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  • Makefile and rm -f file.{ext1,ext2,ext3} issue

    - by ak91
    Hello, Could you explain me, why Makefile rule: clean: rm -f foo.{bar1,bar2,bar3} does not result in removing files: foo.bar1 foo.bar2 and foo.bar3? I believe I saw pattern like that many times in various Makefiles, but I'm currently writing my own Makefile and can't make that rule work correctly (no files are removed). I'm using: gnu make 3.81 gnu bash 4.1.5 Bash evals that pattern as I suspect: $ echo test.{a,b,c} test.a test.b test.c Thanks!

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  • Problem with makefile

    - by sterh
    Hello. I created a python project in IDE Anjuta, added some python files and the problem follows. I need that would make the program after a few .py files lying in src copied to dir /usr/bin. Anjuta generates enormous configure- and makefiles. 'll Show you need to register and where that would make described above. Thank you.

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  • Boost.Test: Looking for a working non-Trivial Test Suite Example / Tutorial

    - by Robert S. Barnes
    The Boost.Test documentation and examples don't really seem to contain any non-trivial examples and so far the two tutorials I've found here and here while helpful are both fairly basic. I would like to have a master test suite for the entire project, while maintaining per module suites of unit tests and fixtures that can be run independently. I'll also be using a mock server to test various networking edge cases. I'm on Ubuntu 8.04, but I'll take any example Linux or Windows since I'm writing my own makefiles anyways.

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  • makefile problem

    - by mistique
    Hello I have a problem while trying to run a makefile. I change the path where my java install folder is(C:\Program Files\Java\jdk1.6.0_18\bin), but when I try to run 'make' from my command line I receive : 'make' is not recognized as an internal or external command, operable program or batch file. I need to use makefiles for my current application.

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  • Is it inefficient to have symbolic links to symbolic links?

    - by Ogre Psalm33
    We're setting up a series of Makefiles where we want to have a project-level include directory that will have symbolic links to sub-project-level include files. Many sub-project developers have chosen to have their include files also be symbolic links to yet another directory where the actual software is located. So my question is, is it inefficient to have a symbolic link to a symbolic link to another file (for, say, a C++ header that may be included dozens or more times during a compile)? Example directory tree: /project/include/ x_header1.h -> /project/src/csci_x/include/header1.h x_header2.h -> /project/src/csci_x/include/header2.h /project/src/csci_x/ include/ header1.h -> /project/src/csci_x/local_1/cxx/header1.h header2.h -> /project/src/csci_x/local_2/cxx/header2.h local_1/cxx/ module1.cpp header1.h local_2/cxx/ module2.cpp header2.h

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  • Should I be worried about overengineering programming assignments given during interview process?

    - by DormoTheNord
    I recently had a phone interview with a company. After that phone interview, I was told to complete a short programming assignment (a small program; shouldn't take more than three hours). I'm only directly instructed to complete the assignment and turn in the code. I was given complete freedom to use any language I wished and was not told exactly how to turn in the code. Immediately I planned on throwing it on Github, writing a test suite for it, using Travis-CI (free continuous integration for public Github repositories) to run the test suites, and using CMake to build the Linux makefiles for Travis-CI. That way, not only can I demonstrate that I understand how to use Git, CMake, Travis-CI, and how to write tests, but I can also simply link to the Travis-CI page so they can see the output of the tests. I figured that'd make it a tiny bit more convenient for the interviewer. Since I know those technologies well, it would add essentially no time to the assignment. However, I'm a bit worried that doing all this for a relatively simple task would look bad. Although it wouldn't add much more time at all for me, I don't want them thinking I spend too much time on things that should be simple.

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  • Writing a "Hello World" Device Driver for kernel 2.6 using Eclipse

    - by Isaac
    Goal I am trying to write a simple device driver on Ubuntu. I want to do this using Eclipse (or a better IDE that is suitable for driver programming). Here is the code: #include <linux/module.h> static int __init hello_world( void ) { printk( "hello world!\n" ); return 0; } static void __exit goodbye_world( void ) { printk( "goodbye world!\n" ); } module_init( hello_world ); module_exit( goodbye_world ); My effort After some research, I decided to use Eclipse CTD for developing the driver (while I am still not sure if it supports multi-threading debugging tools). So I: Installed Ubuntu 11.04 desktop x86 on a VMWare virtual machine, Installed eclipse-cdt and linux-headers-2.6.38-8 using Synaptic Package Manager, Created a C Project named TestDriver1 and copy-pasted above code to it, Changed the default build command, make, to the following customized build command: make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 The problem I get an error when I try to build this project using eclipse. Here is the log for the build: **** Build of configuration Debug for project TestDriver1 **** make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 all make: Entering directory '/usr/src/linux-headers-2.6.38-8-generic' make: *** No rule to make target vmlinux', needed byall'. Stop. make: Leaving directory '/usr/src/linux-headers-2.6.38-8-generic' Interestingly, I get no error when I use shell instead of eclipse to build this project. To use shell, I just create a Makefile containing obj-m += TestDriver1.o and use the above make command to build. So, something must be wrong with the eclipse Makefile. Maybe it is looking for the vmlinux architecture (?) or something while current architecture is x86. Maybe it's because of VMWare? As I understood, eclipse creates the makefiles automatically and modifying it manually would cause errors in the future OR make managing makefile difficult. So, how can I compile this project on eclipse?

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  • Bad style programming, am I pretending too much?

    - by Luca
    I realized to work in an office with a quite bad code base. The base library implemented in years and years is quite limited, and most of that code is, honestly, horrible. Projects developed in the office are very large. Fine. I could define me a "perfectionist" (but often I'm not), and I thought to refactor an application (really a portion), which need a new (complex) feature. But, today, I really realized that it's not possible to refactor that application modules with a reasonable time (say, 24/26 hours, respect the avaialable time for the task, which is 160 hours). I'm talking about (I am a bit ashamed to say) name collisions, large and frequent cut & paste code, horrible and misleading naming, makefiles without dependencies (!), application login is spread randomly across many different sources, dead code, variable aliasing, no assertion, no documentation, very long source files, bad/incomplete include file definition, (this is emblematic!) very frequent extern declaration of variables and functions, ... I'm sure to continue ... buffer overflows because sprintf, indentation (!), spacing, non existent const modifier usage. I would say that every source line was written quite randomly when needed, without keeping in mind some design (at least, the obvious one). (Am I in hell?) The problem arises when the application is developed by a colleague of mine. I felt very frustrated. So, I decided to expose the "situation" to my colleague; at the end, that was a bad idea. He is justified in saying that "the application was developed in haste, so it is natural that it is written vaguely; you are wasting time to think and implement an elegant implementation" .... I'm asking too much from my colleague to write readable code, which is managed and documented? I expect too much in not having to read thousands of lines of code to understand how a particular logic?

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  • Does it make sense to write a build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • Does it make sense to write build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • NetBeans 7.2 MinGW installing for OpenCV

    - by Gligorijevic
    i have installed minGW on my PC according to http://netbeans.org/community/releases/72/cpp-setup-instructions.html, and i have "restored defaults" using NetBeans 7.2 who has found all necessary files. But when I made test sample C++ app i got following error: c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -ladvapi32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lshell32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -luser32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lkernel32 collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/welcome_1.exe] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 Can anyone give me a hand with installing openCV and minGW for NetBeans? generated Makefiles file goes like this: > # CMAKE generated file: DO NOT EDIT! > # Generated by "MinGW Makefiles" Generator, CMake Version 2.8 > > # Default target executed when no arguments are given to make. default_target: all .PHONY : default_target > > #============================================================================= > # Special targets provided by cmake. > > # Disable implicit rules so canonical targets will work. .SUFFIXES: > > # Remove some rules from gmake that .SUFFIXES does not remove. SUFFIXES = > > .SUFFIXES: .hpux_make_needs_suffix_list > > # Suppress display of executed commands. $(VERBOSE).SILENT: > > # A target that is always out of date. cmake_force: .PHONY : cmake_force > > #============================================================================= > # Set environment variables for the build. > > SHELL = cmd.exe > > # The CMake executable. CMAKE_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" > > # The command to remove a file. RM = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" -E remove -f > > # Escaping for special characters. EQUALS = = > > # The program to use to edit the cache. CMAKE_EDIT_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" > > # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = C:\msys\1.0\src\opencv > > # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = C:\msys\1.0\src\opencv\build\mingw > > #============================================================================= > # Targets provided globally by CMake. > > # Special rule for the target edit_cache edit_cache: @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan > "Running CMake cache editor..." "C:\Program Files > (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" -H$(CMAKE_SOURCE_DIR) > -B$(CMAKE_BINARY_DIR) .PHONY : edit_cache > > # Special rule for the target edit_cache edit_cache/fast: edit_cache .PHONY : edit_cache/fast

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  • C++ _beginthreadex in cygwin

    - by Hugh
    Hello all, I am aware that _beginthreadex is part of the MSCVRT functions and therefore not accessible via Cygwin/MinGW uintptr_t _beginthreadex( void *security, unsigned stack_size, unsigned ( __stdcall *start_address )( void * ), void *arglist, unsigned initflag, unsigned *thrdaddr ); However, _beginthreadex does call upon CreateThread(). HANDLE CreateThread( LPSECURITY_ATTRIBUTES secAttr, SIZE_T stackSize, LPTHREAD_START_ROUTINE threadFunc, LPVOID param, DWORD flags, LPDWORD threadID ); However, does anyone have a wrapper or a URL to a library that is compatible with Cygwin/WinGW. Or can offer some advice? As this is the last little piece of moving from VSutdio Project over to makefiles for Windows/Darwin/Linux. Thanks.

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  • dynamic linking:change of the linking path.

    - by benjamin button
    Normally it happens that when ever the path of the library that has to be linked dynamically is defined in LD_LIBRARY_PATH or it it will be mentioned with -L flag while creating the binary. In actual scenario if ,lets say the binary has been built and deployed at the client place. Now if there is a change in the path of one of the dynamic link library path. then we need to supply a new make file to all the clients where the binary was deployed. is there any other method where we need not tell all the clients to change their makefiles and can something can be done in the code itself? if yes...could anybody please suggest how? This was ironically an interview question that was asked to me and i didnot have the answer for it.

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  • NDK do not find the standard C++ libraries

    - by Marcos Vasconcelos
    Hi, I'm trying to compile a native program for android. But when runnning the ndk-build command I got the following result. /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:26:21: error: stdexcept: No such file or directory /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:27:18: error: limits: No such file or directory stdexcept and limits are part of the std C++ lib. This is my Android.mk LOCAL_PATH := $(call my-dir) MY_PATH := $(LOCAL_PATH) include $(call all-subdir-makefiles) LOCAL_PATH := $(MY_PATH) include $(CLEAR_VARS) LOCAL_LDLIBS := -llog LOCAL_MODULE := rmsdk LOCAL_SRC_FILES := curlnetprovider.cpp RMServices.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/include-all LOCAL_STATIC_LIBRARIES := adept cryptopenssl curl dp expat fonts hobbes jpeg mschema png t3 xml zlib include $(BUILD_SHARED_LIBRARY) I should explicit tell that it's a C++ source?

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  • Web publishing system with code highlighting

    - by Dragos Toader
    I'd like to publish some of the many programs I've written on the web. Is there a syntax highlighting Linux web publishing application (CMS/Blog/RoR app) that displays syntax for C++, Python, Bash scripts, SQL, VBA, awk, Erlang, java, makefiles, Ruby, Pascal and other languages? The more syntax settings configuration files, the better. The extensions I have in Textpad (for which I have syntax highlighting -- syn files) are .as, .asm, .asp, .awk, .bas, .bat, .c, .conf, .cpp, .cs, .ctl, .dfm, .dsc, .erl, .fnc, .h, .hpp, .inf, .ini, .jav, .java, .mak, .nsh, .nsi, .ora, .pas, .pkb, .pks, .pl, .prc, .py, .reg, .rsp, .sh, .sql, .syn, .tcl, .trg, .vw, .xml, .xsl, .xslfo

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  • gcc linking shared libraries with dependent libraries

    - by Geng
    I have a complicated project with multiple executable targets and multiple shared libraries. The shared libraries currently don't have their dependent shared libraries linked in, and the result is that linker arguments to build the executables are hideously long and hard to maintain. I'd like to add in the dependencies so the Makefiles become much cleaner. I want to add the following (example): gcc -shared -o libshared.so -lshared_dependent1 -lshared_dependent2 objfile1.o objfile2.o Is there a way to test if all the symbols in libshared.so will resolve based on that line? Is there a way to print out if any of the shared_dependent libraries specified were unnecessary? Thanks in advance.

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  • cross-compiling autoconf-based tools with mingw on Mac OS X

    - by paleozogt
    I'd like to cross-compile some open-source libraries (libiconv, gettext, glib2) for windows using mingw on Mac OS X. I've installed mingw on Mac with MacPorts. But now I'm not sure what to give to the configure script so that it will work. The cross-compilation tutorials I've seen all talk about makefiles, but no one mentions what to give autoconf-based projects. I'm configuring like this: ./configure --prefix=/opt/local/i386-mingw32 --host=i586-mingw32msvc but it doesn't seem to take. While the configure will pass, running "make" will give this error: i686-apple-darwin9-gcc-4.0.1: no input files I thought the "--host" argument to configure was supposed to tell it to use the mingw compiler? I'm not sure what's going on here.

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  • emacs cedet set up doubt

    - by trybeingarun
    Hi, I installed cedet successfully today and got most of it working; thanks to Alex Ott's Gentle Introduction to Cedet. However i am having a problem When I give the exact path relative to the current file i am working on then auto-completion is working fine. #include "../../opensource/inc/lldp_port.h" void test_func() { lldp_port port; port.blah //here auto-completion worked fine } However i cannot specify the full path all the time( we have eclipse at office and it generates makefiles for us ) #include "lldp_port.h" void test_func() { lldp_port port; port. //here auto-completion does not work :( } What should i do to solve this?

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  • Invoking MSYS bash from Windows cmd

    - by daevius
    I'm using GCC on Windows7 (using the TDM's build). I installed MSYS to be able to execute make and compile using makefiles. However, it is tedious to every time start up the MSYS bash shell, navigate to the directory of the project and run make. What I want is to automate this process. I prefer to have a batch file in Windows, or something similar, from which I then invoke the MSYS bash. It should navigate to the directory the batch file resides in and call "make". Is this possible? Can I send commands to MSYS bash from cmd (like navigation / invoking make)? Or can I let the MSYS bash run a "bash script", which sets the commands to be executed much like batch scripts? Thank you. PS: this is something similar as this question: http://stackoverflow.com/questions/2546757/executing-msys-from-cmd-exe-with-arguments

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  • Compiling a c++ project using blas (Fortran) in Matlab mex

    - by Yin Zhu
    I am trying to use a package here. I have no problem compiling it under 64-bit Linux as all the Makefiles are already provides. Only minor changes are needed, which I can handle. However, I have a problem compiling it under 64-bit Windows. I have installed gfortran and also compiled BLAS and CBLAS to their static libraries. The problem is that Matlab mex does not support GCC in windows, so I need to use VC 2008 instead. I found in the Makefile this line is to get the final klr_train.mexw64: klr_train.$(MEX_EXT): klr_train.cpp $(MEX) $(MEX_OPTION) klr_train.cpp ../libklr/libklr.cpp $(CBLASDIR)/lib/LINUX/cblas_LINUX.a $(BLASDIR)/blas_LINUX.a -lgfortran I don't know how to execute this line using VC 2008's command line tool cl. As cl obviously does not support -lgfortran, which I think is used to link some library in gfortran to support BLAS.

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  • Partial compilation of openwrt project

    - by yosig81
    I would like to get an idea or reference to compile only subset on the openwrt project. i am aware of the menuconfig utility but this is not enough for my goal. i would like to compile only the tool-chain (binutils + gcc + glibc) for a specific target (ar71xx) and also the kernel. now, after looking in the makefiles etc, i have noticed that most of the work in actually patching the toolchain and the kernel and then compile it. is there any option to stop build process after the patching so i can have only the source code patched and i can write my own make file to compile it?

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  • How to rebuild openssh 5.2p1 after changing configure.ac

    - by Arthur Ulfeldt
    I needed to add AM_PATH_CHECK to configure.am I then try to run the usual sequence of autotools commands to rebuild all the makefiles and whatnot: aclocal automake -ac autoheader autoreconf ./configure make and here my lack of understanding of autotools showes up because this release of openssh has no Makefile.am??? now what do I do? if i try to ignore this and build anyway configure dies with this lovely error: checking whether OpenSSL's PRNG is internally seeded... yes ./configure: line 18275: syntax error near unexpected token `PROG_LS,' ./configure: line 18275: `OSSH_PATH_ENTROPY_PROG(PROG_LS, ls)' caused by this line in configure.ac: OSSH_PATH_ENTROPY_PROG(PROG_LS, ls) Is this actually caused by my changes to configure.ac? what can I do to regenerate the required files to allow configure to work? if i take my changes out and dont run aclocal then it works???

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  • CMake & ExternalProject: Fails to find specific file

    - by Enrico
    Hi, we have some dependency libraries in our repository. The main part is build with cmake. Now the cmake-makefiles shall build the dependency libraries, which do not have a cmake build system. For one specific library there is a "Makefile.squirrel" which should be used. The cmakelists.txt for that library: cmake_minimum_required (VERSION 2.8) include(ExternalProject) ExternalProject_Add(squirrel, SOURCE_DIR "./" UPDATE_COMMAND "" BUILD_IN_SOURCE 1 CONFIGURE_COMMAND "" BUILD_COMMAND "make -f ${CMAKE_CURRENT_SOURCE_DIR}/Makefile.squirrel" INSTALL_COMMAND "" ) However, when running make I get an error message: [ 93%] Performing build step for 'squirrel,' /bin/sh: make -f /home/enrico/projekte/projectname/dependencies/SQUIRREL2/Makefile.squirrel: not found make[2]: *** [dependencies/SQUIRREL2/squirrel,-prefix/src/squirrel,-stamp/squirrel,-build] Error 127 make[1]: *** [dependencies/SQUIRREL2/CMakeFiles/squirrel,.dir/all] Error 2 make: *** [all] Error 2 ls -lA on /home/enrico/projekte/projectname/dependencies/SQUIRREL2/Makefile.squirrel shows that the file exists. Hardcoding the file path (not an option for the solution) does not work, too. any ideas or hints? Thanks, Enrico

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