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  • Checkout multiple revision of one file in CVS repository

    - by Andrew
    Hi, To checkout I use the following command CVSROOT="/home/projects/stuff/" cvs co mywork with the mywork directory I have text files as well as pictures, i.e., looks something like this - paper.tex - pic1.jpg - pic2.jpg etc. In particular, I am interested in checking out all the version of paper.tex over time. Is there a way how I can check all revisions of this file out at once? Or which command can I use to see when revision have been made to this particular file? many thanks for your help, Andrew

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  • Smallest executable for Windows

    - by Andrew Warren
    Hi I need to create a very simple GUI application for Windows(open a file, do some changes based on user input, upload the file to an intranet server). The client company has the latest release versions of Java SE, .NET and Adobe AIR installed on all their machines. And their #1 requirement is to have the smallest possible package for xcopy deployment. So which of the 3 listed platforms should I use? Another option of course is a native exe. Thanks, Andrew

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  • Checkout multiple revision of one file in SVN repository

    - by Andrew
    Hi, To checkout I use the following command CVSROOT="/home/projects/stuff/" cvs co mywork with the mywork directory I have text files as well as pictures, i.e., looks something like this - paper.tex - pic1.jpg - pic2.jpg etc. In particular, I am interested in checking out all the version of paper.tex over time. Is there a way how I can check all revisions of this file out at once? Or which command can I use to see when revision have been made to this particular file? many thanks for your help, Andrew

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  • Any good open source online RPG starter kit for development ?

    - by Andrew Sky
    Hi there, Does anyone know of a good open source toolkit that allows level designer and graphic designer or someone with basic programming experience to create multiplayer online Role Playing Game ? The game can be a simple 2D interface in a 2d virtual world. I know Microsoft have a starter kit something like the following : http://creators.xna.com/en-US/starterkit/roleplayinggame that allows developer to create RPG game running on XBox platform but i am looking more on multiplayer role playing game on the web platform where player can play directly with their browser. regards Andrew

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  • jqgrid and django models

    - by Andrew Gee
    Hi, I have the following models class Employee(Person): job = model.Charfield(max_length=200) class Address(models.Model): street = models.CharField(max_length=200) city = models.CharField(max_length=200) class EmpAddress(Address): date_occupied = models.DateField() date_vacated = models.DateField() employee = models.ForeignKey() When I build a json data structure for an EmpAddress object using the django serialzer it does not include the inherited fields only the EmpAddress fields. I know the fields are available in the object in my view as I can print them but they are not built into the json structure. Does anyone know how to overcome this? Thanks Andrew

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  • Changing default logical filename in SQL 2005

    - by Andrew
    I have a issue about creating databases in SQL 2005. I want to be able to change the default logical filename for the mdf file. At the moment the log logical filename ends in _log by default. I want the data logical filename to automatically end with _data for consistency. Is there a way i can set this? Andrew

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  • Allow unregistered paypal users to make payments

    - by andrew
    Hi i am integrating paypal web payments standard into my shopping cart using the setup where you just send a form to paypal with all the values in hidden fields. I want to enable the option that allows people to make payments even if they are not a registered paypal user. I am sure i read somewhere in the paypal documentation but now i can't find it. Thanks a lot Andrew

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  • DropdownList reset to to index 0 on load

    - by Andrew
    Hi, How would I reset my asp:DropDownList element (which has a runat="server") to index 0 every time the page is "reloaded" in firefox (F5 is pressed). If you suggest using javascript...please note that A: I am not using a form and B: I don't know how to access elements that have a runat="server" with javascript If this can be done using script on the .aspx page....please explain things you think an ASP newb would not know (ie. me, lol) thanks, Andrew :)

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  • How to code Microsoft Excel "Shift Cells Up" feature in SQL

    - by user293249
    Take a simple table like below: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Home Base Row 2: Jeff || 7:00 AM || Virtual Base Row 3: Ryan || 6:30 PM || Test Base Now lets say that a single cell is deleted so the table now looks like this: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Row 2: Jeff || 7:00 AM || Virtual Base Row 3: Ryan || 6:30 PM || Test Base Notice that "Home Base" is missing. Now in excel you can delete the cell and shift the rest so the finished product looks like below: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Virtual Base Row 2: Jeff || 7:00 AM || Test Base Row 3: Ryan || 6:30 PM || And you can see we are left with a blank cell last row. How do I code this procedure of shifting the cells up in SQL? I've been struggling on this problem for weeks! Thank you!

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  • Using Sandy 3D AS3, fill the viewport (exact fit) with multiple 3D objects.

    - by Andrew Mullins
    I'm stitching together an image using multiple instances of the sandy.primitive.Box. Each box is 96x91 while the viewport is 960x273 which should make for an exact fit if I layout the boxes in a perfect grid of 10x3. However, I can't seem to get the exact camera fieldOfView. I've tried a couple formulas (one for adjusting the "focal length" and one for adjusting the fov, directly). Both of these formulas produce a fov angle that is too narrow. // focal length (stage.stageHeight/2) / Math.tan(cam.fov / 2 * Math.PI / 180) // field of view 2 * Math.atan2( (stage.stageHeight/2), -cam.z ) * (180 / Math.PI) Another question about the same project: I need to adjust the perspective of each cube so that the image appears to be in 2D space (flat)... Any ideas on the best method for calculating such a "correction"?

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  • Bare-metal virtualisation for the desktop

    - by Andrew Taylor
    Hi, Does anyone have any knowledge about bare-metal virtualisation products? I'm interested in building a new desktop machine for home, I've been looking at the Intel Quad Core processors and I'd like to put 8GB of RAM in there, but, it got me thinking about making the most out of the available resources. I thought if I could get a good 64bit machine, put some bare-metal virtualisation on, then have a primary system, I'd also be able to bring up some extra virtualised systems as and when I needed. I know most of the bare metal systems are designed for the server market, but, is there anything out there that works well for a desktop. What are the caveats? I presume I won't be able to make the most out of any video cards I could buy, what about just getting a decent screen resolution, will this be a problem? I run a single 24" screen. What about DVD/CD writing, is this possible? I'd like to re-rip my CD collection, I was hoping the quad 64Bit goodness would help me out with the encoding. I currently use a Mac and couldn't go back to windows so that leaves Linux, I was thinking a primary OS of ubuntu. Does this make a difference? Thanks Andrew

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  • Postfix mail forwarder

    - by Andrew
    Hello, I just bought a dedicated server and I'm trying to install a webserver on it. The server is Ubuntu 10.04. I installed ftp, nginx, php, mysql, bind and now I have to install mail server. For the mail server I'm using Postfix, because it's recomended on ubuntu. I installed Postfix with apt-get install postfix but mail() function from php wasn't working. After a little debug I found the way to solve this : I created an empty file /etc/postfix/main.cf and it worked good. I do have a mx record like this mail 5M IN A xxx.xxx.xxx.xxx example.com. 5M IN MX 1 mail.example.com. After that I wanted to forward all e-mails to my GMail address. So I googled for it and I found in the official docs Virtual Domain Host Forwarding I added these lines in main.cf virtual_alias_domains = example.com virtual_alias_maps = hash:/etc/postfix/virtual I created map file and I placed this line in it @example.com [email protected] I run in terminal postmap /etc/postfix/virtual postfix reload The result: I can send e-mail from php with mail() function, but when I send an email to [email protected] that e-mail isn't forwarded to my Gmail. How to solve this? -Andrew I also tried this but not working http://rackerhacker.com/2006/12/26/postfix-virtual-mailboxes-forwarding-externally/ It works now! But I don't know what the problem was. I just installed "Mail Server" from Tasksel and after that it worked fine. Can anyone tell me what Tasksel installed or that it changed ?

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  • Converting openGl code to DirectX

    - by Fredrik Boston Westman
    First of all, this is kind of a follow up question on @byte56 excellent anwser on this question concerning picking algorithms. I'm trying to convert one of his code examples to directX 11 however I have run in to some problems ( I can pick but the picking is way off), and I wanted to make sure I had done it rigth before moving on and checking the rest of my code. I am not that familiar with openGl but I can imagine openGl has diffrent coordinations systems, and functions that alters how you must implement to code abit. This is his code example: public Ray GetPickRay() { int mouseX = Mouse.getX(); int mouseY = WORLD.Byte56Game.getHeight() - Mouse.getY(); float windowWidth = WORLD.Byte56Game.getWidth(); float windowHeight = WORLD.Byte56Game.getHeight(); //get the mouse position in screenSpace coords double screenSpaceX = ((float) mouseX / (windowWidth / 2) - 1.0f) * aspectRatio; double screenSpaceY = (1.0f - (float) mouseY / (windowHeight / 2)); double viewRatio = Math.tan(((float) Math.PI / (180.f/ViewAngle) / 2.00f))* zoomFactor; screenSpaceX = screenSpaceX * viewRatio; screenSpaceY = screenSpaceY * viewRatio; //Find the far and near camera spaces Vector4f cameraSpaceNear = new Vector4f((float) (screenSpaceX * NearPlane), (float) (screenSpaceY * NearPlane), (float) (-NearPlane), 1); Vector4f cameraSpaceFar = new Vector4f((float) (screenSpaceX * FarPlane), (float) (screenSpaceY * FarPlane), (float) (-FarPlane), 1); //Unproject the 2D window into 3D to see where in 3D we're actually clicking Matrix4f tmpView = Matrix4f(view); Matrix4f invView = (Matrix4f) tmpView.invert(); Vector4f worldSpaceNear = new Vector4f(); Matrix4f.transform(invView, cameraSpaceNear, worldSpaceNear); Vector4f worldSpaceFar = new Vector4f(); Matrix4f.transform(invView, cameraSpaceFar, worldSpaceFar); //calculate the ray position and direction Vector3f rayPosition = new Vector3f(worldSpaceNear.x, worldSpaceNear.y, worldSpaceNear.z); Vector3f rayDirection = new Vector3f(worldSpaceFar.x - worldSpaceNear.x, worldSpaceFar.y - worldSpaceNear.y, worldSpaceFar.z - worldSpaceNear.z); rayDirection.normalise(); return new Ray(rayPosition, rayDirection); } All rigths reserved to him of course This is my DirectX 11 code : void GraphicEngine::pickRayVector(float mouseX, float mouseY,XMVECTOR& pickRayInWorldSpacePos, XMVECTOR& pickRayInWorldSpaceDir) { float PRVecX, PRVecY; float nearPlane = 0.1f; float farPlane = 200.0f; floar viewAngle = 0.4 * 3.14; PRVecX = ((( 2.0f * mouseX) / ClientWidth ) - 1 ) * tan((viewAngle)/2); PRVecY = (1-(( 2.0f * mouseY) / ClientHeight)) * tan((viewAngle)/2); XMVECTOR cameraSpaceNear = XMVectorSet(PRVecX * nearPlane,PRVecY * nearPlane, -nearPlane, 1.0f); XMVECTOR cameraSpaceFar = XMVectorSet(PRVecX * farPlane,PRVecY * farPlane, -farPlane, 1.0f); // Transform 3D Ray from View space to 3D ray in World space XMMATRIX invMat; XMVECTOR matInvDeter; invMat = XMMatrixInverse(&matInvDeter, cam->getCameraView()); //Inverse of View Space matrix is World space matrix XMVECTOR worldSpaceNear = XMVector3TransformCoord(cameraSpaceNear, invMat); XMVECTOR worldSpaceFar = XMVector3TransformCoord(cameraSpaceFar, invMat); pickRayInWorldSpacePos = worldSpaceNear; pickRayInWorldSpaceDir = worldSpaceFar-worldSpaceNear; pickRayInWorldSpaceDir = XMVector3Normalize(pickRayInWorldSpaceDir); } A couple of notes: The mouse coordinates are already converted so that the top left corner of the client window would be (0,0) and the bottom rigth (800,600) ( or whatever resolution you would have) I hadn't used any far or near plane before, so i just made some arbitrary number up for them. To my understanding it shouldnt matter as long as the object you are trying to pick is in between the range of thoese numbers The viewAngle is the same angle that I used when setting the camera view with XMMatrixPerspectiveFovLH , I just hadn't made it a member variable of my Camera class yet. I removed the variable aspectRation and zoomFactor because I assumed that they where related to some specific function of his game. Now I'm not sure, but I think the problems lies either withing the mouse to viewspace conversion, maby that we use diffrent coordinations systems. Either that or how i transform the matrixes in the the end, because i know order is important when it comes to matrixes. Any help is appriciated! Thanks in advance. Edit: One more note, my code is in c++

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  • Issue Parsing File with YAML-CPP

    - by Andrew
    In the following code, I'm having some sort of issue getting my .yaml file parsed using parser.GetNextDocument(doc);. After much gross debugging, I've found that the (main) issue here is that my for loop is not running, due to doc.size() == 0; What am I doing wrong? void BookView::load() { aBook.clear(); QString fileName = QFileDialog::getOpenFileName(this, tr("Load Address Book"), "", tr("Address Book (*.yaml);;All Files (*)")); if(fileName.isEmpty()) { return; } else { try { std::ifstream fin(fileName.toStdString().c_str()); YAML::Parser parser(fin); YAML::Node doc; std::map< std::string, std::string > entry; parser.GetNextDocument(doc); std::cout << doc.size(); for( YAML::Iterator it = doc.begin(); it != doc.end(); it++ ) { *it >> entry; aBook.push_back(entry); } } catch(YAML::ParserException &e) { std::cout << "YAML Exception caught: " << e.what() << std::endl; } } updateLayout( Navigating ); } The .yaml file being read was generated using yaml-cpp, so I assume it is correctly formed YAML, but just in case, here's the file anyways. ^@^@^@\230--- - address: ****************** comment: None. email: andrew(dot)levenson(at)gmail(dot)com name: Andrew Levenson phone: **********^@ Edit: By request, the emitting code: void BookView::save() { QString fileName = QFileDialog::getSaveFileName(this, tr("Save Address Book"), "", tr("Address Book (*.yaml);;All Files (*)")); if (fileName.isEmpty()) { return; } else { QFile file(fileName); if(!file.open(QIODevice::WriteOnly)) { QMessageBox::information(this, tr("Unable to open file"), file.errorString()); return; } std::vector< std::map< std::string, std::string > >::iterator itr; std::map< std::string, std::string >::iterator mItr; YAML::Emitter yaml; yaml << YAML::BeginSeq; for( itr = aBook.begin(); itr < aBook.end(); itr++ ) { yaml << YAML::BeginMap; for( mItr = (*itr).begin(); mItr != (*itr).end(); mItr++ ) { yaml << YAML::Key << (*mItr).first << YAML::Value << (*mItr).second; } yaml << YAML::EndMap; } yaml << YAML::EndSeq; QDataStream out(&file); out.setVersion(QDataStream::Qt_4_5); out << yaml.c_str(); } }

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  • August issue of the Enterprise Manager Indepth Newsletter

    - by Javier Puerta
    The August issue of the Enterprise Manager Indepth Newsletter is now available here. NEWS Oracle OpenWorld 2014 Preview: Don't-Miss Sessions, Hands-on Labs, and More Organizers of Oracle OpenWorld 2014, taking place in San Francisco from September 28 to October 2, expect heavy turnout at sessions, hands-on labs, and customer panels devoted to Oracle Enterprise Manager 12c. Find out who is participating and which sessions are most recommended by the Oracle Enterprise Manager team.Read More Press and Analysts Welcome Oracle Enterprise Manager 12c Release 4 Launched in June, Oracle Enterprise Manager 12c Release 4 is winning praise for its ability to dramatically accelerate private cloud adoption, as well as for its groundbreaking database and middleware management capabilities. Find out what the community has to say about the new release.Read More Q&A: Oracle's Andrew Sutherland on Managing the Entire Oracle Stack with Oracle Enterprise Manager 12c Hear from Oracle expert Dr. Andrew Sutherland about the unique capabilities of the latest release of Oracle Enterprise Manager 12c—and what they mean for managing your IT across cloud and traditional IT deployments.Read More Read full newsletter here

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  • WPF blinking textblock

    - by Tan
    Hi iam trying to make an Wpf TextBlock to blink. I want like when im clicking on an button then the textblock blink. How can i achive this. I have tryid the fallowing. <TextBlock Name="txtBlockScannerText" Margin="10,0,0,0" Style="{StaticResource TextBlockNormal}" Text="Skanna Inleverans listan"> <TextBlock.Triggers> <EventTrigger RoutedEvent="TextBlock.MouseEnter"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard BeginTime="00:00:00" RepeatBehavior="Forever" Storyboard.TargetName="txtBlockScannerText" Storyboard.TargetProperty="(Foreground).(SolidColorBrush.Color)"> <ColorAnimation From="Black" To="Red" Duration="0:0:1"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </TextBlock.Triggers> </TextBlock> But with this code it only blinks when my mouse enter it. How can i trigger the blink in an button click event. Or how do i call the event to blink. Thanks for help

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