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Search found 71 results on 3 pages for 'ghc'.

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  • Haskell Console IO in notepad++

    - by IVlad
    I've recently started to learn Haskell. I have this code module Main where import IO main = do hSetBuffering stdin LineBuffering putStrLn "Please enter your name: " name <- getLine putStrLn ("Hello, " ++ name ++ ", how are you?") I'm using the GHC compiler together with the notepad++

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  • Haskell typeclass

    - by Geoff
    I have a Haskell typeclass question. I can't munge the syntax to get this (seemingly reasonable) program to compile under GHC. import Control.Concurrent.MVar blah1 :: [a] -> IO ([a]) blah1 = return blah2 :: [a] -> IO (MVar [a]) blah2 = newMVar class Blah b where blah :: [a] -> IO (b a) instance Blah [] where blah = blah1 --

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  • Haskell simple compilation bug

    - by fmsf
    I'm trying to run this code: let coins = [50, 25, 10, 5, 2,1] let candidate = 11 calculate :: [Int] calculate = [ calculate (x+candidate) | x <- coins, x > candidate] I've read some tutorials, and it worked out ok. I'm trying to solve some small problems to give-me a feel of the language. But I'm stuck at this. test.hs:3:0: parse

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  • How do I write a constant-space length function in Haskell?

    - by Bill
    The canonical implementation of length :: [a] -> Int is: length [] = 0 length (x:xs) = 1 + length xs which is very beautiful but suffers from stack overflow as it uses linear space. The tail-recursive version: length xs = length' xs 0 where length' [] n = n length' (x:xs) n = length xs (n + 1) doesn't suffer from this

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  • Haskell: Defaulting constraints to type

    - by yairchu
    Consider this example: applyKTimes :: Integral i => i -> (a -> a) -> a -> a applyKTimes 0 _ x = x applyKTimes k f x = applyKTimes (k-1) f (f x) applyThrice :: (a -> a) -> a -> a applyThrice = applyKTimes 3 The 3 in applyThrice is defaulted by GHC to an Integer as shown when compiling with -Wall:

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  • Strategy for desugaring Haskell

    - by luqui
    I'm developing a virtual machine for purely functional programs, and I would like to be able to test and use the the wide variety of Haskell modules already available. The VM takes as input essentially terms in the untyped lambda calculus. I'm wondering what would be a good way to extract such a representation from modern

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  • Haskell: foldl' accumulator parameter

    - by Clinton
    I've been asking a few questions about strictness, but I think I've missed the mark before. Hopefully this is more precise. Lets say we have: n = 1000000 f z = foldl' (\(x1, x2) y -> (x1 + y, y - x2)) z [1..n] Without changing f, what should I set z = ... So that f z does not overflow the stack? (i.e. runs in

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  • Looking for Haskell `group` alternative in F#

    - by Heather
    Haskell group descripted there: http://www.haskell.org/ghc/docs/latest/html/libraries/base/Data-List.html#v:group example : group "Mississippi" = ["M","i","ss","i","ss","i","pp","i"] Is there simple F# way of doing it? I can implement something alike let rec sameCounter (data : list<float>) el same (ss :

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  • "Programming In Haskell" error in sat function

    - by Matt Ellen
    I'm in chapter 8 of Graham Hutton's Programming in Haskell and I'm copying the code and testing it in GHC. See the slides here: http://www.cis.syr.edu/~sueo/cis352/chapter8.pdf in particular slide 15 The relevant code I've copied so far is: type Parser a = String -> [(a, String)] pih_return :: a

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  • Haskell math performance

    - by Travis Brown
    I'm in the middle of porting David Blei's original C implementation of Latent Dirichlet Allocation to Haskell, and I'm trying to decide whether to leave some of the low-level stuff in C. The following function is one example—it's an approximation of the second derivative of lgamma: double

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  • What do I need to write a small game on Linux?

    - by Michas
    I want to make a simple game: 2d, single-player, without tons of animations and special effects. I am not interested in ready to use game engines, I want to learn to write some code in a quite universal language. I am using Linux (AMD64) and looking for something easy with nice library

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