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  • Easy bidirectional communication via P2P NetStream

    - by andsve
    I've been looking into the P2P support in Flash 10, using Adobe Stratus service. I have successfully been able to send data from one user to another, put my problem is that I haven't figured out how to send data back in some easy way (or as some kind of response to the first call). What I'm currently doing; First set up a connection with Stratus service nc = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, ncStatusHandler); nc.connect(APPLICATION_URL + DEVELOPER_KEY); On the "server" side I do: sendStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS); sendStream.addEventListener(NetStatusEvent.NET_STATUS, sendStreamHandler); sendStream.publish("file"); And on the "client" side: // remoteFileID.text is manually copied by the user from the server (which is nc.nearID). recvStream = new NetStream(nc, remoteFileID.text); recvStream.client = this; recvStream.addEventListener(NetStatusEvent.NET_STATUS, recvStreamHandler); recvStream.play("file"); Then I call a remote function on the client: ... sendStream.send("aRemoteFunction", parameterData); ... Now my problem; I want to do the same from the client to the server, to notify that everything went well, or something failed. From what I understand, I will have to setup a new NetStream from the client to the server (i.e publish on the client and play on the server). But to accomplish this, the server need to know the nc.nearID on the client. Is it possible to get that ID without forcing the user to manually copy it from the client to server? Or, is there an easier way for the client to talk back to the server that I am missing?

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  • Git as mercurial client? Why no git-hg?

    - by aapeli
    This is a question that's been bothering me for a while. I've done my homework and checked stackoverflow and found at least these two topics about my question: Git for Mercurial like git-svn and Git interoperability with a Mercurial repository I've done some serious googling to solve this issue, but so far with no luck. I've also read the Git Internals book, and the Mercurial Definitive Behind the Scenes to try to figure this out. I'm still a bit puzzled why I haven't been able to find any suitable git-hg type of a tool. From my perspective hg-svn is one of the main features, why I've chosen to use git over mercurial also at work. It allows me to use a workflow I like, and nobody else needs to bother, if they don't care. I just don't see the point in using the intermediate hg repo to convert back and forth, as suggested in one of the chains. So anyway, from what I've read hg and git seem very similar in conceptual design. There are differences under the hood, but none of those should prevent creating a git client for hg. As it seems to me, remote tracking branches and octopus merges make git even more powerful than hg is. So, the real question, is there any real reason why git-hg does not exist (or at least is very hard to find)? Is there some animosity from git users (and developers) towards their hg counterparts that has caused the lack of the git-hg tool? Do any of you have any plans to develop something like this, and go public with it? I could volunteer (although with very feeble C-skills) to participate to get this done. I just don't possess the full knowledge to start this up myself. Could this be the tool to end all DVCS wars for good?

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  • Realtime Twitter Replies?

    - by ejunker
    I have created Twitter bots for many geographic locations. I want to allow users to @-reply to the Twitter bot with commands and then have the bot respond with the results. I would like to have the bot reply to the user as quickly as possible (realtime). Apparently, Twitter used to have an XMPP/Jabber interface that would provide this type of realtime feed of replies but it was shut down. As I see it my options are to use one of the following: REST API This would involve polling every X minutes for each bot. The problem with this is that it is not realtime and each Twitter account would have to be polled. Search API The search API does allow specifying a "-to" parameter in the search and replies to all bots could be aggregated in a search such as "-to bot1 OR -to bot2...". Though if you have hundreds of bots then the search string would get very long and probably exceed the maximum length of a GET request. Streaming API The streaming API looks very promising as it provides realtime results. The API allows you to specify a follow and track parameters. follow is not useful as the bot does not know who will be sending it commands. track allows you to specify keywords to track. This could possibly work by creating a daemon process that connects to the Streaming API and tracks all references to the bot's names. Once again since there are lots of bots to track the length and complexity of the query may be an issue. Another idea would be to track a special hashtag such as #botcommand and then a user could send a command using this syntax @bot1 weather #botcommand. Then by using the Streaming API to track all references to #botcommand would give you a realtime stream of all the commands. Further parsing could then be done to determine which bot to send the command to. Third-party service Are there any third-party companies that have access to the Twitter firehouse and offer realtime data? I haven't investigated these, but here are a few that I have found: Gnip Tweet.IM excla.im TwitterSpy - seems to use polling, not realtime I'm leaning towards using the Streaming API. Is there a better way to get near realtime @-replies for many (hundreds) of Twitter accounts?

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  • Printing is not working in tomcat, when i start server with services.msc(From client side we could not print )

    - by maya
    I am using JasperReports 1.3.1 to print the report. I am sing eclipse and tomcat for development purpose. In eclipse, when i run the application, the below code will show the listed printer devices and print button. If i click the print button, the report is printing by selected device. PrintRequestAttributeSet printRequestAttributeSet = new HashPrintRequestAttributeSet(); printRequestAttributeSet.add(MediaSizeName.ISO_A5); PrintServiceAttributeSet printServiceAttributeSet = new HashPrintServiceAttributeSet(); JRPrintServiceExporter exporter = new JRPrintServiceExporter(); exporter.setParameter(JRExporterParameter.JASPER_PRINT, jasperPrint); exporter.setParameter(JRPrintServiceExporterParameter.PRINT_REQUEST_ATTRIBUTE_SET, printRequestAttributeSet); exporter.setParameter(JRPrintServiceExporterParameter.PRINT_SERVICE_ATTRIBUTE_SET, printServiceAttributeSet); exporter.setParameter(JRPrintServiceExporterParameter.DISPLAY_PAGE_DIALOG, Boolean.FALSE); exporter.setParameter(JRPrintServiceExporterParameter.DISPLAY_PRINT_DIALOG, Boolean.TRUE); exporter.exportReport(); Here I am passing jasperPrint as a parameter which i manually construted.Its working good My problem is: I created war file and pasted in tomcat Apache Software Foundation\Tomcat 6.0\webapps directory and started the tomcat by using services.msc. At this point, its not displaying the listed printer details and also not printing. I put some logger, I found that, the code is hanging with exporter.exportReport(); after this line code is not executing . Please suggest me for how to print from client side using jasper

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  • With a browser, how do I know which decimal separator does the client use?

    - by Quassnoi
    I'm developing a web application. I need to display some decimal data correctly so that it can be copied and pasted into a certain GUI application that is not under my control. The GUI application is locale sensitive and it accepts only the correct decimal separator which is set in the system. I can guess the decimal separator from Accept-Language and the guess will be correct in 95% cases, but sometimes it fails. Is there any way to do it on server side (preferably, so that I can collect statistics), or on client side? Update: The whole point of the task is doing it automatically. In fact, this webapp is a kind of online interface to a legacy GUI which helps to fill the forms correctly. The kind of users that use it mostly have no idea on what a decimal separator is. The Accept-Language solution is implemented and works, but I'd like to improve it. Update2: I need to retrive a very specific setting: decimal separator set in Control Panel / Regional and Language Options / Regional Options / Customize. I deal with four kinds of operating systems: Russian Windows with a comma as a DS (80%). English Windows with a period as a DS (15%). Russian Windows with a period as a DS to make poorly written English applications work (4%). English Windows with a comma as a DS to make poorly written Russian applications work (1%). All 100% of clients are in Russia and the legacy application deals with Russian goverment-issued forms, so asking for a country will yield 100% of Russian Federation, and GeoIP will yield 80% of Russian Federation and 20% of other, incorrect answers.

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  • Error using paho-mqtt in App Engine Python App

    - by calumb
    I am trying to right a Google Cloud Platform app in python with Flask that makes an MQTT connection. I have included the paho python library by doing pip install paho-mqtt -t libs/. However, when I try to run the app, even if I don't try to connect to MQTT. I get a weird error about IP address checking: RuntimeError: error('illegal IP address string passed to inet_pton',) It seems something in the remote_socket lib is causing a problem. Is this a security issue? Is there someway to disable it? Relevant code: from flask import Flask import paho.mqtt.client as mqtt import logging as logger app = Flask(__name__) # Note: We don't need to call run() since our application is embedded within # the App Engine WSGI application server. #callback to print out connection status def on_connect(mosq, obj, rc): logger.info('on_connect') if rc == 0: logger.info("Connected") mqttc.subscribe('test', 0) else: logger.info(rc) def on_message(mqttc, obj, msg): logger.info(msg.topic+" "+str(msg.qos)+" "+str(msg.payload)) mqttc = mqtt.Client("mqttpy") mqttc.on_message = on_message mqttc.on_connect = on_connect As well as full stack trace: ERROR 2014-06-03 15:14:57,285 wsgi.py:262] Traceback (most recent call last): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 239, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 298, in _LoadHandler handler, path, err = LoadObject(self._handler) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/runtime/wsgi.py", line 84, in LoadObject obj = __import__(path[0]) File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/main.py", line 24, in <module> mqttc = mqtt.Client("mqtthtpp") File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 403, in __init__ self._sockpairR, self._sockpairW = _socketpair_compat() File "/Users/cbarnes/code/ignite/tank-demo/appengine-flask-demo/lib/paho/mqtt/client.py", line 255, in _socketpair_compat listensock.bind(("localhost", 0)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/dist27/socket.py", line 222, in meth return getattr(self._sock,name)(*args) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 668, in bind self._SetProtoFromAddr(request.mutable_proxy_external_ip(), address) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 632, in _SetProtoFromAddr proto.set_packed_address(self._GetPackedAddr(address)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 627, in _GetPackedAddr AI_NUMERICSERV|AI_PASSIVE): File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 338, in getaddrinfo canonical=(flags & AI_CANONNAME)) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 211, in _Resolve canon, aliases, addresses = _ResolveName(name, families) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/remote_socket/_remote_socket.py", line 229, in _ResolveName apiproxy_stub_map.MakeSyncCall('remote_socket', 'Resolve', request, reply) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 94, in MakeSyncCall return stubmap.MakeSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_stub_map.py", line 328, in MakeSyncCall rpc.CheckSuccess() File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/api/apiproxy_rpc.py", line 156, in _WaitImpl self.request, self.response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 200, in MakeSyncCall self._MakeRealSyncCall(service, call, request, response) File "/Users/cbarnes/google-cloud-sdk/platform/google_appengine/google/appengine/ext/remote_api/remote_api_stub.py", line 234, in _MakeRealSyncCall raise pickle.loads(response_pb.exception()) RuntimeError: error('illegal IP address string passed to inet_pton',) INFO 2014-06-03 15:14:57,291 module.py:639] default: "GET / HTTP/1.1" 500 - Thanks!

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  • Recursive Maze in Java

    - by Api
    I have written a short Java code for solving a simple maze problem to go from S to G. I do not understand where the problem is going wrong. import java.util.Scanner; public class tester { static char [][] grid={ {'.','.'}, {'.','.'}, {'S','G'}, }; static int a=2; static int b=2; static boolean findpath(int x, int y) { if((x > grid.length-1) || (y > grid[0].length-1) || (x < 0 || y < 0)) { return false; } else if(x==a && y==b){ return true; } else if (findpath(x,y-1) == true){ return true; } else if (findpath(x+1,y) == true){ return true; } else if (findpath(x,y+1) == true) { return true; } else if (findpath(x-1,y) == true){ return true; } return false; } public static void main(String[] args){ boolean result=findpath(2,0); System.out.print(result); } } I am giving the starting position directly and goal is defined in a & b. Do help.

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  • Can the Subversion client (svn) derefence symbolic links as if they were files?

    - by Ryan B. Lynch
    I have a directory on a Linux system that mostly contains symlinks to files on a different filesystem. I'd like to add the directory to a Subversion repository, dereferencing the symlinks in the process (treating them as the files they point to, rather than links). Generally, I'd like to be able to handle any working-copy operations with this behavior, but the 'svn add' command is where it starts, I think. The SVN client utility doesn't appear to have any options related to symlink dereferencing in the working copy. I didn't find any references to this in the manual (http://svnbook.red-bean.com/en/1.5/index.html), either. I found a poster on the SVN users mailing list who asked the same question but never received an answer, here: http://markmail.org/message/ngchfnzlmm43yj7h (That poster ended up using hard links instead of symlinks. That technique is not an option, in my case, because the real underlying files reside on a separate filesystem.) I'm using Subversion v1.6.1 on Fedora 11. For what it's worth, I know that there are alternative tools/techniques that could help approximate this behavior, but which I have to discard for various reasons. I've already considered [and dust-binned] these possibilities: - a "union" mount, merging all of the the directories containing the real files, with the SVN working-copy directory as the "top" layer in the union; - copying/moving the real files to the same filesystem as the SVN working-copy, and using hardlinks instead of symlinks; - non-SVN version control systems. These were all neat ideas, and I'm sure they are good solutions to other problems, but they won't work given the constraints of this environment and situation.

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  • Can an application affect TCP retransmits

    - by sipwiz
    I'm troubleshooting some communications issues and in the network traces I am occasionally coming across TCP sequence errors. One example I've got is: Server to Client: Seq=3174, Len=50 Client to Server: Ack=3224 Server to Client: Seq=3224, Len=50 Client to Server: Ack=3224 Server to Client: Seq=3274, Len=10 Client to Server: Ack=3224, SLE=3274, SRE=3284 Packets 4 & 5 are recorded in the trace (which is from a router in between the client and server) at almost exactly the same time so they most likely crossed in transit. The TCP session has got out of sync with the client missing the last two transmissions from the server. Those two packets should have been retransmitted but they weren't, the next log in the trace is a RST packet from the Client 24 seconds after packet 6. My question is related to what could be responsible for the failure to retransmit the server data from packets 3 & 5? I would assume that the retransmit would be at the operating system level but is there anyway the application could influence it and stop it being sent? A thread blocking or put to sleep or something like that?

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  • Dynamically generate client-side HTML form control using JavaScript and server-side Python code in Google App Engine

    - by gisc
    I have the following client-side front-end HTML using Jinja2 template engine: {% for record in result %} <textarea name="remark">{{ record.remark }}</textarea> <input type="submit" name="approve" value="Approve" /> {% endfor %} Thus the HTML may show more than 1 set of textarea and submit button. The back-end Python code retrieves a variable number of records from a gql query using the model, and pass this to the Jinja2 template in result. When a submit button is clicked, it triggers the post method to update the record: def post(self): if self.request.get('approve'): updated_remark = self.request.get('remark') record.remark = db.Text(updated_remark) record.put() However, in some instances, the record updated is NOT the one that correspond to the submit button clicked (eg if a user clicks on record 1 submit, record 2 remark gets updated, but not record 1). I gather that this is due to the duplicate attribute name remark. I can possibly use JavaScript/jQuery to generate different attribute names. The question is, how do I code the back-end Python to get the (variable number of) names generated by the JavaScript? Thanks.

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  • is using private shared objects/variables on class level harmful ?

    - by haansi
    Hello, Thanks for your attention and time. I need your opinion on an basic architectural issue please. In page behind classes I am using a private and shared object and variables (list or just client or simplay int id) to temporary hold data coming from database or class library. This object is used temporarily to catch data and than to return, pass to some function or binding a control. 1st: Can this approach harm any way ? I couldn't analyze it but a thought was using such shared variables may replace data in it when multiple users may be sending request at a time? 2nd: Please comment also on using such variables in BLL (to hold data coming from DAL/database). In this example every time new object of BLL class will be made. Here is sample code: public class ClientManager { Client objclient = new Client(); //Used in 1st and 2nd method List<Client> clientlist = new List<Client>();// used in 3rd and 4th method ClientRepository objclientRep = new ClientRepository(); public List<Client> GetClients() { return clientlist = objclientRep.GetClients(); } public List<Client> SearchClients(string Keyword) { return clientlist = objclientRep.SearchClients(Keyword); } public Client GetaClient(int ClientId) { return objclient = objclientRep.GetaClient(ClientId); } public Client GetClientDetailForConfirmOrder(int UserId) { return objclientRep.GetClientDetailForConfirmOrder(UserId); } } I am really thankful to you for sparing time and paying kind attention.

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  • Validating JSP's and HTML Forms, Server-side or Client-side, or both?

    - by CitadelCSAlum
    I am aware that I can Google "HTML Form Validation" and would get a billion tutorials. I am well aware that I can use simple JavaScript to validate form input, but I have been told that this is not necessarily an efficient method. I have also heard that it is a best practice to validate both client and server-side code. OK! Well, What exactly does this mean besides writing code on both? Does it mean I do some with JavaScript and other with Servlet's or does it mean that I write identical validation methods on both? My real question is can anybody give me insight and direction as how to go about validation my HTML forms. I am using JSP's and Servlet's and I have tons of form validation to do. I have already done minor form validation with regex in Java, but want to figure out if Im heading in the right track before I write any more code. Only productive answers please, If I wanted negative feedback on how inexperienced I was, I would have gone to Reddit. Thanks!

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  • ASP.NET GridView "Client-Side Confirmation when Deleting" stopped working on ie - how come?

    - by tarnold
    A few months ago, I have programmed an ASP.NET GridView with a custom "Delete" LinkButton and Client-Side JavaScript Confirmation according to this msdn article: http://msdn.microsoft.com/en-us/library/bb428868.aspx (published in April 2007) or e.g. http://stackoverflow.com/questions/218733/javascript-before-aspbuttonfield-click The code looks like this: <ItemTemplate> <asp:LinkButton ID="deleteLinkButton" runat="server" Text="Delete" OnCommand="deleteLinkButtonButton_Command" CommandName='<%# Eval("id") %>' OnClientClick='<%# Eval("id", "return confirm(\"Delete Id {0}?\")") %>' /> </ItemTemplate> Surprisingly, "Cancel" doesn't work no more with my ie (Version: 6.0.2900.2180.xpsp_sp2_qfe.080814-1242) - it always deletes the row. With Opera (Version 9.62) it still works as expeced and described in the msdn article. More surprisingly, on a fellow worker's machine with the same ie version, it still works ("Cancel" will not delete the row). The generated code looks like <a onclick="return confirm(...);" href="javascript:__doPostBack('...')"> As confirm(...) returns false on "Cancel", I expect the __doPostBack event in the href not to be fired. Are there any strange ie settings I accidentally might have changed? What else could be the cause of this weird behaviour? Or is this a "please reinstall WinXP" issue?

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  • Entity Framework LINQ Query using Custom C# Class Method - Once yes, once no - because executing on the client or in SQL?

    - by BrooklynDev
    I have two Entity Framework 4 Linq queries I wrote that make use of a custom class method, one works and one does not: The custom method is: public static DateTime GetLastReadToDate(string fbaUsername, Discussion discussion) { return (discussion.DiscussionUserReads.Where(dur => dur.User.aspnet_User.UserName == fbaUsername).FirstOrDefault() ?? new DiscussionUserRead { ReadToDate = DateTime.Now.AddYears(-99) }).ReadToDate; } The linq query that works calls a from after a from, the equivalent of SelectMany(): from g in oc.Users.Where(u => u.aspnet_User.UserName == fbaUsername).First().Groups from d in g.Discussions select new { UnReadPostCount = d.Posts.Where(p => p.CreatedDate > DiscussionRepository.GetLastReadToDate(fbaUsername, p.Discussion)).Count() }; The query that does not work is more like a regular select: from d in oc.Discussions where d.Group.Name == "Student" select new { UnReadPostCount = d.Posts.Where(p => p.CreatedDate > DiscussionRepository.GetLastReadToDate(fbaUsername, p.Discussion)).Count(), }; The error I get is: LINQ to Entities does not recognize the method 'System.DateTime GetLastReadToDate(System.String, Discussion)' method, and this method cannot be translated into a store expression. My question is, why am I able to use my custom GetLastReadToDate() method in the first query and not the second? I suppose this has something to do with what gets executed on the db server and what gets executed on the client? These queries seem to use the GetLastReadToDate() method so similarly though, I'm wondering why would work for the first and not the second, and most importantly if there's a way to factor common query syntax like what's in the GetLastReadToDate() method into a separate location to be reused in several different places LINQ queries. Please note all these queries are sharing the same object context.

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  • Beginner Question on traversing a EF4 model

    - by user564577
    I have a basic EF4 model with two entities. I'm using Self Tracking Entities Client has ClientAddresses relationship on clientkey = clientkey. (1 to many) How do i get a list/collection of client entities (STE) and their addresses (STE) but only ones where they live in a particular state or some such filter on the address??? This seems to filter and bring back clients but doesnt bring back addresses. var j = from client in context.Clients where client.ClientAddresses.All(c => c.ZIP == "80923") select client; I cant get this to create the Addresses because ClientAddresses is IEnumerable and it needs a TrackableCollection var query = from t1 in context.Clients join t2 in context.ClientAddresses on t1.ClientKey equals t2.ClientKey where t2.ZIP == "80923" select new Client { FirstName = t1.FirstName, LastName = t1.LastName, IsEnabled = t1.IsEnabled, ClientKey = t1.ClientKey, ChangeUser = t1.ChangeUser, ChangeDate = t1.ChangeDate, ClientAddresses = from a in t1.ClientAddresses select new ClientAddress { AddressKey = a.AddressKey, AddressLine1 = a.AddressLine1, AddressLine2 = a.AddressLine2, AddressTypeCode = a.AddressTypeCode, City = a.City, ClientKey = a.ClientKey, State = a.State, ZIP = a.ZIP } }; Any pointers would be appreciated. Thanks Edit: This seems to work.... var j = from client in context.Clients.Include("ClientAddresses") where client.ClientAddresses.Any(c => c.ZIP == "80923") select client;

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  • JPA: persisting object, parent is ok but child not updated

    - by James.Elsey
    Hello, I have my domain object, Client, I've got a form on my JSP that is pre-populated with its data, I can take in amended values, and persist the object. Client has an abstract entity called MarketResearch, which is then extended by one of three more concrete sub-classes. I have a form to pre-populate some MarketResearch data, but when I make changes and try to persist the Client, it doesn't get saved, can someone give me some pointers on where I've gone wrong? My 3 domain classes are as follows (removed accessors etc) public class Client extends NamedEntity { @OneToOne @JoinColumn(name = "MARKET_RESEARCH_ID") private MarketResearch marketResearch; ... } @Inheritance(strategy = InheritanceType.JOINED) public abstract class MarketResearch extends AbstractEntity { ... } @Entity(name="MARKETRESEARCHLG") public class MarketResearchLocalGovernment extends MarketResearch { @Column(name = "CURRENT_HR_SYSTEM") private String currentHRSystem; ... } This is how I'm persisting public void persistClient(Client client) { if (client.getId() != null) { getJpaTemplate().merge(client); getJpaTemplate().flush(); } else { getJpaTemplate().persist(client); } } To summarize, if I change something on the parent object, it persists, but if I change something on the child object it doesn't. Have I missed something blatantly obvious? Thanks

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  • Issue with the Entity Manager and phpunit in Symfony 2

    - by rgazelot
    I have an issue with my Entity Manager in phpunit. This is my test : public function testValidChangeEmail() { $client = self::createAuthClient('user','password'); $crawler = $client->request('GET', '/user/edit/30'); $crawler = $client->submit($crawler->selectButton('submit')->form(array( 'form[email]' => '[email protected]', ))); /* * With this em, this work perfectly * $em = $client->getContainer()->get('doctrine.orm.entity_manager'); */ $user = self::$em->getRepository('MyBundle:User')->findUser('[email protected]'); die(var_dump($user->getEmail())); } and this is my WebTestCase which extends original WebTestCase : class WebTestCase extends BaseWebTestCase { static protected $container; static protected $em; static protected function createClient(array $options = array(), array $server = array()) { $client = parent::createClient($options, $server); self::$em = $client->getContainer()->get('doctrine.orm.entity_manager'); self::$container = $client->getContainer(); return $client; } protected function createAuthClient($user, $pass) { return self::createClient(array(), array( 'PHP_AUTH_USER' => $user, 'PHP_AUTH_PW' => $pass, )); } As you can see, I replace the self::$em when I created my client. My issue : In my test, the die() give me the old email and not the new email ([email protected]) which has registered in the test. However in my database, I have the [email protected] correctly saved. When I retrieve my user in the database, I use sefl::$em. If I use the $em in comments, I retrieve the right new email. I don't understand why in my WebTestCase, I can access to the new Entity Manager...

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  • Which way is preferred when doing asynchronous WCF calls?

    - by Mikael Svenson
    When invoking a WCF service asynchronous there seems to be two ways it can be done. 1. public void One() { WcfClient client = new WcfClient(); client.BegindoSearch("input", ResultOne, null); } private void ResultOne(IAsyncResult ar) { WcfClient client = new WcfClient(); string data = client.EnddoSearch(ar); } 2. public void Two() { WcfClient client = new WcfClient(); client.doSearchCompleted += TwoCompleted; client.doSearchAsync("input"); } void TwoCompleted(object sender, doSearchCompletedEventArgs e) { string data = e.Result; } And with the new Task<T> class we have an easy third way by wrapping the synchronous operation in a task. 3. public void Three() { WcfClient client = new WcfClient(); var task = Task<string>.Factory.StartNew(() => client.doSearch("input")); string data = task.Result; } They all give you the ability to execute other code while you wait for the result, but I think Task<T> gives better control on what you execute before or after the result is retrieved. Are there any advantages or disadvantages to using one over the other? Or scenarios where one way of doing it is more preferable?

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  • Best practice to detect iPhone app only access for web services?

    - by Gaius Parx
    I am developing an iPhone app together with web services. The iPhone app will use GET or POST to retrieve data from the web services such as http://www.myserver.com/api/top10songs.json to get data for top ten songs for example. There is no user account and password for the iPhone app. What is the best practice to ensure that only my iPhone app have access to the web API http://www.myserver.com/api/top10songs.json? iPhone SDK's UIDevice uniqueueIdentifier is not sufficient as anyone can fake the device id as parameter making the API call using wget, curl or web browsers. The web services API will not be published. The data of the web services is not secret and private, I just want to prevent abuse as there are also API to write some data to the server such as usage log.

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  • My blackberry app will not display on simulator even thou it tells me I have no errors

    - by user1334120
    I am trying to run this code on my blakberry simulator, but it will not appear on the main menu. Can anybody please help me out. import net.rim.device.api.ui.FieldChangeListener; import net.rim.device.api.ui.Field; import net.rim.device.api.ui.UiApplication; import net.rim.device.api.ui.component.ButtonField; import net.rim.device.api.ui.component.LabelField; import net.rim.device.api.ui.container.MainScreen; public class FirstScreen extends MainScreen implements FieldChangeListener { ButtonField theButton; public FirstScreen() { add(new LabelField("First Screen")); theButton = new ButtonField("New Screen", ButtonField.CONSUME_CLICK); theButton.setChangeListener(this); add(theButton); } public void fieldChanged(Field field, int context) { if (field == theButton) { UiApplication.getUiApplication().pushScreen(new SecondScreen()); } } public class SecondScreen extends MainScreen { public SecondScreen() { add(new LabelField("Second Screen")); } } }

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  • MySQL 5.5 brings in new ways to authenticate users

    - by Georgi Kodinov
    Ever wanted to use your server's OS for authenticating MySQL users ? Or the corporate LDAP repository ? Unfortunately options like the above are plentiful nowadays. And providing hard-coded support for protocol X or service Y is not the best possible idea. MySQL 5.5 has taken the step into the right direction by providing an infrastructure allowing one to make the server understand different authentication protocols by creating a set of simple plugins (one for the client and one for the server). So now you can easily extend MySQL to search for and authenticate users in your favorite user directory. In fact the API supplied is so versatile that we took the possibility to re-design the current "native" authentication mechanism into a built-in always-on plugin ! OK, let me give you an example: Imagine we have a bunch of users defined in your OS, e.g. we have a user joro with his respective password. And we have a MySQL instance running on the same computer. It would not be unexpected to need to let joro access and/or modify MySQL data. The first step is to define him as a MySQL user. And there's a problem right there : MySQL's CREATE USER joro@localhost IDENTIFIED BY 'joros_password' statement needs a password. And this is a password in no way related to the password that joro have set up in the OS. What's worse : if joro changes his OS password this will in no way be reflected in MySQL. So he'll need to change his MySQL password in a separate step. Not very convenient, specially when you have a lot of users. This is a laborious setup for joro's DBA as well : he'll have to disable his access in both MySQL and the OS should he decides that joro's out of the "nice" list. Now mysql 5.5 to the rescue: Imagine that the smart DBA has created a MySQL server plugin that will check if the name of the user logging in is a valid and enabled OS name and if the password supplied to the mysql client matches the OS and has called this plugin 'auth_os'. Now all that's left to do is to define joro as a MySQL user that will be authenticated externally. This is done by the following command : CREATE USER 'joro'@'localhost' IDENTIFIED WITH 'auth_os'; Now joro can login to MySQL using his current OS password. Note : joro is still a valid MySQL user, so you can grant privileges to him just like you would for all other users. What's better: you can have users that authenticate using different mechanisms in the same server. So you can e.g. safely experiment with external authentication for selected users while keeping your current user base operational. What happens under the hood when joro logs in ? The server will find out by the user definition that it needs to use a non-default authentication and will ask the client to "switch" to using the appropriate client-side plugin (if of course the client is not already using it). If the client can't do this (e.g. because it's an old client or doesn't have the necessary plugin available) the server will reject the login. Otherwise the server will let the server-side plugin decide (while possibly talking to the client side plugin and the OS user directory) if this is a valid login or not. If it is the login process will continue as usual, while if it's not the login will get rejected. There's a lot more that MySQL 5.5 can do for you than just the simple case above. Stay tuned for more advanced use cases like mapping groups of external users to a single MySQL user (so you won't have to have 1-to-1 mapping between your external user directory and your mysql user repository) or ways to control the process as a DBA. Or you can simply skip ahead and read the relevant topics from MySQL's excellent online documentation. Or take a look at the example plugins in plugin/auth. Or take a look at the test suite in mysql-test/t/plugin_auth.test. Changelog entry: http://dev.mysql.com/doc/refman/5.5/en/news-5-5-7.html Primary new sections: Pluggable authentication Proxy users Client plugin C API functions Revised sections: New PROXY privilege New proxies_priv grant table Passwords might be external New external_user and proxy_user system variables New --default-auth and --plugin-dir mysql options New MYSQL_DEFAULT_AUTH and MYSQL_PLUGIN_DIR options for mysql_options() CREATE USER has IDENTIFIED WITH clause to specify auth plugin GRANT has PROXY privilege, IDENTIFIED WITH clause to specify auth plugin The data structure for writing client plugins

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  • Implementing a chat program and thus involving majority of networking concepts [closed]

    - by Anisha Kaul
    Logging the chat messages on the client side. Registration of ALL clients on the server on their start up. Client should be able to add another client on his list for chatting. Server should be able to switch between clients on the basis of FCFS (multithreading). When a client logs in from other side, its friend client should be able to see it online. Now, to add to this, there can be things like sharing text/voice/video files etc, but then the focus will be on compression majorly. With the chat program, my intention is to learn the majority of "networking" concepts. What else, can be implemented (in this chat program) which can brush up my "networking" concepts?

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  • Async CTP (C# 5): How to make WCF work with Async CTP

    - by javarg
    If you have recently downloaded the new Async CTP you will notice that WCF uses Async Pattern and Event based Async Pattern in order to expose asynchronous operations. In order to make your service compatible with the new Async/Await Pattern try using an extension method similar to the following: WCF Async/Await Method public static class ServiceExtensions {     public static Task<DateTime> GetDateTimeTaskAsync(this Service1Client client)     {         return Task.Factory.FromAsync<DateTime>(             client.BeginGetDateTime(null, null),             ar => client.EndGetDateTime(ar));     } } The previous code snippet adds an extension method to the GetDateTime method of the Service1Client WCF proxy. Then used it like this (remember to add the extension method’s namespace into scope in order to use it): Code Snippet var client = new Service1Client(); var dt = await client.GetDateTimeTaskAsync(); Replace the proxy’s type and operation name for the one you want to await.

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  • Windows Azure Use Case: Hybrid Applications

    - by BuckWoody
    This is one in a series of posts on when and where to use a distributed architecture design in your organization's computing needs. You can find the main post here: http://blogs.msdn.com/b/buckwoody/archive/2011/01/18/windows-azure-and-sql-azure-use-cases.aspx  Description: Organizations see the need for computing infrastructures that they can “rent” or pay for only when they need them. They also understand the benefits of distributed computing, but do not want to create this infrastructure themselves. However, they may have considerations that prevent them from moving all of their current IT investment to a distributed environment: Private data (do not want to send or store sensitive data off-site) High dollar investment in current infrastructure Applications currently running well, but may need additional periodic capacity Current applications not designed in a stateless fashion In these situations, a “hybrid” approach works best. In fact, with Windows Azure, a hybrid approach is an optimal way to implement distributed computing even when the stipulations above do not apply. Keeping a majority of the computing function in an organization local while exploring and expanding that footprint into Windows and SQL Azure is a good migration or expansion strategy. A “hybrid” architecture merely means that part of a computing cycle is shared between two architectures. For instance, some level of computing might be done in a Windows Azure web-based application, while the data is stored locally at the organization. Implementation: There are multiple methods for implementing a hybrid architecture, in a spectrum from very little interaction from the local infrastructure to Windows or SQL Azure. The patterns fall into two broad schemas, and even these can be mixed. 1. Client-Centric Hybrid Patterns In this pattern, programs are coded such that the client system sends queries or compute requests to multiple systems. The “client” in this case might be a web-based codeset actually stored on another system (which acts as a client, the user’s device serving as the presentation layer) or a compiled program. In either case, the code on the client requestor carries the burden of defining the layout of the requests. While this pattern is often the easiest to code, it’s the most brittle. Any change in the architecture must be reflected on each client, but this can be mitigated by using a centralized system as the client such as in the web scenario. 2. System-Centric Hybrid Patterns Another approach is to create a distributed architecture by turning on-site systems into “services” that can be called from Windows Azure using the service Bus or the Access Control Services (ACS) capabilities. Code calls from a series of in-process client application. In this pattern you move the “client” interface into the server application logic. If you do not wish to change the application itself, you can “layer” the results of the code return using a product (such as Microsoft BizTalk) that exposes a Web Services Definition Language (WSDL) endpoint to Windows Azure using the Application Fabric. In effect, this is similar to creating a Service Oriented Architecture (SOA) environment, and has the advantage of de-coupling your computing architecture. If each system offers a “service” of the results of some software processing, the operating system or platform becomes immaterial, assuming it adheres to a service contract. There are important considerations when you federate a system, whether to Windows or SQL Azure or any other distributed architecture. While these considerations are consistent with coding any application for distributed computing, they are especially important for a hybrid application. Connection resiliency - Applications on-premise normally have low-latency and good connection properties, something you’re not always guaranteed in a distributed and hybrid application. Whether a centralized client or a distributed one, the code should be able to handle extended retry logic. Authorization and Access - In a single authorization environment like a Active Directory domain, security is handled at a user-password level. In a distributed computing environment, you have more options. You can mitigate this with  using The Windows Azure Application Fabric feature of ACS to make the Azure application aware of the App Fabric as an ADFS provider. However, a claims-based authentication structure is often a superior choice.  Consistency and Concurrency - When you have a Relational Database Management System (RDBMS), Consistency and Concurrency are part of the design. In a Service Architecture, you need to plan for sequential message handling and lifecycle. Resources: How to Build a Hybrid On-Premise/In Cloud Application: http://blogs.msdn.com/b/ignitionshowcase/archive/2010/11/09/how-to-build-a-hybrid-on-premise-in-cloud-application.aspx  General Architecture guidance: http://blogs.msdn.com/b/buckwoody/archive/2010/12/21/windows-azure-learning-plan-architecture.aspx   

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  • Scaling-out Your Services by Message Bus based WCF Transport Extension &ndash; Part 1 &ndash; Background

    - by Shaun
    Cloud computing gives us more flexibility on the computing resource, we can provision and deploy an application or service with multiple instances over multiple machines. With the increment of the service instances, how to balance the incoming message and workload would become a new challenge. Currently there are two approaches we can use to pass the incoming messages to the service instances, I would like call them dispatcher mode and pulling mode.   Dispatcher Mode The dispatcher mode introduces a role which takes the responsible to find the best service instance to process the request. The image below describes the sharp of this mode. There are four clients communicate with the service through the underlying transportation. For example, if we are using HTTP the clients might be connecting to the same service URL. On the server side there’s a dispatcher listening on this URL and try to retrieve all messages. When a message came in, the dispatcher will find a proper service instance to process it. There are three mechanism to find the instance: Round-robin: Dispatcher will always send the message to the next instance. For example, if the dispatcher sent the message to instance 2, then the next message will be sent to instance 3, regardless if instance 3 is busy or not at that moment. Random: Dispatcher will find a service instance randomly, and same as the round-robin mode it regardless if the instance is busy or not. Sticky: Dispatcher will send all related messages to the same service instance. This approach always being used if the service methods are state-ful or session-ful. But as you can see, all of these approaches are not really load balanced. The clients will send messages at any time, and each message might take different process duration on the server side. This means in some cases, some of the service instances are very busy while others are almost idle. For example, if we were using round-robin mode, it could be happened that most of the simple task messages were passed to instance 1 while the complex ones were sent to instance 3, even though instance 1 should be idle. This brings some problem in our architecture. The first one is that, the response to the clients might be longer than it should be. As it’s shown in the figure above, message 6 and 9 can be processed by instance 1 or instance 2, but in reality they were dispatched to the busy instance 3 since the dispatcher and round-robin mode. Secondly, if there are many requests came from the clients in a very short period, service instances might be filled by tons of pending tasks and some instances might be crashed. Third, if we are using some cloud platform to host our service instances, for example the Windows Azure, the computing resource is billed by service deployment period instead of the actual CPU usage. This means if any service instance is idle it is wasting our money! Last one, the dispatcher would be the bottleneck of our system since all incoming messages must be routed by the dispatcher. If we are using HTTP or TCP as the transport, the dispatcher would be a network load balance. If we wants more capacity, we have to scale-up, or buy a hardware load balance which is very expensive, as well as scaling-out the service instances. Pulling Mode Pulling mode doesn’t need a dispatcher to route the messages. All service instances are listening to the same transport and try to retrieve the next proper message to process if they are idle. Since there is no dispatcher in pulling mode, it requires some features on the transportation. The transportation must support multiple client connection and server listening. HTTP and TCP doesn’t allow multiple clients are listening on the same address and port, so it cannot be used in pulling mode directly. All messages in the transportation must be FIFO, which means the old message must be received before the new one. Message selection would be a plus on the transportation. This means both service and client can specify some selection criteria and just receive some specified kinds of messages. This feature is not mandatory but would be very useful when implementing the request reply and duplex WCF channel modes. Otherwise we must have a memory dictionary to store the reply messages. I will explain more about this in the following articles. Message bus, or the message queue would be best candidate as the transportation when using the pulling mode. First, it allows multiple application to listen on the same queue, and it’s FIFO. Some of the message bus also support the message selection, such as TIBCO EMS, RabbitMQ. Some others provide in memory dictionary which can store the reply messages, for example the Redis. The principle of pulling mode is to let the service instances self-managed. This means each instance will try to retrieve the next pending incoming message if they finished the current task. This gives us more benefit and can solve the problems we met with in the dispatcher mode. The incoming message will be received to the best instance to process, which means this will be very balanced. And it will not happen that some instances are busy while other are idle, since the idle one will retrieve more tasks to make them busy. Since all instances are try their best to be busy we can use less instances than dispatcher mode, which more cost effective. Since there’s no dispatcher in the system, there is no bottleneck. When we introduced more service instances, in dispatcher mode we have to change something to let the dispatcher know the new instances. But in pulling mode since all service instance are self-managed, there no extra change at all. If there are many incoming messages, since the message bus can queue them in the transportation, service instances would not be crashed. All above are the benefits using the pulling mode, but it will introduce some problem as well. The process tracking and debugging become more difficult. Since the service instances are self-managed, we cannot know which instance will process the message. So we need more information to support debug and track. Real-time response may not be supported. All service instances will process the next message after the current one has done, if we have some real-time request this may not be a good solution. Compare with the Pros and Cons above, the pulling mode would a better solution for the distributed system architecture. Because what we need more is the scalability, cost-effect and the self-management.   WCF and WCF Transport Extensibility Windows Communication Foundation (WCF) is a framework for building service-oriented applications. In the .NET world WCF is the best way to implement the service. In this series I’m going to demonstrate how to implement the pulling mode on top of a message bus by extending the WCF. I don’t want to deep into every related field in WCF but will highlight its transport extensibility. When we implemented an RPC foundation there are many aspects we need to deal with, for example the message encoding, encryption, authentication and message sending and receiving. In WCF, each aspect is represented by a channel. A message will be passed through all necessary channels and finally send to the underlying transportation. And on the other side the message will be received from the transport and though the same channels until the business logic. This mode is called “Channel Stack” in WCF, and the last channel in the channel stack must always be a transport channel, which takes the responsible for sending and receiving the messages. As we are going to implement the WCF over message bus and implement the pulling mode scaling-out solution, we need to create our own transport channel so that the client and service can exchange messages over our bus. Before we deep into the transport channel, let’s have a look on the message exchange patterns that WCF defines. Message exchange pattern (MEP) defines how client and service exchange the messages over the transportation. WCF defines 3 basic MEPs which are datagram, Request-Reply and Duplex. Datagram: Also known as one-way, or fire-forgot mode. The message sent from the client to the service, and no need any reply from the service. The client doesn’t care about the message result at all. Request-Reply: Very common used pattern. The client send the request message to the service and wait until the reply message comes from the service. Duplex: The client sent message to the service, when the service processing the message it can callback to the client. When callback the service would be like a client while the client would be like a service. In WCF, each MEP represent some channels associated. MEP Channels Datagram IInputChannel, IOutputChannel Request-Reply IRequestChannel, IReplyChannel Duplex IDuplexChannel And the channels are created by ChannelListener on the server side, and ChannelFactory on the client side. The ChannelListener and ChannelFactory are created by the TransportBindingElement. The TransportBindingElement is created by the Binding, which can be defined as a new binding or from a custom binding. For more information about the transport channel mode, please refer to the MSDN document. The figure below shows the transport channel objects when using the request-reply MEP. And this is the datagram MEP. And this is the duplex MEP. After investigated the WCF transport architecture, channel mode and MEP, we finally identified what we should do to extend our message bus based transport layer. They are: Binding: (Optional) Defines the channel elements in the channel stack and added our transport binding element at the bottom of the stack. But we can use the build-in CustomBinding as well. TransportBindingElement: Defines which MEP is supported in our transport and create the related ChannelListener and ChannelFactory. This also defines the scheme of the endpoint if using this transport. ChannelListener: Create the server side channel based on the MEP it’s. We can have one ChannelListener to create channels for all supported MEPs, or we can have ChannelListener for each MEP. In this series I will use the second approach. ChannelFactory: Create the client side channel based on the MEP it’s. We can have one ChannelFactory to create channels for all supported MEPs, or we can have ChannelFactory for each MEP. In this series I will use the second approach. Channels: Based on the MEPs we want to support, we need to implement the channels accordingly. For example, if we want our transport support Request-Reply mode we should implement IRequestChannel and IReplyChannel. In this series I will implement all 3 MEPs listed above one by one. Scaffold: In order to make our transport extension works we also need to implement some scaffold stuff. For example we need some classes to send and receive message though out message bus. We also need some codes to read and write the WCF message, etc.. These are not necessary but would be very useful in our example.   Message Bus There is only one thing remained before we can begin to implement our scaling-out support WCF transport, which is the message bus. As I mentioned above, the message bus must have some features to fulfill all the WCF MEPs. In my company we will be using TIBCO EMS, which is an enterprise message bus product. And I have said before we can use any message bus production if it’s satisfied with our requests. Here I would like to introduce an interface to separate the message bus from the WCF. This allows us to implement the bus operations by any kinds bus we are going to use. The interface would be like this. 1: public interface IBus : IDisposable 2: { 3: string SendRequest(string message, bool fromClient, string from, string to = null); 4:  5: void SendReply(string message, bool fromClient, string replyTo); 6:  7: BusMessage Receive(bool fromClient, string replyTo); 8: } There are only three methods for the bus interface. Let me explain one by one. The SendRequest method takes the responsible for sending the request message into the bus. The parameters description are: message: The WCF message content. fromClient: Indicates if this message was came from the client. from: The channel ID that this message was sent from. The channel ID will be generated when any kinds of channel was created, which will be explained in the following articles. to: The channel ID that this message should be received. In Request-Reply and Duplex MEP this is necessary since the reply message must be received by the channel which sent the related request message. The SendReply method takes the responsible for sending the reply message. It’s very similar as the previous one but no “from” parameter. This is because it’s no need to reply a reply message again in any MEPs. The Receive method takes the responsible for waiting for a incoming message, includes the request message and specified reply message. It returned a BusMessage object, which contains some information about the channel information. The code of the BusMessage class is 1: public class BusMessage 2: { 3: public string MessageID { get; private set; } 4: public string From { get; private set; } 5: public string ReplyTo { get; private set; } 6: public string Content { get; private set; } 7:  8: public BusMessage(string messageId, string fromChannelId, string replyToChannelId, string content) 9: { 10: MessageID = messageId; 11: From = fromChannelId; 12: ReplyTo = replyToChannelId; 13: Content = content; 14: } 15: } Now let’s implement a message bus based on the IBus interface. Since I don’t want you to buy and install the TIBCO EMS or any other message bus products, I will implement an in process memory bus. This bus is only for test and sample purpose. It can only be used if the service and client are in the same process. Very straightforward. 1: public class InProcMessageBus : IBus 2: { 3: private readonly ConcurrentDictionary<Guid, InProcMessageEntity> _queue; 4: private readonly object _lock; 5:  6: public InProcMessageBus() 7: { 8: _queue = new ConcurrentDictionary<Guid, InProcMessageEntity>(); 9: _lock = new object(); 10: } 11:  12: public string SendRequest(string message, bool fromClient, string from, string to = null) 13: { 14: var entity = new InProcMessageEntity(message, fromClient, from, to); 15: _queue.TryAdd(entity.ID, entity); 16: return entity.ID.ToString(); 17: } 18:  19: public void SendReply(string message, bool fromClient, string replyTo) 20: { 21: var entity = new InProcMessageEntity(message, fromClient, null, replyTo); 22: _queue.TryAdd(entity.ID, entity); 23: } 24:  25: public BusMessage Receive(bool fromClient, string replyTo) 26: { 27: InProcMessageEntity e = null; 28: while (true) 29: { 30: lock (_lock) 31: { 32: var entity = _queue 33: .Where(kvp => kvp.Value.FromClient == fromClient && (kvp.Value.To == replyTo || string.IsNullOrWhiteSpace(kvp.Value.To))) 34: .FirstOrDefault(); 35: if (entity.Key != Guid.Empty && entity.Value != null) 36: { 37: _queue.TryRemove(entity.Key, out e); 38: } 39: } 40: if (e == null) 41: { 42: Thread.Sleep(100); 43: } 44: else 45: { 46: return new BusMessage(e.ID.ToString(), e.From, e.To, e.Content); 47: } 48: } 49: } 50:  51: public void Dispose() 52: { 53: } 54: } The InProcMessageBus stores the messages in the objects of InProcMessageEntity, which can take some extra information beside the WCF message itself. 1: public class InProcMessageEntity 2: { 3: public Guid ID { get; set; } 4: public string Content { get; set; } 5: public bool FromClient { get; set; } 6: public string From { get; set; } 7: public string To { get; set; } 8:  9: public InProcMessageEntity() 10: : this(string.Empty, false, string.Empty, string.Empty) 11: { 12: } 13:  14: public InProcMessageEntity(string content, bool fromClient, string from, string to) 15: { 16: ID = Guid.NewGuid(); 17: Content = content; 18: FromClient = fromClient; 19: From = from; 20: To = to; 21: } 22: }   Summary OK, now I have all necessary stuff ready. The next step would be implementing our WCF message bus transport extension. In this post I described two scaling-out approaches on the service side especially if we are using the cloud platform: dispatcher mode and pulling mode. And I compared the Pros and Cons of them. Then I introduced the WCF channel stack, channel mode and the transport extension part, and identified what we should do to create our own WCF transport extension, to let our WCF services using pulling mode based on a message bus. And finally I provided some classes that need to be used in the future posts that working against an in process memory message bus, for the demonstration purpose only. In the next post I will begin to implement the transport extension step by step.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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