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  • Why was Objective-C popularity so sudden on TIOBE index?

    - by l46kok
    I'd like to ask a question that is pretty similar to the one being asked here, but for Objective-C. According to TIOBE rankings, the rise of popularity of Objective-C is unprecedented. This is obviously tied to the popularity of Apple products, but I feel like this might be a hasty conclusion to make since it doesn't really explain the stagnant growth of Java (1. There are way more Android O/S devices distributed worldwide, 2. Java is used in virtually every platform one can imagine) Now I haven't programmed in Objective-C at all, but I'd like to ask if there are any unique features or advantages about the language itself compared to other prevalent languages such as C++, Java, C#, Python etc. What are some other factors that contributed into the rise of Objective-C in this short span of time?

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  • Something similar to Objective-C categories in other languages?

    - by adig
    I understand Objective-C categories and how they become useful, but I always have a hard time explaining the concept to other programmers that are not familiar with Objective C. Maybe I'm just bad at explaining things, but I was thinking at another way to explain it by comparing to similar features offered by other (more popular) languages. (ex : I can explain the similarities between Objective C protocols and Java Interfaces) Any examples similar to Categories ?

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  • How can Swift be so much faster than Objective-C in these comparisons?

    - by Yellow
    Apple launched its new programming language Swift at WWDC14. In the presentation, they made some performance comparisons between Objective-C and Python. The following is a picture of one of their slides, of a comparison of those three languages performing some complex object sort: There was an even more incredible graph about a performance comparison using the RC4 encryption algorithm. Obviously this is a marketing talk, and they didn't go into detail on how this was implemented in each. I leaves me wondering though: How can a new programming language be so much faster? Are the Objective-C results caused by a bad compiler or is there something less efficient in Objective-C than Swift? How would you explain a 40% performance increase? I understand that garbage collection/automated reference control might produce some additional overhead, but this much?

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  • Module Adminhtml blocks not loading

    - by David Tay
    I was working on a Magento module and it was working fine. At some point, I was trying to enable WYSIWYG in an edit form 'content' field and suddenly, my adminhtml grid and edit blocks stopped being generated. On my system are TinyMCE and Fontis FCKEditor WYSIWYG editors extensions. I'm not sure what I did wrong but my adminhtml blocks will no longer generate. Here's a dump of all the blocks from my module's adminhtml layout: array(17) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" } As you can see, the last item is "wysiwyg" but on the layout output of other magento modules, there are more blocks. For example, on MathieuF's calendar extension, these are all the layout blocks: array(26) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" [17]=> string(27) "adminhtml_event.grid.child0" [18]=> string(12) "ANONYMOUS_19" [19]=> string(27) "adminhtml_event.grid.child1" [20]=> string(12) "ANONYMOUS_21" [21]=> string(27) "adminhtml_event.grid.child2" [22]=> string(20) "adminhtml_event.grid" [23]=> string(12) "ANONYMOUS_24" [24]=> string(19) "ANONYMOUS_17.child1" [25]=> string(14) "content.child0" } Does anyone have any idea what's wrong? I've already tried Alan Storm's Layout and Config Viewers and cannot find any clues as to what I did wrong. Any help would be greatly appreciated.

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  • What guidelines do you suggest for using Objective-C Properties?

    - by adarsha
    Objective-C 2.0 introduced properties. While I personally think properties are nice addition to the language, I have seen a trend of making every instance variable as a property. Apple sample codes are no exceptions to this. I believe this is against the spirit of OOP, and since it exposes a lot more implementation details of a class to the client than they need to know. What guidelines do you suggest for the proper usage properties in Objective C?

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  • How to create a protocol at runtime in Objective-C?

    - by Jared P
    Hi, First of all, I want to be clear that I'm not talking about defining a protocol, and that I understand the concept of @protocol someprotocol - (void)method; @end I know that the Obj-C runtime allows creation of classes at RUNTIME, as well as its ivars and methods. Also available for creation are SEL-s. I think I'm just missing something, but does anyone know what function to call to create a protocol at runtime? The main reason for this is for conformsToProtocol: to work, so just adding the appropriate methods doesn't really cut it.

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  • Singleton again, but with multi-thread and Objective-C

    - by Tonny Xu
    I know Singleton pattern has been discussed so much. But because I'm not fully understand the memory management mechanism in Objective-C, so when I combined Singleton implementation with multithreading, I got a big error and cost me a whole day to resolve it. I had a singleton object, let's call it ObjectX. I declared an object inside ObjectX that will detach a new thread, let's call that object objectWillSpawnNewThread, when I called [[ObjectX sharedInstance].objectWillSpawnNewThread startNewThread]; The new thread could not be executed correctly, and finally I found out that I should not declare the object objectWillSpawnNewThread inside the singleton class. Here are my questions: How does Objective-C allocate static object in the memory? Where does Objective-C allocate them(Main thread stack or somewhere else)? Why would it be failed if we spawn a new thread inside the singleton object? I had searched the Objective-C language [ObjC.pdf] and Objective-C memory management document, maybe I missed something, but I currently I could not find any helpful information.

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  • Copying blocks (ie: copying them to instance variables) in Objective-C

    - by RyanWilcox
    I'm trying to understand blocks. I get how to use them normally, when passed directly to a method. I'm interested now in taking a block, storing it (say) in an instance variable and calling it later. The blocks programming guide makes it sound like I can do this, by using Block_copy / retain to copy the block away, but when I try to run it I crash my program. - (void) setupStoredBlock { int salt = 42; m_storedBlock = ^(int incoming){ return 2 + incoming + salt; }; [m_storedBlock retain]; } I try to call it later: - (void) runStoredBlock { int outputValue = m_storedBlock(5); NSLog(@"When we ran our stored blockwe got back: %d", outputValue); [m_storedBlock release]; } Anyone have any insights? (Or, is there something I'm not getting with blocks?) Thank you very much!

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  • Extending Python and Objective-C

    - by chpwn
    I'm a fan of clean code. I like my languages to be able to express what I'm trying to do, but I like the syntax to mirror that too. For example, I work on a lot of programs in Objective-C for jailbroken iPhones, which patch other code using the method_setImplementation() function of the runtime. Or, in PyObjC, I have to use the syntax UIView.initWithFrame_(), which is also pretty awful and unreadable with the way the method names are structured. In both cases, the language does not support this in syntax. I've found three basic ways that this is done: Insane macros. Take a look at this "CaptainHook", it does what I'm looking for in a usable way, but it isn't quite clean and is a major hack. There's also "Logos", which implements a very nice syntax, but is written in Perl parsing my code with a ton of regular expressions. This scares me. I like the idea of adding a %hook ClassName, but not by using regular expressions to parse C or Objective-C. Finally, there is Cycript. This is an extension to JavaScript which interfaces with the Objective-C runtime and allows you to use Objective-C style code in your JavaScript, and inject that into other processes. This is likely the cleanest as it actually uses a parser for the JavaScript, but I'm not a huge fan of that language in general. Should, and how should, I create an extension to Python and Objective-C to allow me to do this? Is it worth writing a parser for my language to transform the syntax into something nicer, if it is only in a very specialized niche like this? Should I just live with the horrible syntax of the default Objective-C hooking or PyObjC?

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  • Compile C++ file as objective-c++ using makefile

    - by Vikas
    I'm trying to compile .cpp files as objective-c++ using makefile as few of my cpp file have objective code. I added -x objective-c++ as complier option and started getting stray /327 in program error( and lots of similar error with different numbers after /). The errors are around 200. But when I change the encoding of the file from unicode-8 to 16 the error reduces to 23. currently there is no objective-c++ code in the .cpp file but plan to add in future. When i remove -x objective-c++ from complier option ,everything complies fine. and .out is generated. I would be helpful if someone will tell me why this is happening and even a solution for the same Thanks in advance example of my makefile <code> MACHINE= $(shell uname -s) CFLAGS?=-w -framework CoreServices -framework ApplicationServices -framework CoreFoundation -framework CoreWLAN -framework Cocoa -framework Foundation ifeq ($(MACHINE),Darwin) CCLINK?= -lpthread else CCLINK?= -lpthread -lrt endif DEBUG?= -g -rdynamic -ggdb CCOPT= $(CFLAGS) $(ARCH) $(PROF) CC =g++ -x objective-c++ AR = ar rcs #lib name SLIB_NAME=myapplib EXENAME = myapp.out OBJDIR = build OBJLIB := $(addprefix $(OBJDIR)/... all .o files) SS_OBJ := $(addprefix $(OBJDIR)/,myapp.o ) vpath %.cpp path to my .cpp files INC = include files subsystem: make all $(OBJLIB) : |$(OBJDIR) $(OBJDIR): mkdir $(OBJDIR) $(OBJDIR)/%.o:%.cpp $(CC) -c $(INC) $(CCOPT) $(DEBUG) $(CCLINK) $< -o $@ all: $(OBJLIB) $(CLI_OBJ) $(SS_OBJ) $(AR) lib$(SLIB_NAME).a $(OBJLIB) $(CC) $(INC) $(CCOPT) $(SS_OBJ) $(DEBUG) $(CCLINK) -l$(SLIB_NAME) -L ./ -o $(OBJDIR)/$(EXENAME) clean: rm -rf $(OBJDIR)/* dep: $(CC) -MM *.cpp </code>

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  • Iphone 3.3 blocks

    - by John Wright
    I am tyring to use Objective C blocks on an iPhone 3.3 app but am getting a linkage error: "_NSConcreteGlobalBlock," referenced from: Any ideas as to whether blocks are supported in the iPhone 3.3 SDK? I found conflicting reports on the internet.

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  • How can Swift be so much faster than Objective-C?

    - by Yellow
    Apple launched its new programming language Swift today. In the presentation, they made some performance comparisons between Objective-C and Python. The following is a picture of one of their slides, of a comparison of those three languages performing some complex object sort: There was an even more incredible graph about a performance comparison working on some encryption algorithm. Obviously this is a marketing talk, and they didn't go into detail on how this was implemented in each. I leaves me wondering though: how can a new programming language be so much faster? In this example, surely you just have a bad Objective-C compiler or you're doing something in a less efficient way? How else would you explain a 40% performance increase? I understand that garbage collection/automated reference control might produce some additional overhead, but this much?

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  • implementation of you tube api using Gdata objective-c client

    - by Samrudh
    Currently,I am developing an app in which i implement You Tube API for uploading videos to you tube from app. I implement API using Gdata objective-c client example youtubetest.xcodeproj. but when i upload video i am getting following error: Error Domain=com.goggle.GdataServiceeDomain code=400 "The Operation couldn't" completed.(GData error invalidRequestUri:"invalid request URL")" I try to solve this issue but can't succeeded.How can i solve this? Thanks in advance.

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  • Why does Code::Blocks constantly changes my language?

    - by Yakov Lipkovich
    On my there are two set languages, which are English and Russian, and English is the default set language. Yet every time I leave Code::Blocks and click on the window again, the program automatically changes the language to Russian, which not only is it annoying, but it doesn't make much sense. Does anyone have any idea why it's going on and how to get rid of this pest? So far that's the best C++ IDE I have found and I don't want to ditch it due to such a nasty annoyance.

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  • Objective-C and sqlite's DATETIME type.

    - by sant0sk1
    I have a sqlite3 table that I'm trying to map to an object in objective-C. One attribute of the table is 'completed_at' which is stored as a DATETIME. I want to create a property on my objective-C class (which inherits from NSObject) that will map well to the 'completed_at' attribute. Objective-C has an NSDate type but I'm not sure if that will map directly?

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  • Objective-C wrapper API design methodology

    - by Wade Williams
    I know there's no one answer to this question, but I'd like to get people's thoughts on how they would approach the situation. I'm writing an Objective-C wrapper to a C library. My goals are: 1) The wrapper use Objective-C objects. For example, if the C API defines a parameter such as char *name, the Objective-C API should use name:(NSString *). 2) The client using the Objective-C wrapper should not have to have knowledge of the inner-workings of the C library. Speed is not really any issue. That's all easy with simple parameters. It's certainly no problem to take in an NSString and convert it to a C string to pass it to the C library. My indecision comes in when complex structures are involved. Let's say you have: struct flow { long direction; long speed; long disruption; long start; long stop; } flow_t; And then your C API call is: void setFlows(flow_t inFlows[4]); So, some of the choices are: 1) expose the flow_t structure to the client and have the Objective-C API take an array of those structures 2) build an NSArray of four NSDictionaries containing the properties and pass that as a parameter 3) create an NSArray of four "Flow" objects containing the structure's properties and pass that as a parameter My analysis of the approaches: Approach 1: Easiest. However, it doesn't meet the design goals Approach 2: For some reason, this seems to me to be the most "Objective-C" way of doing it. However, each element of the NSDictionary would have to be wrapped in an NSNumber. Now it seems like we're doing an awful lot just to pass the equivalent of a struct. Approach 3: Seems the cleanest to me from an object-oriented standpoint and the extra encapsulation could come in handy later. However, like #2, it now seems like we're doing an awful lot (creating an array, creating and initializing objects) just to pass a struct. So, the question is, how would you approach this situation? Are there other choices I'm not considering? Are there additional advantages or disadvantages to the approaches I've presented that I'm not considering?

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  • Calling javascript from objective-c code

    - by Infinity
    Hello! I found a lots of ways to call objective-c code from javascript, but I want to call the javascript code from objective-c. Last time I submitted a HTML FORM from objective-c, and now I wan't to call a javascript method. What do you think, is there any way to call it and get the response? I am interested in any solution, but I started to think and I think I need to send a html call or something like this, but I am not sure about this because the javascript is client side code, so maybe I need to process it from my objective-c code. What do you think about this?

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  • MonoTouch & C# VS Objective C for iphone app

    - by Eyla
    Greeting, I'm a C# programmer guy. I'm planning to start developing app for iphone but I'm not sure if I should use C# under MonoTouch or just use the native language for iphone OS Objective C. Is there a different to program for iphone app using C# or Objective C? Is there limitation using C# to program app for iphone or it can do as much as Objective C can do to develop iphone app?

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  • translating Ecmascript (Java,javascript,Actionscript) knowledge to Objective C

    - by eco_bach
    Hi Newcomer to Objective C and trying to translate concepts and sytax I know from ecmascript based languages to Objective C. Is it proper to think of the .h header file in ObjectiveC as an Interface in Actionscript? Lets take the following code example in Objective C which calls a method containing 2 arguments [myTextObject setString: @"Hello World" color: kWhiteColor]; In Actionscript(or javascript) would this be the same as calling 2 accessor methods on 'myTextObject'? ie myTextObject.setString("Hello World") myTextObject.color(kWhiteColor);

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  • Objective-C and its relation to C

    - by Daziplqa
    Hi folks, Actually, I am very new to Mobile programming, and need to take your opinions. I am a Java Developer with a C background, and I need to start Learning Objective-C with a target to do mobile app for iPhone and to refresh my knowledge in C (as I know, Objective-C is a pure superset for C, ain't it?). So, the question is, With objective C, can I achieve my two objectives which are again: Do mobile dev for iPhone refresh my refresh my knowledge with C

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