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Search found 372 results on 15 pages for 'uilabel'.

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  • Dynamic attached UILabel is not moving.

    - by coure06
    I have attached a UILabel to view. Now i want to move that label but its not working. here is my code UILabel *tick = (UILabel *)[self.view viewWithTag:tag]; CGRect frame = tick.frame; frame.origin.x = newVal; frame.origin.y = newVal; I can change text value of the UILabel tick but how can i move it here and there?

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  • How to make a UILabel which adjusts it's text to the upper left?

    - by mystify
    For some strange reason, in iPhone OS 3.0 this doesn't work: I made a big fullscreen UILabel with numberOfLines = 0 and baselineAdjustment = UIBaselineAdjustmentNone. It refuses to show the text in the upper left. It's always in the center of the bounding box, aligned to the left. The documentation says: UIBaselineAdjustmentNone Adjust text relative to the top-left corner of the bounding box. This is the default adjustment. Available in iPhone OS 2.0 and later. Probably a framework bug? I started with shiny new labels to test it. Text is centered.

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  • UILabel text doesn't word wrap

    - by iFloh
    Hi, I have a long text string (including \n newline charactersthat I feed into a UILabel for display. The UILabel is dynamically setup to provide sufficient space foor the text. My code looks like this: myText = [NSString stringWithFormat:@"%@some text: %@ \n \n %@", myText, moreText1, moreText2]; NSLog(@"%@", myText); myLabelSize = [vLabelText sizeWithFont:[UIFont fontWithName:@"Helvetica" size:(15.0)] constrainedToSize:cMaxLabelSize lineBreakMode:UILineBreakModeWordWrap]; UILabel *lBody = [[UILabel alloc] initWithFrame:CGRectMake(cFromLeft, vFromTop, vLabelSize.width, vLabelSize.height)]; lBody.font = [UIFont fontWithName:@"Helvetica" size:(15.0)]; lBody.lineBreakMode = UILineBreakModeWordWrap; lBody.textAlignment = UITextAlignmentLeft; lBody.backgroundColor = [UIColor cyanColor]; [myScrollView addSubview:lBody]; lBody.text = vLabelText; My problem is that the text does not wrap, but truncates after the first line. The \n newlines are ignored. any ideas?

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  • UILabel over a UIToolBar

    - by paul simmons
    Hi, I have put a UILabel over a UIToolbar. It works fine (changing colors & text) but when I click something on the toolbar, from that moment on, UILabel's text color is like 'faded'. I have tried bringing UILabel to front but that did not work. Any suggestions?.

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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

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  • iPhone: how to keep integer value on UILabel

    - by Nandakishore
    i am working on Twitter on iPhone now i have to keep the count of Friend, Tweets, Followers etc on UILabel how to work with this (void)userInfoReceived:(NSArray *)userInfo forRequest:(NSString *)connectionIdentifier { NSLog(@"User Info Received: %@", userInfo); // userInfo contains all user details like userName, screenName, count of Friends, Followers, Following, Status Count etc NSLog(@"User Info Received: %d", [userInfo count]); NSMutableDictionary *profileData = [userInfo objectAtIndex:0]; //converting userInfo array into profileData dictionary lblUserName.text = [profileData objectForKey:@"name"]; // lblUserName is UILabel, userName keeping on Label lblLocation.text = [profileData objectForKey:@"location"]; // lblLocation is UILabel, Location keeping on Label lblDescription.text = [profileData objectForKey:@"description"]; // lblDescription is UILabel, Location keeping on Label /////* Up to here all working but how to Keep integer value on UILabel *///// lblFolCount = (NSNumber *)[profileData objectForKey:@"followers_count"]; //how to keep user Followers Count on UILable lblFavCount = (NSNumber *)[profileData objectForKey:@"favourites_count"]; //how to keep user Followers Count on UILable lblStatusCount = (NSNumber *) [profileData objectForKey:@"statuses_count"]; //how to keep user statuses count on UILable lblFriends = (NSNumber *) [profileData objectForKey:@"friends_count"]; //how to keep user friends count on UILable } ////**This info Display on debugger console*/////// ////NSLog(@"User Info Received: %@", userInfo); // by this we get info on debugger console User Info Received: ( { "created_at" = "Tue Nov 02 14:42:42 +0000 2010"; description = "being honest"; favorited = false; "favourites_count" = 0; "followers_count" = 5; "friends_count" = 21; "listed_count" = 0; location = Chennai; name = "nanda kishore reddyv"; "profile_background_color" = EDECE9; "profile_background_image_url" = "http://a2.twimg.com/a/1292975674/images/themes/theme3/bg.gif"; "profile_background_tile" = false; "profile_image_url" = "http://a2.twimg.com/a/1292975674/images/default_profile_6_normal.png"; "retweet_count" = 0; "screen_name" = velugotinanda; source = "<a href=\"http://www.icodeblog.com\" rel=\"nofollow\">iCodeBlog Oauth Demo</a>"; status = "Mon Dec 27 09:22:44 +0000 2010"; "statuses_count" = 15; "time_zone" = "Indiana (East)"; verified = false; } ) 2011-01-01 10:38:29.460 IdeaTweet[471:207] User Info Received: 1 Thanks YOU can you tell me how to Keep integer Value on UILabel

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  • UITableView UITableViewCell dynamic UILabel Height storyboard

    - by Mikel Nelson
    This isn'an a question, just a results log on an issue I had with XCode 4.5 storyboards and dynamic height UITableCell with a UILabel. The issue was; the initial display of a cell would only show part of the resized UILabel contents, and that the visual UILabel was not resized. It would only display correctly after scrolling off the top of the Table and back down. I did the calculations in hieghtForRowAtIndexPath and sizeToFit the UILabel in rowAtIndexPath. The sizes where coming up ok in debug, but the device was not updating the display with the correct size and UILable.text value. I had created the dynamic UITableCell in a storyboard. However, I had set the width and height to a nominal value (290x44). It turns out, this was causing my issues. I set the width and height to zero (0) in the story board, and everything started working correctly. (i.e. the UILabels displayed at the correct size with full content). I was unable to find anything online on this issue, except for some references to creating the custom table cell with a frame of zero. Turns out, that was really the answer (for me).

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  • How to resize UILabel text after zooming UIScrollview zoomable

    - by netadictos
    I have an UIScrollview that is zoomable, the subview is one UIView (viewTexto) that contains an UILabel inside (messageLabel). This is the code - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollViewtmp{ return viewTexto; } -(void)scrollViewDidEndZooming:(UIScrollView *)scrollViewtmp withView:(UIView *)view atScale:(float)scale{ messageLabel.contentScaleFactor=scale; [scrollView setContentSize:CGSizeMake(scrollView.frame.size.width, messageLabel.frame.origin.y + messageLabel.frame.size.heightt)]; } With this code I can zoom, and the text is not blurry, there is no horizontal scroll but the size of the UILabel continues to be too large, so it is cut. I need that the width of the UILabel adopts to the scrollView width again as at the beginning. I have read any question about UIScrollViews in SO and having found exactly what I need.

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  • Vertically align UILabel

    - by Ashish Agarwal
    I am trying to vertically align the text in the UILabel view of my app. The problem is that I want the text to be vertically aligned to the top and the size of the label to be 280 x 150. I am only able to achieve one of these 2 things. If I remove the line [myLabel sizeToFit]; then the alignment of the text is alright but the size is messed up. But if I add the above line, then the alignment is messed up but the size is alright. How do I fix this problem. I've added the code below - CGRect labelFrame = CGRectMake(22, 50, 280, 150); UILabel *myLabel = [[UILabel alloc] initWithFrame:labelFrame]; [myLabel setText:finalRecipe]; [myLabel setBackgroundColor: [UIColor lightGrayColor]]; [myLabel setNumberOfLines:0]; [myLabel sizeToFit]; [self.view addSubview:myLabel];

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  • Floating a UILabel above OpenFlow

    - by Edward
    How do you get a UILabel to float above Alex Fajkowski's implementation of CoverFlow called OpenFlow? Ok I've figured it out. I just had to use bringSubviewToFront with the UILabel. Thanks to everybody who answered.

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  • How we can perform Action on Sequence UIButtons?

    - by Prince Shazad
    As My Screen shot show that i am working on word matching game.In this game i assign my words to different UIButtons in Specific sequence on different loctions(my red arrow shows this sequence)and of rest UIButtons i assign a one of random character(A-Z).when i Click on any UIButtons its title will be assign to UILabel which is in Fornt of Current Section:i campare this UILabel text to below UILabels text which is in fornt of timer.when it match to any of my UILabels its will be deleted.i implement all this process already. But my problem is that which is show by black lines.if the player find the first word which is "DOG". he click the Two UIButtons in Sequence,but not press the Third one in Sequence.(as show by black line).so here i want that when player press the any UIButtons which is not in Sequence then remove the previous text(which is "DO") of UILabel and now the Text of UILabel is only "G" . Here is my code to get the UIButtons titles and assign it UILabel. - (void)aMethod:(id)sender { UIButton *button = (UIButton *)sender; NSString *get = (NSString *)[[button titleLabel] text]; NSString *origText = mainlabel.text; mainlabel.text = [origText stringByAppendingString:get]; if ([mainlabel.text length ]== 3) { if([mainlabel.text isEqualToString: a]){ lbl.text=@"Right"; [btn1 removeFromSuperview]; score=score+10; lblscore.text=[NSString stringWithFormat:@"%d",score]; words=words-1; lblwords.text=[NSString stringWithFormat:@"%d",words]; mainlabel.text=@""; a=@"tbbb"; } else if([mainlabel.text isEqualToString: c]){ lbl.text=@"Right"; [btn2 removeFromSuperview]; score=score+10; lblscore.text=[NSString stringWithFormat:@"%d",score]; words=words-1; lblwords.text=[NSString stringWithFormat:@"%d",words]; mainlabel.text=@""; c=@"yyyy"; } else if([mainlabel.text isEqualToString: d]){ lbl.text=@"Right"; [btn3 removeFromSuperview]; score=score+10; lblscore.text=[NSString stringWithFormat:@"%d",score]; words=words-1; lblwords.text=[NSString stringWithFormat:@"%d",words]; mainlabel.text=@""; d=@"yyyy"; } else { lbl.text=@"Wrong"; mainlabel.text=@""; } }} Thanx in advance

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  • Measuring text with sizeWithFont returns height one line too short

    - by Mac
    In an iPhone app I'm working on, I'm trying to get a UILabel to dynamically adjust its size based on its content. To do so, I'm using NSString's sizeWithFont:constrainedToSize method to measure the height of the text when constrained to a given width, and then set the UILabel to that width and the returned height. The problem however, is that roughly half the time sizeWithFont is returning a height for the text that is one line too short. This happens mostly with long strings (a couple of hundred characters), but also very occasionally with shorter strings (less than one hundred). For reference, my code looks like the following (textLabel is the UILabel in question and is a member variable, TEXT_WIDTH is the desired label width): - (void) setLabelText:(NSString*) text { CGSize bounds = CGSizeMake(TEXT_WIDTH, CGFLOAT_MAX); int textHeight = [text sizeWithFont:textLabel constrainedToSize:bounds lineBreakMode:UILineBreakModeWordWrap].height; CGRect newFrame = CGRectMake(0, 0, TEXT_WIDTH, textHeight); [textLabel setFrame:newFrame]; } Just to be clear, I don't believe the issue is with the UILabel, as I've manually inspected the value being returned by sizeWithFont and can confirm that the number being returned for the height is too small on the occasions when the label is also too small.

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  • iPhone - Cannont access to an IBOutlet (nil valued)

    - by Oliver
    Hello, I have a problem acessing a IBOutlet. I have a NIB inside which there is a tableview, a toolbar and an UILabel (encasulated into a view). The controller (that is the file's owner) is defined as : @interface ChoixPeriodeController : UIViewController <UITableViewDelegate> { IBOutlet UILabel* __periodeInitialeLabel; } @property(nonatomic, retain) UILabel* periodeInitialeLabel; - (void) setSelectedPeriode:(Tache_TypePeriode)typePeriode; In the .m file, this function is called by the parent window to init the Label : - (void) setSelectedPeriode:(Tache_TypePeriode)typePeriode { NSMutableString* tmpString = [NSMutableString string]; [tmpString appendFormat:bla bla bla;....]; self.periodeInitialeLabel.text = tmpString; } Into this function, I can see that self.periodeInitialeLabel is at nil. I can't see why ? Everything is connected into IB... Do you see what can be the problem ?

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  • UItableviewcell makes label's background clear when highlighted

    - by Jonathan
    I have a UIlabel on a UItabelViewCell, which I've created programmatically (ie not a nib or a subclass). When the cell is highlighted (goes blue) it makes all the background colors of the UILabels turn clear I have 2 UILabels where I don't want this to be the case. Currently I m using UIImageViews behind the UILabel's to make it look like the background color doesn't change. But this seems an inefficient way to do it. How can i stop certain UILabel's background color changing when the TableViewCell is highlighted?

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  • Adding a UILabel to a UIToolbar

    - by Boolean
    I'm trying to add a label to my toolbar. Button works great, however when I add the label object, it crashes. Any ideas? UIBarButtonItem *setDateRangeButton = [[UIBarButtonItem alloc] initWithTitle:@"Set date range" style:UIBarButtonItemStyleBordered target:self action:@selector(setDateRangeClicked:)]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(5, 5, 20, 20)]; label.text = @"test"; [toolbar setItems:[NSArray arrayWithObjects:setDateRangeButton,label, nil]]; // Add the toolbar as a subview to the navigation controller. [self.navigationController.view addSubview:toolbar]; // Reload the table view [self.tableView reloadData];

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  • Why doesn't IB see my IBAction?

    - by Dan Ray
    I've been staring at this for way too long. There's nothing fancy happening here, and I've done this dozens of times, yet Interface Builder steadfastly refuses to provide me an action target for -(IBAction)slideDirections. I'm at the point where I'm willing to post publicly and feel stupid. So let 'er rip. Here's my .h: #import <UIKit/UIKit.h> #import <MapKit/MapKit.h> @interface PulseDetailController : UIViewController { NSDictionary *pulse; IBOutlet MKMapView *map; IBOutlet UIWebView *directions; IBOutlet UIView *directionsSlider; BOOL directionsExtended; IBOutlet UILabel *vendor; IBOutlet UILabel *offer; IBOutlet UILabel *offerText; IBOutlet UILabel *hours; IBOutlet UILabel *minutes; IBOutlet UILabel *seconds; IBOutlet UILabel *distance } @property (nonatomic, retain) NSDictionary *pulse; @property (nonatomic, retain) MKMapView *map; @property (nonatomic, retain) UIWebView *directions; @property (nonatomic, retain) UIView *directionsSlider; @property (nonatomic) BOOL directionsExtended; @property (nonatomic, retain) UILabel *vendor; @property (nonatomic, retain) UILabel *offer; @property (nonatomic, retain) UILabel *offerText; @property (nonatomic, retain) UILabel *hours; @property (nonatomic, retain) UILabel *minutes; @property (nonatomic, retain) UILabel *seconds; @property (nonatomic, retain) UILabel *distance; -(IBAction)slideDirections; @end

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  • how to generate an event

    - by user262325
    Hello everyone I created a subclass from UIView #import <UIKit/UIKit.h> @interface MeeSelectDropDownView : UIView { UILabel *mainText; UIImage *bgImg; UIImageView *bgView; UIImageView *originView; NSMutableArray *labelArray; int selectedItem; BOOL inSelectTag; float _defaultHeight; } @property (nonatomic , retain) UIImage *bgImg; @property (nonatomic , retain) UIImageView *bgView; @property (nonatomic , retain) NSMutableArray *labelArray; @property (nonatomic , retain) UIImageView *originView; @property (nonatomic , retain) UILabel *mainText; @property (nonatomic , readonly) int selectedItem; - (void) setViewHeight:(float)aheight; -(void) showDropList; -(void) hiddenDropList; -(void) setStringByArray:(NSArray*)array; -(void)hiddenLabels { for(UILabel *aLabel in labelArray){ [aLabel removeFromSuperview]; } } Is it possible to generate an Event from function 'hiddenLabels' to inform and do somethings Thanks interdev

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  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

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