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  • Override An Existing Property as a Child form of its return type

    - by Jason
    I apologize if that title is confusing. This question may be a result of lack of coffee and/or sleep, but my mind is not working correctly right now. Anyways, I have an inheritance tree like such (I know the architecture isn't ideal): BaseClass GeneralForm : Inherits BaseClass SpecificForm : Inherits GeneralForm And an object like so: MyItem MySpecificItem : Inherits MyItem I have Items As List (Of MyItem) as a property in BaseClass. I would like for SpecificForm to somehow override Items to return type List (Of MySpecificItem). I feel like this is easy to do, but again, my head is spinning and I can't think straight at the moment. Thank you so much in advance.

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  • Passing dependent objects to a parent constructor in Scala

    - by Nick Johnson
    Suppose I have the following class heirarchy: class A() class B(a:A) class C(b:B) class BaseClass(b:B, c:C) Now I want to implement a subclass of BaseClass, which is given an instance of A, and constructs instances of B and C, which it passes to its superclass constructor. If I could use arbitrary expressions, I'd do something like this: b = new B(a) c = new C(b) super(b, c) Because the second argument to the parent constructor depends on the value of the first argument, though, I can't see any way to do this, without using a factory function, or a gratuitous hack, such as : class IntermediateSubclass(b:B) extends BaseClass(b, new C(b)) class RealSubclass(a:A) extends IntermediateSubclass(new B(a)) Is there clean way to do this?

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  • Consequences in PHP of implementing an interface through two different routes?

    - by Daniel Bingham
    What are the consequences of implementing the same interface through two different routes in PHP, are there any? What I mean, is something like this: interface baseInterface {} abstract class baseClass implements baseInterface { } interface myInterface extends baseInterface {} class myClass extends baseClass implements myInterface {} In this case myClass implements baseInterface from two different parents - myInterface and baseClass. Are there any consequences to this? My instinct is that PHP should handle this fine, but I just want to make sure. What exactly does PHP do in this case? Does it just check to see that the necessary functions are implemented for the interface each time it discovers it and call it a day or does it do something more?

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  • DataContractAttribute with Shared Assembly

    - by Sanju
    Hi All, Is it necessary to decorate custom objects with [DataContract] and [DataMember] when using shared assemblies (as opposed to auto proxy generation)? The reason I ask is that I have encountered the following scenario: Suppose the following object is implemented in my service: public class baseClass { Guid _guid; public baseClass() { _guid = Guid.NewGuid() } public Guid ReturnGuid { get {return _guid;}} } public class newClass : baseClass { int _someValue; public newClass {} public int SomeValue { get {return _someValue;} set {_someValue = value;} } } [ServiceContract] public IService { [OperationContract] newClass SomeOperation(); } In my client (with shared assemblie) I can happily recieve and use a serialized newClass when SomeOperation is called - even though I have not marked it as a DataContract. However, as soon as I do mark it with DataContract and use DataMember then it complains that set is not implemented on ReturnGuid in the base class. Could somebody explain why it works fine when I do not decorate with DataContract and DataMember. Many thanks.

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  • Overload and hide methods in Java

    - by Marco
    Hi, i have an abstract class BaseClass with a public insert() method: public abstract class BaseClass { public void insert(Object object) { // Do something } } which is extended by many other classes. For some of those classes, however, the insert() method must have additional parameters, so that they instead of overriding it I overload the method of the base class with the parameters required, for example: public class SampleClass extends BaseClass { public void insert(Object object, Long param){ // Do Something } } Now, if i instantiate the SampleClass class, i have two insert() methods: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object); sampleClass.insert(Object object, Long param); what i'd like to do is to hide the insert() method defined in the base class, so that just the overload would be visible: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object, Long param); Could this be done in OOP?

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  • [C++] Question on Virtual Methods

    - by bobber205
    IF both methods are declared as virtual, shouldn't both instances of Method1() that are called be the derived class's Method1()? I am seeing BASE then DERIVED called each time. I am doing some review for an interview and I want to make sure I have this straight. xD class BaseClass { public: virtual void Method1() { cout << "Method 1 BASE" << endl; } }; class DerClass: public BaseClass { public: virtual void Method1() { cout << "Method 1 DERVIED" << endl; } }; DerClass myClass; ((BaseClass)myClass).Method1(); myClass.Method1(); Method 1 BASE Method 1 DERVIED

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  • Question on Virtual Methods

    - by bobber205
    IF both methods are declared as virtual, shouldn't both instances of Method1() that are called be the derived class's Method1()? I am seeing BASE then DERIVED called each time. I am doing some review for an interview and I want to make sure I have this straight. xD class BaseClass { public: virtual void Method1() { cout << "Method 1 BASE" << endl; } }; class DerClass: public BaseClass { public: virtual void Method1() { cout << "Method 1 DERVIED" << endl; } }; DerClass myClass; ((BaseClass)myClass).Method1(); myClass.Method1(); Method 1 BASE Method 1 DERVIED

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  • How to prevent inheritance for some methods?!

    - by Dr TJ
    Hi How can I prevent inheritance of some methods or properties in derived classes?! public class BaseClass : Collection { //Some operations... //Should not let derived classes inherit 'Add' method. } public class DerivedClass : BaseClass { public void DoSomething(int Item) { this.Add(Item); // Error: No such method should exist... } }

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  • C++ interview question

    - by benjamin button
    as i am not an expert in c++,i was not aware of the answer to this question asked in one of the interviews. lets say there is a base class pointer which is pointing to a base class object: baseclass *bptr; bptr= new baseclass; now if i do bptr= new derived; what is the problem here?

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  • Problem persisting inheritance tree

    - by alaiseca
    I have a problem trying to map an inheritance tree. A simplified version of my model is like this: @MappedSuperclass @Embeddable public class BaseEmbedded implements Serializable { @Column(name="BE_FIELD") private String beField; // Getters and setters follow } @MappedSuperclass @Embeddable public class DerivedEmbedded extends BaseEmbedded { @Column(name="DE_FIELD") private String deField; // Getters and setters follow } @MappedSuperclass public abstract class BaseClass implements Serializable { @Embedded protected BaseEmbedded embedded; public BaseClass() { this.embedded = new BaseEmbedded(); } // Getters and setters follow } @Entity @Table(name="MYTABLE") @Inheritance(strategy=InheritanceType.SINGLE_TABLE) @DiscriminatorColumn(name="TYPE", discriminatorType=DiscriminatorType.STRING) public class DerivedClass extends BaseClass { @Id @Column(name="ID", nullable=false) private Long id; @Column(name="TYPE", nullable=false, insertable=false, updatable=false) private String type; public DerivedClass() { this.embedded = new DerivedClass(); } // Getters and setters follow } @Entity @DiscriminatorValue("A") public class DerivedClassA extends DerivedClass { @Embeddable public static NestedClassA extends DerivedEmbedded { @Column(name="FIELD_CLASS_A") private String fieldClassA; } public DerivedClassA() { this.embedded = new NestedClassA(); } // Getters and setters follow } @Entity @DiscriminatorValue("B") public class DerivedClassB extends DerivedClass { @Embeddable public static NestedClassB extends DerivedEmbedded { @Column(name="FIELD_CLASS_B") private String fieldClassB; } public DerivedClassB() { this.embedded = new NestedClassB(); } // Getters and setters follow } At Java level, this model is working fine, and I believe is the appropriate one. My problem comes up when it's time to persist an object. At runtime, I can create an object which could be an instance of DerivedClass, DerivedClassA or DerivedClassB. As you can see, each one of the derived classes introduces a new field which only makes sense for that specific derived class. All the classes share the same physical table in the database. If I persist an object of type DerivedClass, I expect fields BE_FIELD, DE_FIELD, ID and TYPE to be persisted with their values and the remaining fields to be null. If I persist an object of type DerivedClass A, I expect those same fields plus the FIELD_CLASS_A field to be persisted with their values and field FIELD_CLASS_B to be null. Something equivalent for an object of type DerivedClassB. Since the @Embedded annotation is at the BaseClass only, Hibernate is only persisting the fields up to that level in the tree. I don't know how to tell Hibernate that I want to persist up to the appropriate level in the tree, depending on the actual type of the embedded property. I cannot have another @Embedded property in the subclasses since this would duplicate data that is already present in the superclass and would also break the Java model. I cannot declare the embedded property to be of a more specific type either, since it's only at runtime when the actual object is created and I don't have a single branch in the hierarchy. Is it possible to solve my problem? Or should I resignate myself to accept that there is no way to persist the Java model as it is? Any help will be greatly appreciated.

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  • Get derived class type from a base's class static method

    - by Marco Bettiolo
    Hi, i would like to get the type of the derived class from a static method of its base class. How can this be accomplished? Thanks! class BaseClass { static void Ping () { Type t = this.GetType(); // should be DerivedClass, but it is not possible with a static method } } class DerivedClass : BaseClass {} // somewhere in the code DerivedClass.Ping();

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  • Dojo 1.8: Getting dest.appendChild is not a function while rendering a custom template

    - by Jim Pedid
    After adding in the WidgetsInTemplateMixin, I am receiving an error dest.appendChild is not a function In the documentation, it claims that there will be an error if this.containerNode is not able to contain any child objects. However, I have marked the containerNode attachment point for a div with dojo type "dijit/layout/ContentPane". Can anyone explain to me why this isn't working? Here is the Template file <div class="${baseClass}"> <div class="${baseClass}Container" data-dojo-type="dijit/layout/BorderContainer" data-dojo-props="design: 'headline'"> <div data-dojo-type="dijit/layout/ContentPane" data-dojo-props="region: 'top'"> Top </div> <div data-dojo-type="dijit/layout/ContentPane" data-dojo-props="region: 'center'" data-dojo-attach-point="containerNode"> </div> <div data-dojo-type="dijit/layout/ContentPane" data-dojo-props="region: 'leading', splitter: true"> Sidebar </div> </div> </div> Here is the javascript definition define([ "dojo/_base/declare", "dijit/_WidgetBase", "dijit/_OnDijitClickMixin", "dijit/layout/BorderContainer", "dijit/layout/ContentPane", "dijit/layout/TabContainer", "dijit/_TemplatedMixin", "dijit/_WidgetsInTemplateMixin", "dojo/text!./templates/MainContainer.html" ], function (declare, _WidgetBase, _OnDijitClickMixin, BorderContainer, ContentPane, TabContainer, _TemplatedMixin, _WidgetsInTemplateMixin, template) { return declare([_WidgetBase, _OnDijitClickMixin, _TemplatedMixin, _WidgetsInTemplateMixin], { templateString:template, baseClass:"main" }); }); The custom widget defined declaratively <div data-dojo-type="main/ui/MainContainer" data-dojo-props="title: 'Main Application'"> Hello Center! </div>

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  • Getting a type for a template instantiation?

    - by ebo
    I have the following situation: I have a object of type MyClass, which has a method to cast itself to it's base class. The class includes a typedef for it's base class and a method to do the downcast. template <class T, class B> class BaseClass; template <class T> class NoAccess; template <class T> class MyClass : public BaseClass<T, NoAccess<T> > { private: typedef BaseClass<T, NoAccess<T> > base; public: base &to_base(); }; I need to pass the result of a base call to a functor Operator: template <class Y> class Operator { Operator(Y &x); }; Operator<???> op(myobject.to_base()); Is there a easy way to fill the ??? provided that I do not want to use NoAccess?

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  • Override methods should call base method?

    - by Trevor Pilley
    I'm just running NDepend against some code that I have written and one of the warnings is Overrides of Method() should call base.Method(). The places this occurs are where I have a base class which has virtual properties and methods with default behaviour but which can be overridden by a class which inherits from the base class and doesn't call the overridden method. For example, in the base class I have a property defined like this: protected virtual char CloseQuote { get { return '"'; } } And then in an inheriting class which uses a different close quote: protected override char CloseQuote { get { return ']'; } } Not all classes which inherit from the base class use different quote characters hence my initial design. The alternatives I thought of were have get/set properties in the base class with the defaults set in the constructor: protected BaseClass() { this.CloseQuote = '"'; } protected char CloseQuote { get; set; } public InheritingClass() { this.CloseQuote = ']'; } Or make the base class require the values as constructor args: protected BaseClass(char closeQuote, ...) { this.CloseQuote = '"'; } protected char CloseQuote { get; private set; } public InheritingClass() base (closeQuote: ']', ...) { } Should I use virtual in a scenario where the base implementation may be replaced instead of extended or should I opt for one of the alternatives I thought of? If so, which would be preferable and why?

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  • Smart pointers and polymorphism

    - by qwerty
    hello. I implemented reference counting pointers (called SP in the example) and im having problems with polymorphism which i think i shouldn't have. In the following code: SP<BaseClass> foo() { // Some logic... SP<DerivedClass> retPtr = new DerivedClass(); return retPtr; } DerivedClass inherits from BaseClass. With normal pointers this should have worked, but with the smart pointers it says "cannot convert from 'SP<T>' to 'const SP<T>&" and i think it refers to the copy constructor of the smart pointer. How to i allow this kind of polymorphism with reference counting pointer? I'd appreciate code samples cause obviously im doing something wrong here if im having this problem. Thanks! :) [p.s., plz don't tell me to use standart liberary with smart pointers cuz that's impossible at this moment.]

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  • How to properly downcast in C# with a SWIG generated interface?

    - by JG
    I've got a very large and mature C++ code base that I'm trying to use SWIG on to generate a C# interface for. I cannot change the actual C++ code itself but we can use whatever SWIG offers in the way of extending/updating it. I'm facing an issue where a function C++ is written as such: A* SomeClass::next(A*) The caller might do something like: A* acurr = 0; while( (acurr = sc->next(acurr)) != 0 ){ if( acurr isoftype B ){ B* b = (B*)a; ...do some stuff with b.. } elseif( acurr isoftype C ) ... } Essentially, iterating through a container elements that depending on their true type, do something different. The SWIG generated C# layer for the "next" function unfortunately does the following: return new A(); So the calling code in C# land cannot determine if the returned object is actually a derived class or not, it actually appears to always be the base class (which does make sense). I've come across several solutions: Use the %extend SWIG keyword to add a method on an object and ultimately call dynamic_cast. The downside to this approach, as I see it, is that this requires you to know the inheritance hierarchy. In my case it is rather huge and I see this is as a maintenance issue. Use the %factory keyword to supply the method and the derived types and have SWIG automatically generate the dynamic_cast code. This appears to be a better solution that the first, however upon a deeper look it still requires you to hunt down all the methods and all the possible derived types it could return. Again, a huge maintenance issue. I wish I had a doc link for this but I can't find one. I found out about this functionality by looking through the example code that comes with SWIG. Create a C# method to create an instance of the derived object and transfer the cPtr to the new instance. While I consider this clumsy, it does work. See an example below. public static object castTo(object fromObj, Type toType) { object retval = null; BaseClass fromObj2 = fromObj as BaseClass; HandleRef hr = BaseClass.getCPtr(fromObj2); IntPtr cPtr = hr.Handle; object toObj = Activator.CreateInstance(toType, cPtr, false); // make sure it actually is what we think it is if (fromObj.GetType().IsInstanceOfType(toObj)) { return toObj; } return retval; } Are these really the options? And if I'm not willing to dig through all the existing functions and class derivations, then I'm left with #3? Any help would be appreciated.

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  • AS3 Memory management when instantiating extended classes

    - by araid
    I'm developing an AS3 application which has some memory leaks I can't find, so I'd like to ask some newbie questions about memory management. Imagine I have a class named BaseClass, and some classes that extend this one, such as ClassA, ClassB, etc. I declare a variable: myBaseClass:BaseClass = new ClassA(); After a while, I use it to instantiate a new object: myBaseClass = new ClassB(); some time after myBaseClass = new ClassC(); and the same thing keeps happening every x millis, triggered by a timer. Is there any memory problem here? Are the unused instances correctly deleted by the garbage collector? Thanks!

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  • Unknown attribute xsi:type in XmlSerializer

    - by vanccoon
    I am learning XML Serialization and meet an issue, I have two claess [System.Xml.Serialization.XmlInclude(typeof(SubClass))] public class BaseClass { } public class SubClass : BaseClass { } I am trying to serialize a SubClass object into XML file, I use blow code XmlSerializer xs = new XmlSerializer(typeof(Base)); xs.Serialize(fs, SubClassObject); I noticed Serialization succeed, but the XML file is kind of like ... If I use XmlSerializer xs = new XmlSerializer(typeof(Base)); SubClassObject = xs.Deserialize(fs) as SubClass; I noticed it will complain xsi:type is unknown attribute(I registered an event), although all information embedded in the XML was parsed successfully and members in SubClassObject was restored correctly. Anyone has any idea why there is error in parsing xsi:type and anything I did wrong? Thanks

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  • What really is the purpose of "base" keyword in c#?

    - by Pandiya Chendur
    Thus for used base class for some commom reusable methods in every page of my application... public class BaseClass:System.Web.UI.Page { public string GetRandomPasswordUsingGUID(int length) { string guidResult = System.Guid.NewGuid().ToString(); guidResult = guidResult.Replace("-", string.Empty); return guidResult.Substring(0, length); } } So if i want to use this method i would just do, public partial class forms_age_group : BaseClass { protected void Page_Load(object sender, EventArgs e) { //i would just call it like this string pass = GetRandomPasswordUsingGUID(10); } } It does what i want but there is a "Base" keyword that deals with base class in c# ... I really want to know when should use base keyword in my derived class.... Any good example...

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  • In C#: How to declare a generic Dictionary with a type as key and an enumeration of that type as val

    - by Marcel
    Hi all, I want to declare a dictionary that stores typed IEnumerable's of a specific type, with that exact type as key, like so: (Edited to follow johny g's comment) private IDictionary<Type, IEnumerable<T>> _dataOfType where T: BaseClass; //does not compile! The concrete classes I want to store, all derive from BaseClass, therefore the idea to use it as constraint. The compiler complains that it expects a semicolon after the member name. If it would work, I would expect this would make the later retrieval from the dictionary simple like: IEnumerable<ConcreteData> concreteData; _sitesOfType.TryGetValue(typeof(ConcreteType), out concreteData); How to define such a dictionary?

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  • contain new elements of an "instance" in javascript

    - by iamnotmad
    Hi, so I know there are tons of ways to simulate inheritance and other OO features. I have chosen one to use for my project and am wondering if I can create an instance and add stuff to it and keep it contained (within braces). Consider the following: function BaseClass(){ <this.stuff here> } function SubClass(){ this.superClass = BaseClass(); this.superClass(); <this.other stuff here> } myObj = new SubClass(); so myObj is an instance of SubClass. I can add things to myObj like: myObj.blah = "funtimes"; What I would like is to be able to add stuff to the "instance" and keep it organized in braces much like the constructor. psuedo code like: myObj = new SubClass() { var blah = "funtimes" <more instance specific stuff here> } Is something like this possible? Thanks!

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