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  • global variable and Python

    - by rejinacm
    A global variable created in one function cannot be used in another function directly. Instead I need to store the global variable in a local variable of the function which needs its access. Am I correct? Why is it so?

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  • Global variables in Python

    - by rejinacm
    A global variable created in one function cannot be used in another function directly. Instead I need to store the global variable in a local variable of the function which needs its access. Am I correct? Why is it so?

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  • Global menu stopped working for most applications

    - by ltorgo
    I have Ubuntu 12.04 32 bits and I had been enjoying global menus and HUD since the beginning. However, for some strange reason, I stopped having global menus for most applications and thus no HUD fun anymore. Actually, the only two applications where I continue to have global menus are Thunderbird and Firefox, so not sure if it has something to do with these two... I've already browsed through some similar reports and already tried the following: checking if indicator-appmenu was installed. tried to use Unsettings to switch on and off, with reboots in the middle, global menus. logged in with a different user to see if it was some configuration of my user. also checked, using dconf-editor that, com ? canonical ? indicator ? appmenu ? menu-mode = "global" Any hint/help would be appreciated! Thank you in advance

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  • script engine with no global environment (java)

    - by user1886930
    I am curious about how global variables are handled by script engines. I am looking for a script engine that does not preserve the state of global variables upon invocation. Are there such engines out there? We are looking for a scripting language we can use under the script engine API for Java. When making multiple invocations of a script engine, top-level calls to eval() or evaluate() method preserves the state of global variables, meaning that consequent calls to eval() will use the global variables as they were left by the last invocation. Is there a script engine that does not preserve the state, or provides the ability to reset the state, so that global variables are at their initial state every time the script engine is invoked?

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  • `this` in global scope in ECMAScript 6

    - by Nathan Wall
    I've tried looking in the ES6 draft myself, but I'm not sure where to look: Can someone tell me if this in ES6 necessarily refers to the global object? Will this object have same members as the global scope? If you could answer for ES5 that would be helpful as well. I know this in global scope refers to the global object in the browser and in most other ES environments, like Node. I just want to know if that's the defined behavior by the spec or if that's extended behavior that implementers have added (and if this behavior will continue in ES6 implementations). In addition, is the global object always the same thing as the global scope? Or are there distinctions? Update - Why I want to know: I am basically trying to figure out how to get the global object reliably in ES5 & 6. I can't rely on window because that's specific to the browser, nor can I rely on global because that's specific to environments like Node. I know this in Node can refer to module in module scope, but I think it still refers to global in global scope. I want a cross-environment ES5 & 6 compliant way to get the global object (if possible). It seems like in all the environments I know of this in global scope does that, but I want to know if it's part of the actual spec (and so reliable across any environment that I may not be familiar with). I also need to know if the global scope and the global object are the same thing by the spec. In other words will all variables in global scope be the same as globalobject.variable_name?

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  • PHP question about global variables and form requests

    - by user220201
    Hi, This is probably a stupid question but will ask anyway sine I have no idea. I have written basic php code which serve forms. Say I have a login page and I serve it using the login.php page and it will be called in the login.html page like this - <form action="login.php" method="post"> By this it is also implied that every POST needs its own php file, doesn't it? This kind of feels weird. Is there a way to have a single file, say code.php, and just have each of the forms as functions instead? EDIT: Specifically, say I have 5 forms that are used one after the other in my application. Say after login the user does A, B, C and D tasks each of which are sent to the server as a POST request. So instead of having A.php, B.php, C.php and D.php I would like to have a single code.php and have A(), B(), C() and D() as functions. Is there a way to do this? Also on the same note, how do I deal with say a global array (e.g. an array of currently logged in users) across multiple forms? I want to do this without writing to a DB. I know its probably better to write to a DB and query but is it even possible to do it with a global array? The reason I was thinking about having all the form functions in one file is to use a global array. Thanks, - Pav

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  • system crash after declaring global object of the class

    - by coming out of void
    hi, i am very new to c++. i am getting system crash (not compilation error) in doing following: i am declaring global pointer of class. BGiftConfigFile *bgiftConfig; class BGiftConfigFile : public EftBarclaysGiftConfig { } in this class i am reading tags from xml file. it is crashing system when this pointer is used to retrieve value. i am doing coding for verifone terminal. int referenceSetting = bgiftConfig->getreferencesetting(); //system error getreferencesetting() is member fuction of class EftBarclaysGiftConfig i am confused about behavior of pointer in this case. i know i am doing something wrong but couldn't rectify it. When i declare one object of class locally it retrieves the value properly. BGiftConfigFile bgiftConfig1; int referenceSetting = bgiftConfig1->getreferencesetting(); //working But if i declare this object global it also crashes the system. i need to fetch values at different location in my code so i forced to use someting global. please suggest me how to rectify this problem.

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  • Delphi - Why is my global variable "inacessible" when i debug

    - by Antoine Lpy
    I'm building an application that contains around 30 Forms. I need to manage sessions, so I would like to have a global LoggedInUser variable accessible from all forms. I read "David Heffernan"'s post about global variables, and how to avoid them but I thought it would be easier to have a global User variable rather than 30 forms having their own User variable. So i have a unit : GlobalVars unit GlobalVars; interface uses User; // I defined my TUser class in a unit called User var LoggedInUser: TUser; implementation initialization LoggedInUser:= TUser.Create; finalization LoggedInUser.Free; end. Then in my LoginForm's LoginBtnClick procedure I do : unit FormLogin; interface uses [...],User; type TForm1 = class(TForm) [...] procedure LoginBtnClick(Sender: TObject); private { Déclarations privées } public end; var Form1: TForm1; AureliusConnection : IDBConnection; implementation {$R *.fmx} uses [...]GlobalVars; procedure TForm1.LoginBtnClick(Sender: TObject); var Manager : TObjectManager; MyCriteria: TCriteria<TUser>; u : TUser; begin Manager := TObjectManageR.Create(AureliusConnection); MyCriteria :=Manager.Find<TUtilisateur> .Add(TExpression.Eq('login',LoginEdit.Text)) .Add(TExpression.Eq('password',PasswordEdit.Text)); u := MyCriteria.UniqueResult; if u = nil then MessageDlg('Login ou mot de passe incorrect',TMsgDlgType.mtError,[TMsgDlgBtn.mbOK],0) else begin LoggedInUser:=u; //Here I assign my local User data to my global User variable Form1.Destroy; A00Form.visible:=true; end; Manager.Free; end; Then in another form I would like to access this LoggedInUser object in the Menu1BtnClick procedure : Unit C01_Deviations; interface uses System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants, FMX.Types, FMX.Graphics, FMX.Controls, FMX.Forms, FMX.Dialogs, FMX.StdCtrls, FMX.ListView.Types, FMX.ListView, FMX.Objects, FMX.Layouts, FMX.Edit, FMX.Ani; type TC01Form = class(TForm) [...] Menu1Btn: TButton; [...] procedure Menu1BtnClick(Sender: TObject); private { Déclarations privées } public { Déclarations publiques } end; var C01Form: TC01Form; implementation uses [...]User,GlobalVars; {$R *.fmx} procedure TC01Form.Menu1BtnClick(Sender: TObject); var Assoc : TUtilisateur_FonctionManagement; ValidationOK : Boolean; util : TUser; begin ValidationOK := False; util := GlobalVars.LoggedInUser; // Here i created a local user variable for debug purposes as I thought it would permit me to see the user data. But i get "Inaccessible Value" as its value util.Nom:='test'; for Assoc in util.FonctionManagement do // Here is were my initial " access violation" error occurs begin if Assoc.FonctionManagement.Libelle = 'Reponsable équipe HACCP' then begin ValidationOK := True; break; end; end; [...] end; When I debug I see "Inaccessible Value" in the value column of my user. Do you have any idea why ? I tried to put an integer in this GlobalVar unit, and i was able to set its value from my login form and read it from my other form.. I guess I could store the user's id, which is an integer, and then retrieve the user from the database using its id. But it seems really unefficient.

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  • WPF: RenderOptions.EdgeMode="Unspecified" vs "Alias" override global setting with local setting

    - by msfanboy
    Hello, in the ressource-tag of my MainWindowView.xaml I have this markup: RenderOptions.EdgeMode="Aliased" to get a general sharp look of my whole application. Using mostly rectangular shapes/controls this works fine. But for my validation error symbols I use a red ellipse with a white cross or "X" in it. The ellipse is using now the global "Aliased" settings what looks not good because I can see the pixelated border of the ellipse. Using now does NOT change anything ??? I always set in wpf local settings override global settings ?

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  • Python namespace in between builtins and global?

    - by Paul
    Hello, As I understand it python has the following outermost namespaces: Builtin - This namespace is global across the entire interpreter and all scripts running within an interpreter instance. Globals - This namespace is global across a module, ie across a single file. I am looking for a namespace in between these two, where I can share a few variables declared within the main script to modules called by it. For example, script.py: import Log from Log import foo from foo log = Log() foo() foo.py: def foo(): log.Log('test') # I want this to refer to the callers log object I want to be able to call script.py multiple times and in each case, expose the module level log object to the foo method. Any ideas if this is possible? It won't be too painful to pass down the log object, but I am working with a large chunk of code that has been ported from Javascript. I also understand that this places constraints on the caller of foo to expose its log object. Thanks, Paul

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  • In game programming are global variables bad?

    - by Joe.F
    I know my gut reaction to global variables is "badd!" but in the two game development courses I've taken at my college globals were used extensively, and now in the DirectX 9 game programming tutorial I am using (www.directxtutorial.com) I'm being told globals are okay in game programming ...? The site also recommends using only structs if you can when doing game programming to help keep things simple. I'm really confused on this issue, and all the research I've been trying to do is very confusing. I realize there are issues when using global variables (threading issues, they make code harder to maintain, the state of them is hard to track etc) but also there is a cost associated with not using globals, I'd have to pass a loooot of information around very often which can be confusing and I imagine time-costing, although I guess pointers would speed the process up (this is my first time writing a game in C++.) Anyway, I realize there is probably no "right" or "wrong" answer here since both ways work, but I want my code to be as proper as I can so any input would be good, thank you very much!

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  • global counter in application: bad practice?

    - by Martin
    In my C++ application I sometimes create different output files for troubleshooting purposes. Each file is created at a different step of our pipelined operation and it's hard to know file came before which other one (file timestamps all show the same date). I'm thinking of adding a global counter in my application, and a function (with multithreading protection) which increments and returns that global counter. Then I can use that counter as part of the filenames I create. Is this considered bad practice? Many different modules need to create files and they're not necessarily connected to each other.

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  • Javascript redeclared global variable overrides old value

    - by Yousuf Haider
    I ran into an interesting issue the other day and was wondering if someone could shed light on why this is happening. Here is what I am doing (for the purposes of this example I have dumbed down the example somewhat): I am creating a globally scoped variable using the square bracket notation and assigning it a value. Later I declare a var with the same name as the one I just created above. Note I am not assigning a value. Since this is a redeclaration of the same variable the old value should not be overriden as described here: http://www.w3schools.com/js/js_variables.asp //create global variable with square bracket notation window['y'] = 'old'; //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old The problem is that the old value actually does get overriden and in the above eg. the alert shows 'new' instead of 'old'. Why ? I guess another way to state my question is how is the above code different in terms of semantics from the code below: //create global variable var y = 'old'; //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows Old

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  • Javascript Square bracket notation for global variables

    - by Yousuf Haider
    I ran into an interesting issue the other day and was wondering if someone could shed light on why this is happening. Here is what I am doing (for the purposes of this example I have dumbed down the example somewhat): I am creating a globally scoped variable using the square bracket notation and assigning it a value. Later I declare a var with the same name as the one I just created above. Note I am not assigning a value. Since this is a redeclaration of the same variable the old value should not be overriden as described here: http://www.w3schools.com/js/js_variables.asp //create global variable with square bracket notation window['y'] = 'old'; //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old The problem is that the old value actually does get overriden and in the above eg. the alert shows 'new' instead of 'old'. Why ? I guess another way to state my question is how is the above code different in terms of semantics from the code below: //create global variable var y = 'old'; //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old

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  • Redeclared javascript global variable overrides old value in IE

    - by Yousuf Haider
    (creating a separate question after comments on this: http://stackoverflow.com/questions/2634410/javascript-redeclared-global-variable-overrides-old-value) I am creating a globally scoped variable using the square bracket notation and assigning it a value inside an external js file. In another js file I declare a var with the same name as the one I just created above. Note I am not assigning a value. Since this is a redeclaration of the same variable the old value should not be overriden as described here: http://www.w3schools.com/js/js_variables.asp Create 2 javascript files with the following content : Script1 //create global variable with square bracket notation window['y'] = 'old'; Script2 //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old in IE Include these 2 files in your html file <html> <head></head> <body> <script type="text/javascript" src="my.js"></script> <script type="text/javascript" src="my2.js"></script> </body> </html> Opening this page in Firefox and Chrome alerts 'old' which is the expected behavior. However in IE 8 the page will actually alert 'new' Any ideas on why this happens on IE ?

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  • Global Thermonuclear War [closed]

    - by Vivin Paliath
    Hey there, I'm Dr. Falken and I'm trying to make a computer program on my computer (WOPR) that simulates Global Thermonuclear War. So far I've simulated Checkers and Tic-Tac-Toe, but I've never tried to do anything on this scale. Any pointers on how I should start? Sincerely, Dr. Falken

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  • How can I inject Javascript (including Prototype.js) in other sites without cluttering the global na

    - by Daniel Magliola
    I'm currently on a project that is a big site that uses the Prototype library, and there is already a humongous amount of Javascript code. We're now working on a piece of code that will get "injected" into other people's sites (picture people adding a <script> tag in their sites) which will then run our code and add a bunch of DOM elements and functionality to their site. This will have new pieces of code, and will also reuse a lot of the code that we use on our main site. The problem I have is that it's of course not cool to just add a <script> that will include Prototype in people's pages. If we do that in a page that's already using ANY framework, we're guaranteed to screw everything up. jQuery gives us the option to "rename" the $ object, so it could handle this situation decently, except obviously for the fact that we're not using jQuery, so we'd have to migrate everything. Right now i'm contemplating a number of ugly choices, and I'm not sure what's best... Rewrite everything to use jQuery, with a renamed $ object everywhere. Creating a "new" Prototype library with only the subset we'd be using in "injected" code, and renaming $ to something else. Then again I'd have to adapt the parts of my code that would be shared somehow. Not using a library at all in injected code, to keep it as clean as possible, and rewriting the shared code to use no library at all. This would obviously degenerate into us creating our own frankenstein of a library, which is probably the worst case scenario ever. I'm wondering what you guys think I could do, and also whether there's some magic option that would solve all my problems... For example, do you think I could use something like Caja / Cajita to sandbox my own code and isolate it from the rest of the site, and have Prototype inside of there? Or am I completely missing the point with that? I also read once about a technique for bookmarklets, were you add your code like this: (function() { /* your code */ })(); And then your code is all inside your anonymous function and you haven't touched the global namespace at all. Do you think I could make one file containing: (function() { /* Full Code of the Prototype file here */ /* All my code that will run in the "other" site */ InitializeStuff_CreateDOMElements_AttachEventHandlers(); })(); Would that work? Would it accomplish the objective of not cluttering the global namespace, and not killing the functionality on a site that uses jQuery, for example? Or is Prototype too complex somehow to isolate it like that? (NOTE: I think I know that that would create closures everywhere and that's slower, but I don't care too much about performance, my code is not doing anything that complex)

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  • How build a global function to have the recent background-Positions for continue animation after cha

    - by andi
    Try to find a global function, to get and to put the backgroundPosition-values, but I feel a bit confused. Here is the function: function global_backgroundPosition_Menu(num){ $('#Navigation_1') .css({ backgroundPosition: num + "px 0" }) } /////////////////// An here I want to call and put the function: if ($('#Navigation_1 li.leistungen.active').length != 0){ global_backgroundPosition_Menu(); $('#Navigation_1') .css({ backgroundImage: "url(images/background/menu_highlight_hg.png)", backgroundRepeat: "no-repeat", }) .animate({ backgroundPosition: "30px 0" }) global_backgroundPosition_Menu(30) };

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  • shared global variables in C

    - by Claudiu
    How can I create global variables that are shared in C? If I put it in a header file, then the linker complains that the variables are already defined. Is the only way to declare the variable in one of my C files and to manually put in externs at the top of all the other C files that want to use it? That sounds not ideal.

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  • Voicexml how to store input into a global variable

    - by Tyzak
    Hello, I'm creating a voicexml appliacation. I want to store an user input into a global variable. I wondered, the input should be stored in the fieldvar. shouldn't it? After I tried it with this, i tried to store it in an global variable: <assign name="myvar" expr="'myinput'"/> but somehow it didn't work. I used value expr="var" as expr. <?xml version="1.0" encoding="UTF-8"?> <vxml xmlns="http://www.w3.org/2001/vxml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3.org/2001/vxml http://www.w3.org/TR/voicexml20/vxml.xsd" version="2.0"> <var name="myProdukt" /> <form id="test"> <field name="var"> <prompt bargein="true" bargeintype="hotword" >Sagen Sie ein Produkt</prompt> <grammar root="main" version="1.0" xml:lang="de-DE"> <rule id="main" scope="public"> <one-of> <item> p1 </item> <item> p2 </item> <item> p3 </item> <item> p4 </item> </one-of> </rule> </grammar> <filled> <assign name="myProdukt" expr="<value expr="var"/>"/> </filled> </field> </form> <<!--[...] Here i want to use the input.--> </vxml> thanks in advance

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  • When are global variables acceptable?

    - by dsimcha
    Everyone here seems to hate global variables, but I see at least one very reasonable use for them: They are great for holding program parameters that are determined at program initialization and not modified afterwords. Do you agree that this is an exception to the "globals are evil" rule? Is there any other exception that you can think of, besides in quick and dirty throwaway code where basically anything goes? If not, why are globals so fundamentally evil that you do not believe that there are any exceptons?

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