Search Results

Search found 8976 results on 360 pages for 'wcf rest'.

Page 298/360 | < Previous Page | 294 295 296 297 298 299 300 301 302 303 304 305  | Next Page >

  • Mark duplicates in MySql with php (without deleting)

    - by Adam
    So, I'm having some problems with a MySQL query (see other question), and decided to try a different approach. I have a database table with some duplicate rows, which I actually might need for future reference, so I don't want to remove. What I'm looking for is a way to display the data without those duplicates, but without removing them. I can't use a simple select query (as described in the other question). So what I need to do is write a code that does the following: 1. Go through my db Table. 2. Spot duplicates in the "ip" column. 3. Mark the first instance of each duplicate with "0" (in a column named "duplicate") and the rest with "1". This way I can later SELECT only the rows WHERE duplicate=0. NOTE: If your solution is related to the SELECT query, please read this other question first - there's a reason I'm not just using GROUP BY / DISTINCT. Thanks in advance.

    Read the article

  • Updating multiple related tables in SQLite

    - by PerryJ
    Just some background, sorry so long winded. I'm using the System.Data.SQLite ADO.net adapter to create a local sqlite database and this will be the only process hitting the database, so I don't need to worry about concurrency. I'm building the database from various sources and don't want to build this all in memory using datasets or dataadapters or anything like that. I want to do this using SQL (DdCommands). I'm not very good with SQL and complete noob in sqlite. I'm basically using sqlite as a local database / save file structure. The database has a lot of related tables and the data has nothing to do with People or Regions or Districts, but to use a simple analogy, imagine: Region table with auto increment RegionID, RegionName column and various optional columns. District table with auto increment DistrictID, DistrictName, RegionId, and various optional columns Person table with auto increment PersonID, PersonName, DistrictID, and various optional columns So I get some data representing RegionName, DistrictName,PersonName, and other Person related data. The Region, District and/or Person may or may not be created at this point. Once again, not being the greatest with this, my thoughts would be something like: Check to see if Region exists and if so get the RegionID else create it and get RegionID Check to see if District exists and if so get the DistrictID else create it adding in RegionID from above and get DistrictID Check to see if Person exists and if so get the PersonID else create it adding in DistrictID from above and get PersonID Update Person with rest of data. In MS SQL Server I would create a stored procedure to handle all this. Only way I can see to do this with sqlite is a lot of commands. So I'm sure I'm not getting this. I've spent hours looking around on various sites but just don't feel like I'm going down the right road. Any suggestions would be greatly appreciated.

    Read the article

  • Python beginner having trouble running code

    - by Protean
    For some reason this code will not seem to run in the interpreter. When I hit F5 nothing happens, not even the debugger seems to recognize it. I assume it has something to do with the class, as when removed the interpreter seems to recognize the rest of the code. Please tell me what I am doing wrong. Edit: I have restarted the interpreter multiple times, any other piece of code I try to load runs fine, just this one is having trouble. print ('Why won't this work?') class sorting_class: def __init__(self): self.order = ['a', 'b', 'c', 'd'] self.globali = 0 self.orderi = 0 self.sortedlist = [] def sort(self, array): carry, leave = [] for arrayi in array: print ('run', arrayi) if self.order[self.orderi] == arrayi[self.globali]: carry.append(arrayi) else: if self.globali != 0: leave.append(arrayi) return carry, leave def srt(self, array): globalii = 0 carry, leave = my.sort(array) while len(self.sortedlist) != len(array): if len(self.carry) == 1: self.sortedlist.append(carry) arrayt = leave self.globali = 1 self.orderi = 0 carry, leave = my.sort(arrayt) elif len(self.carry) == 0: if len(self.leave) != 0: arrayt = leave self.globali = 1 self.orderi += 1 my.sort(arrayt) else: self.arrayt globalii += 1 self.orderi = globalii self.globali = 0 my.sort(arrayt) self.orderi = 0 else: arrayt = carry carry = [] self.globali += 1 carry, leave += my.sort(arrayt) my = sorting_class() x = ['ac', 'bc' ,'ab', 'da'] my.srt(x)

    Read the article

  • uninstall string

    - by Sakhawat Ali
    Hi experts, I am developing an desktop based application using VB.NET, similar to add/remove program. everything was working fine until i start working on uninstall feature. Now what am i doing is that i get the uninstall string of the specific application from the registry and use System.Diagnostics.Process to run UninstallString. Dim proc As New Process() proc.StartInfo.FileName =UninstallString proc.Start() proc.WaitForExit() proc.Close() latter i found that it only work for straight file paths only, i mean with no command line argument like: C:\program files\someApp\uninstall.exe I make a list of list of all UninstallStrings of all application installed on my machine. i found few things like application installed using MSI, some were with rundll32 and few were with straight file path with some command argument like: My Silverlight SDK UninstallString, MSI Example MsiExec.exe /X{2012098D-EEE9-4769-8DD3-B038050854D4} My JetAudio UninstallString, RunDll32 Example RunDll32 C:\PROGRA~1\COMMON~1\INSTAL~1\engine\6\INTEL3~1\Ctor.dll,LaunchSetup "C:\Program Files\InstallShield Installation Information{91F34319-08DE-457A-99C0-0BCDFAC145B9}\Setup.exe" -l0x9 My Google Chrome UninstallString, straight file path with command argument example "C:\Program Files\Google\Chrome\Application\5.0.375.55\Installer\setup.exe" -uninstall The code i mentioned above does not work for these. i did some string parsing, separate two thing from UninstallString one is Filename and other is Arguments. like for MSI, filename is MSIEXEC.EXE and argument will be rest of the string, same for RunDLL32, same for straight file path with command argument. Now what am i facing is that, after every 2 or 3 days i come to know that this type of unistallstring is also not working. and why is that not working because it is a new type maybe abc C:\program files\someapp.exe -ddd so parse it too. is there any better way of doing that rather then parsing the string.

    Read the article

  • API Wrapper Architecture Best Practice

    - by Adam Taylor
    Hi, So I'm writing a Perl wrapper module around a REST webservice and I'm hoping to have some advice on how best to architect the module. I've been looking at a couple of different Perl modules for inspiration. Flickr::Simple2 - so this is basically one big file with methods wrapping around the different methods in the Flickr API, e.g. getPhotos() etc. Flickr::API - this is a sub-class of another module (LWP) for making HTTP requests. So basically it just allows you to make calls through the module, using LWP, that go to the correct API method/URL without defining any wrapper methods itself. (That's explained pretty poorly - but basically it has a method that takes an argument (a API method name) and constructs the correct API call). e.g request() / response(). An alternative design would be like the first described, but less monolithic, with separate classes for separate "areas" of the API. I'd like to follow modern/best practice Perl methods so I'm using Dist::Zilla to build the module and Moose for the OO stuff but I'd appreciate some input on how to actually design/architect my wrapper. Guides/tutorials or pointers to other well designed modules would be appreciated. Cheers

    Read the article

  • What is the right way to scale a Flex application up to fullscreen?

    - by Impirator
    Fullscreen mode and I have been battling for a while in this Flex application, and I'm coming up short on Google results to end my woes. I have no problem going into fullscreen mode by doing a Application.application.stage.displayState = StageDisplayState.FULL_SCREEN;, but the rest of the content just sits there in the top, left corner at it's original size. All right, says I, I'll just do a stage.scaleMode = StageScaleMode.SHOW_ALL and make it figure out how to pull this off. And it looks like it does. Except that when you mouse over the individual checkboxes and buttons and various components, they all fidget slightly. Just a slight jump up or down as they resize...on mouse over. Well, this is frustrating, but bearable. I can always just invoke invalidateSize() explicitly for all of them. But for the comboboxes. The ones at the bottom have their menus go off the bottom of the screen, and when I pop out of fullscreen mode, their drop downs cut off half way. I have no idea how to fix that. Can someone step in here, and put me out of my misery? What is the right way to scale a Flex application up to fullscreen? var button:Button = button_fullscreen; try { if(stage.displayState == StageDisplayState.FULL_SCREEN) { Application.application.stage.displayState = StageDisplayState.NORMAL; button.label = "View Fullscreen Mode"; stage.scaleMode = StageScaleMode.NO_SCALE; } else { Application.application.stage.displayState = StageDisplayState.FULL_SCREEN; button.label = "Exit Fullscreen Mode"; stage.scaleMode = StageScaleMode.SHOW_ALL; } invalidateSizes(); // Calls invalidateSize() explicitly on several components. } catch(error:SecurityError) { Alert.show("The security settings of your computer prevent this from being displayed in fullscreen.","Error: "+error.name+" #"+error.errorID); } catch(error:Error) { Alert.show(error.message,error.name+" #"+error.errorID); }

    Read the article

  • Spring 3, Jersey (JSR-311) and Maven dependencies

    - by smeg4brains
    Hola guys! im currently struggling to integrate a REST Service based on Jersey and Spring. I'm using Spring 3.0.2-RELEASE and jersey-spring 1.2. But jersey-spring adds a dependency to Spring 2.5.6 to my project which of cause conflicts with the 3.0.2-RELEASE to give me thefollwing error: 11:58:25,409 ERROR org.springframework.web.context.ContextLoader:215 - Context initialization failed org.springframework.beans.factory.BeanDefinitionStoreException: Unexpected exception parsing XML document from class path resource [cloverjazz-web-context.xml]; nested exception is java.lang.NoSuchMethodError: org.springframework.beans.factory.xml.BeanDefinitionParserDelegate.getLocalName(Lorg/w3c/dom/Node;)Ljava/lang/String; at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.doLoadBeanDefinitions(XmlBeanDefinitionReader.java:420) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.loadBeanDefinitions(XmlBeanDefinitionReader.java:342) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.loadBeanDefinitions(XmlBeanDefinitionReader.java:310) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:143) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:178) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:149) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:124) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:92) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:123) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:422) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:352) at org.springframework.web.context.ContextLoader.createWebApplicationContext(ContextLoader.java:255) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:199) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:45) Is there a way to get around this issue? Does anyone know? Thanks!

    Read the article

  • Reasons of getting a java.lang.VerifyError

    - by JeroenWyseur
    I'm investigating the following java.lang.VerifyError java.lang.VerifyError: (class: be/post/ehr/wfm/application/serviceorganization/report/DisplayReportServlet, method: getMonthData signature: (IILjava/util/Collection;Ljava/util/Collection;Ljava/util/HashMap;Ljava/util/Collection;Ljava/util/Locale;Lorg/apache/struts/util/MessageRe˜̴MtÌ´MÚw€mçw€mp:”MŒŒ at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Class.java:2357) at java.lang.Class.getConstructor0(Class.java:2671) It occurs when the jboss server in which the servlet is deployed is started. It is compiled with jdk-1.5.0_11 and I tried to recompile it with jdk-1.5.0_15 without succes. That is the compilation runs fine but when deployed, the java.lang.VerifyError occurs. When I changed the methodname and got the following error: java.lang.VerifyError: (class: be/post/ehr/wfm/application/serviceorganization/r eport/DisplayReportServlet, method: getMD signature: (IILjava/util/Collection;Lj ava/util/Collection;Ljava/util/HashMap;Ljava/util/Collection;Ljava/util/Locale;L org/apache/struts/util/MessageResources-á+ÿ+àN|+ÿ+àN+Üw-Çm+ºw-ÇmX#+ûM|X+öM at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Class.java:2357 at java.lang.Class.getConstructor0(Class.java:2671) at java.lang.Class.newInstance0(Class.java:321) at java.lang.Class.newInstance(Class.java:303) You can see that more of the method signature is shown. The actual method signature is private PgasePdfTable getMonthData(int month, int year, Collection dayTypes, Collection calendarDays, HashMap bcSpecialDays, Collection activityPeriods, Locale locale, MessageResources resources) throws Exception { I already tried looking to it with javap and that gives the method signature as it should be. When my other colleagues check out the code, compile it and deploy it, they have the same problem. When the build server picks up the code and deploys it on development or testing environments (HPUX), the same error occurs. Also an automated testing machine running ubuntu shows the same error during server startup. The rest of the application runs ok, only that one servlet is out of order. Any ideas where to look would be helpful.

    Read the article

  • rails i18n - translating text with links inside.

    - by egarcia
    Hi there! I'd like to i18n a text that looks like this: Already signed up? Log in! Note that there is a link on the text. On this example it points to google - in reality it will point to my app's log_in_path. I've found two ways of doing this, but none of them looks "right". The first way I know involves having this my en.yml: log_in_message: "Already signed up? <a href='{{url}}'>Log in!</a>" And in my view: <p> <%= t('log_in_message', :url => login_path) %> </p> This works, but having the <a href=...</a> part on the en.yml doesn't look very clean to me. The other option I know is using localized views - login.en.html.erb, and login.es.html.erb. This also doesn't feel right since the only different line would be the aforementioned one; the rest of the view (~30 lines) would be repeated for all views. It would not be very DRY. I guess I could use "localized partials" but that seems too cumberstone; I think I prefer the first option to having so many tiny view files. So my question is: is there a "proper" way to implement this?

    Read the article

  • Parsing string, with Boost Spirit 2, to fill data in user defined struct

    - by Surya
    I'm using Boost.Spirit which was distributed with Boost-1.42.0 with VS2005. My problem is like this. I've this string which was delimted with commas. The first 3 fields of it are strings and rest are numbers. like this. String1,String2,String3,12.0,12.1,13.0,13.1,12.4 My rule is like this qi::rule<string::iterator, qi::skip_type> stringrule = *(char_ - ',') qi::rule<string::iterator, qi::skip_type> myrule= repeat(3)[*(char_ - ',') >> ','] >> (double_ % ',') ; I'm trying to store the data in a structure like this. struct MyStruct { vector<string> stringVector ; vector<double> doubleVector ; } ; MyStruct var ; I've wrapped it in BOOST_FUSION_ADAPT_STRUCTURE to use it with spirit. BOOST_FUSION_ADAPT_STRUCT (MyStruct, (vector<string>, stringVector) (vector<double>, doubleVector)) My parse function parses the line and returns true and after qi::phrase_parse (iterBegin, iterEnd, myrule, boost::spirit::ascii::space, var) ; I'm expecting var.stringVector and var.doubleVector are properly filled. but it is not the case. What is going wrong ? Thanks in advance, Surya

    Read the article

  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

    Read the article

  • Which CEP product to start with?

    - by Andreas
    Hi, I want to learn more on how to build CEP based applications. So I looked around and found several products (overview found here: http://rulecore.com/CEPblog/?page_id=47). But as there are quite a few at the moment, I don't know which is the best to start with. And overall I just would consider the one available for free. The rest is a bit to expensive for just private use ;) Esper is for free, but without Esper studio it seems quite tedious to develop a cep app. Streambase offers a free trial, but I couldn't find out how long you can use this (if only for a month, no that helpful for longer research). Oracle CEP suite seems quite complete, but in the cep scene - as far as I can see - it is the least recognized compared to Esper or Streambase. So do you have any hints on what is the best way to start with cep development? Is it worth to spent time on working through the oracle documenation or is it better to start with Esper or Streambase? Cheers, Andreas

    Read the article

  • jQuery: Multiple animations with a delay on a set of divs

    - by Waleed
    Hey there, I have a group of 4 divs and I'm looking to use jQuery to animate them once, then have a delay using delay(), and then run another set of animations on them, putting the divs back to their original configuration. Here's the code that I have: //only selectors called 'option1' are affected by delay, and not 'option1 img' or 'option2' $("#option1").showOption1().delay(3000).hideOption1(); //if i don't attach to #option1, delay doesn't work, but the animations that need to happen simultaneously work $(document).showOption1().delay(3000).hideOption1(); jQuery.fn.showOption1 = function(){ $("#option2, #option3, #leftColumn").fadeOut(1000); $("#option1").css("zIndex", "5"); $("#option1").animate({ left: "370px", }, 1500); $("#option1 img").animate({ width: "500px", }, 1500, function(){ $("p.optionText").text('hello'); }); return this; } jQuery.fn.hideOption1 = function(){ $("#option1 img").animate({ width: "175px", }, 1500); $("#option1").animate({ left: "743px", }, 1500); $("#option2, #option3, #leftColumn").fadeIn(2000); $("#option1").css("zIndex", "1"); return this; } I've tried two ways of running these two functions, as seen on lines 2 and 5. In the case of line 2, showOption1() will run fine, but then only $("#option1").animate({ left: "743px", }, 1500); will work from hideOption1() after the delay. The rest of hideOption1() is fired immediately after showOption1() finishes, ignoring the delay. On the other hand, if I run line 5, all the code in hideOption1() runs simultaneously as desired, but ignores the delay entirely, running immediately after showOption1() finishes. How can I have all the code in hideOption1() run simultaneously after the delay? Thanks much in advance!

    Read the article

  • WPF Combobox Updates list but not the selected item

    - by JoshReedSchramm
    I have a combo box on a WPF form. On this form the user selects a record from the combo box which populates the rest of the fields on the form so the user can update that record. When they click save I am re-retrieving the combo box source which updates the combo box list. The problem is the selected item keeps the original label even though the data behind it is different. When you expand the combo box the selected item shows the right label. I am using a command binding mechanism. Here is some of the relevant code. private void SaveSalesRep() { BindFromView(); if (_salesRep.Id == 0) SalesRepRepository.AddAndSave(_salesRep); else SalesRepRepository.DataContext.SaveChanges(); int originalId = _salesRep.Id; InitSalesRepDropDown(); SalesRepSelItem = ((List<SalesRep>) SalesRepItems.SourceCollection).Find(x => x.Id == originalId); } private void InitSalesRepDropDown() { var salesRepRepository = IoC.GetRepository<ISalesRepRepository>(); IEnumerable<SalesRep> salesReps = salesRepRepository.GetAll(); _salesRepItems = new CollectionView(salesReps); NotifyPropertyChanged("SalesRepItems"); SalesRepSelItem = SalesRepItems.GetItemAt(0) as SalesRep; } The Selected Item property on the combo box is bound to SalesRepSelItem Property and the ItemsSource is bound to SalesRepItems which is backed by _salesRepItems. THe SalesRepSelItem property called NotifyPropertyChanges("SalesRepSelItem") which raises a PropertyChanged event. All told the binding of new items seems to work and the list updates, but the label on the selected item doesnt. Any ideas? Thanks all.

    Read the article

  • Are web-safe colors still relevant?

    - by Gavin Miller
    Since the vast majority of monitors are 16-bit color or more, including mobile devices, does it make sense to even consider web-safe colors when choosing color schemes? Or is it something that ought to be relegated to history as a piece of trivia? For those of you that don't know what web-safe colors are: Another set of 216 color values is commonly considered to be the "web-safe" color palette, developed at a time when many computer displays were only capable of displaying 256 colors. A set of colors was needed that could be shown without dithering on 256-color displays; the number 216 was chosen partly because computer operating systems customarily reserved sixteen to twenty colors for their own use; it was also selected because it allows exactly six shades each of red, green, and blue (6 × 6 × 6 = 216). The list of colors is often presented as if it has special properties that render them immune to dithering. In fact, on 256-color displays applications can set a palette of any selection of colors that they choose, dithering the rest. These colors were chosen specifically because they matched the palettes selected by the then leading browser applications. [Wikipedia]

    Read the article

  • Add/remove xml tags using a bash script.

    - by sixtyfootersdude
    I have an xml file that I want to configure using a bash script. For example if I had this xml: <a> <b> <bb> <yyy> Bla </yyy> </bb> </b> <c> <cc> Something </cc> </c> <d> bla </d> </a> (confidential info removed) I would like to write a bash script that will remove section <b> (or comment it) but keep the rest of the xml intact. I am pretty new the the whole scripting thing. I was wondering if anyone could give me a hint as to what I should look into. I was thinking that sed could be used except sed is a line editor. I think it would be easy to remove the <b> tags however I am unsure if sed would be able to remove all the text between the <b> tags. I will also need to write a script to add back the deleted section.

    Read the article

  • HTML - Correct way of coding a checkbox with a Label.

    - by egarcia
    I've been using formtastic in order to generate HTML forms on rails applications. My question, however, is really HTML-related. Today I found a strange behaviour on the way formtastic generates checkboxes (fields of type :boolean on formtastic lingo). The rest of the fields (non-checkboxes) are generated this way: <li> <label for="my_textbox_field">My TextBox</label> <input id="my_textbox_field" type="text" ... > </li> Checkboxes, however, are enclosed inside their <label> tags completely - like this: <li> <label for="my_boolean_field"> <input id="my_boolean_field" type="checkbox" ... > This is my boolean field </label> </li> Formtastic phylosophy seems to be based on the Learning to Love Forms presentation. In effect, on slide 36 of that presentation this structure is suggested for checkboxes. I guess in the presentation itself the presenter explained why this was done, but it is not written on the slides. Can anyone tell me why enclosing checkboxes inside their <label> tag might be a good idea, as opposed to putting them outside, like with textboxes?

    Read the article

  • Doubts About Core Data NSManagedObject Deep Copy

    - by Jigzat
    Hello everyone, I have a situation where I must copy one NSManagedObject from the main context into an editing context. It sounds unnecessary to most people as I have seen in similar situations described in Stackoverflow but I looks like I need it. In my app there are many views in a tab bar and every view handles different information that is related to the other views. I think I need multiple MOCs since the user may jump from tab to tab and leave unsaved changes in some tab but maybe it saves data in some other tab/view so if that happens the changes in the rest of the views are saved without user consent and in the worst case scenario makes the app crash. For adding new information I got away by using an adding MOC and then merging changes in both MOCs but for editing is not that easy. I saw a similar situation here in Stackoverflow but the app crashes since my data model doesn't seem to use NSMutableSet for the relationships (I don't think I have a many-to-many relationship, just one-to-many) I think it can be modified so I can retrieve the relationships as if they were attributes for (NSString *attr in relationships) { [cloned setValue:[source valueForKey:attr] forKey:attr]; } but I don't know how to merge the changes of the cloned and original objects. I think I could just delete the object from the main context, then merge both contexts and save changes in the main context but I don't know if is the right way to do it. I'm also concerned about database integrity since I'm not sure that the inverse relationships will keep the same reference to the cloned object as if it were the original one. Can some one please enlighten me about this?

    Read the article

  • ASP.NET Line Breaks in Title Element

    - by Nathan Taylor
    I'm trying to optimize SEO readability on our websites and one issue I've come across is ASP.NET butchering the title element of my MasterPage. Entered as such in my MasterPage (manually reformatted to remove line breaks caused by the <% %> tags): <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /> - <%=WebsiteSettings.WebsiteName %></title> This is the output I receive: <title> Home - Website Name</title> As you can see ASP.NET is adding preceding and trailing line breaks where the <asp:ContentPlaceHolder /> is substitute becaused Visual Studio auto-formats <asp:Content /> to start and end with a line break. Obviously, this can be prevented in the Visual Studio formatting options, but this is not ideal because I only would want to remove that behavior for the TitleContent placeholder and not the rest. Is there any way I can ensure my Title is trimmed before it is rendered? I am using MVC so code-behind is not an acceptable option.

    Read the article

  • Proxy doesn't work in HttpClient 4.0 beta2

    - by shrimpy
    Hi,i am useing HttpClient 4.0-beta2, to do rest call, it works fine in my lap-top, but in uni, we have to config our application to go through a proxy, otherwise, we cannot connect to internet Here is my orginal code: HttpClient httpclient = new DefaultHttpClient(); HttpPut put = new HttpPut("http://" + PutBlob.ACCOUNT + ".blob.core.windows.net/container/abc"); put.addHeader(PutBlob.ContentType, PutBlob.CONTENT_TYPE.TEXT_PLAIN.getValue()); put.setEntity(new StringEntity("Hello world", "UTF-8")); Sign(put, PutBlob.ACCOUNT, PutBlob.KEY); log.debug(EntityUtils.toString(httpclient.execute(put).getEntity())); And below is how i use proxy, but it didn`t work for me, what is the right way to config proxy in HttpClient4.0 ??? HttpHost hcProxyHost = new HttpHost("proxyserver", 3128, "http"); DefaultHttpClient httpclient = new DefaultHttpClient(); httpclient.getParams().setParameter(ConnRoutePNames.DEFAULT_PROXY, hcProxyHost); HttpPut put = new HttpPut("/container/abc"); put.addHeader(PutBlob.ContentType, PutBlob.CONTENT_TYPE.TEXT_PLAIN.getValue()); put.setEntity(new StringEntity("Hello world", "UTF-8")); Sign(put, PutBlob.ACCOUNT, PutBlob.KEY); HttpHost target = new HttpHost( PutBlob.ACCOUNT + ".blob.core.windows.net"); log.debug(EntityUtils.toString(httpclient.execute(target, put).getEntity()));

    Read the article

  • Shell script to emulate warnings-as-errors?

    - by talkaboutquality
    Some compilers let you set warnings as errors, so that you'll never leave any compiler warnings behind, because if you do, the code won't build. This is a Good Thing. Unfortunately, some compilers don't have a flag for warnings-as-errors. I need to write a shell script or wrapper that provides the feature. Presumably it parses the compilation console output and returns failure if there were any compiler warnings (or errors), and success otherwise. "Failure" also means (I think) that object code should not be produced. What's the shortest, simplest UNIX/Linux shell script you can write that meets the explicit requirements above, as well as the following implicit requirements of otherwise behaving just like the compiler: - accepts all flags, options, arguments - supports redirection of stdout and stderr - produces object code and links as directed Key words: elegant, meets all requirements. Extra credit: easy to incorporate into a GNU make file. Thanks for your help. === Clues === This solution to a different problem, using shell functions (?), Append text to stderr redirects in bash, might figure in. Wonder how to invite litb's friend "who knows bash quite well" to address my question? === Answer status === Thanks to Charlie Martin for the short answer, but that, unfortunately, is what I started out with. A while back I used that, released it for office use, and, within a few hours, had its most severe drawback pointed out to me: it will PASS a compilation with no warnings, but only errors. That's really bad because then we're delivering object code that the compiler is sure won't work. The simple solution also doesn't meet the other requirements listed. Thanks to Adam Rosenfield for the shorthand, and Chris Dodd for introducing pipefail to the solution. Chris' answer looks closest, because I think the pipefail should ensure that if compilation actually fails on error, that we'll get failure as we should. Chris, does pipefail work in all shells? And have any ideas on the rest of the implicit requirements listed above?

    Read the article

  • How to unencode escaped XML with xQuery

    - by mbrevoort
    I have a variable in xQuery of type xs:string with the value of an encoded HTML snippet (the content of a twitter tweet). It looks like this: Headlines-Today &#8226; AP sources: &lt;b&gt;Obama&lt;/b&gt; pick for Justice post withdraws : News - Rest Of World - &lt;a href=&quot;http://shar.es/mqMAG&quot;&gt;http://shar.es/mqMAG&lt;/a&gt; When I try to write this out in an HTML block, I need the string to be unescaped so that the HTML snippet will be interpreted by the browser. Instead the string is getting written out as is and the browser is rendering it as just text (so you see <a href="blah.... ). Here's how I'm writing out this string: {$entry/atom:content/text()} How can I have the escaped characters unencoded so it writes < rather tha &lt; ? I've tried to do a replacelike this but it always replaces the &lt; with &lt; ! fn:replace($s, "&lt;", "<")

    Read the article

  • Web.Routing for the site root or homepage

    - by Aquinas
    I am doing some work with Web.Routing, using it to have friendly urls and nice Rest like interfaces to a site that is essentially rendered by a single IHttpHandler. There are no webforms, the handler generates all the html/json and writes it as part of process request. This works well for things like /Sites/Accounting for example, but I can't get it to work for the site root, i.e. '/'. I have tried registering a route with an empty string, with 'default.aspx' (which is the empty aspx file I keep in my root folder to play nice with cassini and iis). I set RouteExistingFiles to false explicitly, but whatever I do when hitting the root url it still opens default.axpx, which has no code it inherits from, and contains a simple h1 tag to show that I've hit it. I don't want to change the default file to redirect to a desired route, I just want the equivalent of a 'default' route that is applied when no other routes are found, similar to MVC. For reference, the previous version of the site didn't use Web.Routing, but had a handler referenced in the web.config that was perfectly capable of intercepting requests for the root or default.aspx. Specs: ASP.NET 3.5sp1, C#, no webforms, MVC or openrasta. Plain old IHttpHandlers.

    Read the article

  • C# using consts in static classes

    - by NickLarsen
    I was plugging away on an open source project this past weekend when I ran into a bit of code that confused me to look up the usage in the C# specification. The code in questions is as follows: internal static class SomeStaticClass { private const int CommonlyUsedValue = 42; internal static string UseCommonlyUsedValue(...) { // some code value = CommonlyUsedValue + ...; return value.ToString(); } } I was caught off guard because this appears to be a non static field being used by a static function which some how compiled just fine in a static class! The specification states (§10.4): A constant-declaration may include a set of attributes (§17), a new modifier (§10.3.4), and a valid combination of the four access modifiers (§10.3.5). The attributes and modifiers apply to all of the members declared by the constant-declaration. Even though constants are considered static members, a constant-declaration neither requires nor allows a static modifier. It is an error for the same modifier to appear multiple times in a constant declaration. So now it makes a little more sense because constants are considered static members, but the rest of the sentence is a bit surprising to me. Why is it that a constant-declaration neither requires nor allows a static modifier? Admittedly I did not know the spec well enough for this to immediately make sense in the first place, but why was the decision made to not force constants to use the static modifier if they are considered constants? Looking at the last sentence in that paragraph, I cannot figure out if it is regarding the previous statement directly and there is some implicit static modifier on constants to begin with, or if it stands on its own as another rule for constants. Can anyone help me clear this up?

    Read the article

  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

    Read the article

< Previous Page | 294 295 296 297 298 299 300 301 302 303 304 305  | Next Page >