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Search found 55 results on 3 pages for 'typecasting'.

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  • C Typecast: How to

    - by Jean
    #include<stdio.h> int main(void) { unsigned short a,e,f ; // 2 bytes data type unsigned int temp1,temp2,temp4; // 4 bytes data type unsigned long temp3; // 8 bytes data type a=0xFFFF; e=((a*a)+(a*a))/(2*a); // Line 8 //e=(((unsigned long)(a*a)+(unsigned long)(a*a)))/(unsigned int)(2*a); temp1=a*a; temp2=a*a; temp3=(unsigned long)temp1+(unsigned long)temp2; // Line 14 temp4=2*a; f=temp3/temp4; printf("%u,%u,%lu,%u,%u,%u,%u\n",temp1,temp2,temp3,temp4,e,f,a); return(1); } How do I fix the arithmetic (At Line 8 by appropriate typecasting of intermediate results) so that overflows are taken care of ? Currently it prints 65534 instead of expected 65535. Why is the typecast necessary for Line 14 ?

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  • What are the weaknesses of this user authentication method?

    - by byronh
    I'm developing my own PHP framework. It seems all the security articles I have read use vastly different methods for user authentication than I do so I could use some help in finding security holes. Some information that might be useful before I start. I use mod_rewrite for my MVC url's. Passwords are sha1 and md5 encrypted with 24 character salt unique to each user. mysql_real_escape_string and/or variable typecasting on everything going in, and htmlspecialchars on everything coming out. Step-by step process: Top of every page: session_start(); session_regenerate_id(); If user logs in via login form, generate new random token to put in user's MySQL row. Hash is generated based on user's salt (from when they first registered) and the new token. Store the hash and plaintext username in session variables, and duplicate in cookies if 'Remember me' is checked. On every page, check for cookies. If cookies set, copy their values into session variables. Then compare $_SESSION['name'] and $_SESSION['hash'] against MySQL database. Destroy all cookies and session variables if they don't match so they have to log in again. If login is valid, some of the user's information from the MySQL database is stored in an array for easy access. So far, I've assumed that this array is clean so when limiting user access I refer to user.rank and deny access if it's below what's required for that page. I've tried to test all the common attacks like XSS and CSRF, but maybe I'm just not good enough at hacking my own site! My system seems way too simple for it to actually be secure (the security code is only 100 lines long). What am I missing? I've also spent alot of time searching for the vulnerabilities with mysql_real_escape string but I haven't found any information that is up-to-date (everything is from several years ago at least and has apparently been fixed). All I know is that the problem was something to do with encoding. If that problem still exists today, how can I avoid it? Any help will be much appreciated.

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  • C++ adding friend to a template class in order to typecast

    - by user1835359
    I'm currently reading "Effective C++" and there is a chapter that contains code similiar to this: template <typename T> class Num { public: Num(int n) { ... } }; template <typename T> Num<T> operator*(const Num<T>& lhs, const Num<T>& rhs) { ... } Num<int> n = 5 * Num<int>(10); The book says that this won't work (and indeed it doesn't) because you can't expect the compiler to use implicit typecasting to specialize a template. As a soluting it is suggested to use the "friend" syntax to define the function inside the class. //It works template <typename T> class Num { public: Num(int n) { ... } friend Num operator*(const Num& lhs, const Num& rhs) { ... } }; Num<int> n = 5 * Num<int>(10); And the book suggests to use this friend-declaration thing whenever I need implicit conversion to a template class type. And it all seems to make sense. But why can't I get the same example working with a common function, not an operator? template <typename T> class Num { public: Num(int n) { ... } friend void doFoo(const Num& lhs) { ... } }; doFoo(5); This time the compiler complaints that he can't find any 'doFoo' at all. And if i declare the doFoo outside the class, i get the reasonable mismatched types error. Seems like the "friend ..." part is just being ignored. So is there a problem with my understanding? What is the difference between a function and an operator in this case?

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  • Dynamic Code for type casting Generic Types 'generically' in C#

    - by Rick Strahl
    C# is a strongly typed language and while that's a fundamental feature of the language there are more and more situations where dynamic types make a lot of sense. I've written quite a bit about how I use dynamic for creating new type extensions: Dynamic Types and DynamicObject References in C# Creating a dynamic, extensible C# Expando Object Creating a dynamic DataReader for dynamic Property Access Today I want to point out an example of a much simpler usage for dynamic that I use occasionally to get around potential static typing issues in C# code especially those concerning generic types. TypeCasting Generics Generic types have been around since .NET 2.0 I've run into a number of situations in the past - especially with generic types that don't implement specific interfaces that can be cast to - where I've been unable to properly cast an object when it's passed to a method or assigned to a property. Granted often this can be a sign of bad design, but in at least some situations the code that needs to be integrated is not under my control so I have to make due with what's available or the parent object is too complex or intermingled to be easily refactored to a new usage scenario. Here's an example that I ran into in my own RazorHosting library - so I have really no excuse, but I also don't see another clean way around it in this case. A Generic Example Imagine I've implemented a generic type like this: public class RazorEngine<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase, new() You can now happily instantiate new generic versions of this type with custom template bases or even a non-generic version which is implemented like this: public class RazorEngine : RazorEngine<RazorTemplateBase> { public RazorEngine() : base() { } } To instantiate one: var engine = new RazorEngine<MyCustomRazorTemplate>(); Now imagine that the template class receives a reference to the engine when it's instantiated. This code is fired as part of the Engine pipeline when it gets ready to execute the template. It instantiates the template and assigns itself to the template: var template = new TBaseTemplateType() { Engine = this } The problem here is that possibly many variations of RazorEngine<T> can be passed. I can have RazorTemplateBase, RazorFolderHostTemplateBase, CustomRazorTemplateBase etc. as generic parameters and the Engine property has to reflect that somehow. So, how would I cast that? My first inclination was to use an interface on the engine class and then cast to the interface.  Generally that works, but unfortunately here the engine class is generic and has a few members that require the template type in the member signatures. So while I certainly can implement an interface: public interface IRazorEngine<TBaseTemplateType> it doesn't really help for passing this generically templated object to the template class - I still can't cast it if multiple differently typed versions of the generic type could be passed. I have the exact same issue in that I can't specify a 'generic' generic parameter, since there's no underlying base type that's common. In light of this I decided on using object and the following syntax for the property (and the same would be true for a method parameter): public class RazorTemplateBase :MarshalByRefObject,IDisposable { public object Engine {get;set; } } Now because the Engine property is a non-typed object, when I need to do something with this value, I still have no way to cast it explicitly. What I really would need is: public RazorEngine<> Engine { get; set; } but that's not possible. Dynamic to the Rescue Luckily with the dynamic type this sort of thing can be mitigated fairly easily. For example here's a method that uses the Engine property and uses the well known class interface by simply casting the plain object reference to dynamic and then firing away on the properties and methods of the base template class that are common to all templates:/// <summary> /// Allows rendering a dynamic template from a string template /// passing in a model. This is like rendering a partial /// but providing the input as a /// </summary> public virtual string RenderTemplate(string template,object model) { if (template == null) return string.Empty; // if there's no template markup if(!template.Contains("@")) return template; // use dynamic to get around generic type casting dynamic engine = Engine; string result = engine.RenderTemplate(template, model); if (result == null) throw new ApplicationException("RenderTemplate failed: " + engine.ErrorMessage); return result; } Prior to .NET 4.0  I would have had to use Reflection for this sort of thing which would have a been a heck of a lot more verbose, but dynamic makes this so much easier and cleaner and in this case at least the overhead is negliable since it's a single dynamic operation on an otherwise very complex operation call. Dynamic as  a Bailout Sometimes this sort of thing often reeks of a design flaw, and I agree that in hindsight this could have been designed differently. But as is often the case this particular scenario wasn't planned for originally and removing the generic signatures from the base type would break a ton of other code in the framework. Given the existing fairly complex engine design, refactoring an interface to remove generic types just to make this particular code work would have been overkill. Instead dynamic provides a nice and simple and relatively clean solution. Now if there were many other places where this occurs I would probably consider reworking the code to make this cleaner but given this isolated instance and relatively low profile operation use of dynamic seems a valid choice for me. This solution really works anywhere where you might end up with an inheritance structure that doesn't have a common base or interface that is sufficient. In the example above I know what I'm getting but there's no common base type that I can cast to. All that said, it's a good idea to think about use of dynamic before you rush in. In many situations there are alternatives that can still work with static typing. Dynamic definitely has some overhead compared to direct static access of objects, so if possible we should definitely stick to static typing. In the example above the application already uses dynamics extensively for dynamic page page templating and passing models around so introducing dynamics here has very little additional overhead. The operation itself also fires of a fairly resource heavy operation where the overhead of a couple of dynamic member accesses are not a performance issue. So, what's your experience with dynamic as a bailout mechanism? © Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How to expose service contract interfaces with multiple inheritance in WCF service on single endpoin

    - by Vaibhav Gawali
    I have only simple data types in method signature of service (such as int, string). My service class implements single ServiceContract interface say IMathService, and this interface in turn inherits from some other base interface say IAdderService. I want to expose the MathService using interface contract IAdderService as a service on a single endpoint. However some of the clinet's which know about IMathService should be able to access the extra services provided by IMathService on that single endpoint i.e. by just typecasting IAdderService to IMathService. //Interfaces and classes at server side [ServiceContract] public interface IAdderService { [OperationContract] int Add(int num1, int num2); } [ServiceContract] public interface IMathService : IAdderService { [OperationContract] int Substract(int num1, int num2); } public class MathService : IMathService { #region IMathService Members public int Substract(int num1, int num2) { return num1 - num2; } #endregion #region IAdderService Members public int Add(int num1, int num2) { return num1 + num2; } #endregion } //Run WCF service as a singleton instace MathService mathService = new MathService(); ServiceHost host = new ServiceHost(mathService); host.Open(); Server side Configuration: <configuration> <system.serviceModel> <services> <service name="IAdderService" behaviorConfiguration="AdderServiceServiceBehavior"> <endpoint address="net.pipe://localhost/AdderService" binding="netNamedPipeBinding" bindingConfiguration="Binding1" contract="TestApp.IAdderService" /> <endpoint address="mex" binding="mexNamedPipeBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="net.pipe://localhost/AdderService"/> </baseAddresses> </host> </service> </services> <bindings> <netNamedPipeBinding> <binding name="Binding1" > <security mode = "None"> </security> </binding > </netNamedPipeBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="AdderServiceServiceBehavior"> <serviceMetadata /> <serviceDebug includeExceptionDetailInFaults="True" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> Client Side imeplementation: IAdderService adderService = new ChannelFactory<IAdderService>("AdderService").CreateChannel(); int result = adderService.Add(10, 11); IMathService mathService = adderService as IMathService; result = mathService.Substract(100, 9); Client side configuration: <configuration> <system.serviceModel> <client> <endpoint name="AdderService" address="net.pipe://localhost/AdderService" binding="netNamedPipeBinding" bindingConfiguration="Binding1" contract="TestApp.IAdderService" /> </client> <bindings> <netNamedPipeBinding> <binding name="Binding1" maxBufferSize="65536" maxConnections="10"> <security mode = "None"> </security> </binding > </netNamedPipeBinding> </bindings> </system.serviceModel> </configuration> Using above code and configuration I am not able to typecast IAdderService instnace to IMathService, it fails and I get null instance of IMathService at client side. My observation is if server exposes IMathService to client then client can safely typecast to IAdderService and vice versa is also possible. However if server exposes IAdderService then the typecast fails. Is there any solution to this? or am I doing it in a wrong way.

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