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  • Ubuntu App Submission won't allow the "free" bubble to be checked

    - by Compt
    I am at the final stages of the Ubuntu App Developer Showdown, and I'm right at the point where I am submitting my app. The problem I run in to however, is that even though buy is at $0.00, it will not allow me to click on the "free" button, and keep that configuration saved. So when I go to "preview your app", it shows it saying "USD $0.00 ---- Buy" instead of saying "Free ---- Install". So I was wondering if it makes any difference or not.

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  • Playing online video on iphone web, the iphone seems to cache the reference movie

    - by Mad Oxyn
    We are working on an online mobile video app, and are trying to play a reference movie on an iphone from the iphone browser. The problem is, the movie plays the first time, but when we try to play a different movie the second time, it doesnt. Quicktime gives a general error message sayin "Cannot Play Movie". More precisely this is what we are trying to do: Connect with an iPhone to a webserver that serves a reference movie (generated with quicktime pro). The ref movie automatically gets downloaded to the iphone by quicktime. Quicktime then chooses one of the 3 references in the reference movie, based on the connection speed, and tries to download the designated movie via a relative path. A servlet gets called and forwards the relative path to the right movie. This all works the first time. However the second time when we want download different movies, we get the quicktime error. Test case: Open reference movie 1 Movie plays in Quicktime Open reference movie 2 ERROR: Quicktime gives an error - Cannot Play Movie Shut down Iphone Turn Iphone on again Open reference movie 2 Iphone plays movie Open movie ERROR: Quicktime gives an error - Cannot Play Movie Did anyone encounter similar issues with quicktime and the use of reference movies and is there something we can do to work around that?

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  • Business/Development Liaison Wanting To Enhance Understanding In Programming

    - by James Alexander
    I lead software development for a team of of about 20 devs and we're primarily a .net/sql server shop. We've recently created a new role in our organization for a more business like role to assist in prioritization of development and this business liaison has asked me if there are any books or resources he could use to better understand software concepts in a meaningful way. Any suggestions or advice would be greatly appreciated.

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  • Is it possible to download and run IPhone apps on an IPhone emulator

    - by Adrian Grigore
    Hi, I am tasked to provide an IPhone client app for our SaaS website. I have never written an IPhone application, nor do I have an IPhone at the moment. Before I can decide whether or not I want to do this myself or outsource this, I'd like to try a few apps myself to get a feeling for the UI. Is there any IPhone emulator I might use to download and run apps from the App Store? I do have an Intel-based Mac if that helps.

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  • Finding Database issue for iphone app

    - by David Liu
    I know this is a dumb question and it might not be "conceptual" but, as a self-starter I really want to know how to get connected to some sort of "commercial database"? I'm recently designing my local gas station utility app for iphone and ipad. I have absolutely no clue of find a relevant database. For example, if I want to make an app for pizza ordering in the great Chicago area. How do I get info (price, menu, location, etc.) of those pizza stores scattered all over Chicago? Can any one light something for me? I appreciated your help. **If this question is not suitable here please tell me and I will delete this post. Thank you.

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  • OTN Developer Day: Oracle Database 11g Application Development

    - by stephen.garth
    When and Where: Tuesday June 15, 2010 from 8:00 am - 5:30 pm Hyatt Regency Reston, Reston VA This full-day FREE event offers a great learning and networking opportunity. With support from Oracle database application development experts, you'll get valuable hands-on experience developing database-backed apps with the latest Oracle tools and frameworks. Oh yeah, you get to use your own notebook and download some cool and very useful materials. Find out more and register here. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • iPhone Developer Program registration for UK trading partnership

    - by CMLloyd
    I have been looking into this for a long time and have found no definitive answer. I can't be the only person to have faced this problem and am wondering how you guys proceeded in similar cases. I'm part of a partnership, based in the UK, trading as, lets say, "ABCD iPhone Apps" (legally, a perfectly legitimate way of doing business). I've now developed an iPhone App and I want our company name ("ABCD iPhone Apps") to appear as the seller in the App Store. This way, any future Apps that we develop can all get released under the "ABCD iPhone Apps" aegis too. Given that we aren't an incorporated company (and probably never will be), is it possible for us to enroll in the iPhone Developer Program as a company? Or is there another solution? (Note: I do also have an Individual account but that is for personal projects and is in no way connected to the partnership, and shall remain that way) EDIT: I've just spoken to a guy at ADC UK and he tells me there is no other solution. For a company to be approved on the Developer Program, Apple needs to see a copy of the company's Certificate of Incorporation during the registration process, otherwise no approval.

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  • Going into Web Development without a C.S. Degree - Suggestions

    - by Klaint Cokeman
    I plan on seeking a career in web development and I'm about two semesters away from graduating with a CIS degree. Although I'm very satisfied with my choice of degree, I'm concerned that I may be lacking knowledge in a few areas because of not majoring in computer science. The programming side of things is no problem for me, I'm just wondering to what extent data structures/theory/etc. might benefit me to learn over spending more time with hands-on programming... and also what aspects of C.S. would be most appropriate to look into you would think would be most applicable to web development. In short, I'd like to expand my horizons a little bit. I'd very much appreciate and advice/suggestions/book or tutorial recommendations, etc. Thanks.

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  • Web development starting a career [closed]

    - by user985482
    Hi I am in the 3rd and last year at college of informatics and I am interested to follow a career in web development when I finish(2 more months). From what I understand this days to get hired you need to be able to know a variety of technologies at least that is the case in Romania.Most of the jobs I have seen even at entry level asks you to know the following: HTML/CSS Javascript , a framework preferable jQuery , Ajax a server side language in my case PHP and a framework SQL and an RDBMS in my case MySql a CMS in my case Wordpress My question is how well should me or anyone looking to get hired as a web developer for there first job should we know this technologies in order to get hired and what else should we aim to learn to have a better chance of getting hired. I don't know if the question is right for this forum but I believe that this could help many of the students and anyone who is taking an interest in web development to know what they should expect from there employers when they try to find work.

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  • Order Unlocked iPhone 4S From Apple Online Store. $649, No Contract, Any Network.

    - by Gopinath
    Apple opened the flood gates of iPhone 4S! Now you can buy the unlocked iPhone 4S directly from Apple instead of buying them from grey market. The Apple US Online store has started accepting order for unlocked iPhone 4S and at the moment the expected shipping time is around 1 to 2 weeks. Price of the phones starts from $649 for 16GB and goes up to $849 for 64GB version. These unlocked phones are free from monthly contracts, works on any GSM network around the globe. Sorry CDMA networks, unlocked iPhone 4S is not yet ready for you! Its a good move from Apple. This helps people from staying away from multi-year contracts and also visitors returning from USA now can buy an original unlocked iPhone to use in their home countries. Buy iPhone 4S from Apple Online Store This article titled,Order Unlocked iPhone 4S From Apple Online Store. $649, No Contract, Any Network., was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • iPhone 4S Costs 50k In India. Heck! Rather I Buy Tata Nano Car For Twice The Money

    - by Gopinath
    Are you waiting to buy iPhone 4S in India? Stop waiting and start looking for alternatives as its going to be released in India with mind blowing price tags. A 16 GB iPhone 4S costs Rs. 44,500 + tax, 32 GB at 50,900 and the 64 GB..wait! Are you really interested to know the price? I’m not at all. Its ridiculous to spend 50,000 for a mobile phone in India. I hope majority of Indians agree with me. The Tata Nano, the world’s cheapest car, costs close to the double the price of iPhone 4S. Instead of buying an iPhone 4S for around 50K, it’s a wiser decision to buy a Tata Nano. Will the super rich of India afford to pay around 50,000 to own an iPhone 4S? I think they love to own it to show off their status but I guess they prefer to get it from US through their friends and relatives. In USA an unlocked iPhone 4S available through Apple Online Store costs just 33,500(~ 650 USD IN INR) and that is a straight away Rs. 11,000 discount. Why would the rich burn money? Airtel and Aircel has announced that the iPhone 4S is going to be available in their networks from November 25 onwards and both the operators started accepting the pre-orders. If you are really willing to burn your cash go ahead and book an iPhone 4S. This article titled,iPhone 4S Costs 50k In India. Heck! Rather I Buy Tata Nano Car For Twice The Money, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • what is the '<app-directory>' of remote_api in google-app-engine

    - by zjm1126
    http://code.google.com/intl/en/appengine/docs/python/tools/uploadingdata.html the api is : Downloading Data from App Engine To start a data download, run appcfg.py download_data with the appropriate arguments: appcfg.py download_data --config_file=album_loader.py --filename=album_data_archive.csv --kind=Album <app-directory> i want to download data from my gae app zjm1126.appspot.com so i write this in the commond: appcfg.py download_data --config_file=GreetingLoad.py --filename=GreetingLoad.csv but, i don't know how to write the 'app-directory' so , how to write the 'app-directory'.. thanks

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  • Good ways to dynamically generate the start image of an iPhone/iPad app

    - by Dr Dork
    I'm self-learning iPhone development and I see that one of the aspects of an iPhone/iPad app is the start image that gets displayed when your app is run. I'd like my start image to display some basic info about the user when the app is launched, but that info has to first be collected by the user when the app is first run. That tells me that I either need to dynamically generate the start image after the user enters their information or I need to place a label of some sort on top of my static start image in order to accomplish this. The first time the app launched and before the user enters their info, the start image can be anything or nothing at all, I'm not concerned about this. So, my two questions are this... Can you place controls, like a label, on top of the start image when your app is launched? If not, what's a good approach to dynamically generating the start image after the app is launched for the first time and the user info is collected? Thanks so much in advance for your help! I'm going to begin researching this question right now.

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  • Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndAp

    - by Nicsoft
    Hello, I'm having this annoyning problem giving this message in the console: Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop. When trying to Build and Run, the application builds fine. The simulator starts but doesn't start the application. However, it manages to do something since the icon for the app is installed in the simulator. I have been searching to find the answer and tried a couple of things, none that worked. This happens for both new and old projects. I.e. when I create a new project I will receive the same error message. I've tried several projects of which all get the same error, so it's not related to the code (and successful builds proves it). Among other things I have updated to xCode 3.2.2. in order to try to solve the problem. Using Mac OSX 10.6.3. Here are the logs: 1. 2010-05-30 17.20.39 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Can't find the translation dictionary, loadTranslationDictionaries 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.41 SpringBoard[15713] Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID 2010-05-30 17.20.41 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.21.10 Xcode[15496] Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." 2. Form system.log May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: a0bc84e0 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 5 times --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/1CD7E4BA-14D3-45A5-A05E-E552C04BCD4D/BlockPopLite.app/BlockPopLite May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/62585F19-5FAD-4548-89DF-C9AE621FCCD7/SysSound.app/SysSound May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/81AA51A5-7BFC-442F-BFF8-91E9C6EF13CD/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0103000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/A2DCBF96-8F15-4527-BDF1-BD90B34D401C/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 1 time --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40: --- last message repeated 2 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Can't find the translation dictionary, loadTranslationDictionaries May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 3 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:41: --- last message repeated 1 time --- May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:21:10 Niklas-Johanssons-Mac-mini Xcode[15496]: Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." Where do I start? I am really stuck and would be most greatful for any help!

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  • iPhone UIWebView local resources using Javascript and handling onorientationChange

    - by Dougnukem
    I'm trying to server HTML Javascript and CSS content from an iPhone application's local resources, and I'm having trouble handling onOrientationChange events and including external Javascript. I seem to be able to link in CSS properly but not javascript. I'm trying to use the following example of handling onOrientationChange (How to build an iPhone website) but I'm serving the webpage from my app's NSBundle mainBundle. I tried attaching a javascript function to body.onorientationchange and to window.onorientationchange but neither work when served from UIWebView locally (or remotely), but it works if I'm using the iPhone Safari. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>How to build an iPhone website</title> <meta name="author" content="will" /> <meta name="copyright" content="copyright 2008 www.engageinteractive.co.uk" /> <meta name="description" content="Welcome to engege interactive on the iPhone!" /> <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;"> <link rel="apple-touch-icon" href="images/template/engage.png"/> <style type="text/css"> @import url("iphone.css"); </style> <!-- <script type="text/javascript" src="orientation.js"></script> --> <script type="text/javascript"> function updateOrientation(){ try { var contentType = "show_normal"; switch(window.orientation){ case 0: contentType = "show_normal"; break; case -90: contentType = "show_right"; break; case 90: contentType = "show_left"; break; case 180: contentType = "show_flipped"; break; } document.getElementById("page_wrapper").setAttribute("class", contentType); //alert('ORIENTATION: ' + contentType); } catch(e) { alert('ERROR:' + e.message); } } window.onload = function initialLoad(){ try { loaded(); updateOrientation(); } catch(e) { alert('ERROR:' + e.message); } } function loaded() { document.getElementById("page_wrapper").style.visibility = "visible"; } </script> </head> <body onorientationchange="updateOrientation();"> <div id="page_wrapper"> <h1>Engage Interactive</h1> <div id="content_left"> <p>You are now holding your phone to the left</p> </div> <div id="content_right"> <p>You are now holding your phone to the right</p> </div> <div id="content_normal"> <p>You are now holding your phone upright</p> </div> <div id="content_flipped"> <p>This doesn't work yet, but there is a chance apple will enable it at some point, so I've put it in anyway. You would be holding your phone upside down if it did work.</p> </div> </div> </body> </html>

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  • How do I use the iPhone Calculator's modulus function?

    - by Josh Brown
    I've tried several ways and can't get the iPhone Calculator's modulus function. If I want to compute, say, 5 % 3, what buttons do I press to get it to work? When I try pressing 5, then %, Calculator immediately displays 0.05. Is the mod function broken or am I pressing the buttons in the wrong order? I'm running iPhone OS 3.1.3.

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  • iPhone - strange error when testing on simulator

    - by lostInTransit
    Hi I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there, made some changes to the code and built the app again. Now when I run the application, I get this error in the console Couldn't register com.myApp.debug with the bootstrap server. Error: unknown error code. This generally means that another instance of this process was already running or is hung in the debugger.Program received signal: “SIGABRT”. I tried removing the app from the simulator, doing a clean build but I still get this error when I try to run the app. Can someone please let me know what I should do to be able to run the app on my simulator again. Thanks.

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  • iPhone application-Memory handling issues

    - by Vin
    Hi All, I am having some memory management issues in my app. Maybe someone may help me out here. 1) While checking for leaks in intruments, when I deploy and run the app on device, the virtual memory utilized, starts from 50 MB(even though i've just launched the app and am on the first screen). My resources contribute to 2.6 MB of it and I don't know what is contributing for the rest. What is the ideal utilization of virtual memory for an app? 2) In certain screen of the app, user is allowed to click a picture from the camera. In Instruments, I observe that virtual memory utilization jumps around 20MB, on the invocation of camera. Is it normal and can it be decreased? Looking forward to hear a reply soon. Thanks in advance

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  • Decimal numbers works in iPhone simulator but NOT on iPhone device

    - by matsoftware
    Hi everybody, I noticed a weird behaviour of iPhone OS when using decimal values. The simulator parse them from strings in a correct way but when I test the app on my iPhone it lose the decimal part. In particular, I store values in a dictionary that I retrieve in this way: Code: NSString *thickStr = [dictionary valueForKey:@"thickness"]; NSNumber *thickNum = [[[self class] numberFormatter] numberFromString:thickStr]; [self setSpessore:thickNum]; where the "numberFormatter" class is defined as below: Code: + (NSNumberFormatter *)numberFormatter { static NSNumberFormatter *_formatter; if (_formatter == nil) { _formatter = [[NSNumberFormatter alloc] init]; [_formatter setNumberStyle:NSNumberFormatterDecimalStyle]; [_formatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [_formatter setGeneratesDecimalNumbers:TRUE]; } return _formatter; } But it doesn't work! The App on iPhone keeps on convert the string to a simple integer, forgetting the decimal part, while the app on iPhone simulator works fine!

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  • managing images in an iphone/ipad universal app

    - by taber
    Hi, I'm just curious as to what methods people are using to dynamically use larger or smaller images in their universal iPhone/iPad apps. I created a large test image and I tried scaling down (using cocos2d) by 0.46875. After viewing that in the iPhone 4.0 simulator I found the results were pretty crappy... rough pixel edges, etc. Plus, loading huge image files for iPhone users when they don't need them is pretty lame. So I guess what I will probably have to do is save out two versions of every sprite... large (for the iPad side) and small (for iPhone/iPod Touch) then detect the user's device and spit out the proper sprite like so: NSString *deviceType = [UIDevice currentDevice].model; CCSprite *test; if([deviceType isEqualToString:@"iPad"]) { test = [CCSprite spriteWithFile:@"testBigHuge.png"]; } else { test = [CCSprite spriteWithFile:@"testRegularMcTiny.png"]; } [self addChild: test]; How are you guys doing this? I'd rather avoid sprinkling all of my code with if statements like this. I want to also avoid using .xib files since it's an OpenGL-based app. Thanks!

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  • AdMob ad in iPhone app makes App content disappear when "done" is pressed!

    - by nephilite
    Hello All, When I return from an adMob ad by hitting "done" the content of my app has disappeared ! All that remains is a background image I had attached directly to the main window. Oddly I can still hear the result of my touch events from my main screen (which is now gone). This may be related to the issue some people have had regarding a 20 pixel move involving the toolbar...I see something to that effect as the ad starts to overlay. I have admob in another app that is working fine, and I notice when the ad opens in that app the ad content fills the whole screen EXCEPT the top toolbar (it starts right under it). In the new app I'm working on right now this isn't the case. When the ad starts to open I see the tool bar vanish, then the add comes in and fills the entire screen (including the area where the tool bar was); then when I click done and the the ad goes away everything under it is gone as well. It may be worth noting that the App I had working was 2.x and the current app is 3.x (and thus using the admob 3.0 libraries). This is very odd and deal-breaking; I need help ASAP The relevant part of my view hierarchy is as follows: AppDelegate - ViewController - MainView (Ad is in here) There are also some other Views that are children of the ViewController and a UITabbar is also a subview of the ViewController (programmatically declared, not a UITabBar Controller). Any help you can offer would be extremely appreciate...I need to resolve this issue ASAP, release in two days! Thanks!!

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  • Buy iPhone 4 Without Contract: $599 (AT&T) and $699 (Verizon)

    - by Gopinath
    Purchasing iPhone without a contract is a good option when you are planning to gift it to someone or going to use it outside US. Both AT&T and Verizon lets you iPhone 4 without a contract but this information is buried deep under blurred text in FAQs and agreements.  Here is the pricing information of AT&T and Verizon iPhone 4 without contract AT&T iPhone 4 16 GB without contract – $599.99 AT&T iPhone 4 32 GB without contract – $699.99 Verizon iPhone 4 16 GB without contract – $649.99 Verizon iPhone 4 32 GB without contract – $749.99 This information is seen on the bottom of Apple’s iPhone purchase page and on Verizon’s frequently asked questions about the iPhone 4 page. Screenshots embedded below I live in India and I’m happy to know the price at which  I can buy an authentic iPhone 4 without contract . Now I can ask my friends to gift an iPhone 4 for me iphone cc image credit: flickr/williamhook This article titled,Buy iPhone 4 Without Contract: $599 (AT&T) and $699 (Verizon), was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • iPhone: Failed to launch simulated application: Unknown error.

    - by Schubert
    This is a new iPhone project, only 1 target (different from this question) On build we get: Failed to launch simulated application: Unknown error. The google again gives us nothing, lots of people have encountered this and there are lots of crazy ideas to try "oh clean the build", "clear the cache", "twiddle this flag" and none of them work and work consistently. We can reproduce this on two different machines with SDK 2.2.1 and 3.0 beta. Not the install on the machines since other iphone projects work just fine so we believe it has something to do with the config of this particular project but after combing through the config twice we can't spot the problem. Vanna, I'd like to buy a clue for $200 please. Tried: XCode menu-Clear cache Tried: clean all targets Tried: rm -rf ~/Library/Application\ Support/iPhone\ Simulator

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