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  • How can I (from a script) add something to the zsh command history?

    - by Brandon
    I'd like to be able to look through my command history and know the context from which I issued various commands--in other words, "what directory was I in?" There are various ways I could achieve this, but all of them (that I can think of) would require manipulating the zsh history to add (for instance) a commented line with the result of $(pwd). (I could create functions named cd & pushd & popd etc, or I could use zsh's preexec() function and maybe its periodic() function to add the comment line at most every X seconds, just before I issue a command, or perhaps there's some other way.) The problem is, I don't want to directly manipulate the history file and bypass the shell's history mechanism, but I can't figure out a way (with the fc command, for instance) to add something to the history without actually typing it on the command line. How could I do this?

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  • In MS Access is there a way to allow forms to update while maintaning Read Only

    - by Alex
    I have several forms linked tables via queries. The form pull data such as sales and ratios by selecting a product from the main's form's combo box. I am however having to issues: 1- I would ultimately prefer the combo box to be a free entry; however by just entering in the box and hitting enter (not a button called “enter on a screen” which would initiate recalcs, just normal enter), while it does bring the new information in sub-forms it also changes the information in the original table. If I make the table read only that it just doesn't allow the form to work by saying that the table is read only. 2- The same Read only issue occurs when another user with read only rights tries to use the database. I understand that ready only is functioning as intended, however I am wondering if there is way to make some functions work while disallowing the updating. I am unfortunately learning on the go, so go easy plz. Thank you

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  • how to link static library into dynamic library in gcc

    - by bob
    Under gcc (g++), I have compiled a static .a (call it some_static_lib.a) library. I want to link (is that the right phrase?) this .a file into another dynamic library (call it libsomeDyn.so) that I'm building. Though the .so compiles, I don't see content of .a under .so using nm command: /usr/bin/g++ -fPIC -g -O2 -Wall -Werror -pipe -march=pentium3 -mtune=prescott -MD -D_FILE_OFFSET_BITS=64 -DLINUX -D_GNU_SOURCE -D_THREAD_SAFE -DUSE_STD_YUTSTRING -DNO_FACTORY -I../../../../../../../../ -I../../../../../../../..//libraries -Wl,-rpath,/usr/lib -o libsomeDyn.so some.o another.o some_static_lib.a -shared -Wl -x -Wl,-soname,libsomeDyn.so I do not see functions under some_static_lib.a under libsomeDyn.so. What am I doing wrong?

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  • Clean way in GWT/Java to wait for multiple asynchronous events to finish

    - by gerdemb
    What is the best way to wait for multiple asynchronous callback functions to finish in Java before continuing. Specifically I'm using GWT with AsyncCallback, but I think this is a generic problem. Here's what I have now, but surely there is cleaner way... AjaxLoader.loadApi("books", "0", new Runnable(){ public void run() { bookAPIAvailable = true; ready(); }}, null); AjaxLoader.loadApi("search", "1", new Runnable(){ public void run() { searchAPIAvailable = true; ready(); }}, null); loginService.login(GWT.getHostPageBaseURL(), new AsyncCallback<LoginInfo>() { public void onSuccess(LoginInfo result) { appLoaded = true; ready(); } }); private void ready() { if(bookAPIAvailable && searchAPIAvailable && appLoaded) { // Everything loaded } }

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  • Python: How To copy function parameters into object's fields effortlessly ?

    - by bandana
    Many times I have member functions that copy parameters into object's fields. For Example: class NouveauRiches(object): def __init__(self, car, mansion, jet, bling): self.car = car self.mansion = mansion self.jet = jet self.bling = bling Is there a python language construct that would make the above code less tedious? One could use *args: def __init__(self, *args): self.car, self.mansion, self.jet, self.bling = args +: less tedious -: function signature not revealing enough. need to dive into function code to know how to use function -: does not raise a TypeError on call with wrong # of parameters (but does raise a ValueError) Any other ideas? (Whatever your suggestion, make sure the code calling the function does stays simple)

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  • biginteger calculation problem

    - by murali
    I am using the following code but the parameters are not passed to the methods. BigInteger p = BigInteger.valueOf(0); BigInteger u1 = obj.bigi_calc(g1, l); In this g1,l are long values. The method is private BigInteger bigi_calc(long g1, long l){ BigInteger cal = BigInteger.valueOf(g1); BigInteger cal1= BigInteger.valueOf(l); for(BigInteger f = BigInteger.ONE;f.compareTo(cal1)>0;f=f.add(BigInteger.ONE)){ //BigInteger p= BigInteger.valueOf(0); p = cal.multiply(cal1); System.out.println("check p"+p); } // System.out.println("check p"+p); return p; } The elipse shows that it may be out of sync, but the parameters are not passed to the functions. Can you please help me to solve this problem?

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  • How often do you implement the big three?

    - by Neil Butterworth
    I was just musing about the number of questions here that either are about the "big three" (copy constructor, assignment operator and destructor) or about problems caused by them not being implemented correctly, when it occurred to me that I could not remember the last time I had implemented them myself. A swift grep on my two most active projects indicate that I implement all three in only one class out of about 150. That's not to say I don't implement/declare one or more of them - obviously base classes need a virtual destructor, and a large number of my classes forbid copying using the private copy ctor & assignment op idiom. But fully implemented, there is this single lonely class, which does some reference counting. So I was wondering am I unusual in this? How often do you implement all three of these functions? Is there any pattern to the classes where you do implement them?

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  • OO C++ - Virtual Methods

    - by Phorce
    Just a really quick question here. I'm using virtual functions to read in from a text file. Now, it's virtual because in one aspect I want the values to be normalised, and, in the other respect I don't want them to be normalised. I have tried to do this: bool readwav(string theFile, 'native'); So in theory, if the 'native' is used, this method should be called, however, if 'double' is called then a different version of the method is called. Same for if the value is empty, it should just perform the native option. First question, why doesn't the declaration above work? Also, is this the best route to go down? Or, would it be better to have just one class method that switches between the options. Thanks :)

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  • How can i convert between F# List and F# Tuple?

    - by ksharp
    Is there some way to convert between F# List and F# Tuple? For example: [1;2;3] -> (1,2,3) (1,2,3,4) -> [1;2;3;4] I need two Functions to do that: let listToTuple list = ... let tupleToList tuple = ... Thank you in advance. I think reflection is necessary to this problem. I know the performance is not good. I have to pay the cost of breaking functional programming rule.

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  • JavaScript using toString on a Function object to read text content

    - by mseeley
    Calling toString() on the function below returns different strings across browsers. I understand this is because ECMA-262 15.3.4.2 leaves wiggle room for each vendor. Chrome returns the comments in addition to all syntax. Sadly Firefox 3.6 omits the comments. Based on Firefox's behavior I haven't tested IE, Opera, or Safari. function foo() { /* comment */ var bar = true; } Specifically, I am attempting to embed meta data within a specially formatted comment block within a function. Later the return value of the functions toString() method would be parsed and values returned as an object. I've been unable to locate compatibility tables or alternatives to toString(). Does the community have any ideas? Btw, pre-processing JS files isn't an option. :( Thanks a lot. :)

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  • What is the best way to organize Java code since you can't pass by reference?

    - by Adam
    I'm learning how to code in Java after after coming from C. In C I always separated everything into individual functions to make the code easier to follow and edit. I was trying to do this in java but now since I realized that you can't use pointers, I am a bit confused as to what the best way to do this is. So for example I want to have a method that creates four alerts for me. So I pass it an alert builder that can then create the alerts. I can return them in an array, but in my code I already have the alerts individually named, and I would like to keep it that way so I wouldn't need to refer to them as alert[1], alert[2]... etc. So that means I would have to rename them, which would add additional code which would probably be longer than the code in the actual method! Am I thinking about this the right way? Is there anything I can do?

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  • Send custom data when initializing java WebService over soap

    - by Mesni
    Hello. I have a question about sending additional data over soap to the functions. My webService function requests only one integer, for example an getDocumentPrivilage(DocumentID). In another WebService user registered and he got an unique ID, so the other application can see who he is. So on Service one he registers, gets id and it has to send it to the other webservice tor the privilage. Id dont wish to rewrite the function so that it gets the unique ID (like this getDocumentPrivilage(uniqID,DocumentID)) but, the wish is that i would be able to create a client that sends this data at the initialization or somehow as some sort of parameter behind the function. Is this possible?? I tried the ServiceLifecycle but cant see any setting i've given in. Im using WebSphere CE for the server and Jax-ws Creating the webapp in java. Thank you very much in advance. lp, Mesni

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  • Inheritance - initialization problem

    - by dumbquestion
    I have a c++ class derived from a base class in a framework. The derived class doesn't have any data members because I need it to be freely convertible into a base class and back - the framework is responsible for loading and saving the objects and I can't change it. My derived class just has functions for accessing the data. But there are a couple of places where I need to store some temporary local variables to speed up access to data in the base class. mydata* MyClass::getData() { if ( !m_mydata ) { // set to NULL in the constructor m_mydata = some_long_and complex_operation_to_get_the_data_in_the_base() } return m_mydata; } The problem is if I just access the object by casting the base class pointer returned from the framework to MyClass* the ctor for MyClass is never called and m_mydata is junk. Is there a way of only initializing the m_mydata pointer once?

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  • How? Encrypt and Decrypt user membership passwords in ASP.NET

    - by smdrager
    We are creating a new site using ASP.NET membership provider for user registration and log in. Our old system encrypted user passwords so that we could recover them if we needed to. I am having a great deal of trouble figuring out if it is possible to use ASP.NET membership functions to simply encrypt the password when the user registers and then unencrypt it so I can see it. Documentation for this is neigh non-existant. I know how to configure Web.config to have it store passwords as encrypted ala passwordFormat="Hashed" in the provider and assigning a validationKey in the machineKey, however it seems like the password still gets hashed (though perhaps it is just well encrypted). Either way I cannot decifer how the password can be recovered (by us) if neccessary. Thanks!

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  • Python Etiquette: Importing Modules

    - by F3AR3DLEGEND
    Say I have two Python modules: module1.py: import module2 def myFunct(): print "called from module1" module2.py: def myFunct(): print "called from module2" def someFunct(): print "also called from module2" If I import module1, is it better etiquette to re-import module2, or just refer to it as module1.module2? For example (someotherfile.py): import module1 module1.myFunct() # prints "called from module1" module1.module2.myFunct() # prints "called from module2" I can also do this: module2 = module1.module2. Now, I can directly call module2.myFunct(). However, I can change module1.py to: from module2 import * def myFunct(): print "called from module1" Now, in someotherfile.py, I can do this: import module1 module1.myFunct() # prints "called from module1"; overrides module2 module1.someFunct() # prints "also called from module2" Also, by importing *, help('module1') shows all of the functions from module2. On the other hand, (assuming module1.py uses import module2), I can do: someotherfile.py: import module1, module2 module1.myFunct() # prints "called from module1" module2.myFunct() # prints "called from module2" Again, which is better etiquette and practice? To import module2 again, or to just refer to module1's importation?

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  • What Can A 'TreeDict' (Or Treemap) Be Used For In Practice?

    - by Seun Osewa
    I'm developing a 'TreeDict' class in Python. This is a basically a dict that allows you to retrieve its key-value pairs in sorted order, just like the Treemap collection class in Java. I've implemented some functionality based on the way unique indexes in relational databases can be used, e.g. functions to let you retrieve values corresponding to a range of keys, keys greater than, less than or equal to a particular value in sorted order, strings or tuples that have a specific prefix in sorted order, etc. Unfortunately, I can't think of any real life problem that will require a class like this. I suspect that the reason we don't have sorted dicts in Python is that in practice they aren't required often enough to be worth it, but I want to be proved wrong. Can you think of any specific applications of a 'TreeDict'? Any real life problem that would be best solved by this data structure? I just want to know for sure whether this is worth it.

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  • Server-side access to Client Browser's Latitude/Longitude using Django.

    - by ZenGyro
    Hello, So i am writing a little app that compares a user's position against a database on web-based server written using Django and performs some functions with it. Accessing the browser's geolocation data (in supported browsers ) is fairly trivial using JavaScript. But what is the best way to allow the Django server to access the longitude and latitude variables? Is it best to wrap them up as a JSON object and send to the server via POST? Or is there some easier (Geo)Django-based way to access the Navigator.geolocation browser object. Please forgive a newbie a question like this, but my Google-Fuing only seems to find ways to insert variables into JavaScript via template tag, whereas I need it to work the other way! Any advice or code snippets greatly appreciated. Feel free to talk to me like I am an idiot.

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  • How to pass extra variables in URL with Wordpress

    - by Chuck D
    I am having trouble trying to pass an extra variable in the url to my wordpress installation. For example /news?c=123 For some reason, it works only on the website root www.example.com?c=123 but it does not work if the url contains any more information www.example.com/news?c=123. I have the following code in my functions.php file in the theme directory. if (isset($_GET['c'])) { setcookie("cCookie", $_GET['c']); } if (isset($_SERVER['HTTP_REFERER'])) { setcookie("rCookie", $_SERVER['HTTP_REFERER']); } Any Ideas?

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  • Selenium selected option in dropdown not displayed correctly

    - by luckyfool
    I have the following issue with Selenium Webdriver. There are two dropdown menus on a page i am testing "brand" and "items". The options of "items" depend on which brand you choose. I am trying to iterate through all possible choices and print brand-item pairs. I use two possible ways to pick an option from each dropdown menu Using Select(): def retryingSelectOption(name,n): result=False attempts=0 while attempts<5: try: element=Select(driver.find_element_by_name(name)) element.select_by_index(n) print element.all_selected_options[0].text result=True break except StaleElementReferenceException: pass attempts+=1 return result And using .click(): def retryingClickOption(name,n): result=False attempts=0 while attempts<5: try: driver.find_element_by_name(name).find_elements_by_tag_name("option")[n].click() result=True break except StaleElementReferenceException: pass attempts+=1 return result My problem is that at ,what seem to me as random moments (sometimes it works sometimes it does not), even though the above functions return True and printing out the selected option shows me the correct answer, the browser still displays the previous option. So basically Selenium tells me i have picked the right option but the browser displays the previous one.No idea what is wrong.

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  • Are there any context-sensitive code search tools?

    - by Vicky
    I have been getting very frustrated recently in dealing with a massive bulk of legacy code which I am trying to get familiar with. Say I try to search for a particular function call, I get loads of results that turn out to be completely irrelevant; some of them are easy to spot, eg a comment saying // Fixed functionality in foo() so don't need to handle this here any more But others are much harder to spot manually, because they turn out to be calls from other functions in modules that are only compiled in certain cases, or are part of a much larger block of code that is #if 0'd out in its entirety. What I'd like would be a search tool that would allow me to search for a term and give me the choice to include or exclude commented out or #if 0'd out code. Then the search results would be displayed alongside a list of #defines that are required in order for that snippet of code to be relevant. I'm working in C / C++, but other than the specific comment syntax I guess the techniques should be more generally applicable. Does such a tool exist?

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  • Article about code density as a measure of programming language power

    - by prosseek
    I remember reading an article saying something like "The number of bugs introduced doesn't vary much with different programming languages, but it depends pretty much on SLOC (source lines of code). So, using the programming language that can implement the same functions with smaller SLOC is preferable in terms of stability." The author wanted to stress the advantages of using Functional Programming, as normally one can program with a smaller number of LOC. I remember the author cited a research paper about the irrelevance of choice of programming language and the number of bugs. Is there anyone who knows the research paper or the article?

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  • program crashes at CIN input | C++

    - by TimothyTech
    hello okay, so i made a DOS program however my game always crashes on my second time running to the cin function. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; //call functions int create_enemyHP (int a); int create_enemyAtk (int a); int find_Enemy(int a); int create_enemyDef (int a); // user information int userHP = 100; int userAtk = 10; int userDef = 5; string userName; //enemy Information int enemyHP; int enemyAtk; int enemyDef; string enemies[] = {"Raider", "Bandit", "Mugger"}; int sizeOfEnemies = sizeof(enemies) / sizeof(int); string currentEnemy; int chooseEnemy; // ACTIONS int journey; int test; int main() { // main menu cout << "welcome brave knight, what is your name? " ; cin >> userName; cout << "welcome " << userName << " to Darland" << endl; //TRAVELING MENU: cout << "where would you like to travel? " << endl; cout << endl << " 1.> Theives Pass " << endl; cout << " 2.> Humble Town " << endl; cout << " 3.> Mission HQ " << endl; cin >> journey; if (journey == 1) { // action variable; string c_action; cout << "beware your journey grows dangerous " << endl; //begins battle // Creating the enemy, HP ATK DEF AND TYPE. ; srand(time(0)); enemyHP = create_enemyHP(userHP); enemyAtk = create_enemyAtk(userAtk); enemyDef = create_enemyDef(userDef); chooseEnemy = find_Enemy(sizeOfEnemies); currentEnemy = enemies[chooseEnemy]; cout << " Here comes a " << currentEnemy << endl; cout << "stats: " << endl; cout << "HP :" << enemyHP << endl; cout << "Attack : " << enemyAtk << endl; cout << "Defense : " << enemyDef << endl; ACTIONS: cout << "Attack <A> | Defend <D> | Items <I>"; cin >> c_action; //if ATTACK/DEFEND/ITEMS choice if (c_action == "A" || c_action == "a"){ enemyHP = enemyHP - userAtk; cout << " you attack the enemy reducing his health to " << enemyHP << endl; userHP = userHP - enemyAtk; cout << "however he lashes back causing you to have " << userHP << "health left " << endl; //end of ATTACK ACTION } the last line "cin c_action crashes. i use two other pages. they just create the functions. is it a complier issue. also why does my complier always shutdown after it runs he app. is there a way to stop it?

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  • An easy way to replace fread()'s with reading from a byte array?

    - by Sam Washburn
    I have a piece of code that needs to be run from a restricted environment that doesn't allow stdio (Flash's Alchemy compiler). The code uses standard fopen/fread functions and I need to convert it to read from a char* array. Any ideas on how to best approach this? Does a wrapper exist or some library that would help? Thanks! EDIT: I should also mention that it's reading in structs. Like this: fread(&myStruct, 1, sizeof(myStruct), f);

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  • How to get array keys in Javascript?

    - by DisgruntledGoat
    I have an array created with this code: var widthRange = new Array(); widthRange[46] = { sel:46, min:0, max:52 }; widthRange[66] = { sel:66, min:52, max:70 }; widthRange[90] = { sel:90, min:70, max:94 }; I want to get each of the values 46, 66, 90 in a loop. I tried for (var key in widthRange) but this gives me a whole bunch of extra properties (I assume they are functions on the object). I can't use a regular for loop since the values are not sequential.

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  • IPhone: different system timers??

    - by matt
    I have been using mach_absolute_time() for all my timing functions so far. calculating how long between frames ect. I now want to get the exact time touch input events happen using event.timestamp in the touch callbacks. the problem is these two seem to use completely different timers. sure, you can get them both in seconds, but their origins are different and seemingly random... is there any way to sync the two different timers? or is there anyway to get access to the same timer that the touch input uses to generate that timestamp property? otherwise its next to useless.

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