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  • Finding custom printer-specific options on *nix

    - by enbuyukfener
    Hey all, I have a printer set up using CUPS (FujiXerox Document Center 1100), it is named DC1100. There are capabilities of the printer that are not shows as options of the printer as listed by: lpoptions -l -d DC1100 The output is below: PrintoutMode/Printout Mode: Draft *Normal High Photo InputSlot/Media Source: Upper Lower MultiPurpose LargeCapacity Manual *Standard PageSize/Page Size: *Letter A4 C5 C6 COM10 DL Executive Legal Monarch Statement PageRegion/PageRegion: Letter A4 C5 C6 COM10 DL Executive Legal Monarch Statement STP_Brightness/Brightness: 0.00 0.02 0.04 [snip] 2.00 STP_Contrast/Contrast: 0.00 0.05 0.10 0.15 [snip] 4.00 STP_ColorCorrection/Color Correction: Accurate Bright Density [snip] Uncorrected STP_DitherAlgorithm/Dither Algorithm: Adaptive EvenTone Fast [snip] VeryFast STP_EnableDensity/Density Enable: *Disabled Enabled STP_Density/Density Value: 0.1 0.2 0.3 0.4 [snip] 8.0 STP_EnableGamma/Composite Gamma Enable: *Disabled Enabled STP_Gamma/Composite Gamma Value: 0.10 0.15 0.20 0.25 [snip] 4.00 STP_LinearContrast/Linear Contrast Adjustment: *False True STP_Duplex/Double-Sided Printing: DuplexNoTumble DuplexTumble *None Resolution/Rendering Resolution: *FromPrintoutMode 150x150dpi 300x300dpi 600x600dpi OutputType/Output Type: *FromPrintoutMode BlackAndWhite Grayscale STP_ImageType/Image Type: *FromPrintoutMode Photo Graphics LineArt None Text TextGraphics STP_Resolution/Resolution: *FromPrintoutMode 150dpi 300dpi 600dpi I am particularly looking for options for: "secure print" (possibly by setting a mode and setting a username) stapling hole punching Perhaps I need a vendor specific driver/PPD file? If so, any pointers as I have no idea where to look for one. I haven't been able to find one on the official site or on sites such as http://www.openprinting.org

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  • What is the peak theoretical WiFi G user density? [closed]

    - by Bigbio2002
    I've seen a few WiFi capacity planning questions, and this one is related, but hopefully different enough not to be closed. Also, this is related specifically to 802.11g, but a similar question could be made for N. In order to squeeze more WiFi users into a space, the transmit power on the APs need to be reduced and the APs squeezed closer together. My question is, how far can you practically take this before the network becomes unusable? There will come a point where the transmit power is so weak that nobody will actually be able to pick up a connection, or be constantly roaming to/from APs spaced a few feet apart as they walk around. There are also only 3 available channels to use as well, which is a factor to consider. After determining the peak AP density, then multiply by users-per-AP, which should be easier to find out. After factoring all of this in and running some back-of-the-envelope calculations, I'd like to be able to get a figure of "XX users per 10ft^2" or something. This can be considered the physical limit of WiFi, and will keep people from asking about getting 3,000 people in a ballroom conference on WiFi. Can anyone with WiFi experience chime in, or better yet, provide some calculations for a more accurate figure? Assumptions: Let's assume an ideal environment with no reflection (think of a big, square, open room, with the APs spaced out on a plane), APs are placed on the ceiling so humans won't absorb the waves, and the only interference are from the APs themselves and the devices. As for what devices specifically, that's irrelevant for the first point of the question (AP density, so only channel and transmit power should matter). User experience: Wikipedia states that Wireless G has about 22Mbps maximum effective throughput, or about 2.75MB/s. For the purpose of this question, anything below 100KB/s per user can be deemed to be a poor user experience. As for roaming, I'll assume the user is standing in the same place, so hopefully that will be a non-issue.

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  • Attaching 3.5" desktop drive to MacBook SATA

    - by Kyle Cronin
    I have a mid-2007 MacBook that, according to the Apple Store, has suffered some liquid damage and requires a new logic board to operate correctly, a ~$750 repair I've been told (would normally be around ~$300 were it not for the "liquid damage"). The unit itself works fine - the only problem I've been having is that the system does not recognize the battery and will not charge it. Curiously, the system can still be powered by the battery and even recognizes when the power cord is detached by diming the backlight, but I digress. Now that this laptop will likely become a desktop, I'm wondering if it might be possible to attach a desktop drive. I recently purchased a 2TB SATA drive and I'm wondering if it's possible to somehow attach it where the current internal drive connects. Obviously the drive itself will not fit inside the device, but as the unit will spend the rest of its days on my desk, that's not really much of an issue. My main questions are: Is this possible? If so, how would I connect the drive? Would a SATA extender cable work? Is the SATA port on my MacBook capable of powering a desktop drive? Or should I just get a SATA male-to-female cable and see if I can power the drive through other means (a cheap power supply, for example) The disk I'm referring to is the Hitachi Deskstar HD32000. Though I couldn't find that exact model on Hitachi's support site, these are the power requirements for a similar drive, the 7K2000 (2TB, 7200RPM, SATA II): Power Requirement +5 VDC (+/-5%) +12 VDC (+/-10%) Startup current (A, max.) 1.2 (+5V), 2.0 (+12V) Idle (W) 7.5 From what I've read, 2.5" drives require 5V, meaning that my MacBook obviously is capable of producing it. The specs seem to suggest that this drive seems capable of accepting it instead of the typical 12V - is this an accurate interpretation of the power requirements? Or does it need both 12V and 5V?

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  • What is causing sudden freezing during running real-time program?

    - by Trevor Boyd Smith
    So I run a high intensive (CPU/GPU) real-time program. During normal execution suddenly everything freezes for 1-4 seconds. I opened "Process Explorer" in the background to help gain insight and maybe identify something. Here is what the CPU/GPU graphs looks like when I align them in time: Notice the 4 distinct drops in both the CPU/GPU. You can see that it goes from some sort of positive CPU/GPU usage to almost zero. These drops in the graph align with when the real-time program suddenly freezes. How do I find what is causing these sudden drops? NOTE: When you put your mouse over the graph it tells you the time, accurate to the second, for where your cursor is. Maybe this mouse over feature could be helpful in some way (e.g. what if you had a log of all processes every 100ms). EDIT: The real-time program is a video game and so I can't watch some sort of instrumentation while the video game is running. I need a solution that let's you look back in time somehow to see what was happening when the slow down occurred. EDIT: RE - Recording Data vs using real-time monitor: So the windows performance recorder is for some reason not recording what I expect it to record. So I switched to using "perfmon" and then opening it's "resource monitor". RE - Setting it up so I can view real-time monitor: In the video game I set it to spectate and then put the video game in "windowed" mode so that I can view the real time display that Resource Monitor has. Now that I can get semi-real time (only once per second... how do you get more than once per second?) I started looking at the various real time data readouts. Getting to the cause: I noticed a strong correlation in high disk IO and low CPU usage (which is also seen by having in-game freezing). How do you use resource monitor to find out who is doing all this offending disk IO?

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  • Having Trouble Ripping Some CD's

    - by James
    Hi, When I buy CD's I tend to rip them to FLAC right away. When ripping I use Foobar2000 or Exact Audio Copy and enable secure ripping which uses error correction. Recently I bought a 2 CD compilation album brand new but when I tried to rip the second CD on my laptop using Foobar2000 it struggled with the last 2 tracks and was unable to finish. EAC was also unable to get an accurate rip and reports read errors. Ripping in fast mode results in audible errors in the output track. I have tried another computer and having similar problems. I cannot see any damage to the disc and it has not been dropped or anything. The weird thing is that I had similar problems with a different album and different PC a while back. This other CD was a compilation disk so it was also right up to the CD capacity limit and again it was the last few tracks that would not rip. Dozens of other discs have ripped fine So I am wondering if the CD is simply defective, or whether it is something else. How common are defective CD's? Do some CD drives struggle with CD's of this capacity? Or Is this some kind of copy protection? I'm thinking of asking Amazon for a replacement but it would be annoying if I get the same problem again.

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  • Time sync fails on Hyper-V VM, but succeeds when I log in as a domain user

    - by Richard Beier
    We have a Windows Server 2003 SP2 VM running on Hyper-V (Server 2008 R2 host). The VM has Hyper-V time synchronization enabled. I noticed that the time on the VM was fast by around 25 minutes. I saw the following in the event log: The time provider NtpClient is configured to acquire time from one or more time sources, however none of the sources are currently accessible. No attempt to contact a source will be made for 15 minutes. NtpClient has no source of accurate time. The time provider NtpClient cannot reach or is currently receiving invalid time data from ourdc.ourdomain.local (ntp.d|192.168.2.18:123-192.168.2.2:123). Time Provider NtpClient: No valid response has been received from domain controller ourdc.ourdomain.local after 8 attempts to contact it. This domain controller will be discarded as a time source and NtpClient will attempt to discover a new domain controller from which to synchronize. I had been logged in as a local user. (We have an old app that runs on this VM - it requires a user to be logged in at all times, and we use a non-domain user account for this.) When I logged in as a domain user, the clock almost immediately corrected itself. Running "w32tm /monitor" and "net time" as the domain user showed no errors, and indicated that our domain controller was the time source. Does anyone know what might cause this, and why logging in under a domain account fixes the problem? I'm wondering if the time will start to drift again. Thanks for your help, Richard

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  • I can't get my PC to start up by a normal way.

    - by ssice
    I couldn't write a more accurate title. I am just unable to start the computer by pressing the Power On button. I checked the Power Supply and it seems to give good voltage values in every pin. And this is not a BIOS malfunction because of bad overclocking or anything that may come to your mind. And I will tell you why. It happens that EPS (or any ATX-based) power supply has the ability to be powered-on by the Motherboard by jumping the 13th pin of the 24-pin-ATX-connector to COM/GND. I did it, after pushing the power on button (without any visual response) and, pwhaa! The machine turned on. I was able to read (and even write, if I wanted) BIOS values and then start any OS installed. Machine starts, so it's not any kind of misconfiguration. It seems some hardware related. I am able to power the machine on only if I already pushed the power on button. Though pushing it without jumping the 13th pin to ground for a second does not power the machine. Of course, jumping the pin without pushing the power on button does not tell the motherboard anything, so the computer would not start up either. It's as if the logic that connects the power button with the 13th pin derivation to GND was unable to be activated. What can be the issue? How can I solve it? My configuration is as follows: CPU: AMD Phenom 9850 X4 Black Edition MB: ASUS Formula II AM2 RAM: 2x2GB Corsair Dominator 5-5-5-15 2T @ 1066MHz DDR2 Tested also with only 1 module GPU: 2x XFX nVIDIA GeForce 9600 GT XxX Alpha Dog Edition @ Core: 540Mhz [SLi] Power Supply: Xilence 700W (ATX 12V 2.3 / EPS 12V 2.92 compatible) PS: I know the machine is like 2 years old. I hardly use it now, but my parents do.

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  • Http-Only cookies in WebLogic: what versions support them/how and why are they supported?

    - by John
    We want to make all cookies set by our webapp http-only. I only have a basic understanding of the benefits of doing this but I'm told by security people that it's a Good Thing (tm) Our app is running under JDK1.6.05 and WebLogic10.3.0 After way too much digging around Oracle's website for documentation, I've found good evidence that the first version of WebLogic to support http-only cookies is 10.3.1. By "support," I mean the cookie-http-only deployment-descriptor element. Before we go about upgrading, I'd be nice to have these questions answered: 1a) Is it accurate that WL10.3.1 is the first version to support http-only cookies and that we're out of luck with 10.3.0? 1b) If we do indeed need to upgrade, is there an easy to do so under Windows? I've heard people mention an "upgrade jar" that you just stick in the classpath but I can't find any mention of this by Oracle. Does an easy way exist, or do we need to do a full-install of the new version? 2) What does the cookie-http-only deployment-descriptor element do when enabled? Will it ensure all cookies set by the application have an http-only=true attribute? Will it do more or less? Is there anything I'll have to do programmatically? 3) Is there anything in general I should know about http-only cookies, getting my web app to take advantage of them, or other security concerns?

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  • Multiple servers vs 1 big server performace

    - by pistacchio
    Hi to all! My team of developers has suggested a server structure for an upcoming project we are developing. Our structure is "logical", meaning that the various logical components of the application (it is a distributed one) relies on different servers. Some components are more critical than others and will be subjected to more load. Our proposal was to have 1 server per component but the hardware guys suggested to replace the various machines with a single, bigger one with virtual servers. They're gonna use Blade Servers. Now, I'm not an expert at all, but my question to the guys was: so if we need, for example, 3 2GHz CPU / 2GB RAM machines and you give me 1 machine with 3 2GHz CPUs and 6 GB of RAM it is the same? They told me it is. Is this accurate? What are the advantages or disadvantages of both the solutions? What are the generally accepted best practices? Could you point out some URL reference dealing with the problem? Thank you in advance! EDIT: Some more info. The (internet / intranet) application is already layered. We have some servers on the DMZ that will expose pages to the internet and the databases are on their own machines. What we want to split (and they want to join) are some webservers that mainly expose webservices. One is a DAL that communicates with the database layer, one is our Single Sign On / User Profile application that gets called once per page and one is a clone of what seen on the Internet to be used on our lan.

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  • How to view / enumerate / obtain a list of all effective rights / permissions on an Active Directory object?

    - by Laura
    I am new to Server Fault and was hoping to find an answer to a question that I have been struggling with for the past week or so. I have been recently asked by my management to furnish a list of all the effective rights / permissions delegated on the Active Directory object for our Domain Admins group. I initially figured I'd use the Effective Permissions Tab in Active Directory Users and Computers but had two problems with it. The first was that it doesn't seem very accurate and the second was that it requires me to enter the name of a specific user, and it only shows me what it figures are effective permissions for that user. Now, we have more than a 1000 users in our environment so there's no way I can possibly enter 1000 user names one by one. Plus, there is no way to export that information either. I also looked at dsacls from MS but it doesn't do effective permissions. Someone pointed me to a tool called ADUCAdmin but that seems to falsely claim to do effective permissions. Could someone kindly help me find a way to obtain this listing? Basically, I need to generate a list of all the modify effective permissions granted on the Domain Admins group object along with the list of all the admins to which these permissions are granted. In case it helps, I don't need a fancy listing - simple text / CSV output would be enough I would be grateful for any assistance since this is time and security sensitive for us.

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  • sys.dm_exec_query_stats interaction with recompilation

    - by Sam Saffron
    We use sys.dm_exec_query_stats to track down slow queries and queries that are IO offenders. This works great, we get a lot of very insightful stats. It is clear this is not as accurate as running a profiler trace, as you have no idea when SQL Server will decide to chuck out a an execution plan. We have quite a few queries where the wrong execution plan is cached. For example queries like the following: SELECT TOP 30 a.Id FROM Posts a JOIN Posts q ON q.Id = a.ParentId JOIN PostTags pt ON q.Id = pt.PostId WHERE a.PostTypeId = 2 AND a.DeletionDate IS NULL AND a.CommunityOwnedDate IS NULL AND a.CreationDate @date AND LEN(a.Body) 300 AND pt.Tag = @tag AND a.Score 0 ORDER BY a.Score DESC The problem is that the ideal plan really depends on the date selected (screenshot of ideal plan): However if the wrong plan is cached, it totally chokes when the date range is big: (notice the big fat lines) To overcome this we were recommended to use either OPTION (OPTIMIZE FOR UNKNOWN) or OPTION (RECOMPILE) OPTIMIZE FOR UNKNOWN results in a slightly better plan, which is far from optimal. Executions are tracked in sys.dm_exec_query_stats. RECOMPILE results in the best plan being chosen, however no execution counts and stats are tracked in sys.dm_exec_query_stats. Is there another DMV we could use to track stats on queries with OPTION (RECOMPILE)? Is this behavior by-design? Is there another way we can for recompilation while keeping stats tracked in sys.dm_exec_query_stats? Note: the framework will always execute parameterized queries using sp_executesql

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  • How do you set max execution time of PHP's CLI component?

    - by cwd
    How do you set max execution time of PHP's CLI component? I have a CLI script that has gone into a infinite loop and I'm not sure how to kill it without restarting. I used quicksilver to launch it, so I can't press control+c at the command line. I tried running ps -A (show all processes) but php is not showing up in that list, so perhaps it has timed out on it's own - but how do you manually set the time limit? I tried to find information about where I should set the max_execution_time setting, I'm used to setting this for the version of PHP that runs with apache, but I have no idea where to set it for the version of PHP that lives in /usr/bin. I did see the follow quote, which does seem to be accurate (see screenshot below), but having an unlimited execution time doesn't seem like a good idea. Keep in mind that for CLI SAPI max_execution_time is hardcoded to 0. So it seems to be changed by ini_set or set_time_limit but it isn't, actually. The only references I've found to this strange decision are deep in bugtracker (http://bugs.php.net/37306) and in php.ini (comments for 'max_execution_time' directive). (via http://php.net/manual/en/function.set-time-limit.php) ini_set('max_execution_time') has no effect. I also tried the same thing and go the same result with set_time_limit(7).

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  • Discrepancy in file size on disk and ls output

    - by smokinguns
    I have a script that checks for gzipped file sizes greater than 1MB and outputs files along with their sizes as a report. This is the code: myReport=`ls -ltrh "$somePath" | egrep '\.gz$' | awk '{print $9,"=>",$5}'` # Count files that exceed 1MB oversizeFiles=`find "$somePath" -maxdepth 1 -size +1M -iname "*.gz" -print0 | xargs -0 ls -lh | wc -l` if [ $oversizeFiles -eq 0 ];then status="PASS" else status="CHECK FAILED. FOUND FILES GREATER THAN 1MB" fi echo -e $status"\n"$myReport The problem is that ls command outputs the files sizes as 1.0MB in the report but the status is "FAIL" as "$oversizeFiles" variable's value is 2. I checked the file sizes on disk and 2 files are 1.1MB. Why this discrepancy? How should I modify the script so that I can generate an accurate report? BTW, I'm on a Mac. Here is what man page for "find" says on my Mac OSX: -size n[ckMGTP] True if the file's size, rounded up, in 512-byte blocks is n. If n is followed by a c,then the primary is true if the file's size is n bytes (characters). Similarly if n is followed by a scale indicator then the file's size is compared to n scaled as: k kilobytes (1024 bytes) M megabytes (1024 kilobytes) G gigabytes (1024 megabytes) T terabytes (1024 gigabytes) P petabytes (1024 terabytes)

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  • Measuring performance indicators on a cluster

    - by Aditya Singh
    My architecture is based on Amazon. A ELB load balancer balances POST requests among m1.large instances. Every instance has a nginx server on port 80 which distributes the requests to 4 python-tornado servers on backend which handle the request. These tornado servers are taking about 5 - 10ms to respond to one request but this is the internal compute time of every request. I want to put this thing on test and i want to measure the response time from ELB to upstream and back and how does it vary when the QPS throughput is increased and plot a graph of Time vs. QPS vs. Latency and other factors like CPU and Memory. Is there a software to do that or should i log everything somewhere with latency checks and then analyze the whole log to get the stuff out. I would also need to write a self-monitor which keeps checking the whole response time. Is it possible to do it with a script from within the server. If so, will it be accurate ?

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  • How does Google geo location service work?

    - by heaosax
    I dont use google maps much, but I was using it today and I clicked the "Show my location" button for the first time, then firefox asked for permission and I clicked "share my location", google maps showed my location pretty accurate. But, how does this system really works? I mean how can google know where I live? I am connecting to the internet with a VPN, so my "public IP" is not from my country, but from sweden, also I use linux and I change the mac of my wireless device, but google still show my location. I know I can disable this feature setting firefox about:config geo.enabled to false, but I am curious about how google can know where I live even when I dont have a real mac address and my IP is not from my real country. Basically I'd like to know if this feature works only because of code that exists in chrome and firefox (which spies my system)? I am worried about anyone knowing where I live, I mean... where is my privacy? Part of the fun about the internet is remaining anonymous.

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  • Log connections to program

    - by Zac
    Besides for using iptables to log incoming connections.. Is there a way to log established inbound connections to a service that you don't have the source to (suppose the service doesn't log stuff like this on its own)? What I'm wanting to do is gather some information based on who's connecting to be able to tell things like what times of the day the service is being used the most, where in the world the main user base is, etc. I am aware I can use netstat and just hook it up to a cron script, but that might not be accurate, since the script could only run as frequently as a minute. Here is what I am thinking right now: Write a program that constantly polls netstat, looking for established connections that didn't appear in the previous poll. This idea seems like such a waste of cpu time though, since there may not be a new connection.. Write a wrapper program that accepts inbound connections on whatever port the service runs on, but then I wouldn't know how to pass that connection along to the real service. Edit: Just occurred to me that this question might be better for stackoverflow, though I am not certain. Sorry if this is the wrong place.

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  • DBCC CHECKDB fails and quits job, ambiguous error message.

    - by ddono25
    I received a notice that one of our servers' DBCC CHECKDB for all databases has been failing the past four times it has been run. We don't have any data prior to that, but it doesn't look like it has been succeeding for awhile. There are no errors in the log file only: DBCC results for 'sys.sysxmlfacet'. [SQLSTATE 01000] Msg 0, Sev 0, State 1: Unspecified error occurred on SQL Server. Connection may have been terminated by the server. [SQLSTATE HY000] There are 112 rows in 1 pages for object "sys.sysxmlfacet". [SQLSTATE 01000] I ran a DBCC CHECKDB using sp_MSForEachDB to get more accurate results and had the same error on the same DB but at a separate point: DBCC results for 'NameValuePair_Greek_CI_AS'. [SQLSTATE 01000] Msg 0, Sev 0, State 1: Unspecified error occurred on SQL Server. Connection may have been terminated by the server. [SQLSTATE HY000] There are 0 rows in 0 pages for object "NameValuePair_Greek_CI_AS". [SQLSTATE 01000] Also, the error-log states that the DBCC completed without errors for this database. I can't figure out how to track down this ambiguous issue that only happens on this database out of the dozens on this server. Any help is appreciated!

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  • Security Token for Mac/Linux/Windows, self-managed, pref. open source?

    - by DevelopersDevelopersDevelopers
    I'm looking to buy an evaluation security token (combined smart card/usb reader) for my business that works on: Windows 7 x64 OS X 10.6.x x64 Ubuntu Linux (64 or 32 bit, 10.04 or 10.10, I can bend based on possible tokens) Functionality I need is: Login authentication Authentication for whole-disk encryption (in Linux/Windows, Mac is flexible here) Signing/encryption using PGP and x.509 certificates RSA-2048 key-capable (1024 not good enough.) I can manage the certificates myself Open source middleware/drivers (not necessarily FOSS, just source available. Can flex on this, I just want to be able to audit the code. OpenSC-compatible on Linux would be great.) Is there any token that can do all of this? Or would I need multiple ones to accomplish this? Or do I need to look at smart cards and readers to get this? I have been researching this for a while and have had a heck of a time even getting accurate information about products. Also, I am in the USA, and it appears that EU export laws prevent me from buying from there, so those vendors are out. I was looking at Feitian tokens from Gooze, but since they are in France I can't buy.

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  • Setting up test an dlive enviornment - how?

    - by Sean
    I am a bit new to servers and stuff so had a question. I have my development team working on my website. They are in different countries and currently they put all the work live on the test site. But the test site is open to anyone who knows the URL. It is behind a directory but this effects my QA process because i cannot use the accurate URL structures to prevent the general public from seeing it. So what I want to do it: Have my site live on the net but only for me and my team, so like an internal network. Also I will need to mirror this to my live site when i put it live. So i guess this is something like setting up a staging and live environment. So how to do it and are both environments on the same physical server or do i need to buy two servers? And if i setup a staging environment how will i access it and my team since we are all spread out so i assume we need to log into something to access it? What about the URL - do i need a different URL for the test site or can i use the same live url for the test site? I plan to get a dedicated server + CDN for my site.

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  • Relevance and Necessity of SNMP

    - by Adam Tannon
    Edit: I am in the process of designing a Java-based monitoring tool that will send back periodic "health checks" of a Java app deployed to a cluster of GlassFish servers. I am trying to figure out the best protocol for this monitoring tool to send information back to the monitoring server on. After an initial research effort on my part, it seems like SNMP is just a protocol for monitor-type applications to communicate the "health status" of something (a part of a network, a server, a cluster, an application, etc.) to the rest of the network. If the above is incorrect, please correct me!!! Assuming the generalization is more or less accurate, my next question is: why is this a protocol!?!? In the age of REST/SOAP/TCP protocols, why is there the need for a standardized protocol that only fits one type of application (monitoring)? In other words, if I'm a developer assigned to building a new monitoring tool that periodically polls a server and reports on its CPU and available memory, what advantages does SNMP give me over just POSTing to a RESTful API via plain 'ole HTTP? I'm sure I'm missing something here - I just need someone to help connect the dots! Thanks in advance!

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  • puppet execution of a python script where os.system(...) command is not working

    - by philippe
    I am trying to manage Unix users with puppet. Puppet provides enough tools to create accounts and provide authorized_keys files for instance, but no to set up user password, and it tell to the user. What I have done is a python script which generate a random password and send it to the user by email. The problem is, it is not possible to launch passwd Unix command with python, I have then written a bash script with the command: echo -ne "$password\n$password\n" | passwd $user passwd -e $user Launched manually, the script works fine and the created user has its password sent by email. But when puppet launches it, only the python script gets executed, as if the os.system('/bin/bash my_bash_script') is ignored. No error is displayed. And the user gets its password, but the passwd commands are not launched. Is there any limitation with puppet preventing to perform what I described? Or, how can I otherwise change the user account, its expiration, and send password by email? I can provide more information, but right now, I don't know which are accurate. Many thanks!

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  • Windows 7 product key, which is the valid one - in registry or on a sticker?

    - by me how
    I am not too familiar with the software licensing and how this all works, but I have a question regarding Windows 7 and partially Office - generally Microsoft products. I have been asked to assist our IT guy who wants to collect all the product IDs for Windows 7 and Office. I haven't been given much details how to go about it and how to collect it. After a bit of research I have decided to use a freeware that pulls the software licenses out of the registry. I thought that was the easiest and would provide the most accurate product IDs. I've used Belrac Avisor to obtain all the informations. It turns out that about 25 machines use the same product key. I have asked if the company has bought a commercial license or something but there isn't anyone available at the moment who could answer my question. I have told the IT guy that there are 25 machines using the same product key and asked if that is alright. He told me to go around and write the product keys from the sticker(label) on each machine. I am just not quite sure if that's the right approach specially that the numbers do not match.... So, now I see that the numbers aren't matching and my question is in terms of software licensing which is the VALID and correct product key to provide if ever questioned about software license? Is it the number on the sticker or is it the number stored in the registry?

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • SQLAuthority News – Speaking Sessions at TechEd India – 3 Sessions – 1 Panel Discussion

    - by pinaldave
    Microsoft Tech-Ed India 2010 is considered as the major Technology event of the year for various IT professionals and developers. This event will feature a comprehensive forum in order   to learn, connect, explore, and evolve the current technologies we have today. I would recommend this event to you since here you will learn about today’s cutting-edge trends, thereby enhancing your work profile and getting ahead of the rest. But, the most important benefit of all might be the networking opportunity that that you can attain by attending the forum. You can build personal connections with various Microsoft experts and peers that will last even far beyond this event! It also feels good to let you know that I will be speaking at this year’s event! So, here are the sessions that await you in this mega-forum. Session 1: True Lies of SQL Server – SQL Myth Buster Date: April 12, 2010  Time: 11:15pm – 11:45pm In this 30-minute demo session, I am going to briefly demonstrate few SQL Server Myth and their resolution backing up with some demo. This demo session is a must-attend for all developers and administrators who would come to the event. This is going to be a very quick yet  fun session. Session 2: Master Data Services in Microsoft SQL Server 2008 R2 Date: April 12, 2010  Time: 2:30pm-3:30pm SQL Server Master Data Services will ship with SQL Server 2008 R2 and will improve Microsoft’s platform appeal. This session provides an in depth demonstration of MDS features and highlights important usage scenarios. Master Data Services enables consistent decision making by allowing you to create, manage and propagate changes from single master view of your business entities. Also with MDS – Master Data-hub which is the vital component helps ensure reporting consistency across systems and deliver faster more accurate results across the enterprise. We will talk about establishing the basis for a centralized approach to defining, deploying, and managing master data in the enterprise. Session 3: Developing with SQL Server Spatial and Deep Dive into Spatial Indexing Date: April 14, 2010 Time: 5:00pm-6:00pm Microsoft SQL Server 2008 delivers new spatial data types that enable you to consume, use, and extend location-based data through spatial-enabled applications. Attend this session to learn how to use spatial functionality in next version of SQL Server to build and optimize spatial queries. This session outlines the new geography data type to store geodetic spatial data and perform operations on it, use the new geometry data type to store planar spatial data and perform operations on it, take advantage of new spatial indexes for high performance queries, use the new spatial results tab to quickly and easily view spatial query results directly from within Management Studio, extend spatial data capabilities by building or integrating location-enabled applications through support for spatial standards and specifications and much more. Panel Discussion: Harness the power of Web – SEO and Technical Blogging Date: April 12, 2010 Time: 5:00pm-6:00pm Here you will learn lots of tricks and tips about SEO and Technical Blogging from various Industry Technical Blogging Experts. This event will surely be one of the most important Tech conventions of 2010. TechEd is going to be a very busy time for Tech developers and enthusiasts, since every evening there will be a fun session to attend. If you are interested in any of the above topics for every session, I suggest that you visit each of them as you will learn so many things about the topic to be discussed. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: MVP, Pinal Dave, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology Tagged: TechEd, TechEdIn

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  • SQL SERVER – SHRINKFILE and TRUNCATE Log File in SQL Server 2008

    - by pinaldave
    Note: Please read the complete post before taking any actions. This blog post would discuss SHRINKFILE and TRUNCATE Log File. The script mentioned in the email received from reader contains the following questionable code: “Hi Pinal, If you could remember, I and my manager met you at TechEd in Bangalore. We just upgraded to SQL Server 2008. One of our jobs failed as it was using the following code. The error was: Msg 155, Level 15, State 1, Line 1 ‘TRUNCATE_ONLY’ is not a recognized BACKUP option. The code was: DBCC SHRINKFILE(TestDBLog, 1) BACKUP LOG TestDB WITH TRUNCATE_ONLY DBCC SHRINKFILE(TestDBLog, 1) GO I have modified that code to subsequent code and it works fine. But, are there other suggestions you have at the moment? USE [master] GO ALTER DATABASE [TestDb] SET RECOVERY SIMPLE WITH NO_WAIT DBCC SHRINKFILE(TestDbLog, 1) ALTER DATABASE [TestDb] SET RECOVERY FULL WITH NO_WAIT GO Configuration of our server and system is as follows: [Removed not relevant data]“ An email like this that suddenly pops out in early morning is alarming email. Because I am a dead, busy mind, so I had only one min to reply. I wrote down quickly the following note. (As I said, it was a single-minute email so it is not completely accurate). Here is that quick email shared with all of you. “Hi Mr. DBA [removed the name] Thanks for your email. I suggest you stop this practice. There are many issues included here, but I would list two major issues: 1) From the setting database to simple recovery, shrinking the file and once again setting in full recovery, you are in fact losing your valuable log data and will be not able to restore point in time. Not only that, you will also not able to use subsequent log files. 2) Shrinking file or database adds fragmentation. There are a lot of things you can do. First, start taking proper log backup using following command instead of truncating them and losing them frequently. BACKUP LOG [TestDb] TO  DISK = N'C:\Backup\TestDb.bak' GO Remove the code of SHRINKING the file. If you are taking proper log backups, your log file usually (again usually, special cases are excluded) do not grow very big. There are so many things to add here, but you can call me on my [phone number]. Before you call me, I suggest for accuracy you read Paul Randel‘s two posts here and here and Brent Ozar‘s Post here. Kind Regards, Pinal Dave” I guess this post is very much clear to you. Please leave your comments here. As mentioned, this is a very huge subject; I have just touched a tip of the ice-berg and have tried to point to authentic knowledge. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Backup and Restore, SQL Data Storage, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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