Search Results

Search found 30252 results on 1211 pages for 'network programming'.

Page 299/1211 | < Previous Page | 295 296 297 298 299 300 301 302 303 304 305 306  | Next Page >

  • OS-independent Inter-program communication between Python and C

    - by Gyppo
    I have very little idea what I'm doing here, I've never done anything like this before, but a friend and I are writing competing chess programs and they need to be able to communicate to each other. He'll be writing mainly in C, the bulk of mine will be in Python, and I can see a few options: Alternately write to a temp file, or successive temp files. As the communication won't be in any way bulky this could work, but seems like an ugly work-around to me, the programs will have to keep checking for change/new files, it just seems ugly. Find some way of manipulating pipes i.e. mine.py| ./his . This seems like a bit of a dead end. Use sockets. But I don't know what I'd be doing, so could someone give me a pointer to some reading material? I'm not sure if there are OS-independent, language independent methods. Would there have to be some kind of supervisor server program to administrate? Use some kind of HTML protocol, which seems like overkill. I don't mind the programs having to run on the same machine. What do people recommend, and where can I start reading?

    Read the article

  • Through Java, make a call to Javascript functions on networked device?

    - by stjowa
    I am doing device monitoring on a networked system. I need to know how to make Javascript calls on that device via its IP address to get certain status information (this device's status is only available through Javascript APIs, not SNMP, etc). I am working in Java. ADDED: The specific device is an Amino set-top-box. It has what it calls JMACX: JavaScript Media Access Control Extensions API specification. It allows you within an HTML document to use that API to get MUCH information about the device (cpu usage, channel info, remote-control options, etc.). I need to get this information within a Java program for specific monitoring purposes. Perhaps possible with HTTP requests? Any input would be greatly appreciated. Thanks, Steve

    Read the article

  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

    Read the article

  • Properly handling NSURLConnection errors

    - by Cal S
    Hi, I have a simple form interface set up that send username and password information to a server: (working) NSString *postData = [NSString stringWithFormat:@"user=%@&pass=%@",[self urlEncodeValue:sysUsername],[self urlEncodeValue:password]]; NSLog(@"Post data -> %@", postData); /// NSData* postVariables = [postData dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSMutableURLRequest* request = [[[NSMutableURLRequest alloc] init] autorelease]; NSString* postLength = [NSString stringWithFormat:@"%d", [postVariables length]]; NSURL* postUrl = [NSURL URLWithString:@"http://localhost/~csmith/cocoa/test.php"]; [request setURL:postUrl]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody: postVariables]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:NULL error:NULL]; NSLog(@"Post data SENT & returned -> %@", returnData); How do I handle connection errors such as no internet connection, firewall, etc. Also, does this method use the system-wide proxy settings? Many of my users are behind a proxy. Thanks a lot!

    Read the article

  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

    Read the article

  • WCF or Sockets for Communication in a real-time environment?

    - by PieterG
    I have a scenario where I need to send a series of data across 2 clients. The data includes Serialized XML that will contain commands that the other client will need to react to. I will also need to send images across the wire as I need to provide a chat facility in the form of video/audio chat. I would like a single communication medium for both, as the number of messages/commands might be a few. WCF or Sockets?

    Read the article

  • twisted .loseConnection does not immediately lose connection?

    - by Claudiu
    I have a server with a few clients connected to it. When CTRL+C is hit (that is, reactor starts shutting down), I want to close all my connections, wait until they are cleanly closed, and then stop. I do this by going through the connected clients' transports and calling .loseConnection(). On the ones that are connected locally, they immediately disconnect. However, on one that is connected through the internet, the connection is not immediately lost. Communication stops - and closing the client program no longer even tells the server that the connection has died, although it does before calling .loseConnection() - but the connection is not deemed 'lost' until a few minutes later after I send a few heartbeat requests from the server. I understand that if a connection dies, there's no way for the server to know unless it tries to send some data. But if I specifically ask for a connection to be closed, why does it not just close/disconnect immediately? Am I calling the wrong function?

    Read the article

  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

    Read the article

  • Is there any Application Server Frameworks for other languages/platforms than JavaEE and .NET?

    - by Jonas
    I'm a CS student and has rare experience from the enterprise software industry. When I'm reading about enterprise software platforms, I mostly read about these two: Java Enterprise Edition, JavaEE .NET and Windows Communication Foundation By "enterprise software platforms" I mean frameworks and application servers with support for the same characteristics as J2EE and WCF has: [JavaEE] provide functionality to deploy fault-tolerant, distributed, multi-tier Java software, based largely on modular components running on an application server. WCF is designed in accordance with service oriented architecture principles to support distributed computing where services are consumed by consumers. Clients can consume multiple services and services can be consumed by multiple clients. Services are loosely coupled to each other. Is there any alternatives to these two "enterprise software platforms"? Isn't any other programming languages used in a bigger rate for this problem area? I.e Why isn't there any popular application servers for C++/Qt?

    Read the article

  • [java] run 2 threads simultaneously

    - by lamsaitat
    hi all, in the case of an IM client. i have made 2 separate threads to handle sending packets (by std io) and receiving packets. the question is how to make these 2 threads run simultaneously so that i can keep prompting for input while at the same time be ready to receive packets at any time? i have already tried setting a timer but the data is always lost receiving.

    Read the article

  • How to calculate the state of a graph?

    - by zcb
    Given a graph G=(V,E), each node i is associated with 'Ci' number of objects. At each step, for every node i, the Ci objects will be taken away by the neighbors of i equally. After K steps, output the number of objects of the top five nodes which has the most objects. Some Constrains: |V|<10^5, |E|<2*10^5, K<10^7, Ci<1000 My current idea is: represent the transformation in each step with a matrix. This problem is converted to the calculation of the power of matrix. But this solution is much too slow considering |V| can be 10^5. Is there any faster way to do it?

    Read the article

  • Using LINQ, need help splitting a byte array on data received from Silverlight sockets

    - by gcadmes
    The message packats received contains multiple messages deliniated by a header=0xFD and a footer=0xFE // sample message packet with three // different size messages List<byte> receiveBuffer = new List<byte>(); receiveBuffer.AddRange(new byte[] { 0xFD, 1, 2, 0xFE, 0xFD, 1, 2, 3, 4, 5, 6, 7, 8, 0xFE, 0xFD, 33, 65, 25, 44, 0xFE}); // note: this sample code is without synchronization, // statements, error handling...etc. while (receiveBuffer.Count > 0) { var bytesInRange = receiveBuffer.TakeWhile(n => n != 0xFE); foreach (var n in bytesInRange) Console.WriteLine(n); // process message.. // 1) remove bytes read from receive buffer // 2) construct message object... // 3) etc... receiveBuffer.RemoveRange(0, bytesInRange.Count()); } As you can see, (including header/footer) the first message in this message packet contains 4 bytes, and the 2nd message contains 10 bytes,a and the 3rd message contains 6 bytes. In the while loop, I was expecting the TakeWhile to add the bytes that did not equal the footer part of the message. Note: Since I am removing the bytes after reading them, the header can always be expected to be at position '0'. I searched examples for splitting byte arrays, but non demonstrated splitting on arrays of unknown and fluctuating sizes. Any help will be greatly appreciated. thanks much!

    Read the article

  • What does it mean when a ByteInputStream keeps returning 0?

    - by Zombies
    I have a ByteInputStream, created from a Socket in Java. The connection is to a simple web server that uses chunked transfer encoding. The web server does in fact work in normal browser. But in my program, I am attempting to read, I read the first first bytes (some 5kb of data). But each read after that returns 0 bytes read. Isn't it supposed to block until it can read?

    Read the article

  • What was your first home computer?

    - by Adam Tegen
    What was your first home computer? The one that made you "fall in love" with programming. There are 300+ entries, many (most?) of which are duplicates. As with all StackOverflow Poll type Q&As, please make certain your answer is NOT listed already before adding a new answer - searching doesn't always find it (model naming variations, I assume). If it already exists, vote that one up so we see what the most popular answer is, rather than duplicating an existing entry. If you see a duplicate, vote it down so the top entries have only one of each model listed. If you have interesting or additional information to add, use a comment or edit the original entry rather than creating a duplicate.

    Read the article

  • How can I edit a js file sent by the server before it gets to my browser?

    - by pstone
    During a normal browsing session I want to edit a specific javascript file before the browser receives since once it gets there it's impossible to edit. Is there are any tool for this? For what I need it I can't just save it and edit it on my disk. I'm ready to learn how to program it myself but if anyone can point out more or less what I have to do I'd be very grateful. I'd have to intercept the packets until I have the whole file while blocking the browser from receiving it any part of it, then edit it manually and forward it to the same port. I don't think I can do this by just using pcap, I've read a bit about scapy but I'm not sure if it can help me either. Thanks in advance.

    Read the article

  • Having trouble getting GET variables from url.

    - by mchl
    Hey everyone, I'm having trouble with this algorithm to extract the get variables from a url and print them each on a new line like: x=y z=hello etc. but instead it prints a seemingly random section of the url with no newlines to the file. There must be a logic error of some kind but i just can't spot it. for(i_m=0;i_m<len_m;i_m++) { if(var_m[i_m]=='&') { fwrite(var_m+offset_m, 1, amp_m, echo_out); fputc('\n',echo_out); offset_m+=amp_m; amp_m=0; } amp_m++; } any help appreciated.

    Read the article

  • Running 2 threads simultaneously

    - by lamsaitat
    In the case of an IM client. I have made 2 separate threads to handle sending packets (by std io) and receiving packets. The question is how to make these 2 threads run simultaneously so that I can keep prompting for input while at the same time be ready to receive packets at any time? I have already tried setting a timer but the data is always lost receiving.

    Read the article

  • How to reduce latency of data sent through a REST api

    - by Sid
    I have an application which obtains data in JSON format from one of our other servers. The problem I am facing is, there is is significant delay when when requesting for this information. Since a lot of data is passed (approx 1000 records per request where each record is pretty huge) is there a way that compression would help reducing the speed. If so which compression scheme would you recommend. I read on another thread that they pattern of data also matters a lot on they type of compression that needs to be used. The pattern of data is consistent and resembles the following :desc=>some_description :url=>some_url :content=>some_content :score=>some_score :more_attributes=>more_data Can someone recommend a solution to how I could reduce this delay. They delay is approx 6-8 seconds. I'm using Ruby on Rails to develop this application and the server providing the data uses Python for the most part.

    Read the article

  • Can JavaScript be overused?

    - by ledhed2222
    Hello stackoverflow, I'm a "long time reader first time poster", glad to start participating in this forum. My experience is with Java, Python, and several audio programming languages; I'm quite new to the big bad web technologies: HTML/CSS/JavaScript. I'm making two personal sites right now and am wondering if I'm relying on JavaScript too much. I'm making a site where all pages have a bit of markup in common--stuff like the nav bar and some sliced background images--so I thought I'd make a pageInit() function to insert the majority of the HTML for me. This way if I make a change later, I just change the script rather than all the pages. I figure if users are paranoid enough to have JavaScript turned off, I'll give them an alert or something. Is this bad practice? Can JavaScript be overused? Thanks in advance.

    Read the article

< Previous Page | 295 296 297 298 299 300 301 302 303 304 305 306  | Next Page >