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  • C++ struct sorting error

    - by Betamoo
    I am trying to sort a vector of custom struct in C++ struct Book{ public:int H,W,V,i; }; with a simple functor class CompareHeight { public: int operator() (Book lhs,Book rhs) { return lhs.H-rhs.H; } }; when trying : vector<Book> books(X); ..... sort(books.begin(),books.end(), CompareHeight()); it gives me exception "invalid operator <" What is the meaning of this error? Thanks

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  • C# Array Maximum

    - by Betamoo
    I have 2 arrays named Arr1 and Arr2 in C#. They are of the exact same dimensions... I need to get the element of Arr1 corresponding to maximum of elements in Arr2 beginning with given indices ... e.g Get indices of the max of Arr2 [ 1 , 10 , 3 , i , j ] for all i,j Return Arr1 [ 1 , 10 , 3 , i , j ] Of course I need the elegant solution (not the "loop for them" one...) Please Note: I do not want to loop through the arrays, because it is 11 dimensional!!.. the code will be ugly and error prone.. and I may run out of variable names :)

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  • C++ struct sorting

    - by Betamoo
    I have a vector of custom Struct that needs to be sorted on different criteria each time Implementing operator < will allow only one criteria But I want to be able to specify sorting criteria each time I call C++ standard sort. How to do that? Please note it is better to be efficient in running time.. Thanks

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  • C# Strange Behavior

    - by Betamoo
    I have a custom struct : struct A { public int y; } a custom class with empty constuctor: class B { public A a; public B() { } } and here is the main: static void Main(string[] args) { B b = new B(); b.a.y = 5;//No runtime errors! Console.WriteLine(b.a.y); } When I run the above program, it does not give me any errors, although I did not initialize struct A in class B constructor..'a=new A();'

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  • C# stop and continue..

    - by Betamoo
    I need some way to do the following efficiently in C#: Make program execution stop until certain value is changed. Note: I do not want to make it with a while loop to avoid wasting cpu power..

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