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  • Brief explanation for executables in a GNU/Clang Toolchain?

    - by ZhangChn
    I roughly understand that cc, ld and other parts are called in a certain sequence according to schemes like Makefiles etc. Some of those commands are used to generate those configs and Makefiles. And some other tools are used to deal with libraries. But what are other parts used for? How are they called in this process? Which tool would use various parser generators? Which part is optional? Why? Is there a brief summary get these explained on how the tools in a GNU or LLVM/Clang toolchain are organised and called in a C/C++ project building? Thanks in advance. EDIT: Here is a list of executables for Clang/LLVM on Mac OS X: ar clang dsymutil gperf libtool nmedit rpcgen unwinddump as clang++ dwarfdump gprof lorder otool segedit vgrind asa cmpdylib dyldinfo indent m4 pagestuff size what bison codesign_allocate flex install_name_tool mig ranlib strip yacc c++ ctags flex++ ld mkdep rebase unifdef cc ctf_insert gm4 lex nm redo_prebinding unifdefall

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  • How to install packages which apt-get can't find?

    - by newcomer
    Hi, I need these packages to build Android source. But I am getting this error: $ sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev [sudo] password for asdf: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libc6-dev-i386 E: Unable to locate package lib32ncurses5-dev E: Unable to locate package ia32-libs E: Unable to locate package lib32readline5-dev E: Unable to locate package lib32z-dev I tried to download & install say libc6-dev-i386 debian package form here. But when I double click on the .deb file Ubuntu Software Manager says wrong architecture 'amd64'. (My OS: Ubuntu 10.10 (updated), Processor: AMD phenom II.)

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  • How do I install the build dependencies for Android?

    - by newcomer
    Hi, I'm trying build the Android source using these packages. ButI am getting this error: $ sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev [sudo] password for asdf: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libc6-dev-i386 E: Unable to locate package lib32ncurses5-dev E: Unable to locate package ia32-libs E: Unable to locate package lib32readline5-dev E: Unable to locate package lib32z-dev I tried to download & install say libc6-dev-i386 debian package form here. But when I double click on the .deb file Ubuntu Software Manager says wrong architecture 'amd64'. (My OS: 32-bit Ubuntu 10.10 (updated), Processor: AMD phenom II 64-bit.)

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  • LL(8) and left-recursion

    - by Peregring-lk
    I want to understand the relation between LL/LR grammars and the left-recursion problem (for any question I know parcially the answer, but I ask them as I don't know nothing, because I am a little confused now, and prefer complete answers) I'm happy with sintetized or short and direct answers (or just links solving it unambiguously): What type of language isn't LL(8) languages? LL(K) and LL(8) have problems with left-recursion? Or only LL(k) parsers? LALR(1) parser have troubles with left or right recursion? What type of troubles? Only in terms of the LL/LALR comparision. What is better, Bison (LALR(1)) or Boost.Spirit (LL(8))? (Let's suppose other features of them are irrelevant in this question) Why GCC use a (hand-made) LL(8) parser? Only for the "handling-error" problem?

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  • lexers vs parsers

    - by Naveen
    Are lexers and parsers really that different in theory ? It seems fashionable to hate regular expressions: coding horror, another blog post. However, popular lexing based tools: pygments, geshi, or prettify, all use regular expressions. They seem to lex anything... When is lexing enough, when do you need EBNF ? Has anyone used the tokens produced by these lexers with bison or antlr parser generators?

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  • What quality, parser-generator options exist for ruby?

    - by cartoonfox
    What open source (preferably gem-based) parser-generator options do I have in Ruby? I've used (flex&bison)|(lex&yacc) from C in the past, and I'm comfortable with BNF-style specifications. I've heard of treetop, but it looks a bit alien and verbose compared to yacc... Purpose: I want to convert my text markup language to a BNF and generate the parsing code. I think it's a better strategy than my first-order solution: http://github.com/dafydd/semantictext/blob/master/lib/semantictext/rich_text_parser.rb

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  • What grammar based parser-generator tools exist for ruby?

    - by cartoonfox
    What open source (preferably gem-based) parser-generator options do I have in Ruby? I've used (flex&bison)|(lex&yacc) from C in the past, and I'm comfortable with BNF-style specifications. I've heard of treetop, but it looks a bit alien and verbose compared to yacc... Purpose: I want to convert my text markup language to a BNF and generate the parsing code. I think it's a better strategy than my first-order solution: http://github.com/dafydd/semantictext/blob/master/lib/semantictext/rich_text_parser.rb

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  • Tools to build a UI markup language parser

    - by Dan
    For a school project, I need to implement a parser for a (probably XML-based) markup language for User Interfaces. Based on the input it generates a HTML document with various UI components (textareas, inputs, panels, dialogs etc.) Do you have any suggestions for tools/libraries I might use for this? (At school we use Flex and Bison, but we're allowed to use modern tools -- maybe a tool that has the capabilities of both lex and yacc)

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  • Problems installing Ruby 1.9.2 and rvm on Debian Lenny

    - by Dave Everitt
    I have currently have Ruby 1.9.1 (bad) and want to install 1.9.3 under rvm. However, rvm requirements gives a long list: install build-essential openssl libreadline6 libreadline6-dev curl git-core zlib1g zlib1g-dev libssl-dev libyaml-dev libsqlite3-dev sqlite3 libxml2-dev libxslt-dev autoconf libc6-dev ncurses-dev automake libtool bison subversion But I've hit a problem here: /# apt-get install libreadline6 Reading package lists... Done Building dependency tree Reading state information... Done E: Couldn't find package libreadline6 ...and (I imagine after just hunting down a Debian source to download curl) finding these packages isn't going to be a picnic. Given that there are few packages to install before I can get rvm to install Ruby 1.9.3, what's a good way forward? My sources.list: deb http://archive.debian.org/debian/ lenny main contrib

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  • How to run 'apt-get install' to install all dependencies?

    - by michael
    I am running this in ubuntu server installation: sudo apt-get install git-core gnupg flex bison gperf build-essential \ zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \ libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \ libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \ python-markdown libxml2-utils xsltproc zlib1g-dev:i386 but I am getting this: Reading package lists... Building dependency tree... Reading state information... curl is already the newest version. gnupg is already the newest version. Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: build-essential : Depends: gcc (>= 4:4.4.3) but it is not going to be installed Depends: g++ (>= 4:4.4.3) but it is not going to be installed g++-multilib : Depends: cpp (>= 4:4.7.2-1ubuntu2) but it is not going to be installed Depends: gcc-multilib (>= 4:4.7.2-1ubuntu2) but it is not going to be installed Depends: g++ (>= 4:4.7.2-1ubuntu2) but it is not going to be installed Depends: g++-4.7-multilib (>= 4.7.2-1~) but it is not going to be installed How can I fix this?

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  • How to solve package issues/dependencies

    - by Wolfgang Kuehne
    Background info I am trying to install Veins simulation environment by following the tutorial provided by the author. In step 1 it is required to install some packages in Linux, the tutorial suggest this commands to be executed on Terminal: sudo apt-get install build-essential gcc g++ bison flex perl tcl-dev tk-dev blt libxml2-dev zlib1g-dev default-jre doxygen graphviz libwebkitgtk-1.0-0 openmpi-bin libopenmpi-dev libpcap-dev autoconf automake libtool libxerces-c2-dev proj libgdal1-dev libfox-1.6-dev When I execute this command, I immediately get: E: Package 'proj' has no installation candidate Then I remove the proj from the command and execute it again without proj in it, next I get: The following packages have unmet dependencies: libgdal1-dev : Depends: libgdal-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. So, I remove libgdal1-dev from the command as well. And it executes file, by downloading the remaining packages. To troubleshoot the problem with proj and libdgal1-dev I go to the Synaptic Package Manager. libgdal1-dev I search for libgdal1-dev in Synaptic Package Manager and I get an entry. I Mark for Installation and then Synaptic Package Manager suggests removing libxerces-c2-dev which is actually added via the initial command. Should I trust Synaptic Package Manager with this suggestion, and proceed further? proj What should I do about proj. There are some packages in Synaptic Package Manager such as proj-bin or libproj-dev. Should I install them? I think proj has to do with this and this What should I do to make sure that this simulation tool works fine?

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  • LLVM-3.1 libLLVMSupport.a undefined reference to `dladdr'

    - by user91387
    I'm trying to compile using the llvm-3.1 package. I'm running 12.04 x64 (3.2.0-26 kernel) && 12.10 (3.5.0-4) x64 backported llvm-3.1 from quantal, then debian experimental. Next I tried 12.10 with the native ubuntu llvm-3.1 package; this failed as well. user@system:/tmp/llvm-test# make compiling cpp yacc file: decaf-llvm.y output file: decaf-llvm bison -b decaf-llvm -d decaf-llvm.y /bin/mv -f decaf-llvm.tab.c decaf-llvm.tab.cc flex -odecaf-llvm.lex.cc decaf-llvm.lex g++ -o ./decaf-llvm decaf-llvm.tab.cc decaf-llvm.lex.cc decaf-stdlib.c `llvm-config --cppflags --ldflags --libs core jit native` -ly -ll /usr/lib/llvm-3.1/lib/libLLVMSupport.a(Signals.o): In function `PrintStackTrace(void*)': (.text+0x6c): undefined reference to `dladdr' /usr/lib/llvm-3.1/lib/libLLVMSupport.a(Signals.o): In function `PrintStackTrace(void*)': (.text+0x18f): undefined reference to `dladdr' collect2: error: ld returned 1 exit status make: *** [decaf-llvm] Error 1 I know the code works as I've run it in centos fine using llvm-3.1-6.fc18(rpm) Google was a bit helpful with this: "On some systems, incluning Ubuntu 11.10, linking may fail with message that libLLVMSupport.a in function PrintStackTrace(void*) has undefined reference to dladdr." "Workaround is to compile LLVM with cmake specifying the following variable: -DCMAKE_EXE_LINKER_FLAGS=-ldl" http://svn.dsource.org/projects/bindings/trunk/llvm-3.0/Readme I double checked y ldflags and everything seems ok. user@system:/llvm-config --ldflags -L/usr/lib/llvm-3.1/lib -lpthread -lffi -ldl -lm I'm unclear of what to do next; any suggestions?

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  • Ubuntu won't boot after initializing the Build Environment for Android

    - by EntryLevelDev
    My laptop worked perfectly util I initialized the build environment for Android. The GUI won't start. It looks like some kinds of graphics card problems. I tried to fix it but after trying a lot of solutions on the internet nothing worked. (I only know basic linux stuffs.) I've already reinstalled the OS. However, I still want to build the Android from source. Any idea what might cause the problem? any workaround? Here is the command that I used to initialize the build environment: $ sudo apt-get install git gnupg flex bison gperf build-essential \ zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \ libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \ libgl1-mesa-dev g++-multilib mingw32 tofrodos \ python-markdown libxml2-utils xsltproc zlib1g-dev:i386 $ sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so My laptop model is asus u36sd. (https://help.ubuntu.com/community/Asus_U36SD) Thanks Edit: Base on this, I guess libgl1-mesa-glx:i386 might cause the issue. sudo apt-get install libgl1-mesa-dri:i386 The following packages will be REMOVED: libgl1-mesa-dri-lts-quantal libxatracker1-lts-quantal ubuntu-desktop xorg xserver-xorg-lts-quantal xserver-xorg-video-all-lts-quantal xserver-xorg-video-vmware-lts-quantal The following NEW packages will be installed: libdrm-intel1:i386 libdrm-nouveau1a:i386 libdrm-radeon1:i386 libdrm2:i386 libexpat1:i386 libffi6:i386 libgl1-mesa-dri:i386 libllvm3.0:i386 libpciaccess0:i386 libstdc++6:i386

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  • Error installing avogadro with CMake 'lconvert: could not exec No such file or directory'

    - by Orr22
    I'm brand new in ubuntu. I'm trying to install Avogadro. The program need the following packages, which I could install: CMake - OpenBabel 2.3.2 - Qt4 - Git - Eigen2. Here it is the recepy to install the : cd $HOME/src git clone git://github.com/cryos/avogadro.git mkdir -p $HOME/build/avogadro cd $HOME/build/avogadro cmake $HOME/src/avogadro make -j2 sudo make install It was unable to compile, but when I skipped the 'git clone' step it seemed to work just fine. After several stops during the CMake compiling process (software actualizations, get Doxygen, get flex, get bison) I was able to compile. But when I introduce the 'make -j2' command the installation stops as follows: Orr22@javi-87:~/build_avogadro$ make -j2 [ 0%] Built target elementcolor [ 0%] Built target bsdyengine [ 2%] Built target spglib [ 3%] Built target navigatetool [ 4%] Built target tubegen [ 4%] Generating libavogadro_hu.qm [ 6%] Built target OpenQube [ 6%] Generating moc_animation.cxx lconvert: could not exec '/usr/lib/i386-linux-gnu/qt5/bin/lconvert': No such file or directory make[2]: *** [libavogadro/src/libavogadro_hu.qm] Error 1 make[2]: *** Se espera a que terminen otras tareas.... make[1]: *** [libavogadro/src/CMakeFiles/avogadro.dir/all] Error 2 make: *** [all] Error 2 Any suggestions to proceed? Thanks in advance, Orr22

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  • Compressing/compacting messages over websocket on Node.js

    - by icelava
    We have a websocket implementation (Node.js/Sock.js) that exchanges data as JSON strings. As our use cases grow, so have the size of the data transmitted across the wire. The websocket protocol does not natively offer any compression feature, so in order to reduce the size of our messages we'd have to manually do something about the serialisation. There appear to be a variety of LZW implementations in Javascript, some which confuses me on their compatibility for in-browser use only versus transmission across the wire due to my lack of understanding on low-level encodings. More importantly, all of them seem to take a noticeable performance drag when Javascript is the engine doing the compression/decompression work, which is not desirable for mobile devices. Looking instead other forms of compact serialisation, MessagePack does not appear to have any active support in Javascript itself; BSON does not have any Javascript implementation; and an alternative BISON project that I tested does not deserialise everything back to their original values (large numbers), and it does not look like any further development will happen either. What are some other options others have explored for Node.js?

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  • Building MySQL with boost on windows

    - by user13177919
    As you've probably heard already MySQL needs boost to build. However, in the good ol' MySQL tradition, the above link does give you only the instructions on how to build it on linux. And completely ignores the fact that there're other OSes too that people develop on. To fill in that gap, I've compiled a small step by step guide on how to do it on windows. Note that I always, as a principle, build out-of-source. The typical setup I have is : bzr clone lp:~mysql/mysql-server/5.7 mysql-trunkcd mysql-trunkmkdir bldcd bldcmake -DWITH_DEBUG=1 -DMYSQL_PROJECT_NAME=mysql-trunk ..devenv /build debug mysql-trunk.sln This has been tested to work on a 32 bit compile using VS2013 on a Windows7 64 bit build. Note that you'll need other things too (bison, eventually openssl etc) that I will assume you already have set up. Steps: Download Boost 1.55.0. It's the *only* version that is known to work currently. Extract boost_1_55_0/ from the zip to c:\boost\boost_1_55_0 Go to Control Panel/System/Environment variables and set WITH_BOOST=C:\boost\boost_1_55_0 in User variables. Make sure you restart your open command line terminal windows after this !  If you're upgrading from non-boost build, remove your bld/ directory and create a new one. run cmake as you'd typically do. You should get: -- Local boost dir C:/boost/boost_1_55_0 -- Local boost zip LOCAL_BOOST_ZIP-NOTFOUND -- BOOST_VERSION_NUMBER is #define BOOST_VERSION 105500 -- BOOST_INCLUDE_DIR C:/boost/boost_1_55_0 Build as normal (devenv /build debug ...). It should work.

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  • Removing Left Recursion in ANTLR

    - by prosseek
    As is explained in http://stackoverflow.com/questions/2652060/removing-left-recursion , there are two ways to remove the left recursion. Modify the original grammar to remove the left recursion using some procedure Write the grammar originally not to have the left recursion What people normally use for removing (not having) the left recursion with ANTLR? I've used flex/bison for parser, but I need to use ANTLR. The only thing I'm concerned about using ANTLR (or LL parser in genearal) is left recursion removal. In practical sense, how serious of removing left recursion in ANTLR? Is this a showstopper in using ANTLR? Or, nobody cares about it in ANTLR community? I like the idea of AST generation of ANTLR. In terms of getting AST quick and easy way, which method (out of the 2 removing left recursion methods) is preferable?

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  • Error compiling flex (the lexical analyzer)

    - by Maulrus
    I'm trying to install flex on my Windows computer. I have MSYS installed. I untar flex, ./configure it, but when I try to make it, I get this error: In file included from ccl.c:34: flexdef.h:94:19: error: regex.h: No such file or directory In file included from ccl.c:34: flexdef.h:1195: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'regex_linedir' flexdef.h:1197: error: expected ')' before '*' token flexdef.h:1198: error: expected ')' before '*' token flexdef.h:1199: error: expected ')' before '*' token flexdef.h:1200: error: expected ')' before '*' token flexdef.h:1201: error: expected ')' before '*' token flexdef.h:1202: error: expected ')' before '*' token make[2]: *** [ccl.o] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 Until recently, I've only ever installed things using an .exe, so I'm pretty confused by this. Installing bison and m4 both went smoothly, and I'm wondering why this isn't. Any ideas?

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  • How to write a linter?

    - by jbdavid
    In my day job I, and others on my team write a lot of hardware models in Verilog-AMS, a language supported primarily by commercial vendors and a few opensource simulator projects. One thing that would make supporting each others code more helpful would be a LINTER that would check our code for common problems and assist with enforcing a shared code formatting style. I of course want to be able to add my own rules and, after I prove their utility to myself, promote them to the rest of the team.. I don't mind doing the work that has to be done, but of course also want to leverage the work of other existing projects. Does having the allowed language syntax in a yacc or bison format give me a leg up? or should I just suck each language statement into a perl string, and use pattern matching to find the things I don't like? (most syntax and compilation errors are easily caught by the commercial tools.. but we have some of our own extentions.)

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  • Lexing partial SQL in C#

    - by Chris T
    I'd need to parse partial SQL queries (it's for a SQL injection auditing tool). For example '1' AND 1=1-- Should break down into tokens like [0] => [SQL_STRING, '1'] [1] => [SQL_AND] [2] => [SQL_INT, 1] [3] => [SQL_AND] [4] => [SQL_INT, 1] [5] => [SQL_COMMENT] [6] => [SQL_QUERY_END] Are their any at least lexers for SQL that I base mine off of or any good tools like bison for C# (though I'd rather not write my own grammar as I need to support most if not all the grammar of MySQL 5)

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  • Partially parse C++ for a domain-specific language

    - by PierreBdR
    I would like to create a domain specific language as an augmented-C++ language. I will need mostly two types of contructs: Top-level constructs for specialized types or declarations In-code constructs, i.e. to add primitives to make functions calls or idiom easier The language will be used for scientific computing purposes, and will ultimately be translated into plain C++. C++ has been chosen as it seems to offer a good compromise between: ease of use, efficiency and availability of a wide range of libraries. A previous attempt using flex and bison failed due to the complexity of the C++ syntax. The existing parser can still fail on some constructs. So we want to start over, but on better bases. Do you know about similar projects? And if you attempted to do so, what tools would you use? What would be the main pitfalls? Would you have recommendations in term of syntax?

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  • how to start writing a very simple programming language

    - by Rex Homming
    Recently, I was going around looking for ideas on what I can build using C this summer and I came across this post: http://stackoverflow.com/questions/1257376/interesting-project-to-learn-c Implement a programming language. This doesn't have to be terribly hard - I did the language that must not be named - but it will force you to learn a lot of the important parts of C. If you don't want to write a lexer and/or parser yourself, you can use lex/flex and yacc/bison, but if you plan on that you might want to start with a somewhat smaller project. I was kinda intrigued about the implementing a programming language answer and I'm wondering how do I go about starting this? I've gone through the whole K&R book and I've done some of the exercises as well. I also have a bit of experience in C++ and Java if that matters. Any tips? Thanks!

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  • How to build a sentence parser using only the c++ standared library?

    - by CiM
    Hello everyone, I am designing a text based game similar to Zork, and I would like it to able to parse a sentance and draw out keywords such TAKE, DROP ect. The thing is, I would like to do this all through the standard c++ library... I have heard of external libraries (such as flex/bison) that effectively accomplish this; however I don't want to mess with those just yet. What I am thinking of implementing is a token based system that has a list of words that the parser can recognize even if they are in a sentence such as "take sword and kill monster" and know that according to the parsers grammar rules, TAKE, SWORD, KILL and MONSTER are all recognized as tokens and would produce the output "Monster killed" or something to that effect. I have heard there is a function in the c++ standard library called strtok that does this, however I have also heard it's "unsafe". So if anyone here could lend a helping hand, I would greatly appreciate it.

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  • Best environment to port C/C++ code from Linux to Windows.

    - by Simone Margaritelli
    I'd like to make a big project of mine buildable on Windows platforms. The project itself it's written in C/C++ following POSIX standards, with some library dependencies such as libxml2, libcurl and so on. I'm more a Linux developer rather than a Windows developer, so i have no idea of which compiler suite i should use to port the code. Which one offers more compatibility with gcc 4.4.3 i'm using right now? My project needs flex and bison, is there any "ready to use" environment to port such projects to windows platforms? Thanks.

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