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  • .NET WinForms INotifyPropertyChanged updates all bindings when one is changed. Better way?

    - by Dave Welling
    In a windows forms application, a property change that triggers INotifyPropertyChanged, will result in the form reading EVERY property from my bound object, not just the property changed. (See example code below) This seems absurdly wasteful since the interface requires the name of the changing property. It is causing a lot of clocking in my app because some of the property getters require calculations to be performed. I'll likely need to implement some sort of logic in my getters to discard the unnecessary reads if there is no better way to do this. Am I missing something? Is there a better way? Don't say to use a different presentation technology please -- I am doing this on Windows Mobile (although the behavior happens on the full framework as well). Here's some toy code to demonstrate the problem. Clicking the button will result in BOTH textboxes being populated even though one property has changed. using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace Example { public class ExView : Form { private Presenter _presenter = new Presenter(); public ExView() { this.MinimizeBox = false; TextBox txt1 = new TextBox(); txt1.Parent = this; txt1.Location = new Point(1, 1); txt1.Width = this.ClientSize.Width - 10; txt1.DataBindings.Add("Text", _presenter, "SomeText1"); TextBox txt2 = new TextBox(); txt2.Parent = this; txt2.Location = new Point(1, 40); txt2.Width = this.ClientSize.Width - 10; txt2.DataBindings.Add("Text", _presenter, "SomeText2"); Button but = new Button(); but.Parent = this; but.Location = new Point(1, 80); but.Click +=new EventHandler(but_Click); } void but_Click(object sender, EventArgs e) { _presenter.SomeText1 = "some text 1"; } } public class Presenter : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private string _SomeText1 = string.Empty; public string SomeText1 { get { return _SomeText1; } set { _SomeText1 = value; _SomeText2 = value; // <-- To demonstrate that both properties are read OnPropertyChanged("SomeText1"); } } private string _SomeText2 = string.Empty; public string SomeText2 { get { return _SomeText2; } set { _SomeText2 = value; OnPropertyChanged("SomeText2"); } } private void OnPropertyChanged(string PropertyName) { PropertyChangedEventHandler temp = PropertyChanged; if (temp != null) { temp(this, new PropertyChangedEventArgs(PropertyName)); } } } }

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  • Cross domain form submit does not work on Chrome and IE

    - by Debiprasad
    I am having an unexpected issue while submitting a from. The action of the form is a different domain. And the method is get. Here to the code of the from: <div style="width: 100%; background-color: #09334D; margin: 0 0 15px 0; padding: 10px; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px;" <form action="http://www.flipkart.com/search-book" method="get"> <a href="http://www.flipkart.com/?affid=debiprasad"> <img alt="Flipkart.com" style="vertical-align:middle" src="http://static.fkcdn.com/www/270/images/flipkart_india.png" /> </a> <input type="hidden" name="affid" value="debiprasad"> <input type="text" name="query" style="height:25px; width: 400px; font-size: 16px;"> <select onchange="$(this).closest('form').attr('action', 'http://www.flipkart.com/search-' + $(this).val());" style="height:25px; width: 150px; font-size: 16px;"> <option value='book' selected>Books</option> <option value='music'>Music</option> <option value='movie'>Movies & TV</option> <option value='game'>Games</option> <option value='mobile'>Mobiles</option> </select> <input type="submit" value="Search" style="height:25px; width: 100px; font-size: 16px; background: url('http://static.fkcdn.com/www/270/images/fkart/search_button_bg.png') repeat-x scroll 0 0 transparent; border: 1px solid #915A13; color: #3C2911; cursor: pointer; font-family: 'lucida grande',tahoma,verdana,arial,sans-serif; font-weight: bold; padding: 0 17px 0 15px; margin: 0; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px;"> </form> The form is located at: http://wheretobuyonline.in/ When I click on the "Search" (submit) button, it does not submit. This problem happens in Chrome and IE (8). But works without any problem on Firefox.

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  • Reverse proxy for a REST web service using ADFS/AD and WebApi

    - by Kai Friis
    I need to implement a reverse proxy for a REST webservice behind a firewall. The reverse proxy should authenticate against an enterprise ADFS 2.0 server, preferably using claims in .net 4.5. The clients will be a mix of iOS, Android and web. I’m completely new to this topic; I’ve tried to implement the service as a REST service using WebApi, WIF and the new Identity and Access control in VS 2012, with no luck. I have also tried to look into Brock Allen’s Thinktecture.IdentityModel.45, however then my head was spinning so I didn’t see the difference between it and Windows Identity Foundation with the Identity and Access control. So I think I need to step back and get some advice on how to do this. There are several ways to this, as far as I understand it. In hardware. Set up our Citrix Netscaler as a reverse proxy. I have no idea how to do that, however if it’s a good solution I can always hire someone who knows… Do it in the webserver, like IIS. I haven’t tried it; do not know if it will work. Create a web service to do it. 3.1 Implement it as a SOAP service using WCF. As I understand it ADFS do not support REST so I have to use SOAP. The problem is mobile device do not like SOAP, neither do I… However if it’s the best way, I have to do it. 3.2 Use Azure Access Control Service. It might work, however the timing is not good. Our enterprise is considering several cloud options, and us jumping on the azure wagon on our own might not be the smartest thing to do right now. However if it is the only options, we can do it. I just prefer not to use it right now. Right now I feel there are too many options, and I do not know which one will work. If someone can point me in the right directions, which path to pursue, I would be very grateful.

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  • angular, try to display object in ng-repeat fails

    - by Simone M
    i'm writing an mobile application in javascript with angularJS and ionicframework (last beta v.11), i create dinamically an object and want to display all objects inside in a ng-repeat. Why nr-repeat don't display anything? This is screen from my object: I use this code for put values in scope: $scope.distanceSuppliers = myCar; And this is the code in html: <ion-item ng-repeat="(id, supplier) in distanceSuppliers"> <div class="items item-button-right" ng-click="openDetails(id)"> {{supplier.name}}<br /> {{supplier.address}}<br /> </div> </ion-item> This is my complete code for JS: .controller('suppliers', function($scope, cw_db, $ionicPopup, $ionicActionSheet, appdelegate, $rootScope, $firebase, $location, $ionicLoading, cw_position) { $ionicLoading.show({ template: 'Updating data..' }); var geocoder; var tot = 0; var done = 0; geocoder = new google.maps.Geocoder(); cw_db.getData(cw_db.getSuppliers(), "", function(suppliers) { cw_position.getPosition(function (error, position) { suppliers.on('value', function(supp) { $scope.distanceSuppliers = {}; tot = 0; done = 0; supp.forEach(function(childSnapshot) { tot++; var childData = childSnapshot.val(); if (childData.address) { calculateDistance(childData, position.coords.latitude, position.coords.longitude); } }); }); $ionicLoading.hide(); }); }); function calculateDistance(childData, usrLat, usrLon) { var service = new google.maps.DistanceMatrixService(); service.getDistanceMatrix( { origins: [new google.maps.LatLng(usrLat, usrLon)], destinations: [childData.address], travelMode: google.maps.TravelMode.DRIVING, unitSystem: google.maps.UnitSystem.METRIC, avoidHighways: false, avoidTolls: false }, function(response, status) { if (status != google.maps.DistanceMatrixStatus.OK) { alert('Error was: ' + status); } else { done++; var results = response.rows[0].elements; childData.distance = results[0].distance.value; $scope.distanceSuppliers.push(childData); if (done == tot) { console.log($scope.distanceSuppliers); } } }); } $scope.openDetails = function(index) { //appdelegate.setCallId(index); //$location.path("/app/supplierDetails"); } }) what's wrong?

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  • Can GPU capabilities impact virtual machine performance?

    - by Dave White
    While this many not seem like a programming question directly, it impacts my development activities and so it seems like it belongs here. It seems that more and more developers are turning to virtual environments for development activities on their computers, SharePoint development being a prime example. Also, as a trainer, I have virtual training environments for all of the classes that I teach. I recently purchased a new Dell E6510 to travel around with. It has the i7 620M (Dual core, HyperThreaded cpu running at 2.66GHz) and 8 GB of memory. Reading the spec sheet, it sounded like it would be a great laptop to carry around and run virtual machines on. Getting the laptop though, I've been pretty disappointed with the user experience of developing in a virtual machine. Giving the Virtual Machine 4 GB of memory, it was slow and I could type complete sentences and watch the VM "catchup". My company has training laptops that we provide for our classes. They are Dell Precision M6400 Intel Core 2 Duo P8700 running at 2.54Ghz with 8 GB of memory and the experience on this laptops is night and day compared to the E6510. They are crisp and you barely aware that you are running in a virtual environment. Since the E6510 should be faster in all categories than the M6400, I couldn't understand why the new laptop was slower, so I did a component by component comparison and the only place where the E6510 is less performant than the M6400 is the graphics department. The M6400 is running a nVidia FX 2700m GPU and the E6510 is running a nVidia 3100M GPU. Looking at benchmarks of the two GPUs suggest that the FX 2700M is twice as fast as the 3100M. http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html 3100M = 111th (E6510) FX 2700m = 47th (Precision M6400) Radeon HD 5870 = 8th (Alienware) The host OS is Windows 7 64bit as is the guest OS, running in Virtual Box 3.1.8 with Guest Additions installed on the guest. The IDE being used in the virtual environment is VS 2010 Premium. So after that long setup, my question is: Is the GPU significantly impacting the virtual machine's performance or are there other factors that I'm not looking at that I can use to boost the vm's performance? Do we now have to consider GPU performance when purchasing laptops where we expect to use virtualized development environments? Thanks in advance. Cheers, Dave

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  • how to make my code scalable on iphone ..thanks

    - by zjm1126
    this is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0,maximum-scale=2.0><!--,user-scalable=no">--> </head> <body onorientationchange="updateOrientation();"> <div id="a"> <input id='ab' type="button" value="button" /> </div> <div id=b style="display: none"></div> <style type="text/css"> *{ margin:0; padding:0; } body{ /*height: 356px;* } /* Reposition on orientation change */ body.landscape{ height: 208px; } body.landscape div#a{ line-height:104px; } div#a{ height:50%; line-height:178px; text-align:center; } #b{ width:100%; height:50%; background:red; } </style> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> function updateOrientation() { var orientation = window.orientation; switch (orientation) { // If we're horizontal case 90: case -90: // Set orient to landscape $(document.body).addClass("landscape"); break; // If we're vertical default: // Set orient to portrait $(document.body).removeClass("landscape"); break; } } $('#ab').click(function(){ if($('#b').css('display')=='none')$('#b').css('display','block') else $('#b').css('display','none') }) </script> </body> </html> thanks

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  • Move options between multiple dropdown lists

    - by Martha
    We currently have a form with the standard multi-select functionality of "here are the available options, here are the selected options, here are some buttons to move stuff back and forth." However, the client now wants the ability to not just select certain items, but to also categorize them. For example, given a list of books, they want to not just select the ones they own, but also the ones they've read, the ones they would like to read, and the ones they've heard about. (All examples fictional.) Thankfully, a selected item can only be in one category at a time. I can find many examples of moving items between listboxes, but not a single one for moving items between multiple listboxes. To add to the complication, the form needs to have two sets of list+categories, e.g. a list of movies that need to be categorized in addition to the aforementioned books. An additional problem is that sorting between lists is all well and good in the javascript-enabled world, but I can't really think of a good fallback interface for, say, mobile browsers. Maybe a pseudo-listbox with radio buttons next to each item? The master list of items will in general be very long - over 100 items, certainly, possibly many more. Any given category will most likely contain one or two selected items, but the possibility exists for a category to have dozens of selected items, or zero selected items. As far as OS and stuff, the site is in classic asp (quit snickering!), the server-side code is VBScript, and so far we've avoided the various Javascript libraries by the simple expedient of almost never using client-side scripting. This one form for this one client is currently the big exception. Give 'em an inch and they want a mile... Oh, and I have to add: I suck at Javascript, or really at any C-descendant language. Curly braces give me hives. I'd really, really like something I can just copy & paste into my page, maybe tweak some variable names, and never look at it again. A girl can dream, can't she? :)

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  • Web Services Primer for a WinForms Developer?

    - by Unicorns
    I've been writing client/server applications with Winforms for about six years now, but I have yet to venture into the web space (neither ASP.NET nor web services). Given the direction that the job market has been heading for some time and the fact that I have a basic curiosity, I'd like to get involved with writing web services, but I don't know where to start. I've read about various options (XML/SOAP vs. JSON, REST vs...well, actually I don't know what it's called, etc.), but I'm not sure what sort of criteria are in play when making the determination to use one or the other. Obviously, I'd like to leverage the tools that I have (Visual Studio, the .NET framework, etc.) without hamstringing myself into only targeting a particular audience (i.e. writing the service in such a way as to make it difficult to consume from a Windows Mobile/Android/iPhone client, for example). For the record, my plan--for now--is to use WCF for my web service development, but I'm open to using another .NET approach if that's advisable. I realize that this question is pretty open-ended so it may get closed, but here are some things I'm wondering: What are some things to consider when choosing the type of web service (REST, etc.) I intend to write? Is it possible (and, if so, feasible) to move from one approach to another? Can web services be written in an event-driven way? As I said I'm a Winforms developer, so I'm used to objects raising events for me to react to. For instance, if I have two clients connected to my service, is there a way for me to "push" information to one of them as a result of an action by the other? If this is possible, is this advisable or am I just not thinking about it correctly? What authentication mechanisms seem to work best for public-facing services? What about if I plan to have different types of OS'es and clients connecting to the service? Is there a generally accepted platform-agnostic approach? In the line of authentication, is this something that I should be doing myself (authenticating an managing sessions, etc.) or is this something should be handled at the framework level and I just define exactly how it should work? If that's the case, how do I tell who the requester has authenticated themselves as? I started writing an authentication mechanism (simple username/password combinations stored in the database and a corresponding session table with a GUID key) within my service and just requiring that key to be passed with every operation (other than logging in, of course), but I want to make sure that I'm not reinventing the wheel here. However, I also don't want to clutter up the server with a bunch of machine user accounts just to use Basic authentication. I'm also under the impression that Digest (and of course Windows) authentication requires a machine (or AD) user account.

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  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

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  • How to solve Python memory leak when using urrlib2?

    - by b_m
    Hi, I'm trying to write a simple Python script for my mobile phone to periodically load a web page using urrlib2. In fact I don't really care about the server response, I'd only like to pass some values in the URL to the PHP. The problem is that Python for S60 uses the old 2.5.4 Python core, which seems to have a memory leak in the urrlib2 module. As I read there's seems to be such problems in every type of network communications as well. This bug have been reported here a couple of years ago, while some workarounds were posted as well. I've tried everything I could find on that page, and with the help of Google, but my phone still runs out of memory after ~70 page loads. Strangely the Garbege Collector does not seem to make any difference either, except making my script much slower. It is said that, that the newer (3.1) core solves this issue, but unfortunately I can't wait a year (or more) for the S60 port to come. here's how my script looks after adding every little trick I've found: import urrlib2, httplib, gc while(true): url = "http://something.com/foo.php?parameter=" + value f = urllib2.urlopen(url) f.read(1) f.fp._sock.recv=None # hacky avoidance f.close() del f gc.collect() Any suggestions, how to make it work forever without getting the "cannot allocate memory" error? Thanks for advance, cheers, b_m update: I've managed to connect 92 times before it ran out of memory, but It's still not good enough. update2: Tried the socket method as suggested earlier, this is the second best (wrong) solution so far: class UpdateSocketThread(threading.Thread): def run(self): global data while 1: url = "/foo.php?parameter=%d"%data s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(('something.com', 80)) s.send('GET '+url+' HTTP/1.0\r\n\r\n') s.close() sleep(1) I tried the little tricks, from above too. The thread closes after ~50 uploads (the phone has 50MB of memory left, obviously the Python shell has not.) UPDATE: I think I'm getting closer to the solution! I tried sending multiple data without closing and reopening the socket. This may be the key since this method will only leave one open file descriptor. The problem is: import socket s=socket.socket(socket.AF_INET, socket.SOCK_STREAM) socket.connect(("something.com", 80)) socket.send("test") #returns 4 (sent bytes, which is cool) socket.send("test") #4 socket.send("test") #4 socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns the number of sent bytes, ok socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("test") #returns 0, strange... *: error message: 10053, software caused connection abort Why can't I send multiple messages??

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  • did you know some good web site about 'iphone css layouts' ,and can you help me to improve my code..

    - by zjm1126
    i want to create a webpage on iphone , but i can't complete it in a simple way, this is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=5.0,user-scalable=yes"> </head> <body onorientationchange="updateOrientation();" onload=updateOrientation()> <div id="a"> <input id='ab' type="button" value="button" /> </div> <div id=b style="display: none">sssadwq dwqdqw</div> <style type="text/css"> *{ margin:0; padding:0; } /* Reposition on orientation change */ body.landscape{ height: 268px; } body.landscape #a{ height:134px; line-height:134px; } body.landscape #b{ height:114px; width:470px; } body{ height: 416px; } #a{ line-height:208px; height:208px; text-align:center; } #b{ height:198px; width:310px; background:red; border:5px solid black; } </style> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> function updateOrientation() { var orientation = window.orientation; switch (orientation) { // If we're horizontal case 90: case -90: // Set orient to landscape $(document.body).addClass("landscape"); break; // If we're vertical default: // Set orient to portrait $(document.body).removeClass("landscape"); break; } } $('#ab').click(function(){ if($('#b').css('display')=='none')$('#b').css('display','block') else $('#b').css('display','none') }) </script> </body> </html> it use much more fixed number,this is not the best way ,i think the best way is to use the percentage more and more, can you do it fo me ,, thanks

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  • how to drag a 'div' element to the google maps ,that be changed to a 'marker'..use jquery

    - by zjm1126
    this is my code : <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> </style> <div id="map_canvas" style="width: 500px; height: 300px;float:left;"></div> <div id=b style="width: 50px; height: 50px;background:red;float:left;margin-left:300px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://ditu.google.cn/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> //********** function initialize() { if (GBrowserIsCompatible()) { // function createMarker(point, number) { var marker = new GMarker(point); var message = ["?","?","?","??","??"]; marker.value = number; GEvent.addListener(marker, "click", function() { var myHtml = "<b>#" + number + "</b><br/>" + message[number -1]; map.openInfoWindowHtml(point, myHtml); }); return marker; } // var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(39.9493, 116.3975), 13); // Add 5 markers to the map at random locations var bounds = map.getBounds(); var southWest = bounds.getSouthWest(); var northEast = bounds.getNorthEast(); var lngSpan = northEast.lng() - southWest.lng(); var latSpan = northEast.lat() - southWest.lat(); for (var i = 0; i < 5; i++) { var point = new GLatLng(southWest.lat() + latSpan * Math.random(), southWest.lng() + lngSpan * Math.random()); map.addOverlay(createMarker(point, i + 1)); } } } //************* $("#b").draggable(); </script> </body> </html>

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  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

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  • Broadcast receiver, check status, turning off connection with F8

    - by yoann
    I am using eclipse with android sdk 3.2 I have some problems to make my broadcast receiver working when the connection is lost. first I have checked the type of network to make sure I understand well : ConnectivityManager manager = (ConnectivityManager) getSystemService(CONNECTIVITY_SERVICE); boolean is3g = manager.getNetworkInfo( ConnectivityManager.TYPE_MOBILE) .isConnectedOrConnecting(); boolean isWifi = manager.getNetworkInfo( ConnectivityManager.TYPE_WIFI) .isConnectedOrConnecting(); NetworkInfo info = manager.getActiveNetworkInfo(); if (info != null) Toast.makeText(getApplicationContext(), info.getTypeName(), Toast.LENGTH_LONG).show(); else Toast.makeText(getApplicationContext(), "Pas de connexion", Toast.LENGTH_LONG).show(); if (!is3g) Log.i("Network Listener", "DISCONNECTED"); else Log.i("Network Listener", "CONNECTED"); == this is a mobile network, I'm connected Then I press F8 or I make : telnet localhost 5554 gsm data off to stop the connection Here is my dynamic broadcast receiver in an activity : public class ActivityA extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.query); this.registerReceiver(this.networkStateReceiver, new IntentFilter( ConnectivityManager.CONNECTIVITY_ACTION)); } BroadcastReceiver networkStateReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { ConnectivityManager connMgr = (ConnectivityManager) context .getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo networkInfo = connMgr.getActiveNetworkInfo(); //i have tried several things : State networkState = networkInfo.getState(); // if (networkState.compareTo(State.DISCONNECTED) == 0) ... if (networkInfo != null && networkInfo.isConnected()) { Toast.makeText(getApplicationContext(), "CONNECTED", Toast.LENGTH_LONG).show(); Log.i("Network Listener", "Connected"); } else { Toast.makeText(getApplicationContext(), "DISCONNECTED", Toast.LENGTH_LONG).show(); Log.i("Network Listener", "Network Type Changed"); Intent offline = new Intent(AccountInfoActivity.this, OfflineWorkService.class); startService(offline); } }; My manifest : <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> The problem is : when the activityA is launched, my broadcast receive something and it displays "Connected"(Log) and my toast. When I turn off the connection manually, nothing happend. My service is not started, log message are not displayed, only toast messages work ... And even better, when I turn on the connection again (by pressing F8), I test again the type of connection, Toast messages are shown but this time Log messages don't work. Problems happend when I press F8. Anyway, I think I miss something with broadcast receivers, it's not totally clear. Please help me.

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  • Recommended integration mechanism for bi-directional, authenticated, encrypted connection in C clien

    - by rcampbell
    Let me first give an example. Imagine you have a single server running a JVM application. This server keeps a collection of N equations, once for each client: Client #1: 2x Client #2: 1 + y Client #3: z/4 This server includes an HTTP interface so that random visitors can type https://www.acme.com/client/3 int their browsers and see the latest evaluated result of z/4. The tricky part is that either the client or the server may change the variable value at any time, informing the other party immediately. More specifically, Client #3 - a C app - can initially tell the server that z = 20. An hour later that same client informs the server that z = 23. Likewise the server can later inform the client that z = 28. As caf pointed out in the comments, there can be a race condition when values are changed by the client and server simultaneously. The solution would be for both client and server to send the operation performed in their message, which would need to be executed by the other party. To keep things simple, let's limit the operations to (commutative) addition, allowing us to disregard message ordering. For example, the client seeds the server with z = 20: server:z=20, client:z=20 server sends {+3} message (so z=23 locally) & client sends {-2} message (so z=18 locally) at the exact same time server receives {-2} message at some point, adds to his local copy so z=21 client receives {+3} message at some point, adds to his local copy so z=21 As long as all messages are eventually evaluated by both parties, the correct answer will eventually be given to the users of the client and server since we limited ourselves to commutative operations (addition of 3 and -2). This does mean that both client and server can be returning incorrect answers in the time it takes for messages to be exchanged and processed. While undesirable, I believe this is unavoidable. Some possible implementations of this idea include: Open an encrypted, always on TCP socket connection for communication Pros: no additional infrastructure needed, client and server know immediately if there is a problem (disconnect) with the other party, fairly straightforward (except the the encryption), native support from both JVM and C platforms Cons: pretty low-level so you end up writing a lot yourself (protocol, delivery verification, retry-on-failure logic), probably have a lot of firewall headaches during client app installation Asynchronous messaging (ex: ActiveMQ) Pros: transactional, both C & Java integration, free up the client and server apps from needing retry logic or delivery verification, pretty straightforward encryption, easy extensibility via message filters/routers/etc Cons: need additional infrastructure (message server) which must never fail, Database or file system as asynchronous integration point Same pros/cons as above but messier RESTful Web Service Pros: simple, possible reuse of the server's existing REST API, SSL figures out the encryption problem for you (maybe use RSA key a la GitHub for authentication?) Cons: Client now needs to run a C HTTP REST server w/SSL, client and server need retry logic. Axis2 has both a Java and C version, but you may be limited to SOAP. What other techniques should I be evaluating? What real world experiences have you had with these mechanisms? Which do you recommend for this problem and why?

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  • iPhone Debugger Message -- Weird

    - by Bill Shiff
    Hello, I have an iPhone app that I've been working on and have recently upgraded my version of XCode. Since the upgrade, I can build and debug in the iPhone Simulator just fine, but when I try to debug on an attached device I get the following messages: From Xcode4: GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Fri Oct 22 04:12:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 sharedlibrary apply-load-rules all warning: Unable to read symbols from "dyld" (prefix __dyld_) (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MessageUI.framework/MessageUI (file not found). warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MapKit.framework/MapKit (file not found). warning: Unable to read symbols from "MapKit" (not yet mapped into memory). warning: Unable to read symbols from "Foundation" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/UIKit.framework/UIKit (file not found). warning: Unable to read symbols from "UIKit" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/CoreGraphics.framework/CoreGraphics (file not found). warning: Unable to read symbols from "CoreGraphics" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). warning: Unable to read symbols from "QuartzCore" (not yet mapped into memory). warning: Unable to read symbols from "libgcc_s.1.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libSystem.B.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libobjc.A.dylib" (not yet mapped into memory). warning: Unable to read symbols from "CoreFoundation" (not yet mapped into memory). target remote-mobile /tmp/.XcodeGDBRemote-3836-28 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none [Switching to thread 11523] [Switching to thread 11523] gdb stack crawl at point of internal error: 0 gdb-arm-apple-darwin 0x0013216e internal_vproblem + 316

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  • How do I programmatically send email w/attachment to a known recipient using MAPI in C++? MAPISendM

    - by Tim
    This question is similar, but does not show how to add a recipient. How do I do both? We'd like the widest support possible for as many Windows platforms as possible (from XP and greater) We're using visual studio 2008 Essentially we want to send an email with: pre-filled destination address file attachment subject line from our program and give the user the ability to add any information or cancel it. EDIT I am trying to use MAPISendMail() I copied much of the code from the questions linked near the top, but I get no email dlg box and the error return I get from the call is: 0x000f - "The system cannot find the drive specified" If I comment out the lines to set the recipient, it works fine (of course then I have no recipient pre-filled in) Here is the code: #include <tchar.h> #include <windows.h> #include <mapi.h> #include <mapix.h> int _tmain( int argc, wchar_t *argv[] ) { HMODULE hMapiModule = LoadLibrary( _T( "mapi32.dll" ) ); if ( hMapiModule != NULL ) { LPMAPIINITIALIZE lpfnMAPIInitialize = NULL; LPMAPIUNINITIALIZE lpfnMAPIUninitialize = NULL; LPMAPILOGONEX lpfnMAPILogonEx = NULL; LPMAPISENDDOCUMENTS lpfnMAPISendDocuments = NULL; LPMAPISESSION lplhSession = NULL; LPMAPISENDMAIL lpfnMAPISendMail = NULL; lpfnMAPIInitialize = (LPMAPIINITIALIZE)GetProcAddress( hMapiModule, "MAPIInitialize" ); lpfnMAPIUninitialize = (LPMAPIUNINITIALIZE)GetProcAddress( hMapiModule, "MAPIUninitialize" ); lpfnMAPILogonEx = (LPMAPILOGONEX)GetProcAddress( hMapiModule, "MAPILogonEx" ); lpfnMAPISendDocuments = (LPMAPISENDDOCUMENTS)GetProcAddress( hMapiModule, "MAPISendDocuments" ); lpfnMAPISendMail = (LPMAPISENDMAIL)GetProcAddress( hMapiModule, "MAPISendMail" ); if ( lpfnMAPIInitialize && lpfnMAPIUninitialize && lpfnMAPILogonEx && lpfnMAPISendDocuments ) { HRESULT hr = (*lpfnMAPIInitialize)( NULL ); if ( SUCCEEDED( hr ) ) { hr = (*lpfnMAPILogonEx)( 0, NULL, NULL, MAPI_EXTENDED | MAPI_USE_DEFAULT, &lplhSession ); if ( SUCCEEDED( hr ) ) { // this opens the email client // create the msg. We need to add recipients AND subject AND the dmp file // file attachment MapiFileDesc filedesc; ::ZeroMemory(&filedesc, sizeof(filedesc)); filedesc.nPosition = (ULONG)-1; filedesc.lpszPathName = "E:\\Development\\Open\\testmail\\testmail.cpp"; // recipient(s) MapiRecipDesc recip; ::ZeroMemory(&recip, sizeof(recip)); recip.lpszName = "QA email"; recip.lpszAddress = "[email protected]"; // the message MapiMessage msg; ::ZeroMemory(&msg, sizeof(msg)); msg.lpszSubject = "Test"; msg.nRecipCount = 1; // if I comment out this line it works fine... msg.lpRecips = &recip; msg.nFileCount = 1; msg.lpFiles = &filedesc; hr = (*lpfnMAPISendMail)(0, NULL, &msg, MAPI_LOGON_UI|MAPI_DIALOG, 0); if ( SUCCEEDED( hr ) ) { hr = lplhSession->Logoff( 0, 0, 0 ); hr = lplhSession->Release(); lplhSession = NULL; } } } (*lpfnMAPIUninitialize)(); } FreeLibrary( hMapiModule ); } return 0; }

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  • iPhone App Crashes when merging managed object contexts

    - by DVG
    Short Version: Using two managed object contexts, and while the context is saving to the store the application bombs when I attempt to merge the two contexts and reload the table view. Long Version: Okay, so my application is set up as thus. 3 view controllers, all table views. Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller I ran into a problem when Games View Controller was bombing when adding a new entry to the context, because the fetched results contorller wanted to update the view for something that didn't match the predicate. As a solution, I rebuilt the Add Controller to use a second NSManagedObject Context, called adding context, following the design pattern in the Core Data Books example. My Games List View Controller is a delegate for the add controller, to handle all the saving, so my addButtonPressed method looks like this - (IBAction) addButtonPressed: (id) sender { AddGameTableViewController *addGameVC = [[AddGameTableViewController alloc] initWithNibName:@"AddGameTableViewController" bundle:nil]; NSManagedObjectContext *aAddingContext = [[NSManagedObjectContext alloc] init]; self.addingContext = aAddingContext; [aAddingContext release]; [addingContext setPersistentStoreCoordinator:[[gameResultsController managedObjectContext] persistentStoreCoordinator]]; addGameVC.context = addingContext; addGameVC.delegate = self; addGameVC.newGame = (Game *)[NSEntityDescription insertNewObjectForEntityForName:@"Game" inManagedObjectContext:addingContext]; UINavigationController *addNavCon = [[UINavigationController alloc] initWithRootViewController:addGameVC]; [self presentModalViewController:addNavCon animated:YES]; [addGameVC release]; [addNavCon release]; } There is also a delegate method which handles the saving. This all works swimmingly. The issue is getting the table view controller in the GameListViewController to update itself. Per the example, an observer is added to watch for the second context to be saved, and then to merge the addingContext with the primary one. So I have: - (void)addViewController:(AddGameTableViewController *)controller didFinishWithSave:(BOOL)save { if (save) { NSNotificationCenter *dnc = [NSNotificationCenter defaultCenter]; [dnc addObserver:self selector:@selector(addControllerContextDidSave:) name:NSManagedObjectContextDidSaveNotification object:addingContext]; //snip! Context Save Code [dnc removeObserver:self name:NSManagedObjectContextDidSaveNotification object:addingContext]; } self.addingContext = nil; [self dismissModalViewControllerAnimated:YES]; } - (void)addControllerContextDidSave:(NSNotification*)saveNotification { NSManagedObjectContext *myContext = [gameResultsController managedObjectContext]; [myContext mergeChangesFromContextDidSaveNotification:saveNotification]; } So now, what happens is after save is pressed, the application hangs for a moment and then crashes. The save is processed, as the new game is present when I relaunch the application, and the application seems to be flowing as appropriate, but it bombs out for reasons that are beyond my understanding. NSLog of the saveNotification spits out this: NSConcreteNotification 0x3b557f0 {name = NSManagingContextDidSaveChangesNotification; object = <NSManagedObjectContext: 0x3b4bb90>; userInfo = { inserted = {( <Game: 0x3b4f510> (entity: Game; id: 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2> ; data: { name = "Final Fantasy XIII"; platform = 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20>; }) )}; updated = {( <Platform: 0x3b67650> (entity: Platform; id: 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20> ; data: { games = ( 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2>, 0x603a530 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p1> ); name = "Xbox 360"; }) )}; }} I've tried both a simple [self.tableView reloadData]; and the more complicated multi-method table updating structure in the Core Data Books example. Both produce the same result.

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  • how to set a polyline on google maps every time when i click twice(make two markers) on maps,

    - by zjm1126
    this is my code : thanks <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> </style> <div id="map_canvas" style="width: 500px; height: 300px;float:left;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> //********** function initialize() { if (GBrowserIsCompatible()){ //var map = new GMap2(document.getElementById("map_canvas")); //map.setCenter(new GLatLng(39.9493, 116.3975), 13); var map = new GMap2(document.getElementById("map_canvas")); var center=new GLatLng(39.917,116.397); map.setCenter(center, 13); map.addOverlay(new GMarker(new GLatLng(39.917,116.397))); map.enableDrawing() //GEvent.addListener(map, "mouseover", function() { //alert("???????"); //}); var one; aFn=function(y_scale,x_scale){ //************ //function p(){ var bounds = map.getBounds(); var southWest = bounds.getSouthWest(); var northEast = bounds.getNorthEast(); var lngSpan = northEast.lng() - southWest.lng(); var latSpan = northEast.lat() - southWest.lat(); var point = new GLatLng(southWest.lat() + latSpan * (1-y_scale), southWest.lng() + lngSpan * x_scale); if(!one){ map.addOverlay(new GMarker(point)); one=point; }else{ var polyline = new GPolyline([one,point], "#ff0000", 5); map.addOverlay(polyline); one=0; } } //********** //************* } } </script> </body> </html>

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  • How to put Google adsense in iPhone application?

    - by oksk
    Hi all. I have a question about adsense. I want to put Google adsense in my application to be developed. But after testing my code, It wasn't shown. this is my code self.webView.userInteractionEnabled = NO; NSMutableString *manageableHTML = [[[NSMutableString alloc] init] autorelease]; [manageableHTML appendFormat:@"<html><head></head>"]; [manageableHTML appendFormat:@"<body>"]; [manageableHTML appendFormat:@"<script type=\"text/javascript\"><!--"]; [manageableHTML appendFormat:@"window.googleAfmcRequest = {"]; [manageableHTML appendFormat:@"client: 'ca-mb-pub-7564235160823935',"]; [manageableHTML appendFormat:@"ad_type: 'text_image',"]; [manageableHTML appendFormat:@"output: 'html',"]; [manageableHTML appendFormat:@"channel: '2052458338',"]; [manageableHTML appendFormat:@"format: '320x50_mb',"]; [manageableHTML appendFormat:@"oe: 'utf8',"]; [manageableHTML appendFormat:@"color_border: '336699',"]; [manageableHTML appendFormat:@"color_bg: 'FFFFFF',"]; [manageableHTML appendFormat:@"color_link: '0000FF',"]; [manageableHTML appendFormat:@"color_text: '000000',"]; [manageableHTML appendFormat:@"color_url: '008000',"]; [manageableHTML appendFormat:@"};"]; [manageableHTML appendFormat:@"//--></script>"]; [manageableHTML appendFormat:@"<script type=\"text/javascript\" "]; [manageableHTML appendFormat:@"src=\"http://pagead2.googlesyndication.com/pagead/show_afmc_ads.js\"></script>"]; [manageableHTML appendFormat:@"</body></html>"]; [self.webView loadHTMLString:manageableHTML baseURL:nil]; [self.view addSubview:self.webView]; Bofore testing, this javascript code are well operated in my google blog. I found that this code work at only mobile device. and I checked it through safari of my ipod touch. (It works well.) But Checking in the application, I don't see adsense. what is something wrong?

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  • Issues in Ajax based applications

    - by Sinuhe
    I'm very interested in developing Ajax based applications. This is, loading almost all of the content of the application via XMLHttpRequest, instead of only some combos and widgets. But if I try to do this form scratch, soon I find some problems without an easy solution. I wonder if there is some framework (both client and server side) to deal with this issues. As far as I know, there isn't (but I've searched mainly in Java world). So I am seriously thinking of doing my own framework, at least for my projects. Therefore, in this question I ask for several things. First, the possible problems of an ajax based development. Then, I'm looking for some framework or utility in order to deal with them. Finally, if there is no framework available, what features must it have. Here are the issues I thought: 1 - JavaScript must be enabled. Security paranoia isn't the only problem: a lot of mobile devices couldn't use the application, too. 2 - Sometimes you need to update more than one DIV (e.g. main content, menu and breadcrumbs). 3 - Unknown response type: when you make an Ajax call, you set the callback function too, usually specifying if expected response is a javascript object or in which DIV put the result. But this fails when you get another type of response: for example when the session has expired and the user must log in again. 4 - Browser's refresh, back and forward buttons can be a real pain. User will expect different behaviors depending on the situation. 5 - When search engines indexes a site, only follow links. Thus, content load by Ajax won't "exist" for who doesn't know about it yet. 6 - Users can ask for open a link in a different window/tab. 7 - Address bar doesn't show the "real" page you are in. So, you can't copy the location and send it to a friend or bookmark the page. 8 - If you want to monetize the site, you can put some advertisings. As you don't refresh entire page and you want to change the ad after some time, you have to refresh only the DIV where the ad is. But this can violate the Terms and Conditions of your ad service. In fact, it can go against AdSense TOS. 9 - When you refresh an entire page, all JavaScript gets "cleaned". But in Ajax calls, all JavaScript objects will remain. 10 - You can't easily change your CSS properties.

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  • Security review of an authenticated Diffie Hellman variant

    - by mtraut
    EDIT I'm still hoping for some advice on this, i tried to clarify my intentions... When i came upon device pairing in my mobile communication framework i studied a lot of papers on this topic and and also got some input from previous questions here. But, i didn't find a ready to implement protocol solution - so i invented a derivate and as i'm no crypto geek i'm not sure about the security caveats of the final solution: The main questions are Is SHA256 sufficient as a commit function? Is the addition of the shared secret as an authentication info in the commit string safe? What is the overall security of the 1024 bit group DH I assume at most 2^-24 bit probability of succesful MITM attack (because of 24 bit challenge). Is this plausible? What may be the most promising attack (besides ripping the device out off my numb, cold hands) This is the algorithm sketch For first time pairing, a solution proposed in "Key agreement in peer-to-peer wireless networks" (DH-SC) is implemented. I based it on a commitment derived from: A fix "UUID" for the communicating entity/role (128 bit, sent at protocol start, before commitment) The public DH key (192 bit private key, based on the 1024 bit Oakley group) A 24 bit random challenge Commit is computed using SHA256 c = sha256( UUID || DH pub || Chall) Both parties exchange this commitment, open and transfer the plain content of the above values. The 24 bit random is displayed to the user for manual authentication DH session key (128 bytes, see above) is computed When the user opts for persistent pairing, the session key is stored with the remote UUID as a shared secret Next time devices connect, commit is computed by additionally hashing the previous DH session key before the random challenge. For sure it is not transfered when opening. c = sha256( UUID || DH pub || DH sess || Chall) Now the user is not bothered authenticating when the local party can derive the same commitment using his own, stored previous DH session key. After succesful connection the new DH session key becomes the new shared secret. As this does not exactly fit the protocols i found so far (and as such their security proofs), i'd be very interested to get an opinion from some more crypto enabled guys here. BTW. i did read about the "EKE" protocol, but i'm not sure what the extra security level is.

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  • How can I embed a conditional comment for IE with innerHTML?

    - by Samuel Charpentier
    Ok so I want to conditionally add this line of code; <!--[if ! IE]> <embed src="logo.svg" type="image/svg+xml" /> <![endif]--> Using: document.getElementById("logo") .innerHTML='...'; In a if()/else() statement and it don't write it! If i get rid of the selective comment ( <!--[if ! IE]><![endif]-->) and only put the SVG ( <embed src="logo.svg" type="image/svg+xml" /> ) it work! what should I do? I found a way around but i think in the Android browser the thing will pop up twice. here's what I've done ( and its Validated stuff!); <!DOCTYPE html> <html> <head> <META CHARSET="UTF-8"> <title>SVG Test</title> <script type="text/javascript"> //<![CDATA[ onload=function() { var ua = navigator.userAgent.toLowerCase(); var isAndroid = ua.indexOf("android") > -1; //&& ua.indexOf("mobile"); if(isAndroid) { document.getElementById("logo").innerHTML='<img src="fin_palais.png"/>'; } } //]]> </script> </head> <body> <div id="logo"> <!--[if lt IE 9]> <img src="fin_palais.png"/> <![endif]--> <!--[if gte IE 9]><!--> <embed src="fin_palais.svg" type="image/svg+xml" /> <!--<![endif]--> </div> </body>

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  • I get an `Cannot read property 'slice' of undefined` message when I use the scrollTo jQuery plugin inside this function

    - by alexchenco
    I'm using the jQuery scrollTo plugin. I get this error in my JS Console: 16827Uncaught TypeError: Cannot read property 'slice' of undefined d.fn.scrollToindex.html.js:16827 jQuery.extend.eachindex.html.js:662 d.fn.scrollToindex.html.js:16827 jQuery.extend.eachindex.html.js:662 jQuery.fn.jQuery.eachindex.html.js:276 d.fn.scrollToindex.html.js:16827 popupPlaceindex.html.js:18034 (anonymous function)index.html.js:17745 jQuery.extend._Deferred.deferred.resolveWithindex.html.js:1018 doneindex.html.js:7247 jQuery.ajaxTransport.send.script.onload.script.onreadystatechange When I place $(".menu").scrollTo( $("li.matched").attr("id"), 800 ); inside it. function popupPlace(dict) { $popup = $('div#dish-popup'); $popup.render(dict,window.dishPopupTemplate); if(typeof(dict.dish) === 'undefined') { $popup.addClass('place-only'); } else { $popup.removeClass('place-only'); } var $place = $('div#dish-popup div.place'); var place_id = dict.place._id; if(liked[place_id]) { $place.addClass('liked'); } else { $place.removeClass('liked'); } if(dict.place.likes) { $place.addClass('has-likes'); } else { $place.addClass('zero-likes'); } var tokens = window.currentSearchTermTokens; var tokenRegex = tokens && new RegExp($.map(tokens, RegExp.escape).join('|'), 'gi'); $.each(dict.place.products, function(n, product) { $product = $('#menu-item-'+product.id); if(liked[place_id+'/'+product.id]) { $product.addClass('liked'); } if(tokens && matchesDish(product, tokens)) { $product.addClass('matched'); $product.highlight(tokenRegex); } else { $product.removeClass('matched'); $product.removeHighlight(); } if(product.likes) { $product.addClass('has-likes'); } else { $product.addClass('zero-likes'); } }); $('#overlay').show(); $('#dish-popup-container').show(); // Scroll to matched dish //$("a#scrolll").attr("href", "#" + $("li.matched").attr("id")); //$("a#scrolll").attr("href", "#" + $("li.matched").attr("id")); //$("a#scrolll").trigger("click"); $(".menu").scrollTo( $("li.matched").attr("id"), 800 ); // Hide dish results on mobile devices to prevent having a blank space at the bottom of the site if (Modernizr.mq('only screen and (max-width: 640px)')) { $('ol.results').hide(); } $(".close-dish-popup").click(function() { $("#overlay").hide(); $("#dish-popup-container").hide(); $('ol.results').show(); changeState({}, ['dish', 'place', 'serp']); }); showPopupMap(dict.place, "dish-popup-map"); } Any suggestion to fix this?

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  • Doing XML extracts with XSLT without having to read the whole DOM tree into memory?

    - by Thorbjørn Ravn Andersen
    I have a situation where I want to extract some information from some very large but regular XML files (just had to do it with a 500 Mb file), and where XSLT would be perfect. Unfortunately those XSLT implementations I am aware of (except the most expensive version of Saxon) does not support only having the necessary part of the DOM read in but reads in the whole tree. This cause the computer to swap to death. The XPath in question is //m/e[contains(.,'foobar') so it is essentially just a grep. Is there an XSLT implementation which can do this? Or an XSLT implementation which given suitable "advice" can do this trick of pruning away the parts in memory which will not be needed again? I'd prefer a Java implementation but both Windows and Linux are viable native platforms. EDIT: The input XML looks like: <log> <!-- Fri Jun 26 12:09:27 CEST 2009 --> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Registering Catalina:type=Manager,path=/axsWHSweb-20090626,host=localhost</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Force random number initialization starting</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Getting message digest component for algorithm MD5</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Completed getting message digest component</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>getDigest() 0</m></e> ...... </log> Essentialy I want to select some m-nodes (and I know the XPath is wrong for that, it was just a quick hack), but maintain the XML layout. EDIT: It appears that STX may be what I am looking for (I can live with another transformation language), and that Joost is an implementation hereof. Any experiences? EDIT: I found that Saxon 6.5.4 with -Xmx1500m could load my XML, so this allowed me to use my XPaths right now. This is just a lucky stroke so I'd still like to solve this generically - this means scriptable which in turn means no handcrafted Java filtering first. EDIT: Oh, by the way. This is a log file very similar to what is generated by the log4j XMLLayout. The reason for XML is to be able to do exactly this, namely do queries on the log. This is the initial try, hence the simple question. Later I'd like to be able to ask more complex questions - therefore I'd like the query language to be able to handle the input file.

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