IPHONEOS_DEPLOYMENT_TARGET 6.1 setenv PATH "/Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode5-DP6.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode5-DP6.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch i386 -isysroot /Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk -L/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Downloads/dropbox-ios-sdk-1.3.5 -F/Users/Zach/Downloads/dropbox-ios-sync-sdk-1-1.1.0 -F/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks -F/Users/Zach/Desktop -filelist /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -fobjc-arc -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=6.1 -framework iAd -framework AssetsLibrary -framework QuartzCore -framework SystemConfiguration -framework Security -framework CFNetwork -framework XCTest -framework Dropbox -framework DropboxSDK -framework CoreGraphics -framework UIKit -framework Foundation -Xlinker -dependency_info -Xlinker /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!_dependency_info.dat -o /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! ld: building for iOS Simulator, but linking against dylib built for MacOSX file '/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest' for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) What should I do? If my framework is corrupt, can you tell me how to reinstall it? I have tried deleting and reinstalling Xcode with no luck.

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  • How to access device settings on a Sony Ericsson mobile phone?

    - by TheRHCP
    Edited on April 29th Hello everyone, I recently bought a Sony Ericsson mobile phone which embeds Symbian S60 and I would like to add a missing feature myself. In fact I cannot actually disable Internet connection in an easy way when roaming, which cost me a lot of money last time I moved away ... So I would like to develop a little application that would just replace the actual Internet configuration with a fake configuration to avoid auto-connections. So what I would like to know is how can I access programmatically to my phone settings? I believe that this is possible but I do not really have a clue where to start. I know that Sony Ericsson provides a SDK to run Java applications on its customised JVM but Symbian is also providing a SDK to develop applications for S60 devices in many languages. The real questions is which SDK will provide an API able to access phone settings. This is not well documented so I am asking this question with the hope that someone here already had experience with development for Sony Ericsson/Symbian devices. Thanks. EDIT: It seems that I was totally wrong concerning my phone. This not based on any Symbian OS at all. This is pure Sony Ericsson so the only solution would be to look if Sony Ericsson extended J2ME functionality in their own JVM. I am gonna investigate on this.

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  • Can't Install libcurl PHP on Ubuntu Linux

    - by FranticPedantic
    I am trying to use the new facebook api and it requires libcurl PHP. I used sudo apt-get install php5-curl sudo apachectl -k restart And it didn't work. I get the same error and the phpinfo() page says nothing about libcurl. The source of this problem is probably that I built some of the tools from source (apache2, php), but then I got bored so installed a lot of the extensions with the package manager. But I'm not exactly how to go about diagnosing the point of failure. The apt-get install for curl definitely worked, and can be found in /usr/lib/php5/20060613/curl.so I think a lot of my confusion stems from not knowing which files go where, and what purpose they have. Any help would be appreciated, and please tell me if I need to provide more information. edit: The specific error I get is: Exception: Facebook needs the CURL PHP extension. from line if (!function_exists('curl_init')) { throw new Exception('Facebook needs the CURL PHP extension.'); } Ubuntu: 9.10 PHP: 5.2.13 Loaded Configuration File: /etc/php5/apache2/php.ini

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  • retrieve my wall post in my native i phone application

    - by hardik
    hello all i want to retrieve my all the wall post that i have posted until now i am using this fql query from my native iphone application in order to fetch it but i think i am maiking some mistake please guide me how could i do that the following is my fql query to get wall post - (void)session:(FBSession*)session didLogin:(FBUID)uid { NSString *fql = [NSString stringWithFormat:@"SELECT comments, likes FROM stream WHERE post_id=100000182297319"]; NSLog(@"session key is %@",_session.sessionKey); NSLog(@"from global key is %@",[twitfacedemoAppDelegate getfacebookkey]); NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; this is my other delgate method to get the wall post but this code is not working - (void)request:(FBRequest*)request didLoad:(id)result { @try { NSLog(@"result is %@",result); if(result==nil) { UIAlertView *a=[[UIAlertView alloc]initWithTitle:@"Can't login" message:@"You cant login here." delegate:nil cancelButtonTitle:@"ok" otherButtonTitles:nil]; [a show]; [a release]; } else { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [[NSString alloc]initWithString:[user objectForKey:@"name"]]; NSLog(@"name is %@",name); _label.text = [NSString stringWithFormat:@"Logged in as %@", name]; NSString *globalfacebookname; globalfacebookname=[[NSString alloc]initWithString:name]; NSLog(@"value is %@",globalfacebookname); NSString *fid=[user objectForKey:@"uid"]; NSLog(@"FACEBOOK ID WITH STRING DATATYP %@",fid); [twitfacedemoAppDelegate fetchfacebookid:fid]; } } @catch (NSException * e) { NSLog(@"Problem in dialog didFailWithError:%@",e); } } please guide me how could i retrieve my all the post from facebook to my native iphone application through fql query thanks in advance

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  • NSFetchedResultsController is driving me crazy

    - by user267980
    Hi everyone. i've been building an app since 1 month using NSFetchedResultsController and i was testing the app on the 3.1.2 SDK. The poblem is that i've been using NSFetchedResultsController everywhere in my app and was working on the 3.1.2 version of the SDK, now my client say that i should make it compatible with the 3.0 version and the deadline is almost there. But is crashing everytime i change an object handled by the contoller, the application is crashing with very weird errors. The problem occure when removing the last object in a section and when a change make an object love to another section. I've been using a sample code from "More iPhone 3 Development Tackling iPhone SDK 3" by Dave Mark and Jeff LaMarche. I've also included some changes from link text Here is a sample output of the console when the application is crashing. * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of sections. The number of sections contained in the table view after the update (1) must be equal to the number of sections contained in the table view before the update (2), plus or minus the number of sections inserted or deleted (2 inserted, 0 deleted).' 2010-03-14 16:23:29.758 Instaproofs[5879:207] Stack: ( 807902715, 7364425, 807986683, 811271572, 815059090, 815007323, 211023, 4363331, 810589786, 807635429, 810579728, 3620573, 3620227, 3614682, 3609719, 27337, 810595174, 807686849, 807683624, 839142449, 839142646, 814752238 ) If i knew that NSFetchedResultsController is so buggy, i would never used it. So basicaly i need the my NSFetchedResultsControllerDelegate to work fine on the 3.0 and above SDKs. It would be life saver if someone help me figure out what i'm doing wrong.

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  • How to customize HeaderTemplate of ValidationSummary Silverlight control?

    - by BravcM
    Hello, I'd like to customize HeaderTemplate of ValidationSummary control from Silverlight Toolkit and display localized Header. But I cant figure out how to display error counter right to header's text ... Can anybody help me with this? My current XAML code ... <sdk:ValidationSummary Grid.Row="3"> <sdk:ValidationSummary.HeaderTemplate> <DataTemplate> <Grid Background="Red"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <TextBlock UseLayoutRounding="False" Foreground="White" Text="Editing Errors:" /> <TextBlock UseLayoutRounding="True" Foreground="White" FontWeight="Bold" Text="{Binding DisplayedErrors.Count}" Grid.Column="1" /> </Grid> </DataTemplate> </sdk:ValidationSummary.HeaderTemplate> Thanks in advance!

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  • android numberformat exception

    - by asifkt
    my application shows this number format exception errror while running. 1 0-22 11:09:06.095: WARN/System.err(290): at java.lang.Long.parseLong(Long.java:330) 10-22 11:09:06.095: WARN/System.err(290): at java.lang.Long.parseLong(Long.java:307) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.FacebookUtils.getSyncInterval(FacebookUtils.java:54) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.remote.FacebookReceiver.getSyncInterval(FacebookReceiver.java:269) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.remote.FacebookReceiver.onReceive(FacebookReceiver.java:196) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2751) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.access$3100(ActivityThread.java:126) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1982) 10-22 11:09:06.105: WARN/System.err(290): at android.os.Handler.dispatchMessage(Handler.java:99) 10-22 11:09:06.105: WARN/System.err(290): at android.os.Looper.loop(Looper.java:123) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.main(ActivityThread.java:4603) 10-22 11:09:06.105: WARN/System.err(290): at java.lang.reflect.Method.invokeNative(Native Method) 10-22 11:09:06.105: WARN/System.err(290): at java.lang.reflect.Method.invoke(Method.java:521) 10-22 11:09:06.105: WARN/System.err(290): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 10-22 11:09:06.105: WARN/System.err(290): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 10-22 11:09:06.115: WARN/System.err(290): at dalvik.system.NativeStart.main(Native Method) anybody please help me to get the reason for this error

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  • Trouble Running Leaks Instrument

    - by TheGeoff
    I'm having trouble running the Leaks Instrument since installing the 3.0 SDK. An NDA disclaimer here I don't think this is a 3.0 SDK issue, just a configuration problem. So I'm looking for advice on configuring the tools in question not the 3.0 SDK per se. Here’s the breakdown of the behavior I am seeing. My Application is compiled to OS version 2.2. I can run it out of XCode in debug mode on the Simulator and Device running 2.2, 2.2.1, 3.0. If I start it with Performance Tools - Leaks, I get an error message from the OS, “The application xxxx quit unexpectedly”, “Ignore, Report, Relaunch.” If I click “Ignore” one of two things will happen, either Leaks tells me it couldn’t attach, or Leaks stop responding to input and I have to Force Quit. Interesting thing is the Simulator starts in 3.0 OS. If I start Instruments Manually and attach to a running 2.2 Simulator it shows the same behavior. If I attach Leaks to an iPhone Device it works. It seems that once I launch Leaks my app won't run in the simulator until I do a new build. Any ideas for getting my Simulator/Leaks/Xcode synced back up? Thanks, Geoff

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  • C# WebBrowser Invoke issue

    - by James Jeffrey
    I am logging into facebook using a web browser. Everything works, but the problem is when I invoke the button click I need to check if the password is correct but, the check seems to happen before the button is invoked which makes no sense at all because the checking code is after the invoke. private void Facebook_Login(String username, String password) { webBrowser1.Url = new Uri("http://m.facebook.com"); while (webBrowser1.ReadyState != WebBrowserReadyState.Complete) Application.DoEvents(); HtmlElementCollection inputs = webBrowser1.Document.GetElementsByTagName("input"); foreach(HtmlElement input in inputs) { if (input.GetAttribute("name") == "email") { input.SetAttribute("value", "[email protected]"); } if (input.GetAttribute("name") == "pass") { input.SetAttribute("value", "kelaroostj"); // dont worry that pass wont work lol. } if (input.GetAttribute("name") == "login") { input.InvokeMember("click"); } } while (webBrowser1.ReadyState != WebBrowserReadyState.Complete) Application.DoEvents(); HtmlElementCollection bs = webBrowser1.Document.GetElementsByTagName("b"); foreach(HtmlElement b in bs) { MessageBox.Show(b.InnerHtml); } Log_Message("Logged into Facebook with: [email protected]"); }

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  • Errors with redefinitions after upgrade to XCode 3.2.3

    - by CA Bearsfan
    I recently upgraded to Snow Leopard and Xcode 3.2.5 so I could test on my iPod Touch and iPhone and ran into some problems with the project I was working on. First it couldn't find a Base SDK, then my old frameworks weren't hooking up correctly. Finally after setting the Project Format to Xcode 3.1 compatible (3.2 also worked) and the Base SDK for all configurations to iOS 4.2, then setting my iOS deployment target to iOS 3.0 I was able to get the system to find a Base SDK and attempt a build. That's when the frameworks didn't want to cooperate. 4/6 I'm using displayed in red, so I re routed the path to the iPhone simulator 4.2 platform which worked perfectly. I was able to build my project, no errors or warnings and my app worked fine. I went to work last night thinking I had fixed the problem. This morning I fired up the laptop and went to build my code base and now have 1142 errors all of which have to do with code I haven't written deemed as being redefined. Suggestions? The following is just a small sample of the error list (obviously don't need to see all 1142) //Frameworks/Foundation.framework/Headers/NSZone.h:48: error: redefinition of 'NSMakeCollectable' /Frameworks/Foundation.framework/Headers/NSObject.h:65: error: duplicate interface declaration for class 'NSObject' /Frameworks/Foundation.framework/Headers/NSObject.h:67: error: redefinition of 'struct NSObject'

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  • Get a unique data in a SQL query

    - by Jensen
    Hi, I've a database who contain some datas in that form: icon(name, size, tag) (myicon.png, 16, 'twitter') (myicon.png, 32, 'twitter') (myicon.png, 128, 'twitter') (myicon.png, 256, 'twitter') (anothericon.png, 32, 'facebook') (anothericon.png, 128, 'facebook') (anothericon.png, 256, 'facebook') So as you see it, the name field is not uniq I can have multiple icons with the same name and they are separated with the size field. Now in PHP I have a query that get ONE icon set, for example : $dbQueryIcons = mysql_query("SELECT * FROM pl_icon WHERE tag LIKE '%".$SEARCH_QUERY."%' GROUP BY name ORDER BY id DESC LIMIT ".$firstEntry.", ".$CONFIG['icon_per_page']."") or die(mysql_error()); With this example if $tag contain 'twitter' it will show ONLY the first SQL data entry with the tag 'twitter', so it will be : (myicon.png, 16, 'twitter') This is what I want, but I would prefer the '128' size by default. Is this possible to tell SQL to send me only the 128 size when existing and if not another size ? In an another question someone give me a solution with the GROUP BY but in this case that don't run because we have a GROUP BY name. And if I delete the GROUP BY, it show me all size of the same icons. Thanks !

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  • Blocking HTML and Javascript from being displayed on my site

    - by Tim Powell
    I am working on this new social networking site. One of it's various functions is posting. You can post to Facebook and my site, or Twitter and my site. That being said, I couldn't help but try and post HTML as I was testing sql injection. When I did, I noticed that there where ways to manipulate the site to, for instance, using a element to completely screw up the CSS design, or redirect a user to another site using javascript. That being said, I want to make my site a safe environment for my users... not a site that is used to distribute computer viruses, porn, and other things that might make someone tend to stay off of my site. When I searched this topic, I found ways to "strip" the HTML out of the $post variable before submitting it to the database. However, I would just like to make it so you can post any text, including HTML and Javascript, without the browser interpreting it as "run this..." code: I want to display it as plane text. I've seen it on Facebook, and when I looked at it the source code of a post, it showed <, /, and as regular text. I tried "dissecting" Facebook's source code, but found nothing. I have tried using tags such as <pre> and <code>, but because of the lack of ability to style and control them, I gave up and went back to just allowing HTML. Please, anyone who knows how to do this, please help me out. Thanks in advance, TP

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  • Django + GAE (Google App Engine) : most convenient path for a beginner?

    - by mac
    Some background info first: Goal: a medium-level complexity web app that I will need to maintain and possibly extend for a few years. Experience: good knowledge of python, some experience of MVC frameworks (in PHP). Desiderata: using django and google app engine. I read extensively about the compatibility issues between GAE and Django, and I am aware of the GAE patch, the norel project, and other similar pieces of code. I have also understood that the SDK provides some of the features of django "out of the box". Yet, given that I have no previous experience with neither Django nor GAE, I am unable to evaluate to which extent using a patched version of Django will strip away important features, or how far the framework provided in the SDK is compatible with Django. So I am rather confused on what would be the best way to proceed in my situation: Should I simply use a patched version of Django as the differences with the original Django are so minor that I would hardly notice them? Should I write my app completely in "regular django" and try to port it to GAE only afterwards, when I will have got a grasp on Django internals and philosophy? Should I write my app using the framework provided with the SDK and port it to django only afterwards? Should I... ? Thank you in advance for your time and advice.

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  • including pre-built java classes into an android project

    - by moonlightcheese
    i'm trying to include a maven java project into my android project. the maven project is the greader-unofficial project which allows developers access to google reader accounts, and handles all of the http transactions and URI/URL building, making grabbing feeds and items from google reader transparent to the developer. the project is available here: http://code.google.com/p/greader-unofficial/ the code is originally written for the standard jdk and uses classes from java.net that are not a part of the standard Android SDK. i actually tried to manually resolve all dependencies and ran into a problem when i got as far as including com.sun.syndication pieces required by the class be.lechtitseb.google.reader.api.util.AtomUtil.java... some of the classes in java.net that are in the standard jdk (i'm using 1.6) are not in the Android SDK. in addition, resolving all of these dependencies manually is just ridiculous when i'm compiling a maven project that should be pretty simple. however, i can use maven to compile the sources with no issue. how can i include this maven project, which is dependent on the complete jdk, into my android project in such a way that it will compile so that i can access the GoogleReader class from my android project? and for the record, i don't have the expertise to rewrite this entire api to work with the standard Android SDK.

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  • JVM terminated. Exit code = -1

    - by Lex
    Hello, I've been using Eclipse for some time already, and I didn't have any problems with it. However, when I tried to generate some javadoc, I found that I didn't have the SDK installed. I installed jdk 6u23, and from then on, Eclipse hasn't been working. At first it told me it couldn't find a JRE/SDK. After copying and placing the JRE in the Eclipse folder, the error changed to this: http://i258.photobucket.com/albums/hh261/magical_7/Eclipse.png I've searched around for some solutions, and found a few of varying nature. However, none of them seemed to work. I've tried emptying my eclipse.ini file without success. Altering some values in eclipse.ini didn't work either. Installing Java SDK 1.5 didn't work. Does anyone have other possible solutions? Update: I tried reinstalling Eclipse, but it didn't fix the problem. I did notice that it's a 32bit version, while I'm running a 64bit system. However, if this were to be the problem, I find it strange that it hasn't been an issue earlier.

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  • Upgraded Eclipse. Every app force closes

    - by user1309500
    I would be really grateful for some urgent advice:- I was merrily building my apps (using eclipse) for Android platform 2.2. Everything all working lovely and ready to upload to the marketplace. I thought I would try to install Google Play Licensing and in the process, I was told to download the LVL but that was not available in my SDK download list - and I read I had to updrage my SDK and ADT to the latest. So I did, I now have: ADT 17.0.0 along with ANDROID DDMS, hierarchy viewer and Traceview at 17.0.0 with Eclipse IDE 1.4.2 And I also upgraded my SDK Android 2.2 stuff to the latest. Now:- I have no errors in my app workplaces on Eclipse. But now when I run the apps, they build but force close straight away upon loading. This includes the app I was working on (and working perfectly before) and all the other apps I have ever made. Every app now force closes and I dont know what to do. Been up all night and was ready to upload them to the market place... :( Any help!? Thanks! Please!

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  • How to change contact picture in Windows 8 People app for linked contacts?

    - by Sergey
    I link contacts together in people app. Very usefull feature for me. But how can I change picture of contact? For example I link together Skype, Facebook and Gmail accounts of somebody and People app show me picture for example from Facebook for this contact. But I want set picture from Skype or Gmail. Or remove picture completely for example. Is it possible? I easily can do it on my Windows Phone 7.5, in same People app. Does Microsoft forget about this functional in windows 8?

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  • CUDA on GeForce 8600GT

    - by viswanathgs
    I have got the cuda driver, toolkit and sdk installed in Ubuntu 10.04. I'm using nVidia Geforce 8600 GT card. Official website says my card is CUDA supported. But on running the deviceQuery that comes with the cuda sdk, I'm getting the following output. ./deviceQuery Starting... CUDA Device Query (Runtime API) version (CUDART static linking) There is no device supporting CUDA deviceQuery, CUDA Driver = CUDART, CUDA Driver Version = 134566327, CUDA Runtime Version = 0.0, NumDevs = 0 PASSED Press <Enter> to Quit... So, is GeForce 8600GT actually not CUDA supported, or is the problem with something else? Thanks.

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  • Software to consolidate contacts from multiple sources?

    - by Neil
    I'm looking for an app that can take my contacts from Gmail, Facebook, and my mobile phone, to come up with one consolidated address book that, for each contact, contains the name, email address, facebook username, and mobile number, and if possible, export this data to the Mac Address Book. Is there any app that can do this? Online or offline will do. Currently, I've been only able to find apps that need to be hosted on my own server, such as the ones below. Isn't there any standalone desktop or web app? knowee[dot]net/ noserub[dot]com/ diso-project[dot]org/

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