Search Results

Search found 5648 results on 226 pages for 'collection'.

Page 30/226 | < Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >

  • .Net Finalizer Order / Semantics in Esent and Ravendb

    - by mattcodes
    Help me understand. I've read that "The time and order of execution of finalizers cannot be predicted or pre-determined" Correct? However looking at RavenDB source code TransactionStorage.cs I see this ~TransactionalStorage() { try { Trace.WriteLine( "Disposing esent resources from finalizer! You should call TransactionalStorage.Dispose() instead!"); Api.JetTerm2(instance, TermGrbit.Abrupt); } catch (Exception exception) { try { Trace.WriteLine("Failed to dispose esent instance from finalizer because: " + exception); } catch { } } } The API class (which belongs to Managed Esent) which presumable takes handles on native resources presumably using a SafeHandle? So if I understand correctly the native handles SafeHandle can be finalized before TransactionStorage which could have undesired effects, perhaps why Ayende has added an catch all clause around this? Actually diving into Esent code, it does not use SafeHandles. According to CLR via C# this is dangerous? internal static class SomeType { [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] // This prototype is not robust private static extern IntPtr CreateEventBad( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name); // This prototype is robust [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] private static extern SafeWaitHandle CreateEventGood( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name) public static void SomeMethod() { IntPtr handle = CreateEventBad(IntPtr.Zero, false, false, null); SafeWaitHandle swh = CreateEventGood(IntPtr.Zero, false, false, null); } } Managed Esent (NativeMEthods.cs) looks like this (using Ints vs IntPtrs?): [DllImport(EsentDll, CharSet = EsentCharSet, ExactSpelling = true)] public static extern int JetCreateDatabase(IntPtr sesid, string szFilename, string szConnect, out uint dbid, uint grbit); Is Managed Esent handling finalization/dispoal the correct way, and second is RavenDB handling finalizer the corret way or compensating for Managed Esent?

    Read the article

  • Unexpected performance curve from CPython merge sort

    - by vkazanov
    I have implemented a naive merge sorting algorithm in Python. Algorithm and test code is below: import time import random import matplotlib.pyplot as plt import math from collections import deque def sort(unsorted): if len(unsorted) <= 1: return unsorted to_merge = deque(deque([elem]) for elem in unsorted) while len(to_merge) > 1: left = to_merge.popleft() right = to_merge.popleft() to_merge.append(merge(left, right)) return to_merge.pop() def merge(left, right): result = deque() while left or right: if left and right: elem = left.popleft() if left[0] > right[0] else right.popleft() elif not left and right: elem = right.popleft() elif not right and left: elem = left.popleft() result.append(elem) return result LOOP_COUNT = 100 START_N = 1 END_N = 1000 def test(fun, test_data): start = time.clock() for _ in xrange(LOOP_COUNT): fun(test_data) return time.clock() - start def run_test(): timings, elem_nums = [], [] test_data = random.sample(xrange(100000), END_N) for i in xrange(START_N, END_N): loop_test_data = test_data[:i] elapsed = test(sort, loop_test_data) timings.append(elapsed) elem_nums.append(len(loop_test_data)) print "%f s --- %d elems" % (elapsed, len(loop_test_data)) plt.plot(elem_nums, timings) plt.show() run_test() As much as I can see everything is OK and I should get a nice N*logN curve as a result. But the picture differs a bit: Things I've tried to investigate the issue: PyPy. The curve is ok. Disabled the GC using the gc module. Wrong guess. Debug output showed that it doesn't even run until the end of the test. Memory profiling using meliae - nothing special or suspicious. ` I had another implementation (a recursive one using the same merge function), it acts the similar way. The more full test cycles I create - the more "jumps" there are in the curve. So how can this behaviour be explained and - hopefully - fixed? UPD: changed lists to collections.deque UPD2: added the full test code UPD3: I use Python 2.7.1 on a Ubuntu 11.04 OS, using a quad-core 2Hz notebook. I tried to turn of most of all other processes: the number of spikes went down but at least one of them was still there.

    Read the article

  • Garbage collecting at ColdFusion CFC

    - by Sergii
    Hello. I have a CFC as singletone object in Application scope. One of the methods is used for massive data processing and periodically causes the "Java heap space" errors. EDIT All variables inside the method are VAR-scoped, so they should not be kept in the object scope when invokation ended. It can be a bit dumb question for Java people, but I'd like to know how Java garbage collector cleans up the CFC methods memory: only when whole request ends, or maybe right after each method/function invokation? Second option is interesting because it can allow me to split my large method into the few, as one of the possible optimizations.

    Read the article

  • Datagridview Winforms Add or Delete Rows in Edit Mode with Collection Binding

    - by user630548
    In my datagridview, I bind a List of objects named 'ProductLine'. But unfortunately with this approach I cannot 'Add' or 'Delete' rows to the datagridview in edit mode. When I create a fresh new order I can Add or Delete rows but once I save it and try to open it in Edit then it doesn't let me 'Add' or 'Delete' (via keyboard). Any idea? Here is the code for this: If it is a fresh Order then I do something like this: private void Save(){ for (int i = 0; i <= dtgProdSer.RowCount - 1; i++) { if ((itemList != null) && (itemList.Count > i)) productLine = itemList[i]; else productLine = new ProductLine(); productLine.Amount = Convert.ToDouble(dataGridViewTextBoxCell.Value); } } And if it is an Edit then in the Form_Load I check ProductId is NON Zero then I do the following: private void fillScreen{ dtgProdSer.DataSource = itemList; } But with this I cannot Add or Delete Rows in Edit mode. Any advise is greatly appreciated.

    Read the article

  • XDocument holding onto Memory?

    - by Jon
    I have an appplication that does a XDocument.Load from a 20mb file and then gets passed to a form to view its contents: openFileDialog1.FileName = ""; if (openFileDialog1.ShowDialog() == DialogResult.OK) { AuditFile = XDocument.Load(openFileDialog1.FileName); fmAuditLogViewer AuditViewer = new fmAuditLogViewer(); AuditViewer.ReportDocument = AuditFile; AuditViewer.Init(); AuditViewer.ShowDialog(); AuditViewer.Dispose(); AuditFile.RemoveNodes(); AuditFile = null; } In Task Manager I can see the memory being used by my application shoot up when I open this file. When I have finished viewing this file in my application I call : myXDocument.RemoveNodes(); myXDocument = null; However the memory use in Task Manager is still pretty high against my app. Is the XDocument still being held in memory and can I decrease the memory usage by my app?

    Read the article

  • Multiple levels of 'collection.defaultdict' in Python

    - by Morlock
    Thanks to some great folks on SO, I discovered the possibilities offered by collections.defaultdict, notably in readability and speed. I have put them to use with success. Now I would like to implement three levels of dictionaries, the two top ones being defaultdict and the lowest one being int. I don't find the appropriate way to do this. Here is my attempt: from collections import defaultdict d = defaultdict(defaultdict) a = [("key1", {"a1":22, "a2":33}), ("key2", {"a1":32, "a2":55}), ("key3", {"a1":43, "a2":44})] for i in a: d[i[0]] = i[1] Now this works, but the following, which is the desired behavior, doesn't: d["key4"]["a1"] + 1 I suspect that I should have declared somewhere that the second level defaultdict is of type int, but I didn't find where or how to do so. The reason I am using defaultdict in the first place is to avoid having to initialize the dictionary for each new key. Any more elegant suggestion? Thanks pythoneers!

    Read the article

  • JDO difficulties in retrieving persistent vector

    - by Michael Omer
    I know there are already some posts regarding this subject, but although I tried using them as a reference, I am still stuck. I have a persistent class as follows: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObject implements IMySerializable{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) protected Key m_databaseKey; @NotPersistent private final static int END_GAME_VAR = -1000; @Persistent(defaultFetchGroup = "true") protected GameObjectSet m_set; @Persistent protected int m_databaseType = IDatabaseAccess.TYPE_NONE; where GameObjectSet is: @PersistenceCapable(identityType = IdentityType.APPLICATION) @FetchGroup(name = "mySet", members = {@Persistent(name = "m_set")}) public class GameObjectSet { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private Vector<GameObjectSetPair> m_set; and GameObjectSetPair is: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObjectSetPair { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private String key; @Persistent(defaultFetchGroup = "true") private GameObjectVar value; When I try to fetch the entire structure by fetching the GameObject, the set doesn't have any elements (they are all null) I tried adding the fetching group to the PM, but to no avail. This is my fetching code Vector<GameObject> ret = new Vector<GameObject>(); PersistenceManager pm = PMF.get().getPersistenceManager(); pm.getFetchPlan().setMaxFetchDepth(-1); pm.getFetchPlan().addGroup("mySet"); Query myQuery = pm.newQuery(GameObject.class); myQuery.setFilter("m_databaseType == objectType"); myQuery.declareParameters("int objectType"); try { List<GameObject> res = (List<GameObject>)myQuery.execute(objectType); ret = new Vector<GameObject>(res); for (int i = 0; i < ret.size(); i++) { ret.elementAt(i).getSet(); ret.elementAt(i).getSet().touchSet(); } } catch (Exception e) { } finally { pm.close(); } Does anyone have any idea? Thanks Mike

    Read the article

  • Updating Model with entity collection

    - by jean27
    There are a group of entities named Book and Magazine which inherits from the abstract class PublishedItem. PublishedItem have these properties: ID, Name, Publisher, List of Authors, List of Genres. The Book entity has the ISBN property and the Magazine entity has the ISSN property. I just want to ask how I can update the book's or magazine's list of genres or list of authors?

    Read the article

  • JavaScript Collection of one-line Useful Functions

    - by Wilq32
    This is a question to put as many interesting and useful JavaScript functions written in one line as we can. I made this question because I'm curious how many people around like the art of one-Line programming in JavaScript, and I want to see their progress in action. Put variations of each code inside comments.

    Read the article

  • Do fluent interfaces significantly impact runtime performance of a .NET application?

    - by stakx
    I'm currently occupying myself with implementing a fluent interface for an existing technology, which would allow code similar to the following snippet: using (var directory = Open.Directory(@"path\to\some\directory")) { using (var file = Open.File("foobar.html").In(directory)) { // ... } } In order to implement such constructs, classes are needed that accumulate arguments and pass them on to other objects. For example, to implement the Open.File(...).In(...) construct, you would need two classes: // handles 'Open.XXX': public static class OpenPhrase { // handles 'Open.File(XXX)': public static OpenFilePhrase File(string filename) { return new OpenFilePhrase(filename); } // handles 'Open.Directory(XXX)': public static DirectoryObject Directory(string path) { // ... } } // handles 'Open.File(XXX).XXX': public class OpenFilePhrase { internal OpenFilePhrase(string filename) { _filename = filename } // handles 'Open.File(XXX).In(XXX): public FileObject In(DirectoryObject directory) { // ... } private readonly string _filename; } That is, the more constituent parts statements such as the initial examples have, the more objects need to be created for passing on arguments to subsequent objects in the chain until the actual statement can finally execute. Question: I am interested in some opinions: Does a fluent interface which is implemented using the above technique significantly impact the runtime performance of an application that uses it? With runtime performance, I refer to both speed and memory usage aspects. Bear in mind that a potentially large number of temporary, argument-saving objects would have to be created for only very brief timespans, which I assume may put a certain pressure on the garbage collector. If you think there is significant performance impact, do you know of a better way to implement fluent interfaces?

    Read the article

  • How to order a HasMany collection by a child property with Fluent NHibernate mapping

    - by Geoff Hardy
    I am using Fluent NHibernate to map the following classes: public abstract class DomainObject { public virtual int Id { get; protected internal set; } } public class Attribute { public virtual string Name { get; set; } } public class AttributeRule { public virtual Attribute Attribute { get; set; } public virtual Station Station { get; set; } public virtual RuleTypeId RuleTypeId { get; set; } } public class Station : DomainObject { public virtual IList<AttributeRule> AttributeRules { get; set; } public Station() { AttributeRules = new List<AttributeRule>(); } } My Fluent NHibernate mappings look like this: public class AttributeMap : ClassMap<Attribute> { public AttributeMap() { Id(o => o.Id); Map(o => o.Name); } } public class AttributeRuleMap : ClassMap<AttributeRule> { public AttributeRuleMap() { Id(o => o.Id); Map(o => o.RuleTypeId); References(o => o.Attribute).Fetch.Join(); References(o => o.Station); } } public class StationMap : ClassMap<Station> { public StationMap() { Id(o => o.Id); HasMany(o => o.AttributeRules).Inverse(); } } I would like to order the AttributeRules list on Station by the Attribute.Name property, but doing the following does not work: HasMany(o => o.AttributeRules).Inverse().OrderBy("Attribute.Name"); I have not found a way to do this yet in the mappings. I could create a IQuery or ICriteria to do this for me, but ideally I would just like to have the AttributeRules list sorted when I ask for it. Any advice on how to do this mapping?

    Read the article

  • Limiting the size of the managed heap in a C# application

    - by Assaf Lavie
    Can I configure my C# application to limit its memory consumption to, say, 200MB? IOW, I don't want to wait for the automatic GC (which seems to allow the heap to grow much more than actually needed by this application). I know that in Java there's a command line switch you can pass to the JVM that achieves this.. is there an equivalent in C#? p.s. I know that I can invoke the GC from code, but that's something I would rather not have to do periodically. I'd rather set it once upon startup somehow and forget it.

    Read the article

  • c# finalizer throwing exception?

    - by sjhuk
    Quote from MSDN: If Finalize or an override of Finalize throws an exception, the runtime ignores the exception, terminates that Finalize method, and continues the finalization process. Yet if I have: ~Person() { throw new Exception("meh"); } then it results in a runtime exception? p.s. I know that this should never happen, however I'm just curious around this behaviour. One of our clients had an empty try catch around all of their finalizers.. it didn't even log when things went wrong or reserect the object :/

    Read the article

  • Hibernate query for multiple items in a collection

    - by aarestad
    I have a data model that looks something like this: public class Item { private List<ItemAttribute> attributes; // other stuff } public class ItemAttribute { private String name; private String value; } (this obviously simplifies away a lot of the extraneous stuff) What I want to do is create a query to ask for all Items with one OR MORE particular attributes, ideally joined with arbitrary ANDs and ORs. Right now I'm keeping it simple and just trying to implement the AND case. In pseudo-SQL (or pseudo-HQL if you would), it would be something like: select all items where attributes contains(ItemAttribute(name="foo1", value="bar1")) AND attributes contains(ItemAttribute(name="foo2", value="bar2")) The examples in the Hibernate docs didn't seem to address this particular use case, but it seems like a fairly common one. The disjunction case would also be useful, especially so I could specify a list of possible values, i.e. where attributes contains(ItemAttribute(name="foo", value="bar1")) OR attributes contains(ItemAttribute(name="foo", value="bar2")) -- etc. Here's an example that works OK for a single attribute: return getSession().createCriteria(Item.class) .createAlias("itemAttributes", "ia") .add(Restrictions.conjunction() .add(Restrictions.eq("ia.name", "foo")) .add(Restrictions.eq("ia.attributeValue", "bar"))) .list(); Learning how to do this would go a long ways towards expanding my understanding of Hibernate's potential. :)

    Read the article

  • Do I need to explicitly destroy JavaScript objects on window unload?

    - by Bilal Aslam
    I have a JavaScript widget that is hosted on websites. This widget tracks state in a number of variables in its local namespace. Moreover, it attaches listeners for several events, such as mouse movement. Should I explicitly destroy both state-tracking variables and detach event listeners on window unload? Or is it ok to rely on the browser to do a good job of cleaning up after the user leaves the page that hosts my widget?

    Read the article

  • Fetching value from collection

    - by user334119
    public string GetProductVariantImageUrl(ShoppingCartItem shoppingCartItem) { string pictureUrl = String.Empty; ProductVariant productVariant = shoppingCartItem.ProductVariant; ProductVariantAttributeValueCollection pvaValues = shoppingCartItem.Attributes; [here the count comes 0]{case1} } public string GetAttributeDescription(ShoppingCartItem shoppingCartItem) { string result = string.Empty; ProductVariant productVariant = shoppingCartItem.ProductVariant; if (productVariant != null) { ProductVariantAttributeValueCollection pvaValues = shoppingCartItem.Attributes;[here count is 1] } } WHY am i not able to get count as 1 for the case1. /// <summary> /// Represents a shopping cart item /// </summary> public class ShoppingCartItem : BaseEntity { #region Fields private ProductVariant _cachedProductVariant; private ProductVariantAttributeValueCollection _cachedPvaValues; #endregion #region Ctor /// <summary> /// Creates a new instance of the shopping cart class /// </summary> public ShoppingCartItem() { } #endregion #region Properties /// <summary> /// Gets or sets the shopping cart item identifier /// </summary> public int ShoppingCartItemID { get; set; } /// <summary> /// Gets or sets the shopping cart type identifier /// </summary> public int ShoppingCartTypeID { get; set; } /// <summary> /// Gets or sets the customer session identifier /// </summary> public Guid CustomerSessionGUID { get; set; } /// <summary> /// Gets or sets the product variant identifier /// </summary> public int ProductVariantID { get; set; } /// <summary> /// Gets or sets the product variant attribute identifiers /// </summary> public List<int> AttributeIDs { get; set; } /// <summary> /// Gets or sets the text option /// </summary> public string TextOption { get; set; } /// <summary> /// Gets or sets the quantity /// </summary> public int Quantity { get; set; } /// <summary> /// Gets or sets the date and time of instance creation /// </summary> public DateTime CreatedOn { get; set; } /// <summary> /// Gets or sets the date and time of instance update /// </summary> public DateTime UpdatedOn { get; set; } #endregion #region Custom Properties /// <summary> /// Gets the log type /// </summary> public ShoppingCartTypeEnum ShoppingCartType { get { return (ShoppingCartTypeEnum)ShoppingCartTypeID; } } /// <summary> /// Gets the product variant /// </summary> public ProductVariant ProductVariant { get { if (_cachedProductVariant == null) { _cachedProductVariant = ProductManager.GetProductVariantByID(ProductVariantID); } return _cachedProductVariant; } } /// <summary> /// Gets the product variant attribute values /// </summary> public ProductVariantAttributeValueCollection Attributes { get { if (_cachedPvaValues == null) { ProductVariantAttributeValueCollection pvaValues = new ProductVariantAttributeValueCollection(); foreach (int attributeID in this.AttributeIDs) { ProductVariantAttributeValue pvaValue = ProductAttributeManager.GetProductVariantAttributeValueByID(attributeID); if (pvaValue != null) pvaValues.Add(pvaValue); } _cachedPvaValues = pvaValues; } return _cachedPvaValues; } } /// <summary> /// Gets the total weight /// </summary> public decimal TotalWeigth { get { decimal totalWeigth = decimal.Zero; ProductVariant productVariant = ProductVariant; if (productVariant != null) { decimal attributesTotalWeight = decimal.Zero; foreach (ProductVariantAttributeValue pvaValue in this.Attributes) { attributesTotalWeight += pvaValue.WeightAdjustment; } decimal unitWeight = productVariant.Weight + attributesTotalWeight; totalWeigth = unitWeight * Quantity; } return totalWeigth; } } /// <summary> /// Gets a value indicating whether the shopping cart item is free shipping /// </summary> public bool IsFreeShipping { get { ProductVariant productVariant = this.ProductVariant; if (productVariant != null) return productVariant.IsFreeShipping; return true; } }

    Read the article

  • Ruby 1.9 GarbageCollector, GC.disable/enable

    - by seb
    I'm developing a Rails 2.3, Ruby 1.9.1 webapplication that does quite a bunch of calculation before each request. For every request it has to calculate a graph with 300 nodes and ~1000 edges. The graph and all its nodes, edges and other objects are initialized for every request (~2000 objects) - actually they are cloned from an uncalculated cached graph using Marshal.load(Marshal.dump()). Performance is quite an issue here. Right now the whole request takes in average 150ms. I then saw that during a request, parts of the calculation randomly take longer. Assuming, that this might be the GarbageCollector kicking in, I wrapped the request in GC.disable and GC.enable, so that the request waits with garbagecollecting until calculating and rendering have finished. def query GC.disable calculate respond_to do |format| format.html {render} end GC.enable end The average request now takes about 100ms (50 ms less). But I'm unsure if this is a good/stable solution, I assume there must be drawbacks doing that. Does anybody has experience with a similar problem or sees problems with the above code?

    Read the article

  • Why is the destructor called when the CPython garbage collector is disabled?

    - by Frederik
    I'm trying to understand the internals of the CPython garbage collector, specifically when the destructor is called. So far, the behavior is intuitive, but the following case trips me up: Disable the GC. Create an object, then remove a reference to it. The object is destroyed and the __del__ method is called. I thought this would only happen if the garbage collector was enabled. Can someone explain why this happens? Is there a way to defer calling the destructor? import gc import unittest _destroyed = False class MyClass(object): def __del__(self): global _destroyed _destroyed = True class GarbageCollectionTest(unittest.TestCase): def testExplicitGarbageCollection(self): gc.disable() ref = MyClass() ref = None # The next test fails. # The object is automatically destroyed even with the collector turned off. self.assertFalse(_destroyed) gc.collect() self.assertTrue(_destroyed) if __name__=='__main__': unittest.main() Disclaimer: this code is not meant for production -- I've already noted that this is very implementation-specific and does not work on Jython.

    Read the article

  • memory usage in C# (.NET) app is very high, until I call System.GC.Collect()

    - by Chris Gray
    I've written an app that spins a few threads each of which read several MB of memory. Each thread then connects to the Internet and uploads the data. this occurs thousands of times and each upload takes some time I'm seeing a situation where (verified with windbg/sos and !dumpheap) that the Byte[] are not getting collected automatically, causing 100/150MB of memory to be reported in task manager if I call System.GC.Collect() i'm seeing a huge drop in memory, a drop of over 100MB I dont like calling System.GC.Collect() and my PC has tons of free memory. however if anyone looks at TaskManager they're going to be concerned, thinking my app is leaking horribly. tips?

    Read the article

  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld; const Object *markFinger; const Object *markFingerOld; u2 birthGeneration; u2 markCount; u2 scanCount; u2 oldMarkGeneration; u2 markGeneration; u2 oldScanGeneration; u2 scanGeneration; #endif Does anyone try to build Dalvik with this option enabled? Do you know anything about generational GC support from Dalvik? Regards, Wonil.

    Read the article

  • Cannot implicitly convert type System.Collection.Generic.IEnumberable

    - by Cen
    I'm receiving this error in my Linq statement --- Cannot implicitly convert type 'System.Collections.Generic.IEnumerable' to 'hcgames.ObjectClasses.ShoppingCart.ShoppingCartCartAddon'. An explicit conversion exists (are you missing a cast?) From this query ShoppingCartItems items = Cart.GetAllItems(); ShoppingCartCartAddons addons = Cart.GetAllAddons(); var stuff = from x in items select new ShoppingCartItem() { ProductID = x.ProductID, Quantity = x.Quantity, Name = x.Name, Price = x.Price, Weight = x.Weight, Addons = (from y in addons where y.ShoppingCartItemID == x.ID select y) }; I can not figure out how to cast this properly. Any suggestions? Thanks for your help!

    Read the article

  • Foreach over a collection of IEnumerables

    - by sdr
    I have 3 IEnumerables that I want to iterate over. I want to do something like this: IEnumerable<Car> redCars = GetRedCars(); IEnumerable<Car> greenCars = GetGreenCars(); IEnumerable<Car> blueCars = GetBlueCars(); foreach(Car c in (redCars + greenCars + blueCars)) { c.DoSomething(); } ... The best way I can think of is: ... List<Car> allCars = new List(); allCars.AddRange(redCars); allCars.AddRange(greenCars); allCars.AddRange(blueCars); foreach(car in allCars) { ... } ... Is there a more concise way to do this? Seems like combinding IEnumberables should be trivial.

    Read the article

  • Cost to GC of using weak references in C#?

    - by Scott Bilas
    In another question, Stephen C says: A second concern is that there are runtime overheads with using weak references. The obvious costs are those of creating weak references and calling get on them. A less obvious cost is that significant extra work needs to be done each time the GC runs. So what exactly is the cost to the GC of a weak ref? What extra work does it need to do, and how big of a deal is it? I can make some educated guesses, but am interested in the actual mechanics.

    Read the article

< Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >