Search Results

Search found 325 results on 13 pages for 'igor oliveira antonio'.

Page 3/13 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Working with Visual Studio Web Development Server and IE6 in XP Mode on Windows 7

    - by Igor Milovanovic
    (Brian Reiter from  thoughtful computing has described this setup in this StackOverflow thread. The credit for the idea is entirely his, I have just extended it with some step by step descriptions and added some links and screenhots.)   If you are forced  to still support Internet Explorer 6, you can setup following combination on your machine to make the development for it less painful. A common problem if you are developing on Windows 7 is that you can’t install IE6 on your machine. (Not that you want that anyway). So you will probably end up working locally with IE8 and FF, and test your IE6 compatibility on a separate machine. This can get quite annoying, because you will have to maintain two different development environments, not have all the tools available, etc.   You can help yourself by installing IE6 in a Windows 7 XP Mode, which is basically just an Windows XP running in a virtual machine.   [1] Windows XP Mode installation   After you have installed and configured your XP mode (remember the security settings like Windows Update and antivirus software), you can add the shortcut to the IE6 in the virtual machine to the “all users” start menu. This shortcut will be replicated to your windows 7 XP mode start menu, and you will be able to seamlessly start your IE 6 as a normal window on your Windows 7 desktop.   [2] Configure IE6 for the Windows 7 installation   If you configure your XP – Mode to use (Shared Networking)  NAT, you can now use IE6 to browse the sites in the internet. (add proxy settings to IE6 if necessary)                       The problem now is that you can’t connect to the webdev server which is running on your local machine. This is because web development server is crippled to allow only local connections for security reasons.   In order to trick webdev in believing that the requests are coming from local machine itself you can use a light weight proxy like privoxy on your host (windows 7) machine and configure the IE6 running in the virtual host.   The first step is to make the host machine (running windows 7) reachable from the virtual machine (running XP). In order to do that, you can install the loopback adapter, and configure it to use an IP which is routable from the virtual machine. In example screenshot (192.168.1.66).   [3] How to install loopback adapter in Windows 7   After installation you can assign a static IP which is routable from the virtual machine (in example 192.168.1.66)                     The next step is to configure privoxy to listen on that IP address (using some not used port, in example, the default port 8118)   Change following line in config.txt:   # #      Suppose you are running Privoxy on an IPv6-capable machine and #      you want it to listen on the IPv6 address of the loopback device: # #        listen-address [::1]:8118 # # listen-address  192.168.1.66:8118   The last step is to configure the IE6 to use Privoxy which is running on your Windows 7 host machine as proxy for all addresses (including localhost)                             And now you can use your Windows7 XP Mode IE6 to connect to your Visual Studio’s webdev web server.                         [4] http://stackoverflow.com/questions/683151/connect-remotely-to-webdev-webserver-exe

    Read the article

  • 7u10: JavaFX packaging tools update

    - by igor
    Last weeks were very busy here in Oracle. JavaOne 2012 is next week. Come to see us there! Meanwhile i'd like to quickly update you on recent developments in the area of packaging tools. This is an area of ongoing development for the team, and we are  continuing to refine and improve both the tools and the process. Thanks to everyone who shared experiences and suggestions with us. We are listening and fixed many of reported issues. Please keep them coming as comments on the blog or (even better) file issues directly to the JIRA. In this post i'll focus on several new packaging features added in JDK 7 update 10: Self-Contained Applications: Select Java Runtime to bundle Self-Contained Applications: Create Package without Java Runtime Self-Contained Applications: Package non-JavaFX application Option to disable proxy setup in the JavaFX launcher Ability to specify codebase for WebStart application Option to update existing jar file Self-Contained Applications: Specify application icon Self-Contained Applications: Pass parameters on the command line All these features and number of other important bug fixes are available in the developer preview builds of JDK 7 update 10 (build 8 or later). Please give them a try and share your feedback! Self-Contained Applications: Select Java Runtime to bundle Packager tools in 7u6 assume current JDK (based on java.home property) is the source for embedded runtime. This is useful simplification for many scenarios but there are cases where ability to specify what to embed explicitly is handy. For example IDE may be using fixed JDK to build the project and this is not the version you want to bundle into your application. To make it more flexible we now allow to specify location of base JDK explicitly. It is optional and if you do not specify it then current JDK will be used (i.e. this change is fully backward compatible). New 'basedir' attribute was added to <fx:platform> tag. Its value is location of JDK to be used. It is ok to point to either JRE inside the JDK or JDK top level folder. However, it must be JDK and not JRE as we need other JDK tools for proper packaging and it must be recent version of JDK that is bundled with JavaFX (i.e. Java 7 update 6 or later). Here are examples (<fx:platform> is part of <fx:deploy> task): <fx:platform basedir="${java.home}"/> <fx:platform basedir="c:\tools\jdk7"/> Hint: this feature enables you to use packaging tools from JDK 7 update 10 (and benefit from bug fixes and other features described below) to create application package with bundled FCS version of JRE 7 update 6. Self-Contained Applications: Create Package without Java Runtime This may sound a bit puzzling at first glance. Package without embedded Java Runtime is not really self-contained and obviously will not help with: Deployment on fresh systems. JRE need to be installed separately (and this step will require admin permissions). Possible compatibility issues due to updates of system runtime. However, these packages are much much smaller in size. If download size matters and you are confident that user have recommended system JRE installed then this may be good option to consider if you want to improve user experience for install and launch. Technically, this is implemented as an extension of previous feature. Pass empty string as value for 'basedir' attribute and this will be treated as request to not bundle Java runtime, e.g. <fx:platform basedir=""/> Self-Contained Applications: Package non-JavaFX application One of popular questions people ask about self-contained applications - can i package my Java application as self-contained application? Absolutely. This is true even for tools shipped with JDK 7 update 6. Simply follow steps for creating package for Swing application with integrated JavaFX content and they will work even if your application does not use JavaFX. What's wrong with it? Well, there are few caveats: bundle size is larger because JavaFX is bundled whilst it is not really needed main application jar needs to be packaged to comply to JavaFX packaging requirements(and this may be not trivial to achieve in your existing build scripts) javafx application launcher may not work well with startup logic of your application (for example launcher will initialize networking stack and this may void custom networking settings in your application code) In JDK 7 update 6 <fx:deploy> was updated to accept arbitrary executable jar as an input. Self-contained application package will be created preserving input jar as-is, i.e. no JavaFX launcher will be embedded. This does not help with first point above but resolves other two. More formally following assertions must be true for packaging to succeed: application can be launched as "java -jar YourApp.jar" from the command line  mainClass attribute of <fx:application> refers to application main class <fx:resources> lists all resources needed for the application To give you an example lets assume we need to create a bundle for application consisting of 3 jars:     dist/javamain.jar     dist/lib/somelib.jar    dist/morelibs/anotherlib.jar where javamain.jar has manifest with      Main-Class: app.Main     Class-Path: lib/somelib.jar morelibs/anotherlib.jar Here is sample ant code to package it: <target name="package-bundle"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <fx:deploy nativeBundles="all" width="100" height="100" outdir="native-packages/" outfile="MyJavaApp"> <info title="Sample project" vendor="Me" description="Test built from Java executable jar"/> <fx:application id="myapp" version="1.0" mainClass="app.Main" name="MyJavaApp"/> <fx:resources> <fx:fileset dir="dist"> <include name="javamain.jar"/> <include name="lib/somelib.jar"/> <include name="morelibs/anotherlib.jar"/> </fx:fileset> </fx:resources> </fx:deploy> </target> Option to disable proxy setup in the JavaFX launcher Since JavaFX 2.2 (part of JDK 7u6) properly packaged JavaFX applications  have proxy settings initialized according to Java Runtime configuration settings. This is handy for most of the application accessing network with one exception. If your application explicitly sets networking properties (e.g. socksProxyHost) then they must be set before networking stack is initialized. Proxy detection will initialize networking stack and therefore your custom settings will be ignored. One way to disable proxy setup by the embedded JavaFX launcher is to pass "-Djavafx.autoproxy.disable=true" on the command line. This is good for troubleshooting (proxy detection may cause significant startup time increases if network is misconfigured) but not really user friendly. Now proxy setup will be disabled if manifest of main application jar has "JavaFX-Feature-Proxy" entry with value "None". Here is simple example of adding this entry using <fx:jar> task: <fx:jar destfile="dist/sampleapp.jar"> <fx:application refid="myapp"/> <fx:resources refid="myresources"/> <fileset dir="build/classes"/> <manifest> <attribute name="JavaFX-Feature-Proxy" value="None"/> </manifest> </fx:jar> Ability to specify codebase for WebStart application JavaFX applications do not need to specify codebase (i.e. absolute location where application code will be deployed) for most of real world deployment scenarios. This is convenient as application does not need to be modified when it is moved from development to deployment environment. However, some developers want to ensure copies of their application JNLP file will redirect to master location. This is where codebase is needed. To avoid need to edit JNLP file manually <fx:deploy> task now accepts optional codebase attribute. If attribute is not specified packager will generate same no-codebase files as before. If codebase value is explicitly specified then generated JNLP files (including JNLP content embedded into web page) will use it.  Here is an example: <fx:deploy width="600" height="400" outdir="Samples" codebase="http://localhost/codebaseTest" outfile="TestApp"> .... </fx:deploy> Option to update existing jar file JavaFX packaging procedures are optimized for new application that can use ant or command line javafxpackager utility. This may lead to some redundant steps when you add it to your existing build process. One typical situation is that you might already have a build procedure that produces executable jar file with custom manifest. To properly package it as JavaFX executable jar you would need to unpack it and then use javafxpackager or <fx:jar> to create jar again (and you need to make sure you pass all important details from your custom manifest). We added option to pass jar file as an input to javafxpackager and <fx:jar>. This simplifies integration of JavaFX packaging tools into existing build  process as postprocessing step. By the way, we are looking for ways to simplify this further. Please share your suggestions! On the technical side this works as follows. Both <fx:jar> and javafxpackager will attempt to update existing jar file if this is the only input file. Update process will add JavaFX launcher classes and update the jar manifest with JavaFX attributes. Your custom attributes will be preserved. Update could be performed in place or result may be saved to a different file. Main-Class and Class-Path elements (if present) of manifest of input jar file will be used for JavaFX application  unless they are explicitly overriden in the packaging command you use. E.g. attribute mainClass of <fx:application> (or -appclass in the javafxpackager case) overrides existing Main-Class in the jar manifest. Note that class specified in the Main-Class attribute could either extend JavaFX Application or provide static main() method. Here are examples of updating jar file using javafxpackager: Create new JavaFX executable jar as a copy of given jar file javafxpackager -createjar -srcdir dist -srcfiles fish_proto.jar -outdir dist -outfile fish.jar  Update existing jar file to be JavaFX executable jar and use test.Fish as main application class javafxpackager -createjar -srcdir dist -appclass test.Fish -srcfiles fish.jar -outdir dist -outfile fish.jar  And here is example of using <fx:jar> to create new JavaFX executable jar from the existing fish_proto.jar: <fx:jar destfile="dist/fish.jar"> <fileset dir="dist"> <include name="fish_proto.jar"/> </fileset> </fx:jar> Self-Contained Applications: Specify application icon The only way to specify application icon for self-contained application using tools in JDK 7 update 6 is to use drop-in resources. Now this bug is resolved and you can also specify icon using <fx:icon> tag. Here is an example: <fx:deploy ...> <fx:info> <fx:icon href="default.png"/> </fx:info> ... </fx:deploy> Few things to keep in mind: Only default kind of icon is applicable to self-contained applications (as of now) Icon should follow platform specific rules for sizes and image format (e.g. .ico on Windows and .icns on Mac) Self-Contained Applications: Pass parameters on the command line JavaFX applications support two types of application parameters: named and unnamed (see the API for Application.Parameters). Static named parameters can be added to the application package using <fx:param> and unnamed parameters can be added using <fx:argument>. They are applicable to all execution modes including standalone applications. It is also possible to pass parameters to a JavaFX application from a Web page that hosts it, using <fx:htmlParam>.  Prior to JavaFX 2.2, this was only supported for embedded applications. Starting from JavaFX 2.2, <fx:htmlParam> is applicable to Web Start applications also. See JavaFX deployment guide for more details on this. However, there was no way to pass dynamic parameters to the self-contained application. This has been improved and now native launchers will  delegate parameters from command line to the application code. I.e. to pass parameter to the application you simply need to run it as "myapp.exe somevalue" and then use getParameters().getUnnamed().get(0) to get "somevalue".

    Read the article

  • VS2012 - How to manually convert .NET Class Library to a Portable Class Library

    - by Igor Milovanovic
    The portable libraries are the  response to the growing profile fragmentation in .NET frameworks. With help of portable libraries you can share code between different runtimes without dreadful #ifdef PLATFORM statements or even worse “Add as Link” source file sharing practices. If you have an existing .net class library which you would like to reference from a different runtime (e.g. you have a .NET Framework 4.5 library which you would like to reference from a Windows Store project), you can either create a new portable class library and move the classes there or edit the existing .csproj file and change the XML directly. The following example shows how to convert a .NET Framework 4.5 library to a Portable Class Library. First Unload the Project and change the following settings in the .csproj file: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> to: <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable \$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> and add the following keys to the first property group in order to get visual studio to show the framework picker dialog: <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB}; {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>   After that you can select the frameworks in the Library Tab of the Portable Library:   As last step, delete any framework references from the library as you have them already referenced via the .NET Portable Subset.     [1] Cross-Platform Development with the .NET Framework - http://msdn.microsoft.com/en-us/library/gg597391.aspx [2] Framework Profiles in .NET: http://nitoprograms.blogspot.de/2012/05/framework-profiles-in-net.html

    Read the article

  • Packaging Swing apps with integrated JavaFX content

    - by igor
    JavaFX provides a lot of interesting capabilities for developing rich client applications in Java, but what if you are working on an existing Swing application and you want to take advantage of these new features?  Maybe you want to use one or two controls like the LineChart or a MediaView.  Maybe you want to embed a large Scene Graph as an initial step in porting your application to FX.  A hybrid Swing/FX application might just be the answer. Developing a hybrid Swing + JavaFX application is not terribly difficult, but until recently the deployment of hybrid applications has not simple as a "pure" JavaFX application.  The existing tools focused on packaging FX Applications, or Swing applications - they did not account for hybrid applications. But with JavaFX 2.2 the tools include support for this hybrid application use case.  Solution  In JavaFX 2.2 we extended the packaging ant tasks to greatly simplify deploying hybrid applications.  You now use the same deployment approach as you would for pure JavaFX applications.  Just bundle your main application jar with the fx:jar ant task and then generate html/jnlp files using fx:deploy.  The only difference is setting toolkit attribute for the fx:application tag as shown below: <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/>  The value of ${main.class} in the example above is your application class which has a main method.  It does not need to extend JavaFX Application class. The resulting package provides support for the same set of execution modes as a package for a JavaFX application, although the packages which are created are not identical to the packages created for a pure FX application.  You will see two JNLP files generated in the case of a hybrid application - one for use from Swing applet and another for the webstart launch.  Note that these improvements do not alter the set of features available to Swing applications. The packaging tools just make it easier to use the advanced features of JavaFX in your Swing application. The same limits still apply, for example a Swing application can not use JavaFX Preloaders and code changes are necessary to support HTML splash screens. Why should I use the JavaFX ant tasks for packaging my Swing application?  While using FX packaging tool for a Swing application may seem like a mismatch at face value, there are some really good reasons to use this approach.  The primary justification for our packaging tools is to simplify the creation of your application artifacts, and to reduce manual errors.  Plus, no one should have to write JNLP by hand. Some specific benefits include: Your application jar will include a launcher program.  This improves your standalone launch by: checking for the JavaFX runtime guiding the user through any necessary installations setting the system proxy for Java The ant tasks will generate JNLP and HTML files for your swing app: avoids learning unnecessary details about JNLP, and eliminates the error-prone hand editing of JNLP files simplifies using advanced features like embedding JNLP and signing jars as BLOBs to improve launch performance.you can also embed the signing certificate details to improve the user's experience  allows the use of web page templates to inject the generated code directly into your actual web page instead of being forced to copy/paste the generated code snippets. What about native packing? Absolutely!  The very same ant task can generate a native bundle for a Swing application with JavaFX content.  Try running one of these sample native bundles for the "SwingInterop" FX example: exe and dmg.   I also used another feature on these examples: a click-through license agreement for .exe installers and OS X DMG drag installers. Small Caveat This packaging procedure is optimized around using the JavaFX packaging tools for your entire Swing application.  If you are trying to embed JavaFX content into existing project (with an existing build/packing process) then you may need to experiment in order to find the best way to integrate the JavaFX packaging steps into your existing build procedure. As long as you can use ant in your build process this should be a workable approach. It some cases solution could be less than ideal. For example, you need to use fx:jar to package your main jar file in order to produce a double-clickable jar or a native bundle.  The jar will be created from scratch, but you may already be creating the main jar file with a custom manifest.  This may lead to some redundant steps in your build process.  Hopefully the benefits will outweigh the problems. This is an area of ongoing development for the team, and we will continue to refine and improve both the tools and the process. Please share your experiences and suggestions with us.  You can comment here on the blog or file issues to JIRA. Sample code Here is the full ant code used to package SwingInterop.  You can grab latest JavaFX samples and try it yourself:  <target name="-post-jar"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <!-- Mark application as Swing-based --> <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/> <!-- Create doubleclickable jar file with embedded launcher --> <fx:jar destfile="${dist.jar}"> <fileset dir="${build.classes.dir}"/> <fx:application refid="swingFXApp" name="SwingInterop"/> <manifest> <attribute name="Implementation-Vendor" value="${application.vendor}"/> <attribute name="Implementation-Title" value="${application.title}"/> <attribute name="Implementation-Version" value="1.0"/> </manifest> </fx:jar> <!-- sign application jar. Use new self signed certificate --> <delete file="${build.dir}/test.keystore"/> <genkey alias="TestAlias" storepass="xyz123" keystore="${build.dir}/test.keystore" dname="CN=Samples, OU=JavaFX Dev, O=Oracle, C=US"/> <fx:signjar keystore="${build.dir}/test.keystore" alias="TestAlias" storepass="xyz123"> <fileset file="${dist.jar}"/> </fx:signjar> <!-- generate JNLPs, HTML and native bundles --> <fx:deploy width="960" height="720" includeDT="true" nativeBundles="all" outdir="${basedir}/${dist.dir}" embedJNLP="true" outfile="${application.title}"> <fx:application refId="swingFXApp"/> <fx:resources> <fx:fileset dir="${basedir}/${dist.dir}" includes="SwingInterop.jar"/> </fx:resources> <fx:permissions/> <info title="Sample app: ${application.title}" vendor="${application.vendor}"/> </fx:deploy> </target>

    Read the article

  • Multithreaded UI desktop application issues

    - by igor
    I am involved into development a rich UI project: desktop windows application. Application uses asynchronous invocations and in its turn it should be ready to process external messages (events). The problem is clear: at first time it was built as a simple prototype and it was not stress tested and all was fine. Then application was grown: the number of calls to server and number of events from server are high and performance is low. What is more users noticed that sometimes performance is extremal low. Asynchronous invocations based on thread pool (BeginInvoke, EndInvoke), external events are going from WCF service (.NET 3.5). My goal is synchronization of all tasks and putting priorities to every executions in desktop application. My question is: is there any practice how to reach my goal: patterns, task priority list, others? What should I do at first, second and next times? Thanks

    Read the article

  • Multithreded UI desktop application issues

    - by igor
    I am involved into development a rich UI project: desktop windows application. Application uses asynchronous invocations and in its turn it should be ready to process external messages (events). The problem is clear: at first time it was built as a simple prototype and it was not stress tested and all was fine. Then application was grown: the number of calls to server and number of events from server are high and performance is low. What is more users noticed that sometimes performance is extremal low. Asynchronous invocations based on thread pool (BeginInvoke, EndInvoke), external events are going from WCF service (.NET 3.5). My goal is synchronization of all tasks and putting priorities to every executions in desktop application. My question is: is there any practice how to reach my goal: patterns, task priority list, others? What should I do at first, second and next times? Thanks

    Read the article

  • Visual Studio 2012 - Setting the target framework in C++ Projects

    - by Igor Milovanovic
    The Visual Studio 2012 doesn’t have a UI to set the Target Framework in C++ Projects.     Target Framework : 4.0   The online documentation does say to edit the .vcxproj project and change the TargetFrameworkVersion Tag. However, The C++ projects don’t have that tag by default. They just assume that the target framework is v4.0.   Instead, you have to add the TargetFrameworkVersion-Tag to the PropertyGroup Globals.   1: <PropertyGroup Label="Globals"> 2: ... 3: <RootNamespace>...</RootNamespace> 4: <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> 5: </PropertyGroup>   When you reload the project, the target framework version in your project will be changed. Target Framework : 4.5   [1] How to: Modify the Target Framework and Platform Toolset http://msdn.microsoft.com/en-us/library/ff770576.aspx

    Read the article

  • How do I know if my system is capable of playing 24bit/96kHz sound?

    - by Igor Zinov'yev
    Let me state for the record that I'm a total noob when it comes to Hi-Fi sound systems, but I am rather picky about the sound quality. Normally I listen to CD recordings ripped to FLAC in 16/44, but I have several albums that are also ripped from vinyls to FLAC in 24/96. But it seems that I can't tell the difference between 16-bit and 24-bit versions (except for some vinyl noises, of course). That can be due to several reasons: my equipment (onboard audio, monitor headphones) isn't good enough to make any difference, my system is not playing audio in 24-bit 96 kHz, I am physically unable to hear the difference. So here is my question, how do I tell if my system can play 24-bit sound with 96 or 192 kHz resolution? And if it can, how do I tell that it plays it instead of downsampling to 16-bit / 44 kHz? Also, what hardware (audio cards, amplifiers, etc.) would you recommend to play such recordings on Ubuntu?

    Read the article

  • Is it legal and ethical to reverse engineer software to port it to another system?

    - by Igor Zinov'yev
    I love gaming, I love games that allow modding and I love linux. But the fact that most games right now are targeted for windows (consoles aside), most mods and modding tools are also targeted for windows. There is a certain modder called Boris Vorontsov that makes a famous visual overhaul mod series called ENB. What he does (or I think he does) is he enhances or changes the behavior of classes defined in the d3d9.dll library. Needless to say it almost never works under wine. Recently I have asked him if he would ever release his version of the library under some open license, and he said "no". Now that I think of it, even if he did release his code, he would have surely faced some legal problems. Now there is my question. Is it legal and ethical to reverse engineer his version of the library to adapt the wine's open source version of d3d9.dll to be able to run his mods?

    Read the article

  • How do I configure Ubuntu's web applications? [closed]

    - by Igor Zinov'yev
    Ubuntu 12.10 has introduced among other things web applications that add launcher widgets to show, for example, unread Gmail message counts, twitter tweets, etc. While sites that support those widgets show notifications offering to install them, I can't seem to find how to configure them. I'm particularly interested in configuring Google mail desktop notification widget to only display unread counts for my inbox, and dismiss all other labels.

    Read the article

  • Downloading large files hangs system

    - by Igor
    When Im trying to download large files, i.e. 1gb or more under FireFox, first of all it starts with very big download speed and in few seconds in almost get up to max (~11 MBps). It is downloading very fast, but when downloaded size becomes near 700-800mb and more, my system almost completely hangs, so I can do nothing - I just have to wait until it finishes downloading. Also when it hangs, I can't see the download progress - it looks like it completely hangs. Sometimes, however, if the file size is near 1gb, the system comes back from hang, finishing download, but sometimes I just cant wait before system comes back and have to kill FF from top (it takes me 2 minutes to do this, because of very slow system performance). I use Firefox as primary browser. If I use wget with direct link to file - everything is fine. Speed at max, no performance decrease. So what can I do?

    Read the article

  • Fans are noisy and battery life is low

    - by Igor Ryzhov
    I worked on Windows 8 previosly and I never had problems: my laptop was quiet and battery life was about 5-6 hours without charge. Then I installed Ubuntu 12.10 and my problems started: now fans are always on and have very strong noise and battery life shortened to 1-1.5 hour! How can I solve this problem? UPD: Full specifications: http://www.onyougo.co.uk/samsung-700z5a-s01ru-notebooks-laptops-features_pi1492384e2

    Read the article

  • Howto unzip ".xz" file with 7z and lzma

    - by neversaint
    I tried to uncompressed a "*.xz" file with both 7z and lzma. But they gave me such message: $ 7z x myfile.fq.xz 7-Zip 4.57 Copyright (c) 1999-2007 Igor Pavlov 2007-12-06 p7zip Version 4.57 (locale=C,Utf16=off,HugeFiles=on,4 CPUs) Processing archive: myfile.fq.xz Error: Can not open file as archive $ 7z x myfile.fq.xz 7-Zip 4.57 Copyright (c) 1999-2007 Igor Pavlov 2007-12-06 p7zip Version 4.57 (locale=C,Utf16=off,HugeFiles=on,4 CPUs) Processing archive: myfile.fq.xz Error: Can not open file as archive and with lzma $ lzma -d myfile.fq.xz J_12.fq.xz: unknown suffix -- unchanged with other option: $ lzma -S .xz -d myfile.fq.xz lzma: SetDecoderProperties() error

    Read the article

  • iChat Screen Sharing - Keyboard shortcut to switch back to my computer without messing with the mous

    - by Sergio Oliveira Jr.
    When you are watching a screen sharing session commanded by the other user, in other words, you are watching the other user doing stuff in his computer, how do I switch back to my computer without disrupting the other user by stealing the mouse to click on the "My Computer" window? Put simply: To go back to my computer I have to click in the "My computer" little window at the bottom, but that requires me to use the mouse which is being used by the other user. There must be a way to use a keyboard shortcut to perform that action without bothering the other user who is using the mouse to do something important. Anyone? Thanks, -Sergio

    Read the article

  • Just want to send emails from my Ubuntu Server. What simple SMTP server solution to use?

    - by Sergio Oliveira Jr.
    Basically I have a Ubuntu Server machine and I would like an idiot-proof solution for sending emails from my website that is also running in this same machine. My doubts are: 1) Should I use postfix or there are more simple solutions for an smtp server? 2) Do I need to be able to receive emails as well? I just want to send emails... 3) I did I simple test with postfix that came with my Ubuntu server and the email got sent, but it went to the spam box of my gmail. Anyway to avoid the spam box? 4) The email sender was [email protected]. How do I change that? Thanks very much! -Sergio

    Read the article

  • Reserving an IP with Netgear router from Time Warner

    - by Sergio Oliveira Jr.
    I tried everything but keep getting the following error: "Duplicated MAC address". Nothing is duplicated. I disconnected the PC that I would like to assign the IP. Basically this is important as I will configure some port forwarding and my notebook must always get the same IP from DHCP. This is called DHCP reservation but apparently is not working on this router. Has anyone being luck to have this working? The model is CG814WG and you have to click on LAN IP under web administration, -Sergio

    Read the article

  • Clipplanes, vertex shaders and hardware vertex processing in Direct3D 9

    - by Igor
    Hi, I have an issue with clipplanes in my application that I can reproduce in a sample from DirectX SDK (February 2010). I added a clipplane to the HLSLwithoutEffects sample: ... D3DXPLANE g_Plane( 0.0f, 1.0f, 0.0f, 0.0f ); ... void SetupClipPlane(const D3DXMATRIXA16 & view, const D3DXMATRIXA16 & proj) { D3DXMATRIXA16 m = view * proj; D3DXMatrixInverse( &m, NULL, &m ); D3DXMatrixTranspose( &m, &m ); D3DXPLANE plane; D3DXPlaneNormalize( &plane, &g_Plane ); D3DXPLANE clipSpacePlane; D3DXPlaneTransform( &clipSpacePlane, &plane, &m ); DXUTGetD3D9Device()->SetClipPlane( 0, clipSpacePlane ); } void CALLBACK OnFrameMove( double fTime, float fElapsedTime, void* pUserContext ) { // Update the camera's position based on user input g_Camera.FrameMove( fElapsedTime ); // Set up the vertex shader constants D3DXMATRIXA16 mWorldViewProj; D3DXMATRIXA16 mWorld; D3DXMATRIXA16 mView; D3DXMATRIXA16 mProj; mWorld = *g_Camera.GetWorldMatrix(); mView = *g_Camera.GetViewMatrix(); mProj = *g_Camera.GetProjMatrix(); mWorldViewProj = mWorld * mView * mProj; g_pConstantTable->SetMatrix( DXUTGetD3D9Device(), "mWorldViewProj", &mWorldViewProj ); g_pConstantTable->SetFloat( DXUTGetD3D9Device(), "fTime", ( float )fTime ); SetupClipPlane( mView, mProj ); } void CALLBACK OnFrameRender( IDirect3DDevice9* pd3dDevice, double fTime, float fElapsedTime, void* pUserContext ) { // If the settings dialog is being shown, then // render it instead of rendering the app's scene if( g_SettingsDlg.IsActive() ) { g_SettingsDlg.OnRender( fElapsedTime ); return; } HRESULT hr; // Clear the render target and the zbuffer V( pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, D3DCOLOR_ARGB( 0, 45, 50, 170 ), 1.0f, 0 ) ); // Render the scene if( SUCCEEDED( pd3dDevice->BeginScene() ) ) { pd3dDevice->SetVertexDeclaration( g_pVertexDeclaration ); pd3dDevice->SetVertexShader( g_pVertexShader ); pd3dDevice->SetStreamSource( 0, g_pVB, 0, sizeof( D3DXVECTOR2 ) ); pd3dDevice->SetIndices( g_pIB ); pd3dDevice->SetRenderState( D3DRS_CLIPPLANEENABLE, D3DCLIPPLANE0 ); V( pd3dDevice->DrawIndexedPrimitive( D3DPT_TRIANGLELIST, 0, 0, g_dwNumVertices, 0, g_dwNumIndices / 3 ) ); pd3dDevice->SetRenderState( D3DRS_CLIPPLANEENABLE, 0 ); RenderText(); V( g_HUD.OnRender( fElapsedTime ) ); V( pd3dDevice->EndScene() ); } } When I rotate the camera I have different visual results when using hardware and software vertex processing. In software vertex processing mode or when using the reference device the clipping plane works fine as expected. In hardware mode it seems to rotate with the camera. If I remove the call to RenderText(); from OnFrameRender then hardware rendering also works fine. Further debugging reveals that the problem is in ID3DXFont::DrawText. I have this issue in Windows Vista and Windows 7 but not in Windows XP. I tested the code with the latest NVidia and ATI drivers in all three OSes on different PCs. Is it a DirectX issue? Or incorrect usage of clipplanes? Thanks Igor

    Read the article

  • How to avoid Memory "Hard Fault/sec"

    - by Flavio Oliveira
    i've a problem on my windows 2008 server x64, and i cannot understand how can i solve it. i'm looking to Resource Monitor and see about 100 to 200 hard faults/sec. and generally the machine is slow. As i've readed a bit it is caused by a "memory Page" that is no longer available on physical memory and causes a io operations (disk) and it is a problem. The current hardware is a intel core2duo E8400 (3.0GHz) with 6GB RAM on a Windows Server Web 64-bit. Actually the machine have about 2GB Ram used what having 4Gb available to use, Why is the machine requires that high level of Disk operations? what can i do to increase the performance? Im experiencing a memory issues? what should be my starting point?

    Read the article

  • Improve speed of "start menu" in Linux Mint 10 - Ubuntu 10.10 derivative

    - by Gabriel L. Oliveira
    I have a global menu (including application, administration and system tabs) that is taking too much time (for me) to load (about 2.5 seconds). Of course, this time is taken only during first start. After it have loaded, next times are better ( less than 0.2 miliseconds) The menu was taking more time before (about 5 seconds), and I found that was because of the 'Other' part of the menu, that included many applications installed with Wine, so I removed all of them (I didn't need them at all). I have a "normal" knowledge of programming, and I think that the process of starting the menu for the first time has some kind of "cache function", that tries to find which apps are present that need to be placed under menu to be shown to user. But didn't found this function so that I could analyze in details what he is doing (if searching for files under "~/.local/share/applications" or anything else). Also, I found that hitting "Alt-F2" also fires this "cache function", because after waiting it to load, the process of opening the menu took less than 0.2 miliseconds. So, could anyone help me in order to reduce this time? I found on internet that some user could reduce the time by resizing the icons of applications. But found here that most of my icons are already at 25x25 size. Any other idead? Maybe a multiprocess to load it, or include it under startup... don't know. Ps: Sorry if this is an awkward question, but I just do not like waiting for things to happen, and think that this process should be smoother than it's now. Also, thanks in advance!

    Read the article

  • Python: Check existence of shell command before execution

    - by Gabriel L. Oliveira
    Hi all. I'm trying to find a way to check the existence of a shell command before its execution. For example, I'll execute the command ack-grep. So, I'm trying to do: import subprocess from subprocess import PIPE cmd_grep = subprocess.Popen(["ack-grep", "--no-color", "--max-count=1", "--no-group", "def run_main", "../cgedit/"], stdout=PIPE, stderr=PIPE) Than, if I execute cmd_grep.stderr.read() I receive '' like the output. But I don't have the command ack-grep on my path. So, why Popen is not putting the error message on my .stderr variable? Also, is there a easyer way to do what I'm trying to do?

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >