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  • Unreal Development Kit Hardware requirements?

    - by gojira666
    I am very interested in trying out the Unreal Development Kit for my own small to medium-sized hobby projects. I am wondering about the minimum hardware requirements. I have a Vaio Z laptop with dual-core 2.4 GHZ CPU and 2 GB RAM, and graphics chip is GeForce 9300M GS. Is it even practicable to run UDK on this hardware? Or do I need a "real" desktop PC?

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  • How to know how much detailed requirements should be?

    - by user1620696
    This doubt has to do with the requirements gathering phase of each iteration in one project based on agile methodologies. It arose because of the following situation: suppose I meet with my customer to gather the requirements and he says something like: "I need to be able to add, edit, remove and see details of my employees". That's fine, but how should we register this requirement? Should we simply write something like "the system must allow the user to manage employees", or should we be more specific writing for points The system must allow the user to add employees; The system must allow the user to see details of employees; The system must allow the user to edit employees; The system must allow the user to delete employees; Of course, this is just an example of a situation I was in doubt. The main point here is: how to know how much detailed I must be, and how to know what I should register? Are there strategies for dealing with these things? Thanks very much in advance!

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  • NullReferenceException when changing skin/theme via Application.Current.Resources

    - by CoolCat
    I am writing an wpf application with multiple skins. The code to switch theme is as below: try { Application.Current.Resources.MergedDictionaries.Add( resource ); } catch( Exception ex ) { } The first time the code is called (to switch to a new theme), it is executed successfully; however, any subsequent calls to the same code would throw System.NullReferenceException. The way I set up my themes are similar to what described here: http://www.codewrecks.com/blog/index.php/2008/05/22/simple-skinnable-and-theme-management-in-wpf-user-interface/. Has anyone seen this error before? How do I go about debugging this since the exception is thrown else where? Any help is greatly appreciated. StackTrace: at System.Windows.EffectiveValueEntry.GetFlattenedEntry(RequestFlags requests) at System.Windows.DependencyObject.EvaluateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry newEntry, OperationType operationType) at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, OperationType operationType) at System.Windows.StyleHelper.ApplyStyleOrTemplateValue(FrameworkObject fo, DependencyProperty dp) at System.Windows.StyleHelper.InvalidateContainerDependents(DependencyObject container, FrugalStructList`1& exclusionContainerDependents, FrugalStructList`1& oldContainerDependents, FrugalStructList`1& newContainerDependents) at System.Windows.StyleHelper.DoStyleInvalidations(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle) at System.Windows.StyleHelper.UpdateStyleCache(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle, Style& styleCache) at System.Windows.FrameworkElement.OnStyleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args) at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, OperationType operationType) at System.Windows.DependencyObject.InvalidateProperty(DependencyProperty dp) at System.Windows.FrameworkElement.UpdateStyleProperty() at System.Windows.TreeWalkHelper.InvalidateStyleAndReferences(DependencyObject d, ResourcesChangeInfo info, Boolean containsTypeOfKey) at System.Windows.TreeWalkHelper.OnResourcesChanged(DependencyObject d, ResourcesChangeInfo info, Boolean raiseResourceChangedEvent) at System.Windows.TreeWalkHelper.OnResourcesChangedCallback(DependencyObject d, ResourcesChangeInfo info) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1.StartWalk(DependencyObject startNode, Boolean skipStartNode) at System.Windows.TreeWalkHelper.InvalidateOnResourcesChange(FrameworkElement fe, FrameworkContentElement fce, ResourcesChangeInfo info) at System.Windows.Application.InvalidateResourceReferenceOnWindowCollection(WindowCollection wc, ResourcesChangeInfo info) at System.Windows.ResourceDictionary.NotifyOwners(ResourcesChangeInfo info) at System.Windows.ResourceDictionary.OnMergedDictionariesChanged(Object sender, NotifyCollectionChangedEventArgs e) at System.Collections.ObjectModel.ObservableCollection`1.OnCollectionChanged(NotifyCollectionChangedEventArgs e) at System.Collections.ObjectModel.ObservableCollection`1.InsertItem(Int32 index, T item) at System.Windows.ResourceDictionaryCollection.InsertItem(Int32 index, ResourceDictionary item) at System.Collections.ObjectModel.Collection`1.Add(T item)

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  • Hardware Requirements & Tuning - Flash Media Server 3.5 Interactive

    - by Anthony Kanago
    I am trying to spec out a server to purchase (physically, not rented from someone like softlayer.com) to run an intranet instace of Flash Media Server 3.5 Interactive. In general, the server will likely be fielding somewhere on the order of 400 connections at a time at the upper limit. Of course, should this increase, we don't want to be stuck. While the decision is not final, we will likely be running the server on Red Hat rather than Windows. The server will be run on gigabit ethernet. I have two related questions: What sort of hardware would I need realistically to support this? What advice can you offer for settings in tuning FMS/the OS to be performant to this level? We are looking for a bare minimum that will run this effectively to save on costs. Realistically, the average number of connections will be fairly low (50-150) by comparison with that upper limit estimate. To reiterate: we just want to be cautious in not getting caught when we need more power, but we also need a low-cost solution (doesn't everyone?) and that may take priority. Windows and RedHat are the two officially supported operating systems. Since FMS is stated to be 32-bit only, I'm sticking with a 32-bit OS. The hardware requirements listed by Adobe on their website are: 3.2GHz Intel® Pentium® 4 processor (dual Intel Xeon® or faster recommended) 2GB of RAM (4GB recommended) 1Gb Ethernet card So what realistically do I need for those sorts of connection numbers, and what can I due to tune things up to get more out of less hardware? Thanks!

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  • Benefits and features of different requirements-management systems and tools available?

    - by Gnark
    I am looking for a good comparision of different available professionial requirement managment tools. I am especially interested in the the features available within the different software solutions. Additionally to the "obvious" features I am looking for a proffesional Requirement Management System that supports for: multi-lingual customizable generation of documentation & history (graphs) search features (e.g. fulltext for comments), ordering, priorities version history bi-directional traceability of changes, artefacts, requirements, changes in requirements, etc. Any kind of integration of V-Model XT would be a really-nice-to-have-feature... Besides, I'd like to hear any personal motivated recommendations and/or experiences with different requirement management systems. Any input is highly appreciated. content consulted : similar question reqm tool with v-model nice, but too old paper (pdf) Tools Journal

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  • Benefits and features of different requirements-management systems and tools available?

    - by DevDevDave
    I am looking for a good comparision of different available professional requirement management tools. I am especially interested in the the features available within the different software solutions. Additionally to the "obvious" features I am looking for a proffesional Requirement Management System that supports for: multi-lingual customizable generation of documentation & history (graphs) search features (e.g. fulltext for comments), ordering, priorities version history bi-directional traceability of changes, artefacts, requirements, changes in requirements, etc. Any kind of integration of V-Model XT would be a really-nice-to-have-feature. Besides, I'd like to hear any personal motivated recommendations and/or experiences with different requirement management systems. Any input is highly appreciated. Content consulted: similar question reqm tool with v-model ToolsJournal.com nice, but too old paper (pdf)

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  • SceneManagers as systems in entity system or as a core class used by a system?

    - by Hatoru Hansou
    It seems entity systems are really popular here. Links posted by other users convinced me of the power of such system and I decided to try it. (Well, that and my original code getting messy) In my project, I originally had a SceneManager class that maintained needed logic and structures to organize the scene (QuadTree, 2D game). Before rendering I call selectRect() and pass the x,y of the camera and the width and height of the screen and then obtain a minimized list containing only visible entities ordered from back to front. Now with Systems, originally in my first attempt my Render system required to get added all entities it should handle. This may sound like the correct approach but I realized this was not efficient. Trying to optimize It I reused the SceneManager class internally in the Renderer system, but then I realized I needed methods such as selectRect() in others systems too (AI principally) and make the SceneManager accessible globally again. Currently I converted SceneManager to a system, and ended up with the following interface (only relevant methods): /// Base system interface class System { public: virtual void tick (double delta_time) = 0; // (methods to add and remove entities) }; typedef std::vector<Entity*> EntitiesVector; /// Specialized system interface to allow query the scene class SceneManager: public System { public: virtual EntitiesVector& cull () = 0; /// Sets the entity to be used as the camera and replaces previous ones. virtual void setCamera (Entity* entity) = 0; }; class SceneRenderer // Not a system { vitual void render (EntitiesVector& entities) = 0; }; Also I could not guess how to convert renderers to systems. My game separates logic updates from screen updates, my main class have a tick() method and a render() method that may not be called the same times. In my first attempt renderers were systems but they was saved in a separated manager, updated only in render() and not in tick() like all other systems. I realized that was silly and simply created a SceneRenderer interface and give up about converting them to systems, but that may be for another question. Then... something does not feel right, isn't it? If I understood correctly a system should not depend on another or even count with another system exposing an specific interface. Each system should care only about its entities, or nodes (as optimization, so they have direct references to relevant components without having to constantly call the component() or getComponent() method of the entity).

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  • What are the system requirements for each flavor of Ubuntu Desktop?

    - by Braiam
    I'm thinking about installing Ubuntu Desktop, but I don't know what flavor is the better for my system. What are the minimum and recommended hardware requirements? What kind of CPU? How much memory? Should I have Hardware Acceleration? What flavor should I use? This is an attempt of a canonical answer. My answers have the "official minimal requirements", the recommended are a mix of official sources and opinion based (along with the answer it's told the source). You can comment or edit if you feel that the information is obsolete or incomplete. Is a good rule of thumb that any system capable to run Windows Vista, 7, 8 x86 OS X will almost always be a lot faster with any Ubuntu flavor even if they are lower-spec than described below.

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  • FormatException with IsolatedStorageSettings

    - by Jurgen Camilleri
    I have a problem when serializing a Dictionary<string,Person> to IsolatedStorageSettings. I'm doing the following: public Dictionary<string, Person> Names = new Dictionary<string, Person>(); if (!IsolatedStorageSettings.ApplicationSettings.Contains("Names")) { //Add to dictionary Names.Add("key", new Person(false, new System.Device.Location.GeoCoordinate(0, 0), new List<GeoCoordinate>() { new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8973, 14.5100), new GeoCoordinate(35.8973, 14.5099) })); //Serialize dictionary to IsolatedStorage IsolatedStorageSettings.ApplicationSettings.Add("Names", Names); IsolatedStorageSettings.ApplicationSettings.Save(); } Here is my Person class: [DataContract] public class Person { [DataMember] public bool Unlocked { get; set; } [DataMember] public GeoCoordinate Location { get; set; } [DataMember] public List<GeoCoordinate> Bounds { get; set; } public Person(bool unlocked, GeoCoordinate location, List<GeoCoordinate> bounds) { this.Unlocked = unlocked; this.Location = location; this.Bounds = bounds; } } The code works the first time, however on the second run I get a System.FormatException at the if condition. Any help would be highly appreciated thanks. P.S.: I tried an IsolatedStorageSettings.ApplicationSettings.Clear() but the call to Clear also gives a FormatException. I have found something new...the exception occurs twenty-five times, or at least that's how many times it shows up in the Output window. However after that, the data is deserialized perfectly. Should I be worried about the exceptions if they do not stop the execution of the program? EDIT: Here's the call stack when the exception occurs: mscorlib.dll!double.Parse(string s, System.Globalization.NumberStyles style, System.IFormatProvider provider) + 0x17 bytes System.Xml.dll!System.Xml.XmlConvert.ToDouble(string s) + 0x4b bytes System.Xml.dll!System.Xml.XmlReader.ReadContentAsDouble() + 0x1f bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.XmlWrappedReader.ReadContentAsDouble() + 0xb bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.ReadElementContentAsDouble() + 0x35 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlReaderDelegator.ReadElementContentAsDouble() + 0x19 bytes mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo rtmi, object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object parameters, System.Globalization.CultureInfo culture, bool isBinderDefault, System.Reflection.Assembly caller, bool verifyAccess, ref System.Threading.StackCrawlMark stackMark) mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object[] parameters, System.Globalization.CultureInfo culture, ref System.Threading.StackCrawlMark stackMark) + 0x168 bytes mscorlib.dll!System.Reflection.MethodBase.Invoke(object obj, object[] parameters) + 0xa bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadValue(System.Type type, string name, string ns, System.Runtime.Serialization.XmlObjectSerializerReadContext context, System.Runtime.Serialization.XmlReaderDelegator xmlReader) + 0x138 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadMemberAtMemberIndex(System.Runtime.Serialization.ClassDataContract classContract, ref object objectLocal, System.Runtime.Serialization.DeserializedObject desObj) + 0xc4 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadClass(System.Runtime.Serialization.DeserializedObject desObj, System.Runtime.Serialization.ClassDataContract classContract, int membersRead) + 0xf3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.Deserialize(System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x36 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.InitializeCallStack(System.Runtime.Serialization.DataContract clContract, System.Runtime.Serialization.XmlReaderDelegator xmlReaderDelegator, System.Runtime.Serialization.XmlObjectSerializerReadContext xmlObjContext, System.Xml.XmlDictionaryString[] memberNamesColl, System.Xml.XmlDictionaryString[] memberNamespacesColl) + 0x77 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.CollectionDataContract.ReadXmlValue(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x5d bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(System.Runtime.Serialization.DataContract dataContract, System.Runtime.Serialization.XmlReaderDelegator reader) + 0x3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator reader, string name, string ns, ref System.Runtime.Serialization.DataContract dataContract) + 0x10e bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Type declaredType, System.Runtime.Serialization.DataContract dataContract, string name, string ns) + 0xb bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.DataContractSerializer.InternalReadObject(System.Runtime.Serialization.XmlReaderDelegator xmlReader, bool verifyObjectName) + 0x124 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObjectHandleExceptions(System.Runtime.Serialization.XmlReaderDelegator reader, bool verifyObjectName) + 0xe bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.Xml.XmlDictionaryReader reader) + 0x7 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.IO.Stream stream) + 0x17 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.Reload() + 0xa3 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.IsolatedStorageSettings(bool useSiteSettings) + 0x20 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings.get() + 0xd bytes

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  • Integrating Nagios with a ticketing system/incident mnagement system

    - by sektor
    Is there a free ticketing system/incident management system which will help me in achieving the following? 1) If a service goes down then Nagios alerts the on-duty staff and pushes the status to some backend or DB as a ticket, say the initial status is "New". 2) The on-duty staff logs in through a frontend and acknowledges the new ticket by marking it as "In progress", so now the status of the ticket changes from "New" to "In progress". 3) If even after "n" number of minutes no person from on-duty staff has changed the ticket status to "In progress" then Nagios alerts the next level of contacts. Although if the on-duty staff has acknowledged the ticket then there is no need to alert the next level. 4) When the service comes up Nagios closes the ticket by marking it "Closed" Now I already have Nagios monitoring set up and currently it alerts by sending text messages and mails, what I'm looking for is some framework which only escalates the issue(alerts the second level) if the first level(on-duty staff) fails to respond to the initial alert. By "responding to the alert" I mean, the on-duty staff can login via some frontend and basically change the status to something like "Acknowledged" or "In progress".

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  • Minimum Requirements for (open) Solaris?

    - by Electrons_Ahoy
    I'm thinking about knocking together a Solaris box at home to act as a combination server and learning exercise. What are the minimum hardware specs I can throw at it such that it'll be actually usable? I'd be cobbling the machine together from a stack of various x86 PC spares/leftovers. Does anyone have experience with Solaris at the lower end of the spectrum? The Sun site, for example, claims it'll run with as little as 255 megs of ram, but is it worth the exercise with less than a gig? Will my old Pentium II 450 cut the mustard? (I'm willing to throw a couple of bucks at pricewatch/mwave/newegg on this, but if I need to build a better rig than my main PC, I may not bother.)

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  • [Silverlight] Suggestion – Move INotifyCollectionChanged from System.Windows.dll to System.dll

    - by Benjamin Roux
    I just submitted a suggestion on Microsoft Connect to move the INotifyCollectionChanged from System.Windows.dll to System.dll. You can review it here: https://connect.microsoft.com/VisualStudio/feedback/details/560184/move-inotifycollectionchanged-from-system-windows-dll-to-system-dll Here’s the reason why I suggest that. Actually I wanted to take advantages of the new feature of Silverlight/Visual Studio 2010 for sharing assemblies (see http://blogs.msdn.com/clrteam/archive/2009/12/01/sharing-silverlight-assemblies-with-net-apps.aspx). Everything went fine until I try to share a custom collection (with custom business logic) implementing INotifyCollectionChanged. This modification has been made in the .NET Framework 4 (see https://connect.microsoft.com/VisualStudio/feedback/details/488607/move-inotifycollectionchanged-to-system-dll) so maybe it could be done in Silverlight too. If you think this is justifiable you can vote for it.

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  • Setup was unable to create a new system partition or locate an existing system partition

    - by PearlFactory
    Have got a new kickn server as new DEV machine It has got two 3ware 9650 Cached Controllers with 8 x 300gig Velociraptor Drives First Problem was the 9.5.1.1 drivers Had to press F8 as soon as the Win 2008 r2 server cd started to load. Once in Adavanced Startup options Disable Driver Signing options Next Issue was I got everything running and accidently selected wrong raid part to do install once I restarted All I would get after waiting the 10 mins for the reboot to start & loading the driver was "setup was unable to create a new system partition or locate an existing system partition"  Finally after about 1 hour I removed all drives apart from the 2 needed for system part on cont 0 deleted system part and recreated this RAID1 mirror. (ALso make sure all USB drives are out on boot..only add them when browsing  the driver to be added )  Restarted loaded driver selected install and Once system is up I will go back and add drives and new parts on both controllers AT least I did not get stuck for a day as is the norm..lol

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  • .NET Framework installation requirements

    - by Paja
    What are the requirements for all .NET frameworks and their service packs? This is what I need to know for all available frameworks: .NET Framework prerequisites What other .NET Frameworks does it require? For example: .NET Framework 2.0 does not require anything, .NET Framework 2.0 SP1 requires .NET Framework 2.0 installed, but .NET Framework 3.5 SP1 does not require .NET Framework 3.5 installed (or maybe does? dunno) Reboot requirements Does the installation package require reboot after installation? Clean install requirements Does the installation package require clean install? (No pending delete/rename operations) Administrator privileges Does the installation package require administrator privileges to install? (I guess this is "yes" for all of them...) And I need to know all of this for the following packages: .NET Framework 1.1 .NET Framework 1.1 Language Pack .NET Framework 1.1 SP 1 .NET Framework 2.0 .NET Framework 2.0 Language Pack .NET Framework 2.0 SP 1 .NET Framework 2.0 SP 1 Language Pack .NET Framework 2.0 SP 2 .NET Framework 2.0 SP 2 Language Pack .NET Framework 3.5 .NET Framework 3.5 Language Pack .NET Framework 3.5 SP 1 .NET Framework 3.5 SP 1 Language Pack .NET Framework 4.0 Full .NET Framework 4.0 Client Could you please either tell me all of these requirements, or direct me to the appropriate source? Or maybe both? :-)

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  • How do I find out which version and derivate of Ubuntu is right for my hardware in terms of minmal system requirements?

    - by con-f-use
    For a given hardware configuration, how do I find out if Ubuntu will run on it? What considerations should I take into account when choosing an Ubuntu version and flavour such as: Xubuntu with a lighter desktop than the usual Gnome and Unity Lubuntu with the even lighter LXDE desktop Obviously Ubuntu does not run on some processor architectures. So how do I go about choosing the right version and derivate. How can I find out the minmal system requirements?

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  • How do I find out which version and derivative of Ubuntu is right for my hardware in terms of minimal system requirements?

    - by con-f-use
    For a given hardware configuration, how do I find out if Ubuntu will run on it? What considerations should I take into account when choosing an Ubuntu version and flavour such as: Xubuntu with a lighter desktop than the usual Gnome and Unity Lubuntu with the even lighter LXDE desktop Obviously Ubuntu does not run on some processor architectures. So how do I go about choosing the right version and derivate. How can I find out the minmal system requirements?

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  • What do gurus say about Requirements Traceability Matrix?

    - by Jaywalker
    Our organization is at CMMI Level 2, and as part of the requirements of the level, we have to maintain an RTM which more or less contains the following entries for each requirement: Requirement Description Reference Section Functional Specification Document Reference Section Design Document Reference Section Test Cases Document Now, this might be an overkill for a small project. But more importantly, this could be a nightmare to maintain when the requirements/ features keep changing, and documents have to be constantly updated. What do the gurus say about this? Should one avoid such level of documentation or are there any tools to manage when a "change" out dates so many artifacts? And by using the term 'gurus', I am not talking of coding champs; rather people like Steve McConnel or others who have worked on commercial projects of medium to large scale. Quotes/ book references/ articles will suit me. EDIT: It's not just requirements that change. Design Document can change; well, even test cases may change.

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  • Have You Met The Requirements?

    - by Paul Sorensen
    Hi Everyone,Just a reminder to everyone that it's very important that candidates refer to the Oracle certification web site for specific and ongoing requirements related to the certification that they are pursuing. Each certification may have different requirements that may include online exams, center-based exams and Hands-on Course attendance requirements. Candidates must meet all requirements in order to become certified.The Oracle certification website will provide you with detailed information related to track requirements and also the details of each specific exam. The track and exam details pages can and should be an ongoing guide to help you successfully prepare, study and complete your certification.Additionally other Important information is available on the Oracle certification website including available offerings, policies, exam pricing, recommended training and more. Please be sure to visit often as you pursue your certification. Thank you, QUICK LINKSOracle certification web siteHands-on Course Attendance Requirements

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  • SaaS tool for *simple* requirements definition?

    - by Angela
    I've seen some complex, enterprise tools for requirements like Rymatech's FeaturePlan -- is there something that enables collaboration and best practices for putting Business-Readable, Domain-Specific (or natural language) requirements and acceptance criteria in place?

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  • Should one use the legal "shall" in requirements documents and specification documents? [migrated]

    - by Billy ONeal
    At least in the US, "will" has replaced "shall" in most every context, with the notable exception of the "legal shall". Shall is used instead of will in legal documents to indicate a sense of obligation or requirement; e.g. "the defendant shall vacate the premises by October 16". In software, requirements documents and specification documents serve close to the same purpose as the aforementioned legal documents; does this mean shall should be used in a similar fashion as a result?

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  • Is it the job of a developer to suggest IT requirements?

    - by anything
    I am the only developer working on a web application which is nearing to its end. Now we are looking into making it Live in maybe a couple of months time. This is a web application for a non IT company. Though they have their own internal IT team, they have asked me on what will be the hardware requirements for the live servers eg. RAM, 32 bit or 64 bit. Shouldn't the internal IT team be doing this or since I am the only person working on the project is it my resposiblity to let them know of the any specific hardware requiremnts which may impact the performance of the project? The reason I am asking this question is that, I have not this before. All the times I used to be given a server and asked to deploy apps on it. I never used to worry about the server configuration etc.

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  • Object-Oriented Operating System

    - by nmagerko
    As I thought about writing an operating system, I came across a point that I really couldn't figure out on my own: Can an operating system truly be written in an Object-Oriented Programming (OOP) Language? Being that these types of languages do not allow for direct accessing of memory, wouldn't this make it impossible for a developer to write an entire operating system using only an OOP Language? Take, for example, the Android Operating System that runs many phones and some tablets in use around the world. I believe that this operating system uses only Java, an Object-Oriented language. In Java, I have been unsuccessful in trying to point at and manipulate a specific memory address that the run-time environment (JRE) has not assigned to my program implicitly. In C, C++, and other non-OOP languages, I can do this in a few lines. So this makes me question whether or not an operating system can be written in an OOP, especially Java. Any counterexamples or other information is appreciated.

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