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  • Switching between TabBarController Views when event fired

    - by aahrens
    I have a UITabBarController with two different views to switch between. What I would like to do is when a button is clicked in View1 to switch directly to View2. Then in View2 if they click a button it switches them to View1. It transfers between View1 and View2 when the click on the tabBarController fine but I'm trying to perform the switching for them when an event occurs Is there a way to do this by calling a method on my UITabBarController? @interface CalcAppDelegate : NSObject <UIApplicationDelegate> { UITabBarController *tabBarController; }

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  • Add the view controller in the TabBarController from within one of its viewControllers ?

    - by user550001
    Hi, I am new to iPhone/iPad Developer. I am developing a application using UITabBarController. I have created a tabbarcontroller class in which i have implemented a UITabBarController object through NIB file. there is 4 tab as LoginPage, Category Page, About Us Page, Setting Page. I want to add logout tab in tabbarcontroller after login in Login Page by programmatically and when user will click to logout tab then it back to home/login screen and logout tab will eliminate. So i need a code snippet to add TabBar Item in UITabBarController within its View Controller. Thank you in advance

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  • @synthesize with UITabBarController?

    - by fuzzygoat
    I am curious if there is a good reason I should / should not be using @synthesize for the tabBarController below, or does it not matter? @implementation ScramAppDelegate @synthesize window; @synthesize tabBarController; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self setTabBarController:[[UITabBarController alloc] init]]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [self setTabBarController: nil]; [window release]; [super dealloc]; } OR @implementation ScramAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { tabBarController = [[UITabBarController alloc] init]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } cheers Gary

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  • TabBarController delegate is not working

    - by Zach
    Hi, Can any one help me, when i am using my UITabBarController delegate it is not working.. I called a delegate method like this.. - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { [self.navigationController popToRootViewControllerAnimated:NO]; }

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  • Problem in to navigate on UITableView on the UIButtonClick which is present in UITabBarController sc

    - by Rajendra Bhole
    Hi, I develop an application in which i want to on UIButton Click the application navigate on UITableViewcontroller class.The UIButton is already on UITabBarController during the navigation the tab bar should be visible.The calling method in first tab bar controller class is, [appDelegate.nvcHome pushViewController:itemMenuTable animated:YES]; [itemMenuTable release]; itemMenuTable = nil; But it given me the following problem in GDB, Application tried to push a nil view controller on target . Also i want to display the icon and title of UITabBarController in programmatically, the code is, homeViewControllerLink = [[homeViewController alloc]initWithNibName:@"homeViewController" bundle:nil]; nvcHome = [[UINavigationController alloc]initWithRootViewController:homeViewControllerLink]; nvcHome.navigationBar.barStyle = UIStatusBarStyleBlackOpaque; UIImage *imgHomeTab = [UIImage imageNamed:@"home"]; [nvcHome.tabBarItem initWithTitle:@"Home" image:imgHomeTab tag:101]; [homeViewControllerLink release]; But it does not display when i running my app on iphone simulator.

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  • Navigation Items in UITableViewController are not appearing?

    - by Sheehan Alam
    I am displaying a UITableViewController inside of a UITabBarController that is being presented modally: -(IBAction)arButtonClicked:(id)sender{ //this is a uitableviewcontroller ARViewController* arViewController = [[[ARViewController alloc] initWithNibName:@"ARViewController" bundle:nil]autorelease]; LeaderBoardTableViewController* lbViewController = [[[LeaderBoardTableViewController alloc] initWithNibName:@"LeaderBoardTableViewController" bundle:nil]autorelease]; lbViewController.title = @"Leaderboard"; arTabBarController = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; arTabBarController.viewControllers = [NSArray arrayWithObjects:arViewController, lbViewController, nil]; arTabBarController.selectedViewController = arViewController; [self presentModalViewController:arTabBarController animated:YES]; } In my viewDidLoad for arViewController method I am setting the navigation items: - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to preserve selection between presentations. self.clearsSelectionOnViewWillAppear = NO; self.title = @"AR"; leaderBoardButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemOrganize target:self action:@selector(leaderBoardButtonClicked:)]; self.navigationItem.rightBarButtonItem = leaderBoardButton; } My navigation bar doesn't appear when it is inside of the UITabBarController, but when I push the view itself I am able to see it. What am I missing?

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  • tabBarController and navigationControllers in landscape mode, episode II

    - by unforgiven
    I have a UITabBarController, and each tab handles a different UIViewController that pushes on the stack new controllers as needed. In two of these tabs I need, when a specific controller is reached, the ability to rotate the iPhone and visualize a view in landscape mode. After struggling a lot I have found that it is mandatory subclassing UITabBarController to override shouldAutorotateToInterfaceOrientation. However, if i simply return YES in the implementation, the following undesirable side effect arises: every controller in every tab is automatically put in landscape mode when rotating the iPhone. Even overriding shouldAutorotateToInterfaceOrientation in each controller to return NO does not work: when the iPhone is rotated, the controller is put in landscape mode. I implemented shouldAutorotateToInterfaceOrientation as follows in the subclassed UITabBarController: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([self selectedIndex] == 0 || [self selectedIndex] == 3) return YES; return NO; } So that only the two tabs I am interested in actually get support for landscape mode. Is there a way to support landscape mode for a specific controller on the stack of a particular tab? I tried, without success, something like (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([self selectedIndex] == 0 || [self selectedIndex] == 3) { if ([[self selectedViewController] isKindOfClass: [landscapeModeViewController class]]) return YES; } return NO; } Also, I tried using the delegate method didSelectViewController, without success. Any help is greatly appreciated. Thank you.

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  • iPhone toolbar shared by multiple views

    - by codemonkey
    Another iPhone noob question. The app I'm building needs to show a shared custom UIToolbar for multiple views (and their subviews) within a UITabBarController framework. The contents of the custom toolbar are the same across all the views. I'd like to be able to design the custom toolbar as a xib and handle UI events from its own controller class (I'm assuming I can subclass UIToolbar to do so?). That way I could define IBOutlet & IBAction items, etc. Then I could associate this custom toolbar with eachs of the UITabBarController views (and their subviews). But I'm having trouble finding out whether that's possible - and if so, how to do it. In particular, I want to be able to push new views onto UINavigationControllers that are each associated with parent UITabBarController tabs. So, to summarize, I want a: custom toolbar shared by multiple views which are managed by multiple navigation controllers and the navigation controllers are associated with different tabs of a parent tab bar controller The tab bar controller itself is launched modally, though I don't believe that's relevant. Anyway, the tab bar controller is working, as are its child navigation controllers. I'm just having a little trouble figuring out how to persist the shared toolbar to the various subviews. I'd settle for a good clean way of implementing programmatically... though I'd prefer the flexibility of keeping the toolbar's visual design in a xib. Anyone have any suggestions?

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  • iphone initializing tab bar controller view programatically

    - by unsorted
    I want to initialize my tab bar controller programatically, but I just get a blank screen with the code I have. I tried to imitate TheElements sample app, and stuff seems comparable going line-by-line, but obviously something's wrong. Any suggestions? Thanks... In main.m: #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"DubbleWrapAppDelegate"); [pool release]; return retVal; } In DubbleWrapAppDelegate.h: @interface DubbleWrapAppDelegate : NSObject <UIApplicationDelegate, UITabBarControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end In DubbleWrapAppDelegate.m: @implementation DubbleWrapAppDelegate @synthesize window; @synthesize tabBarController; - init { if (self = [super init]){ // initialize to nil window = nil; tabBarController = nil; } return self; } - (void)applicationDidFinishLaunching:(UIApplication *)application { SafeTableViewController *vc1 = [[SafeTableViewController alloc] initWithStyle:UITableViewStylePlain]; [vc1 setSafeItems:[SafeItem knownSafeItems]]; // Set the list of known SafeItems: UINavigationController *nc1; nc1 = [[UINavigationController alloc] initWithRootViewController:vc1]; [vc1 release]; BoxXRayTableViewController *vc2 = [[BoxXRayTableViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *nc2; nc2 = [[UINavigationController alloc] initWithRootViewController:vc2]; [vc2 release]; AboutLibertyViewController *vc3 = [[AboutLibertyViewController alloc] init]; UINavigationController *nc3; nc3 = [[UINavigationController alloc] initWithRootViewController:vc3]; [vc3 release]; NSArray* controllers = [NSArray arrayWithObjects:nc1, nc2, nc3, nil]; tabBarController = [[UITabBarController alloc] init]; tabBarController.viewControllers = controllers; [controllers release]; // Add the tab bar controller's current view as a subview of the window window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease]; [window setBackgroundColor:[UIColor redColor]]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; [nc1 release]; [nc2 release]; [nc3 release]; } The plist is set so that there is no NIB file referenced.

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  • How to conform to UITabBarControllerDelegate

    - by 4thSpace
    I have a tabbar based application and do the following to get a reference to the application delegate: MyAppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; Which then gives this warning: warning: type 'id <UIApplicationDelegate>' does not conform to the 'UITabBarControllerDelegate' My application delegate header looks like this: #import <UIKit/UIKit.h> @interface MyAppDelegate : NSObject <UIApplicationDelegate, UITabBarControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end The only methods in the .m file are applicationDidFinishLaunching and dealloc. What else do I need to conform to the protocol?

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  • Adding a UINavigationController to a UITabBarController

    - by Andy Jacobs
    I have a set of 10 navigationViewControllers i want to the UITabBarController this all just works fine except the fact when i want to see a UINavigationController that is in the "more" tab it doesn't switch to it. it does nothing. if i change that to a UIViewController it just works fine .. ok in the more tab you automatically have a UINavigationController to you disposal but if the user switches the tab's order and its not anymore in the "more" tab you don't have a UINavigationController .. any tips ?

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  • More 'Edit' navigation item

    - by lennox_19
    I am using a UITabBarController as well as a UINavigationController on my app. In my UITabBarController I am using more than 5 items so I automatically get the 'More' item. I've managed to add a saving procedure so the order of those items will be kept in case somebody changes the order etc. With 'More' active I get the More navigation controller with the 'Edit' item positioned under my UINavigationController. Both navigation controller are visible. When I click on 'Edit though the More navigation controller disappears and seem to be hiding under my UINavigationController and therefore I can't see/use the 'Done' function to save my new order What did I miss? Cheers

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  • IPhone iOs 5, need help getting my tab bar at the top to work

    - by Patrick
    I wanted to have the tab bar at the top. So i created a new project in XCode. Added a view and then inside that view i added (scrollbar, text and another view). See picture. What i wanted was to have my tab bar at the top. Then in the middle would be the contents from the tab bar and below it a small copyright text. See picture. No idea how to make this correctly. I have tried to create the UITabBarController on the fly and then assign it into the view at the top. (Top white space on the picture dedicated for the tab bar). Here is my code to init the MainWindow. MainWindow.h #import <UIKit/UIKit.h> @class Intro; @interface MainWindow : UIViewController @property (strong, nonatomic) IBOutlet UIScrollView *mainContentFrame; @property (strong, nonatomic) IBOutlet UIView *mainTabBarView; @property (strong, nonatomic) UITabBarController *mainTabBar; @property (nonatomic, strong) Intro *intro; // Trying to get this tab to show in the tab bar @end MainWindow.m #import "MainWindow.h" #import "Intro.h" @interface MainWindow () @end @implementation MainWindow @synthesize mainContentFrame = _mainContentFrame; @synthesize mainTabBarView = _mainTabBarView; @synthesize mainTabBar = _mainTabBar; @synthesize intro = _intro; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { _intro = [[Intro alloc] init]; NSArray *allViews = [[NSArray alloc] initWithObjects:_intro, nil]; [super viewDidLoad]; // Do any additional setup after loading the view. _mainTabBar = [[UITabBarController alloc] init]; [_mainTabBar setViewControllers:allViews]; [_mainTabBarView.window addSubview:_mainTabBar.tabBarController.view]; } - (void)viewDidUnload { [self setMainTabBar:nil]; [self setMainContentFrame:nil]; [self setMainContentFrame:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end What am i missing to get this to work? Wanted the content to end up in the scrollview so that all tabs are scrollable.

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  • UITabBarController for main & about views?

    - by fuzzygoat
    I have two screens on my app that I want to present to users, the first is the main screen and the second is an about screen, brief instructions / credits. Currently I have this setup as a UITabBarController with two buttons and two views. Is this approach acceptable?

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  • Initial selected Item in an UITabBar without a UITabBarController

    - by juan.xavier
    Hello, How do I set the default selected UITabBarItem in an UITabBar that is within an UIView, not an UITabBarController? Just to clarify, the UIView does implement the protocol and the didSelectItem method works. At run-time, the tabbar works and the tabbaritems selected when the user touches them. My problem is setting the default selected item. If i use [myTabbar setSelectedItem] within the didSelectItem method it works. But outside of it, it doesn't (for example, in the viewDidLoad method of my UIView). Thanks!

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  • How to dismiss modal view controller from UITabBarController

    - by user563697
    Currently im developing an iPhone Game...When app loaded a login page is seen...when logged in...from login view controller a welcome screen view controller with tabbar(UITabbarcontroller iVar declared inside and connected to tabbarcontroller with interface builder) is presented(using presentModalViewCotroller)..There the first tab is dealing with account ..loaded from accountController NIb and view controller...inside which there's a logout button...when clicked i need to go to login page under loginview controller... Inside logout button click action method...i had coded like this [self dismissModalViewControllerAnimated:NO]; but on button click nothing happening... first : parent--loginviewcontroller child--welcomescreen view controller Inside welcome screen,in account tab,on logout button click: how could i dismiss the above MVC.... can anyone give me a solution as soon as possible...its urgent...

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  • Loading UINavigationController from another nib automatically by UITabBarController

    - by porneL
    I think I've found the cause: Document Info window in IB has a warning: "'Selected Navigation Controller (Second)' has nib name property set to 'SecondView.nib', but this view controller is not intended to have its view set in this manner." Bummer. I've built nib in Interface Builder that has UITabBarController at top level and switches between UINavigationControllers. It works fine when everything is in a single nib file, but I'd like to use separate nib files for UINavigationControllers. Starting with Apple's TabBar template, if I just change class of SecondView to UINavigationController, it all breaks: and all I get is this: Is it possible to have separate file for UINavigationController without programmatically setting everything? I would like TabBarController to handle loading and unloading of nibs.

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  • iPhone SDK - UITabBarConroller and custom design

    - by Cheryl
    Hi I am having a problem with my tab bars at the bottom of the screen. The designer has decided it should be one colour (not black) when inactive and another colour when active. I have worked out how to replace the main colour of the tabbar by subclassing UITabBarController and doing this:- - (void)viewDidLoad { [super viewDidLoad]; CGRect frame = CGRectMake(0.0, 0, self.view.bounds.size.width, self.view.bounds.size.height); UIView *v = [[UIView alloc] initWithFrame:frame]; //get percentage values from digitalcolour meter and enter as decimals v.backgroundColor = [UIColor colorWithRed:.0 green:.706 blue:.863 alpha:1]; [tabBar1 insertSubview:v atIndex:0]; [v release]; } I just can't see how to make the active tabbar be a separate colour when it is selected. I have tried subclassing UITabBarItem but there doesn't seem to be any property for me to set to change the background colour of the tab. They also want to have the icons on the tab bar not be blue and grey and I can't figure out how to do that. In the ViewController for one tab bar item I have put this into viewdidload:- myTabBarItem *tabItem = [[myTabBarItem alloc] initWithTitle:@"listOOO" image:[UIImage imageNamed:@"starcopy.png"] tag:1]; tabItem.customHighlightedImage=[UIImage imageNamed:@"starcopy.png"]; self.tabBarItem=tabItem; [tabItem release]; tabItem=nil; and in my subclass of UITabBarItem I have put this:- -(UIImage *) selectedImage{ return self.customHighlightedImage; } Only I don't see the icon at all. If I put this into the viewDidLoad of my subclass of UITabBarController:- for (UITabBarItem *item in tabBar1.items){ item.image = [UIImage imageNamed:@"starcopy.png"]; } Then all my tab bars have the icon but they are blue (and grey when inactive) how would I get them not to become blue but stay their original colour? If you have any light on this problem please help as I have been banking my head on the wall for 2 days now and it's getting me down. Thanks in advance Cheryl

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  • UITabBarControllerDelegate compare value of viewController

    - by T9
    I have a tabBar with 4 tabs on it, and I want to perform some action when a specific tab is selected, so I have uncommented the UITabBarControllerDelegate in the xxAppDelegate.m I also wanted to see the value that was being sent logged in the console - in order to test my "if" statement. However this is where I got stumped. // Optional UITabBarControllerDelegate method - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { NSLog(@"%@", viewController); } The console dutifully logged any selected controller that had been selected, but in this particular format: <MyViewController: 0x3b12950> Now, I wasn't expecting the square brackets or the colon or the Hex. So my question is how do I format my IF statement? This is what I thought would work but I get an error mentioned further down. // Optional UITabBarControllerDelegate method - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { NSLog(@"%@", viewController); if (viewController == MyViewController) { //do something nice here … }; } ... The error is "Expected expression before 'MyViewController'" Anyone know how I should be doing this?

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  • Upgrade to iPhone 3.0 sdk and now simulator shows blank screen.

    - by NoShitMcGee
    I have an iPhone app that uses an UITabBarController, which contains two UINavigationControllers, each of which in turn contains one or more TableViewControllers (actually, customized UIViewControllers implementing UITableViewDelegate and UITableViewDataSource. ) On launch, it displays the UITabBarController with one of the tableviews displayed. Everything is coded; Interface Builder was NOT used to make any of the UI stuff. It was written in SDK 2. It worked fine in sdk 2. I recently updated to SDK 3.0. In Info, I set the Base SDK setting to iPhone Simulator 3.0. Now, when I launch the application in Simulator, I see only a blank white screen with the status bar at the top. No signs of my app. However, when I exit the app, the missing tableview displays briefly as the exiting animation is playing. Also, on the blank white screen I can still click where the navigation buttons should be and find that, when I exit the app and the missing screen briefly displays, that navigation has taken me to another screen. So the buttons work, and presumably the tableviewcells are there, they just cannot be seen. Has anyone seen anything like this? Does anyone have any idea what is causing it and how I can fix it? I noticed that sample apps, such as SQLiteBooks, seem to work fine when updating to SDK 3.0. My app isn't very much different from SQLiteBooks in terms of technologies used, except that, as I said above, I do not use Interface Builder. Thanks

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  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

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  • Showing login view controller before main tab bar controller

    - by Padawan
    I'm creating an iPad app with a tab bar controller that requires login. So on launch, I want to show a LoginViewController and if login is successful, then show the tab bar controller. This is how I implemented an initial test version (left out some typical header stuff, etc)... AppDelegate.h: @interface AppDelegate_Pad : NSObject <UIApplicationDelegate, LoginViewControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end AppDelegate.m: @implementation AppDelegate_Pad @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { LoginViewController_Pad *lvc = [[LoginViewController_Pad alloc] initWithNibName:@"LoginViewController_Pad" bundle:nil]; lvc.delegate = self; [window addSubview:lvc.view]; //[lvc release]; [window makeKeyAndVisible]; return YES; } - (void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController { [window addSubview:tabBarController.view]; } - (void)dealloc {...} @end LoginViewController_Pad.h: @protocol LoginViewControllerDelegate; @interface LoginViewController_Pad : UIViewController { id<LoginViewControllerDelegate> delegate; } @property (nonatomic, assign) id <LoginViewControllerDelegate> delegate; - (IBAction)buttonPressed; @end @protocol LoginViewControllerDelegate -(void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController; @end LoginViewController_Pad.m: @implementation LoginViewController_Pad @synthesize delegate; ... - (IBAction)buttonPressed { [self.view removeFromSuperview]; [self.delegate loginViewControllerDidFinish:self]; } ... @end So the app delegate adds the login view controller's view on launch and waits for login to call "did finish" using a delegate. The login view controller calls removeFromSuperView before it calls didFinish. The app delegate then calls addSubView on the tab bar controller's view. If you made it up to this point, thanks, and I have three questions: MAIN QUESTION: Is this the right way to show a view controller before the app's main tab bar controller is displayed? Even though it seems to work, is it a proper way to do it? If I comment out the "lvc release" in the app delegate then the app crashes with EXC_BAD_ACCESS when the button on the login view controller is pressed. Why? With the "lvc release" commented out everything seems to work but on the debugger console it writes this message when the app delegate calls addSubView for the tab bar controller: Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. What does that mean and do I need to worry about it?

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  • iPhone - Reset UINavigation Controller

    - by Ward
    Hey there, I have a UINavigationController inside a UITabBarController. When a user presses the first tab, I want to reset the navigation controller back to the first screen instead of displaying whichever view they last selected in the navigation controller. Is there an easy way to reset the stack? Thanks, Howie

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  • tabBarController popToRooTViewControler

    - by Jacob
    Every time a user changes a tab, for the selected tab I want to push it to its top level controller. I have implemented the delegate method for the Tabbarcontroller like this: - (void) tabBarControler:(UITabBarController )tabBarController didSelectViewController:(UIViewController)viewController{ [[self navigationController] popToRootViewController Animated:NO]; } This does nto seem to work but I can confirm the method is being called every time I change tabs

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