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  • GAE Datastore Put()

    - by Ivan Slaughter
    def post(self): update = self.request.get('update') if users.get_current_user(): if update: personal = db.GqlQuery("SELECT * FROM Personal WHERE __key__ = :1", db.Key(update)) personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: personal= Personal() personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: self.response.out.write('I\'m sorry, you don\'t have permission to add this LP Personal Data.') Should this will update the existing record if the 'update' is querystring containing key datastore key. I try this but keep adding new record/entity. Please give me some sugesstion to correctly updating the record/entity. Correction? : def post(self): update = self.request.get('update') if users.get_current_user(): if update: personal = Personal.get(db.Key(update)) personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: personal= Personal() personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: self.response.out.write('I\'m sorry, you don\'t have permission to add this LP Personal Data.')

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  • Objective-C I can access self.view but not self.view.frame

    - by user292896
    I can access and show self.view and see the frame in the log but when I try to access self.view.frame I get null. Below is the log output of NSLog(@"Show self.view:%@",self.view); NSLog(@"Show self.view.frame:%@",self.view.frame); - 2010-03-28 11:08:43.373 vivmed_CD_Tab[20356:207] Show self.view:<UITableView: 0x4001600; frame = (0 0; 320 583); clipsToBounds = YES; autoresize = W+H; layer = <CALayer: 0x3b21270>> 2010-03-28 11:08:43.373 vivmed_CD_Tab[20356:207] Show self.view.frame:(null) Can anyone explain why self.view.frame is null but self.view shows a frame? May Goal is to change the frame size. Cheers, Grant

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  • Single hardware unit to protect web servers and implement smart publishing

    - by Maxim V. Pavlov
    Thus far we've been using the combination of Forefront TMG 2010 as an edge firewall + intrusion prevention system + web site publishing mechanism in the data center to work with a few web server machines. Since we develop on ASP.NET, we are IIS and in general - Microsoft crowd. Since TMG is being deprecated, we need to come up with a hardware alternative to protect and serve our data center web cloud. Could you please advise a hardware or virtual appliance solution that can provide routing, flood prevention and smart web-site publishing (one IP - many web sites based on domain name filter) all in one. Even if it is hard to configure, as long as it covers all these features, we will invest to learn and replace TMG eventually.

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  • App Engine webapp.RequestHandler child instances has no self.request during __init__

    - by grucha
    i use modified webapp.RequestHandler for handling requests in my app: class MyRequestHandler(webapp.RequestHandler): """ Request handler with some facilities like user. self.out is the dictionary to pass to templates """ def __init__(self, *args, **kwargs): super(MyRequestHandler, self).__init__(*args, **kwargs) self.out = { 'user': users.get_current_user(), 'logout_url': users.create_logout_url(self.request.uri) } def render(self, template_name): """ Shortcut to render templates """ self.response.out.write(template.render(template_name, self.out)) class DeviceList(MyRequestHandler): def get(self): self.out['devices'] = GPSDevice.all().fetch(1000) self.render('templates/device_list.html') but I get an exception: line 28, in __init__ self.out['logout_url'] = users.create_logout_url(self.request.uri) AttributeError: 'DeviceList' object has no attribute 'request' When the code causing exception is moved out of __init__ everything's fine: class MyRequestHandler(webapp.RequestHandler): """ Request handler with some facilities like user. self.out is the dictionary to pass to templates and initially it contains user object for example """ def __init__(self, *args, **kwargs): super(MyRequestHandler, self).__init__(*args, **kwargs) self.out = { 'user': users.get_current_user(), } def render(self, template_name): """ Shortcut to render templates """ self.out['logout_url'] = users.create_logout_url(self.request.uri) self.response.out.write(template.render(template_name, self.out)) Whi is that? Why there's no self.request after parent's (i.e. webapp.RequestHandler's) __init__ was executed?

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  • How do I create a self referential association (self join) in a single class using ActiveRecord in Rails?

    - by Daniel Chang
    I am trying to create a self join table that represents a list of customers who can refer each other (perhaps to a product or a program). I am trying to limit my model to just one class, "Customer". The schema is: create_table "customers", force: true do |t| t.string "name" t.integer "referring_customer_id" t.datetime "created_at" t.datetime "updated_at" end add_index "customers", ["referring_customer_id"], name: "index_customers_on_referring_customer_id" My model is: class Customer < ActiveRecord::Base has_many :referrals, class_name: "Customer", foreign_key: "referring_customer_id", conditions: {:referring_customer_id => :id} belongs_to :referring_customer, class_name: "Customer", foreign_key: "referring_customer_id" end I have no problem accessing a customer's referring_customer: @customer.referring_customer.name ... returns the name of the customer that referred @customer. However, I keep getting an empty array when accessing referrals: @customer.referrals ... returns []. I ran binding.pry to see what SQL was being run, given a customer who has a "referer" and should have several referrals. This is the SQL being executed. Customer Load (0.3ms) SELECT "customers".* FROM "customers" WHERE "customers"."id" = ? ORDER BY "customers"."id" ASC LIMIT 1 [["id", 2]] Customer Exists (0.2ms) SELECT 1 AS one FROM "customers" WHERE "customers"."referring_customer_id" = ? AND "customers"."referring_customer_id" = 'id' LIMIT 1 [["referring_customer_id", 3]] I'm a bit lost and am unsure where my problem lies. I don't think my query is correct -- @customer.referrals should return an array of all the referrals, which are the customers who have @customer.id as their referring_customer_id.

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  • How to replace a Widget with another using Qt ?

    - by Natim
    Hi, I have an QHBoxLayout with a QTreeWidget on the left, a separator on the middle and a widget on the right. When I click on the QTreeWidget, I want to change the widget on the right to modify the QTreeWidgetItem I tried to do this with this code : def new_rendez_vous(self): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = RendezVousManagerDialog(self.parent) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) def edit(self, category, rendez_vous): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = RendezVousManagerDialog(self.parent, category, rendez_vous) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) def edit_category(self, category): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = CategoryManagerDialog(self.parent, category) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) But it doesn't work and all the widgets are stacked up on each other : . Do you know how I can remove the old widget and next display the new one ?

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  • Edit of self referencing HABTM in cakephp works, sometimes

    - by Odegard
    I'm using a self referencing HABTM model with Participants. You sign up for an event and when you log in to your reservation/profile you see a list of other participants and you can choose to add yourself and others into various groups; share hotel room, share transportation from airport etc. What I've managed so far: 1) In my profile I see the list of all other participants with checkboxes. Great so far. 2) Adding another participant works fine. Next time I edit, the participant I added is shown as checked. 3) Removing another participant works fine too as long as you still have checked participants before you submit! Again, with words: There are 3 participants. I'm logged in as one of them, and I see the 2 other people on the participants list. I choose to check both of them. This works fine (always). Later I choose to remove one of them (by unchecking the checkbox and hitting submit). This also works fine (always). If I want to remove the last checkbox... nothing is updated (always!). What's curious is that I can add and remove any odd combination of participants and it will always work UNLESS I choose to remove every participants in one go (removing a one and only participant is a special case of "remove all checked participants"). As far as I know, HABTMs work by first deleting all relations, then re-saving them. I can see that in my tables when I remove, add, remove, add the same participant over and over again - the id on the HABTM table is always increasing. When I deselect all participants at once, however, the relations are not updated. The ids stay the same, so it's like the save never happened. This behaviour is so specific and peculiar, I have a feeling I'm missing something obvious here. Anyway, here's the relevant code: Model class Participant extends AppModel { var $hasAndBelongsToMany = array( 'buddy' = array( 'className' = 'Participant', 'joinTable' = 'participants_participants', 'foreignKey' = 'participant_id', 'associationForeignKey' = 'buddy_id', 'unique' = true, ) ); Controller function edit($id = null) { if (!$id && empty($this-data)) { $this-Session-setFlash(__('Invalid Participant', true)); $this-redirect(array('action'='index')); } if (!empty($this-data)) { if ($this-Participant-saveAll($this-data)) { $this-Session-setFlash(__('The Participant has been saved', true)); $this-redirect(array('action'='index')); } else { $this-Session-setFlash(__('The Participant could not be saved. Please, try again.', true)); } } if (empty($this-data)) { $this-data = $this-Participant-read(null, $id); } // Fetching all participants except yourself $allParticipants = $this-Participant-find('list', array('conditions' = array('participant.id ' = $id))); // Fetching every participant that has added you to their list $allBuddies = $this-Participant-ParticipantsParticipant-find('list', array( 'conditions' = array('buddy_id' = $id), 'fields' = 'ParticipantsParticipant.participant_id', 'order' = 'ParticipantsParticipant.participant_id ASC' )); $this-set(compact('allParticipants','allBuddies')); } View echo $form-create('Participant'); echo $associations-habtmCheckBoxes($allParticipants, $this-data['buddy'], 'buddy', 'div', '\'border: 1px solid #000;\'', '\'border: 1px solid #000;\''); echo $form-end('Submit'); I'm using a slightly modified helper, habtmCheckBoxes, found here: http://cakeforge.org/snippet/detail.php?type=snippet&id=190 It works like this: function habtmCheckBoxes($rows=array(), $selectedArr=array(), $modelName, $wrapTag='p', $checkedDiv, $uncheckedDiv) {}

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  • problem in publishing

    - by girish
    when i am publishing my .net website on my domain it is showing the directory of files when i open my site .. anyone please tell me how to avoid this and make my website open mu home page .

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  • Utility that helps in file locking - expert tips wanted

    - by maix
    I've written a subclass of file that a) provides methods to conveniently lock it (using fcntl, so it only supports unix, which is however OK for me atm) and b) when reading or writing asserts that the file is appropriately locked. Now I'm not an expert at such stuff (I've just read one paper [de] about it) and would appreciate some feedback: Is it secure, are there race conditions, are there other things that could be done better … Here is the code: from fcntl import flock, LOCK_EX, LOCK_SH, LOCK_UN, LOCK_NB class LockedFile(file): """ A wrapper around `file` providing locking. Requires a shared lock to read and a exclusive lock to write. Main differences: * Additional methods: lock_ex, lock_sh, unlock * Refuse to read when not locked, refuse to write when not locked exclusivly. * mode cannot be `w` since then the file would be truncated before it could be locked. You have to lock the file yourself, it won't be done for you implicitly. Only you know what lock you need. Example usage:: def get_config(): f = LockedFile(CONFIG_FILENAME, 'r') f.lock_sh() config = parse_ini(f.read()) f.close() def set_config(key, value): f = LockedFile(CONFIG_FILENAME, 'r+') f.lock_ex() config = parse_ini(f.read()) config[key] = value f.truncate() f.write(make_ini(config)) f.close() """ def __init__(self, name, mode='r', *args, **kwargs): if 'w' in mode: raise ValueError('Cannot open file in `w` mode') super(LockedFile, self).__init__(name, mode, *args, **kwargs) self.locked = None def lock_sh(self, **kwargs): """ Acquire a shared lock on the file. If the file is already locked exclusively, do nothing. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ if self.locked == 'ex': return # would implicitly remove the exclusive lock return self._lock(LOCK_SH, **kwargs) def lock_ex(self, **kwargs): """ Acquire an exclusive lock on the file. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ return self._lock(LOCK_EX, **kwargs) def unlock(self): """ Release all locks on the file. Flushes if there was an exclusive lock. :returns: Lock status from before the call (one of 'sh', 'ex', None). """ if self.locked == 'ex': self.flush() return self._lock(LOCK_UN) def _lock(self, mode, nonblocking=False): flock(self, mode | bool(nonblocking) * LOCK_NB) before = self.locked self.locked = {LOCK_SH: 'sh', LOCK_EX: 'ex', LOCK_UN: None}[mode] return before def _assert_read_lock(self): assert self.locked, "File is not locked" def _assert_write_lock(self): assert self.locked == 'ex', "File is not locked exclusively" def read(self, *args): self._assert_read_lock() return super(LockedFile, self).read(*args) def readline(self, *args): self._assert_read_lock() return super(LockedFile, self).readline(*args) def readlines(self, *args): self._assert_read_lock() return super(LockedFile, self).readlines(*args) def xreadlines(self, *args): self._assert_read_lock() return super(LockedFile, self).xreadlines(*args) def __iter__(self): self._assert_read_lock() return super(LockedFile, self).__iter__() def next(self): self._assert_read_lock() return super(LockedFile, self).next() def write(self, *args): self._assert_write_lock() return super(LockedFile, self).write(*args) def writelines(self, *args): self._assert_write_lock() return super(LockedFile, self).writelines(*args) def flush(self): self._assert_write_lock() return super(LockedFile, self).flush() def truncate(self, *args): self._assert_write_lock() return super(LockedFile, self).truncate(*args) def close(self): self.unlock() return super(LockedFile, self).close() (the example in the docstring is also my current use case for this) Thanks for having read until down here, and possibly even answering :)

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  • Please guide this self-taught Web Developer.

    - by ChickenPuke
    One of the major regrets in life is that I didn't do something with my introversion. I didn't manage to get past the first year of college because of that. I have chosen the path where there are no video games and other time sinks, all I have is the internet to quench my thirst of learning the ins and outs of the field of Web Developing/Designing. Though currently, I'm taking a Web Design Associate course at one of the best Computer Arts and this is the last month of the class. Even though I'm still a sapling, I love this field so much. So basically, At school I'm learning web design while at home I'm teaching myself web-developing. First thing first, returning to college seems impossible at the moment because of some financial problems. I'm pretty comfortable with CSS and HTML and I'm into PHP/MySQL at the moment. Could you please provide me a web-development Curriculum to follow. And do I need to learn about the theories behind? And I think I'm still young(I'm 18 at the time of writing). Is it a good thing or bad thing for choosing this path? I'm glad with my decision but in all honesty, I'm worrying about my future and employment because I'm an undergrad, coming from a country where companies are degree b!tches, it saddens me so. Thank you. (My questions are the bold parts. )

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  • A toolset for self improvement and learning [closed]

    - by Sebastian
    Possible Duplicate: I’m having trouble learning I've been working as an IT consultant for 1½ years and I am very passionate about programming. Before that I studied MSc Software Engineering and had both a part time job as a developer for a big telecom company. During that time I also took extra courses and earned a SCJP certificate. I have been continuously reading a lot of books during the last 3½ years. Now to my problem. I want to continue learning and become a really, really good developer. Apart from my daytime job as a full time java developer I have taken university courses in, for me, new languages and paradigms. Most recently, android game development and then functional programming with Scala. I've read books, went to conferences and had a couple of presentations for internal training purposes in our local office. I want to have some advice from other people who have previously been in my situation or currently are. What are you guys doing to keep improving yourselves? Here is some things that I have found are working for me: Reading books I've mostly read books about best practices for programming, OO-design, refactoring, design patterns, tdd. Software craftmanship if you like. I keep a reading list and my current book is Apprenticeship patterns. Taking courses In my country we have a really good system for taking online distance courses. I have also taken one course at coursera.org and a highly recommend that platform. Ive looked at courses at oreilly.com, industriallogic, javaspecialists.eu and they seem to be okay. If someone gives these type of courses a really good review, I can probably convince my boss. Workshops that span over a couple of days would probably be harder, but Ive seen that uncle Bob will have one about refactoring and tdd in 6months not far from here.. :) Are their possibly some online learning platforms that I dont know about? Educational videos I've bought uncle bobs videos from cleancoders.com and I highly recommend them. The only thing I dont like is that they are quite expensive and that he talks about astronomy for ~10 minutes in every episode. Getting certified I had a lot of fun and learned a lot when I studied for the SCJP. I have also done some preparation for the microsoft equivalent but never went for it. I think it is a good when selling yourself as a newly graduated student and also will boost your knowledge if your are interested in it. Now I would like others to start sharing their experiences and possibly give me some advice! BR Sebastian

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  • Time management and self improvement

    - by Filip
    Hi, I hope I can open a discussion on this topic as this is not a specific problem. It's a topic I hope to get some ideas on how people in similar situation as mine manage their time. OK, I'm a single developer on a software project for the last 6-8 months. The project I'm working on uses several technologies, mainly .net stuff: WPF, WF, NHibernate, WCF, MySql and other third party SDKs relevant for the project nature. My experience and knowledge vary, for example I have a lot of experience in WPF but much less in WCF. I work full time on the project and im curios on how other programmers which need to multi task in many areas manage their time. I'm a very applied type of person and prefer to code instead of doing research. I feel that doing research "might" slow down the progress of the project while I recognize that research and learning more in areas which I'm not so strong will ultimately make me more productive. How would you split up your daily time in productive coding time and time to and experiment, read blogs, go through tutorials etc. I would say that Im coding about 90%+ of my day and devoting some but very little time in research and acquiring new knowledge.

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  • Time management and self improvement

    - by Filip
    I hope I can open a discussion on this topic as this is not a specific problem. It's a topic I hope to get some ideas on how people in similar situation as mine manage their time. OK, I'm a single developer on a software project for the last 6-8 months. The project I'm working on uses several technologies, mainly .net stuff: WPF, WF, NHibernate, WCF, MySql and other third party SDKs relevant for the project nature. My experience and knowledge vary, for example I have a lot of experience in WPF but much less in WCF. I work full time on the project and im curios on how other programmers which need to multi task in many areas manage their time. I'm a very applied type of person and prefer to code instead of doing research. I feel that doing research "might" slow down the progress of the project while I recognize that research and learning more in areas which I'm not so strong will ultimately make me more productive. How would you split up your daily time in productive coding time and time to and experiment, read blogs, go through tutorials etc. I would say that Im coding about 90%+ of my day and devoting some but very little time in research and acquiring new knowledge. Thanks for your replies. I think I will adopt a gradual transition to Dominics block parts. I kinda knew that coding was taking up way to much of my time but it feels good having a first version of the project completed and ready. With a few months of focused hard work behind me I hope to get more time to experiment and expand my knowlegde. Now I only hope my boss will cut me some slack and stop pressuring me for features...

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  • Self Service Reporting With PowerPivot

    - by blakmk
    There are so many cool new features in Sql 2008 release 2 it was difficult for me to pick a topic for T-SQL Tuesday . But the one that I am now a secret fan of, I once resented for its creation. Let me explain, for years I have encountered reporting systems cobbled together in tools like Access and Excel built by "database hobbyists" who had no formal training in database design or best practices. They would take their monstrosities as far as they could go before ultimatley it stopped working or the person that wrote it left the company. At that point it would become the resident DBA's problem to support it as a Live application. So when I first heard of Power Pivot, a sense of Deja Vu overtook me and I felt like the guy in the Ausin Powers movie , knowing the inevitable is coming but somehow unsure how to get out of the way. But when I eventually saw it in action, I quickly realised that it is a very powerful tool. It has a much smaller "time to market" than traditional BI architectures. Combined with the new features of Excel, some pretty impressive dashboards can be produced.Of course PowerPivot is not a magic bullet and along with potential scalability issues there are the usual issues such as master data management and data quality that cannot be overcome easily with power pivot. As a tool though, it has potential. Traditional BI is expensive, both in terms of time and the amount of resources it takes to deliver the system. The time lag between an analyst or a commercial accountant requesting reports and the report being delivered can make a huge commercial difference. I have observed companies where empowered end users become extremely productive when allowed to plough in to various disperate datasets. It may not be the correct way or the most sustainable but its cheap and quick. In these times when budgets are being slashed and we are forced to deliver more with less, why not empower the end user in a tool that is designed for exactly this task.... @blakmk  

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  • How to clear wxpython frame content when dragging a panel?

    - by aF
    Hello, I have 3 panels and I want to make drags on them. The problem is that when I do a drag on one this happens: How can I refresh the frame to happear its color when the panel is no longer there? This is the code that I have to make the drag: def onMouseMove(self, event): (self.pointWidth, self.pointHeight) = event.GetPosition() (self.width, self.height) = self.GetSizeTuple() if (self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15) or self.parent.dragging: self.SetCursor(wx.StockCursor(wx.CURSOR_SIZING)) """implement dragging""" if not event.Dragging(): self.w = 0 self.h = 0 return self.CaptureMouse() if self.w == 0 and self.h == 0: (self.w, self.h) = event.GetPosition() else: (posw, posh) = event.GetPosition() displacement = self.h - posh self.SetPosition( self.GetPosition() - (0, displacement)) else: self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) def onDraggingDown(self, event): if self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15: self.parent.dragging = 1 self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) self.SetBackgroundColour('BLUE') self.parent.SetTransparent(220) self.Refresh() def onDraggingUp(self, event): self.parent.dragging = 0 self.parent.SetTransparent(255) self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) and this are the binds for this events: self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_DOWN, self.onDraggingDown) self.Bind(wx.EVT_LEFT_UP, self.onDraggingUp) With this, if I click on the top of the panel, and move down or up, the panel position changes (I drag the panel) to the position of the mouse.

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  • How to debug python del self.callbacks[s][cid] keyError when the error message does not indicate where in my code the error is

    - by lkloh
    In a python program I am writing, I get an error saying Traceback (most recent call last): File "/Applications/Canopy.app/appdata/canopy-1.4.0.1938.macosx- x86_64/Canopy.app/Contents/lib/python2.7/lib-tk/Tkinter.py", line 1470, in __call__ return self.func(*args) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backends/backend_tkagg.py", line 413, in button_release_event FigureCanvasBase.button_release_event(self, x, y, num, guiEvent=event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backend_bases.py", line 1808, in button_release_event self.callbacks.process(s, event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/cbook.py", line 525, in process del self.callbacks[s][cid] KeyError: 103 Do you have any idea how I can debug this/ what could be wrong? The error message does not point to anywhere in code I have personally written. I get the error message only after I close my GUI window, but I want to fix it even though it does not break the functionality of my code. The error is part of a very big program I am writing, so I cannot post all my code, but below is code I think is relevant: def save(self, event): self.getSaveAxes() self.save_connect() def getSaveAxes(self): saveFigure = figure(figsize=(8,1)) saveFigure.clf() # size of save buttons rect_saveHeaders = [0.04,0.2,0.2,0.6] rect_saveHeadersFilterParams = [0.28,0.2,0.2,0.6] rect_saveHeadersOverride = [0.52,0.2,0.2,0.6] rect_saveQuit = [0.76,0.2,0.2,0.6] #initalize axes saveAxs = {} saveAxs['saveHeaders'] = saveFigure.add_axes(rect_saveHeaders) saveAxs['saveHeadersFilterParams'] = saveFigure.add_axes(rect_saveHeadersFilterParams) saveAxs['saveHeadersOverride'] = saveFigure.add_axes(rect_saveHeadersOverride) saveAxs['saveQuit'] = saveFigure.add_axes(rect_saveQuit) self.saveAxs = saveAxs self.save_connect() self.saveFigure = saveFigure show() def save_connect(self): #set buttons self.bn_saveHeaders = Button(self.saveAxs['saveHeaders'], 'Save\nHeaders\nOnly') self.bn_saveHeadersFilterParams = Button(self.saveAxs['saveHeadersFilterParams'], 'Save Headers &\n Filter Parameters') self.bn_saveHeadersOverride = Button(self.saveAxs['saveHeadersOverride'], 'Save Headers &\nOverride Data') self.bn_saveQuit = Button(self.saveAxs['saveQuit'], 'Quit') #connect buttons to functions they trigger self.cid_saveHeaders = self.bn_saveHeaders.on_clicked(self.save_headers) self.cid_savedHeadersFilterParams = self.bn_saveHeadersFilterParams.on_clicked(self.save_headers_filterParams) self.cid_saveHeadersOverride = self.bn_saveHeadersOverride.on_clicked(self.save_headers_override) self.cid_saveQuit = self.bn_saveQuit.on_clicked(self.save_quit) def save_quit(self, event): self.save_disconnect() close()

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • Bounding Box Collision Glitching Problem (Pygame)

    - by Ericson Willians
    So far the "Bounding Box" method is the only one that I know. It's efficient enough to deal with simple games. Nevertheless, the game I'm developing is not that simple anymore and for that reason, I've made a simplified example of the problem. (It's worth noticing that I don't have rotating sprites on my game or anything like that. After showing the code, I'll explain better). Here's the whole code: from pygame import * DONE = False screen = display.set_mode((1024,768)) class Thing(): def __init__(self,x,y,w,h,s,c): self.x = x self.y = y self.w = w self.h = h self.s = s self.sur = Surface((64,48)) draw.rect(self.sur,c,(self.x,self.y,w,h),1) self.sur.fill(c) def draw(self): screen.blit(self.sur,(self.x,self.y)) def move(self,x): if key.get_pressed()[K_w] or key.get_pressed()[K_UP]: if x == 1: self.y -= self.s else: self.y += self.s if key.get_pressed()[K_s] or key.get_pressed()[K_DOWN]: if x == 1: self.y += self.s else: self.y -= self.s if key.get_pressed()[K_a] or key.get_pressed()[K_LEFT]: if x == 1: self.x -= self.s else: self.x += self.s if key.get_pressed()[K_d] or key.get_pressed()[K_RIGHT]: if x == 1: self.x += self.s else: self.x -= self.s def warp(self): if self.y < -48: self.y = 768 if self.y > 768 + 48: self.y = 0 if self.x < -64: self.x = 1024 + 64 if self.x > 1024 + 64: self.x = -64 r1 = Thing(0,0,64,48,1,(0,255,0)) r2 = Thing(6*64,6*48,64,48,1,(255,0,0)) while not DONE: screen.fill((0,0,0)) r2.draw() r1.draw() # If not intersecting, then moves, else, it moves in the opposite direction. if not ((((r1.x + r1.w) > (r2.x - r1.s)) and (r1.x < ((r2.x + r2.w) + r1.s))) and (((r1.y + r1.h) > (r2.y - r1.s)) and (r1.y < ((r2.y + r2.h) + r1.s)))): r1.move(1) else: r1.move(0) r1.warp() if key.get_pressed()[K_ESCAPE]: DONE = True for ev in event.get(): if ev.type == QUIT: DONE = True display.update() quit() The problem: In my actual game, the grid is fixed and each tile has 64 by 48 pixels. I know how to deal with collision perfectly if I moved by that size. Nevertheless, obviously, the player moves really fast. In the example, the collision is detected pretty well (Just as I see in many examples throughout the internet). The problem is that if I put the player to move WHEN IS NOT intersecting, then, when it touches the obstacle, it does not move anymore. Giving that problem, I began switching the directions, but then, when it touches and I press the opposite key, it "glitches through". My actual game has many walls, and the player will touch them many times, and I can't afford letting the player go through them. The code-problem illustrated: When the player goes towards the wall (Fine). When the player goes towards the wall and press the opposite direction. (It glitches through). Here is the logic I've designed before implementing it: I don't know any other method, and I really just want to have walls fixed in a grid, but move by 1 or 2 or 3 pixels (Slowly) and have perfect collision without glitching-possibilities. What do you suggest?

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  • PyQt threads and signals - how to properly retrieve values

    - by Cawas
    Using Python 2.5 and PyQt, I couldn't find any question this specific in Python, so sorry if I'm repeating the other Qt referenced questions below, but I couldn't easily understand that C code. I've got two classes, a GUI and a thread, and I'm trying to get return values from the thread. I've used the link in here as base to write my code, which is working just fine. To sum it up and illustrate the question in code here (I don't think this code will run on itself): class MainWindow (QtGui.QWidget): # this is just a reference and not really relevant to the question def __init__ (self, parent = None): QtGui.QWidget.__init__(self, parent) self.thread = Worker() # this does not begin a thread - look at "Worker.run" for mor details self.connect(self.thread, QtCore.SIGNAL('finished()'), self.unfreezeUi) self.connect(self.thread, QtCore.SIGNAL('terminated()'), self.unfreezeUi) self.connect(self.buttonDaemon, QtCore.SIGNAL('clicked()'), self.pressDaemon) # the problem begins below: I'm not using signals, or queue, or whatever, while I believe I should def pressDaemon (self): self.buttonDaemon.setEnabled(False) if self.thread.isDaemonRunning(): self.thread.setDaemonStopSignal(True) self.buttonDaemon.setText('Daemon - converts every %s sec'% args['daemonInterval']) else: self.buttonConvert.setEnabled(False) self.thread.startDaemon() self.buttonDaemon.setText('Stop Daemon') self.buttonDaemon.setEnabled(True) # this whole class is just another reference class Worker (QtCore.QThread): daemonIsRunning = False daemonStopSignal = False daemonCurrentDelay = 0 def isDaemonRunning (self): return self.daemonIsRunning def setDaemonStopSignal (self, bool): self.daemonStopSignal = bool def __init__ (self, parent = None): QtCore.QThread.__init__(self, parent) self.exiting = False self.thread_to_run = None # which def will be running def __del__ (self): self.exiting = True self.thread_to_run = None self.wait() def run (self): if self.thread_to_run != None: self.thread_to_run(mode='continue') def startDaemon (self, mode = 'run'): if mode == 'run': self.thread_to_run = self.startDaemon # I'd love to be able to just pass this as an argument on start() below return self.start() # this will begin the thread # this is where the thread actually begins self.daemonIsRunning = True self.daemonStopSignal = False sleepStep = 0.1 # don't know how to interrupt while sleeping - so the less sleepStep, the faster StopSignal will work # begins the daemon in an "infinite" loop while self.daemonStopSignal == False and not self.exiting: # here, do any kind of daemon service delay = 0 while self.daemonStopSignal == False and not self.exiting and delay < args['daemonInterval']: time.sleep(sleepStep) # delay is actually set by while, but this holds for N second delay += sleepStep # daemon stopped, reseting everything self.daemonIsRunning = False self.emit(QtCore.SIGNAL('terminated')) Tho it's quite big, I hope this is pretty clear. The main point is on def pressDaemon. Specifically all 3 self.thread calls. The last one, self.thread.startDaemon() is just fine, and exactly as the example. I doubt that represents any issue. The problem is being able to set the Daemon Stop Signal and retrieve the value if it's running. I'm not sure that it's possible to set a stop signal on QtCore.QtThread, because I've tried doing the same way and it didn't work. But I'm pretty sure it's not possible to retrieve a return result from the emit. So, there it is. I'm using direct calls to the thread class, and I'm almost positive that's not a good design and will probably fail when running under stress. I read about that queue, but I'm not sure it's the proper solution here, or if I should be using Qt at all, since this is Python. And just maybe there's nothing wrong with the way I'm doing.

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  • Problem in understanding connectSlotsByName() in pyqt???

    - by Jebagnanadas
    Hi all, I couldn't understand the connectSlotsByName() method which is predominently used by pyuic4.. As far the class is single in a PyQt file it's ok since we can use self which will be associated with a single object throughout.. But when we try to use various classes from different files the problem and the need to use connectSlotsByName() arises.. Here's what i encountered which is weird.. I created a stacked widget.. I placed my first widget on it.. It has a button called "Next ". On clicking next it hides the current widget and adds another widget which has the "click me" button.. The problem here is the click event for "click me" button in second is not captured.. It's a minimal example that i can give for my original problem.. Please help me.. This is file No.1..(which has the parent stacked widget and it's first page). On clicking next it adds the second page which has "clickme" button in file2.. from PyQt4 import QtCore, QtGui import file2 class Ui_StackedWidget(QtGui.QStackedWidget): def __init__(self,parent=None): QtGui.QStackedWidget.__init__(self,parent) self.setObjectName("self") self.resize(484, 370) self.setWindowTitle(QtGui.QApplication.translate("self", "stacked widget", None, QtGui.QApplication.UnicodeUTF8)) self.createWidget1() def createWidget1(self): self.page=QtGui.QWidget() self.page.setObjectName("widget1") self.pushButton=QtGui.QPushButton(self.page) self.pushButton.setGeometry(QtCore.QRect(150, 230, 91, 31)) self.pushButton.setText(QtGui.QApplication.translate("self", "Next >", None, QtGui.QApplication.UnicodeUTF8)) self.addWidget(self.page) QtCore.QMetaObject.connectSlotsByName(self.page) QtCore.QObject.connect(self.pushButton,QtCore.SIGNAL('clicked()'),self.showWidget2) def showWidget2(self): self.page.hide() obj=file2.widget2() obj.createWidget2(self) if __name__ == "__main__": import sys app = QtGui.QApplication(sys.argv) ui = Ui_StackedWidget() ui.show() sys.exit(app.exec_()) Here's file2 from PyQt4 import QtGui,QtCore class widget2(): def createWidget2(self,parent): self.page = QtGui.QWidget() self.page.setObjectName("page") self.parent=parent self.groupBox = QtGui.QGroupBox(self.page) self.groupBox.setGeometry(QtCore.QRect(30, 20, 421, 311)) self.groupBox.setObjectName("groupBox") self.groupBox.setTitle(QtGui.QApplication.translate("self", "TestGroupBox", None, QtGui.QApplication.UnicodeUTF8)) self.pushButton = QtGui.QPushButton(self.groupBox) self.pushButton.setGeometry(QtCore.QRect(150, 120, 92, 28)) self.pushButton.setObjectName("pushButton") self.pushButton.setText(QtGui.QApplication.translate("self", "Click Me", None, QtGui.QApplication.UnicodeUTF8)) self.parent.addWidget(self.page) self.parent.setCurrentWidget(self.page) QtCore.QMetaObject.connectSlotsByName(self.page) QtCore.QObject.connect(self.pushButton,QtCore.SIGNAL('clicked()'),self.printMessage) def printMessage(self): print("Hai") Though in both the widgets(i mean pages) QtCore.QMetaObject.connectSlotsByName(self.page) the clicked signal in second dialog isn't getting processed. Thanks in advance.. Might be a beginner question..

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  • Oracle University Nouveaux cours (Week 35)

    - by swalker
    Parmi les nouveautés d’Oracle Université de ce mois-ci, vous trouverez : Fusion Middleware Oracle Directory Services 11g: Administration (5 days) Oracle SOA Suite 11g: Essential Concepts (Training on Demand) e-Business Suite R12 Oracle HRMS iRecruitment Fundamentals (Self-Study Course) R12 Oracle Payroll Fundamentals: Administration (Self-Study Course) R12 Oracle HRMS System Administration Fundamentals (Self-Study Course) R12 Oracle HRMS Self Service Fundamentals (Self-Study Course) R12 Oracle HRMS Implement and Use Fast Formula (Self-Study Course) R12 HRMS Work Structures Fundamentals (Self-Study Course) R12 HRMS Total Compensation Foundations (Self-Study Course) Siebel Siebel 8.1.x Chat and Voice Integration Using CCA (Self-Study Course) Siebel 8.1.x Search using Oracle Secure Enterprise Search (Self-Study Course) Siebel 8.1.x COM Web Services (Self-Study Course) Siebel 8.1.x COM Asset Based Order Management (Self-Study Course) Siebel 8.1.x COM: What is New in Product Configurator (Self-Study Course) Siebel 8.1.x COM Product Configurator Caching & Performance Management (Self-Study Course) Siebel 8.1.x COM PSP Engine Caching and Performance Management (Self-Study Course) Siebel 8.1.x Remote: Administration (Self-Study Course) Siebel 8.1.x Remote: Technical Foundations (Self-Study Course) Siebel Tools: Configuring Chart and Tree Applets (Self-Study Course) Sun - Server Administration SPARC SuperCluster Administration and Maintenance Seminar (2 days) OPN Only Sparc T4-Based Servers Installation Boot Camp (1 day) Primavera Primavera P6 Application Administration Rel 8.x (2 days) Oracle Retail Retail Merchandising System (RMS) Business Overview (Self-Study Course) Retail Invoice Matching (ReIM) Product Overview (Self-Study Course) Retail Invoice Matching (ReIM) Business Introduction (Self-Study Course) Retail Demand Forecasting: RDF Classic Product Overview (Self-Study Course) Retail Demand Forecasting Introduction (Self-Study Course) Retail Data Warehouse (RDW) Overview 13.1 (Self-Study Course) Oracle Retail Point-of-Service (POS) Product Overview (Self-Study Course) Retail Sales Audit (ReSA) Product Overview (Self-Study Course) Retail Price Management (RPM) Product Overview (Self-Study Course) Retail Merchandising System (RMS) Technical Introduction (Self-Study Course) Oracle Retail Integration Bus (RIB) Product Overview (Self-Study Course) Oracle Communiucations Unified Communications Suite Convergence Customization (2 days) OSM Foundations I: Tasks, Processes and Orders Contacter l’ équipe locale d’ Oracle University pour toute information et dates de cours. Restez connecté à Oracle University : LinkedIn OracleMix Twitter Facebook Google+

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  • Oracle University New Courses (Week 35)

    - by swalker
    Oracle University released the following new (versions of) courses recently: Fusion Middleware Oracle Directory Services 11g: Administration (5 days) Oracle SOA Suite 11g: Essential Concepts (Training on Demand) e-Business Suite R12 Oracle HRMS iRecruitment Fundamentals (Self-Study Course) R12 Oracle Payroll Fundamentals: Administration (Self-Study Course) R12 Oracle HRMS System Administration Fundamentals (Self-Study Course) R12 Oracle HRMS Self Service Fundamentals (Self-Study Course) R12 Oracle HRMS Implement and Use Fast Formula (Self-Study Course) R12 HRMS Work Structures Fundamentals (Self-Study Course) R12 HRMS Total Compensation Foundations (Self-Study Course) Siebel Siebel 8.1.x Chat and Voice Integration Using CCA (Self-Study Course) Siebel 8.1.x Search using Oracle Secure Enterprise Search (Self-Study Course) Siebel 8.1.x COM Web Services (Self-Study Course) Siebel 8.1.x COM Asset Based Order Management (Self-Study Course) Siebel 8.1.x COM: What is New in Product Configurator (Self-Study Course) Siebel 8.1.x COM Product Configurator Caching & Performance Management (Self-Study Course) Siebel 8.1.x COM PSP Engine Caching and Performance Management (Self-Study Course) Siebel 8.1.x Remote: Administration (Self-Study Course) Siebel 8.1.x Remote: Technical Foundations (Self-Study Course) Siebel Tools: Configuring Chart and Tree Applets (Self-Study Course) Sun - Server Administration SPARC SuperCluster Administration and Maintenance Seminar (2 days) OPN Only Sparc T4-Based Servers Installation Boot Camp (1 day) Primavera Primavera P6 Application Administration Rel 8.x (2 days) Oracle Retail Retail Merchandising System (RMS) Business Overview (Self-Study Course) Retail Invoice Matching (ReIM) Product Overview (Self-Study Course) Retail Invoice Matching (ReIM) Business Introduction (Self-Study Course) Retail Demand Forecasting: RDF Classic Product Overview (Self-Study Course) Retail Demand Forecasting Introduction (Self-Study Course) Retail Data Warehouse (RDW) Overview 13.1 (Self-Study Course) Oracle Retail Point-of-Service (POS) Product Overview (Self-Study Course) Retail Sales Audit (ReSA) Product Overview (Self-Study Course) Retail Price Management (RPM) Product Overview (Self-Study Course) Retail Merchandising System (RMS) Technical Introduction (Self-Study Course) Oracle Retail Integration Bus (RIB) Product Overview (Self-Study Course) Oracle Communiucations Unified Communications Suite Convergence Customization (2 days) OSM Foundations I: Tasks, Processes and Orders Get in contact with your local Oracle University team for more details and course dates. Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook Google+

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  • Global name not defined

    - by anteater7171
    I wrote a CPU monitoring program in Python. For some reason sometimes the the program will run without any problem. Then other times the program won't even start because of the following error. Traceback (most recent call last): File "", line 244, in run_nodebug File "C:\Python26\CPUR1.7.pyw", line 601, in app = simpleapp_tk(None) File "C:\Python26\CPUR1.7.pyw", line 26, in init self.initialize() File "C:\Python26\CPUR1.7.pyw", line 107, in initialize self.F() File "C:\Python26\CPUR1.7.pyw", line 517, in F S2 = TL.entryVariableS.get() NameError: global name 'TL' is not defined I can't seem to find the problem, maybe someone more experienced may assist me? Here is a snippet of the part giving me trouble: (The second to last line in the snippet is what's giving me trouble) def E(self): if self.selectedM.get() =='Options...': Setup global TL TL = Tkinter.Toplevel(self) menu = Tkinter.Menu(TL) TL.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Menu |", menu=filemenu) filemenu.add_command(label="Instruction Manual...", command=self.helpmenu) filemenu.add_command(label="About...", command=self.aboutmenu) filemenu.add_separator() filemenu.add_command(label="Exit Options", command=TL.destroy) filemenu.add_command(label="Exit", command=self.destroy) helpmenu = Tkinter.Menu(menu) menu.add_cascade(label="| Help |", menu=helpmenu) helpmenu.add_command(label="Instruction Manual...", command=self.helpmenu) helpmenu.add_separator() helpmenu.add_command(label="Quick Help...", command=self.helpmenu) Title TL.label5 = Tkinter.Label(TL,text="CPU Usage: Options",anchor="center",fg="black",bg="lightgreen",relief="ridge",borderwidth=5,font=('Arial', 18, 'bold')) TL.label5.pack(padx=15,ipadx=5) X Y scale TL.separator = Tkinter.Frame(TL,height=7, bd=1, relief='ridge', bg='grey95') TL.separator.pack(pady=5,padx=5) # TL.sclX = Tkinter.Scale(TL.separator, from_=0, to=1500, orient='horizontal', resolution=1, command=self.A) TL.sclX.grid(column=1,row=0,ipadx=27, sticky='w') TL.label1 = Tkinter.Label(TL.separator,text="X",anchor="s",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label1.grid(column=0,row=0, pady=1, sticky='S') TL.sclY = Tkinter.Scale(TL.separator, from_=0, to=1500, resolution=1, command=self.A) TL.sclY.grid(column=2,row=1,rowspan=2,sticky='e', padx=4) TL.label3 = Tkinter.Label(TL.separator,text="Y",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label3.grid(column=2,row=0, padx=10, sticky='e') TL.entryVariable2 = Tkinter.StringVar() TL.entry2 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable2, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry2.grid(column=1,row=1,ipadx=20, pady=10,sticky='EW') TL.entry2.bind("<Return>", self.B) TL.label2 = Tkinter.Label(TL.separator,text="X:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label2.grid(column=0,row=1, ipadx=4, sticky='W') TL.entryVariable1 = Tkinter.StringVar() TL.entry1 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable1, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry1.grid(column=1,row=2,sticky='EW') TL.entry1.bind("<Return>", self.B) TL.label4 = Tkinter.Label(TL.separator,text="Y:", anchor="center",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label4.grid(column=0,row=2, ipadx=4, sticky='W') TL.label7 = Tkinter.Label(TL.separator,text="Text Colour:",fg="black",bg="grey95",font=('Arial', 8 ,'bold'),justify='left') TL.label7.grid(column=1,row=3, sticky='W',padx=10,ipady=10,ipadx=30) TL.selectedP = Tkinter.StringVar() TL.opt1 = Tkinter.OptionMenu(TL.separator, TL.selectedP,'Normal', 'White','Black', 'Blue', 'Steel Blue','Green','Light Green','Yellow','Orange' ,'Red',command=self.G) TL.opt1.config(fg="black",bg="grey90",activebackground="grey90",activeforeground="black", anchor="center",relief="raised",direction='right',font=('Arial', 10)) TL.opt1.grid(column=1,row=4,sticky='EW',padx=20,ipadx=20) TL.selectedP.set('Normal') TL.sclS = Tkinter.Scale(TL.separator, from_=10, to=2000, orient='horizontal', resolution=10, command=self.H) TL.sclS.grid(column=1,row=5,ipadx=27, sticky='w') TL.sclS.set(600) TL.entryVariableS = Tkinter.StringVar() TL.entryS = Tkinter.Entry(TL.separator,textvariable=TL.entryVariableS, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entryS.grid(column=1,row=6,ipadx=20, pady=10,sticky='EW') TL.entryS.bind("<Return>", self.I) TL.entryVariableS.set(600) # TL.resizable(False,False) TL.title('Options') geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") s = self.wm_geometry() m = geomPatt.search(s) X = m.group(4) Y = m.group(6) TL.sclY.set(Y) TL.sclX.set(X) if self.selectedM.get() == 'Exit': self.destroy() def F (self): G = round(psutil.cpu_percent(), 1) G1 = str(G) + '%' self.labelVariable.set(G1) if G < 5: self.imageLabel.configure(image=self.image0) if G >= 5: self.imageLabel.configure(image=self.image5) if G >= 10: self.imageLabel.configure(image=self.image10) if G >= 15: self.imageLabel.configure(image=self.image15) if G >= 20: self.imageLabel.configure(image=self.image20) if G >= 25: self.imageLabel.configure(image=self.image25) if G >= 30: self.imageLabel.configure(image=self.image30) if G >= 35: self.imageLabel.configure(image=self.image35) if G >= 40: self.imageLabel.configure(image=self.image40) if G >= 45: self.imageLabel.configure(image=self.image45) if G >= 50: self.imageLabel.configure(image=self.image50) if G >= 55: self.imageLabel.configure(image=self.image55) if G >= 60: self.imageLabel.configure(image=self.image60) if G >= 65: self.imageLabel.configure(image=self.image65) if G >= 70: self.imageLabel.configure(image=self.image70) if G >= 75: self.imageLabel.configure(image=self.image75) if G >= 80: self.imageLabel.configure(image=self.image80) if G >= 85: self.imageLabel.configure(image=self.image85) if G >= 90: self.imageLabel.configure(image=self.image90) if 100> G >= 95: self.imageLabel.configure(image=self.image95) if G == 100: self.imageLabel.configure(image=self.image100) S2 = TL.entryVariableS.get() self.after(int(S2), self.F)

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