Search Results

Search found 3797 results on 152 pages for 'will love'.

Page 3/152 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • iPhone programming - problem with CoreFoundation forking, PLEASE for the love of god help! lol

    - by Tom
    Hello all, I've been working on an iPhone for several months. It's a 2d shooting game akin to the old Smash TV type games. I'm doing everything alone and it has come out well so far, but now I am getting unpredictable crashes which seem to be related to CoreFoundation forking and not exec()ing, as the message THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONA LITY_YOU_MUST_EXEC__ always shows up somewhere in the debugger. Usually it shows up around a CFRunLoopRunSpecific and is related to either a timer firing or _InitializeTouchTapCount. I cannot figure out exactly what is causing the fork to occur. My main game loop is running on a timer, first updating all the logic and then drawing everything with openGL. There is nothing highly complex or unusual. I understand you cannot make CF calls on the childside of a fork, or access shared memory and things like that. I am not explicitly trying to fork anything. My question is: can anyone tell me what type of activity might cause CoreFoundation to randomly fork like this? I'd really like to finish this game and I don't know how to solve this problem. Thanks for any help.

    Read the article

  • PHP, We have sessions, and cookies....I love cookies, but they are blowing my mind right now.

    - by Matt
    I am not sure how to go about accessing the variable I need to set on a cookie... I was thinking about using the $_POST global but I dont know how based on my design if it will work. I am using a master page type design seperating index.php from my function includes and database information and individual pages (that will be returned to an include in index.php based on a $_GET) Okay so back to my question. What is the most efficient way to set a cookie on a design that has a main page that everything will branch from. How would I pull the value. Is $_POST a good enough way to go about it? Also...by saying it must be the first thing sent...does that mean I cannot run any serverside scripts before that? I could definately utilize a login query I think but I dont want to write code just to be dissapointed based on my lack of time and knowledge. I did search for answers...I know this most likely feels like a generic question that could be answered in a difference place...but I know I will get an accurate and professional answer here...so I dont want to bet on the half answers I found otherwise. Of course I will sanitize everything and not store any sensitive information (passwords,address,phone,or anything really for that matter besides some kind of session ID and the username) If this is confusing I am sorry but I am on a gov computer...and they lock these tighter than ft knox...so getting my code on here will be a chore until I get back to my room. Thanks, Matt

    Read the article

  • How can I fall in love with Math? Again?

    - by gotts
    After reading How to not sort by average rating by Evan Miller I was really inspired to learn some more math. But after thinking about it for a while I didn't find a way I can use beyond-trivial math in my pet projects.. Or probably it is a moment like "You are not aware that you are not aware" and I should learn more math before I can start to see great examples of how I can apply it?

    Read the article

  • WPF: Why all the love for the Grid control?

    - by Eduardo Molteni
    Seen various examples of WPF applications I've seen the use of the Grid control for almost anything, even simplest things with only 1 column or row. Also, the WPF templates start with an empty grid. For me, using StackPanel or DockPanel is less verbose and are better for maintenance (think adding a row later and having to add +1 to all the other rows) Why is Grid better or what I am missing?

    Read the article

  • Love coding but offered a server/network job -- any advice?

    - by Pete
    I really enjoy software development. I've done it for going on 3 years now full-time for a small company and still find it interesting and exciting. I haven't had much server/network experience but have an opportunity to work for a large IT company dealing with server setups, configurations, maintenance and some networking work as well. The thing is, I'm not sure whether to accept. If I were to take this, it would have relatively little if any coding and I'm guessing would start me down a career path away from coding. The only thing is the company is large enough and has a coding division so I guess in a few years I could transition back to the software side of things if I wanted, but I'm just not sure whether I would enjoy the server/network side of things. Any advice is greatly appreciated. Especially if you have had a similar situation occur. Thanks!

    Read the article

  • VS2010 has been released, so what do you hate or love about it?

    - by csharptest.net
    I recently installed the release version of Visual Studio 2010. So far I'm less than impressed with the rewrite and was wondering if I'm the only one. The thing I dislike the most is the inability to use the old-school MDI windows instead of the dreaded tabbed documents. For the other side the usage generator seems like it may prove useful in time. So what do you like or dislike about the changes to VS2010?

    Read the article

  • TFS as source-control: what do you love? what do you hate?

    - by jcollum
    I've used TFS for about 18 months now and I'm really not excited about it. It seems like the worst of the current versions of SCMs on the market. I think this thread will help people decide if TFS is for them vs. other source control systems. While TFS does a lot more than that, I think that source control is so critical to software development that any system (or combination thereof) that you pick needs to consider source control first. What are the good things about TFS vs. other source controls -- what does it do well that no one else does? What are the things that TFS is bad at that everyone else seems to do just fine?

    Read the article

  • Replacing words in string

    - by abkai
    Okay, so I have the following little function: def swap(inp): inp = inp.split() out = "" for item in inp: ind = inp.index(item) item = item.replace("i am", "you are") item = item.replace("you are", "I am") item = item.replace("i'm", "you're") item = item.replace("you're", "I'm") item = item.replace("my", "your") item = item.replace("your", "my") item = item.replace("you", "I") item = item.replace("my", "your") item = item.replace("i", "you") inp[ind] = item for item in inp: ind = inp.index(item) item = item + " " inp[ind] = item return out.join(inp) Which, while it's not particularly efficient gets the job done for shorter sentences. Basically, all it does is swaps pronoun etc. perspectives. This is fine when I throw a string like "I love you" at it, it returns "you love me" but when I throw something like: you love your version of my couch because I love you, and you're a couch-lover. I get: I love your versyouon of your couch because I love I, and I'm a couch-lover. I'm confused as to why this is happening. I explicitly split the string into a list to avoid this. Why would it be able to detect it as being a part of a list item, rather than just an exact match? Also, slightly deviating to avoid having to post another question so similar; if a solution to this breaks this function, what will happen to commas, full stops, other punctuation? It made some very surprising mistakes. My expected output is: I love my version of your couch because you love I, and I'm a couch-lover. The reason I formatted it like this, is because I eventually hope to be able to replace the item.replace(x, y) variables with words in a database.

    Read the article

  • Did you think I wasn’t going to show up?

    - by Ratman21
    Well Monday was not good for me Job wise or Dare wise. Why? The Census job ended (after only two weeks!). It seems our group was too good at working our blocks and ran out of blocks in our area to work. Out of work again! Well at lest, they gave us a full days pay for Monday. As to dare wise, “Love Is Kind”. As I said, not saying any thing negative was and is easy for me (Love Is Patient).  Kindness is Love in action, no I don’t have problem with doing this (Which is Gentleness, Helpfulness, Willingness or Initiative; well maybe little with the initiative part). It was the dare part “In Addition To Saying Nothing Negative To Your Spouse Again Today, Do At Least One Unexpected Gesture As An Act Of Kindness”. It was the finding or waiting for something I could do.   Well I will keep on trying on that but; will move on to the next day/dare “Love is not selfish”. Stay tuned.

    Read the article

  • NINE Questions with Michelle Juett

    - by NINEQuestions
    Michelle Juett is one of the more interesting people I know, even though we’ve never met face to face. She’s part artist, part techie and all cool. We “met” via my good buddy George Clingerman and have plotting to take over the world, errr… I mean “collaborating” ever since. If you happen to live in the Seattle area, you can catch her and her work at Sakura Con on April 2-4, 2010 and various other gamer and art cons throughout the year. You can also find her on Twitter as @Shelldragon. Now that you know a little bit, I’ll let her tell you the rest of the story in these NINE Questions: 1. Where are you from? I was born in Clearwater, Florida. I like to tell people I'm from the Bermuda Triangle, it just makes explaining myself so much easier. My family moved to Washington when I was 5 and I've been in the Pacific Northwest ever since. We like to QQ about the rain but we really love the green trees and clean water. 2. What do you do? I fight evil by moonlight and win love by daylight.. or something like that.  I’ve been in quality assurance for games during the day since January 2008 and an artist for life. I currently work in QA for a really awesome game company in Bellevue.  At home, I work on personal digital art, making game assets as well as other random freelance projects as they pop up. 3. How did you get to where you are now? I'm still not where I want to be but I'm getting closer. The biggest piece of advice I can give is to work hard and never settle for the minimum required. I tend to overwork myself but I've never regretted it. You can want something really bad but if you aren't willing to work for it, then you can't expect it to just happen. I've always drawn and had an unhealthy love for video games that I was told I’d grow out of.  I knew I would not ‘grow out’ of games and that real adults make them and I could too. After I graduated, in searching for jobs, I discovered game testing. I figured this would be a good way to get my foot in the door and start networking. I’ve worked with consoles, websites and now, PC games.  I stuck with my journey, although it has been a rocky one, daylighting as a tester and moonlighting as an artist. I'm still on that journey but I wouldn't have it any other way. Test has given me a perspective that is difficult, if not impossible, to obtain any other way. It gives an unconditional respect for other hard working testers and an insight into creative problem solving. 4. So video game testing probably sounds WAY cooler than the reality. What's it like? What's a given day for you? Game testers don't get a lot of respect because of their stigmas and the fact most people don't actually know what we do.  People hear about the opening and closing disc trays all day. Many places do treat their testers like numbers. It all depends on where you work and how awesome your company is. I've had to deal with a lot of bad work situations to get to a really good one. QA exists to ensure the game is as flawless and enjoyable as it can be by the time it has to leave the nest and go out into the world. This includes everything obvious: “can I beat the level and save the princess?” to the more obscure: ‘What happens when I lose internet connection while trying to save right before falling into a pit to my death while holding the jump key then my cat pulls out my memory card and hides it in her litter box?” On the dev side, for developers, testers can be very scary people. Especially when the test team is not in house and you can’t see each other’s faces.  I've seen both sides. We don't mean to hurt your feelings. We really DO love you and want your game to be the best it can be! It can be some serious tough love. 5. You are also an accomplished artist. Got any major projects right now you'd like to talk about? LOL, I don't know if I’d say I'm an accomplished artist just yet. I’m still a long way from where I want to be. I figure that’s what makes you grow though: the desire to never stop improving. I like QA but I want to be a full time artist. I was lucky enough to register for a table at Sakura Con in the 11 second window that the tables sold out. As such, I’ll be selling my wares in the Artist Alley April 2-4th. Part of preparing for this is actually making the art to be sold there. Anime is a fun pass time but I don’t draw a whole lot of it so I’m making up for lost time. As I seem to enjoy burying myself in work, I’m an art lead for a secret project that’s so secret I might be killed tonight for even mentioning it. I also take on various freelance projects and do what I can to help out indie games. I discovered the XNA community a year and a half ago and developed a love for Indies when I was writing a weekly newsletter on XBLA news. I’m a little late to the party but I find myself in a unique position where I am an artist and also have technical skills in games. While not programmer myself, I have a lot of game sense and experience. I hope to make some awesome happen. Lastly, I have an ongoing web comic Shell’s Angels) that tends to get neglected when I get busy. I still love drawing comics and keep a little book with me to sketch down ideas as they pop into my head. I may pick it back up again as a larger project sometime in the future. 6. Can you talk about any of the other freelance projects you're doing or are you sworn to secrecy on those too? We wouldn't want a team of game developer ninjas to take you out or anything. All my projects are currently 2d. I have personal projects such as the ongoing comic as well as a graphic novel I've been picking at here and there. My main focus until April is Sakura Con, Sakura Con, Sakura Con.  I see it as a great way to get exposure and convention experience. I found out I love conventions a couple years ago and I want to get more involved in them. 7. As an artist, what is your weapon of choice? What do you use to get most of your stuff done? I am a Photoshop Hero and I have the hoodie to prove it. (http://www.pennyarcademerch.com/pah090011.html) I've dabbled in other paint programs but I always gravitate back to Photoshop. She is my one true love. I'd like to learn programs like Flash or Anime Studio when I get a bit more time because of their animation abilities. I've worked on frame by frame animation forever but I would love to learn 2d rigging. Still, nothing can compare to a simple sketchpad and a pencil. I always have one on me in case I come across or think of something interesting and can't get to a computer. If the Courier ever comes to exist it will be an ideal weapon for me. 8. You did some videos too, depicting the art creation process. What was the motivation behind those? The creative process is just as important as the final product, if not more so.  I've always loved watching speed paint videos and wanted to try it out myself. Turns out it's a lot of work and time but it's definitely fun to go back and rewatch them. Art isn't always the end result and is more often the process itself. 9. Got any interesting tattoos? Designed any for yourself or other people? Not yet, but not for lack of desire. I've toiled over what and where for years. Last year, I finally decided the back of my shoulders would be the place. Like anything permanent, I want it to have meaning. I thought of somehow incorporating games but I couldn't find something I felt would stand the test of time even with all the classic sprite games. I'm very picky so we'll see if I can get something solid decided. Come see me at Sakura Con April 2 -4!!!

    Read the article

  • Are programmers a bunch of heartless robots who are lacking of empathy? [closed]

    - by Graviton
    OK, the provocative title got your attention. My experience as a programmer and dealing with my fellow programmers is that, a programmer is also usually someone who is so consumed by his programming work, so absorbed in his algorithmic construction that he has little passion/ time left for anything else, which includes empathy for other people, love and care for the people whom he love or should love ( such as their spouses, parents, kids, colleagues etc). The better a person is in terms of his programming powers, the more defective he is in terms of love/care because both honing programming skills and loving the surrounding takes time and one has only so much time to be allocated among so many different things. Also, programming ( especially INTERESTING programming job, like, writing an AI to predict the future search trend) is a highly consuming job; it doesn't just consume you from 9 to 5, it will also consume you after 5 and practically every second of your waking hours because a good programmer can't just magically switch off his thinking hat after the office lights go off ( If you can then I don't really think you are a passionate programmer, and the prerequisite of a good programmer is passion). So, a good programmer is necessarily someone who can't love as much as others do because the very nature of the programming job prevents him from loving others as much as he wants to. Do you concur with my observation/ reasoning?

    Read the article

  • unity4.3 rigidbody2d unexpected force behaviour

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

    Read the article

  • jerky walljump in unity rigidbody2d

    - by Lilz Votca Love
    hey there i know people have encountered issues with it before i looked upon the different solutions provided but i couldnt get any fix at all.im making a 2d game and am stuck with the walljump.i detect the wall wonderfully i also detect the jump and it works the player jumps off the wall when facing right with the use of rigidbody.addforce(new vector2(-1,2)*jumpforce) now when jumping on the oposite wall using the same vector with the sign in x axis changed to 1,the player jumps too but it goes more in the y axis than it should.Here is an image to show you the curves it(the player) follows. check the following url to see the behaviour https://scontent-b-mad.xx.fbcdn.net/hphotos-xpf1/t1.0-9/1470386_10152415957141154_156025539179003805_n.jpg voila the green one is happennig when player faces right and the other one happens when he is not here is the section of code if (wall) { if (wallJump) { if (facingRight) { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (-1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural gauche" + new Vector2 (-1f, 2f) * Jumpforce / 1.5f); } else { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural droit--" + new Vector2 (Mathf.Sign (1f), 2f) * Jumpforce / 1.5f + "jump" + jump); } } } else { wallJump = false; } here the code is not optimized yet but i assure you it works so guys any help would be so awesome!! thanks

    Read the article

  • How can I replicate Google Page Speed's lossless image compression as part of my workflow?

    - by Keefer
    I love that Google's Page Speed is able to losslessly compress a lot of my images, but I'd love to make it part of my workflow, prior to uploading a site and making it live. Is there anything I can run locally to give me the same lossless compression? I currently export images from Export For Web from Photoshop, and use a little application called PNGCrusher to reduce file size of PNGs. I'd love to find a faster way though than saving out and replacing the individual images from Page Speed's results.

    Read the article

  • Red Meat's Music is Rare - and Well Done

    - by Oracle OpenWorld Blog Team
    By Karen Shamban The blogger has questions; San Francisco-based country band Red Meat has answers. Although we forgot to ask how they got their band name, dang it. Read on and enjoy the honesty and insight. Q. What do you like best about performing in front of a live audience?A. Probably just having fun and entertaining the audience. We've been together for almost two decades, and in that time we've played for crowds of five people, and for crowds of more than 15,000. Both are equally important to us, and just as fun. We turn Jill and Smelley loose on the between-songs repartee, and let the songs shine through. On the best night, we feed on the audience's love and vice-versa. It's emotional vampirism of the best sort. [Blogger's note: now that whole "red meat" thing is starting to make sense ...] Q. Do you prefer smaller, intimate venues or larger, louder ones? Why?A. We love both. Whether it's a chance to connect with a small room or huge audience, we always try to hit 'em between the eyes! Q. What about your fans surprises you?A. Since we've been together for so long, we're pretty much on our third generation of fans now. We're excited that the Bakersfield sound has that same effect on the new, younger fans as it did on the punk rockers that we played to 20 years ago. And we still see them at our shows too! Q. What about your live act surprises your fans?A. For people who haven't seen Red Meat before, they may be dragged to a show thinking they don't like country music. But they're surprised to hear it done in a way that excites them so much. We get a lot of first-timers coming up to us after a performance and asking, "Wait, THAT'S what country music can sound like?" Q. There are going to be a lot of technical people (you could call them geeks) in the Oracle crowd - what are they going to love about your performance?A. Just what everyone loves about a Red Meat show - the chance to drink beer, dance, get rowdy, and have a great time. Q. Have you been on tour recently? If so, what do you like about touring, and what do you dislike?A. Actually, we're going to be coming off the road immediately into the Oracle OpenWorld Music Festival, having just played some Texas dates. On tour, we love playing for fans who don't get to see us as often as our California fans do. And food. Most of our conversations in the van center around food. Q. Ever think about playing another kind of music? If so, what, and why?A. Our tastes and influences in the band run all over the place. Obviously we love the Bakersfield artists - Buck Owens, Merle Haggard, Dwight Yoakam - but we love other types of roots music as well, along with the Beatles, NRBQ, MC5, punk/new wave, and countless bar bands that we've had the privilege of playing with through the years. But as far as playing a different kind of music as Red Meat? Nah. We love what we're doing. Q. What are the top three things people should know about your music?A1. Country music, done right, has unlimited soul.A2. Red Meat is a modern band, playing original material, with a great debt to the Bakersfield sound of Buck Owens and Merle Haggard.A3. It's FUN. More details on the Festival and the band: Oracle OpenWorld Music Festival Red Meat

    Read the article

  • rigidbody2d.Addforce( ) behaves wieirdly unity 4.3 [on hold]

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

    Read the article

  • Sorry about the wait.

    - by Ratman21
    In the last two days have been trying remove “Iolo System Mechanic Professional” (With anti-virus and FireWall) from 3 of the 5 pc’s we have (3 lap tops and two Desk tops) as it was going to expire on the 13th.   So I could replace them with a free anti-virus (AVG) and just use the windows fire wall. I have been using the same set up on one of my desk tops (XP Pro) for 8 months and one of the Lap tops (Vista) for 5 months.   The problem was that System Mechanic did not want to go. Even after using the uninstall option on the desk top (my main PC, well its that because has the larger of all the PC’s hard drives but, is the oldest and runs XP home) and using Ccleaner to try and remove it.  It was still showing up as there and after I went a head and tried installing AVG and ran it. I found that the TCP/IP module was missing.  So no internet, I had to restore the PC back to the 1st to get the module back and then install AVG (after making sure window firewall was back on. I didn’t check that on the first try). Got the PC back to normal, very late last night. Only one of the two lap tops was easy but, even at that there are still some parts of System Mechanic on it but, AVG and firewall are working.   I may try an hunt down parts of System Mechanic on it and delete them on this lap top. Which was what finally had to do on the one of the Lap tops (also XP Home) as it would not uninstall after I restored the PC back to the 4th. So delete, delete, delete and Ccleaner (one dl file would not delete though). And I just finish installing AVG and now running a scan on the lap top. So all of this took two days (well three counting today). I started late Friday night and just finishing up now.   I only started this switch over after I had finished my Job search for day on Friday.   As for blogging on Tuesday, Wednesday and Thursday, I was busy and by the end of the day was too tired to blog, that and was hung up still on that 2nd dare of The Love Dare. So I cleaned the house, while she was out of the house. I mean, I cleaned, not just vacuumed house I cleaned the kitchen counter tops and the sinks. Did the dishes and some of the laundry over two of the those days.   As to the third day of Love Dare which is “Love is not selfish” and the dare “Whatever you put your time, energy, and money into will become more important to you. It’s hard to care for something you are not investing in. Along with restraining from negative comments, buy your spouse something that says, I was thinking of you today.”   Being on a very limited income, a lot of normal guy buying for girls is out (for one thing, the comment why did you waste our money on flowers, etc, etc, would come up. Not from me though). So that one is on hold till money issues are not a problem (no that does not mean never). The 4th day “Love is thoughtful” and the dare “Contact your spouse sometime during the business of the day. Have no agenda other than asking how he or she is doing and if there is anything you could do for them”.   I did this dare while I was still working with census last week and trying to do the dares. Well I start my CCNA classes Monday the 15th and I move on to the next Love Dare day “Love is not rude”.

    Read the article

  • Problem closing MDI child window in Terminal Services/Remote Desktop Connection 7.0

    - by Justin Love
    I have one user whose computer just got updated to the 7.0 Remote Desktop Connection. Concurrently, she has started having a problem closing the MDI child windows in an old FoxPro application running on the remote server. We have two different servers, both 2003, running the same application, one locally and one at a remote office. Only the remote office server is giving trouble. It works fine for me, even when logging into her TS account. No other users have complained. The other day the same user experienced an error message (path not found for a path showing a localization placeholder) starting the RDC, fixed by reboot. I suspect she may have had RDC running during the 7.0 upgrade.

    Read the article

  • Semi-random clicking sound from Macbook Pro

    - by Justin Love
    There is an occasional click sound coming from my Macbook Pro (17", 2.2 Ghz Core 2 Duo) I upgraded to Snow Leopard recently, but the computer was also in for service about week before that, so I can't be certain the OS upgrade is related. The sound has no set interval and frequency varies from rare to every few seconds. I can alleviate the sound by turning up the fan speed with smcFanControl. Turning the right fan up about half way seems to be sufficient. Unfortunately, turning up the left fan also causes the right to turn on, because the sound seems to be slightly more to the left. The cause seems to be either a fan or heat-related.

    Read the article

  • Populating a drive that was formated to ntsf on seperate computer

    - by Will Love
    I recently downloaded some files that were over 4gb and wouldnt do a straight transfer to a external hd. this is all being done on a serperate computer we shall call computer1. my computer(computer2) is where im trying to get the files too. i used cmd to "Soft format" the drive to NTSF on computer1 so i could then take the drive to transfer the files to computer2. this was suppose to allow the format change without losing the files i had on there already... after the proccess was done i checked the drive on computer1 and all the old files were there and working....when i took the drive back to computer2 to transfer the files i had just downloaded from computer2 my computer...computer1:wont reconize or populate the external drive so it can give it a drive letter and function. the external drive works fine on computer1, but how do i get it to work again on computer2? when i try to populate it, i cant access the properties function in order to make permissions for everyone so it is reconized....any help would be greatfull..... also i am running windows 7 ultimate edition if that helps.

    Read the article

  • How can I scan from Canon PIXMA MX700 without disabling OS X firewall?

    - by Justin Love
    I have a Canon PIXMA MX700 connected by ethernet. When I first bought it I was using OS X 10.4, and scanner-initiated scanning worked fine. After upgrading to 10.6, neither scanner-initiated or scanning from MP Navigator EX works with the firewall enabled. The firewall lists exceptions for three applications: Canon IJ Network Scan Utility.app Canon IJ Network Scanner Selector.app MP Navigator EX 1.0.app I get no further blocked warnings, and /var/log/appfirewall.log lists nothing for today (my latest attempt to use it).

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >