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  • Displaying a grid based map using C++ and sdl

    - by user15386
    I am trying to create a roguelike game using c++ and SDL. However, I am having trouble getting it to display the map, which is represented by a 2d array of a tile class. Currently, my code is this: for (int y = 0; y!=MAPHEIGHT; y++) { for (int x = 0; x!=MAPWIDTH 1; x++) { apply_surface( x * TILEWIDTH, y * TILEHEIGHT, mymap[x][y].image, screen ); } } However, running this code causes it to both dither for a while before opening the SDL window, and (usually) tell me there is an access violation. How can I display my map?

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  • Scala Map conversion

    - by Benjamin Metz
    I'm a Scala newbie I'm afraid: I'm trying to convert a Map to a new Map based on some simple logic: val postVals = Map("test" - "testing1", "test2" - "testing2", "test3" - "testing3") I want to test for value "testing1" and change the value (while creating a new Map) def modMap(postVals: Map[String, String]): Map[String, String] = { postVals foreach {case(k, v) => if(v=="testing1") postVals.update(k, "new value")} }

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  • Google map in MediaWiki not showing

    - by user67656
    I have upgraded MediaWiki from 1.9.3 to 1.16.1 in a new server. However, the google map is not showing in the link. It's a blank in that page but in the old server with old version it is working fine. I am not a developer so I have no clue on this. Please let me know anybody have any idea on this. you can have a look on the below links http://new.realchicago.org/wiki/index.php/Archer_Heights The first link in which the google map is missing.

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  • How to Add a Dynamic Layer to an Esri Map Control Programatically in WPF?

    - by Scott
    Just as the question asks. I have an Esri map control and want to add a Rastor image to the control in WPF and don't know how to do it. I see that I can add layers to the Map control, but is there a way to add a Raster image to a map control? I did find this code to turn the raster image into a Dynamic layer, but Im still lost on how to add a dynamic layer to the control it self. http://resources.esri.com/arcgisserver/apis/silverlight/index.cfm?fa=codeGalleryDetails&scriptID=16723 Thank you!

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  • Android Dynamic 2D Map

    - by Deltharis
    My problem is, I want to create a 2D tiled map. Yes, I know it's been asked a lot. I've seen answers that propose the use of tiled however it only allows (or so it seems to me) to generate static maps that do not change once generated. And I need a large empty uniform space of empty tiles, upon which players may place various buildings (some spanning more than one tile and logically being the same one). How to approach this in Android? Do I make some kind of TableLayout, use arbitrarly large amount of rows and imageviews (with my emptyTile), than somehow work event-based changing of image ids from there? I'd think that only a portion of that map should be visible at a time, but I don't see how scrolling around could be the part of that structure.

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  • marshal Map<String, String> to .xml

    - by richardl
    If I have Map setup like: map.put("foo", "123"); map.put("bar", "456"); map.put("baz", "789"); then I want to do something like: for (String key : map.keySet().toArray(new String[0])) { // marshall out to .xml a tag with the name key and the // value map.get(key) } So what it will marshal out is something like: <map> <foo>123</foo> <bar>456</bar> <baz>789</baz> </map> Can I do this with some fancy JAXB annotations or is there something else that lends it self to dynamic element names? TIA

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  • Is there a way to intersect/diff a std::map and a std::set?

    - by Jack
    I'm wondering if there a way to intersect or make the differences between two structures defined as std::set<MyData*> and std::map<MyData*, MyValue> with standard algorithms (like std::set_intersect) The problem is that I need to compute the difference between the set and the keyset of the map but I would like to avoid reallocating it (since it's something that is done many times per second with large data structures). Is there a way to obtain a "key view" of the std::map? After all what I'm looking is to consider just the keys when doing the set operation so from an implementation point it should be possible but I haven't been able to find anything.

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  • How to create a map-like (clouds) texture [duplicate]

    - by user16547
    This question already has an answer here: How do you generate tileable Perlin noise? 9 answers If you place a map of the world on a sphere, it will look like the image is continuous. Basically the left end of the image is sort of a continuation of the right end. You won't be able to see any cuts. I'm trying to create a clouds texture to add to my planet such that it will seem it has clouds. I managed to create the clouds in GIMP, however, I can't figure out how to make sure the left end of my image is a smooth continuation of the right end. For example if you were to map the below image to your sphere (I removed transparency to make it clearer), there would be a very obvious transition from the right end of the image back to the left end on your sphere. How would I create a texture such that I get rid of that? Sorry for my lack of terminology.

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  • I want to dual boot Windows 8 on a Macbook Pro that doesn't already have Windows. Do I have to buy Windows twice?

    - by Cam Jackson
    My girlfriend just bought a Macbook Pro, and she wants to to dual boot OSX with Windows. Specifically, she would like to use Windows 8. What I already know is the following: Windows 8 discs are only meant for upgrading from previous versions of Windows Windows 8 discs can be used to do a clean install, but (officially) only if there's already a legit version of Windows on the hard disk I've read somewhere of a disc being used to install Windows 8 on a fresh, out-of-the-box hard drive, and it all went well until the activation phase, where it said that the disc could only be used for upgrades The logical conclusion would be that in my circumstance, the only option is to buy a full (non-upgrade) retail copy of Windows 7, install that using boot camp, then load up Windows 7, insert the Windows 8 upgrade disc and do the 7-8 upgrade. However, I've read quite a few blog posts of people installing Windows 8 using bootcamp (e.g., Ars Technica, which leads me to believe that it might be possible to do so without installing Win7 first. The problem is that I'm not sure if these people were using preview versions, which obviously won't have the license issues down the track. Can anyone provide a definitive answer as to how to put Win8 on a Mac?

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  • Dual Monitor (Monitor and TV)

    - by umpirsky
    I connected TV to my computer, and trying to set dual display. Whatever resolution I choose for my second display (TV) I get message like this: The selected configuration for displays could not be applied required virtual size does not fit available size: requested=(2704, 1050), minimum=(320, 200), maximum=(1680, 1680) How can I fix this? Also, while I was experimenting system went to deadlock, I restarted and after boot monitor just turns off once system is up. I boot in recovery mode and after several retries fixed it somehow, I don't know how, probably by changing display config from display manager. now I found xorg.conf.new file in my home dir: Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" RightOf "Screen1" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "extmod" Load "dbe" Load "glx" Load "dri" Load "dri2" Load "record" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Card1" Monitor "Monitor1" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Card2" Monitor "Monitor2" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Can I delete it? Second display (TV) only works when I check Mirror displays option.

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  • Problem with large number of markers on the map...

    - by bobetko
    I am working on an Android app that already exists on iPhone. In the app, there is a Map activity that has (I counted) around 800 markers in four groups marked by drawable in four different colors. Each group can be turned on or off. Information about markers I have inside List. I create a mapOverlay for each group, then I attach that overlay to the map. I strongly believe that coding part I did properly. But I will attach my code anyway... The thing is, my Nexus One can't handle map with all those markers. It takes around 15 seconds just to draw 500 markers. Then when all drawn, map is not quite smooth. It is sort of hard to zoom and navigate around. It can be done, but experience is bad and I would like to see if something can be done there. iPhone seems doesn't have problems showing all these markers. It takes roughly about 1-2 seconds to show all of them and zooming and panning is not that bad. Slow down is noticeable but still acceptable. I personally think it is no good to draw all those markers, but app is designed by somebody else and I am not supposed to make any drastic changes. I am not sure what to do here. It seems I will have to come up with different functionality, maybe use GPS location, if known, and draw only markers within some radius, or, if location not known, use center of the screen(map) and draw markers around that. I will have to have reasonable explanation for my bosses in case I make these changes. I appreciate if anybody has any idas. And the code: ... for (int m = 0; m < ArrList.size(); m++) { tName = ArrList.get(m).get("name").toString(); tId = ArrList.get(m).get("id").toString(); tLat = ArrList.get(m).get("lat").toString();; tLng = ArrList.get(m).get("lng").toString();; try { lat = Double.parseDouble(tLat); lng = Double.parseDouble(tLng); p1 = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); OverlayItem overlayitem = new OverlayItem(p1, tName, tId); itemizedoverlay.addOverlay(overlayitem); } catch (NumberFormatException e) { Log.d(TAG, "NumberFormatException" + e); } } mapOverlays.add(itemizedoverlay); mapView.postInvalidate(); ................................ public class HelloItemizedOverlay extends ItemizedOverlay<OverlayItem> { private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); private Context mContext; public HelloItemizedOverlay(Drawable defaultMarker, Context context) { super(boundCenterBottom(defaultMarker)); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } @Override protected boolean onTap(int index) { final OverlayItem item = mOverlays.get(index); ... EACH MARKER WILL HAVE ONCLICK EVENT THAT WILL PRODUCE CLICABLE ... BALOON WITH MARKER'S NAME. return true; } }

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  • Dual mode 802.11n PCI adapters

    - by Mike Thompson
    I have recently bought a DLink DIR-825 router. It is a dual mode (2.4GZ & 5GHZ) 802.11n wireless access point/router. What is a good PCI adapter to pair with it? DLink appear to only make one dual mode adapter, which is the DWA-160 USB adapter. They don't seem to have a PCI adapter in their range, which seems very strange. Do any of the other network manufacturers make a good dual mode adapter?

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  • Graphics card for dual 2560 x 1440 output

    - by Bender
    As the title suggests I want to power two 2560 x 1440 monitors from one graphics card. I am just about to send my second graphics card back to Amazon, so before I purchase a 3rd incorrect card I thought I should get some advice. My latest card has dual DL-DVI output but only supports 2560 x 1440 on one output, the other maxes out at 1920 x 1080. Can graphics cards with two Dual Link DVI adapters (or alternately, one Dual Link DVI and one DisplayPort support the a full 2560 x 1440 on both monitors, or does that depend on the graphics hardware and not only the connectors?

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  • Offline Mapping API

    - by Aaron M
    Are there any services available that allow me to manipulate maps in an offline setting? I am working on a project that requires me to take a map and based on features on the map, generate a game world. I have looked at a few of the API's for different providers: Google, ms, etc. The API's I looked seem to be strictly showing a user a map. I am looking for something that allows me to create a derivative of a map (the Gameworld), that will never be seen by the public, and is only used by the game engine. However one caveat is that I would like to be able to link the derivative created for use by the game engine, with something I can show the user. As an example. Think of a cross country racing sim. Users cannot control the vehicles directly in this game, they can only control the cars setup, driver, etc. I create a gameworld from a map. The gameworld data (driver position, etc) is overlayed onto a real map. A race might last several days. The only interaction users have with the real map is viewing their position on the map, and where they are in relation to the others. I don't want to violate the terms of the API here. I read Googles API TOS, and it seems to me that creating the gameworld would violdate their TOS. The features I really need are the following The ability to locate a specific place on the map by lat/long The ability/rights to grab those maps and save them as an image file temporarily for processing The ability/rights to store a gameworld that is based on the real map The ability to show a user a map with an overlay (this is optional. I can use googles API, or any other one that supports lat/long.)

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  • What do I need to implement a basic map framework?

    - by Mickey Shine
    I am doing iPhone development and what I want is a custom map framework (not route-me, not Google Maps). So far I found CATiledLayer and UISCrollView is helpful. But I am still not clear about the stuff(any kind of view, or anything from CoreAnimation framework, or anything else?) which would be perfectly fit this. I need some guidance of making a custom map framework from scratch. Thank you

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  • which is better in general, map or vector in c++?

    - by tsubasa
    As I know that accessing an element in vector takes constant time while in map takes logarithmic time. However, storing a map takes less memory than storing a vector. Therefore, I want to ask which one is better in general? I'm considering using one of those two in my program, which has about 1000 elements. I plan to use 3 dimensional vector, which would take 1000x1000x1000 elements.

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  • How do I install Ubuntu on a Sony Vaio SVT1311?

    - by Sonny
    I am wondering if I could get assistance of how to install Ubuntu on my Sony Vaio T. SVT131A11L is the hardware configuration code and the model number of the computer is one among the SVT1311 series. I contacted Sony customer service but their answer was to contact a Linux representative. The bugging error with Vaio devices is they are build to run windows and it doesnt come configured with a dual boot option, I am wondering if I could get any assistance of how to solve it, or where I could get related information.

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  • chrome os in triple boot with ubuntu (elemntary os)(ubuntu gnome) and windows 8.1

    - by Aniel Arias
    hi im wondering how to put/ install chrome os n hard drive with dual boot with Ubuntu and windows 8.1 please i need help with this. i had follow some guides from here https://sites.google.com/site/installationubuntu/chrome-os/make-your-own-chromium-os-notebook and http://unix.stackexchange.com/questions/29283/install-chromium-os-without-usb-disk please contact me at Facebook aniel arias or my email [email protected] thank you

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  • Kernel panic - not syncing: Attempted to kill init!-grub rescue

    - by Nimish
    I have windows8 and ubuntu 13.10 installed on my laptop in dual-boot mode.While updating the disk management system my pc got hanged and on restarting it have grub rescue mode prompting on the screen.I tried ls (hd0,msdos_) all the commands but it shows 'unknown file system".i tried booting with ubuntu,boot-repair,superboot live cd but it shows "Kernel panic - not syncing: Attempted to kill init!" and hangs on the screen with two blinking lights.please suggest some help as soon as possible thanks in advance

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  • Systems Not Booting after Ubuntu installation

    - by moros
    I recently installed Ubuntu on my PC dual-booted with Windows 7. After rebooting it went through the usual startup screens, but the OS selection screen never shows up. I cannot get either system to boot. I have formatted the partition holding the Ubuntu to no avail and I really don't want to get rid of Windows. I am currently stuck using the Live session disk to boot. Any help is greatly appreciated.

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  • Unable to boot post upgade to 12.10 from 12.04 on a dial boot PC

    - by Prateek
    I have a dual boot PC with Win7 and Ubuntu. Last night I upgraded from 12.04 to 12.10 and since then I have not been able to boot and PC goes into grub rescue with error "File not found" I have tried the below steps set prefix=(hd0,msdos5)/boot/grub/i386-pc/ set root=(hd0,msdos5) insmod normal ( i get error symbol not found : 'grub_disk_dev_list'. when I try linux /boot/vmlinuz-3.2.0-32-generic root=/dev/sda5 ro (i get error - command not found 'linux' ) same for initrd I am not able to find out what sdXX to set also.

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  • Windows is not available in GRUB's boot menu, but Windows Recovery is available

    - by rafalcieslak
    I had Windows Vista installed on a laptop. I have installed separately Ubuntu, wanting to have a dual-boot system. Now, Ubuntu works OK, but I am unable to boot into Windows. GRUB menu provides me with two entries: "Windows Vista (loader)" and "Windows Recovery Environment (loader)". However, BOTH boot into recovery environment. Running sudo update-grub does not change anything. I use an up-to-date 10.10.

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