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  • Should the syntax for disabling code differ from that of normal comments?

    - by deltreme
    For several reasons during development I sometimes comment out code. As I am chaotic and sometimes in a hurry, some of these make it to source control. I also use comments to clarify blocks of code. For instance: MyClass MyFunction() { (...) // return null; // TODO: dummy for now return obj; } Even though it "works" and alot of people do it this way, it annoys me that you cannot automatically distinguish commented-out code from "real" comments that clarify code: it adds noise when trying to read code you cannot search for commented-out code for for instance an on-commit hook in source control. Some languages support multiple single-line comment styles - for instance in PHP you can either use // or # for a single-line comment - and developers can agree on using one of these for commented-out code: # return null; // TODO: dummy for now return obj; Other languages - like C# which I am using today - have one style for single-line comments (right? I wish I was wrong). I have also seen examples of "commenting-out" code using compiler directives, which is great for large blocks of code, but a bit overkill for single lines as two new lines are required for the directive: #if compile_commented_out return null; // TODO: dummy for now #endif return obj; So as commenting-out code happens in every(?) language, shouldn't "disabled code" get its own syntax in language specifications? Are the pro's (separation of comments / disabled code, editors / source control acting on them) good enough and the cons ("shouldn't do commenting-out anyway", not a functional part of a language, potential IDE lag (thanks Thomas)) worth sacrificing? Edit I realise the example I used is silly; the dummy code could easily be removed as it is replaced by the actual code.

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  • ASP.NET Server-side comments

    - by nmarun
    I believe a good number of you know about Server-side commenting. This blog is just like a revival to refresh your memories. When you write comments in your .aspx/.ascx files, people usually write them as: 1: <!-- This is a comment. --> To show that it actually makes a difference for using the server-side commenting technique, I’ve started a web application project and my default.aspx page looks like this: 1: <%@ Page Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="ServerSideComment._Default" %> 2: <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> 3: </asp:Content> 4: <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> 5: <h2> 6: <!-- This is a comment --> 7: Welcome to ASP.NET! 8: </h2> 9: <p> 10: To learn more about ASP.NET visit <a href="http://www.asp.net" title="ASP.NET Website">www.asp.net</a>. 11: </p> 12: <p> 13: You can also find <a href="http://go.microsoft.com/fwlink/?LinkID=152368&amp;clcid=0x409" 14: title="MSDN ASP.NET Docs">documentation on ASP.NET at MSDN</a>. 15: </p> 16: </asp:Content> See the comment in line 6 and when I run the app, I can do a view source on the browser which shows up as: 1: <h2> 2: <!-- This is a comment --> 3: Welcome to ASP.NET! 4: </h2> Using Fiddler shows the page size as: Let’s change the comment style and use server-side commenting technique. 1: <h2> 2: <%-- This is a comment --%> 3: Welcome to ASP.NET! 4: </h2> Upon rendering, the view source looks like: 1: <h2> 2: 3: Welcome to ASP.NET! 4: </h2> Fiddler now shows the page size as: The difference is that client-side comments are ignored by the browser, but they are still sent down the pipe. With server-side comments, the compiler ignores everything inside this block. Visual Studio’s Text Editor toolbar also puts comments as server-side ones. If you want to give it a shot, go to your design page and press Ctrl+K, Ctrl+C on some selected text and you’ll see it commented in the server-side commenting style.

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  • Do you have any tips for comments code to keep them in step with the code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code. My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?" Edit: Oops. Seems to be a duplicate of this question http://stackoverflow.com/questions/121945/how-do-you-like-your-comments so sorry for the noise. Thanks to my, seemingly, SO shadow for pointing it out - wouldn't have thought I was that interesting. Now off to read the original post and see if it is relevant. Edit: I meant to emphasise the best appraoch to ensure that your comments will stay in step with the code. Maybe expressing an intent rather than the mechansim for instance.

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  • Do you have any tips for comments to keep them in step with the code? [closed]

    - by Rob Wells
    Possible Duplicate: How do you like your comments? G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code. My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?" Edit: Oops. Seems to be a duplicate of this question http://stackoverflow.com/questions/121945/how-do-you-like-your-comments so sorry for the noise. Thanks to my, seemingly, SO shadow for pointing it out - wouldn't have thought I was that interesting. Now off to read the original post and see if it is relevant. Edit: I meant to emphasise the best appraoch to ensure that your comments will stay in step with the code. Maybe expressing an intent rather than the mechansim for instance.

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  • What is a good way to comment if-else-clauses?

    - by acme
    Whenever I'm writing a typical if-else-construct in any language I wonder what would be the best way (in terms of readability and overview) to add comments to it. Especially when commenting the else clause the comments always feel out-of-place for me. Say we have a construct like this (examples are written down in PHP): if ($big == true) { bigMagic(); } else { smallMagic() } I could comment it like this: // check, what kind of magic should happen if ($big == true) { // do some big magic stuff bigMagic(); } else { // small magic is enough smallMagic() } or // check, what kind of magic should happen // do some big magic stuff if ($big == true) { bigMagic(); } // small magic is enough else { smallMagic() } or // check, what kind of magic should happen // if: do some big magic stuff // else: small magic is enough if ($big == true) { bigMagic(); } else { smallMagic() } What are your best-practice examples for commenting this?

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  • GMLib Could not complete the operation due to error 80020101

    - by Pierrie
    I get this error "Could not complete the operation due to error 80020101." at random times when displaying a map with a marker on it. I use Delphi 2007 and GMLib [1.2.0 Final]. I have read up on the issue and some suggestions was that the problem is due to commenting or bad syntax in java code, and it was suggested that i take out all the commenting and check for errors in the java code. This i did, i recompiled and reinstalled GMLib after modifying the map.html file. I stripped it of all commenting and parsed it through ie for faults but found none, as expected. But the problem still occurs. Here is a sample of my code to show the map and add the marker : Var newmarker : TMarker; begin newmarker := GMMarker1.Add(); newmarker.Position.Lat := MarkersToPaint[i].Latitude; newmarker.Position.Lng := MarkersToPaint[i].Longitude; newmarker.Visible := True; newmarker.Title := MarkersToPaint[i].Title; GMMap1.RequiredProp.Center.Lat := midlat; GMMap1.RequiredProp.Center.Lng := midlong; GMMap1.RequiredProp.Zoom := 18; GMMarker1.ShowElements; GMMap1.Active := True; Any help in this matter will be greatly appreciated.

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  • GET and POST on the same page?

    - by Phil
    I am creating a commenting script and I came across a problem. I am having to use $_POST and $_GET on the same page, which I don't think makes sense. I am very new to php and am training myself. I have a page named viewVerses.php - this has a lists of verses. When someone follows the reply link, echo '<br /><a href="reply.php?verseid='.$verseid.'">Reply</a>'; I'm passing the verseid (commenting on bible verses) into the reply.php, so that a query may be made with that verseid. (This is so that the user can still see the verse he/she is commenting on). Now reply.php has the form in it for posting a reply. The form goes to postReply.php This is in postReply.php $title = $_POST['title']; $body = $_POST['body']; $verseid = $_GET[verseid]; Can I get the verseid from the url and the POST the values from the form in the same page? If not, is there a way I can do this better? Remember, I am new at php and probably won't implement a solution that is super hard. I have to get it for my to put it in my site. I hope this is clear

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  • Generating HTML Help files based on XML documentation

    - by geekrutherford
    Since discovering the XML commenting features built into .NET years ago I have been using it to help make my code more readable and simpler for other developers to understand exactly what the code is doing. Entering /// preceding a line of code causes Visual Studio to insert "summary" tags.  It also results in additional tags being generated if you are commenting a method with parameters and a return type. I already knew that Intellisense would pick up these comments and display them when coding and selecting properties, methods, etc. from a class.  I also knew that you could set Visual Studio to generate an XML file containing said comments.  Only recently did I begin to wonder if I could generate some kind of readable help files based on these comments I so diligently added. After searching the web I came across NDoc, an open source project which creates documentation for you based on the XML files generated by Visual Studio.  Unfortunately, NDoc has become stale and no longer supported (last release was back in 2005). Fortunately there is a little known tool from Microsoft themselves called "Sandcastle Help File Builder".  This nifty little tool gives you a graphical interface that allows you to specify multiple DLL and XML files from which to generate a MSDN like HTML Help File for your own projects! You can check it out here: http://shfb.codeplex.com/ If you are curious how to set Visual Studio to generate the above reference XML documentation files simply go to your projects property page and edit as shown below (my paths are specific, you can leave yours at the default values):

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  • Comments on Comments

    - by Joe Mayo
    I almost tweeted a reply to Capar Kleijne's question about comments on Twitter, but realized that my opinion exceeded 140 characters. The following is based upon my experience with extremes and approaches that I find useful in code comments. There are a couple extremes that I've seen and reasons why people go the distance in each approach. The most common extreme is no comments in the code at all.  A few bad reasons why this happens is because a developer is in a hurry, sloppy, or is interested in job preservation. The unfortunate result is that the code is difficult to understand and hard to maintain. The drawbacks to no comments in code are a primary reason why teachers drill the need for commenting code into our heads.  This viewpoint assumes the lack of comments are bad because the code is bad, but there is another reason for not commenting that is gaining more popularity. I've heard/and read that code should be self documenting. Following this thought pattern, if code is well written with meaningful names, there should not be a reason for comments.  An addendum to this argument is that comments are often neglected and get out-of-date, but the code is what is kept up-to-date. Presumably, if code contained very good naming, it would be easy to maintain.  This is a noble perspective and I like the practice of meaningful naming of identifiers. However, I think it's also an extreme approach that doesn't cover important cases.  i.e. If an identifier is named badly (subjective differences in opinion) or not changed appropriately during maintenance, then the badly named identifier is no more useful than a stale comment. These were the two no-comment extremes, so let's look at the too many comments extreme. On a regular basis, I'll see cases where the code is over-commented; not nearly as often as the no-comment scenarios, but still prevalent.  These are examples of where every single line in the code is commented.  These comments make the code harder to read because they get in the way of the algorithm.  In most cases, the comments parrot what each line of code does.  If a developer understands the language, then most statements are immediately intuitive.  i.e. what use is it to say that I'm assigning foo to bar when it's clear what the code is doing. I think that over-commenting code is a waste of time that slows down initial development and maintenance.  Understandably, the developer's intentions are admirable because they've had it beaten into their heads that they must comment. However, I think it's an extreme and prefer a more moderate approach. I don't think the extremes do justice to code because each can make maintenance harder.  No comments on bad code is obviously a problem, but the other two extremes are subtle and require qualification to address properly. The problem I see with the code-as-documentation approach is that it doesn't lift the developer out of the algorithm to identify dependencies, intentions, and hacks. Any developer can read code and follow an algorithm, but they still need to know where it fits into the big picture of the application. Because of indirections with language features like interfaces, delegates, and virtual members, code can become complex.  Occasionally, it's useful to point out a nuance or reason why a piece of code is there. i.e. If you've building an app that communicates via HTTP, you'll have certain headers to include for the endpoint, and it could be useful to point out why the code for setting those header values is there and how they affect the application. An argument against this could be that you should extract that code into a separate method with a meaningful name to describe the scenario.  My problem with such an approach would be that your code base becomes even more difficult to navigate and work with because you have all of this extra code just to make the code more meaningful. My opinion is that a simple and well-stated comment stating the reasons and intention for the code is more natural and convenient to the initial developer and maintainer.  I just don't agree with the approach of going out of the way to avoid making a comment.  I'm also concerned that some developers would take this approach as an excuse to not comment their bad code. Another area where I like comments is on documentation comments.  Java has it and so does C# and VB.  It's convenient because we can build automated tools that extract these comments.  These extracted comments are often much better than no documentation at all.  The "go read the code" answer always doesn't fulfill the need for a quick summary of an API. To summarize, I think that the extremes of no comments and too many comments are less than desirable approaches. I prefer documentation comments to explain each class and member (API level) and code comments as necessary to supplement well-written code. Joe

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  • SEO friendly CMS with user profile functionality

    - by kjgilla
    My company has a project to create a magazine style site with user profile functionality. We need: CMS for the article publishing. SEO Friendly urls. Commenting capability for the published articles. User profile system with limited social networking functionality (friends,friend messages,blog,account tweaking/personalization, article commenting) My area of expertise is asp.net, particularly MVC. I have read similar posts on this site regarding CMS with MVC and I'm surveying the landscape (N2, Kooboo, MvcCms, etc). What I am really interested in knowing is whether there are any platforms out there (WAMP or LAMP) that provide this functionality out of the box. I may be willing to go the LAMP route if it requires little development work. If I have to crack open any code then it probably needs to be .net unless there are compelling reasons to go another route.

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  • OS X contains heapsort in stdlib.h which conflicts with heapsort in sort library

    - by CryptoQuick
    I'm using Ariel Faigon's sort library, found here: http://www.yendor.com/programming/sort/ I was able to get all my code working on Linux, but unfortunately, when trying to compile with GCC on Mac, its default stdlib.h contains another heapsort, which unfortunately results in a conflicting types error. Here's the man page for Apple heapsort: http://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man3/heapsort.3.html Commenting out the heapsort in the sort library header causes a whole heap of problems. (pardon the pun) I also briefly thought of commenting out my use of stdlib.h, but I use malloc and realloc, so that won't work at all. Any ideas?

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  • Using ModalAlert from cookbook - app does not load

    - by user127091
    I'm using iphone cookbook code to prompt a user for text in a UIAlertView. The cookbook code is available at http://github.com/erica/iphone-3.0-cookbook-/tree/master/C10-Alerts/03-Soliciting%20Text/ In my AppDelegate, applicationDidFinishLaunching(), I invoke as below NSString *str = [ModalAlert ask:@"what is your name?" withTextPrompt:@"ATTUID"]; But my app does not finish loading at all. I get a black screen indefinitely. There are no messages in the console. I tried creating just a UIAlertView with UITextField in the above function and it displays properly. (commenting out her code) Commenting out "CFRunLoopRun()" also loads the app. I'm probably doing something stupid but can't seem to figure it out.

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  • It's easy to set a breakpoint when debugging VBA, but how about a "startpoint" or a "skippoint"?

    - by PowerUser
    I'm debugging a subroutine in my VBA code. I want to ignore the first half and just run the second half. So, is there a way to set a 'startpoint'? Also, is there an easy way to ignore a specific line of code other than commenting? If not, I'll just continue commenting out all the code I don't want run. The problem with this, of course, is that I have to remember to uncomment the critical code before I send it on to Production.

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  • What kind of things are easy in Haskell and hard in Scala, and vice versa?

    - by Daniel C. Sobral
    There has been some intermingling of Scala and Haskell communities, and I have noticed now and then people commenting on stuff that's supposed to be easy in Haskell and hard and Scala. Less often (maybe because I read Scala questions, not Haskell ones), I see someone mentioning that something in Scala is easier than in Haskell. So. I'd like to know from people who are knowledgeable in both what kind of things are easy in Haskell and hard in Scala, and, conversely, what kind of things are easy in Scala and hard in Haskell.

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  • Looking for a user suggestion script

    - by Jamison
    I'm looking for a script that would easily fit or be customized to work as a suggestion script where users can submit suggestions anonymously and have them be displayed on one page and either upvoted or downvoted like digg or reddit without user accounts. Basically i want users to be able to submit an idea and the other users like or dislike it and no one is track for voting, commenting or submitting.

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  • Is commented out code really always bad?

    - by nikie
    Practically every text on code quality I've read agrees that commented out code is a bad thing. The usual example is that someone changed a line of code and left the old line there as a comment, apparently to confuse people who read the code later on. Of course, that's a bad thing. But I often find myself leaving commented out code in another situation: I write a computational-geometry or image processing algorithm. To understand this kind of code, and to find potential bugs in it, it's often very helpful to display intermediate results (e.g. draw a set of points to the screen or save a bitmap file). Looking at these values in the debugger usually means looking at a wall of numbers (coordinates, raw pixel values). Not very helpful. Writing a debugger visualizer every time would be overkill. I don't want to leave the visualization code in the final product (it hurts performance, and usually just confuses the end user), but I don't want to loose it, either. In C++, I can use #ifdef to conditionally compile that code, but I don't see much differnce between this: /* // Debug Visualization: draw set of found interest points for (int i=0; i<count; i++) DrawBox(pts[i].X, pts[i].Y, 5,5); */ and this: #ifdef DEBUG_VISUALIZATION_DRAW_INTEREST_POINTS for (int i=0; i<count; i++) DrawBox(pts[i].X, pts[i].Y, 5,5); #endif So, most of the time, I just leave the visualization code commented out, with a comment saying what is being visualized. When I read the code a year later, I'm usually happy I can just uncomment the visualization code and literally "see what's going on". Should I feel bad about that? Why? Is there a superior solution? Update: S. Lott asks in a comment Are you somehow "over-generalizing" all commented code to include debugging as well as senseless, obsolete code? Why are you making that overly-generalized conclusion? I recently read Robert Glass' "Clean Code", which says: Few practices are as odious as commenting-out code. Don't do this!. I've looked at the paragraph in the book again (p. 68), there's no qualification, no distinction made between different reasons for commenting out code. So I wondered if this rule is over-generalizing (or if I misunderstood the book) or if what I do is bad practice, for some reason I didn't know.

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  • Facebook Comments and page SEO

    - by Gaurav Gupta
    Facebook's recently launched commenting system for blogs loads comments in an iframe, instead of loading them inline. Since blog comments can often contribute significantly to the page's SEO, is it a good idea to use Facebook's system on my blog? Or, does Google recognize iframe content as a part of the page and treats it as such? (It's noteworthy that Disqus.com does not use iframes and loads all comments inline)

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  • How to increase backlinks of blog or websites [duplicate]

    - by Adarsh Sojitra
    This question already has an answer here: How do I build backlinks? 5 answers I know that this question is very easy and also Silly.But I don't know how to make backlinks to my blog.I have tried commenting in various blogs and websites but in alexa there is only 1 backlink which is my own blog.Do anyone know how to make a quality backlinks for blog or website....I also want to know that by increasing Backlinks, SEO of my blog imporves???Thanks in advance......

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  • YouTube Developers Live: Magnify.net

    YouTube Developers Live: Magnify.net Questions? Please use Google Moderator rather than commenting on this video: goo.gl Join us in a discussion with Steve Rosenbaum (author of _Curation Nation_) and Kimberly Peterson from Magnify.net. We'll discuss content curation and how developers can use the YouTube API to power their own creation applications. From: GoogleDevelopers Views: 0 3 ratings Time: 00:00 More in Science & Technology

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  • Should one comment differently in functional languages

    - by Tom Squires
    I'm just getting started with functional programming and I'm wondering the correct way to comment my code. It seems a little redundant to comment a short function as the names and signature already should tell you everything you need to know. Commenting larger functions also seems a little redundant since they are generally comprised of smaller self-descriptive functions. What is the correct way to comment a functional program? Should I use the same approach as in iterative programming?

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  • Upgrade to 11.10 caused rt2800usb module to be blacklisted

    - by Shevek
    I just upgraded from Kubuntu 11.04 to 11.10, and I noticed that after the upgrade my USB wireless card was no longer recognized. It turns out that the rt2800usb module had been added (automatically, I assume, unless previously the module had been loading despite being blacklisted) to /etc/modprobe.d/blacklist.conf. I re-enabled the wireless card by commenting out the blacklist line and adding rt2800usb to /etc/modules, but I was wondering if there was a reason for rt2800usb being added to the blacklist.

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  • Writing Efficient SQL: Set-Based Speed Phreakery

    Phil Factor's SQL Speed Phreak challenge is an event where coders battle to produce the fastest code to solve a common reporting problem on large data sets. It isn't that easy on the spectators, since the programmers don't score extra points for commenting their code. Mercifully, Kathi is on hand to explain some of the TSQL coding secrets that go to producing blistering performance.

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  • BAM Converter - dedicated page on my website

    - by panjkov
    Exactly 18 months after development of BAM Converter, small currency converter with offline support for WP7 – I finally made a overview page on my website dedicated to BAM Converter. On that page you can read basic information about BAM Converter, see application screenshots and find links to application page on Codeplex and Windows Phone Marketplace. If you have questions, or you need more details about the BAM Converter, you can contact me by adding comment to this post commenting via my accounts...(read more)

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