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  • long polling netty nio framework java

    - by Alfred
    Hi, How can I do long-polling using netty framework? Say for example I fetch http://localhost/waitforx but waitforx is asynchronous because it has to wait for an event? Say for example it fetches something from a blocking queue(can only fetch when data in queue). When getting item from queue I would like to sent data back to client. Hopefully somebody can give me some tips how to do this. Many thanks

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  • Matrices of "long"s in Java/COLT?

    - by Darren Wilkinson
    I'm very new to Java/COLT so apologies if this is a dumb question... But, is it possible to define (2d) matrices of type "long" using the cern.colt.matrix stuff? If so, how?! I can find an abstract class for "Object" and a concrete implementation for "double", but then I am stuck... Thanks,

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  • Using WCF to expose underlying process

    - by Steven
    I think I must be a little dull because I'm having so much difficulty with this. I use WCF for pretty much everything in-house, it's the most appropriate technology. I have a new Silverlight 3 app that is connecting to the WCF service and that's working fine. Where the problem begins is: Because of the expense in creating the objects within this service and the high correlation of individual objects being shared between clients I want to have a console application that basically gathers/calculates/caches all the data for the service 24/7 and the service basically connects to the console app (or whatever it is) and gets the pre-processed data. eg, think of it in terms of a stock reporting app (which it is). Person A has a portfolio of x, y z Person B has a portfolio of x, q, z, r The service needs to provide updated metrics on how their portfolio is performing. So instead of every 1 second processing person A, then person B, the app independently gathers the stock price and persons position information into memory and the service just queries the in memory result. Thanks for your help, I really am feeling dumb right now.

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  • c++ thread running time

    - by chnet
    I want to know whether I can calculate the running time for each thread. I implement a multithread program in C++ using pthread. As we know, each thread will compete the CPU. Can I use clock() function to calculate the actual number of CPU clocks each thread consumes? my program looks like: Class Thread () { Start(); Run(); Computing(); }; Start() is to start multiple threads. Then each thread will run Computing function to do something. My question is how I can calculate the running time of each thread for Computing function

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  • long polling vs streaming for about 1 update/second

    - by jcee14
    is streaming a viable option? will there be a performance difference on the server end depending on which i choose? is one better than the other for this case? I am working on a GWT application with Tomcat running on the server end. To understand my needs, imagine updating the stock prices of several stocks concurrently.

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  • Is there a difference between long-polling and using Comet

    - by Saif Bechan
    I am implementing a system where I need real-time updates. I have been looking at certain scenarios and among all was Comet. Implementing this I do not see any way this is different from traditional long-polling. In both cases you have to send a request, and then the server send a response back. In the browser you interpret the response and then you start a new request. So why should I use comet if in both cases I need to open and close connections.

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  • Disposing of Objects with long living dependencies

    - by Ray Booysen
    public class ABC { public ABC(IEventableInstance dependency) { dependency.ANewEvent += MyEventHandler; } private void MyEventHandler(object sender, EventArgs e) { //Do Stuff } } Let us say that an instance of ABC is a long living object and that my dependency is an even longer running object. When an instance of ABC needs to be cleaned up, I have two options. One I could have a Cleanup() method to unsubscribe from the ANewEvent event or I could implement IDisposable and in the Dispose unwire the event. Now I have no control over whether the consumer will call the dispose method or even the Cleanup method should I go that route. Should I implement a Finaliser and unsubscribe then? It feels dirty but I do not want hanging instances of ABC around. Thoughts?

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  • Determining Long Tap (Long Press, Tap Hold) on Android with jQuery

    - by Volomike
    I've been able to successfully play with the touchstart, touchmove, and touchend events on Android using jQuery and an HTML page. Now I'm trying to see what the trick is to determine a long tap event, where one taps and holds for 3 seconds. I can't seem to figure this out yet. I'm wanting to this purely in jQuery without Sencha Touch, JQTouch, jQMobile, etc. I like the concept of jQTouch, although it doesn't provide me a whole lot and some of my code breaks with it. With Sencha Touch, I'm not a fan of moving away from jQuery into Ext.js and some new way of doing Javascript abstraction, especially when jQuery is so capable. So, I want to figure this out with jQuery alone. I've been able to do many jQTouch and Sencha Touch things on my own using jQuery. And jQMobile is still too beta and not directed enough to the Android yet.

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  • table row long press

    - by adoo42
    I have a table which is built dynamically based on how much data is present, if at all. I want to be able to long press anywhere on a the table row to be able to get some options to delete or edit etc. Is this possible? Remember I need to do all this without setting any XML as its dynamically built. Is this relevant to what I want to achieve? ` @override public boolean onKeyLongPress(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { // do your stuff here return true; } return super.onKeyLongPress(keyCode, event); } ` any advice is appreciated.

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  • long waiting time in linking

    - by ccanan
    Hi, here is the situation. I am using visual studio 2005. the solution contains lots of projects, 34 projects in all, and the start up projects depends on others. then in linking part, it'll wait a long time before the real linking starts. I am pretty sure it's because of too many projects depended, as when I use a solution with 10 of the 34 projects(keep other projects as headers&libs), it'll start instantly. so any one has any idea that I can reduce the waiting time? thx.

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  • Long to timestamp for historic data (pre-1900s)

    - by Mike
    I have a database of start and stop times that have previously all had fairly recent data (1960s through present day) which i've been able to store as long integers. This is very simialr to unix timestamps, only with millisecond precision, so a function like java.util.Date.getTime() would be the value of the current time. This has worked well so far, but we recently got data from the 1860s, and the following code no longer works: to_timestamp('1-JAN-1970 00:00:00', 'dd-mon-yyyy hh24:mi:ss') + numtodsinterval(int_to_convert/(1000),'SECOND' ); This wraps the date and we get timestamps in the year 2038. Is there a way around this issue? All of the documentation i've looked at the documentation and timestamps should be able to handle years all the way back to the -4000 (BC), so i'm suspecting an issue with the numtodsinterval. Any ideas suggestions would be greatly appreciated.

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  • Saturated addition of two signed Java 'long' values

    - by finnw
    How can one add two long values (call them x and y) in Java so that if the result overflows then it is clamped to the range Long.MIN_VALUE..Long.MAX_VALUE? For adding ints one can perform the arithmetic in long precision and cast the result back to an int, e.g.: int saturatedAdd(int x, int y) { long sum = (long) x + (long) y; long clampedSum = Math.max((long) Integer.MIN_VALUE, Math.min(sum, (long) Integer.MAX_VALUE)); return (int) clampedSum; } or import com.google.common.primitives.Ints; int saturatedAdd(int x, int y) { long sum = (long) x + (long) y; return Ints.saturatedCast(sum); } but in the case of long there is no larger primitive type that can hold the intermediate (unclamped) sum. Since this is Java, I cannot use inline assembly (in particular SSE's saturated add instructions.) It can be implemented using BigInteger, e.g. static final BigInteger bigMin = BigInteger.valueOf(Long.MIN_VALUE); static final BigInteger bigMax = BigInteger.valueOf(Long.MAX_VALUE); long saturatedAdd(long x, long y) { BigInteger sum = BigInteger.valueOf(x).add(BigInteger.valueOf(y)); return bigMin.max(sum).min(bigMax).longValue(); } however performance is important so this method is not ideal (though useful for testing.) I don't know whether avoiding branching can significantly affect performance in Java. I assume it can, but I would like to benchmark methods both with and without branching. Related: http://stackoverflow.com/questions/121240/saturating-addition-in-c

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  • Comet (long polling) and XmlHttpRequest status

    - by chris_l
    I'm playing around a little bit with raw XmlHttpRequestObjects + Comet Long Polling. (Usually, I'd let GWT or another framework handle of this for me, but I want to learn more about it.) I wrote the following code: function longPoll() { var xhr = createXHR(); // Creates an XmlHttpRequestObject xhr.open('GET', 'LongPollServlet', true); xhr.onreadystatechange = function () { if (xhr.readyState == 4) { if (xhr.status == 200) { ... } if (xhr.status > 0) { longPoll(); } } } xhr.send(null); } ... <body onload="javascript:longPoll()">... I wrapped the longPoll() call in an if statement that checks for status > 0, because I encountered, that when I leave the page (by browsing somewhere else, or by reloading it), one last unnecessary comet call is sent. [And on Firefox, it even causes severe problems when doing a page reload, for some reason I don't fully understand yet.] Question: Is that status check the correct way to handle this problem, or is there a better solution?

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  • Bash PATH: How long is too long?

    - by ajwood
    Hi, I'm currently designing a software quarantine pattern to use on Ubuntu. I'm not sure how standard "quarantine" is in this context, so here is what I hope to accomplish... Inside a particular quarantine is all of the stuff one needs to run an application (bin, share, lib, etc.). Ideally, the quarantine has no leaks, which means it's not relying on any code outside of itself on the system. A quarantine can be defined as a set of executables (and some environment settings needed to make them run). I think it will be beneficial to separate the built packages enough such that upgrading to a newer version of the quarantine won't require rebuilding the whole thing. I'll be able to update just a few packages, and then the new quarantine can use some of old parts and some of the new parts. One issue I'm wondering about is the environment variables I'll be setting up to use a particular quarantines. Is there a hard limit on how big PATH can be? (either in number of characters, or in the number of directories it contains) Might a path be so long that it affects performance? Thanks very much, Andrew p.s. Any other wisdom that might help my design would be greatly appreciated :)

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  • c++ quick sort running time

    - by chnet
    I have a question about quick sort algorithm. I implement quick sort algorithm and play it. The elements in initial unsorted array are random numbers chosen from certain range. I find the range of random number effects the running time. For example, the running time for 1, 000, 000 random number chosen from the range (1 - 2000) takes 40 seconds. While it takes 9 seconds if the 1,000,000 number chosen from the range (1 - 10,000). But I do not know how to explain it. In class, we talk about the pivot value can effect the depth of recursion tree. For my implementation, the last value of the array is chosen as pivot value. I do not use randomized scheme to select pivot value. int partition( vector<int> &vec, int p, int r) { int x = vec[r]; int i = (p-1); int j = p; while(1) { if (vec[j] <= x){ i = (i+1); int temp = vec[j]; vec[j] = vec[i]; vec[i] = temp; } j=j+1; if (j==r) break; } int temp = vec[i+1]; vec[i+1] = vec[r]; vec[r] = temp; return i+1; } void quicksort ( vector<int> &vec, int p, int r) { if (p<r){ int q = partition(vec, p, r); quicksort(vec, p, q-1); quicksort(vec, q+1, r); } } void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; } } int main() { int array_size = 1000000; int input_array[array_size]; random_generator(array_size, input_array); vector<int> vec(input_array, input_array+array_size); clock_t t1, t2; t1 = clock(); quicksort(vec, 0, (array_size - 1)); // call quick sort int length = vec.size(); t2 = clock(); float diff = ((float)t2 - (float)t1); cout << diff << endl; cout << diff/CLOCKS_PER_SEC <<endl; }

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  • java converting int to short

    - by changed
    Hi I am calculating 16 bit checksum on my data which i need to send to server where it has to recalculate and match with the provided checksum. Checksum value that i am getting is in int but i have only 2 bytes for sending the value.So i am casting int to short while calling shortToBytes method. This works fine till checksum value is less than 32767 thereafter i am getting negative values. Thing is java does not have unsigned primitives, so i am not able to send values greater than max value of signed short allowed. How can i do this, converting int to short and send over the network without worrying about truncation and signed & unsigned int. Also on both the side i have java program running. private byte[] shortToBytes(short sh) { byte[] baValue = new byte[2]; ByteBuffer buf = ByteBuffer.wrap(baValue); return buf.putShort(sh).array(); } private short bytesToShort(byte[] buf, int offset) { byte[] baValue = new byte[2]; System.arraycopy(buf, offset, baValue, 0, 2); return ByteBuffer.wrap(baValue).getShort(); }

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  • average case running time of linear search algorithm

    - by Brahadeesh
    Hi all. I am trying to derive the average case running time for deterministic linear search algorithm. The algorithm searches an element x in an unsorted array A in the order A[1], A[2], A[3]...A[n]. It stops when it finds the element x or proceeds until it reaches the end of the array. I searched on wikipedia and the answer given was (n+1)/(k+1) where k is the number of times x is present in the array. I approached in another way and am getting a different answer. Can anyone please give me the correct proof and also let me know whats wrong with my method? E(T)= 1*P(1) + 2*P(2) + 3*P(3) ....+ n*P(n) where P(i) is the probability that the algorithm runs for 'i' time (i.e. compares 'i' elements). P(i)= (n-i)C(k-1) * (n-k)! / n! Here, (n-i)C(k-1) is (n-i) Choose (k-1). As the algorithm has reached the ith step, the rest of k-1 x's must be in the last n-i elements. Hence (n-i)C(k-i). (n-k)! is the total number of ways of arranging the rest non x numbers, and n! is the total number of ways of arranging the n elements in the array. I am not getting (n+1)/(k+1) on simplifying.

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  • perl Getopt::Long madness

    - by ennuikiller
    The following code works in one script yet in another only works if a specify the "--" end of options flag before specifying an option: my $opt; GetOptions( 'help|h' => sub { usage("you want help?? hahaha, hopefully your not serious!!"); }, 'file|f=s' => \$opt->{FILE}, 'report|r' => \$opt->{REPORT}, ) or usage("Bad Options"); In other words, the same code words in good.pl and bad.pl like so: good.pl -f bad.pl -- -f If I try bad.pl -f I get "unknown option:f" Anyone have any clue as to what can cause this behavior? Thanks in advnace!

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  • Why unsigned int contained negative number

    - by Daziplqa
    Hi All, I am new to C, What I know about unsigned numerics (unsigned short, int and longs), that It contains positive numbers only, but the following simple program successfully assigned a negative number to an unsigned int: 1 /* 2 * ===================================================================================== 3 * 4 * Filename: prog4.c 5 * 6 * ===================================================================================== 7 */ 8 9 #include <stdio.h> 10 11 int main(void){ 12 13 int v1 =0, v2=0; 14 unsigned int sum; 15 16 v1 = 10; 17 v2 = 20; 18 19 sum = v1 - v2; 20 21 printf("The subtraction of %i from %i is %i \n" , v1, v2, sum); 22 23 return 0; 24 } The output is : The subtraction of 10 from 20 is -10

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  • How Long Can Same-Page Anchor Links (#) Be?

    - by Volomike
    What is the maximum number of characters that a same-page anchor tag link can be on all mainstream platform browsers released from IE6 on up? For instance, a link like: http://example.com/#a789c4d8ecb0ec2201444bfa64b04696aa2bbaa41eb331535d1dd6d219558a02968d5af97ae74359973163337ef9b09c65dd70d40c3c79a4169355ea92db45e21fe30550dce4987987237652a347b97759f2753b412ee50d4121d0f6382580b5a62d1e02921c39c252c5e4731e38fc295ad6abcb22613513c4fd7599ab10d3f9c970b9eb3ddf5b2cf233af25005298590ce798b28092cecdc6756c8205e9a0650826e42a184267d0bfb5e3d7b3d1c25e324fe6329cf7681ffae7c01c86d4a70 Note the # symbol above. Note I'm using XHTML transitional, if that matters any.

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  • jquery .load taking too long after successive calls

    - by user560079
    I have the following jquery script: <script> $(function(){ $('#menu-change-div').on('click', 'a.change-content', function(e){ e.preventDefault() $("#content").load($(this).attr("href")); }); }); </script> It dynamically loads content into my content div depending on which link they clicked in the menu. The problem I am having is when I click multiple links, say 5-10 in a row, the load time goes from instantly to taking 10 seconds or more to not even loading. Is there something in my function that is causing this? Thanks

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  • SQLite DB open time really long Problem

    - by sxingfeng
    I am using sqlite in c++ windows, And I have a db size about 60M, When I open the sqlite db, It takes about 13 second. sqlite3* mpDB; nRet = sqlite3_open16(szFile, &mpDB); And if I closed my application and reopen it again. It takse only less then 1 second. First, I thought It is because of disk cache. So I preload the 60M db file before sqlite open, and read the file using CFile, However, after preloading, the first time is still very slow. BOOL CQFilePro::PreLoad(const CString& strPath) { boost::shared_array<BYTE> temp = boost::shared_array<BYTE>(new BYTE[PRE_LOAD_BUFFER_LENGTH]); int nReadLength; try { CFile file; if (file.Open(strPath, CFile::modeRead) == FALSE) { return FALSE; } do { nReadLength = file.Read(temp.get(), PRE_LOAD_BUFFER_LENGTH); } while (nReadLength == PRE_LOAD_BUFFER_LENGTH); file.Close(); } catch(...) { } return TRUE; } My question is what is the difference between first open and second open. How can I accelerate the sqlite open-process.

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