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  • add a from to backup routine

    - by Gerard Flynn
    hi how do you put a process bar and button onto this code i have class and want to add a gui on to the code using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Data.SqlClient; using System.IO; using System.Threading; using Tamir.SharpSsh; using System.Security.Cryptography; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.GZip; namespace backup { public partial class Form1 : Form { public Form1() { InitializeComponent(); } /// <summary> /// Summary description for Class1. /// </summary> public class Backup { private string dbName; private string dbUsername; private string dbPassword; private static string baseDir; private string backupName; private static bool isBackup; private string keyString; private string ivString; private string[] backupDirs = new string[0]; private string[] excludeDirs = new string[0]; private ZipOutputStream zipOutputStream; private string backupFile; private string zipFile; private string encryptedFile; static void Main() { Backup.Log("BackupUtility loaded"); try { new Backup(); if (!isBackup) MessageBox.Show("Restore complete"); } catch (Exception e) { Backup.Log(e.ToString()); if (!isBackup) MessageBox.Show("Error restoring!\r\n" + e.Message); } } private void LoadAppSettings() { this.backupName = System.Configuration.ConfigurationSettings.AppSettings["BackupName"].ToString(); this.dbName = System.Configuration.ConfigurationSettings.AppSettings["DBName"].ToString(); this.dbUsername = System.Configuration.ConfigurationSettings.AppSettings["DBUsername"].ToString(); this.dbPassword = System.Configuration.ConfigurationSettings.AppSettings["DBPassword"].ToString(); //default to using where we are executing this assembly from Backup.baseDir = System.Reflection.Assembly.GetExecutingAssembly().Location.Substring(0, System.Reflection.Assembly.GetExecutingAssembly().Location.LastIndexOf("\\")) + "\\"; Backup.isBackup = bool.Parse(System.Configuration.ConfigurationSettings.AppSettings["IsBackup"].ToString()); this.keyString = System.Configuration.ConfigurationSettings.AppSettings["KeyString"].ToString(); this.ivString = System.Configuration.ConfigurationSettings.AppSettings["IVString"].ToString(); this.backupDirs = GetSetting("BackupDirs", ','); this.excludeDirs = GetSetting("ExcludeDirs", ','); } private string[] GetSetting(string settingName, char delimiter) { if (System.Configuration.ConfigurationSettings.AppSettings[settingName] != null) { string settingVal = System.Configuration.ConfigurationSettings.AppSettings[settingName].ToString(); if (settingVal.Length > 0) return settingVal.Split(delimiter); } return new string[0]; } public Backup() { this.LoadAppSettings(); if (isBackup) this.DoBackup(); else this.DoRestore(); Log("Finished"); } private void DoRestore() { System.Windows.Forms.OpenFileDialog fileDialog = new System.Windows.Forms.OpenFileDialog(); fileDialog.Title = "Choose .encrypted file"; fileDialog.Filter = "Encrypted files (*.encrypted)|*.encrypted|All files (*.*)|*.*"; fileDialog.InitialDirectory = Backup.baseDir; if (fileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { //string encryptedFile = GetFileName("encrypted"); string encryptedFile = fileDialog.FileName; string decryptedFile = this.GetDecryptedFilename(encryptedFile); //string originalFile = GetFileName("original"); this.Decrypt(encryptedFile, decryptedFile); //this.UnzipFile(decryptedFile, originalFile); } } //use the same filename as the backup except replace ".encrypted" with ".decrypted.zip" private string GetDecryptedFilename(string encryptedFile) { string name = encryptedFile.Substring(0, encryptedFile.LastIndexOf(".")); name += ".decrypted.zip"; return name; } private void DoBackup() { this.backupFile = GetFileName("bak"); this.zipFile = GetFileName("zip"); this.encryptedFile = GetFileName("encrypted"); this.DeleteFiles(); this.zipOutputStream = new ZipOutputStream(File.Create(zipFile)); try { //backup database first if (this.dbName.Length > 0) { this.BackupDB(backupFile); this.ZipFile(backupFile, this.GetName(backupFile)); } //zip any directories specified in config file this.ZipUserSpecifiedFilesAndDirectories(this.backupDirs); } finally { this.zipOutputStream.Finish(); this.zipOutputStream.Close(); } this.Encrypt(zipFile, encryptedFile); this.SCPFile(encryptedFile); this.DeleteFiles(); } /// <summary> /// Deletes any files created by the backup process, namely the DB backup file, /// the zip of all files backuped up, and the encrypred zip file /// </summary> private void DeleteFiles() { File.Delete(this.backupFile); File.Delete(this.zipFile); ///File.Delete(this.encryptedFile); } private void ZipUserSpecifiedFilesAndDirectories(string[] fileNames) { foreach (string fileName in fileNames) { string name = fileName.Trim(); if (name.Length > 0) { Log("Zipping " + name); this.ZipFile(name, this.GetNameFromDir(name)); } } } private void SCPFile(string inputPath) { string sshServer = System.Configuration.ConfigurationSettings.AppSettings["SSHServer"].ToString(); string sshUsername = System.Configuration.ConfigurationSettings.AppSettings["SSHUsername"].ToString(); string sshPassword = System.Configuration.ConfigurationSettings.AppSettings["SSHPassword"].ToString(); if (sshServer.Length > 0 && sshUsername.Length > 0 && sshPassword.Length > 0) { Scp scp = new Scp(sshServer, sshUsername, sshPassword); //Copy a file from local machine to remote SSH server scp.Connect(); Log("Connected to " + sshServer); //scp.Put(inputPath, "/home/wal/temp.txt"); scp.Put(inputPath, GetName(inputPath)); scp.Close(); } else { Log("Not SCP as missing login details"); } } private string GetName(string inputPath) { FileInfo info = new FileInfo(inputPath); return info.Name; } private string GetNameFromDir(string inputPath) { DirectoryInfo info = new DirectoryInfo(inputPath); return info.Name; } private static void Log(string msg) { try { string toLog = DateTime.Now.ToString() + ": " + msg; System.Diagnostics.Debug.WriteLine(toLog); System.IO.FileStream fs = new System.IO.FileStream(baseDir + "app.log", System.IO.FileMode.OpenOrCreate, System.IO.FileAccess.ReadWrite); System.IO.StreamWriter m_streamWriter = new System.IO.StreamWriter(fs); m_streamWriter.BaseStream.Seek(0, System.IO.SeekOrigin.End); m_streamWriter.WriteLine(toLog); m_streamWriter.Flush(); m_streamWriter.Close(); fs.Close(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } private byte[] GetFileBytes(string path) { FileStream stream = new FileStream(path, FileMode.Open); byte[] bytes = new byte[stream.Length]; stream.Read(bytes, 0, bytes.Length); stream.Close(); return bytes; } private void WriteFileBytes(byte[] bytes, string path) { FileStream stream = new FileStream(path, FileMode.Create); stream.Write(bytes, 0, bytes.Length); stream.Close(); } private void UnzipFile(string inputPath, string outputPath) { ZipInputStream zis = new ZipInputStream(File.OpenRead(inputPath)); ZipEntry theEntry = zis.GetNextEntry(); FileStream streamWriter = File.Create(outputPath); int size = 2048; byte[] data = new byte[2048]; while (true) { size = zis.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } streamWriter.Close(); zis.Close(); } private bool ExcludeDir(string dirName) { foreach (string excludeDir in this.excludeDirs) { if (dirName == excludeDir) return true; } return false; } private void ZipFile(string inputPath, string zipName) { FileAttributes fa = File.GetAttributes(inputPath); if ((fa & FileAttributes.Directory) != 0) { string dirName = zipName + "/"; ZipEntry entry1 = new ZipEntry(dirName); this.zipOutputStream.PutNextEntry(entry1); string[] subDirs = Directory.GetDirectories(inputPath); //create directories first foreach (string subDir in subDirs) { DirectoryInfo info = new DirectoryInfo(subDir); string name = info.Name; if (this.ExcludeDir(name)) Log("Excluding " + dirName + name); else this.ZipFile(subDir, dirName + name); } //then store files string[] fileNames = Directory.GetFiles(inputPath); foreach (string fileName in fileNames) { FileInfo info = new FileInfo(fileName); string name = info.Name; this.ZipFile(fileName, dirName + name); } } else { Crc32 crc = new Crc32(); this.zipOutputStream.SetLevel(6); // 0 - store only to 9 - means best compression FileStream fs = null; try { fs = File.OpenRead(inputPath); } catch (IOException ioEx) { Log("WARNING! " + ioEx.Message);//might be in use, skip file in this case } if (fs != null) { byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ZipEntry entry = new ZipEntry(zipName); entry.DateTime = DateTime.Now; // set Size and the crc, because the information // about the size and crc should be stored in the header // if it is not set it is automatically written in the footer. // (in this case size == crc == -1 in the header) // Some ZIP programs have problems with zip files that don't store // the size and crc in the header. entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; this.zipOutputStream.PutNextEntry(entry); this.zipOutputStream.Write(buffer, 0, buffer.Length); } } } private void Encrypt(string inputPath, string outputPath) { RijndaelManaged rijndaelManaged = new RijndaelManaged(); byte[] encrypted; byte[] toEncrypt; //Create a new key and initialization vector. //myRijndael.GenerateKey(); //myRijndael.GenerateIV(); /*des.GenerateKey(); des.GenerateIV(); string temp1 = Convert.ToBase64String(des.Key); string temp2 = Convert.ToBase64String(des.IV);*/ //Get the key and IV. byte[] key = Convert.FromBase64String(keyString); byte[] IV = Convert.FromBase64String(ivString); //Get an encryptor. ICryptoTransform encryptor = rijndaelManaged.CreateEncryptor(key, IV); //Encrypt the data. MemoryStream msEncrypt = new MemoryStream(); CryptoStream csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write); //Convert the data to a byte array. toEncrypt = this.GetFileBytes(inputPath); //Write all data to the crypto stream and flush it. csEncrypt.Write(toEncrypt, 0, toEncrypt.Length); csEncrypt.FlushFinalBlock(); //Get encrypted array of bytes. encrypted = msEncrypt.ToArray(); WriteFileBytes(encrypted, outputPath); } private void Decrypt(string inputPath, string outputPath) { RijndaelManaged myRijndael = new RijndaelManaged(); //DES des = new DESCryptoServiceProvider(); byte[] key = Convert.FromBase64String(keyString); byte[] IV = Convert.FromBase64String(ivString); byte[] encrypted = this.GetFileBytes(inputPath); byte[] fromEncrypt; //Get a decryptor that uses the same key and IV as the encryptor. ICryptoTransform decryptor = myRijndael.CreateDecryptor(key, IV); //Now decrypt the previously encrypted message using the decryptor // obtained in the above step. MemoryStream msDecrypt = new MemoryStream(encrypted); CryptoStream csDecrypt = new CryptoStream(msDecrypt, decryptor, CryptoStreamMode.Read); fromEncrypt = new byte[encrypted.Length]; //Read the data out of the crypto stream. int bytesRead = csDecrypt.Read(fromEncrypt, 0, fromEncrypt.Length); byte[] readBytes = new byte[bytesRead]; Array.Copy(fromEncrypt, 0, readBytes, 0, bytesRead); this.WriteFileBytes(readBytes, outputPath); } private string GetFileName(string extension) { return baseDir + backupName + "_" + DateTime.Now.ToString("yyyyMMdd") + "." + extension; } private void BackupDB(string backupPath) { string sql = @"DECLARE @Date VARCHAR(300), @Dir VARCHAR(4000) --Get today date SET @Date = CONVERT(VARCHAR, GETDATE(), 112) --Set the directory where the back up file is stored SET @Dir = '"; sql += backupPath; sql += @"' --create a 'device' to write to first EXEC sp_addumpdevice 'disk', 'temp_device', @Dir --now do the backup BACKUP DATABASE " + this.dbName; sql += @" TO temp_device WITH FORMAT --Drop the device EXEC sp_dropdevice 'temp_device' "; //Console.WriteLine("sql="+sql); Backup.Log("Starting backup of " + this.dbName); ExecuteSQL(sql); } /// <summary> /// Executes the specified SQL /// Returns true if no errors were encountered during execution /// </summary> /// <param name="procedureName"></param> private void ExecuteSQL(string sql) { SqlConnection conn = new SqlConnection(this.GetDBConnectString()); try { SqlCommand comm = new SqlCommand(sql, conn); conn.Open(); comm.ExecuteNonQuery(); } finally { conn.Close(); } } private string GetDBConnectString() { StringBuilder builder = new StringBuilder(); builder.Append("Data Source=127.0.0.1; User ID="); builder.Append(this.dbUsername); builder.Append("; Password="); builder.Append(this.dbPassword); builder.Append("; Initial Catalog="); builder.Append(this.dbName); builder.Append(";Connect Timeout=30"); return builder.ToString(); } } } }

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  • Why my application ask for a codec to pla the MVI(.MOV) video files while i can play them on WMP and QuickTime?

    - by Daniel Lip
    I have an application i did some time ago when im loading the video file its ok when trying to play/use the file im getting the messageBox message say that its need a codec to use gspot or search the internet. Wehn im playing this files on my hard disk with Windows Media Play or either QuickTime there is no problems. The Video files for example name are: MVI_2483 in the file name properties i see its type: Quick Time Movie (.MOV) In my application im using DirectShowLib-2005.dll this is the class im using in my case to extract the video file im using it in my application to extract only lightnings from the video file name. In Form1 i have a button click event that just starting the action: private void button8_Click(object sender, EventArgs e) { viewToolStripMenuItem.Enabled = false; fileToolStripMenuItem.Enabled = false; button2.Enabled = false; label14.Visible = false; label15.Visible = false; label21.Visible = false; label22.Visible = false; label24.Visible = false; label25.Visible = false; ExtractAutomatic = true; DirectoryInfo info = new DirectoryInfo(_videoFile); string dirName = info.Name; automaticModeDirectory = dirName + "_Automatic"; subDirectoryName = _outputDir + "\\" + automaticModeDirectory; if (secondPass == true) { Start(true); } Start(false); } This is the function start in Form1: private void Start(bool secondpass) { setpicture(-1); if (Directory.Exists(_outputDir) && secondpass == false) { } else { Directory.CreateDirectory(_outputDir); } if (ExtractAutomatic == true) { string subDirectory_Automatic_Name = _outputDir + "\\" + automaticModeDirectory; Directory.CreateDirectory(subDirectory_Automatic_Name); f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Automatic_Name)); } else { string subDirectory_Manual_Name; if (Directory.Exists(subDirectoryName)) { subDirectory_Manual_Name = subDirectoryName; f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Manual_Name)); } else { subDirectory_Manual_Name = _outputDir + "\\" + averagesListTextFileDirectory + "_Manual"; Directory.CreateDirectory(subDirectory_Manual_Name); f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Manual_Name)); } } button1.Enabled = false; f.Secondpass = secondpass; f.FramesToSave = _fts; f.FrameCountAvailable += new WmvAdapter.FrameCountEventHandler(f_FrameCountAvailable); f.StatusChanged += new WmvAdapter.EventHandler(f_StatusChanged); f.ProgressChanged += new WmvAdapter.ProgressEventHandler(f_ProgressChanged); this.Text = "Processing Please Wait..."; label5.ForeColor = Color.Green; label5.Text = "Processing Please Wait"; button8.Enabled = false; button5.Enabled = false; label5.Visible = true; pictureBox1.Image = Lightnings_Extractor.Properties.Resources.Weather_Michmoret; Hrs = 0; //number of hours Min = 0; //number of Minutes Sec = 0; //number of Sec timeElapsed = 0; label10.Text = "00:00:00"; label11.Visible = false; label12.Visible = false; label9.Visible = false; label8.Visible = false; this.button1.Enabled = false; myTrackPanelss1.trackBar1.Enabled = false; this.checkBox2.Enabled = false; this.checkBox1.Enabled = false; numericUpDown1.Enabled = false; timer1.Start(); label2.Text = ""; label1.Visible = true; label2.Visible = true; label3.Visible = true; label4.Visible = true; f.Start(); } And this is the class wich is not my oqn class i just just defined it in some places wich making the problem: using System; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Runtime.InteropServices; using DirectShowLib; using System.Collections.Generic; using Extracting_Frames; using System.Windows.Forms; namespace Polkan.DataSource { internal class WmvAdapter : ISampleGrabberCB, IDisposable { #region Fields_Properties_and_Events bool dis = false; int count = 0; const string fileName = @"d:\histogramValues.dat"; private IFilterGraph2 _filterGraph; private IMediaControl _mediaCtrl; private IMediaEvent _mediaEvent; private int _width; private int _height; private readonly string _outFolder; private int _frameId; //better use a custom EventHandler that passes the results of the action to the subscriber. public delegate void EventHandler(object sender, EventArgs e); public event EventHandler StatusChanged; public delegate void FrameCountEventHandler(object sender, FrameCountEventArgs e); public event FrameCountEventHandler FrameCountAvailable; public delegate void ProgressEventHandler(object sender, ProgressEventArgs e); public event ProgressEventHandler ProgressChanged; private IMediaSeeking _mSeek; private long _duration = 0; private long _avgFrameTime = 0; //just save the averages to a List (not to fs) public List<double> AveragesList { get; set; } public List<long> histogramValuesList; public bool Secondpass { get; set; } public List<int> FramesToSave { get; set; } #endregion #region Constructors and Destructors public WmvAdapter(string file, string outFolder) { _outFolder = outFolder; try { SetupGraph(file); } catch { Dispose(); MessageBox.Show("A codec is required to load this video file. Please use http://www.headbands.com/gspot/ or search the web for the correct codec"); } } ~WmvAdapter() { CloseInterfaces(); } #endregion public void Dispose() { CloseInterfaces(); } public void Start() { EstimateFrameCount(); int hr = _mediaCtrl.Run(); WaitUntilDone(); DsError.ThrowExceptionForHR(hr); } public void WaitUntilDone() { int hr; const int eAbort = unchecked((int)0x80004004); do { System.Windows.Forms.Application.DoEvents(); EventCode evCode; if (dis == true) { return; } hr = _mediaEvent.WaitForCompletion(100, out evCode); }while (hr == eAbort); DsError.ThrowExceptionForHR(hr); OnStatusChanged(); } //Edit: added events protected virtual void OnStatusChanged() { if (StatusChanged != null) StatusChanged(this, new EventArgs()); } protected virtual void OnFrameCountAvailable(long frameCount) { if (FrameCountAvailable != null) FrameCountAvailable(this, new FrameCountEventArgs() { FrameCount = frameCount }); } protected virtual void OnProgressChanged(int frameID) { if (ProgressChanged != null) ProgressChanged(this, new ProgressEventArgs() { FrameID = frameID }); } /// <summary> build the capture graph for grabber. </summary> private void SetupGraph(string file) { ISampleGrabber sampGrabber = null; IBaseFilter capFilter = null; IBaseFilter nullrenderer = null; _filterGraph = (IFilterGraph2)new FilterGraph(); _mediaCtrl = (IMediaControl)_filterGraph; _mediaEvent = (IMediaEvent)_filterGraph; _mSeek = (IMediaSeeking)_filterGraph; var mediaFilt = (IMediaFilter)_filterGraph; try { // Add the video source int hr = _filterGraph.AddSourceFilter(file, "Ds.NET FileFilter", out capFilter); DsError.ThrowExceptionForHR(hr); // Get the SampleGrabber interface sampGrabber = new SampleGrabber() as ISampleGrabber; var baseGrabFlt = sampGrabber as IBaseFilter; ConfigureSampleGrabber(sampGrabber); // Add the frame grabber to the graph hr = _filterGraph.AddFilter(baseGrabFlt, "Ds.NET Grabber"); DsError.ThrowExceptionForHR(hr); // --------------------------------- // Connect the file filter to the sample grabber // Hopefully this will be the video pin, we could check by reading it's mediatype IPin iPinOut = DsFindPin.ByDirection(capFilter, PinDirection.Output, 0); // Get the input pin from the sample grabber IPin iPinIn = DsFindPin.ByDirection(baseGrabFlt, PinDirection.Input, 0); hr = _filterGraph.Connect(iPinOut, iPinIn); DsError.ThrowExceptionForHR(hr); // Add the null renderer to the graph nullrenderer = new NullRenderer() as IBaseFilter; hr = _filterGraph.AddFilter(nullrenderer, "Null renderer"); DsError.ThrowExceptionForHR(hr); // --------------------------------- // Connect the sample grabber to the null renderer iPinOut = DsFindPin.ByDirection(baseGrabFlt, PinDirection.Output, 0); iPinIn = DsFindPin.ByDirection(nullrenderer, PinDirection.Input, 0); hr = _filterGraph.Connect(iPinOut, iPinIn); DsError.ThrowExceptionForHR(hr); // Turn off the clock. This causes the frames to be sent // thru the graph as fast as possible hr = mediaFilt.SetSyncSource(null); DsError.ThrowExceptionForHR(hr); // Read and cache the image sizes SaveSizeInfo(sampGrabber); //Edit: get the duration hr = _mSeek.GetDuration(out _duration); DsError.ThrowExceptionForHR(hr); } finally { if (capFilter != null) { Marshal.ReleaseComObject(capFilter); } if (sampGrabber != null) { Marshal.ReleaseComObject(sampGrabber); } if (nullrenderer != null) { Marshal.ReleaseComObject(nullrenderer); } GC.Collect(); } } private void EstimateFrameCount() { try { //1sec / averageFrameTime double fr = 10000000.0 / _avgFrameTime; double frameCount = fr * (_duration / 10000000.0); OnFrameCountAvailable((long)frameCount); } catch { } } public double framesCounts() { double fr = 10000000.0 / _avgFrameTime; double frameCount = fr * (_duration / 10000000.0); return frameCount; } private void SaveSizeInfo(ISampleGrabber sampGrabber) { // Get the media type from the SampleGrabber var media = new AMMediaType(); int hr = sampGrabber.GetConnectedMediaType(media); DsError.ThrowExceptionForHR(hr); if ((media.formatType != FormatType.VideoInfo) || (media.formatPtr == IntPtr.Zero)) { throw new NotSupportedException("Unknown Grabber Media Format"); } // Grab the size info var videoInfoHeader = (VideoInfoHeader)Marshal.PtrToStructure(media.formatPtr, typeof(VideoInfoHeader)); _width = videoInfoHeader.BmiHeader.Width; _height = videoInfoHeader.BmiHeader.Height; //Edit: get framerate _avgFrameTime = videoInfoHeader.AvgTimePerFrame; DsUtils.FreeAMMediaType(media); GC.Collect(); } private void ConfigureSampleGrabber(ISampleGrabber sampGrabber) { var media = new AMMediaType { majorType = MediaType.Video, subType = MediaSubType.RGB24, formatType = FormatType.VideoInfo }; int hr = sampGrabber.SetMediaType(media); DsError.ThrowExceptionForHR(hr); DsUtils.FreeAMMediaType(media); GC.Collect(); hr = sampGrabber.SetCallback(this, 1); DsError.ThrowExceptionForHR(hr); } private void CloseInterfaces() { try { if (_mediaCtrl != null) { _mediaCtrl.Stop(); _mediaCtrl = null; dis = true; } } catch (Exception ex) { Debug.WriteLine(ex); } if (_filterGraph != null) { Marshal.ReleaseComObject(_filterGraph); _filterGraph = null; } GC.Collect(); } int ISampleGrabberCB.SampleCB(double sampleTime, IMediaSample pSample) { Marshal.ReleaseComObject(pSample); return 0; } int ISampleGrabberCB.BufferCB(double sampleTime, IntPtr pBuffer, int bufferLen) { if (Form1.ExtractAutomatic == true) { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { long[] HistogramValues = Form1.GetHistogram(bitmap); long t = Form1.GetTopLumAmount(HistogramValues, 1000); Form1.averagesTest.Add(t); } else { //this is the changed part if (_frameId > 0) { if (Form1.averagesTest[_frameId] / 1000.0 - Form1.averagesTest[_frameId - 1] / 1000.0 > 150.0) { count = 6; } if (count > 0) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); count --; } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } } else { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { //get avg double average = GetAveragePixelValue(bitmap); if (AveragesList == null) AveragesList = new List<double>(); //save avg AveragesList.Add(average); //***************************\\ // for (int i = 0; i < (int)framesCounts(); i++) // { // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); //***************************\\ //} } else { if (FramesToSave != null && FramesToSave.Contains(_frameId)) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); using (BinaryWriter binWriter = new BinaryWriter(File.Open(fileName, FileMode.Create))) { for (int i = 0; i < histogramValuesList.Count; i++) { binWriter.Write(histogramValuesList[(int)i]); } binWriter.Close(); } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } } return 0; } /* int ISampleGrabberCB.SampleCB(double sampleTime, IMediaSample pSample) { Marshal.ReleaseComObject(pSample); return 0; } int ISampleGrabberCB.BufferCB(double sampleTime, IntPtr pBuffer, int bufferLen) { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { //get avg double average = GetAveragePixelValue(bitmap); if (AveragesList == null) AveragesList = new List<double>(); //save avg AveragesList.Add(average); //***************************\\ // for (int i = 0; i < (int)framesCounts(); i++) // { // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); long t = Form1.GetTopLumAmount(HistogramValues, 1000); //***************************\\ Form1.averagesTest.Add(t); // to add this list to a text file or binary file and read the averages from the file when its is Secondpass !!!!! //} } else { if (FramesToSave != null && FramesToSave.Contains(_frameId)) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); using (BinaryWriter binWriter = new BinaryWriter(File.Open(fileName, FileMode.Create))) { for (int i = 0; i < histogramValuesList.Count; i++) { binWriter.Write(histogramValuesList[(int)i]); } binWriter.Close(); } } for (int x = 1; x < Form1.averagesTest.Count; x++) { double fff = Form1.averagesTest[x] / 1000.0 - Form1.averagesTest[x - 1] / 1000.0; if (Form1.averagesTest[x] / 1000.0 - Form1.averagesTest[x - 1] / 1000.0 > 180.0) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); _frameId++; } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } return 0; }*/ private unsafe double GetAveragePixelValue(Bitmap bmp) { BitmapData bmData = null; try { bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int stride = bmData.Stride; IntPtr scan0 = bmData.Scan0; int w = bmData.Width; int h = bmData.Height; double sum = 0; long pixels = bmp.Width * bmp.Height; byte* p = (byte*)scan0.ToPointer(); for (int y = 0; y < h; y++) { p = (byte*)scan0.ToPointer(); p += y * stride; for (int x = 0; x < w; x++) { double i = ((double)p[0] + p[1] + p[2]) / 3.0; sum += i; p += 3; } //no offset incrementation needed when getting //the pointer at the start of each row } bmp.UnlockBits(bmData); double result = sum / (double)pixels; return result; } catch { try { bmp.UnlockBits(bmData); } catch { } } return -1; } } public class FrameCountEventArgs { public long FrameCount { get; set; } } public class ProgressEventArgs { public int FrameID { get; set; } } } I remember i had this codec problem/s before and i installed the codec/'s that were needed but in this case both quick time and windows media player can play the video files so why the application cant detect and find the codec/'s on my computer ? Gspot say that the codec is AVC1 but again wmp and quicktime play the video files no problems. The video files are from my digital camera !

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  • Issue accessing remote Infinispan mbeans

    - by user1960172
    I am able to access the Mbeans by local Jconsole but not able to access the MBEANS from a remote Host. My COnfiguration: <?xml version='1.0' encoding='UTF-8'?> <server xmlns="urn:jboss:domain:1.4"> <extensions> <extension module="org.infinispan.server.endpoint"/> <extension module="org.jboss.as.clustering.infinispan"/> <extension module="org.jboss.as.clustering.jgroups"/> <extension module="org.jboss.as.connector"/> <extension module="org.jboss.as.jdr"/> <extension module="org.jboss.as.jmx"/> <extension module="org.jboss.as.logging"/> <extension module="org.jboss.as.modcluster"/> <extension module="org.jboss.as.naming"/> <extension module="org.jboss.as.remoting"/> <extension module="org.jboss.as.security"/> <extension module="org.jboss.as.threads"/> <extension module="org.jboss.as.transactions"/> <extension module="org.jboss.as.web"/> </extensions> <management> <security-realms> <security-realm name="ManagementRealm"> <authentication> <local default-user="$local"/> <properties path="mgmt-users.properties" relative-to="jboss.server.config.dir"/> </authentication> </security-realm> <security-realm name="ApplicationRealm"> <authentication> <local default-user="$local" allowed-users="*"/> <properties path="application-users.properties" relative-to="jboss.server.config.dir"/> </authentication> </security-realm> </security-realms> <management-interfaces> <native-interface security-realm="ManagementRealm"> <socket-binding native="management-native"/> </native-interface> <http-interface security-realm="ManagementRealm"> <socket-binding http="management-http"/> </http-interface> </management-interfaces> </management> <profile> <subsystem xmlns="urn:jboss:domain:logging:1.2"> <console-handler name="CONSOLE"> <level name="INFO"/> <formatter> <pattern-formatter pattern="%K{level}%d{HH:mm:ss,SSS} %-5p [%c] (%t) %s%E%n"/> </formatter> </console-handler> <periodic-rotating-file-handler name="FILE" autoflush="true"> <formatter> <pattern-formatter pattern="%d{HH:mm:ss,SSS} %-5p [%c] (%t) %s%E%n"/> </formatter> <file relative-to="jboss.server.log.dir" path="server.log"/> <suffix value=".yyyy-MM-dd"/> <append value="true"/> </periodic-rotating-file-handler> <logger category="com.arjuna"> <level name="WARN"/> </logger> <logger category="org.apache.tomcat.util.modeler"> <level name="WARN"/> </logger> <logger category="org.jboss.as.config"> <level name="DEBUG"/> </logger> <logger category="sun.rmi"> <level name="WARN"/> </logger> <logger category="jacorb"> <level name="WARN"/> </logger> <logger category="jacorb.config"> <level name="ERROR"/> </logger> <root-logger> <level name="INFO"/> <handlers> <handler name="CONSOLE"/> <handler name="FILE"/> </handlers> </root-logger> </subsystem> <subsystem xmlns="urn:infinispan:server:endpoint:6.0"> <hotrod-connector socket-binding="hotrod" cache-container="clustered"> <topology-state-transfer lazy-retrieval="false" lock-timeout="1000" replication-timeout="5000"/> </hotrod-connector> <memcached-connector socket-binding="memcached" cache-container="clustered"/> <!--<rest-connector virtual-server="default-host" cache-container="clustered" security-domain="other" auth-method="BASIC"/> --> <rest-connector virtual-server="default-host" cache-container="clustered" /> <websocket-connector socket-binding="websocket" cache-container="clustered"/> </subsystem> <subsystem xmlns="urn:jboss:domain:datasources:1.1"> <datasources/> </subsystem> <subsystem xmlns="urn:infinispan:server:core:5.3" default-cache-container="clustered"> <cache-container name="clustered" default-cache="default"> <transport executor="infinispan-transport" lock-timeout="60000"/> <distributed-cache name="default" mode="SYNC" segments="20" owners="2" remote-timeout="30000" start="EAGER"> <locking isolation="READ_COMMITTED" acquire-timeout="30000" concurrency-level="1000" striping="false"/> <transaction mode="NONE"/> </distributed-cache> <distributed-cache name="memcachedCache" mode="SYNC" segments="20" owners="2" remote-timeout="30000" start="EAGER"> <locking isolation="READ_COMMITTED" acquire-timeout="30000" concurrency-level="1000" striping="false"/> <transaction mode="NONE"/> </distributed-cache> <distributed-cache name="namedCache" mode="SYNC" start="EAGER"/> </cache-container> <cache-container name="security"/> </subsystem> <subsystem xmlns="urn:jboss:domain:jca:1.1"> <archive-validation enabled="true" fail-on-error="true" fail-on-warn="false"/> <bean-validation enabled="true"/> <default-workmanager> <short-running-threads> <core-threads count="50"/> <queue-length count="50"/> <max-threads count="50"/> <keepalive-time time="10" unit="seconds"/> </short-running-threads> <long-running-threads> <core-threads count="50"/> <queue-length count="50"/> <max-threads count="50"/> <keepalive-time time="10" unit="seconds"/> </long-running-threads> </default-workmanager> <cached-connection-manager/> </subsystem> <subsystem xmlns="urn:jboss:domain:jdr:1.0"/> <subsystem xmlns="urn:jboss:domain:jgroups:1.2" default-stack="${jboss.default.jgroups.stack:udp}"> <stack name="udp"> <transport type="UDP" socket-binding="jgroups-udp"/> <protocol type="PING"/> <protocol type="MERGE2"/> <protocol type="FD_SOCK" socket-binding="jgroups-udp-fd"/> <protocol type="FD_ALL"/> <protocol type="pbcast.NAKACK"/> <protocol type="UNICAST2"/> <protocol type="pbcast.STABLE"/> <protocol type="pbcast.GMS"/> <protocol type="UFC"/> <protocol type="MFC"/> <protocol type="FRAG2"/> <protocol type="RSVP"/> </stack> <stack name="tcp"> <transport type="TCP" socket-binding="jgroups-tcp"/> <!--<protocol type="MPING" socket-binding="jgroups-mping"/>--> <protocol type="TCPPING"> <property name="initial_hosts">10.32.50.53[7600],10.32.50.64[7600]</property> </protocol> <protocol type="MERGE2"/> <protocol type="FD_SOCK" socket-binding="jgroups-tcp-fd"/> <protocol type="FD"/> <protocol type="VERIFY_SUSPECT"/> <protocol type="pbcast.NAKACK"> <property name="use_mcast_xmit">false</property> </protocol> <protocol type="UNICAST2"/> <protocol type="pbcast.STABLE"/> <protocol type="pbcast.GMS"/> <protocol type="UFC"/> <protocol type="MFC"/> <protocol type="FRAG2"/> <protocol type="RSVP"/> </stack> </subsystem> <subsystem xmlns="urn:jboss:domain:jmx:1.1"> <show-model value="true"/> <remoting-connector use-management-endpoint="false"/> </subsystem> <subsystem xmlns="urn:jboss:domain:modcluster:1.1"> <mod-cluster-config advertise-socket="modcluster" connector="ajp" excluded-contexts="console"> <dynamic-load-provider> <load-metric type="busyness"/> </dynamic-load-provider> </mod-cluster-config> </subsystem> <subsystem xmlns="urn:jboss:domain:naming:1.2"/> <subsystem xmlns="urn:jboss:domain:remoting:1.1"> <connector name="remoting-connector" socket-binding="remoting" security-realm="ApplicationRealm"/> </subsystem> <subsystem xmlns="urn:jboss:domain:security:1.2"> <security-domains> <security-domain name="other" cache-type="infinispan"> <authentication> <login-module code="Remoting" flag="optional"> <module-option name="password-stacking" value="useFirstPass"/> </login-module> <login-module code="RealmUsersRoles" flag="required"> <module-option name="usersProperties" value="${jboss.server.config.dir}/application-users.properties"/> <module-option name="rolesProperties" value="${jboss.server.config.dir}/application-roles.properties"/> <module-option name="realm" value="ApplicationRealm"/> <module-option name="password-stacking" value="useFirstPass"/> </login-module> </authentication> </security-domain> <security-domain name="jboss-web-policy" cache-type="infinispan"> <authorization> <policy-module code="Delegating" flag="required"/> </authorization> </security-domain> </security-domains> </subsystem> <subsystem xmlns="urn:jboss:domain:threads:1.1"> <thread-factory name="infinispan-factory" group-name="infinispan" priority="5"/> <unbounded-queue-thread-pool name="infinispan-transport"> <max-threads count="25"/> <keepalive-time time="0" unit="milliseconds"/> <thread-factory name="infinispan-factory"/> </unbounded-queue-thread-pool> </subsystem> <subsystem xmlns="urn:jboss:domain:transactions:1.2"> <core-environment> <process-id> <uuid/> </process-id> </core-environment> <recovery-environment socket-binding="txn-recovery-environment" status-socket-binding="txn-status-manager"/> <coordinator-environment default-timeout="300"/> </subsystem> <subsystem xmlns="urn:jboss:domain:web:1.1" default-virtual-server="default-host" native="false"> <connector name="http" protocol="HTTP/1.1" scheme="http" socket-binding="http"/> <connector name="ajp" protocol="AJP/1.3" scheme="http" socket-binding="ajp"/> <virtual-server name="default-host" enable-welcome-root="false"> <alias name="localhost"/> <alias name="example.com"/> </virtual-server> </subsystem> </profile> <interfaces> <interface name="management"> <inet-address value="${jboss.bind.address.management:10.32.222.111}"/> </interface> <interface name="public"> <inet-address value="${jboss.bind.address:10.32.222.111}"/> </interface> </interfaces> <socket-binding-group name="standard-sockets" default-interface="public" port-offset="${jboss.socket.binding.port-offset:0}"> <socket-binding name="management-native" interface="management" port="${jboss.management.native.port:9999}"/> <socket-binding name="management-http" interface="management" port="${jboss.management.http.port:9990}"/> <socket-binding name="management-https" interface="management" port="${jboss.management.https.port:9443}"/> <socket-binding name="ajp" port="8089"/> <socket-binding name="hotrod" port="11222"/> <socket-binding name="http" port="8080"/> <socket-binding name="https" port="8443"/> <socket-binding name="jgroups-mping" port="0" multicast-address="${jboss.default.multicast.address:234.99.54.14}" multicast-port="45700"/> <socket-binding name="jgroups-tcp" port="7600"/> <socket-binding name="jgroups-tcp-fd" port="57600"/> <socket-binding name="jgroups-udp" port="55200" multicast-address="${jboss.default.multicast.address:234.99.54.14}" multicast-port="45688"/> <socket-binding name="jgroups-udp-fd" port="54200"/> <socket-binding name="memcached" port="11211"/> <socket-binding name="modcluster" port="0" multicast-address="224.0.1.115" multicast-port="23364"/> <socket-binding name="remoting" port="4447"/> <socket-binding name="txn-recovery-environment" port="4712"/> <socket-binding name="txn-status-manager" port="4713"/> <socket-binding name="websocket" port="8181"/> </socket-binding-group> </server> Remote Process: service:jmx:remoting-jmx://10.32.222.111:4447 I added user to both management and application realm admin=2a0923285184943425d1f53ddd58ec7a test=2b1be81e1da41d4ea647bd82fc8c2bc9 But when i try to connect its says's: Connection failed: Retry When i use Remote process as:10.32.222.111:4447 on the sever it prompts a warning : 16:29:48,084 ERROR [org.jboss.remoting.remote.connection] (Remoting "djd7w4r1" read-1) JBREM000200: Remote connection failed: java.io.IOException: Received an invali d message length of -2140864253 Also disabled Remote authentication: -Dcom.sun.management.jmxremote -Dcom.sun.management.jmxremote.ssl=false -Dcom.sun.management.jmxremote.authenticate=false -Dcom.sun.management.jmxremote.port=12345 Still not able to connect. Any help will be highly appreciated . Thanks

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  • WCF Bidirectional serialization fails

    - by Gena Verdel
    I'm trying to take advantage of Bidirectional serialization of some relational Linq-2-Sql generated entity classes. When using Unidirectional option everything works just fine, bu the moment I add IsReferenceType=true, objects fail to get transported over the tcp binding. Sample code: Entity class: [Table(Name="dbo.Blocks")] [DataContract()] public partial class Block : INotifyPropertyChanging, INotifyPropertyChanged { private static PropertyChangingEventArgs emptyChangingEventArgs = new PropertyChangingEventArgs(String.Empty); private long _ID; private int _StatusID; private string _Name; private bool _IsWithControlPoints; private long _DivisionID; private string _SHAPE; private EntitySet<BlockByWorkstation> _BlockByWorkstations; private EntitySet<PlanningPointAppropriation> _PlanningPointAppropriations; private EntitySet<Neighbor> _Neighbors; private EntitySet<Neighbor> _Neighbors1; private EntitySet<Task> _Tasks; private EntitySet<PlanningPointByBlock> _PlanningPointByBlocks; private EntitySet<ControlPointByBlock> _ControlPointByBlocks; private EntityRef<Division> _Division; private bool serializing; #region Extensibility Method Definitions partial void OnLoaded(); partial void OnValidate(System.Data.Linq.ChangeAction action); partial void OnCreated(); partial void OnIDChanging(long value); partial void OnIDChanged(); partial void OnStatusIDChanging(int value); partial void OnStatusIDChanged(); partial void OnNameChanging(string value); partial void OnNameChanged(); partial void OnIsWithControlPointsChanging(bool value); partial void OnIsWithControlPointsChanged(); partial void OnDivisionIDChanging(long value); partial void OnDivisionIDChanged(); partial void OnSHAPEChanging(string value); partial void OnSHAPEChanged(); #endregion public Block() { this.Initialize(); } [Column(Storage="_ID", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] [DataMember(Order=1)] public override long ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } [Column(Storage="_StatusID", DbType="Int NOT NULL")] [DataMember(Order=2)] public int StatusID { get { return this._StatusID; } set { if ((this._StatusID != value)) { this.OnStatusIDChanging(value); this.SendPropertyChanging(); this._StatusID = value; this.SendPropertyChanged("StatusID"); this.OnStatusIDChanged(); } } } [Column(Storage="_Name", DbType="NVarChar(255)")] [DataMember(Order=3)] public string Name { get { return this._Name; } set { if ((this._Name != value)) { this.OnNameChanging(value); this.SendPropertyChanging(); this._Name = value; this.SendPropertyChanged("Name"); this.OnNameChanged(); } } } [Column(Storage="_IsWithControlPoints", DbType="Bit NOT NULL")] [DataMember(Order=4)] public bool IsWithControlPoints { get { return this._IsWithControlPoints; } set { if ((this._IsWithControlPoints != value)) { this.OnIsWithControlPointsChanging(value); this.SendPropertyChanging(); this._IsWithControlPoints = value; this.SendPropertyChanged("IsWithControlPoints"); this.OnIsWithControlPointsChanged(); } } } [Column(Storage="_DivisionID", DbType="BigInt NOT NULL")] [DataMember(Order=5)] public long DivisionID { get { return this._DivisionID; } set { if ((this._DivisionID != value)) { if (this._Division.HasLoadedOrAssignedValue) { throw new System.Data.Linq.ForeignKeyReferenceAlreadyHasValueException(); } this.OnDivisionIDChanging(value); this.SendPropertyChanging(); this._DivisionID = value; this.SendPropertyChanged("DivisionID"); this.OnDivisionIDChanged(); } } } [Column(Storage="_SHAPE", DbType="Text", UpdateCheck=UpdateCheck.Never)] [DataMember(Order=6)] public string SHAPE { get { return this._SHAPE; } set { if ((this._SHAPE != value)) { this.OnSHAPEChanging(value); this.SendPropertyChanging(); this._SHAPE = value; this.SendPropertyChanged("SHAPE"); this.OnSHAPEChanged(); } } } [Association(Name="Block_BlockByWorkstation", Storage="_BlockByWorkstations", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=7, EmitDefaultValue=false)] public EntitySet<BlockByWorkstation> BlockByWorkstations { get { if ((this.serializing && (this._BlockByWorkstations.HasLoadedOrAssignedValues == false))) { return null; } return this._BlockByWorkstations; } set { this._BlockByWorkstations.Assign(value); } } [Association(Name="Block_PlanningPointAppropriation", Storage="_PlanningPointAppropriations", ThisKey="ID", OtherKey="MasterBlockID")] [DataMember(Order=8, EmitDefaultValue=false)] public EntitySet<PlanningPointAppropriation> PlanningPointAppropriations { get { if ((this.serializing && (this._PlanningPointAppropriations.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointAppropriations; } set { this._PlanningPointAppropriations.Assign(value); } } [Association(Name="Block_Neighbor", Storage="_Neighbors", ThisKey="ID", OtherKey="FirstBlockID")] [DataMember(Order=9, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors { get { if ((this.serializing && (this._Neighbors.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors; } set { this._Neighbors.Assign(value); } } [Association(Name="Block_Neighbor1", Storage="_Neighbors1", ThisKey="ID", OtherKey="SecondBlockID")] [DataMember(Order=10, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors1 { get { if ((this.serializing && (this._Neighbors1.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors1; } set { this._Neighbors1.Assign(value); } } [Association(Name="Block_Task", Storage="_Tasks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=11, EmitDefaultValue=false)] public EntitySet<Task> Tasks { get { if ((this.serializing && (this._Tasks.HasLoadedOrAssignedValues == false))) { return null; } return this._Tasks; } set { this._Tasks.Assign(value); } } [Association(Name="Block_PlanningPointByBlock", Storage="_PlanningPointByBlocks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=12, EmitDefaultValue=false)] public EntitySet<PlanningPointByBlock> PlanningPointByBlocks { get { if ((this.serializing && (this._PlanningPointByBlocks.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointByBlocks; } set { this._PlanningPointByBlocks.Assign(value); } } [Association(Name="Block_ControlPointByBlock", Storage="_ControlPointByBlocks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=13, EmitDefaultValue=false)] public EntitySet<ControlPointByBlock> ControlPointByBlocks { get { if ((this.serializing && (this._ControlPointByBlocks.HasLoadedOrAssignedValues == false))) { return null; } return this._ControlPointByBlocks; } set { this._ControlPointByBlocks.Assign(value); } } [Association(Name="Division_Block", Storage="_Division", ThisKey="DivisionID", OtherKey="ID", IsForeignKey=true, DeleteOnNull=true, DeleteRule="CASCADE")] public Division Division { get { return this._Division.Entity; } set { Division previousValue = this._Division.Entity; if (((previousValue != value) || (this._Division.HasLoadedOrAssignedValue == false))) { this.SendPropertyChanging(); if ((previousValue != null)) { this._Division.Entity = null; previousValue.Blocks.Remove(this); } this._Division.Entity = value; if ((value != null)) { value.Blocks.Add(this); this._DivisionID = value.ID; } else { this._DivisionID = default(long); } this.SendPropertyChanged("Division"); } } } public event PropertyChangingEventHandler PropertyChanging; public event PropertyChangedEventHandler PropertyChanged; protected virtual void SendPropertyChanging() { if ((this.PropertyChanging != null)) { this.PropertyChanging(this, emptyChangingEventArgs); } } protected virtual void SendPropertyChanged(String propertyName) { if ((this.PropertyChanged != null)) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } private void attach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = this; } private void detach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = null; } private void attach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = this; } private void detach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = null; } private void attach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_ControlPointByBlocks(ControlPointByBlock entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_ControlPointByBlocks(ControlPointByBlock entity) { this.SendPropertyChanging(); entity.Block = null; } private void Initialize() { this._BlockByWorkstations = new EntitySet<BlockByWorkstation>(new Action<BlockByWorkstation>(this.attach_BlockByWorkstations), new Action<BlockByWorkstation>(this.detach_BlockByWorkstations)); this._PlanningPointAppropriations = new EntitySet<PlanningPointAppropriation>(new Action<PlanningPointAppropriation>(this.attach_PlanningPointAppropriations), new Action<PlanningPointAppropriation>(this.detach_PlanningPointAppropriations)); this._Neighbors = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors), new Action<Neighbor>(this.detach_Neighbors)); this._Neighbors1 = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors1), new Action<Neighbor>(this.detach_Neighbors1)); this._Tasks = new EntitySet<Task>(new Action<Task>(this.attach_Tasks), new Action<Task>(this.detach_Tasks)); this._PlanningPointByBlocks = new EntitySet<PlanningPointByBlock>(new Action<PlanningPointByBlock>(this.attach_PlanningPointByBlocks), new Action<PlanningPointByBlock>(this.detach_PlanningPointByBlocks)); this._ControlPointByBlocks = new EntitySet<ControlPointByBlock>(new Action<ControlPointByBlock>(this.attach_ControlPointByBlocks), new Action<ControlPointByBlock>(this.detach_ControlPointByBlocks)); this._Division = default(EntityRef<Division>); OnCreated(); } [OnDeserializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnDeserializing(StreamingContext context) { this.Initialize(); } [OnSerializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerializing(StreamingContext context) { this.serializing = true; } [OnSerialized()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerialized(StreamingContext context) { this.serializing = false; } } App.config: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <services> <service behaviorConfiguration="debugging" name="DBServicesLibrary.DBService"> </service> </services> <behaviors> <serviceBehaviors> <behavior name="DBServicesLibrary.DBServiceBehavior"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="True"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> <behavior name="debugging"> <serviceDebug includeExceptionDetailInFaults="true"/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> Host part: ServiceHost svh = new ServiceHost(typeof(DBService)); svh.AddServiceEndpoint( typeof(DBServices.Contract.IDBService), new NetTcpBinding(), "net.tcp://localhost:8000"); Client part: ChannelFactory<DBServices.Contract.IDBService> scf; scf = new ChannelFactory<DBServices.Contract.IDBService>(new NetTcpBinding(),"net.tcp://localhost:8000"); _serv = scf.CreateChannel(); ((IContextChannel)_serv).OperationTimeout = new TimeSpan(0, 5, 0);

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  • User Input That Involves A ' ' Causes A Substring Out Of Range Error

    - by Greenhouse Gases
    Hi Stackoverflow people. You have already helped me quite a bit but near the end of writing this program I have somewhat of a bug. You see in order to read in city names with a space in from a text file I use a '/' that is then replaced by the program for a ' ' (and when the serializer runs the opposite happens for next time the program is run). The problem is when a user inputs a name too add, search for, or delete that contains a space, for instance 'New York' I get a Debug Assertion Error with a substring out of range expression. I have a feeling it's to do with my correctCase function, or setElementsNull that looks at the string until it experiences a null element in the array, however ' ' is not null so I'm not sure how to fix this and I'm going a bit insane. Any help would be much appreciated. Here is my code: // U08221.cpp : main project file. #include "stdafx.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; class locationNode { public: string nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; locationNode(string nameOf, double lat, double lon) { this->nodeCityName = nameOf; this->nodeLati = lat; this->nodeLongi = lon; this->Next = NULL; } locationNode() // NULL constructor { } void swapProps(locationNode *node2) { locationNode place; place.nodeCityName = this->nodeCityName; place.nodeLati = this->nodeLati; place.nodeLongi = this->nodeLongi; this->nodeCityName = node2->nodeCityName; this->nodeLati = node2->nodeLati; this->nodeLongi = node2->nodeLongi; node2->nodeCityName = place.nodeCityName; node2->nodeLati = place.nodeLati; node2->nodeLongi = place.nodeLongi; } void modify(string name) { this->nodeCityName = name; } void modify(double latlon, int mod) { switch(mod) { case 2: this->nodeLati = latlon; break; case 3: this->nodeLongi = latlon; break; } } void correctCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(this->nodeCityName[n] != NULL) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { if(this->nodeCityName[n - 1] != 32) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } } n++; } } }; Here is the main part of the program: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations2.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; #define pi 3.14159265358979323846264338327950288 #define radius 6371 #define gig 1073741824 //size of a gigabyte in bytes int n = 0,x, locationCount = 0, MAX_SIZE = 35 , g = 0, i = 0, modKey = 0, xx; string cityNameInput, alter; char targetCity[35], skipKey = ' '; double lat1, lon1, lat2, lon2, dist, dummy, modVal, result; bool acceptedInput = false, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *temp, *temp2, *example, *seek, *bridge, *start_ptr = NULL; class Menu { int junction; public: /* Convert decimal degrees to radians */ public: void setElementsNull(char cityParam[]) { int y=0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void correctCase(string name) // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = name[0], letVal; int n = 1; // variable for name index from second letter onwards if((name[0] >90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(name[n] != NULL) { if((name[n] >= 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } for(n = 0; targetCity[n] != NULL; n++) { targetCity[n] = name[n]; } } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } double deg2rad(double deg) { return (deg * pi / 180); } /* Convert radians to decimal degrees */ double rad2deg(double rad) { return (rad * 180 / pi); } /* Do the calculation */ double distance(double lat1, double lon1, double lat2, double lon2, double dist) { dist = sin(deg2rad(lat1)) * sin(deg2rad(lat2)) + cos(deg2rad(lat1)) * cos(deg2rad(lat2)) * cos(deg2rad(lon1 - lon2)); dist = acos(dist); dist = rad2deg(dist); dist = (radius * pi * dist) / 180; return dist; } void serialise() { // Serialize to format that can be written to text file fstream outfile; outfile.open("locations.txt",ios::out); temp = start_ptr; do { for(xx = 0; temp->nodeCityName[xx] != NULL; xx++) { if(temp->nodeCityName[xx] == 32) { temp->nodeCityName[xx] = 47; } } outfile << endl << temp->nodeCityName<< " "; outfile<<temp->nodeLati<< " "; outfile<<temp->nodeLongi; temp = temp->Next; }while(temp != NULL); outfile.close(); } void sortList() // do this { int changes = 1; locationNode *node1, *node2; while(changes > 0) // while changes are still being made to the list execute { node1 = start_ptr; node2 = node1->Next; changes = 0; do { xx = 1; if(node1->nodeCityName[0] > node2->nodeCityName[0]) //compare first letter of name with next in list { node1->swapProps(node2); // should come after the next in the list changes++; } else if(node1->nodeCityName[0] == node2->nodeCityName[0]) // if same first letter { while(node1->nodeCityName[xx] == node2->nodeCityName[xx]) // check next letter of name { if((node1->nodeCityName[xx + 1] != NULL) && (node2->nodeCityName[xx + 1] != NULL)) // check next letter until not the same { xx++; } else break; } if(node1->nodeCityName[xx] > node2->nodeCityName[xx]) { node1->swapProps(node2); // should come after the next in the list changes++; } } node1 = node2; node2 = node2->Next; // move to next pair in list } while(node2 != NULL); } } void initialise() { cout << "Populating List..."; ifstream inputFile; inputFile.open ("locations.txt", ios::in); char inputName[35] = " "; double inputLati = 0, inputLongi = 0; //temp = new locationNode(inputName, inputLati, inputLongi); do { inputFile.get(inputName, 35, ' '); inputFile >> inputLati; inputFile >> inputLongi; if(inputName[0] == 10 || 13) //remove linefeed from input { for(int i = 0; inputName[i] != NULL; i++) { inputName[i] = inputName[i + 1]; } } for(xx = 0; inputName[xx] != NULL; xx++) { if(inputName[xx] == 47) // if it is a '/' { inputName[xx] = 32; // replace it for a space } } temp = new locationNode(inputName, inputLati, inputLongi); if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list } while(!inputFile.eof()); cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; inputFile.close(); cout << endl << "*******************************************************************" << endl << "DISTANCE CALCULATOR v2.0\tAuthors: Darius Hodaei, Joe Clifton" << endl; } void menuInput() { char menuChoice = ' '; while(menuChoice != 'Q') { // Menu if(skipKey != 'X') // This is set by case 'S' below if a searched term does not exist but wants to be added { cout << endl << "*******************************************************************" << endl; cout << "Please enter a choice for the menu..." << endl << endl; cout << "(P) To print out the list" << endl << "(O) To order the list alphabetically" << endl << "(A) To add a location" << endl << "(D) To delete a record" << endl << "(C) To calculate distance between two points" << endl << "(S) To search for a location in the list" << endl << "(M) To check memory usage" << endl << "(U) To update a record" << endl << "(Q) To quit" << endl; cout << endl << "*******************************************************************" << endl; cin >> menuChoice; if(menuChoice >= 97) { menuChoice = menuChoice - 32; // Turn the lower case letter into an upper case letter } } skipKey = ' '; //Reset skipKey so that it does not skip the menu switch(menuChoice) { case 'P': temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); break; case 'O': { sortList(); // pass by reference??? cout << "List reordered alphabetically" << endl; } break; case 'A': char cityName[35]; double lati, longi; cout << endl << "Enter the name of the location: "; cin >> cityName; for(xx = 0; cityName[xx] != NULL; xx++) { if(cityName[xx] == 47) // if it is a '/' { cityName[xx] = 32; // replace it for a space } } if(!nodeExistTest(cityName)) { cout << endl << "Please enter the latitude value for this location: "; cin >> lati; cout << endl << "Please enter the longitude value for this location: "; cin >> longi; cout << endl; temp = new locationNode(cityName, lati, longi); temp->correctCase(); //start_ptr allignment if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } else { cout << "Node is already present in the list and so cannot be added again" << endl; } break; case 'D': { junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); for(xx = 0; targetCity[xx] != NULL; xx++) { if(targetCity[xx] == 47) { targetCity[xx] = 32; } } if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; seek->Next = NULL; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } cout << endl << "Link deleted. There are now " << locationCount << " locations." << endl; } else { cout << "That entry does not currently exist" << endl << endl << endl; } } break; case 'C': { char city1[35], city2[35]; cout << "Enter the first city name" << endl; cin >> city1; setElementsNull(city1); correctCase(targetCity); if(nodeExistTest(city1)) { lat1 = seek->nodeLati; lon1 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } cout << "Enter the second city name" << endl; cin >> city2; setElementsNull(city2); correctCase(targetCity); if(nodeExistTest(city2)) { lat2 = seek->nodeLati; lon2 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } result = distance (lat1, lon1, lat2, lon2, dist); cout << "The distance between these two locations is " << result << " kilometres." << endl; } break; case 'S': { char choice; cout << "Enter search term..." << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Latitude: " << seek->nodeLati << endl << "Longitude: " << seek->nodeLongi << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': skipKey = 'X'; menuChoice = 'A'; break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } break; } case 'M': { cout << "Locations currently stored: " << locationCount << endl << "Memory used for this: " << (sizeof(start_ptr) * locationCount) << " bytes" << endl << endl << "You can store " << ((gig - (sizeof(start_ptr) * locationCount)) / sizeof(start_ptr)) << " more locations" << endl ; break; } case 'U': { cout << "Enter the name of the Location you would like to update: "; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Select (1) to alter City Name, (2) to alter Longitude, (3) to alter Latitude" << endl; cin >> modKey; switch(modKey) { case 1: cout << "Enter the new name: "; cin >> alter; cout << endl; seek->modify(alter); break; case 2: cout << "Enter the new latitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; case 3: cout << "Enter the new longitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; default: break; } } else cout << "Location not found" << endl; break; } } } } }; int main(array<System::String ^> ^args) { Menu mm; //mm.initialise(); mm.menuInput(); mm.serialise(); }

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

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