Hello everyone,
Got a little problem i asked about it before but maybe i didnt ask properly.
I have a cocoa application, which amongst other things, must do the following task:
- load some images from the disk, store them in an array and display them in a custom view.
In the Interface Builder i have a CustomView and an OBJECT that points to TexturesController.h
The custom view is a custom class, TextureBrowser.
Below is the code for the controller and view:
TexturesController
#import <Cocoa/Cocoa.h>
@class TextureBrowser;
@interface TexturesController : NSObject {
IBOutlet NSTextField *logWindow;
IBOutlet TextureBrowser *textureView;
NSMutableArray *textureList;
}
@property textureView;
-(IBAction)loadTextures:(id)sender;
-(IBAction)showTexturesInfo:(id)sender;
@end
TextureBrowser
@interface TextureBrowser : NSView {
NSMutableArray *textures;
}
@property NSMutableArray *textures;
-(void)loadTextureList:(NSMutableArray *)source;
@end
These are just the headers. Now , what i need to do is:
when loadTextures from the TexturesController is called, after i load the images i want to send this data to the view (TextureBrowser), for example, store it in the NSMutableArray *textures.
I tried using the -(void)loadTextureList:(NSMutableArray*)source method from the view, but in the TextureController.m i get a warning : No -loadTextureList method found
This is how i call the method :
[textureView loadTextureList: textureList];
And even if i run it with the warning left there, the array in the view class doesnt get initialised.
Maybe im missing something...maybe someone can give a simple example of what i need to do and how to do it (code).
Thanks in advance.