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  • Programming knowledge vs. programming logic

    - by Shirish11
    Is there any difference between the two topics? I have seen companies asking for Good Programming knowledge some Good Programming logic. I believe that Programming knowledge is related to knowledge about the language in consideration and Programming logic is problem solving logic using programming (in general). Please correct me if I am wrong. Also what is more important. Edit: Do selection of components for application, designing interfaces validating user inputs fall under programming knowledge or Programming logic? Does programming logic simply imply problem solving, or is there anything else which it should comprise of?

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  • Struts logic:iterate input field

    - by camilos
    I currently have the following code and the data is displayed fine. <logic:iterate name="myList" id="product" indexId="iteration" type="com.mycompany.MyBean"> <tr> <td> <bean:write name="product" property="weight"/> </td> <td> <bean:write name="product" property="sku"/> </td> <td> <bean:write name="product" property="quantity"/> </td> </tr> </logic:iterate> But now I need to make the "quantity" part modifiable. The user should be able to update that field, press submit and when its sent to the server, "myList" should automatically update with the new quantities. I've tried searching for help on this but all I keep finding is examples on how to display data only, not modify it. Any help would be appreciated.

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  • Is XML a good logic to load data??

    - by Mat
    Hi stack, i'm working on an app that loads some data from xml file from internet. Is this a good way to develop iPhone apps??...I think xml is more light than SQlite database... Basically my logic is: 1 - Parsing Xml file from internet to retrive the data 2 - Load data on device Security?..other stuff??.. Thanks Mat

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  • how to refactor tricky logic involving consecutive sets?

    - by keruilin
    The rule at work here is that users can be awarded badges for a streak of 10, 20, and 30. If the user has a streak over 30, such as 40 or 50, then the logic must be that it only awards a 10-streak badge for 40 and a 20-streak badge for 50, and so on. def check_win_streak(streak) badge = 10 while badge < badge::MAX_STREAK_BADGE_SIZE do # MAX_STREAK_BADGE_SIZE = 30 if streak < badge then break end if (streak % badge == 0) then award_streak_badge(badge) end badge += 10 end end

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  • web service for business logic or data access layer

    - by luiscarlosch
    This post http://www.theserverside.net/tt/articles/showarticle.tss?id=Top5WSMistakes encourages me to create the web service for business logic layer but many people use it in the data access layer. I want to create a project where i want to access the same data repository from a desktop application, website and a cell phone. What would you recommend me? Is there any case it may be a good idea implement web services to both layers? thanks.

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  • logic question about factorials

    - by Syom
    I have a problem and can't solve it alone. My teacher gives me one logic task today, and i'm sure you can help me. How can I count the number of zeroes at the end of factorial(41). (on paper) I understand that it has nothing to do with programing, but I'm sure programers can help me. Thanks in advance.

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  • Is the separation of program logic and presentation layer going too far?

    - by Timwi
    In a Drupal programming guide, I noticed this sentence: The theme hook receives the total number of votes and the number of votes for just that item, but the template wants to display a percentage. That kind of work shouldn't be done in a template; instead, the math is performed here. The math necessary to calculate a percentage from a total and a number is (number/total)*100. Is this application of two basic arithmetic operators within a presentation layer already too much? Is the maintenance of the entire system severely compromised by this amount of mathematics? The WPF (Windows Presentation Framework) and its UI mark-up language, XAML, seem to go to similar extremes. If you try to so much as add two numbers in the View (the presentation layer), you have committed a cardinal sin. Consequently, XAML has no operators for any arithmetic whatsoever. Is this ultra-strict separation really the holy grail of programming? What are the significant gains to be had from taking the separation to such extremes?

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  • What is the relationship between the business logic layer and the data access layer?

    - by Matt Fenwick
    I'm working on an MVC-ish app (I'm not very experienced with MVC, hence the "-ish"). My model and data access layer are hard to test because they're very tightly coupled, so I'm trying to uncouple them. What is the nature of the relationship between them? Should just the model know about the DAL? Should just the DAL know about the model? Or should both the model and the DAL be listeners of the other? In my specific case, it's: a web application the model is client-side (javascript) the data is accessed from the back-end using Ajax persistence/back-end is currently PHP/MySQL, but may have to switch to Python/GoogleDataStore on the GAE

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  • Logic behind crawling an webpages like that of Screaming Frog? [on hold]

    - by sree
    I would like to know what is the parameters to be considered while developing a crawler like that of Screaming Frog. Am looking forward for information on do's and dont's of webpage crawling. What are the problems the crawler may infuse on the webpages like loadtime (maybe?) or anything that effects webpage during crawling. What are the rules the crawler needs to follow etc. Basically anything info that makes the crawler look good and accurate. Just point me in a right direction to achieve it.. Hope my requirement is clear this time.. :)

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  • Tool to write linear temporal logic from UML 2.0 sequence diagram

    - by user326180
    i am working on checking model consistency of software. to do this i need to write linear temporal logic for UML 2.0 sequence diagram. if any body have any other tool for the same please response as soon as possible. I will be very obliged to you. i have found charmy tool have plugin for the same. Does anybody have source code for charmy tool(CHecking ARchitectural Model consistencY). It is not available on their website. Thanks in advance.

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  • What's wrong with my logic here?

    - by stu
    In java they say don't concatenate Strings, instead you should make a stringbuffer and keep adding to that and then when you're all done, use toString() to get a String object out of it. Here's what I don't get. They say do this for performance reasons, because concatenating strings makes lots of temporary objects. But if the goal was performance, then you'd use a language like C/C++ or assembly. The argument for using java is that it is a lot cheaper to buy a faster processor than it is to pay a senior programmer to write fast efficient code. So on the one hand, you're supposed let the hardware take care of the inefficiencies, but on the other hand, you're supposed to use stringbuffers to make java more efficient. While I see that you can do both, use java and stringbuffers, my question is where is the flaw in the logic that you either use a faster chip or you spent extra time writing more efficient software.

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  • High level programming logic, design, pattern

    - by Muhammad Shahzad
    I have been doing programming from last 7 years, getting better and better, but still i think that am lacking something. I have been doing work in JOOMLA, MAGENTO, WP, Custom PHP, Opencart, laravel, codeignitor. Sometimes i need to design logic for a huge database application, in the applications we need nesting loops and queries, although i follow OOPS standards, ORM etc, still i feel i need more robust coding designs. I need to know how can i improve these things, so that code remain neat, efficient and faster. Also how big webapps like facebook twitter tests there code speed? How high level programmers choose design patterns. If you can help me find something useful with examples?

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  • C# logic order and compiler behavior

    - by Terrapin
    In C#, (and feel free to answer for other languages), what order does the runtime evaluate a logic statement? Example: DataTable myDt = new DataTable(); if (myDt != null && myDt.Rows.Count > 0) { //do some stuff with myDt } Which statement does the runtime evaluate first - myDt != null or: myDt.Rows.Count > 0 ? Is there a time when the compiler would ever evaluate the statement backwards? Perhaps when an "OR" operator is involved?

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  • What is more interesting or powerful: Curry/Mercury/Lambda-Prolog/your suggestion.

    - by Bubba88
    Hi! I would like to ask you about what formal system could be more interesting to implement from scratch/reverse engineer. I've looked through some existing and rather open (open in the sense of free/open-source) projects of logical/declarative programming systems. I've decided to make up something similar in my free time, or at least to catch the general idea of implementation. It would be great if some of these systems would provide most of the expressive power and conciseness of modern academic investigations in logic and it's relation with computational models. What would you recommend to study at least at the conceptual level? For example, Lambda-Prolog is interesting particularly because it allows for higher order relations, but AFAIK (I might really be mistaken :)) is based on intuitionist logic and therefore lack the excluded-middle principle; that's generally a disatvantage for me.. I would also welcome any suggestions about modern logical programming systems which are less popular but more expressive/powerful. I guess, this question will need refactoring, but thank you in advance! :)

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  • Separation of business logic

    - by bruno
    When I was optimizing my architecture of our applications in our website, I came to a problem that I don't know the best solution for. Now at the moment we have a small dll based on this structure: Database <-> DAL <-> BLL the Dal uses Business Objects to pass to the BLL that will pass it to the applications that uses this dll. Only the BLL is public so any application that includes this dll, can see the bll. In the beginning, this was a good solution for our company. But when we are adding more and more applications on that Dll, the bigger the Bll is getting. Now we dont want that some applications can see Bll-logic from other applications. Now I don't know what the best solution is for that. The first thing I thought was, move and separate the bll to other dll's which i can include in my application. But then must the Dal be public, so the other dll's can get the data... and that I seems like a good solution. My other solution, is just to separate the bll in different namespaces, and just include only the namespaces you need in the applications. But in this solution, you can get directly access to other bll's if you want. So I'm asking for your opinions.

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  • Help with a logic problem

    - by Stradigos
    I'm having a great deal of difficulty trying to figure out the logic behind this problem. I have developed everything else, but I really could use some help, any sort of help, on the part I'm stuck on. Back story: *A group of actors waits in a circle. They "count off" by various amounts. The last few to audition are thought to have the best chance of getting the parts and becoming stars. Instead of actors having names, they are identified by numbers. The "Audition Order" in the table tells, reading left-to-right, the "names" of the actors who will be auditioned in the order they will perform.* Sample output: etc, all the way up to 10. What I have so far: using System; using System.Collections; using System.Text; namespace The_Last_Survivor { class Program { static void Main(string[] args) { //Declare Variables int NumOfActors = 0; System.DateTime dt = System.DateTime.Now; int interval = 3; ArrayList Ring = new ArrayList(10); //Header Console.Out.WriteLine("Actors\tNumber\tOrder"); //Add Actors for (int x = 1; x < 11; x++) { NumOfActors++; Ring.Insert((x - 1), new Actor(x)); foreach (Actor i in Ring) { Console.Out.WriteLine("{0}\t{1}\t{2}", NumOfActors, i, i.Order(interval, x)); } Console.Out.WriteLine("\n"); } Console.In.Read(); } public class Actor { //Variables protected int Number; //Constructor public Actor(int num) { Number = num; } //Order in circle public string Order(int inter, int num) { //Variable string result = ""; ArrayList myArray = new ArrayList(num); //Filling Array for (int i = 0; i < num; i++) myArray.Add(i + 1); //Formula foreach (int element in myArray) { if (element == inter) { result += String.Format(" {0}", element); myArray.RemoveAt(element); } } return result; } //String override public override string ToString() { return String.Format("{0}", Number); } } } } The part I'm stuck on is getting some math going that does this: Can anyone offer some guidance and/or sample code?

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  • ActiveRecord Logic Challenge - Smart Ways to Use AR Timestamp

    - by keruilin
    My question is somewhat specific to my app's issue, but the answer should be instructive in terms of use cases for association logic and the record timestamp. I have an NBA pick 'em game where I want to award badges for picking x number of games in a row correctly -- 10, 20, 30. Here are the models, attributes, and associations in-play: User id Pick id result # (values can be 'W', 'L', 'T', or nil. nil means hasn't resolved yet.) resolved # (values can be true, false, or nil.) game_time created_at *Note: There are cases where a pick's result field and resolved field will always be nil. Perhaps the game was cancelled. Badge id Award id user_id badge_id created_at User has many awards. User has many picks. Pick belongs to user. Badge has many awards. Award belongs to user. Award belongs to badge. One of the important rules here to capture in the code is that while a user can be awarded multiple streak badges (e.g., a user can win multiple 10-streak badges), the user CAN'T be awarded another badge for consecutive winning picks that were previously granted an award badge. One way to think of this is that all the dates of the winning picks must come after the date that the streak badge was awarded. For example, let's pretend that a user made 13 winning picks from May 5 to May 8, with the 10th winning pick occurring on May 7, and the last 3 on May 8. The user would be awarded a 10-streak badge on May 7. Now if the user makes another winning pick on May 9, the code must recognize that the user only has a streak of 4 winning picks, not 14, because the user already received an award for the first 10. Now let's assume that the user makes 6 more winning picks. In this case, the code must recognize that all winning picks since May 5 are eligible for a 20-streak badge award, and make the award. Another important rule is that when looking at a winning streak, we don't care about the game time, but rather when the pick was made (created_at). For example, let's say that Team A plays Team B on Sat. And Team C plays Team D on Sun. If the user picks Team C to beat Team D on Thurs, and Team A to beat Team C on Fri, and Team A wins on Sat, but Team C loses on Sun, then the user has a losing streak of 1. So when must the streak-check kick-in? As soon as a pick is a win. If it's a loss or tie, no point in checking. One more note: if the pick is not resolved (false) and the result is nil, that means the game was postponed and must be factored out. With all that said, what is the most efficient, effective and lean way to determine whether a user has a 10-, 20- or 30-win streak?

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  • PHP + Code Igniter Timecode Calculation Logic Error

    - by Tim
    Hello everyone, I have what I suspect to be a logic problem with an algorithm I am using to work with Video timecode in PHP. All help is appreciated. The Objective Well basically I want to work with timecode and perform calculations For those not familiar with timecode it looks like this 01:10:58:12 or HH:MM:SS:FF 'AKA' HOURS:MINUTES:SECONDS:FRAMES I have used the script from HERE to help me with working with this format. The Problem Now can i just say that this script works!!! Timecode calculations (in this case additions) are being performed correctly. However this script continually throws the following errors, yet still produces the correct output when I try and do the following calculation 00:01:26:00 + 00:02:00:12 The errors from this calculation are shown below A PHP Error was encountered Severity: Notice Message: Undefined index: key Filename: staff/tools.php Line Number: 169 A PHP Error was encountered Severity: Notice Message: Undefined index: key Filename: staff/tools.php Line Number: 169 Line Number 169 is in the parseInput() function // feed it into the tc array $i=0; foreach ($tc AS $key=>$value) { if ( is_numeric($array["$i"]) ) { $tc["$key"]= $array["$i"]; if ($tc["$key"] < 10 && $tc["$key"] > 0 && strlen($tc['key'])==1 ) $tc["$key"]= "0".$tc["$key"]; } $i++; } return $tc; Now I should also mention that the number of times the above error is thrown depends on what I am calculating 00:00:00:00 + 00:00:00:00 returns no errors. 01:01:01:01 + 02:02:02:02 produces 8 of the above errors. For your reference, here is the code in it's entirety function add_cue_sheet_clips_process() { $sheetID = $_POST['sheet_id']; $clipName = $_POST['clip_name']; $tcIn = $_POST['tc_in']; $tcOut = $_POST['tc_out']; // string $input // returns an associative array of hours, minutes, seconds, and frames // function parseInput ($input) { // timecode should look something like hh:mm:ss;ff // allowed separators are : ; . , // values may be single or double digits // hours are least-significant -- 5.4 == 00:00:05;04 $tc= array("frames"=>"00", "seconds"=>"00", "minutes"=>"00", "hours"=>"00"); $punct= array(":", ";", ".", ","); // too big? too small? $input= trim($input); if (strlen($input)>11 || $input=="") { // invalid input, too long -- bzzt return $tc; } // normalize punctuation $input= str_replace( $punct, ":", $input); // blow it up and reverse it so frames come first $array= explode(":", $input); $array= array_reverse($array); // feed it into the tc array $i=0; foreach ($tc AS $key=>$value) { if ( is_numeric($array["$i"]) ) { $tc["$key"]= $array["$i"]; if ($tc["$key"] < 10 && $tc["$key"] > 0 && strlen($tc['key'])==1 ) $tc["$key"]= "0".$tc["$key"]; } $i++; } return $tc; } // array $tc // returns a float number of seconds // function tcToSec($tc) { $wholeseconds= ($tc['hours']*3600) + ($tc['minutes'] * 60) + ($tc['seconds']); $partseconds= ( $tc['frames'] / 25 ); $seconds= $wholeseconds + $partseconds; return $seconds; } // float $seconds // bool $subtract // returns a timecode array // function secToTc ($seconds=0, $subtract=0) { $tc= array("frames"=>"00", "seconds"=>"00", "minutes"=>"00", "hours"=>"00"); $partseconds= fmod($seconds, 1); $wholeseconds= $seconds - $partseconds; // frames if ($subtract==1) $tc['frames']= floor( $partseconds * 25 ); else $tc['frames']= floor( $partseconds * 25 ); // hours $tc['hours']= floor( $wholeseconds / 3600 ); $minsec= ($wholeseconds - ($tc['hours'] * 3600)); // minutes $tc['minutes']= floor( $minsec / 60 ); // seconds $tc['seconds']= ( $minsec - ($tc['minutes'] * 60) ); // padding foreach ( $tc AS $key=>$value ) { if ($value > 0 && $value < 10) $tc["$key"]= "0".$value; if ($value=="0") $tc["$key"]= "00"; } return $tc; } // array $tc // returns string of well-formed timecode // function tcToString (&$tc) { return $tc['hours'].":".$tc['minutes'].":".$tc['seconds'].";".$tc['frames']; } $timecodeIN = parseInput($tcIn); $timecodeOUT = parseInput($tcOut); // normalized inputs... $tc1 = tcToString($timecodeIN); $tc2 = tcToString($timecodeOUT); // get seconds $seconds1 = tcToSec($timecodeIN); $seconds2 = tcToSec($timecodeOUT); $result = $seconds1 + $seconds2; $timecode3 = secToTc($result, 0); $timecodeDUR = tcToString($timecode3); $clipArray = array('clip_name' => $clipName, 'tc_in' => $tcIn, 'tc_out' => $tcOut, 'tc_duration' => $timecodeDUR); $this->db->insert('tools_cue_sheets_clips', $clipArray); redirect('staff/tools/add_cue_sheet_clips/'.$sheetID); } I hope this is enough information for someone to help me get on top of this, I would be extremely greatful. Thanks, Tim

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  • XSLT 1.0 help with recursion logic

    - by DashaLuna
    Hello guys, I'm having troubles with the logic and would apprecite any help/tips. I have <Deposits> elements and <Receipts> elements. However there isn't any identification what receipt was paid toward what deposit. I am trying to update the <Deposits> elements with the following attributes: @DueAmont - the amount that is still due to pay @Status - whether it's paid, outstanding (partly paid) or due @ReceiptDate - the latest receipt's date that was paid towards this deposit Every deposit could be paid with one or more receipts. It also could happen, that 1 receipt could cover one or more deposits. For example. If there are 3 deposits: 500 100 450 That are paid with the following receipts: 200 100 250 I want to get the following info: Deposit 1 is fully paid (status=paid, dueAmount=0, receiptNum=3. Deposit 2 is partly paid (status=outstanding, dueAmount=50, receiptNum=3. Deposit 3 is not paid (status=due, dueAmount=450, receiptNum=NAN. I've added comments in the code explaining what I'm trying to do. I am staring at this code for the 3rd day now non stop - can't see what I'm doing wrong. Please could anyone help me with it? :) Thanks! Set up: $deposits - All the available deposits $receiptsAsc - All the available receipts sorted by their @ActionDate Code: <!-- Accumulate all the deposits with @Status, @DueAmount and @ReceiptDate attributes Provide all deposits, receipts and start with 1st receipt --> <xsl:variable name="depositsClassified"> <xsl:call-template name="classifyDeposits"> <xsl:with-param name="depositsAll" select="$deposits"/> <xsl:with-param name="receiptsAll" select="$receiptsAsc"/> <xsl:with-param name="receiptCount" select="'1'"/> </xsl:call-template> </xsl:variable> <!-- Recursive function to associate deposits' total amounts with overall receipts paid to determine whether a deposit is due, outstanding or paid. Also determine what's the due amount and latest receipt towards the deposit for each deposit --> <xsl:template name="classifyDeposits"> <xsl:param name="depositsAll"/> <xsl:param name="receiptsAll"/> <xsl:param name="receiptCount"/> <!-- If there are deposits to proceed --> <xsl:if test="$depositsAll"> <!-- Get the 1st deposit --> <xsl:variable name="deposit" select="$depositsAll[1]"/> <!-- Calculate the sum of all receipts up to and including currenly considered --> <xsl:variable name="receiptSum"> <xsl:choose> <xsl:when test="$receiptsAll"> <xsl:value-of select="sum($receiptsAll[position() &lt;= $receiptCount]/@ReceiptAmount)"/> </xsl:when> <xsl:otherwise>0</xsl:otherwise> </xsl:choose> </xsl:variable> <!-- Difference between deposit amount and sum of the receipts calculated above --> <xsl:variable name="diff" select="$deposit/@DepositTotalAmount - $receiptSum"/> <xsl:choose> <!-- Deposit isn't paid fully and there are more receipts/payments exist. So consider the same deposit, but take next receipt into calculation as well --> <xsl:when test="($diff &gt; 0) and ($receiptCount &lt; count($receiptsAll))"> <xsl:call-template name="classifyDeposits"> <xsl:with-param name="depositsAll" select="$depositsAll"/> <xsl:with-param name="receiptsAll" select="$receiptsAll"/> <xsl:with-param name="receiptCount" select="$receiptCount + 1"/> </xsl:call-template> </xsl:when> <!-- Deposit is paid or we ran out of receipts --> <xsl:otherwise> <!-- process the deposit. Determine its status and then update corresponding attributes --> <xsl:apply-templates select="$deposit" mode="defineDeposit"> <xsl:with-param name="diff" select="$diff"/> <xsl:with-param name="receiptNum" select="$receiptCount"/> </xsl:apply-templates> <!-- Recursively call the template with the rest of deposits excluding the first. Before hand update the @ReceiptsAmount. For the receipts before current it is now 0, for the current is what left in the $diff, and simply copy over receipts after current one. --> <xsl:variable name="receiptsUpdatedRTF"> <xsl:for-each select="$receiptsAll"> <xsl:choose> <!-- these receipts was fully accounted for the current deposit. Make them 0 --> <xsl:when test="position() &lt; $receiptCount"> <xsl:copy> <xsl:copy-of select="./@*"/> <xsl:attribute name="ReceiptAmount">0</xsl:attribute> </xsl:copy> </xsl:when> <!-- this receipt was partly/fully(in case $diff=0) accounted for the current deposit. Make it whatever is in $diff --> <xsl:when test="position() = $receiptCount"> <xsl:copy> <xsl:copy-of select="./@*"/> <xsl:attribute name="ReceiptAmount"> <xsl:value-of select="format-number($diff, '#.00;#.00')"/> </xsl:attribute> </xsl:copy> </xsl:when> <!-- these receipts weren't yet considered - copy them over --> <xsl:otherwise> <xsl:copy-of select="."/> </xsl:otherwise> </xsl:choose> </xsl:for-each> </xsl:variable> <xsl:variable name="receiptsUpdated" select="msxsl:node-set($receiptsUpdatedRTF)/Receipts"/> <!-- Recursive call for the next deposit. Starting counting receipts from the current one. --> <xsl:call-template name="classifyDeposits"> <xsl:with-param name="depositsAll" select="$deposits[position() != 1]"/> <xsl:with-param name="receiptsAll" select="$receiptsUpdated"/> <xsl:with-param name="receiptCount" select="$receiptCount"/> </xsl:call-template> </xsl:otherwise> </xsl:choose> </xsl:if> </xsl:template> <!-- Determine deposit's status and due amount --> <xsl:template match="MultiDeposits" mode="defineDeposit"> <xsl:param name="diff"/> <xsl:param name="receiptNum"/> <xsl:choose> <xsl:when test="$diff &lt;= 0"> <xsl:apply-templates select="." mode="addAttrs"> <xsl:with-param name="status" select="'paid'"/> <xsl:with-param name="dueAmount" select="'0'"/> <xsl:with-param name="receiptNum" select="$receiptNum"/> </xsl:apply-templates> </xsl:when> <xsl:when test="$diff = ./@DepositTotalAmount"> <xsl:apply-templates select="." mode="addAttrs"> <xsl:with-param name="status" select="'due'"/> <xsl:with-param name="dueAmount" select="$diff"/> </xsl:apply-templates> </xsl:when> <xsl:when test="$diff &lt; ./@DepositTotalAmount"> <xsl:apply-templates select="." mode="addAttrs"> <xsl:with-param name="status" select="'outstanding'"/> <xsl:with-param name="dueAmount" select="$diff"/> <xsl:with-param name="receiptNum" select="$receiptNum"/> </xsl:apply-templates> </xsl:when> <xsl:otherwise/> </xsl:choose> </xsl:template> <!-- Add new attributes (@Status, @DueAmount and @ReceiptDate) to the deposit element --> <xsl:template match="MultiDeposits" mode="addAttrs"> <xsl:param name="status"/> <xsl:param name="dueAmount"/> <xsl:param name="receiptNum" select="''"/> <xsl:copy> <xsl:copy-of select="./@*"/> <xsl:attribute name="Status"><xsl:value-of select="$status"/></xsl:attribute> <xsl:attribute name="DueAmount"><xsl:value-of select="$dueAmount"/></xsl:attribute> <xsl:if test="$receiptNum != ''"> <xsl:attribute name="ReceiptDate"> <xsl:value-of select="$receiptsAsc[position() = $receiptNum]/@ActionDate"/> </xsl:attribute> </xsl:if> <xsl:copy-of select="./*"/> </xsl:copy> </xsl:template>

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  • Separating logic and data in browser game

    - by Tesserex
    I've been thinking this over for days and I'm still not sure what to do. I'm trying to refactor a combat system in PHP (...sorry.) Here's what exists so far: There are two (so far) types of entities that can participate in combat. Let's just call them players and NPCs. Their data is already written pretty well. When involved in combat, these entities are wrapped with another object in the DB called a Combatant, which gives them information about the particular fight. They can be involved in multiple combats at once. I'm trying to write the logic engine for combat by having combatants injected into it. I want to be able to mock everything for testing. In order to separate logic and data, I want to have two interfaces / base classes, one being ICombatantData and the other ICombatantLogic. The two implementers of data will be one for the real objects stored in the database, and the other for my mock objects. I'm now running into uncertainties with designing the logic side of things. I can have one implementer for each of players and NPCs, but then I have an issue. A combatant needs to be able to return the entity that it wraps. Should this getter method be part of logic or data? I feel strongly that it should be in data, because the logic part is used for executing combat, and won't be available if someone is just looking up information about an upcoming fight. But the data classes only separate mock from DB, not player from NPC. If I try having two child classes of the DB data implementer, one for each entity type, then how do I architect that while keeping my mocks in the loop? Do I need some third interface like IEntityProvider that I inject into the data classes? Also with some of the ideas I've been considering, I feel like I'll have to put checks in place to make sure you don't mismatch things, like making the logic for an NPC accidentally wrap the data for a player. Does that make any sense? Is that a situation that would even be possible if the architecture is correct, or would the right design prohibit that completely so I don't need to check for it? If someone could help me just layout a class diagram or something for this it would help me a lot. Thanks. edit Also useful to note, the mock data class doesn't really need the Entity, since I'll just be specifying all the parameters like combat stats directly instead. So maybe that will affect the correct design.

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