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  • How-To Configure Weblogic, Agile PLM and an F5 LTM

    - by Brian Dunbar
    Agile, Weblogic, and an F5 walk into a bar ... I've got this Agile PLM v 9.3 Running on WebLogic, two managed servers. An F5 BigIP LTM. We're upgrading from Agile v 9.2.1.4 running on OAS. The problem is that while the Windows client works fine the Java client does not. My setup is identical to one outlined in F5's doc: http://www.f5.com/pdf/deployment-guides/bea-bigip45-dg.pdf When I launch the java client it returns this error "Server is not valid or is unavailable." Oracle claims Agile PLM is setup correctly, but won't comment on the specifics of the load balancer. F5 reports the configuration is correct but can't comment on the specifics of the application. I am merely the guy in a vortex of finger-pointing who wants my application to work. It's that or give up on WLS and move back to OAS. Which has it's own problems but at least we know how it works. Any ideas?

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  • Remote iPhone / xCode application development?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

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  • Minimum Hardware requirements for Android development

    - by vishwanath
    I need information about minimum hardware requirement I need to have better experience in developing Android application. My current configuration is as follows. P4 3.0 GHz, 512 MB of ram. Started with Hello Android development on my machine and experience was sluggish, was using Eclipse Helios for development. Emulator used to take lot of time to start. And running program too. Do I need to upgrade my machine for the development purpose or is there anything else I am missing on my machine(like heavy processing by some other application I might have installed). And If I do need to upgrade, do I need to upgrade my processor too(that counts to new machine actually, which I am not in favor of), or only upgrading RAM will suffice.

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  • Managing Team Development on Shared Website

    - by stjowa
    I need to know the best way to manage team web-development on a shared server (hostgator). I have done some individual web development on a shared server in the past, and I have always setup SVN through SSH to have a pretty-nice development workflow (version control, quick-commits, work though eclipse/subclipse, etc). However, I also know that with that setup, I had to make some pretty-sophisticated post-commit hooks to export the repository to /public_html; and, therefore, making the repository code testable. This seems like a tedious and error-prone setup for an entire team. I would like to be able to: Easily test the latest code in the repository. Somewhat easily move the code in the repository to production. Use an IDE like eclipse/subclipse to easily work with the repository. With this in mind, does anyone know of a good version-control/repository setup for developing a website with a team of about 4-5 people? Thanks a lot.

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  • The Utilization of Software Engineering Development Principles

    - by Chance
    Being a CS student I've had to take a course in basic software engineering. I was a little curious to find such elaborate "software development processes", like the spiral model, the waterfall model, et cetera. Some of these methodologies seem a little antiquated to me and, after speaking with several employed developers, I can't seem to find anyone who actually adheres to these models. Does anyone here have experience working under the guidance of these models? Were they useful to you and your team during the development of your product? Or are these models just some way to communicate a sense of progression to interested parties outside of the development team?

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  • Most common software development mistakes

    - by hgulyan
    Inspired by Dealing with personal failure, I remembered my own failed software development experience. Finally I agreed to rewrite existing application. It took me less than a week to rewrite existing app and more up to 2 months to write from zero my own. That 2 months were really hard and interesting. It was my first big software development process. I researched almost everything concerning to my application. Read Code Complete. Even some articles on how to create user interface. Some psychology stuff. Typography, Colors. DAL, DB Structure, SOA, Patterns, UML, Load testing etc. I hope, that after a month or 2 I would get opportunity to continue working on my failed project, but before that, I would like to ask: What are common mistakes in software development? What you shouldn't do in any case?

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  • Development enviroment for .NET

    - by user137348
    I'm about to create an development enviroment for a little developer company(3-4 developers + some testers). Our development platform is .NET and Oracle. My question is how to structure the whole enviroment.How many servers do I need ? Should be one server for developers and one for testers ? I'd like to have one build server (TeamCity). Where to put the Subversion ? Visual Studio's would be on developers laptops. Do I need one database for development and one extra for build server ? What else could be helpful ??

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  • Learn Lean Software Development and Kanban Systems

    - by Ben Griswold
    I did an in-house presentation on Lean Software Development (LSD) and Kanban Systems this week.  Beyond what I had previously learned from various podcasts, I knew little about either topic prior to compiling my slide deck.  In the process of building my presentation, I learned a ton.  I found the concepts weren’t very difficult to grok; however, I found little detailed information was available online. Hence this post which is merely a list of valuable resources. Principles of Lean Thinking, Mary Poppendieck Lean Software Development, May Poppendieck Lean Programming, Mary Poppendieck Lean Software Development, Wikipedia Implementing Lean Software Thinking: From Concept to Cash, Poppendieck Lean Software Development Overview, Darrell Norton Lean Thinking: Banish Waste and Create Wealth in Your Corporation The Goal: A Process of Ongoing Improvement The Toyota Way Extreme Toyota: Radical Contradictions That Drive Success at the World’s Best Manufacturer Elegant Code Cast 17 – David Laribee on Lean / Kanban Herding Code Episode 42: Scott Bellware on BDD and Lean Development Seven Principles of Lean Software Development, Przemys?aw Bielicki Kanban Boards for Agile Project Management with Zen Author Nate Kohari Herding Code 55: Nate Kohari brings Your Moment of Zen James Shore on Kanban Systems Agile Zen Product Site A Leaner Form of Agile, David Laribee Kanban as Alternative Agile Implementation, Mark Levison Lean Software Development, Dr. Christoph Steindl Glossary of Lean Manufacturing Terms Why Pull? Why Kanban?, Corey Ladas

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  • Announcing SonicAgile – An Agile Project Management Solution

    - by Stephen.Walther
    I’m happy to announce the public release of SonicAgile – an online tool for managing software projects. You can register for SonicAgile at www.SonicAgile.com and start using it with your team today. SonicAgile is an agile project management solution which is designed to help teams of developers coordinate their work on software projects. SonicAgile supports creating backlogs, scrumboards, and burndown charts. It includes support for acceptance criteria, story estimation, calculating team velocity, and email integration. In short, SonicAgile includes all of the tools that you need to coordinate work on a software project, get stuff done, and build great software. Let me discuss each of the features of SonicAgile in more detail. SonicAgile Backlog You use the backlog to create a prioritized list of user stories such as features, bugs, and change requests. Basically, all future work planned for a product should be captured in the backlog. We focused our attention on designing the user interface for the backlog. Because the main function of the backlog is to prioritize stories, we made it easy to prioritize a story by just drag and dropping the story from one location to another. We also wanted to make it easy to add stories from the product backlog to a sprint backlog. A sprint backlog contains the stories that you plan to complete during a particular sprint. To add a story to a sprint, you just drag the story from the product backlog to the sprint backlog. Finally, we made it easy to track team velocity — the average amount of work that your team completes in each sprint. Your team’s average velocity is displayed in the backlog. When you add too many stories to a sprint – in other words, you attempt to take on too much work – you are warned automatically: SonicAgile Scrumboard Every workday, your team meets to have their daily scrum. During the daily scrum, you can use the SonicAgile Scrumboard to see (at a glance) what everyone on the team is working on. For example, the following scrumboard shows that Stephen is working on the Fix Gravatar Bug story and Pete and Jane have finished working on the Product Details Page story: Every story can be broken into tasks. For example, to create the Product Details Page, you might need to create database objects, do page design, and create an MVC controller. You can use the Scrumboard to track the state of each task. A story can have acceptance criteria which clarify the requirements for the story to be done. For example, here is how you can specify the acceptance criteria for the Product Details Page story: You cannot close a story — and remove the story from the list of active stories on the scrumboard — until all tasks and acceptance criteria associated with the story are done. SonicAgile Burndown Charts You can use Burndown charts to track your team’s progress. SonicAgile supports Release Burndown, Sprint Burndown by Task Estimates, and Sprint Burndown by Story Points charts. For example, here’s a sample of a Sprint Burndown by Story Points chart: The downward slope shows the progress of the team when closing stories. The vertical axis represents story points and the horizontal axis represents time. Email Integration SonicAgile was designed to improve your team’s communication and collaboration. Most stories and tasks require discussion to nail down exactly what work needs to be done. The most natural way to discuss stories and tasks is through email. However, you don’t want these discussions to get lost. When you use SonicAgile, all email discussions concerning a story or a task (including all email attachments) are captured automatically. At any time in the future, you can view all of the email discussion concerning a story or a task by opening the Story Details dialog: Why We Built SonicAgile We built SonicAgile because we needed it for our team. Our consulting company, Superexpert, builds websites for financial services, startups, and large corporations. We have multiple teams working on multiple projects. Keeping on top of all of the work that needs to be done to complete a software project is challenging. You need a good sense of what needs to be done, who is doing it, and when the work will be done. We built SonicAgile because we wanted a lightweight project management tool which we could use to coordinate the work that our team performs on software projects. How We Built SonicAgile We wanted SonicAgile to be easy to use, highly scalable, and have a highly interactive client interface. SonicAgile is very close to being a pure Ajax application. We built SonicAgile using ASP.NET MVC 3, jQuery, and Knockout. We would not have been able to build such a complex Ajax application without these technologies. Almost all of our MVC controller actions return JSON results (While developing SonicAgile, I would have given my left arm to be able to use the new ASP.NET Web API). The controller actions are invoked from jQuery Ajax calls from the browser. We built SonicAgile on Windows Azure. We are taking advantage of SQL Azure, Table Storage, and Blob Storage. Windows Azure enables us to scale very quickly to handle whatever demand is thrown at us. Summary I hope that you will try SonicAgile. You can register at www.SonicAgile.com (there’s a free 30-day trial). The goal of SonicAgile is to make it easier for teams to get more stuff done, work better together, and build amazing software. Let us know what you think!

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  • What management/development practices do you change when a team of 1-3 developers grows to 10+?

    - by Mag20
    My team built a website for a client several years ago. The site taffic has been growing very quickly and our client has been asking us to grow our team to fill their maintenance and feature request needs. We started with a small number of developers, and our team has grown - now we're in the double digits. What management/development changes are the most beneficial when team grows from small "garage-size" team to 10+ developers?

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  • Teaching "web design/development" to high-school home-school group. Good sources?

    - by anonymous coward
    I may soon begin teaching a "web design and development" class for a home-school co-op group. Any suggestions for "course" material? My first thought was to work through the Opera Web Standards Curriculum, but am interested in hearing about possible alternatives or suggestions that better cover the "very basics" of getting started with designing and developing web pages. Not necessarily looking for topics, so much as existing resources. Thanks so much for your input!

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  • Career Development: What should I learn next after Python? and Why? [closed]

    - by Josh
    Hi all I'm currently learning Python. I want to know what should I learn next out of these programming langauages: PHP Actionscript 3 Objective-C (iPhone applications) I work in the Multimedia industry and have decided to learn Python as a first programming language seriously because I would like to learn the basics of programming, to mainly write scripts at work that Automate task (eg. Edit multiple XML files quickly) At work we have a senior developer who knows Actionscript and PHP very well (although knows PHP better). We also have been developing iPhone applications for 2 weeks, Our senior developer could learn it although we have lots of work currently with PHP and Actionscript 3 type work and haven't had time or reason to pick up iOS development. Here are the reasons I want to learn each language, But I cannot decide what I'll learn next: PHP: I want to learn PHP because it will help with Web Development. PHP is very wanted by employers. Senior developer at work writes everything in it web sites, CMS etc. (including XML checks and scripts), I will learn a lot from him (once I learn the basics). However, I don't want to learn Web because you have to deal with lots of cross-browser problems. Actionscript 3: At work we are looking to put on another developer to help with online activities and very small games (using Actionscript 3.0 and Flash CS5) for (eg. First Aid Activities etc) I would like to do things that have a element of design as I'm better at Photoshop then developing. I want to be creative, I like to interact with users in a fun way. Objective-C (iPhone applications): We are a all mac office, we may get more iPhone, iPad application work(jobs) that need to be created. Work has found it nearly impossible to find good iPhone developers. I like apple products (Macs and iPhones), I would like to make my own games, applications in my spare time(if I knew how). Should I learn Actionscript first because it would be easier to learn then Objective-C? Should I learn PHP because it is very widely used? Should I learn Objective-C because it is really wanted by employers now?

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  • Are Java servers really more preferable for web-development? [closed]

    - by Gerald Goward
    Many experienced people I know tell me that many web-projects, including enterprise ones, are better to develop with Java being back-end. Reasons: Ubuntu servers being cheaper and more reliable. MySql being much more "light" rather than "heavyweighted" MS Sql. I heard some more, but I really cant remember all of them. My question: I believe ASP.NET and Java are BOTH good for web-development and its just holywar subject. Am I right or not?

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  • When and why are certain data structures used in the context of web development?

    - by Ein Doofus
    While browsing around the MSDN I came across: http://msdn.microsoft.com/en-us/library/aa287104%28v=vs.71%29 which lists various data structures such as: Queues Stacks Hashtables Binary Trees Binary Search Trees Graphs (I believe there are also Lists) and I was hoping to get a high-level overview of when these various data structures can be used in the broad context of web development, and when used, why one data structure is generally used instead of any other one.

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  • What is a good IDE for client side JavaScript development? [closed]

    - by Isuru
    I recently started learning JavaScript and am looking for a good JavaScript Editor/IDE. I found dozens of them in a Google search but I would appreciate if users who have experience with using such an IDE could recommend one. I want an IDE with syntax highlighting, possibly IntelliSense and debugging support for JavaScipt code. I'm a Windows 7 user and do just client-side JavaScript development. Any suggestions??

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  • Advantages of not Javascript/HTML/CSS for front-end web development?

    - by user2202911
    So I've recently been getting into front-end web development from an embedded systems background and have always thought Javascript/HTML/CSS are not only the de-facto standards but the ONLY tools for the job, similar to what C is for embedded systems. Recently, I've stumbled upon things like Dreamweaver, JSP, facelets, and GWT. While researching these to find out if they are worth learning, I can't get over the idea of why someone wouldn't just use Javascript/HTML/CSS instead. Why deviate from the defacto standards?

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  • Why the Ubuntu App Developer website is not showing content about development for desktop?

    - by Zignd
    Looks like they removed every content that is not related with development for desktop. For example when you click in "Get Started" tab there is only information about the Ubuntu Touch and its SDK, when you click on "Resources" tab and then on "Programming languages" you only see C++, JavaScript and QML (no Python, Java, Mono, etc). You also can't find any information about Quickly, try clicking on "Quicky" at "Resources" in the website bottom and you will see a "Page not found" error. Is the site under maintenance or something else?

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  • Should I be running VM's(Virtual Box) for development on the same hdd as my os or a external usb (2.0) HDD or usb (2.0) flash drive

    - by J. Brown
    I have a mac book pro (7200 rpm / 8GB ram) and I like the idea of virtualized development environments as I like to experiment with different technologies and don't like to have environmental cross contamination. I would like to know for the vm's I run (rarely 2 at time..almost always 1 vm at a time) should the virtual hdd be on my laptops native hdd or some external form (usb hdd, usb flash, or since i have mac express card based sad ?). I don't mind maxing out my ram to 16GB if thats a better option to have in the mix. Thank you

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  • Agile Like Jazz

    - by Jeff Certain
    (I’ve been sitting on this for a week or so now, thinking that it needed to be tightened up a bit to make it less rambling. Since that’s clearly not going to happen, reader beware!) I had the privilege of spending around 90 minutes last night sitting and listening to Sonny Rollins play a concert at the Disney Center in LA. If you don’t know who Sonny Rollins is, I don’t know how to explain the experience; if you know who he is, I don’t need to. Suffice it to say that he has been recording professionally for over 50 years, and helped create an entire genre of music. A true master by any definition. One of the most intriguing aspects of a concert like this, however, is watching the master step aside and let the rest of the musicians play. Not just play their parts, but really play… letting them take over the spotlight, to strut their stuff, to soak up enthusiastic applause from the crowd. Maybe a lot of it has to do with the fact that Sonny Rollins has been doing this for more than a half-century. Maybe it has something to do with a kind of patience you learn when you’re on the far side of 80 – and the man can still blow a mean sax for 90 minutes without stopping! Maybe it has to do with the fact that he was out there for the love of the music and the love of the show, not because he had anything to prove to anyone and, I like to think, not for the money. Perhaps it had more to do with the fact that, when you’re at that level of mastery, the other musicians are going to be good. Really good. Whatever the reasons, there was a incredible freedom on that stage – the ability to improvise, for each musician to showcase their own specialization and skills, and them come back to the common theme, back to being on the same page, as it were. All this took place in the same venue that is home to the L.A. Phil. Somehow, I can’t ever see the same kind of free-wheeling improvisation happening in that context. And, since I’m a geek, I started thinking about agility. Rollins has put together a quintet that reflects his own particular style and past. No upright bass or piano for Rollins – drums, bongos, electric guitar and bass guitar along with his sax. It’s not about the mix of instruments. Other trios, quartets, and sextets use different mixes of instruments. New Orleans jazz tends towards trombones instead of sax; some prefer cornet or trumpet. But no matter what the choice of instruments, size matters. Team sizes are something I’ve been thinking about for a while. We’re on a quest to rethink how our teams are organized. They just feel too big, too unwieldy. In fact, they really don’t feel like teams at all. Most of the time, they feel more like collections or people who happen to report to the same manager. I attribute this to a couple factors. One is over-specialization; we have a tendency to have people work in silos. Although the teams are product-focused, within them our developers are both generalists and specialists. On the one hand, we expect them to be able to build an entire vertical slice of the application; on the other hand, each developer tends to be responsible for the vertical slice. As a result, developers often work on their own piece of the puzzle, in isolation. This sort of feels like working on a jigsaw in a group – each person taking a set of colors and piecing them together to reveal a portion of the overall picture. But what inevitably happens when you go to meld all those pieces together? Inevitably, you have some sections that are too big to move easily. These sections end up falling apart under their own weight as you try to move them. Not only that, but there are other challenges – figuring out where that section fits, and how to tie it into the rest of the puzzle. Often, this is when you find a few pieces need to be added – these pieces are “glue,” if you will. The other issue that arises is due to the overhead of maintaining communications in a team. My mother, who worked in IT for around 30 years, once told me that 20% per team member is a good rule of thumb for maintaining communication. While this is a rule of thumb, it seems to imply that any team over about 6 people is going to become less agile simple because of the communications burden. Teams of ten or twelve seem like they fall into the philharmonic organizational model. Complicated pieces of music requiring dozens of players to all be on the same page requires a much different model than the jazz quintet. There’s much less room for improvisation, originality or freedom. (There are probably orchestral musicians who will take exception to this characterization; I’m calling it like I see it from the cheap seats.) And, there’s one guy up front who is running the show, whose job is to keep all of those dozens of players on the same page, to facilitate communications. Somehow, the orchestral model doesn’t feel much like a self-organizing team, either. The first violin may be the best violinist in the orchestra, but they don’t get to perform free-wheeling solos. I’ve never heard of an orchestra getting together for a jam session. But I have heard of teams that organize their work based on the developers available, rather than organizing the developers based on the work required. I have heard of teams where desired functionality is deferred – or worse yet, schedules are missed – because one critical person doesn’t have any bandwidth available. I’ve heard of teams where people simply don’t have the big picture, because there is too much communication overhead for everyone to be aware of everything that is happening on a project. I once heard Paul Rayner say something to the effect of “you have a process that is perfectly designed to give you exactly the results you have.” Given a choice, I want a process that’s much more like jazz than orchestral music. I want a process that doesn’t burden me with lots of forms and checkboxes and stuff. Give me the simplest, most lightweight process that will work – and a smaller team of the best developers I can find. This seems like the kind of process that will get the kind of result I want to be part of.

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  • Scripting Languages vs. Compiled Languages for web development

    - by Austin Hyde
    Though I come from a purely PHP background on the web development side of programming, I have also spent much time with C# and C++ on the desktop. I don't really want to spark any flame wars, but: When should you use scripting languages over compiled languages for website development? (and vice versa) Just to clarify, for the sake of this question, I define a "scripting language" to mean an interpreted language like PHP, Python, or Ruby, and a "compiled language" to mean a strongly typed, compiled language like C#, C++, Java, or VB.

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  • SSL with Visual Studio Development Server

    - by Nissan Fan
    Is it possible to use SSL with Visual Studio Development Server (a.k.a. Web Application project)? I don't want to have to deploy IIS locally if possible. I'm running Windows 7. NOTE: I've seen this (http://connect.microsoft.com/VisualStudio/feedback/details/354576/add-https-support-to-visual-studio-asp-net-development-server) but I was still hoping there was a workaround.

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  • Debugging an httpmodule on the asp.net development server

    - by Caveatrob
    Hi, I want to integrate some http modules in my asp.net application (v 3.5, visual studio 2008) and I'm not sure how to debug or use such modules while debugging in the asp.net development server that fires when I run the web app. Do I need to include the module source in the solution or can I just drop the DLL into BIN? I'm from the 1.1 world and am not yet used to the asp.net development server.

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