Search Results

Search found 142 results on 6 pages for 'statusbar'.

Page 3/6 | < Previous Page | 1 2 3 4 5 6  | Next Page >

  • How to stop my firefox extension which interferes other extension?

    - by ccppjava
    Hi, I have tried very hard to make my extension as simple as possible, it now do not contain any skin/css, it just have 'statusbar' in one single 'overlay'. The issue is that when installed, it hides the top three icon of 'all-in-one toolbar' extension of my firefox 3.6.3. On other two machine which do not have 'all-in-one toolbar', it hide all the icons of the web-development toolbar! chrome.manifest content stackoverflow content/ content stackoverflow content/ contentaccessible=yes overlay chrome://browser/content/browser.xul chrome://stackoverflow/content/browser.xul locale stackoverflow en-US locale/en-US/ browser.xul <overlay id="dch-browser-overlay" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"/> <script src="stackoverflow.js" /> <statusbar id="status-bar"> <statusbarpanel id="stackoverflow-status-bar-icon" class="statusbarpanel-iconic" src="chrome://stackoverflow/content/icon_small.png" tooltiptext="&runstackoverflow;" onclick="stackoverflow.run()" /> </statusbar> </overlay> I have tried very hard to simplify the extension to find the reason, but failed, any suggestion/ideas would be welcome. thx.

    Read the article

  • backgroundworker+wpf -> frozen window

    - by Valetudox
    -progressbar always 0% -the window is froozen (while DoWork r.) -if System.threading.thread.sleep(1) on - works perfectly whats the problem? private void btnNext_Click(object sender, RoutedEventArgs e) { this._worker = new BackgroundWorker(); this._worker.DoWork += delegate(object s, DoWorkEventArgs args) { long current = 1; long max = generalMaxSzam(); for (int i = 1; i <= 30; i++) { for (int j = i+1; j <= 30; j++) { for (int c = j+1; c <= 30; c++) { for (int h = c+1; h <= 30; h++) { for (int d = h+1; d <= 30; d++) { int percent = Convert.ToInt32(((decimal)current / (decimal)max) * 100); this._worker.ReportProgress(percent); current++; //System.Threading.Thread.Sleep(1); - it works well } } } } } }; this._worker.WorkerReportsProgress = true; this._worker.RunWorkerCompleted += delegate(object s, RunWorkerCompletedEventArgs args) { this.Close(); }; this._worker.ProgressChanged += delegate(object s, ProgressChangedEventArgs args) { this.statusPG.Value = args.ProgressPercentage; }; this._worker.RunWorkerAsync(); } <Window x:Class="SzerencsejatekProgram.Create" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Létrehozás" mc:Ignorable="d" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" Height="500" Width="700"> <DockPanel> <Button DockPanel.Dock="Right" Name="btnNext" Width="80" Click="btnNext_Click">Tovább</Button> <StatusBar DockPanel.Dock="Bottom"> <StatusBar.ItemsPanel> <ItemsPanelTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="auto"/> <ColumnDefinition Width="auto"/> </Grid.ColumnDefinitions> </Grid> </ItemsPanelTemplate> </StatusBar.ItemsPanel> <StatusBarItem Grid.Column="1"> <TextBlock Name="statusText"></TextBlock> </StatusBarItem> <StatusBarItem Grid.Column="2"> <ProgressBar Name="statusPG" Width="80" Height="18" IsEnabled="False" /> </StatusBarItem> <StatusBarItem Grid.Column="3"> <Button Name="statusB" IsCancel="True" IsEnabled="False">Cancel</Button> </StatusBarItem> </StatusBar> </DockPanel> </Window>

    Read the article

  • Keyboard navigation in typical WPF Business Line Application

    - by Guge
    I have a WPF business line application with a tabbed userinterface, menus and toolbars. The application must be navigable through a keyboard, some users like to minimize mouse use. I have thrown together the included XAML sample to illustrate the problem of keyboard navigation. Using the tab key I can only get to the menu, and then to the toolbar. I have tried various attached properties for KeyboardNavigation and FocusManager, but I have not succeeded in the following goals: Navigate to the contents of the first tabpage using the keyboard. Disable tab key navigation from tabpage to menu and toolbar. Change tabpage using Ctrl-Tab. <Window x:Class="WpfApplication4.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="408" Width="569" > <DockPanel> <Menu DockPanel.Dock="Top"> <MenuItem Header="_File"> <MenuItem Header="Open"/> </MenuItem> <MenuItem Header="_Edit"></MenuItem> </Menu> <ToolBarTray DockPanel.Dock="Top"> <ToolBar> <Label Target="{Binding ElementName=SearchBox}"> _Search </Label> <TextBox Name="SearchBox" Width="80"></TextBox> <Button>Search</Button> </ToolBar> </ToolBarTray> <StatusBar DockPanel.Dock="Bottom"> Statusbar here </StatusBar> <TabControl> <TabItem Header="File 1"> <WrapPanel> <Button>Click</Button> <CheckBox>Check</CheckBox> <Slider Minimum="0" Maximum="100" Width="150"/> </WrapPanel> </TabItem> <TabItem Header="File 2"> </TabItem> <TabItem Header="File 3"> </TabItem> </TabControl> </DockPanel>

    Read the article

  • Forcing Flex to update the screen?

    - by ABBarton
    This may be a bit of a beginners question, but I can't for the life of me figure it out. I'm using flex to develop a GUI for a large project, specifically a status bar along the bottom. Within my StatusBar class is a ProgressBar, which other classes doing work can tell to update(change bar completion and label) as they progress. The problem I'm encountering is that flex won't update whats shown on the screen until it's too late, for example ProgressBar initialized, 0% done some class sets the ProgressBar to be 12% done some class does some work some class sets the ProgressBar to be 56% done Whats happening is the 12% done is never displaying, it just hangs at 0% during the work, then skips right to 56% done. I've tried to understand the lifecycle of a flex component (invalidation and validation), and I think I understand it and am applying it correctly, but it's not working at all. I need to tell flex to redraw my StatusBar (or at least the ProgressBar within) after some class sets it to be 12% done, but before some class starts doing its work. How do I do this?

    Read the article

  • Rounded Corners and Shadows &ndash; Dialogs with CSS

    - by Rick Strahl
    Well, it looks like we’ve finally arrived at a place where at least all of the latest versions of main stream browsers support rounded corners and box shadows. The two CSS properties that make this possible are box-shadow and box-radius. Both of these CSS Properties now supported in all the major browsers as shown in this chart from QuirksMode: In it’s simplest form you can use box-shadow and border radius like this: .boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; } .roundbox { -moz-border-radius: 6px 6px 6px 6px; -webkit-border-radius: 6px; border-radius: 6px 6px 6px 6px; } box-shadow: horizontal-shadow-pixels vertical-shadow-pixels blur-distance shadow-color box-shadow attributes specify the the horizontal and vertical offset of the shadow, the blur distance (to give the shadow a smooth soft look) and a shadow color. The spec also supports multiple shadows separated by commas using the attributes above but we’re not using that functionality here. box-radius: top-left-radius top-right-radius bottom-right-radius bottom-left-radius border-radius takes a pixel size for the radius for each corner going clockwise. CSS 3 also specifies each of the individual corner elements such as border-top-left-radius, but support for these is much less prevalent so I would recommend not using them for now until support improves. Instead use the single box-radius to specify all corners. Browser specific Support in older Browsers Notice that there are two variations: The actual CSS 3 properties (box-shadow and box-radius) and the browser specific ones (-moz, –webkit prefixes for FireFox and Chrome/Safari respectively) which work in slightly older versions of modern browsers before official CSS 3 support was added. The goal is to spread support as widely as possible and the prefix versions extend the range slightly more to those browsers that provided early support for these features. Notice that box-shadow and border-radius are used after the browser specific versions to ensure that the latter versions get precedence if the browser supports both (last assignment wins). Use the .boxshadow and .roundbox Styles in HTML To use these two styles create a simple rounded box with a shadow you can use HTML like this: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext"> Simple Rounded Corner Box. </div> </div> which looks like this in the browser: This works across browsers and it’s pretty sweet and simple. Watch out for nested Elements! There are a couple of things to be aware of however when using rounded corners. Specifically, you need to be careful when you nest other non-transparent content into the rounded box. For example check out what happens when I change the inside <div> to have a colored background: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> which renders like this:   If you look closely you’ll find that the inside <div>’s corners are not rounded and so ‘poke out’ slightly over the rounded corners. It looks like the rounded corners are ‘broken’ up instead of a solid rounded line around the corner, which his pretty ugly. The bigger the radius the more drastic this effect becomes . To fix this issue the inner <div> also has have rounded corners at the same or slightly smaller radius than the outer <div>. The simple fix for this is to simply also apply the roundbox style to the inner <div> in addition to the boxcontenttext style already applied: <div class="boxcontenttext roundbox" style="background: khaki;"> The fixed display now looks proper: Separate Top and Bottom Elements This gets even a little more tricky if you have an element at the top or bottom only of the rounded box. What if you need to add something like a header or footer <div> that have non-transparent backgrounds which is a pretty common scenario? In those cases you want only the top or bottom corners rounded and not both. To make this work a couple of additional styles to round only the top and bottom corners can be created: .roundbox-top { -moz-border-radius: 4px 4px 0 0; -webkit-border-radius: 4px 4px 0 0; border-radius: 4px 4px 0 0; } .roundbox-bottom { -moz-border-radius: 0 0 4px 4px; -webkit-border-radius: 0 0 4px 4px; border-radius: 0 0 4px 4px; } Notice that radius used for the ‘inside’ rounding is smaller (4px) than the outside radius (6px). This is so the inner radius fills into the outer border – if you use the same size you may have some white space showing between inner and out rounded corners. Experiment with values to see what works – in my experimenting the behavior across browsers here is consistent (thankfully). These styles can be applied in addition to other styles to make only the top or bottom portions of an element rounded. For example imagine I have styles like this: .gridheader, .gridheaderbig, .gridheaderleft, .gridheaderright { padding: 4px 4px 4px 4px; background: #003399 url(images/vertgradient.png) repeat-x; text-align: center; font-weight: bold; text-decoration: none; color: khaki; } .gridheaderleft { text-align: left; } .gridheaderright { text-align: right; } .gridheaderbig { font-size: 135%; } If I just apply say gridheader by itself in HTML like this: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft">Box with a Header</div> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> This results in a pretty funky display – again due to the fact that the inner elements render square rather than rounded corners: If you look close again you can see that both the header and the main content have square edges which jumps out at the eye. To fix this you can now apply the roundbox-top and roundbox-bottom to the header and content respectively: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft roundbox-top">Box with a Header</div> <div class="boxcontenttext roundbox-bottom" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> Which now gives the proper display with rounded corners both on the top and bottom: All of this is sweet to be supported – at least by the newest browser – without having to resort to images and nasty JavaScripts solutions. While this is still not a mainstream feature yet for the majority of actually installed browsers, the majority of browser users are very likely to have this support as most browsers other than IE are actively pushing users to upgrade to newer versions. Since this is a ‘visual display only feature it degrades reasonably well in non-supporting browsers: You get an uninteresting square and non-shadowed browser box, but the display is still overall functional. The main sticking point – as always is Internet Explorer versions 8.0 and down as well as older versions of other browsers. With those browsers you get a functional view that is a little less interesting to look at obviously: but at least it’s still functional. Maybe that’s just one more incentive for people using older browsers to upgrade to a  more modern browser :-) Creating Dialog Related Styles In a lot of my AJAX based applications I use pop up windows which effectively work like dialogs. Using the simple CSS behaviors above, it’s really easy to create some fairly nice looking overlaid windows with nothing but CSS. Here’s what a typical ‘dialog’ I use looks like: The beauty of this is that it’s plain CSS – no plug-ins or images (other than the gradients which are optional) required. Add jQuery-ui draggable (or ww.jquery.js as shown below) and you have a nice simple inline implementation of a dialog represented by a simple <div> tag. Here’s the HTML for this dialog: <div id="divDialog" class="dialog boxshadow" style="width: 450px;"> <div class="dialog-header"> <div class="closebox"></div> User Sign-in </div> <div class="dialog-content"> <label>Username:</label> <input type="text" name="txtUsername" value=" " /> <label>Password</label> <input type="text" name="txtPassword" value=" " /> <hr /> <input type="button" id="btnLogin" value="Login" /> </div> <div class="dialog-statusbar">Ready</div> </div> Most of this behavior is driven by the ‘dialog’ styles which are fairly basic and easy to understand. They do use a few support images for the gradients which are provided in the sample I’ve provided. Here’s what the CSS looks like: .dialog { background: White; overflow: hidden; border: solid 1px steelblue; -moz-border-radius: 6px 6px 4px 4px; -webkit-border-radius: 6px 6px 4px 4px; border-radius: 6px 6px 3px 3px; } .dialog-header { background-image: url(images/dialogheader.png); background-repeat: repeat-x; text-align: left; color: cornsilk; padding: 5px; padding-left: 10px; font-size: 1.02em; font-weight: bold; position: relative; -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-top { -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-bottom { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; } .dialog-content { padding: 15px; } .dialog-statusbar, .dialog-toolbar { background: #eeeeee; background-image: url(images/dialogstrip.png); background-repeat: repeat-x; padding: 5px; padding-left: 10px; border-top: solid 1px silver; border-bottom: solid 1px silver; font-size: 0.8em; } .dialog-statusbar { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; padding-right: 10px; } .closebox { position: absolute; right: 2px; top: 2px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 1; filter: alpha(opacity="100"); } The main style is the dialog class which is the outer box. It has the rounded border that serves as the outline. Note that I didn’t add the box-shadow to this style because in some situations I just want the rounded box in an inline display that doesn’t have a shadow so it’s still applied separately. dialog-header, then has the rounded top corners and displays a typical dialog heading format. dialog-bottom and dialog-top then provide the same functionality as roundbox-top and roundbox-bottom described earlier but are provided mainly in the stylesheet for consistency to match the dialog’s round edges and making it easier to  remember and find in Intellisense as it shows up in the same dialog- group. dialog-statusbar and dialog-toolbar are two elements I use a lot for floating windows – the toolbar serves for buttons and options and filters typically, while the status bar provides information specific to the floating window. Since the the status bar is always on the bottom of the dialog it automatically handles the rounding of the bottom corners. Finally there’s  closebox style which is to be applied to an empty <div> tag in the header typically. What this does is render a close image that is by default low-lighted with a low opacity value, and then highlights when hovered over. All you’d have to do handle the close operation is handle the onclick of the <div>. Note that the <div> right aligns so typically you should specify it before any other content in the header. Speaking of closable – some time ago I created a closable jQuery plug-in that basically automates this process and can be applied against ANY element in a page, automatically removing or closing the element with some simple script code. Using this you can leave out the <div> tag for closable and just do the following: To make the above dialog closable (and draggable) which makes it effectively and overlay window, you’d add jQuery.js and ww.jquery.js to the page: <script type="text/javascript" src="../../scripts/jquery.min.js"></script> <script type="text/javascript" src="../../scripts/ww.jquery.min.js"></script> and then simply call: <script type="text/javascript"> $(document).ready(function () { $("#divDialog") .draggable({ handle: ".dialog-header" }) .closable({ handle: ".dialog-header", closeHandler: function () { alert("Window about to be closed."); return true; // true closes - false leaves open } }); }); </script> * ww.jquery.js emulates base features in jQuery-ui’s draggable. If jQuery-ui is loaded its draggable version will be used instead and voila you have now have a draggable and closable window – here in mid-drag:   The dragging and closable behaviors are of course optional, but it’s the final touch that provides dialog like window behavior. Relief for older Internet Explorer Versions with CSS Pie If you want to get these features to work with older versions of Internet Explorer all the way back to version 6 you can check out CSS Pie. CSS Pie provides an Internet Explorer behavior file that attaches to specific CSS rules and simulates these behavior using script code in IE (mostly by implementing filters). You can simply add the behavior to each CSS style that uses box-shadow and border-radius like this: .boxshadow {     -moz-box-shadow: 3px 3px 5px #535353;     -webkit-box-shadow: 3px 3px 5px #535353;           box-shadow: 3px 3px 5px #535353;     behavior: url(scripts/PIE.htc);           } .roundbox {      -moz-border-radius: 6px 6px 6px 6px;     -webkit-border-radius: 6px;      border-radius: 6px 6px 6px 6px;     behavior: url(scripts/PIE.htc); } CSS Pie requires the PIE.htc on your server and referenced from each CSS style that needs it. Note that the url() for IE behaviors is NOT CSS file relative as other CSS resources, but rather PAGE relative , so if you have more than one folder you probably need to reference the HTC file with a fixed path like this: behavior: url(/MyApp/scripts/PIE.htc); in the style. Small price to pay, but a royal pain if you have a common CSS file you use in many applications. Once the PIE.htc file has been copied and you have applied the behavior to each style that uses these new features Internet Explorer will render rounded corners and box shadows! Yay! Hurray for box-shadow and border-radius All of this functionality is very welcome natively in the browser. If you think this is all frivolous visual candy, you might be right :-), but if you take a look on the Web and search for rounded corner solutions that predate these CSS attributes you’ll find a boatload of stuff from image files, to custom drawn content to Javascript solutions that play tricks with a few images. It’s sooooo much easier to have this functionality built in and I for one am glad to see that’s it’s finally becoming standard in the box. Still remember that when you use these new CSS features, they are not universal, and are not going to be really soon. Legacy browsers, especially old versions of Internet Explorer that can’t be updated will continue to be around and won’t work with this shiny new stuff. I say screw ‘em: Let them get a decent recent browser or see a degraded and ugly UI. We have the luxury with this functionality in that it doesn’t typically affect usability – it just doesn’t look as nice. Resources Download the Sample The sample includes the styles and images and sample page as well as ww.jquery.js for the draggable/closable example. Online Sample Check out the sample described in this post online. Closable and Draggable Documentation Documentation for the closeable and draggable plug-ins in ww.jquery.js. You can also check out the full documentation for all the plug-ins contained in ww.jquery.js here. © Rick Strahl, West Wind Technologies, 2005-2011Posted in HTML  CSS  

    Read the article

  • Keybindings for individual letter keys (not modifier-combinations) on a GtkTextView widget (Gtk3 and PyGI)

    - by monotasker
    I've been able to set several keybord shortcuts for a GtkTextView and a GtkTextEntry using the new css provider system. I'm finding, though, that I only seem to be able to establish keybindings for combinations including a modifier key. The widget doesn't respond to any bindings I set up that use: the delete key the escape key individual letter or punctuation keys alone Here's the code where I set up the css provider for the keybindings: #set up style context keys = Gtk.CssProvider() keys.load_from_path(os.path.join(data_path, 'keybindings.css')) #set up style contexts and css providers widgets = {'window': self.window, 'vbox': self.vbox, 'toolbar': self.toolbar, 'search_entry': self.search_entry, 'paned': self.paned, 'notelist_treeview': self.notelist_treeview, 'notelist_window': self.notelist_window, 'notetext_window': self.notetext_window, 'editor': self.editor, 'statusbar': self.statusbar } for l, w in widgets.iteritems(): w.get_style_context().add_provider(keys, Gtk.STYLE_PROVIDER_PRIORITY_USER) Then in keybindings.css this is an example of what works: @binding-set gtk-vi-text-view { bind "<ctrl>b" { "move-cursor" (display-lines, -5, 0) }; /* 5 lines up */ bind "<ctrl>k" { "move-cursor" (display-lines, -1, 0) }; /* down */ bind "<ctrl>j" { "move-cursor" (display-lines, 1, 0) }; /* up */ } Part of what I'm trying to do is just add proper delete-key function to the text widgets (right now the delete key does nothing at all). So if I add a binding like one of these, nothing happens: bind "Delete" { "delete-selection" () }; bind "Delete" { "delete-from-cursor" (chars, 1) }; The other part of what I want to do is more elaborate. I want to set up something like Vim's command and visual modes. So at the moment I'm just playing around with (a) setting the widget to editable=false by hitting the esc key; and (b) using homerow letters to move the cursor (as a proof-of-concept exercise). So far there's no response from the escape key or from the letter keys, even though the bindings work when I apply them to modifier-key combinations. For example, I do this in the css for the text-widget: bind "j" { "move-cursor" (display-lines, 1, 0) }; /* down */ bind "k" { "move-cursor" (display-lines, -1, 0) }; /* up */ bind "l" { "move-cursor" (logical-positions, 1, 0) }; /* right */ bind "h" { "move-cursor" (logical-positions, -1, 0) }; /* left */ but none of these bindings does anything, even if other bindings in the same set are respected. What's especially odd is that the vim-like movement bindings above are respected when I attach them to a GtkTreeView widget for navigating the tree-view options: @binding-set gtk-vi-tree-view { bind "j" { "move-cursor" (display-lines, 1) }; /* selection down */ bind "k" { "move-cursor" (display-lines, -1) }; /* selection up */ } So it seems like there are limitations or overrides of some kind on keybindings for the TextView widget (and for the del key?), but I can't find documentation of anything like that. Are these just things that can't be done with the css providers? If so, what are my alternatives for non-modified keybindings? Thanks.

    Read the article

  • tkinter frame does not show on startup

    - by Jzz
    this is my first question on SO, so correct me please if I make a fool of myself. I have this fairly complicated python / Tkinter application (python 2.7). On startup, the __init__ loads several frames, and loads a database. When that is finished, I want to set the application to a default state (there are 2 program states, 'calculate' and 'config'). Setting the state of the application means that the appropriate frame is displayed (using grid). When the program is running, the user can select a program state in the menu. Problem is, the frame is not displayed on startup. I get an empty application (menu bar and status bar are displayed). When I select a program state in the menu, the frame displays as it should. Question: What am I doing wrong? Should I update idletasks? I tried, but no result. Anything else? Background: I use the following to switch program states: def set_program_state(self, state): '''sets the program state''' #try cleaning all the frames: try: self.config_frame.grid_forget() except: pass try: self.tidal_calculations_frame.grid_forget() except: pass try: self.tidal_grapth_frame.grid_forget() except: pass if state == "calculate": print "Switching to calculation mode" self.tidal_calculations_frame.grid() #frame is preloaded self.tidal_calculations_frame.fill_data(routes=self.routing_data.routes, deviations=self.misc_data.deviations, ship_types=self.misc_data.ship_types) self.tidal_grapth_frame.grid() self.program_state = "calculate" elif state == "config": print "Switching to config mode" self.config_frame = GUI_helper.config_screen_frame(self, self.user) #load frame first (contents depend on type of user) self.config_frame.grid() self.program_state = "config" I understand that this is kind of messy to read, so I simplified things for testing, using this: def set_program_state(self, state): '''sets the program state''' #try cleaning all the frames: try: self.testlabel_1.grid_forget() except: pass try: self.testlabel_2.grid_forget() except: pass if state == "calculate": print "switching to test1" self.testlabel_1 = tk.Label(self, text="calculate", borderwidth=1, relief=tk.RAISED) self.testlabel_1.grid(row=0, sticky=tk.W+tk.E) elif state == "config": print "switching to test1" self.testlabel_2 = tk.Label(self, text="config", borderwidth=1, relief=tk.RAISED) self.testlabel_2.grid(row=0, sticky=tk.W+tk.E) But the result is the same. The frame (or label in this test) is not displayed at startup, but when the user selects the state (calling the same function) the frame is displayed. UPDATE the sample code in the comments (thanks for that!) pointed me in another direction. Further testing revealed (what I think) the cause of the problem. Disabling the display of the status bar made the program work as expected. Turns out, I used pack to display the statusbar and grid to display the frames. And they are in the same container, so problems arise. I fixed that by using only pack inside the main container. But the same problem is still there. This is what I use for the statusbar: self.status = GUI_helper.StatusBar(self.parent) self.status.pack(side=tk.BOTTOM, fill=tk.X) And if I comment out the last line (pack), the config frame loads on startup, as per this line: self.set_program_state("config") But if I let the status bar pack inside the main window, the config frame does not show. Where it does show when the user asks for it (with the same command as above).

    Read the article

  • Multiple data series in real time plot

    - by Gr3n
    Hi, I'm kind of new to Python and trying to create a plotting app for values read via RS232 from a sensor. I've managed (after some reading and copying examples online) to get a plot working that updates on a timer which is great. My only trouble is that I can't manage to get multiple data series into the same plot. Does anyone have a solution to this? This is the code that I've worked out this far: import os import pprint import random import sys import wx # The recommended way to use wx with mpl is with the WXAgg backend import matplotlib matplotlib.use('WXAgg') from matplotlib.figure import Figure from matplotlib.backends.backend_wxagg import FigureCanvasWxAgg as FigCanvas, NavigationToolbar2WxAgg as NavigationToolbar import numpy as np import pylab DATA_LENGTH = 100 REDRAW_TIMER_MS = 20 def getData(): return int(random.uniform(1000, 1020)) class GraphFrame(wx.Frame): # the main frame of the application def __init__(self): wx.Frame.__init__(self, None, -1, "Usart plotter", size=(800,600)) self.Centre() self.data = [] self.paused = False self.create_menu() self.create_status_bar() self.create_main_panel() self.redraw_timer = wx.Timer(self) self.Bind(wx.EVT_TIMER, self.on_redraw_timer, self.redraw_timer) self.redraw_timer.Start(REDRAW_TIMER_MS) def create_menu(self): self.menubar = wx.MenuBar() menu_file = wx.Menu() m_expt = menu_file.Append(-1, "&Save plot\tCtrl-S", "Save plot to file") self.Bind(wx.EVT_MENU, self.on_save_plot, m_expt) menu_file.AppendSeparator() m_exit = menu_file.Append(-1, "E&xit\tCtrl-X", "Exit") self.Bind(wx.EVT_MENU, self.on_exit, m_exit) self.menubar.Append(menu_file, "&File") self.SetMenuBar(self.menubar) def create_main_panel(self): self.panel = wx.Panel(self) self.init_plot() self.canvas = FigCanvas(self.panel, -1, self.fig) # pause button self.pause_button = wx.Button(self.panel, -1, "Pause") self.Bind(wx.EVT_BUTTON, self.on_pause_button, self.pause_button) self.Bind(wx.EVT_UPDATE_UI, self.on_update_pause_button, self.pause_button) self.hbox1 = wx.BoxSizer(wx.HORIZONTAL) self.hbox1.Add(self.pause_button, border=5, flag=wx.ALL | wx.ALIGN_CENTER_VERTICAL) self.vbox = wx.BoxSizer(wx.VERTICAL) self.vbox.Add(self.canvas, 1, flag=wx.LEFT | wx.TOP | wx.GROW) self.vbox.Add(self.hbox1, 0, flag=wx.ALIGN_LEFT | wx.TOP) self.panel.SetSizer(self.vbox) #self.vbox.Fit(self) def create_status_bar(self): self.statusbar = self.CreateStatusBar() def init_plot(self): self.dpi = 100 self.fig = Figure((3.0, 3.0), dpi=self.dpi) self.axes = self.fig.add_subplot(111) self.axes.set_axis_bgcolor('white') self.axes.set_title('Usart data', size=12) pylab.setp(self.axes.get_xticklabels(), fontsize=8) pylab.setp(self.axes.get_yticklabels(), fontsize=8) # plot the data as a line series, and save the reference # to the plotted line series # self.plot_data = self.axes.plot( self.data, linewidth=1, color="blue", )[0] def draw_plot(self): # redraws the plot xmax = len(self.data) if len(self.data) > DATA_LENGTH else DATA_LENGTH xmin = xmax - DATA_LENGTH ymin = 0 ymax = 4096 self.axes.set_xbound(lower=xmin, upper=xmax) self.axes.set_ybound(lower=ymin, upper=ymax) # enable grid #self.axes.grid(True, color='gray') # Using setp here is convenient, because get_xticklabels # returns a list over which one needs to explicitly # iterate, and setp already handles this. # pylab.setp(self.axes.get_xticklabels(), visible=True) self.plot_data.set_xdata(np.arange(len(self.data))) self.plot_data.set_ydata(np.array(self.data)) self.canvas.draw() def on_pause_button(self, event): self.paused = not self.paused def on_update_pause_button(self, event): label = "Resume" if self.paused else "Pause" self.pause_button.SetLabel(label) def on_save_plot(self, event): file_choices = "PNG (*.png)|*.png" dlg = wx.FileDialog( self, message="Save plot as...", defaultDir=os.getcwd(), defaultFile="plot.png", wildcard=file_choices, style=wx.SAVE) if dlg.ShowModal() == wx.ID_OK: path = dlg.GetPath() self.canvas.print_figure(path, dpi=self.dpi) self.flash_status_message("Saved to %s" % path) def on_redraw_timer(self, event): if not self.paused: newData = getData() self.data.append(newData) self.draw_plot() def on_exit(self, event): self.Destroy() def flash_status_message(self, msg, flash_len_ms=1500): self.statusbar.SetStatusText(msg) self.timeroff = wx.Timer(self) self.Bind( wx.EVT_TIMER, self.on_flash_status_off, self.timeroff) self.timeroff.Start(flash_len_ms, oneShot=True) def on_flash_status_off(self, event): self.statusbar.SetStatusText('') if __name__ == '__main__': app = wx.PySimpleApp() app.frame = GraphFrame() app.frame.Show() app.MainLoop()

    Read the article

  • Simple grid layout question

    - by Matt H.
    I can't believe I'm back to this after working with WPF for 3 months :) Consider very common setup: How do I configure the rowheights so that the top and bottom rows (menu bar and status bar) size to fit the height of their content, and the middle row (main content), fills the remaining available space in the program? I can't fix the height of the top/bottom rows because the height of their content can vary. <Window> <Grid> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <Menu Grid.Row=0> ...menuitems </Menu> <Grid Grid.Row=1> ...main application content here (like most programs) </Grid> <StatusBar> ...statusbaritems </StatusBar> </Grid> </Window>

    Read the article

  • PyQt4: Scrollbar doesn't show in scrollarea when resizing dockWidget

    - by Whospal
    I created a python test program (Test_InfoPanel.py) that has MainWindow with dockWidget, and within it, a tabWidget with scrollArea widget. However, when I resize the MainWindow, the vertical scrollbar doesn't auto-appear when the Similarly, when I undock the dockWidget & resize, the vertical scrollbar doesn't auto-appear. Pls help! Test Program (Test_InfoPanel.py): #!/usr/bin/env python # Filename: Test_InfoPanel.py # Date: 2012-Sep-18 ''' This program test the scrollarea to show scrollbars for the InfoPanel_UI. ''' import sys from PyQt4 import QtCore, QtGui if __name__ == "__main__": import sys app = QtGui.QApplication(sys.argv) # Look and feel changed to 'Cleanlooks'. app.setStyle('Cleanlooks') from InfoPanel_UI import Ui_MainWindow_InfoPanel AppWindow = QtGui.QMainWindow() ui = Ui_MainWindow_InfoPanel() ui.setupUi(AppWindow) ui.tabWidget_Info_Panel.setCurrentWidget(ui.scrollArea_Info_Panel) AppWindow.show() sys.exit(app.exec_()) Generated *.ui script (InfoPanel_UI.py): # -*- coding: utf-8 -*- # Form implementation generated from reading ui file 'InfoPanel.ui' # # Created: Wed Sep 19 13:11:06 2012 # by: PyQt4 UI code generator 4.9.4 # # WARNING! All changes made in this file will be lost! from PyQt4 import QtCore, QtGui try: _fromUtf8 = QtCore.QString.fromUtf8 except AttributeError: _fromUtf8 = lambda s: s class Ui_MainWindow_InfoPanel(object): def setupUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setObjectName(_fromUtf8("MainWindow_InfoPanel")) MainWindow_InfoPanel.resize(602, 263) MainWindow_InfoPanel.setDocumentMode(False) self.centralwidget = QtGui.QWidget(MainWindow_InfoPanel) self.centralwidget.setObjectName(_fromUtf8("centralwidget")) MainWindow_InfoPanel.setCentralWidget(self.centralwidget) self.statusbar = QtGui.QStatusBar(MainWindow_InfoPanel) self.statusbar.setObjectName(_fromUtf8("statusbar")) MainWindow_InfoPanel.setStatusBar(self.statusbar) self.dockWidget_Info_Panel = QtGui.QDockWidget(MainWindow_InfoPanel) self.dockWidget_Info_Panel.setMinimumSize(QtCore.QSize(300, 140)) font = QtGui.QFont() font.setBold(True) font.setItalic(True) font.setWeight(75) self.dockWidget_Info_Panel.setFont(font) self.dockWidget_Info_Panel.setLayoutDirection(QtCore.Qt.LeftToRight) self.dockWidget_Info_Panel.setAllowedAreas(QtCore.Qt.LeftDockWidgetArea|QtCore.Qt.RightDockWidgetArea) self.dockWidget_Info_Panel.setObjectName(_fromUtf8("dockWidget_Info_Panel")) self.dockWidgetContents_Info_Panel = QtGui.QWidget() self.dockWidgetContents_Info_Panel.setObjectName(_fromUtf8("dockWidgetContents_Info_Panel")) self.tabWidget_Info_Panel = QtGui.QTabWidget(self.dockWidgetContents_Info_Panel) self.tabWidget_Info_Panel.setGeometry(QtCore.QRect(0, 0, 300, 215)) font = QtGui.QFont() font.setBold(False) font.setItalic(False) font.setWeight(50) self.tabWidget_Info_Panel.setFont(font) self.tabWidget_Info_Panel.setObjectName(_fromUtf8("tabWidget_Info_Panel")) self.tab_1 = QtGui.QWidget() self.tab_1.setObjectName(_fromUtf8("tab_1")) self.scrollArea_Info_Panel = QtGui.QScrollArea(self.tab_1) self.scrollArea_Info_Panel.setGeometry(QtCore.QRect(9, 9, 271, 171)) self.scrollArea_Info_Panel.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) self.scrollArea_Info_Panel.setWidgetResizable(True) self.scrollArea_Info_Panel.setObjectName(_fromUtf8("scrollArea_Info_Panel")) self.scrollAreaWidgetContents = QtGui.QWidget() self.scrollAreaWidgetContents.setGeometry(QtCore.QRect(0, 0, 269, 169)) self.scrollAreaWidgetContents.setObjectName(_fromUtf8("scrollAreaWidgetContents")) self.frame_Info_Panel = QtGui.QFrame(self.scrollAreaWidgetContents) self.frame_Info_Panel.setGeometry(QtCore.QRect(0, 0, 261, 161)) self.frame_Info_Panel.setObjectName(_fromUtf8("frame_Info_Panel")) self.label_Eqpt_Model = QtGui.QLabel(self.frame_Info_Panel) self.label_Eqpt_Model.setGeometry(QtCore.QRect(10, 10, 111, 27)) self.label_Eqpt_Model.setObjectName(_fromUtf8("label_Eqpt_Model")) self.lineEdit_Eqpt_Model = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_Eqpt_Model.setEnabled(False) self.lineEdit_Eqpt_Model.setGeometry(QtCore.QRect(120, 10, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Eqpt_Model.setPalette(palette) self.lineEdit_Eqpt_Model.setObjectName(_fromUtf8("lineEdit_Eqpt_Model")) self.label_State = QtGui.QLabel(self.frame_Info_Panel) self.label_State.setGeometry(QtCore.QRect(10, 40, 111, 27)) self.label_State.setObjectName(_fromUtf8("label_State")) self.lineEdit_State = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_State.setEnabled(False) self.lineEdit_State.setGeometry(QtCore.QRect(120, 40, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_State.setPalette(palette) self.lineEdit_State.setObjectName(_fromUtf8("lineEdit_State")) self.groupBox_Current_Position = QtGui.QGroupBox(self.frame_Info_Panel) self.groupBox_Current_Position.setGeometry(QtCore.QRect(10, 70, 241, 91)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipText, brush) self.groupBox_Current_Position.setPalette(palette) self.groupBox_Current_Position.setObjectName(_fromUtf8("groupBox_Current_Position")) self.label_Current_Position_X = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_X.setGeometry(QtCore.QRect(20, 20, 41, 27)) self.label_Current_Position_X.setObjectName(_fromUtf8("label_Current_Position_X")) self.lineEdit_Current_Position_X = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_X.setEnabled(False) self.lineEdit_Current_Position_X.setGeometry(QtCore.QRect(60, 20, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_X.setPalette(palette) self.lineEdit_Current_Position_X.setObjectName(_fromUtf8("lineEdit_Current_Position_X")) self.label_Current_Position_Y = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_Y.setGeometry(QtCore.QRect(20, 50, 41, 27)) self.label_Current_Position_Y.setObjectName(_fromUtf8("label_Current_Position_Y")) self.lineEdit_Current_Position_Y = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_Y.setEnabled(False) self.lineEdit_Current_Position_Y.setGeometry(QtCore.QRect(60, 50, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_Y.setPalette(palette) self.lineEdit_Current_Position_Y.setObjectName(_fromUtf8("lineEdit_Current_Position_Y")) self.scrollArea_Info_Panel.setWidget(self.scrollAreaWidgetContents) self.tabWidget_Info_Panel.addTab(self.tab_1, _fromUtf8("")) self.tab_2 = QtGui.QWidget() self.tab_2.setObjectName(_fromUtf8("tab_2")) self.tabWidget_Info_Panel.addTab(self.tab_2, _fromUtf8("")) self.dockWidget_Info_Panel.setWidget(self.dockWidgetContents_Info_Panel) MainWindow_InfoPanel.addDockWidget(QtCore.Qt.DockWidgetArea(2), self.dockWidget_Info_Panel) self.retranslateUi(MainWindow_InfoPanel) self.tabWidget_Info_Panel.setCurrentIndex(0) QtCore.QMetaObject.connectSlotsByName(MainWindow_InfoPanel) def retranslateUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "MainWindow Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.dockWidget_Info_Panel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.label_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Eqpt Model:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "ABC", None, QtGui.QApplication.UnicodeUTF8)) self.label_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "State:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Working", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_Current_Position.setTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Current Position:", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "X =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Y =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_1), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 1", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_2), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 2", None, QtGui.QApplication.UnicodeUTF8)) PS: I initially created the mainWindow as a Dialog, but realized that after undock & redock, the dockWidget doesn't dock properly. Somehow there's an offset. This doesn't seem to be a problem if the mainWindow is a QtGui.QMainWindow instead of a QtGui.QDialog.

    Read the article

  • How to get a TextBlock to right-align?

    - by Edward Tanguay
    How do I get the TextBlock in my status bar below to align to the right? I've told it to: HorizontalAlignment="Right" TextAlignment="Right" but the text is still sitting unobediently on the left. What else do I have to say? <Window x:Class="TestEvents124.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" MaxWidth="700" Width="700" > <DockPanel HorizontalAlignment="Stretch" Margin="0,0,0,0" Width="Auto"> <StatusBar Width="Auto" Height="25" Background="#888" DockPanel.Dock="Bottom" HorizontalAlignment="Stretch"> <TextBlock Width="Auto" Height="Auto" Foreground="#fff" Text="This is the footer." HorizontalAlignment="Right" TextAlignment="Right" /> </StatusBar> <GroupBox DockPanel.Dock="Top" Height="Auto" Header="Main Content"> <WrapPanel Width="Auto" Height="Auto"> <TextBlock Width="Auto" Height="Auto" TextWrapping="Wrap" Padding="10"> This is an example of the content, it will be swapped out here. </TextBlock> </WrapPanel> </GroupBox> </DockPanel> </Window>

    Read the article

  • using respond_to format.js to replace the content of a textarea on rails

    - by Stacia
    I have some saved text in my create controller. If it's not stressful, I'd like it to populate a textarea on the page with the saved text along with displaying the error message fields (which is what's already happening). I've used things like replace_html before, but I don't know if there's an easy way to get to textarea or text field IDs and just replace the value of the text. For now I'm just going to do some javascript but it would be nice to know the rails shortcut. edit: I wasn't in the right mindset because this app uses extjs and was trying to figure out how to do it this way. The text box is actually an ext status bar (same as here : http://www.extjs.com/deploy/dev/examples/statusbar/statusbar-demo.html ) which doesn't get created until the page is finished loading. When I try to enter commnands like the first poster suggested, I get "setvalue is not a function". Playing with firebug on the page I can get it to set the value after loading by using (whatever method to get it through ext or scriptaculous).value = "lol" but none of the page update things work with this.

    Read the article

  • Vim: change the quick fix title

    - by romeovs
    I'm using following makeprg to get my tex files compiled in vim: setlocal makeprg=pdflatex\ \-file\-line\-error\ \-shell\-escape\ \-interaction=nonstopmode\ $*\\\|\ tee\ \/dev\/tty\ \\\|\ grep\ \-P\ ':\\d{1,5}:\ ' which yields great results (errors displayed properly, tex compilation shown while busy,...) Yet, when there are errors and the quickfix window pops up, its status bar is cluttered up with the makeprg string: pdflatex\ \-file\-line\-error\ \-shell\-escape\ \-interaction=nonstopmode\ $*\\\|\ tee\ \/dev\/tty\ \\\|\ grep\ \-P\ ':\\d{1,5}:\ ' Is there a way of changing the quickfix title/statusbar?

    Read the article

  • How do I change the quickix title (status bar) in vim?

    - by romeovs
    I'm have the following makeprg to compile my tex files in vim: setlocal makeprg=pdflatex\ \-file\-line\-error\ \-shell\-escape\ \-interaction=nonstopmode\ $*\\\|\ tee\ \/dev\/tty\ \\\|\ grep\ \-P\ ':\\d{1,5}:\ ' which gives me good results (errors displayed properly, tex compilation shown while busy,...) Yet there is one thing I'm not pleased off: when there are errors and the quickfix window pops up, its status bar is cluttered up with the makeprg string: pdflatex\ \-file\-line\-error\ \-shell\-escape\ \-interaction=nonstopmode\ $*\\\|\ tee\ \/dev\/tty\ \\\|\ grep\ \-P\ ':\\d{1,5}:\ ' Is there a way of changing the quickfix title/statusbar?

    Read the article

  • Galaxy Tab 3 producing continuous LightSensor error in LogCat

    - by Richard Tingle
    I am using a Galaxy Tab 3 as a test device for writing an android app. As such I'm interested in the output of the LogCat which is being filled with these error level messages. The device itself appears to work correctly, apps which rely on the light sensor correctly respond to it and the number in the error itself goes down if the light sensor is obscured. If I wasn't using it to develop apps I wouldn't even be aware of the issue but I believe it is an issue with the device itself not my app: simply plugging the tab 3 into the computer and using Eclipse - ADT to look at the LogCat without any app running leads to these errors being shown. I know I could filter the LogCat to ignore these errors but inconvenience aside; they concern me. A sample of the log cat is below (it generates errors continuously). This is on verbose so it includes some debug level (D/) messages as well as the error level messages (E/). How can I correct the device to no longer generate these errors. 06-11 10:08:45.789: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:45.992: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:46.195: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:46.398: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:46.601: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:46.804: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:47.007: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:47.210: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:47.414: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:47.617: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:47.820: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:48.023: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:48.039: D/dalvikvm(15201): GC_CONCURRENT freed 1947K, 17% free 16973K/20359K, paused 13ms+13ms, total 50ms 06-11 10:08:48.226: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:48.429: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 13 06-11 10:08:48.632: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 13 06-11 10:08:48.632: D/STATUSBAR-NetworkController(472): refreshSignalCluster: data=0 bt=false 06-11 10:08:48.835: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:49.039: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:49.242: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:49.445: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 13 06-11 10:08:49.632: D/STATUSBAR-NetworkController(472): refreshSignalCluster: data=0 bt=false 06-11 10:08:49.648: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 14 06-11 10:08:49.851: E/LightSensor(377): LightSensor::readEvents mPendingEvent.light = 13

    Read the article

  • Fade out Label / Button / Status Bar with GTK

    - by wolfv
    What is the easiest way to fade out and fade in elements in Python / GTK 3? Coming from webdevelopment, my initial take on this problem was to call c = widget.get_style_context(), c.remove_class('visible'), c.add_class('invisible') but that didn't work out (Do I have to call something like "redraw"?) I also added a transition to the GTK CSS. Thanks, Wolf EDIT: I might specify what I would like to achieve: I have this "statusbar" which is just a vertical container on my app (like in the screenshot on top of this page http://uberwriter.wolfvollprecht.de/). If the mouse is not moving, I want to fade all that stuff out (also to preserve computing power // no recalculation of word- and char count) and to minimize "distraction"). I already found the appropriate event to listen to (motion-notify-event), so now I only need to add a simple fade out and a timeout. If someone can point me to a solution, be it with clutter or cairo, I would be very happy.

    Read the article

  • How to repair ods files

    - by karthick87
    I have few ods files but all of a sudden it is not opening. When i open the file i get the following error. Please look at the below snapshot Error on opening the file with Archive Manager: karthick@karthick:/media/Datas$ zip -FF data.ods --out repaired_file.ods Fix archive (-FF) - salvage what can Found end record (EOCDR) - says expect single disk archive Scanning for entries... copying: mimetype (46 bytes) copying: Configurations2/statusbar/ (0 bytes) copying: Configurations2/accelerator/current.xml (2 bytes) copying: Configurations2/floater/ (0 bytes) copying: Configurations2/popupmenu/ (0 bytes) copying: Configurations2/progressbar/ (0 bytes) copying: Configurations2/menubar/ (0 bytes) copying: Configurations2/toolbar/ (0 bytes) copying: Configurations2/images/Bitmaps/ (0 bytes) copying: content.xml zip warning: no end of stream entry found: content.xml zip warning: rewinding and scanning for later entries

    Read the article

  • Progress gauge in status bar, using Cody Precord's ProgressStatusBar

    - by MCXXIII
    Hi. I am attempting to create a progress gauge in the status bar for my application, and I'm using the example in Cody Precord's wxPython 2.8 Application Development Cookbook. I've reproduced it below. For now I simply wish to show the gauge and have it pulse when the application is busy, so I assume I need to use the Start/StopBusy() methods. Problem is, none of it seems to work, and the book doesn't provide an example of how to use the class. In the __init__ of my frame I create my status bar like so: self.statbar = status.ProgressStatusBar( self ) self.SetStatusBar( self.statbar ) Then, in the function which does all the work, I have tried things like: self.GetStatusBar().SetRange( 100 ) self.GetStatusBar().SetProgress( 0 ) self.GetStatusBar().StartBusy() self.GetStatusBar().Run() # work done here self.GetStatusBar().StopBusy() And several combinations and permutations of those commands, but nothing happens, no gauge is ever shown. The work takes several seconds, so it's not because the gauge simply disappears again too quickly for me to notice. I can get the gauge to show up by removing the self.prog.Hide() line from Precord's __init__ but it still doesn't pulse and simply disappears never to return once work has finished the first time. Here's Precord's class: class ProgressStatusBar( wx.StatusBar ): '''Custom StatusBar with a built-in progress bar''' def __init__( self, parent, id_=wx.ID_ANY, style=wx.SB_FLAT, name='ProgressStatusBar' ): super( ProgressStatusBar, self ).__init__( parent, id_, style, name ) self._changed = False self.busy = False self.timer = wx.Timer( self ) self.prog = wx.Gauge( self, style=wx.GA_HORIZONTAL ) self.prog.Hide() self.SetFieldsCount( 2 ) self.SetStatusWidths( [-1, 155] ) self.Bind( wx.EVT_IDLE, lambda evt: self.__Reposition() ) self.Bind( wx.EVT_TIMER, self.OnTimer ) self.Bind( wx.EVT_SIZE, self.OnSize ) def __del__( self ): if self.timer.IsRunning(): self.timer.Stop() def __Reposition( self ): '''Repositions the gauge as necessary''' if self._changed: lfield = self.GetFieldsCount() - 1 rect = self.GetFieldRect( lfield ) prog_pos = (rect.x + 2, rect.y + 2) self.prog.SetPosition( prog_pos ) prog_size = (rect.width - 8, rect.height - 4) self.prog.SetSize( prog_size ) self._changed = False def OnSize( self, evt ): self._changed = True self.__Reposition() evt.Skip() def OnTimer( self, evt ): if not self.prog.IsShown(): self.timer.Stop() if self.busy: self.prog.Pulse() def Run( self, rate=100 ): if not self.timer.IsRunning(): self.timer.Start( rate ) def GetProgress( self ): return self.prog.GetValue() def SetProgress( self, val ): if not self.prog.IsShown(): self.ShowProgress( True ) if val == self.prog.GetRange(): self.prog.SetValue( 0 ) self.ShowProgress( False ) else: self.prog.SetValue( val ) def SetRange( self, val ): if val != self.prog.GetRange(): self.prog.SetRange( val ) def ShowProgress( self, show=True ): self.__Reposition() self.prog.Show( show ) def StartBusy( self, rate=100 ): self.busy = True self.__Reposition() self.ShowProgress( True ) if not self.timer.IsRunning(): self.timer.Start( rate ) def StopBusy( self ): self.timer.Stop() self.ShowProgress( False ) self.prog.SetValue( 0 ) self.busy = False def IsBusy( self ): return self.busy

    Read the article

  • iPhone OS: Tap status bar to scroll to top doesn't work after remove/add back

    - by avocade
    Using this method to hide the status bar: [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; When setting "hidden" back to NO, the tap-to-scroll-to-top (in UIWebView, UITableView, whatever) doesn't work any more, and requires a restart of the app to get the functionality back. Is this a bug (I filed a rdar anyhow) or have I missed a step? Should I perhaps expect this behavior since the statusBar "loses touch" somehow with the respective view?

    Read the article

  • Custom YouTube Player

    - by Tony
    Hi, Is it possible to hide the video content of the YouTube player (only statusbar (where is play button etc.) is visible) ? Or maybe do you know other (flash) players that have the ability to stream the YouTube movies ?

    Read the article

  • How to define 'Attached property' as 'SelectedValuePath' in ComboBox?

    - by SpudCZ
    Hi, I have a problem with binding in ComboBox. I'd like to bind ComboBox items to ListView columns and as a selected value return value of attached property defined on the selected column. In example bellow you can see working sample that displays width of selected column. If you try to change SelectedValuePath in ComboBox into (loc:SampleBehavior.SampleValue) you get binding error: BindingExpression path error: '(u:SearchableListView.SearchMemberPath)' property not found on 'object' ''GridViewColumn' <Window x:Class="Problem_Sample1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:loc="clr-namespace:Problem_Sample1" WindowStartupLocation="CenterScreen" Title="Window1" Height="300" Width="300"> <DockPanel> <ComboBox DockPanel.Dock="Top" x:Name="combobox" ItemsSource="{Binding Path=View.Columns, ElementName=listview}" DisplayMemberPath="Header" SelectedValuePath="Width"> </ComboBox> <StatusBar DockPanel.Dock="Bottom"> <TextBlock> <TextBlock Text="Selected column (value): " /> <TextBlock Text="{Binding Path=SelectedValue, ElementName=combobox}" /> </TextBlock> </StatusBar> <ListView x:Name="listview"> <ListView.View> <GridView> <GridViewColumn Header="Name" Width="101" loc:SampleBehavior.SampleValue="201" /> <GridViewColumn Header="Surname" Width="102" loc:SampleBehavior.SampleValue="202" /> </GridView> </ListView.View> </ListView> </DockPanel> </Window>   SampleBehavior.cs using System.Windows; using System.Windows.Controls; namespace Problem_Sample1 { public static class SampleBehavior { public static readonly DependencyProperty SampleValueProperty = DependencyProperty.RegisterAttached( "SampleValue", typeof (int), typeof (SampleBehavior)); [AttachedPropertyBrowsableForType(typeof(GridViewColumn))] public static int GetSampleValue(GridViewColumn column) { return (int)column.GetValue(SampleValueProperty); } [AttachedPropertyBrowsableForType(typeof(GridViewColumn))] public static void SetSampleValue(GridViewColumn column, int value) { column.SetValue(SampleValueProperty, value); } } }   Thanks for any help or suggestion.

    Read the article

  • Convert &euro; -> € in XUL

    - by Michael
    I need to convert HTML special symbols to their appropriate Unicode values in my Firefox extension. I'm not dealing with HTML DOM, so can't use the trick with giving value to div and taking back. Also there are too many of them to convert manually. Thought Firefox has something to use. The converted text should go to XUL's description element on statusbar. Any idea how to accomplish this?

    Read the article

  • How can Firefox masquerade as Chrome?

    - by Christos Jonathan Hayward
    I have access to Firefox but not Chrome under XP. I would like extensions to make it more Chrome-like: in particular, 1: A tabbed theme that works like Chrome. 2: One address/search bar that will go to URLs and submit search queries appropriately. (I have already installed "Download Statusbar.") I am looking on a relatively superficial level; I'm not hoping to simulate V8 or Chrome's screaming render times. But I would like a setup that minimally breaks the illusion for someone accustomed to Chrome.

    Read the article

  • 100% CPU Runaway Processes (NCurses?)

    - by BCable
    This is a problem I've had for years, but just haven't posted anywhere about it until now. I'm running GRML, a Debian squeeze based Linux distro, and occasionally certain processes will runaway and cause 100% CPU usage. The only way I can usually know is when my thermal meter on my statusbar will turn yellow. Sometimes I run fullscreen applications when it happens, though, so I sometimes don't catch it, leaving my computer wasting away at my CPU. The processes that I can think of off the top of my head are these: abook, aumix, hnb, wyrd. They are all NCurses based console applications, and there are others that are also NCurses based. Is there a bug in NCurses somewhere that I need patched or something? This also happened on the same distro with the same applications on a different laptop with the same configurations. Any ideas? Thanks!

    Read the article

  • Server problem (duh)

    - by j-t-s
    Sorry the title couldn't be more specific. I installed Abyss Web Server. I'm running Windows XP Home Edition and I have Wireless Mobile Broadband internet. I used to be able to access (and other people on other networks) my site by entering my ip address in the browser, but after I formatted, and the installed abyss web server again, this does not work anymore. There are no errors. I CAN visit my own site by entering my ip address BUT anybody else can't do the same, it just says "connecting" in the browser's statusbar and it never changes. I have consulted the docs and have found no help. Google hasn't helped with this problem either. Can somebody please help? Thank you :)

    Read the article

< Previous Page | 1 2 3 4 5 6  | Next Page >