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  • How to debug packet loss ?

    - by Gene Vincent
    I wrote a C++ application (running on Linux) that serves an RTP stream of about 400 kbps. To most destinations this works fine, but some destinations expericence packet loss. The problematic destinations seem to have a slower connection in common, but it should be plenty fast enough for the stream I'm sending. Since these destinations are able to receive similar RTP streams for other applications without packet loss, my application might be at fault. I already verified a few things: - in a tcpdump, I see all RTP packets going out on the sending machine - there is a UDP send buffer in place (I tried sizes between 64KB and 300KB) - the RTP packets mostly stay below 1400 bytes to avoid fragmentation What can a sending application do to minimize the possibility of packet loss and what would be the best way to debug such a situation ?

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  • Protocol/Packet Design Questions

    - by cam
    I'm looking to a design a protocol for a client-server application and need some links to some resources that may help me. The big part is I'm trying to create my own "packet" format so I can minimize the amount of information being sent. I'm looking for some resources to dissect their protocol, but it seems some completely lack packet design, such as SMTP (which just sends strings terminated by CLRF). What are the advantages/disadvantages of using a system like SMTP over a system that uses a custom made packet? Couldn't SMTP use only a couple bytes to cover all commands through bit flags and save bandwidth/space? Just trying to get my head around all this.

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  • Selective bandwidth shaping

    - by the_candyman
    I was searching something for bandwidth shaping. I found trickled and wondershaper which works on the total bandwidth. I would like to know if there exists a selective bandwidth shaping. I mean, I run 2 application which uses internet. I would like to limit the bandwidth of one of these 2 in real time (just like a sound equalizer). For example, I'm downloading something. Meanwhile, someone calls me on skype. So I want to slow the downloading to have more band in my video calling. Is this possible?

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  • Win7 Modifying incoming HTTP packet from specific url automatically

    - by xeross
    Hey, Is there an application that can listen in on my PCs http traffic (Preferably process specific), and modify packets that were requested from a certain url ? So let's say everytime I request http://example.tld/test.html it would replace any occurence of let's say "i" with "I", it's a simple example but still it's an example Thanks for your time, Xeross

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  • What is the best way/tool to analyze raw data(network stats) from Simulation?

    - by user90500
    After running a simulation(using a simulator(QualNet)) of a simulated network I end up with ip stats stored in a database, I then extract the data to a csv file So now I have 750mb of raw network stats(time stamp, packet id, source ip, source port, protocol, etc). What are the common ways of analyzing large amounts of data like above, if you want to know things like packet loss, throughput, delay, congestion, etc.

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  • Sending UDP Packet in C#

    - by DOminik
    Hello everybody! I have a game server (WoW). I want my players to download my custom patches to the game. I've done a program that checks for update/downloading things. I want my program to send a packet to my game server if player have all my patches. I dont need any response from the server, it will handle it, but its another story. So I want to know, how to send a packet to a server. Thank you!

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  • Extracting ID from data packet GPS

    - by user604134
    Hi , I am trying to configure a GPS device to my systems. The GPS device send the data packet to my IP in the following format : $$?W??¬ÿÿÿÿ™U042903.000,A,2839.6408,N,07717.0905,E,0.00,,230111,,,A*7C|1.2|203|0000÷ I am able to extract the latitude, longitude and other information but I am not able to extract the Tracker ID out of the string. According to the manual the ID is in hex format.And the format of the packet is $$\r\n I dont know what to do with it, I have tried converting this to hex..but it didnt work. Any help will be greatly appreciate. Thanks

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  • Bash Script - Traffic Shaping

    - by Craig-Aaron
    hey all, I was wondering if you could have a look at my script and help me add a few things to it, How do I get it to find how many active ethernet ports I have? and how do I filter more than 1 ethernet port How I get this to do a range of IP address? Once I have a few ethenet ports I need to add traffic control to each one #!/bin/bash # Name of the traffic control command. TC=/sbin/tc # The network interface we're planning on limiting bandwidth. IF=eth0 # Network card interface # Download limit (in mega bits) DNLD=10mbit # DOWNLOAD Limit # Upload limit (in mega bits) UPLD=1mbit # UPLOAD Limit # IP address range of the machine we are controlling IP=192.168.0.1 # Host IP # Filter options for limiting the intended interface. U32="$TC filter add dev $IF protocol ip parent 1:0 prio 1 u32" start() { # Hierarchical Token Bucket (HTB) to shape bandwidth $TC qdisc add dev $IF root handle 1: htb default 30 #Creates the root schedlar $TC class add dev $IF parent 1: classid 1:1 htb rate $DNLD #Creates a child schedlar to shape download $TC class add dev $IF parent 1: classid 1:2 htb rate $UPLD #Creates a child schedlar to shape upload $U32 match ip dst $IP/24 flowid 1:1 #Filter to match the interface, limit download speed $U32 match ip src $IP/24 flowid 1:2 #Filter to match the interface, limit upload speed } stop() { # Stop the bandwidth shaping. $TC qdisc del dev $IF root } restart() { # Self-explanatory. stop sleep 1 start } show() { # Display status of traffic control status. $TC -s qdisc ls dev $IF } case "$1" in start) echo -n "Starting bandwidth shaping: " start echo "done" ;; stop) echo -n "Stopping bandwidth shaping: " stop echo "done" ;; restart) echo -n "Restarting bandwidth shaping: " restart echo "done" ;; show) echo "Bandwidth shaping status for $IF:" show echo "" ;; *) pwd=$(pwd) echo "Usage: tc.bash {start|stop|restart|show}" ;; esac exit 0 thanks

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  • Receiving broadcast packets using packet socket

    - by user314336
    Hello I try to send DHCP RENEW packets to the network and receive the responses. I broadcast the packet and I can see that it's successfully sent using Wireshark. But I have difficulties receiving the responses.I use packet sockets to catch the packets. I can see that there are responses to my RENEW packet using Wireshark, but my function 'packet_receive_renew' sometimes catch the packets but sometimes it can not catch the packets. I set the file descriptor using FDSET but the 'select' in my code can not realize that there are new packets for that file descriptor and timeout occurs. I couldn't make it clear that why it sometimes catches the packets and sometimes doesn't. Anybody have an idea? Thanks in advance. Here's the receive function. int packet_receive_renew(struct client_info* info) { int fd; struct sockaddr_ll sock, si_other; struct sockaddr_in si_me; fd_set rfds; struct timeval tv; time_t start, end; int bcast = 1; int ret = 0, try = 0; char buf[1500] = {'\0'}; uint8_t tmp[BUFLEN] = {'\0'}; struct dhcp_packet pkt; socklen_t slen = sizeof(si_other); struct dhcps* new_dhcps; memset((char *) &si_me, 0, sizeof(si_me)); memset((char *) &si_other, 0, sizeof(si_other)); memset(&pkt, 0, sizeof(struct dhcp_packet)); define SERVER_AND_CLIENT_PORTS ((67 << 16) + 68) static const struct sock_filter filter_instr[] = { /* check for udp */ BPF_STMT(BPF_LD|BPF_B|BPF_ABS, 9), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, IPPROTO_UDP, 0, 4), /* L5, L1, is UDP? */ /* skip IP header */ BPF_STMT(BPF_LDX|BPF_B|BPF_MSH, 0), /* L5: */ /* check udp source and destination ports */ BPF_STMT(BPF_LD|BPF_W|BPF_IND, 0), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, SERVER_AND_CLIENT_PORTS, 0, 1), /* L3, L4 */ /* returns */ BPF_STMT(BPF_RET|BPF_K, 0x0fffffff ), /* L3: pass */ BPF_STMT(BPF_RET|BPF_K, 0), /* L4: reject */ }; static const struct sock_fprog filter_prog = { .len = sizeof(filter_instr) / sizeof(filter_instr[0]), /* casting const away: */ .filter = (struct sock_filter *) filter_instr, }; printf("opening raw socket on ifindex %d\n", info->interf.if_index); if (-1==(fd = socket(PF_PACKET, SOCK_DGRAM, htons(ETH_P_IP)))) { perror("packet_receive_renew::socket"); return -1; } printf("got raw socket fd %d\n", fd); /* Use only if standard ports are in use */ /* Ignoring error (kernel may lack support for this) */ if (-1==setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER, &filter_prog, sizeof(filter_prog))) perror("packet_receive_renew::setsockopt"); sock.sll_family = AF_PACKET; sock.sll_protocol = htons(ETH_P_IP); //sock.sll_pkttype = PACKET_BROADCAST; sock.sll_ifindex = info->interf.if_index; if (-1 == bind(fd, (struct sockaddr *) &sock, sizeof(sock))) { perror("packet_receive_renew::bind"); close(fd); return -3; } if (-1 == setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &bcast, sizeof(bcast))) { perror("packet_receive_renew::setsockopt"); close(fd); return -1; } FD_ZERO(&rfds); FD_SET(fd, &rfds); tv.tv_sec = TIMEOUT; tv.tv_usec = 0; ret = time(&start); if (-1 == ret) { perror("packet_receive_renew::time"); close(fd); return -1; } while(1) { ret = select(fd + 1, &rfds, NULL, NULL, &tv); time(&end); if (TOTAL_PENDING <= (end - start)) { fprintf(stderr, "End receiving\n"); break; } if (-1 == ret) { perror("packet_receive_renew::select"); close(fd); return -4; } else if (ret) { new_dhcps = (struct dhcps*)calloc(1, sizeof(struct dhcps)); if (-1 == recvfrom(fd, buf, 1500, 0, (struct sockaddr*)&si_other, &slen)) { perror("packet_receive_renew::recvfrom"); close(fd); return -4; } deref_packet((unsigned char*)buf, &pkt, info); if (-1!=(ret=get_option_val(pkt.options, DHO_DHCP_SERVER_IDENTIFIER, tmp))) { sprintf((char*)tmp, "%d.%d.%d.%d", tmp[0],tmp[1],tmp[2],tmp[3]); fprintf(stderr, "Received renew from %s\n", tmp); } else { fprintf(stderr, "Couldnt get DHO_DHCP_SERVER_IDENTIFIER%s\n", tmp); close(fd); return -5; } new_dhcps->dhcps_addr = strdup((char*)tmp); //add to list if (info->dhcps_list) info->dhcps_list->next = new_dhcps; else info->dhcps_list = new_dhcps; new_dhcps->next = NULL; } else { try++; tv.tv_sec = TOTAL_PENDING - try * TIMEOUT; tv.tv_usec = 0; fprintf(stderr, "Timeout occured\n"); } } close(fd); printf("close fd:%d\n", fd); return 0; }

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  • LSP packet modify

    - by kellogs
    Hello, anybody care to share some insights on how to use LSP for packet modifying ? I am using the non IFS subtype and I can see how (pseudo?) packets first enter WSPRecv. But how do I modify them ? My inquiry is about one single HTTP response that causes WSPRecv to be called 3 times :((. I need to modify several parts of this response, but since it comes in 3 slices, it is pretty hard to modify it accordingly. And, maybe on other machines or under different conditions (such as high traffic) there would only be one sole WSPRecv call, or maybe 10 calls. What is the best way to work arround this (please no NDIS :D), and how to properly change the buffer (lpBuffers-buf) by increasing it ? int WSPAPI WSPRecv( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesRecvd, LPDWORD lpFlags, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine, LPWSATHREADID lpThreadId, LPINT lpErrno ) { LPWSAOVERLAPPEDPLUS ProviderOverlapped = NULL; SOCK_INFO *SocketContext = NULL; int ret = SOCKET_ERROR; *lpErrno = NO_ERROR; // // Find our provider socket corresponding to this one // SocketContext = FindAndRefSocketContext(s, lpErrno); if ( NULL == SocketContext ) { dbgprint( "WSPRecv: FindAndRefSocketContext failed!" ); goto cleanup; } // // Check for overlapped I/O // if ( NULL != lpOverlapped ) { /*bla bla .. not interesting in my case*/ } else { ASSERT( SocketContext->Provider->NextProcTable.lpWSPRecv ); SetBlockingProvider(SocketContext->Provider); ret = SocketContext->Provider->NextProcTable.lpWSPRecv( SocketContext->ProviderSocket, lpBuffers, dwBufferCount, lpNumberOfBytesRecvd, lpFlags, lpOverlapped, lpCompletionRoutine, lpThreadId, lpErrno); SetBlockingProvider(NULL); //is this the place to modify packet length and contents ? if (strstr(lpBuffers->buf, "var mapObj = null;")) { int nLen = strlen(lpBuffers->buf) + 200; /*CHAR *szNewBuf = new CHAR[]; CHAR *pIndex; pIndex = strstr(lpBuffers->buf, "var mapObj = null;"); nLen = strlen(strncpy(szNewBuf, lpBuffers->buf, (pIndex - lpBuffers->buf) * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "var com = null;\r\n", 17 * sizeof(CHAR))); pIndex += 18 * sizeof(CHAR); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), pIndex, 1330 * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "if (com == null)\r\n" \ "com = new ActiveXObject(\"InterCommJS.Gateway\");\r\n" \ "com.lat = latitude;\r\n" \ "com.lon = longitude;\r\n}", 111 * sizeof (CHAR))); pIndex = strstr(szNewBuf, "Content-Length:"); pIndex += 16 * sizeof(CHAR); strncpy(pIndex, "1465", 4 * sizeof(CHAR)); lpBuffers->buf = szNewBuf; lpBuffers->len += 128;*/ } if ( SOCKET_ERROR != ret ) { SocketContext->BytesRecv += *lpNumberOfBytesRecvd; } } cleanup: if ( NULL != SocketContext ) DerefSocketContext( SocketContext, lpErrno ); return ret; } Thank you

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  • What Libs should i use to write a packet sniffer in perl

    - by Mouseroot
    I basicly want to write a small packet sniffer in perl im using ubuntu 9 im basically looking to sniff all packets on my nic and return data such as source and destination address as well as the data i looked into Net::Write::Layer2 but i could never get it to run as it says it cannot find the required libs and i cannot find the dependents adn that lib is for writeing data and not accepting it ive read that i should use libpcap but no good examples are available i basicly just need to know what lib i should use and ill find a example/tutorial on using said lib Thanks in Advance

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  • Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2

    - by rajbk
    In the previous post, you saw how to create an OData feed and pre-filter the data. In this post, we will see how to shape the data. A sample project is attached at the bottom of this post. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 1 Shaping the feed The Product feed we created earlier returns too much information about our products. Let’s change this so that only the following properties are returned – ProductID, ProductName, QuantityPerUnit, UnitPrice, UnitsInStock. We also want to return only Products that are not discontinued.  Splitting the Entity To shape our data according to the requirements above, we are going to split our Product Entity into two and expose one through the feed. The exposed entity will contain only the properties listed above. We will use the other Entity in our Query Interceptor to pre-filter the data so that discontinued products are not returned. Go to the design surface for the Entity Model and make a copy of the Product entity. A “Product1” Entity gets created.   Rename Product1 to ProductDetail. Right click on the Product entity and select “Add Association” Make a one to one association between Product and ProductDetails.   Keep only the properties we wish to expose on the Product entity and delete all other properties on it (see diagram below). You delete a property on an Entity by right clicking on the property and selecting “delete”. Keep the ProductID on the ProductDetail. Delete any other property on the ProductDetail entity that is already present in the Product entity. Your design surface should look like below:    Mapping Entity to Database Tables Right click on “ProductDetail” and go to “Table Mapping”   Add a mapping to the “Products” table in the Mapping Details.   After mapping ProductDetail, you should see the following.   Add a referential constraint. Lets add a referential constraint which is similar to a referential integrity constraint in SQL. Double click on the Association between the Entities and add the constraint with “Principal” set to “Product”. Let us review what we did so far. We made a copy of the Product entity and called it ProductDetail We created a one to one association between these entities Excluding the ProductID, we made sure properties were not duplicated between these entities  We added a ProductDetail entity to Products table mapping (Entity to Database). We added a referential constraint between the entities. Lets build our project. We get the following error: ”'NortwindODataFeed.Product' does not contain a definition for 'Discontinued' and no extension method 'Discontinued' accepting a first argument of type 'NortwindODataFeed.Product' could be found …" The reason for this error is because our Product Entity no longer has a “Discontinued” property. We “moved” it to the ProductDetail entity since we want our Product Entity to contain only properties that will be exposed by our feed. Since we have a one to one association between the entities, we can easily rewrite our Query Interceptor like so: [QueryInterceptor("Products")] public Expression<Func<Product, bool>> OnReadProducts() { return o => o.ProductDetail.Discontinued == false; } Similarly, all “hidden” properties of the Product table are available to us internally (through the ProductDetail Entity) for any additional logic we wish to implement. Compile the project and view the feed. We see that the feed returns only the properties that were part of the requirement.   To see the data in JSON format, you have to create a request with the following request header Accept: application/json, text/javascript, */* (easy to do in jQuery) The result should look like this: { "d" : { "results": [ { "__metadata": { "uri": "http://localhost.:2576/DataService.svc/Products(1)", "type": "NorthwindModel.Product" }, "ProductID": 1, "ProductName": "Chai", "QuantityPerUnit": "10 boxes x 20 bags", "UnitPrice": "18.0000", "UnitsInStock": 39 }, { "__metadata": { "uri": "http://localhost.:2576/DataService.svc/Products(2)", "type": "NorthwindModel.Product" }, "ProductID": 2, "ProductName": "Chang", "QuantityPerUnit": "24 - 12 oz bottles", "UnitPrice": "19.0000", "UnitsInStock": 17 }, { ... ... If anyone has the $format operation working, please post a comment. It was not working for me at the time of writing this.  We have successfully pre-filtered our data to expose only products that have not been discontinued and shaped our data so that only certain properties of the Entity are exposed. Note that there are several other ways you could implement this like creating a QueryView, Stored Procedure or DefiningQuery. You have seen how easy it is to create an OData feed, shape the data and pre-filter it by hardly writing any code of your own. For more details on OData, Google it with your favorite search engine :-) Also check out the one of the most passionate persons I have ever met, Pablo Castro – the Architect of Aristoria WCF Data Services. Watch his MIX 2010 presentation titled “OData: There's a Feed for That” here. Download Sample Project for VS 2010 RTM NortwindODataFeed.zip

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  • checksum error with building an HTTP packet(but over TCP, like syn/ack its ok)

    - by Hila
    I am building a NAT program,I change each packet that comes from our internal subnet, change it's source IP address by libnet functions.( catch the packet with libpcap, put it sniff structures and build the new packet with libnet) I am trying to build an http packet. When I look on wireshark, I see that the new packet that I have built is exectly like the original packet(the only diffrent is that I changed the src port and ip), but there is a checksum error, So the server don't do anything with the packet that I have sent to him, beacuse the cheksum field is wrong. When I send a tcp packet(like syn or ack), the checksum is ok, and the server respons. Is anyone knows what can cause this problem? the new checksum in other packets is calculated as it should be.. but in the HTTP packet it doesn't..

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  • SSH error: "Corrupted MAC on input" or "Bad packet length"

    - by William Ting
    I have 3 boxes set up as shown: The DFW box can communicate to the SFO / internet just fine, and I send files AUS - DFW. However, every time I trying transferring DFW - AUS it fails over SSH (ssh client, rsync, scp, sftp, etc) with the following error: Corrupted MAC on input. Disconnecting: Packet corrupt Occasionally I'll get a different error: Bad packet length 2097180. Disconnecting: Packet corrupt I've restarted the DFW box, as well as replaced the network cable. I'm not sure what else might be causing problems. Right now to get files from DFW I have to use DFW - SFO - AUS which is not optimal.

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  • Handling packet impersonating in client-server model online game

    - by TheDespite
    I am designing a server-client model game library/engine. How do I, and should I even bother to handle frequent update packet possible impersonating? In my current design anyone could copy a packet from someone else and modify it to execute any non-critical action for another client. I am currently compressing all datagrams so that adds just a tad of security. Edit: One way I thought about was to send a unique "key" to the verified client every x_time and then the client has to add that to all of it's update packets until a new key is sent. Edit2: I should have mentioned that I am not concerned about whether the actions described in the packet are available to the client at the time, this is all checked by the server which I thought was obvious. I am only concerned about someone sending packets for another client.

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  • Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 1

    - by rajbk
    The Open Data Protocol, referred to as OData, is a new data-sharing standard that breaks down silos and fosters an interoperative ecosystem for data consumers (clients) and producers (services) that is far more powerful than currently possible. It enables more applications to make sense of a broader set of data, and helps every data service and client add value to the whole ecosystem. WCF Data Services (previously known as ADO.NET Data Services), then, was the first Microsoft technology to support the Open Data Protocol in Visual Studio 2008 SP1. It provides developers with client libraries for .NET, Silverlight, AJAX, PHP and Java. Microsoft now also supports OData in SQL Server 2008 R2, Windows Azure Storage, Excel 2010 (through PowerPivot), and SharePoint 2010. Many other other applications in the works. * This post walks you through how to create an OData feed, define a shape for the data and pre-filter the data using Visual Studio 2010, WCF Data Services and the Entity Framework. A sample project is attached at the bottom of Part 2 of this post. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Create the Web Application File –› New –› Project, Select “ASP.NET Empty Web Application” Add the Entity Data Model Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “ADO.NET Entity Data Model” under "Data”. Name the Model “Northwind” and click “Add”.   In the “Choose Model Contents”, select “Generate Model From Database” and click “Next”   Define a connection to your database containing the Northwind database in the next screen. We are going to expose the Products table through our OData feed. Select “Products” in the “Choose your Database Object” screen.   Click “Finish”. We are done creating our Entity Data Model. Save the Northwind.edmx file created. Add the WCF Data Service Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “WCF Data Service” from the list and call the service “DataService” (creative, huh?). Click “Add”.   Enable Access to the Data Service Open the DataService.svc.cs class. The class is well commented and instructs us on the next steps. public class DataService : DataService< /* TODO: put your data source class name here */ > { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { // TODO: set rules to indicate which entity sets and service operations are visible, updatable, etc. // Examples: // config.SetEntitySetAccessRule("MyEntityset", EntitySetRights.AllRead); // config.SetServiceOperationAccessRule("MyServiceOperation", ServiceOperationRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } Replace the comment that starts with “/* TODO:” with “NorthwindEntities” (the entity container name of the Model we created earlier).  WCF Data Services is initially locked down by default, FTW! No data is exposed without you explicitly setting it. You have explicitly specify which Entity sets you wish to expose and what rights are allowed by using the SetEntitySetAccessRule. The SetServiceOperationAccessRule on the other hand sets rules for a specified operation. Let us define an access rule to expose the Products Entity we created earlier. We use the EnititySetRights.AllRead since we want to give read only access. Our modified code is shown below. public class DataService : DataService<NorthwindEntities> { public static void InitializeService(DataServiceConfiguration config) { config.SetEntitySetAccessRule("Products", EntitySetRights.AllRead); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } We are done setting up our ODataFeed! Compile your project. Right click on DataService.svc and select “View in Browser” to see the OData feed. To view the feed in IE, you must make sure that "Feed Reading View" is turned off. You set this under Tools -› Internet Options -› Content tab.   If you navigate to “Products”, you should see the Products feed. Note also that URIs are case sensitive. ie. Products work but products doesn’t.   Filtering our data OData has a set of system query operations you can use to perform common operations against data exposed by the model. For example, to see only Products in CategoryID 2, we can use the following request: /DataService.svc/Products?$filter=CategoryID eq 2 At the time of this writing, supported operations are $orderby, $top, $skip, $filter, $expand, $format†, $select, $inlinecount. Pre-filtering our data using Query Interceptors The Product feed currently returns all Products. We want to change that so that it contains only Products that have not been discontinued. WCF introduces the concept of interceptors which allows us to inject custom validation/policy logic into the request/response pipeline of a WCF data service. We will use a QueryInterceptor to pre-filter the data so that it returns only Products that are not discontinued. To create a QueryInterceptor, write a method that returns an Expression<Func<T, bool>> and mark it with the QueryInterceptor attribute as shown below. [QueryInterceptor("Products")] public Expression<Func<Product, bool>> OnReadProducts() { return o => o.Discontinued == false; } Viewing the feed after compilation will only show products that have not been discontinued. We also confirm this by looking at the WHERE clause in the SQL generated by the entity framework. SELECT [Extent1].[ProductID] AS [ProductID], ... ... [Extent1].[Discontinued] AS [Discontinued] FROM [dbo].[Products] AS [Extent1] WHERE 0 = [Extent1].[Discontinued] Other examples of Query/Change interceptors can be seen here including an example to filter data based on the identity of the authenticated user. We are done pre-filtering our data. In the next part of this post, we will see how to shape our data. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Foot Notes * http://msdn.microsoft.com/en-us/data/aa937697.aspx † $format did not work for me. The way to get a Json response is to include the following in the  request header “Accept: application/json, text/javascript, */*” when making the request. This is easily done with most JavaScript libraries.

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  • When will a TCP network packet be fragmented at the application layer?

    - by zooropa
    When will a TCP packet be fragmented at the application layer? When a TCP packet is sent from an application, will the recipient at the application layer ever receive the packet in two or more packets? If so, what conditions cause the packet to be divided. It seems like a packet won't be fragmented until it reaches the Ethernet (at the network layer) limit of 1500 bytes. But, that fragmentation will be transparent to the recipient at the application layer since the network layer will reassemble the fragments before sending the packet up to the next layer, right?

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  • SYN flooding still a threat to servers?

    - by Rob
    Well recently I've been reading about different Denial of Service methods. One method that kind of stuck out was SYN flooding. I'm a member of some not-so-nice forums, and someone was selling a python script that would DoS a server using SYN packets with a spoofed IP address. However, if you sent a SYN packet to a server, with a spoofed IP address, the target server would return the SYN/ACK packet to the host that was spoofed. In which case, wouldn't the spoofed host return an RST packet, thus negating the 75 second long-wait, and ultimately failing in its attempt to DoS the server?

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  • Per Application Packet Analyzer

    - by Anindya Chatterjee
    Is there any tool which can analyze network traffic per application? Wireshark does not have per application filtering, fiddler also does not give proper logging for any application. So can anyone please help me out to find an app which can analyze network traffic originating from a random application and log the traffic for that particular application only?

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  • Splitting up UDP packet

    - by m3n
    Heyo, I'm using UdpClient to query game servers about server name, map, number of players, etc. I've followed the guidelines on this page http://developer.valvesoftware.com/wiki/Server_queries#Source_servers and I'm getting a correct reply: I have no idea how I would go about to get each chunk of information (server name, map and the like). Any help? I'm assuming one would have to look at the reply format specified in the wiki I linked, but I don't know what to make of it. Cheers,

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  • Variable sized packet structs with vectors

    - by Rev316
    Lately I've been diving into network programming, and I'm having some difficulty constructing a packet with a variable "data" property. Several prior questions have helped tremendously, but I'm still lacking some implementation details. I'm trying to avoid using variable sized arrays, and just use a vector. But I can't get it to be transmitted correctly, and I believe it's somewhere during serialization. Now for some code. Packet Header class Packet { public: void* Serialize(); bool Deserialize(void *message); unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; }; Packet ImpL typedef struct { unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; } Packet; void* Packet::Serialize(int size) { Packet* p = (Packet *) malloc(8 + 30); p->sender_id = htonl(this->sender_id); p->sequence_number = htonl(this->sequence_number); p->data.assign(size,'&'); //just for testing purposes } bool Packet::Deserialize(void *message) { Packet *s = (Packet*)message; this->sender_id = ntohl(s->sender_id); this->sequence_number = ntohl(s->sequence_number); this->data = s->data; } During execution, I simply create a packet, assign it's members, and send/receive accordingly. The above methods are only responsible for serialization. Unfortunately, the data never gets transferred. Couple of things to point out here. I'm guessing the malloc is wrong, but I'm not sure how else to compute it (i.e. what other value it would be). Other than that, I'm unsure of the proper way to use a vector in this fashion, and would love for someone to show me how (code examples please!) :) Edit: I've awarded the question to the most comprehensive answer regarding the implementation with a vector data property. Appreciate all the responses!

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  • What would cause different rates of packet loss between client and server in UDP?

    - by febreezey
    If I've implemented a reliable UDP file transfer protocol and I have a file that deliberately drops a percentage of packets when I transmit, why would it be more evident that transmission time increases as the packet loss percentage increases going from the client to server as opposed from the server to the client? Is this something that can be explained as a result of the protocol? Here are my numbers from two separate experiments. I kept the max packet size to 500 Bytes and the opposite direction packet loss to 5% with a 1 Megabyte file: Server to Client loss Percentage varied: 1 MB file, 500 b segments, client to server loss 5% 1% : 17253 ms 3% : 3388 ms 5% : 7252 ms 10% : 6229 ms 11% : 12346 ms 13% : 11282 ms 15% : 9252 ms 20% : 11266 ms Client to Server loss percentage varied 1 MB file, 500 b segments, server to client loss 5% 1%: 4227 ms 3%: 4334 ms 5%: 3308 ms 10%: 31350 ms 11%: 36398 ms 13%: 48436 ms 15%: 65475 ms 20%: 120515 ms You can clearly see an exponential increase in the client to server group

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