Language-independent sources on 2D collision detection [on hold]
- by Phazyck
While making a Pong clone with a friend, we had to implement some 2D collision detection.
For research purposes, my friend dug up a book called "AdvancED Game Design with Flash" by Rex Van Der Spuy. This book was clearly targeted at implementing 2D collision detection in ActionScript, and I also have some problems with how the concepts are…