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  • Issues with LVM partition size in Server 13.04

    - by Michael
    I am new to ubuntu and a little confused about how hard drive partitions and LVM works. I remember setting up Ubuntu server 13.04 and telling to to use 1TB of a 3TB server. Well I have maxed that out with blu-ray rips and want the rest of the drive for space. On log-in it says: System load: 2.24 Processes: 179 Usage of /: 88.7% of 912.89GB Users logged in: 0 Memory usage: 6% IP address for p5p1: 192.168.0.100 Swap usage: 0% => / is using 88.7% of 912.89GB lvdisplay outputs: --- Logical volume --- LV Path /dev/DeathStar-vg/root LV Name root VG Name DeathStar-vg LV Write Access read/write LV Creation host, time DeathStar, 2013-05-18 22:21:11 -0400 LV Status available # open 1 LV Size 2.70 TiB Current LE 707789 Segments 2 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 252:0 --- Logical volume --- LV Path /dev/DeathStar-vg/swap_1 LV Name swap_1 VG Name DeathStar-vg LV Write Access read/write LV Creation host, time DeathStar, 2013-05-18 22:21:11 -0400 LV Status available # open 2 LV Size 3.75 GiB Current LE 959 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 252:1 vgdisplay outputs: VG Name DeathStar-vg System ID Format lvm2 Metadata Areas 1 Metadata Sequence No 4 VG Access read/write VG Status resizable MAX LV 0 Cur LV 2 Open LV 2 Max PV 0 Cur PV 1 Act PV 1 VG Size 2.73 TiB PE Size 4.00 MiB Total PE 715335 Alloc PE / Size 708748 / 2.70 TiB Free PE / Size 6587 / 25.73 GiB df outputs: Filesystem 1K-blocks Used Available Use% Mounted on /dev/mapper/DeathStar--vg-root 957238932 848972636 59634696 94% / none 4 0 4 0% /sys/fs/cgroup udev 1864716 4 1864712 1% /dev tmpfs 374968 1060 373908 1% /run none 5120 4 5116 1% /run/lock none 1874824 148 1874676 1% /run/shm none 102400 24 102376 1% /run/user /dev/sda2 234153 56477 165184 26% /boot And fdisk /dev/sda -l outputs: Disk /dev/sda: 3000.6 GB, 3000592982016 bytes 255 heads, 63 sectors/track, 364801 cylinders, total 5860533168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sda1 1 4294967295 2147483647+ ee GPT Partition 1 does not start on physical sector boundary. I just don't know what to make of all this and am not sure how I can make it use all 2.73TBs. Thanks in advance for any help. EDIT-- Yes I did make changes to the LVM Config, but it didnt do anything. As requested, output of parted -l /dev/sda Model: ATA WDC WD30EFRX-68A (scsi) Disk /dev/sda: 3001GB Sector size (logical/physical): 512B/4096B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2097kB 1049kB bios_grub 2 2097kB 258MB 256MB ext2 3 258MB 3001GB 3000GB lvm Model: ATA WDC WD30EFRX-68A (scsi) Disk /dev/sdb: 3001GB Sector size (logical/physical): 512B/4096B Partition Table: msdos Number Start End Size Type File system Flags Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/DeathStar--vg-swap_1: 4022MB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 4022MB 4022MB linux-swap(v1) Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/DeathStar--vg-root: 2969GB Sector size (logical/physical): 512B/4096B Partition Table: loop Number Start End Size File system Flags 1 0.00B 2969GB 2969GB ext4

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  • How to play multiple audio sources simultaneously in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound). Addition: I've tested a code from the Bobby's answer. private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); // This code plays well enough. // me.Play(); // me2.Play(); // But adding the 2 second offset using the timer, // they play no simultaneous. var timer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(2) }; timer.Tick += (source, arg) => { me2.Play(); ((DispatcherTimer)source).Stop(); }; timer.Start(); } Is it possible to play them together using only one MediaElement or any implementation of MediaStreamSource that can play multiply sources?

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  • Htpc aka "Media Center": cheap and *silent*?

    - by Unknown
    It may be me, or the place I live (Italy), but it seems pretty hard to get a build or a prebuilt nettop or a laptop that fits the need. I need something silent able to playback all h.264 fullhd content without stuttering, and well (and not loosing the hw acceleration because of softsubs...) silent not ugly silent and (possibly) cheap. I'm going the linux route, therefore i'm moving towards a cpu-based or nvida-integrated solution (i don't think ati hw accelerated playback - or the intel "hd" acceleration - is useable yet). Ion nettop; it's either the Acer Revo (but here it's incredibly pricey and it's hard to find the dualcore version) or the Asrock Ion 330, that in the current version is rated "silent" at 26Db. 26. Sounds pretty noisy to me!!! the previous version was even worse. was this product really aimed at htpc market?? the Dell Zino - i think it's ATI based unfortunately. Laptop: correct me if I'm wrong: sub 600€/$ units are quite loud under full load (because of the tiny fans). ULW laptops are indeed quite similar: tiniest fans = high pitched noise and the cpu still lacks power for non hd-accelerated video decoding Handmade build: little money can be saved with underpowered cpus, a low-midrange cpu would help in the case of non-hw-accelerated content the cases are quite pricey the PSU one has to get ranges between 100/150 €/$ minimum to keep the noise down a low-mid build, all included, sums up to over 650 €/$ for a still-looking-ugly-unit, without the blu-ray drive. Please help. What do you advise on this? ;) Am I ignoring laptops too much, maybe? Are low-priced Acers that noisy/high pitched under full load?

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  • Ripping CD Audio simultaneously from 2 drives on one PC via USB or PATA - rip accuracy preserved?

    - by Rob
    I'm considering ripping audio (reading audio) from CDs using 2 drives simultaneously to speed up the process of ripping the CDs - i.e. 2 at a time rather than 1. Are there any issues with achieving maximum rip accuracy? In general I wondered if people have tried this and if the simultaneous streams from both rip activities would overload the host machine and cause packet loss or read retries resulting in a sub-standard CD-DA Audio CD rip? If it just means the rip is slightly slower (but still faster than sequentially doing one rip followed by another) but still of maximum accuracy then that is OK for me. I will be using dbPowerAmp to rip the CDs and converting to FLAC lossless format. Specific examples: There are 2 machines I intend to do it on: A Toshiba NB100 1.6Ghz Atom netbook, 2Gb RAM, running Windows XP Home with 1 external LG DVD/CD burner and external 1 LG Blu-ray burner attached via USB 2.0, ripping to the machine's 5400rpm internal hard drive. This rips from one CD drive very well, more than adequate, it is a nippy, fast little machine for its specification. A Desktop PC running Windows 7 Home Premium with MSI P4M900M2-L/ MS-7255v2.0 motherboard and 1.86Ghz Intel Core 2 Duo E6320, 7200rpm hard drive and 2Gb RAM, with an internal LG PATA DVD/CD burner (master) and a Philips DVD/CD burner (slave) on the same PATA bus (perhaps separate buses would be another option to consider here). Thoughts?

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  • Identify differences between MP3 files

    - by Thingomy
    I have 2 old similar directory trees with MP3 files in them. I am happily using tools like diff and Rsync to identify and merge the files that are only present on one side, or are identical, I'm left with a bunch of files that are bitwise different. On running diff over a pair actually different files, (with -a tag to force text analysis) it produces incomprehensible gibberish. I have listened to files from both sides, and they both seem to play fine (but at nearly 10 minutes per song, when listening to them twice each, I haven't done many) I suspect the differences are due to some player in the past "enhancing" my collection by messing about with ID3 tags, but I can't be certain. Even if I identify differences in ID3 tags, I would like to confirm that no cosmic ray or file copy error issues have damaged any of the files. One method that occurs to be is finding the byte locations of the differences, and ignoring all changes in the first ~10kb of each file, but I don't know how to do this. I have on the order of a hundred or so files that differ across the directory tree. I found How to compare mp3, flac audio data in a file, ignoring header data (ID3 tag) etc.? -- but I can't run alldup due to being Linux only, and from the sounds of it, it would only partially solve my issues anyway.

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  • Slow boot for OS and external devices

    - by Derek Van Cuyk
    I have been having this problem intermittently but as of yesterday, it has become more consistent. It originally started when I rebooted my PC at home and the OS (Windows 8) sat in a loop appearing to do nothing while loading. I figured since this was a new installation, that something may have just become corrupted and I decided to reinstall. So I tried to boot off of the thumb drive which had the installation iso and encountered pretty much the same issue. Same with the DVD drive. So, I rebooted once again and left it to load the entire night just to see if it ever would and sure enough this morning, Windows had finally loaded. Authentication had the same roblem albeit not quite as long (took about 5 minutes to authenticate). However, once I was in, everything appeared to be working fine and as quick as normal with the exception of when I tried to scan the C drive for any errors, which ran unbearably slow (45 minutes and before I left for work and was not finished scanning a 64GB SSD drive). I mention that I have had this issue but never when loading the OS. Before it occurred when trying to install windows 7 from a different DVD drive than the one I have now. It took me about 3 hours to do it since I had to wait sometimes 30+ min for each step to finish processing. Does anyone have an idea as to what can cause this? I am assuming it is the motherboard since it is responsible for communication with all the devices I'm having issues with but I cannot find anyone else who has had a problem like this and don't want to drop more money on a MB if it isn't the problem. Hardware: Motherboard: Asus M4A78T-E Socket AM3/ AMD 790GX/ Hybrid CrossFireX Hard Drive: Kingston SSDNow V+180 64GB Micro SATA II 3GB/S 1.8 Inch Solid State Drive SVP180S2/64G Optical Drive: Samsung Blu-Ray Combo Internal 12XReadable and DVD-Writable Drive with Lightscribe SH-B123L/BSBP Thanks, Derek

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  • AVCHD MTS h264 1080p file with choppy playback in Linux

    - by marc
    When I'm trying play video files from my camera: Seems stream 0 codec frame rate differs from container frame rate: 50.00 (50/1) -> 50.00 (50/1) Input #0, mpegts, from '00027.MTS': Duration: 00:00:38.88, start: 2.884289, bitrate: 16945 kb/s Program 1 Stream #0.0[0x1011]: Video: h264 (High), yuv420p, 1920x1080 [PAR 1:1 DAR 16:9], 50 fps, 50 tbr, 90k tbn, 50 tbc Stream #0.1[0x1100]: Audio: ac3, 48000 Hz, stereo, s16, 256 kb/s … on my Linux computer (Ubuntu 12.04), I get choppy playback. It's completly unusable... I tried: Totem VLC mplayer The result is always same issue. I sent the same video file to a friend who has ubuntu 10.04 to test, and he also has the same issue. He has Windows 7, and confirms that on Windows, the video work well. I have an Intel® Core™2 CPU 6300 @ 1.86GHz × 2 with GF 9600 GT, with closed NVIDIA drivers. This is not any kind of issue with big files playing slow from an HDD issue. I have an SSD drive! I spent the last days and nights, trying hundreds of commands for ffmpeg, handbrake, mencoder... Any of them won't let me create a file with enough quality. I downloaded few movies from YouTube in 1080p, and playback worked well without any big pixels and choppiness. I would like have highest possible quality, I will put following files onto a Blu-ray disk so I don't need to compress them to get a smaller size. I just want smoth playback on my Linux box. On Windows, the same file is working well.

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  • Troubleshooting wireless client-bridged networks between two DD-WRT routers?

    - by KronoS
    I recently purchased a Buffalo N600 wireless router which came with DD-WRT pre-installed. I want to take my old wireless router a Linksys WRT54GL, also with DD-WRT pre-installed, and use it as a wireless bridge for my HTPC and Blu-Ray Player in the other room. I other words, I'm trying to connect to WIRED networks via the wireless on the routers. I followed eactly the instruction from DD-WRT's manual for 'Client Bridged' however I'm still not able to connect to two routers correctly, when the encryption is enabled (WPA2-Personal Mixed) however I am able to connect the two routers when there is NO encryption. I've checked, double checked, and triple checked that EVERYTHING is the same on BOTH routers: Routers 1 & 2 Encryption: WPA2-Personal Mixed Wireless Mode: G-Only Wireless Channel: 6 Subnet Mask: 255.255.255.0 Subnet: 192.168.1.0/254 SSID: Krono$ Primary Router #1 (Buffalo N600) IP Address: 192.168.1.1 Firewall: Enables w/ defaults DCHP: Enabled as DHCP Server Secondary Router #2 (Linksys WRT54GL) IP Address: 192.168.1.2 Firewall: Disabled as per DD-WRT instructions I'm looking for any configurations that I may have missed, or settings that may need to happen in order for this work.

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  • Why do manufacturers not show all hardware power usage?

    - by Drew
    I find it slightly more difficult to build a computer when I do not know how much power is needed for a component. When selecting a power supply for a computer, it is difficult to know how large of one to get. You don't want to go too large for cost reasons and circuit reasons, but you don't want to go too low and not be able to properly use every component. For instance, a graphics card might say "Minimum of a 500 Watt power supply. (Minimum recommended power supply with +12 Volt current rating of 30 Amps.)" But it really needs 360W (12V * 30A). So why don't they just say "Uses 360W max and xxxW peak"? Processors, I have noticed are good at reporting their power usage, but aside from processors and sometimes graphics cards, power usage is easily found. What is the power consumed by the Blu-ray / DVD drives? By the HDDs/SSDs? By the Mobo? etc. Why are these questions not easily answered when building a machine?

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  • Important hardware components to avoid bottlenecks/improve speed on a laptop?

    - by joelhaus
    Looking for a powerful general use (including web development) laptop running Windows. Price points seem to be all over the place. Many less powerful machines are priced much higher than machines with better specs. How does one navigate this market? Are there any unpublished/under-publicized specs/bottlenecks you look for? Understanding that hardware improves over time, is there an efficient ratio that can be used (or something similar, like Windows Experience Index?) which will indicate how powerful a system is? Thanks in advance! P.S. Here is an example from a laptop released on September 17, 2010. Can anyone pick apart these specs? Is there missing information you would be looking for? OS: Win 7 Display: 16.4" LED backlit Processor: Intel Core i7-740QM, 6MB L3 Cache RAM: 6GB DDR3 1333MHz (8GB max.) Graphics: NVIDIA GeForce GT 425M (1 GB of dedicated DDR3) HDD: 500GB 7200RPM SATA Hard Drive Removable Disc: Blue-ray with DVD±R/RW Misc: webcam/mic/speakers/bluetooth (via Sony Vaio VPC-F137FX/B)

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  • Denying access to website via htaccess based on http header

    - by neekster
    I've been trying for ages to get this to work and I can't put my finger on it. What I'm trying to do is block access to a site from a number of countries, based on the CF-IPCountry header added by CloudFlare. I figured htaccess was a suitable way to do this. We are running LiteSpeed 4.2.4 on top of DirectAdmin for a control panel. The problem we having is the htaccess rule doesn't seem to do anything. Here's the rule we tried: SetEnvIf CF-IPCountry AU UnwantedCountry=1 Order allow,deny Deny from env=UnwantedCountry Allow from all That makes no difference at all, connections are still accepted. Just to check that the rule was at least being processed, I changed Allow from all to Deny from all, and connections were refused. So it appears to be a problem wit the variable. Here's the relevant headers that come in with the request. Connection: Keep-Alive Accept-Encoding: gzip CF-Connecting-IP: xx.xx.xx.xx CF-IPCountry: AU X-Forwarded-For: xx.xx.xx.xx.xx CF-RAY: c9062956e2d04b6 X-Forwarded-Proto: http CF-Visitor: {"scheme":"http"} Zone-Name: xx.com.au Hopefully someone can help me out, this has been driving me nuts for too long. Thanks

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  • Extending a home wireless network using two routers running tomato

    - by jalperin
    I have two Asus RT-N16 routers each flashed with Tomato (actually Tomato USB). UPSTAIRS: Router 'A' (located upstairs) is connected to the internet via the WAN port and connected via a LAN port to a 10/100/1000 switch (Switch A). Several desktops are also attached to Switch A. Router A uses IP 192.168.1.1. DOWNSTAIRS: I've just acquired Router 'B' and set it to IP 192.168.1.2. I have a cable running from Switch A downstairs to another switch (Switch B). Tivo, a blu-ray player and a Mac are connected to Switch B. My plan was to connect Router B to Switch B so that I have improved wireless access downstairs. (The wireless signal from Router A gets weak downstairs in a number of locations.) How should I configure Router B so that all devices in the house can see and talk to one another? I know that I need to change DHCP on Router B so that it doesn't cover the same range as DHCP on Router A. Should I be using WDS on the two routers, or is that unnecessary since I already have a wired connection between the two routers? Any other thoughts or suggestions? Thanks! --Jeff

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  • File corruption (bad checksums) in large files copied to VMware guest

    - by AllanA
    In setting up a development lab, I've got a desktop system running ESXi 4.1.0 (free license) on SATA RAID 0 (already purchased and configured when I started this job; I'm open to hardware input as it pertains to my problem.) Its guests so far include two Win2008 Server R2 64-bit VMs and on Ubuntu 10.04 64-bit VM. I'm installing onto the Windows servers. We've been copying off some fairly large files (over a gigabyte) for an installation, hoping to install more quickly from a (virtual) hard drive than from the network for from BD-ROM. The problem is that they keep coming up with different checksums from the originals. The file sizes are the same, but md5sum reports different numbers (and so does the installer, as it refuses to continue when the checksums don't match.) I've tried copying directly from the BD-ROM (attaching the OS drive to the host system's physical drive). I've tried copying the large files onto a co-worker's Windows machine from his Blu-Ray drive; when I do that, the checksums match. But when I copy from his machine to the VM guest over a network share, the checksums no longer match. Thinking this meant a corrupt destination drive, I deleted it in vSphere and added another freshly created drive. The problem persists. I'm not sure what to try next.

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  • Computer makes odd noise. Replace almost every component. Computer still makes odd noise.

    - by ShimmerGeek
    My PC was getting pretty old, 5 years or so, and over the course of it's life I replaced the graphics card, HDD and a couple of sticks of RAM; but the PSU, processor, motherboard, fans etc. were all original. A few weeks ago, I started hearing an odd noise. I struggle to describe it, it sounded sortof like the 'click of death' you hear when a HDD may fail, but not quite... (And it was far less irregular) Also, I was sure I heard it once or twice a minute or two after I shut down the PC. This was going on very irregularly for a couple weeks. Some days I would hear no noise at all, others I would hear it often, maybe once every 30 seconds or so. I could find no common denominator - i.e. it did not happen more during gaming or any other intensive use. Anyway, I need my PC to sit some classes over the summer, so I put it in for them to run a HDD stress test and to replace a bunch of the components. I ended up replacing almost everything - the only elements I still have are my blu-ray drive and graphics card. They said when they started to run the HDD stress test it failed instantly (They started the test and it immediately said 'Test Complete' so they assumed it was at fault, and put a new HDD in since I was still under warranty with them.) I took it home a few hours ago, and I am still hearing the noise!!! Do you guys have any theories? I'm getting a little worried, I can't afford for my PC to suddenly fail during the next month - I have a lot of coursework to do. Any thoughts? Is it possible it could be the fan on the graphics card? I'm confused because it's so irregular. Any help would be much appreciated.

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  • GWT Best Practices - MVP

    - by GWTNewbie
    A question for all the GWT gurus out there. I'm a newbie in GWT and am trying to understand the best practices of coding a GWT application. I have gone through "Large scale application development and MVP" based on Ray Ryan's talk at Google I/O 2009 and it has given me a good starting point. I downloaded the sample source code as well for the Contacts application based on the best practices listed. The application I'm trying to develop using GWT is a bit bigger (in terms of the modules involved) when compared to the sample "Contacts" application & so I want to split it up into multiple functions. I have been reading that having a single Entry point in a GWT application is a good idea, and I don't want to dump all the code in one single AppController class & one single RpcService, what would be the best approach in this situation? How would I go about dispatching the control to multiple controllers? Is there a way to achieve this using some classes in the GWT framework?

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  • solve a classic map-reduce problem with opencl?

    - by liuliu
    I am trying to parallel a classic map-reduce problem (which can parallel well with MPI) with OpenCL, namely, the AMD implementation. But the result bothers me. Let me brief about the problem first. There are two type of data that flow into the system: the feature set (30 parameters for each) and the sample set (9000+ dimensions for each). It is a classic map-reduce problem in the sense that I need to calculate the score of every feature on every sample (Map). And then, sum up the overall score for every feature (Reduce). There are around 10k features and 30k samples. I tried different ways to solve the problem. First, I tried to decompose the problem by features. The problem is that the score calculation consists of random memory access (pick some of the 9000+ dimensions and do plus/subtraction calculations). Since I cannot coalesce memory access, it costs. Then, I tried to decompose the problem by samples. The problem is that to sum up overall score, all threads are competing for few score variables. It keeps overwriting the score which turns out to be incorrect. (I cannot carry out individual score first and sum up later because it requires 10k * 30k * 4 bytes). The first method I tried gives me the same performance on i7 860 CPU with 8 threads. However, I don't think the problem is unsolvable: it is remarkably similar to ray tracing problem (for which you carry out calculation that millions of rays against millions of triangles). Any ideas?

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  • Google Contacts API - No Redirection

    - by mecablaze
    Hello there, I am currently working on Contact Importer web app (in PHP) so I will be able to grab email address from a user's account on Gmail, Yahoo, etc and use them for my own evil purposes. Just kidding, my web app is very friendly. I thought I would start with Google. I found they have a fantastic little API called Google Contacts API which lets a programmer, like myself, to access a user's contacts. After a couple of hours of struggling and throwing shitty code together, I ran into a few road-blocks. My main question is this: Is there any way that I can have a user provide their username and password for Gmail on my website and have my code retrieve the contacts without that nasty redirection to a Google login page? It's kind of ruins the whole flow of my web app. I've looked into AuthSub, and gotten that to work, but of course the catch is that you have to redirect the user to obtain the access token. It looks like OAuth will have this same catch. The one ray of hope I have is the ClientLogin method of authentication. Again, there is a catch, sometimes Google throws you a CAPTCHA instead of the auth token. Again, the user flow is ruined. I've noticed that our good ol' friends over at Twitter have it working just fine. Does anyone know how they do it? Thanks!

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  • Multiple model forms with some pre-populated fields

    - by jimbocooper
    Hi! Hope somebody can help me, since I've been stuck for a while with this... I switched to another task, but now back to the fight I still can't figure out how to come out from the black hole xD The thing is as follows: Let's say I've got a product model, and then a set of Clients which have rights to submit data for the products they've been subscribed (Many to Many from Client to Product). Whenever my client is going to submit data, I need to create as many forms as products he's subscribed, and pre-populate each one of them with the "product" field as long as perform a quite simple validation (some optional fields have to be completed if it's client's first submission). I would like one form "step" for each product submission, so I've tried formWizards... but the problem is you can't pre-assign values to the forms... this can be solved afterwards when submitting, though... but not the problem that it doesn't allow validation either, so at the end of each step I can check some data before rendering next step. Then I've tried model formsets, but then there's no way to pre-populate the needed fields. I came across some django plugins, but I'm not confident yet if any of them will make it.... Did anybody has a similar problem so he can give me a ray of light? Thanks a lot in advance!! :) edit: The code I used in the formsets way is as follows: prods = Products.objects.filter(Q(start_date__lte=today) & Q(end_date__gte=today), requester=client) num = len(prods) PriceSubmissionFormSet = modelformset_factory(PriceSubmission, extra=num) formset = PriceSubmissionFormSet(queryset=PriceSubmission.objects.none())

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  • Raycasting with tags problems in unity3d

    - by user1855858
    i need some help here. i have a part of code to search unblocked neighbour with raycast. i need to get raycast that just collide with "WP" tag. both of the iteration shown a right results, so do the dump and the raycast, the raycast does success to collide something, but when i check what the raycast collided with, there is no result shown.... anyone knows whats wrong with this code..?? int flag = 0, flahNeigh = 0; for(flag = 0; flag< wayPoints.WPList.Length; flag++) // iteration to seek neighbour nodes { for (flagNeigh = 0; flagNeigh < wayPoints.WPList.Length; flagNeigh++) { if (wayPoints.WPList[flag].loc != wayPoints.WPList[flagNeigh].loc) // dump its own node location { if (Physics.Raycast(wayPoints.WPList[flag].loc.position, wayPoints.WPList[flagNeigh].loc.position, out hitted)) // raycasting to each node else its self { if (hitted.collider.gameObject.CompareTag("WP")) // check if the ray only collide the node { print(flag + " : " + flagNeigh + " : " + wayPoints.WPList[flagNeigh].loc.position); // debugging to see whether the code works or not (the error comes) } } } } } thanks for the appreciation and answers... sorry if i have a bad english...^^

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  • use startActivityForResult from non-activity

    - by rayman
    Hi, I have MainActivity which is an Activity and other class(which is a simple java class), we`ll call it "SimpleClass". now i want to run from that class the command startActivityForResult. now i though that i could pass that class(SimpleClass), only MainActivity's context, problem is that, u cant run context.startActivityForResult(...); so the only way making SimpleClass to use 'startActivityForResult; is to pass the reference of MainActivity as an Activity variable to the SimpleClass something like that: inside the MainActivity class i create the instance of SimpleClass this way: SimpleClass simpleClass=new SimpleClass(MainActivity.this); now this is how SimpleClass looks like: public Class SimpleClass { Activity myMainActivity; public SimpleClass(Activity mainActivity) { super(); this.myMainActivity=mainActivity; } .... } public void someMethod(...) { myMainActivity.startActivityForResult(...); } now its working, but isnt a proper way of doing this? I`am afraid i could have some memory leaks in the future. thanks. ray.

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  • Manage multiple UDP calls

    - by rayman
    Hi all, I would like to have an advice for this issue: I am using Jbos 5.1.0, EJB3.0 I have system, which sending requests via UDP'S to remote modems, and suppose to wait for an answer from the target modem. the remote modems support only UDP calls, therefor I o design asynchronous mechanism. (also coz I want to request X modems parallel) this is what I try to do: all calls are retrieved from Data Base, then each call will be added as a message to JMS QUE. let's say i will set X MDB'S on that que, so I can work asynchronous. now each MDB will send UDP request to the IP-address(remote modem) which will be parsed from the que message. so basicly each MDB, which takes a message is sending a udp request to the remote modem and [b]waiting [/b]for an answer from that modem. [u]now here is the BUG:[/u] could happen a scenario where MDB will get an answer, but not from the right modem( which it requested in first place). that bad scenario cause two wrong things: a. the sender which sent the message will wait forever since the message never returned to him(it got accepted by another MDB). b. the MDB which received the message is not the right one, and probablly if it was on a "listener" mode, then it supposed to wait for an answer from diffrent sender.(else it wouldnt get any messages) so ofcourse I can handle everything with a RETRY mechanisem. so both mdb's(the one who got message from the wrong sender, and the one who never got the answer) will try again, to do thire operation with a hope that next time it will success. This is the mechanism, mybe you could tell me if there is any design pattren, or any other effective solution for this problem? Thanks, ray.

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  • Why do my raytraced spheres have dark lines when lit with multiple light sources?

    - by Curyous
    I have a simple raytracer that only works back up to the first intersection. The scene looks OK with two different light sources, but when both lights are in the scene, there are dark shadows where the lit area from one ends, even if in the middle of a lit area from the other light source (particularly noticeable on the green ball). The transition from the 'area lit by both light sources' to the 'area lit by just one light source' seems to be slightly darker than the 'area lit by just one light source'. The code where I'm adding the lighting effects is: // trace lights for ( int l=0; l<primitives.count; l++) { Primitive* p = [primitives objectAtIndex:l]; if (p.light) { Sphere * lightSource = (Sphere *)p; // calculate diffuse shading Vector3 *light = [[Vector3 alloc] init]; light.x = lightSource.centre.x - intersectionPoint.x; light.y = lightSource.centre.y - intersectionPoint.y; light.z = lightSource.centre.z - intersectionPoint.z; [light normalize]; Vector3 * normal = [[primitiveThatWasHit getNormalAt:intersectionPoint] retain]; if (primitiveThatWasHit.material.diffuse > 0) { float illumination = DOT(normal, light); if (illumination > 0) { float diff = illumination * primitiveThatWasHit.material.diffuse; // add diffuse component to ray color colour.red += diff * primitiveThatWasHit.material.colour.red * lightSource.material.colour.red; colour.blue += diff * primitiveThatWasHit.material.colour.blue * lightSource.material.colour.blue; colour.green += diff * primitiveThatWasHit.material.colour.green * lightSource.material.colour.green; } } [normal release]; [light release]; } } How can I make it look right?

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • Why would ASP.NET MVC use session state?

    - by ray247
    Recommended by the ASP.NET team to use cache instead of session, we stopped using session from working with the WebForm model the last few years. So we normally have the session turned off in the web.config <sessionState mode="Off" /> But, now when I'm testing out a ASP.NET MVC application with this setting it throw an error in class SessionStateTempDataProvider inside the mvc framework, it asked me to turn on session state, I did and it worked. Looking at the source it uses session Dictionary<string, object> tempDataDictionary = httpContext.Session[TempDataSessionStateKey] as Dictionary<string, object>; // line 20 in SessionStateTempDataProvider.cs So, why would they use session here? What am I missing? Thanks, Ray. ======================================================== Edit Sorry didn't mean for this post to debate on session vs. cache, but rather in the context of the ASP.NET MVC, I was just wondering why session is used here. In this Scott Watermasysk blog post he mentioned on turning off session too as a good practice, so I'm just wondering do I have to turn it on to use MVC from here on?

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  • Return value from Object match

    - by Hito_kun
    I'm, by no means, JS fluent, so forgive me if im asking for some really basic stuff, but I've not being able to find a proper answer to my question. Im writting my first Node.js (plus Extra Framework and Socket.io) app and Im having some fun setting up the server side of a FB-like messenger (surprise!!!). So, let's say I have this data structure to store online users(This is a JSON Array, but I'm not sure it is the best way to do it or should I go with Javascript Objects): [ { "site": 45, "users": [ { "idUser": 5, "idSocket": "qwe87r7w8qwe", "name": "Carlos Ray Norris" }, { "idUser": 6, "idSocket": "v8d9d0fgfs7d", "name": "John Connor" } ] }, { "site": 48, "users": [ { "idUser": 22, "idSocket": "qwe87r7w8qwe", "name": "David Bowie" }, { "idUser": 23, "idSocket": "v8d9d0fgfs7d", "name": "Barack H. Obama" } ] } ] What I want to do is to search in the array for x value given y. In this case, retrieving the idSocket knowing the idUser WITHOUT having to run through the array values. So I have basically 2 questions: first, what would be the proper way to store users online? and secondly, how to find values matching with the values I already know (find the idSocket that has a given idUser). I would like a pure JS approach(or using some of the tools given by Node, Socket.io or Express), but if that's not possible then I can look for some JQuery.

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