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  • Python CGI Premature end of script error depending on script parameters.

    - by nickengland
    I have a python script which should parse a file and produce some output to disk, as well as returning a webpage linking to the outputted files. When run with a file posted from the HTML form I get no HTML output back, just a 500 error page and the error_log contains the line: [Mon Apr 19 15:03:23 2010] [error] [client xxx.xxx.121.79] Premature end of script headers: uploadcml.py, referer: http://xxx.ch.cam.ac.uk:9000/ However, the files which the script should be saving are indeed saved to disk. If I run it without any arguments, the script returns the correct HTML indicating no file was parsed. All the information I have found on the web about Premature end of script headers implies it is due to either a missing header, or lack of permissions on the python script but neither can apply to me. The first lines of the script are: #!/home/nwe23/bin/bin/python import cgitb; cgitb.enable() import cgi import pybel,openbabel import random print "Content-Type: text/html" print so when run, I can see no way for it to fail to output the header, and it DOES output the header when run without a file to parse, but when given a file produces the error(but still parsed the file and saves the output to disk!). Does anyone know how this is happening and what can be done to fix it? I have tried adding wrongly-indented gibberish (such as foobar) at various points in the file, and this results in adding an indent error to the error_log wherever it is, even if its the very last line in the script. The Premature script headers error remains though. Does this mean the script is executing all the way through?

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  • How to use python to create a GUI application which have cool animation/effects under Linux (like 3D

    - by sgon00
    Hi, I am not sure if my question title makes sense to you or not. I am seeing many cool applications which have cool animations/effects. I would like to learn how to use python to create this kind of GUI applications under Linux. "cool animation/effects" like 3D wall in Cooliris which is written in flash and compiz effects with opengl. I also heard of some python GUI library like wxPython and pyQT. Since I am completely new to python GUI programming, can anyone suggest me where to start and what I should learn to achieve and create such application? maybe learn pyQT with openGL feature? pyopengl binding? I have no clue on where to start. thank you very much for your time and suggestion. By the way, in case if someone need to know which kind of application I am going to create, well, just any kind of applications. maybe photo explorer with 3D wall, maybe IM client, maybe facebook client etc...

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  • How to find Tomcat's PID and kill it in python?

    - by 4herpsand7derpsago
    Normally, one shuts down Apache Tomcat by running its shutdown.sh script (or batch file). In some cases, such as when Tomcat's web container is hosting a web app that does some crazy things with multi-threading, running shutdown.sh gracefully shuts down some parts of Tomcat (as I can see more available memory returning to the system), but the Tomcat process keeps running. I'm trying to write a simple Python script that: Calls shutdown.sh Runs ps -aef | grep tomcat to find any process with Tomcat referenced If applicable, kills the process with kill -9 <PID> Here's what I've got so far (as a prototype - I'm brand new to Python BTW): #!/usr/bin/python # Imports import sys import subprocess # Load from imported module. if __init__ == "__main__": main() # Main entry point. def main(): # Shutdown Tomcat shutdownCmd = "sh ${TOMCAT_HOME}/bin/shutdown.sh" subprocess.call([shutdownCmd], shell=true) # Check for PID grepCmd = "ps -aef | grep tomcat" grepResults = subprocess.call([grepCmd], shell=true) if(grepResult.length > 1): # Get PID and kill it. pid = ??? killPidCmd = "kill -9 $pid" subprocess.call([killPidCmd], shell=true) # Exit. sys.exit() I'm struggling with the middle part - with obtaining the grep results, checking to see if their size is greater than 1 (since grep always returns a reference to itself, at least 1 result will always be returned, methinks), and then parsing that returned PID and passing it into the killPidCmd. Thanks in advance!

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  • In what order should the Python concepts be explained to absolute beginners?

    - by Tomaž Pisanski
    I am teaching Python to undergraduate math majors. I am interested in the optimal order in which students should be introduced to various Python concepts. In my view, at each stage the students should be able to solve a non-trivial programming problem using only the tools available at that time. Each new tool should enable a simpler solution to a familiar problem. A selection of numerous concepts available in Python is essential in order to keep students focused. They should also motivated and should appreciate each newly mastered tool without too much memorization. Here are some specific questions: For instance, my predecessor introduced lists before strings. I think the opposite is a better solution. Should function definitions be introduced at the very beginning or after mastering basic structured programming ideas, such as decisions (if) and loops (while)? Should sets be introduced before dictionaries? Is it better to introduce reading and writing files early in the course or should one use input and print for most of the course? Any suggestions with explanations are most welcome.

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  • Problems with Threading in Python 2.5, KeyError: 51, Help debugging?

    - by vignesh-k
    I have a python script which runs a particular script large number of times (for monte carlo purpose) and the way I have scripted it is that, I queue up the script the desired number of times it should be run then I spawn threads and each thread runs the script once and again when its done. Once the script in a particular thread is finished, the output is written to a file by accessing a lock (so my guess was that only one thread accesses the lock at a given time). Once the lock is released by one thread, the next thread accesses it and adds its output to the previously written file and rewrites it. I am not facing a problem when the number of iterations is small like 10 or 20 but when its large like 50 or 150, python returns a KeyError: 51 telling me element doesn't exist and the error it points out to is within the lock which puzzles me since only one thread should access the lock at once and I do not expect an error. This is the class I use: class errorclass(threading.Thread): def __init__(self, queue): self.__queue=queue threading.Thread.__init__(self) def run(self): while 1: item = self.__queue.get() if item is None: break result = myfunction() lock = threading.RLock() lock.acquire() ADD entries from current thread to entries in file and REWRITE FILE lock.release() queue = Queue.Queue() for i in range(threads): errorclass(queue).start() for i in range(desired iterations): queue.put(i) for i in range(threads): queue.put(None) Python returns with KeyError: 51 for large number of desired iterations during the adding/write file operation after lock access, I am wondering if this is the correct way to use the lock since every thread has a lock operation rather than every thread accessing a shared lock? What would be the way to rectify this?

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  • How can I kill off a Python web app on GAE early following a redirect?

    - by Mike Hayes
    Hi Disclaimer: completely new to Python from a PHP background Ok I'm using Python on Google App Engine with Google's webapp framework. I have a function which I import as it contains things which need to be processed on each page. def some_function(self): if data['user'].new_user and not self.request.path == '/main/new': self.redirect('/main/new') This works fine when I call it, but how can I make sure the app is killed off after the redirection. I don't want anything else processing. For example I will do this: class Dashboard(webapp.RequestHandler): def get(self): some_function(self) #Continue with normal code here self.response.out.write('Some output here') I want to make sure that once the redirection is made in some_function() (which works fine), that no processing is done in the get() function following the redirection, nor is the "Some output here" outputted. What should I be looking at to make this all work properly? I can't just exit the script because the webapp framework needs to run. I realise that more than likely I'm just doing things in completely the wrong way any way for a Python app, so any guidance would be a great help. Hopefully I have explained myself properly and someone will be able to point me in the right direction. Thanks

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  • Python file iterator over a binary file with newer idiom.

    - by drewk
    In Python, for a binary file, I can write this: buf_size=1024*64 # this is an important size... with open(file, "rb") as f: while True: data=f.read(buf_size) if not data: break # deal with the data.... With a text file that I want to read line-by-line, I can write this: with open(file, "r") as file: for line in file: # deal with each line.... Which is shorthand for: with open(file, "r") as file: for line in iter(file.readline, ""): # deal with each line.... This idiom is documented in PEP 234 but I have failed to locate a similar idiom for binary files. I have tried this: >>> with open('dups.txt','rb') as f: ... for chunk in iter(f.read,''): ... i+=1 >>> i 1 # 30 MB file, i==1 means read in one go... I tried putting iter(f.read(buf_size),'') but that is a syntax error because of the parens after the callable in iter(). I know I could write a function, but is there way with the default idiom of for chunk in file: where I can use a buffer size versus a line oriented? Thanks for putting up with the Python newbie trying to write his first non-trivial and idiomatic Python script.

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  • Linear Interpolation. How to implement this algorithm in C ? (Python version is given)

    - by psihodelia
    There exists one very good linear interpolation method. It performs linear interpolation requiring at most one multiply per output sample. I found its description in a third edition of Understanding DSP by Lyons. This method involves a special hold buffer. Given a number of samples to be inserted between any two input samples, it produces output points using linear interpolation. Here, I have rewritten this algorithm using Python: temp1, temp2 = 0, 0 iL = 1.0 / L for i in x: hold = [i-temp1] * L temp1 = i for j in hold: temp2 += j y.append(temp2 *iL) where x contains input samples, L is a number of points to be inserted, y will contain output samples. My question is how to implement such algorithm in ANSI C in a most effective way, e.g. is it possible to avoid the second loop? NOTE: presented Python code is just to understand how this algorithm works. UPDATE: here is an example how it works in Python: x=[] y=[] hold=[] num_points=20 points_inbetween = 2 temp1,temp2=0,0 for i in range(num_points): x.append( sin(i*2.0*pi * 0.1) ) L = points_inbetween iL = 1.0/L for i in x: hold = [i-temp1] * L temp1 = i for j in hold: temp2 += j y.append(temp2 * iL) Let's say x=[.... 10, 20, 30 ....]. Then, if L=1, it will produce [... 10, 15, 20, 25, 30 ...]

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  • Is False == 0 and True == 1 in Python an implementation detail or guaranteed by the language?

    - by EOL
    Is it guaranteed that False == 0 and True == 1, in Python? For instance, is it in any way guaranteed that the following code will always produce the same results, whatever the version of Python (existing and in the foreseeable future)? 0 == False # True 1 == True # True ['zero', 'one'][False] # is 'zero' Any reference to the official documentation would be much appreciated! Other comments would be appreciated too… :) Edit: As noted in many answers, bool inherits from int. The question can therefore be recast as: "Is this an implementation detail that might change in the future, or does the documentation officially say that programmers can rely on booleans inheriting from integers?". This question is relevant for writing robust code that won't fail because of implementation details! Edit 2: The original question is still open, I believe (even though I accepted what I thought was the closest answer): even though Python 3 officially recognizes booleans as integers, I have not yet seen any official integer values for False and True… It therefore looks to me like it is best to stay clear from the assumption that False==0 and True==1.

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  • Noob-Ready Cython Tutorials

    - by spearfire
    I know a bunch of scripting languages, (python, ruby, lua, php) but I don't know any compiled languages like C/C++ , I wanted to try and speed up some python code using cython, which is essentially a python - C compiler, aimed at creating C extensions for python. Basically you code in a stricter version of python which compiles into C - native code. here's the problem, I don't know C, yet the cython documentation is aimed at people who obviously already know C (nothing is explained, only presented), and is of no help to me, I need to know if there are any good cython tutorials aimed at python programmers, or if I'm gonna have to learn C before I learn Cython. bear in mind I'm a competent python programmer, i would much rather learn cython from the perspective of the language I'm already good at, rather than learn a whole new language in order to learn cython. 1) PLEASE don't recommend psyco edit: ANY information that will help understand the oficial cython docs is useful information

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  • VS2008 VB project - Changing application type automatically adds references

    - by Stijn
    Visual Basic Create a new project with the Empty Project template (Visual Basic - Windows) Go to the project properties, and change the Application type by choosing something else or reselecting Windows Forms Application. When reselecting, Visual Studio will automatically add references to System.Deployment, System.Drawing and System.Windows.Forms C# Create a new project with the Empty Project template (Visual C# - Windows) Go to the project properties, and change the Application type to any of the choices. Visual studio will not add references. Question Is there a way to change this behaviour for Visual Basic?

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  • Facebook publish HTTP Error 400 : bad request

    - by Abhishek
    Hey I am trying to publish a score to Facebook through python's urllib2 library. import urllib2,urllib url = "https://graph.facebook.com/USER_ID/scores" data = {} data['score']=SCORE data['access_token']='APP_ACCESS_TOKEN' data_encode = urllib.urlencode(data) request = urllib2.Request(url, data_encode) response = urllib2.urlopen(request) responseAsString = response.read() I am getting this error: response = urllib2.urlopen(request) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 124, in urlopen return _opener.open(url, data, timeout) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 389, in open response = meth(req, response) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 502, in http_response 'http', request, response, code, msg, hdrs) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 427, in error return self._call_chain(*args) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 361, in _call_chain result = func(*args) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/urllib2.py", line 510, in http_error_default raise HTTPError(req.get_full_url(), code, msg, hdrs, fp) urllib2.HTTPError: HTTP Error 400: Bad Request Not sure if this is relating to Facebook's Open Graph or improper urllib2 API use.

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  • Cython Speed Boost vs. Usability

    - by zubin71
    I just came across Cython, while I was looking out for ways to optimize Python code. I read various posts on stackoverflow, the python wiki and read the article "General Rules for Optimization". Cython is something which grasps my interest the most; instead of writing C-code for yourself, you can choose to have other datatypes in your python code itself. Here is a silly test i tried, #!/usr/bin/python # test.pyx def test(value): for i in xrange(value): i**2 if(i==1000000): print i test(10000001) $ time python test.pyx real 0m16.774s user 0m16.745s sys 0m0.024s $ time cython test.pyx real 0m0.513s user 0m0.196s sys 0m0.052s Now, honestly, i`m dumbfounded. The code which I have used here is pure python code, and all I have changed is the interpreter. In this case, if cython is this good, then why do people still use the traditional Python interpretor? Are there any reliability issues for Cython?

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  • WxPython Incompatible With Snow Leopard?

    - by Alex
    Hello all, Recently I upgraded to Snow Leopard, and now I can't run programs built with wxPython. The errors I get are (from Eclipse + PyDev): import wx File "/var/tmp/wxWidgets/wxWidgets-13~231/2.6/DSTROOT/System/Library/Frameworks /Python.framework/Versions/2.6/Extras/lib/ python/wx-2.8-mac-unicode/wx/__init__.py", line 45, in <module> File "/var/tmp/wxWidgets/wxWidgets-13~231/2.6/DSTROOT /System/Library/Frameworks/Python.framework/Versions/2.6/Extras/lib /python/wx-2.8-mac-unicode/wx/_core.py", line 4, in <module> ImportError:/System/Library/Frameworks /Python.framework/Versions/2.6/Extras/lib/python /wx-2.8-mac-unicode/wx/_core_.so: no appropriate 64-bit architecture (see "man python" for running in 32-bit mode) I don't really understand them and would appreciate if you could help me to do so, also, if you do know what's going on, how can I go about fixing them? Maybe this has something to do with the fact that Snow Leopard is 64-bit? Thanks!!

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  • Interpreted vs. Compiled vs. Late-Binding

    - by zubin71
    Python is compiled into an intermediate bytecode(pyc) and then executed. So, there is a compilation followed by interpretation. However, long-time Python users say that Python is a "late-binding" language and that it should`nt be referred to as an interpreted language. How would Python be different from another interpreted language? Could you tell me what "late-binding" means, in the Python context? Java is another language which first has source code compiled into bytecode and then interpreted into bytecode. Is Java an interpreted/compiled language? How is it different from Python in terms of compilation/execution? Java is said to not have, "late-binding". Does this have anything to do with Java programs being slighly faster than Python? Itd be great if you could also give me links to places where people have already discussed this; id love to read more on this. Thank you.

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  • associating a filetype with a batch script, and getting parameters passed to file of that type.

    - by Carson Myers
    Sorry for the cryptic title. I have associated python scripts with a batch file that looks like this: python %* I did this because on my machine, python is installed at C:\python26 and I prefer not to reinstall it (for some reason, it won't let me add a file association to the python interpreter. I can copy the executable to Program Files and it works -- but nothing out of Program Files seems to work). Anyways, I can do this, so far: C:\py django-admin C:\py python "C:\python26\Lib\site-packages\django\bin\django-admin.py" Type 'django-admin.py help' for usage. C:\py django-admin startproject myProj C:\py python "C:\python26\Lib\site-packages\django\bin\django-admin.py" Type 'django-admin.py help' for usage. but the additional parameters don't get passed along to the batch script. This is getting very annoying, all I want to do is run python scripts :) How can I grab the rest of the parameters in this situation?

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  • How do I upgrade django on ubuntu 9.04?

    - by Lorin Hochstein
    I've got Django 1.0.2 installed on Ubuntu 9.04. I'd like to upgrade Django, because I have an app that needs Django 1.1 or greater. I tried using pip to do the upgrade, but got the following: $ sudo pip install Django==1.1 Downloading/unpacking Django==1.1 Downloading Django-1.1.tar.gz (5.6Mb): 5.6Mb downloaded Running setup.py egg_info for package Django Installing collected packages: Django Found existing installation: Django 1.0.2-final Not uninstalling Django at /var/lib/python-support/python2.6, outside environment /usr Running setup.py install for Django changing mode of build/scripts-2.6/django-admin.py from 644 to 755 changing mode of /usr/local/bin/django-admin.py to 755 Successfully installed Django It seems like it worked, but it refuses to remove the original Django 1.02, and sure enough: $ pip freeze | grep -i django Django==1.0.2-final django-debug-toolbar==0.8.3 django-sphinx==2.2.3 $ /usr/local/bin/django-admin.py --version 1.0.2 final The problem, apparently, is that pip won't uninstall files outside of /usr. I'd like to remove the existing Django files manually, but I have no idea how to do that, because I'm unfamiliar with how Python packages are laid out in Ubuntu. It looks pretty complicated. The site-packages directory is: $ python -c "from distutils.sysconfig import get_python_lib; print get_python_lib()" /usr/lib/python2.6/dist-packages However, that's not where the django files live: $ ls -ld /usr/lib/python2.6/dist-packages/[Dd]jango* ls: cannot access /usr/lib/python2.6/dist-packages/[Dd]jango*: No such file or directory There's a /var/lib/python-support/python2.6/django directory, and the __init__.py file in that directory points to /usr/share/python-support/python-django/django/__init__.py. Clearly, pip is able to figure out where the files live. Is there any way to retrieve the list of files associated with the django package so I can just delete them manually?

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  • Probelms Intstalling Trac using apt-get Ubuntu Jaunty

    - by Ben Waine
    Hi, I'm having some issues getting apt to install trac correctly on my Ubuntu Jaunty Box. Using the command 'apt-get install trac' I get the following output: root@myserver:~# apt-get install trac Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. Since you only requested a single operation it is extremely likely that the package is simply not installable and a bug report against that package should be filed. The following information may help to resolve the situation: The following packages have unmet dependencies: trac: Depends: python-setuptools (> 0.5) but it is not installable Depends: python-pysqlite2 (>= 2.3.2) but it is not going to be installed Depends: python-subversion but it is not installable Depends: libjs-jquery but it is not installable Recommends: python-pygments (= 0.6) but it is not installable or enscript but it is not installable Recommends: python-tz but it is not installable E: Broken packages I have successfully used the command on my karmic kola desktop machine and am able to create new projects etc. I thought I might be able to solve the problem by installing all python related extensions. This produced a very similar output. I have Main, universe and multi-verse repositories enabled. Its a remote machine and I have no access to the gui. Hope someone can help, googleing failed to solve the issue or find a solution! Thanks, Ben

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  • Error installing pygraphviz on OSX

    - by Neil
    I'm trying to get the graph-models to work (from django-command extensions) on Snow Leopard. It requires pygraphviz, which I installed via macports. After successful install I am getting this error: >>> import pygrahphviz Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named pygrahphviz >>> import pygraphviz Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/__init__.py", line 54, in <module> from agraph import AGraph, Node, Edge, Attribute, ItemAttribute File "/Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/agraph.py", line 19, in <module> import graphviz as gv File "/Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/graphviz.py", line 7, in <module> import _graphviz ImportError: dlopen(/Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/_graphviz.so, 2): Symbol not found: _Agdirected Referenced from: /Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/_graphviz.so Expected in: flat namespace in /Library/Python/2.6/site-packages/pygraphviz-1.1-py2.6-macosx-10.6-universal.egg/pygraphviz/_graphviz.so >>> Any suggestions?

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  • Do you know about the Visual Studio 2010 Architecture Guidance?

    - by Martin Hinshelwood
    If you have not seen the Visual Studio 2010 Architectural Guidance from the Visual Studio ALM Rangers then you are missing out. I have been spelunking the TFS Guidance recently and I discovered the Visual Studio 2010 Architectural Guidance. This is not an in-depth look at the capabilities of the architectural tools that shipped with Visual Studio 2010 Ultimate, but is instead a set of samples that lead you by example through real world scenarios. There is practical guidance and checklists to help guide lead developers and architects through the common challenges in understanding both existing and new applications. The content concentrates on practical guidance for Visual Studio 2010 Ultimate and is focused on modelling tools. There is integration into Visual Studio so all you need to do to access it is select “Architecture | Visual Studio ALM Rangers – Architecture Guidance”. Figure: Accessing the Architecture guidance is easy This brings up an inline version of the documentation and a kind of Explorer that lets you pick the tasks you want to perform and takes you strait to that part of the Guidance. Figure: Access the Guidance from right within Visual Studio 2010 This is a big help when you just want to figure out how to do something and can’t be bothered searching for and through the content in the provided Word documents. The Question and Answer section is full of useful content and there are six Hands-On-Labs to sink your teeth into: Creating extensions with the feature extension Explore an Existing System Scenario Extensibility Layer Diagrams New Solution Scenario Reusable Architecture Scenario Validation an Architecture Scenario I’m sold! Where can i get my hands on this fantastic content? Download the Visual Studio 2010 Architecture Tooling Guidance and if you like it don’t forget to add a review to make the team that put it together in their spare time feel all the mere loved.

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  • Code refactoring with Visual Studio 2010 Part-4

    - by Jalpesh P. Vadgama
    I have been writing few post with code refactoring features in Visual Studio 2010. This post also will be part of series and this post will be last of the series. In this post I am going explain two features 1) Encapsulate Field and 2) Extract Interface. Let’s explore both features in details. Encapsulate Field: This is a nice code refactoring feature provides by Visual Studio 2010. With help of this feature we can create properties from the existing private field of the class. Let’s take a simple example of Customer Class. In that I there are two private field called firstName and lastName. Below is the code for the class. public class Customer { private string firstName; private string lastName; public string Address { get; set; } public string City { get; set; } } Now lets encapsulate first field firstName with Encapsulate feature. So first select that field and goto refactor menu in Visual Studio 2010 and click on Encapsulate Field. Once you click that a dialog box will appear like following. Now once you click OK a preview dialog box will open as we have selected preview reference changes. I think its a good options to check that option to preview code that is being changed by IDE itself. Dialog will look like following. Once you click apply it create a new property called FirstName. Same way I have done for the lastName and now my customer class code look like following. public class Customer { private string firstName; public string FirstName { get { return firstName; } set { firstName = value; } } private string lastName; public string LastName { get { return lastName; } set { lastName = value; } } public string Address { get; set; } public string City { get; set; } } So you can see that its very easy to create properties with existing fields and you don’t have to change anything there in code it will change all the stuff itself. Extract Interface: When you are writing software prototype and You don’t know the future implementation of that then its a good practice to use interface there. I am going to explain here that How we can extract interface from the existing code without writing a single line of code with the help of code refactoring feature of Visual Studio 2010. For that I have create a Simple Repository class called CustomerRepository with three methods like following. public class CustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } In above class there are three method Add,Update and Delete where we are going to implement some code for each one. Now I want to create a interface which I can use for my other entities in project. So let’s create a interface from the above class with the help of Visual Studio 2010. So first select class and goto refactor menu and click Extract Interface. It will open up dialog box like following. Here I have selected all the method for interface and Once I click OK then it will create a new file called ICustomerRespository where it has created a interface. Just like following. Here is a code for that interface. using System; namespace CodeRefractoring { interface ICustomerRespository { void Add(); void Delete(); void Update(); } } Now let's see the code for the our class. It will also changed like following to implement the interface. public class CustomerRespository : ICustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } Isn't that great we have created a interface and implemented it without writing a single line of code. Hope you liked it. Stay tuned for more.. Till that Happy Programming.

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  • Do I lose the benefits of macro recording if I develop Excel apps in Visual Studio?

    - by DanM
    I've written lots of Excel macros in the past using the following development process: Record a macro. Open the VBA editor. Edit the macro. I'm now experimenting with a Visual Studio 2008 "Excel 2007 Add-In" project (C#), and I'm wondering if I will have to give up this development process. Questions: I know I can still record macros using Excel, but is there any way to access the resulting code in Visual Studio? Or do I just have to copy and paste then C#-ize it? What happens with my "Personal Macro Workbook"? Can I use the macros I have stored in there within C#? Or is there some way to convert them to C#? If there is some support for opening and editing VBA macros in Visual Studio, can you provide a very brief summary of how it works or point me to a good reference? Do you have any other tips for transitioning from writing macros in VBA using Excel's built-in editor to writing them in C# with Visual Studio?

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  • Are there any changes in the licensing of Visual Studio 2013 Express editions?

    - by Ramón García-Pérez
    As was going through reading the license.htm file provided as part of the VS2013_RTM_WebExp_ENU.iso offline installation media for the Visual Studio 2013 Express for Web, section 6 reads as follows: 6. PACKAGE MANAGER AND THIRD PARTY SOFTWARE INSTALLATION FEATURES. The software includes the following features (each a “Feature”), each of which enables you to obtain software applications or packages through the Internet from other sources: Extension Manager, New Project Dialog, Web Platform Installer, and Microsoft NuGet-Based Package Manager. Those software applications and packages are offered and distributed in some cases by third parties and in some cases by Microsoft, but each such application or package is under its own license terms. Microsoft is not developing, distributing or licensing any of the third-party applications or packages to you, but instead, as a convenience, enables you to use the Features to access or obtain those applications or packages directly from the third-party application or package providers. By using the Features, you acknowledge and agree that: you are obtaining the applications or packages from such third parties and under separate license terms applicable to each application or package (including, with respect to the package-manager Features, any terms applicable to software dependencies that may be included in the package); MICROSOFT MAKES NO REPRESENTATIONS, WARRANTIES OR GUARANTEES AS TO THE FEED OR GALLERY URL, ANY FEEDS OR GALLERIES FROM SUCH URL, THE INFORMATION CONTAINED THEREIN, OR ANY SOFTWARE APPLICATIONS OR PACKAGES REFERENCED IN OR ACCESSED BY YOU THROUGH SUCH FEEDS OR GALLERIES. MICROSOFT GRANTS YOU NO LICENSE RIGHTS FOR THIRD-PARTY SOFTWARE APPLICATIONS OR PACKAGES THAT ARE OBTAINED USING THE FEATURES. Are there any changes in the licensing of Visual Studio 2013 Express editions? If so, does this means that Visual Studio extensions installation in Express Editions is now allowed? PS: Previous versions of the Express editions did not allow the installation of extensions as per "EULA/TOS" discussed here: Limitations of Visual Studio 2012 Express Desktop

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • Can I install Microsoft Visual Web Developer w/o a SQL Server Express installation?

    - by lavinio
    When I attempt to install Microsoft Visual Web Developer 2010 Express, it forces an installation of SQL Server 2008 Express, which is okay. However, it forces it to have the instance name SQLEXPRESS instead being the default instance. I tried installing SQL Server 2008 Express first, but the Web Platform Installer 3.0 still wants to download and install the named instance, which then I have to uninstall. I'm putting together a guide that several others in my group will follow, so I'd like to not have to tell them to "install, then uninstall". So, is there any reasonable way to either (1) install VWD w/o SS, or (2) install VWD but configure SS do use the default instance?

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