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  • Casting Type array to Generic array?

    - by George R
    The short version of the question - why can't I do this? I'm restricted to .NET 3.5. T[] genericArray; // Obviously T should be float! genericArray = new T[3]{ 1.0f, 2.0f, 0.0f }; // Can't do this either, why the hell not genericArray = new float[3]{ 1.0f, 2.0f, 0.0f }; Longer version - I'm working with the Unity engine here, although that's not important. What is - I'm trying to throw conversion between its fixed Vector2 (2 floats) and Vector3 (3 floats) and my generic Vector< class. I can't cast types directly to a generic array. using UnityEngine; public struct Vector { private readonly T[] _axes; #region Constructors public Vector(int axisCount) { this._axes = new T[axisCount]; } public Vector(T x, T y) { this._axes = new T[2] { x, y }; } public Vector(T x, T y, T z) { this._axes = new T[3]{x, y, z}; } public Vector(Vector2 vector2) { // This doesn't work this._axes = new T[2] { vector2.x, vector2.y }; } public Vector(Vector3 vector3) { // Nor does this this._axes = new T[3] { vector3.x, vector3.y, vector3.z }; } #endregion #region Properties public T this[int i] { get { return _axes[i]; } set { _axes[i] = value; } } public T X { get { return _axes[0];} set { _axes[0] = value; } } public T Y { get { return _axes[1]; } set { _axes[1] = value; } } public T Z { get { return this._axes.Length (Vector2 vector2) { Vector vector = new Vector(vector2); return vector; } public static explicit operator Vector(Vector3 vector3) { Vector vector = new Vector(vector3); return vector; } #endregion }

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  • Using a CMS with an external database

    - by George Reith
    I am looking at building an external site with a CMS, probably Drupal or ExpressionEngine. The problem is that our company already has a membership database that is designed to work with our existing enterprise software. Migrating data from the database manually is not an option as modifications and new data must be accessible in real-time. Because the design of the external database will differ from the CMS's own I have decided the best way forward is to use two databases and force the CMS to use the external to read user information (cannot write to) and a local for everything else the CMS needs to do (read + write). Is this feasible with these Drupal or ExpressionEngine? Ideally I need to be able to use hooks as I do not wan't to modify core CMS files. Sifting through the docs I am not able to find what I would hook into for ether CMS. (Note: I know it is possible, but I want to know if it's feasible). Finally if there is a better way of handling this situation please also chime in. Perhaps there is something at the database level to reference a field or table in an external database? I'm clutching at straws someone can point me in the right direction I'm sure.

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  • Is it easy to do IPC with wxWidgets?

    - by George Edison
    Is it easy to create an IPC setup with wxWidgets? I have an application that needs to detect if a previous instance is running and send a message to the running instance with a string value. Is there an easier way to do this than setting up a wxServer and wxClient-derived class?

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  • How to get rid of this sliver of white between DIVs?

    - by George Edison
    I am currently having trouble getting rid of a sliver of white... Here is an example page: http://m.stackoverflow.quickmediasolutions.com/view_question.php?id=97969&site=serverfault As you can see, the answers have a sliver of white stuffed between the top of the 'button' and the content. Here is some relevant code: <!-- this is the top of the 'button' --> <div class='top'></div> <!-- right here is where the space is --> <div class='content'></div> .top { height: 5px; } .content { display: block; padding-left: 10px; }

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  • How to time Java program execution speed

    - by George Mic
    Sorry if this sounds like a dumb question but how do you time the execution of a java program? I'm not sure what class I should use to do this. I'm kinda looking for something like: //Some timer starts here for (int i = 0; i < length; i++) { // Do something } //End timer here System.out.println("Total execution time: " + totalExecutionTime); Thanks

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  • Loading multiple copies of a group of DLLs in the same process

    - by george
    Background I'm maintaining a plugin for an application. I'm Using Visual C++ 2003. The plugin is composed of several DLLs - there's the main DLL, that's the one that the application loads using LoadLibrary, and there are several utility DLLs that are used by the main DLL and by each other. Dependencies generally look like this: plugin.dll - utilA.dll, utilB.dll utilA.dll - utilB.dll utilB.dll - utilA.dll, utilC.dll You get the picture. Some of the dependencies between the DLLs are load-time and some run-time. All the DLL files are stored in the executable's directory (not a requirement, just how it works now). The problem There's a new requirement - running multiple instances of the plugin within the application. The application runs each instance of a plugin in its own thread, i.e. each thread calls The plugin's code, however, is nothing but thread-safe - lots of global variables etc.. Unfortunately, fixing the whole thing isn't currently an option, so I need a way to load multiple (at most 3) copies of the plugin's DLLs in the same process. Option 1: The distinct names approach Creating 3 copies of each DLL file, so that each file has a distinct name. e.g. plugin1.dll, plugin2.dll, plugin3.dll, utilA1.dll, utilA2.dll, utilA3.dll, utilB1.dll, etc.. The application will load plugin1.dll, plugin2.dll and plugin3.dll. The files will be in the executable's directory. For each group of DLLs to know each other by name (so the inter-dependencies work), the names need to be known at compilation time - meaning the DLLs need to be compiled multiple times, only each time with different output file names. Not very complicated, but I'd hate having 3 copies of the VS project files, and don't like having to compile the same files over and over. Option 2: The side-by-side assemblies approach Creating 3 copies of the DLL files, each group in its own directory, and defining each group as an assembly by putting an assembly manifest file in the directory, listing the plugin's DLLs. Each DLL will have an application manifest pointing to the assembly, so that the loader finds the copies of the utility DLLs that reside in the same directory. The manifest needs to be embedded for it to be found when a DLL is loaded using LoadLibrary. I'll use mt.exe from a later VS version for the job, since VS2003 has no built-in manifest embedding support. I've tried this approach with partial success - dependencies are found during load-time of the DLLs, but not when a DLL function is called that loads another DLL. This seems to be the expected behavior according to this article - A DLL's activation context is only used at the DLL's load-time, and afterwards it's deactivated and the process's activation context is used. I haven't yet tried working around this using ISOLATION_AWARE_ENABLED. Questions Got any other options? Any quick & dirty solution will do. :-) Will ISOLATION_AWARE_ENABLED even work with VS2003? Comments will be greatly appreciated. Thanks!

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  • @property setter for BOOL.

    - by George
    Hi, I'm having problems setting a BOOL using @property and @synthesize. I'm using @property BOOL isPaused; And I can get it by using [myObject isPaused]; but I cannot manage to set it. I'd like to use [myObject setPaused: NO];. I also tried @property (setter=setPaused) BOOL isPaused; but if I'm not mistaking, then I need to write that setter myself.

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  • Why won't my WPF XAML Grid TranslateTransform.X ?

    - by George
    I'm able to change the width/height of the grid using this, so why won't it work when I use (Grid.RenderTransform).TranslateTransform.X as such: <Window.Triggers> <EventTrigger RoutedEvent="Button.Click" SourceName="button"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetProperty="(Grid.RenderTransform).(TranslateTransform.X)" From="0" To="200" Storyboard.TargetName="grid" Duration="0:0:2" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Window.Triggers> The application loads etc, but nothing happens when the button is clicked. Here is the XAML for my grid: <Grid x:Name="grid" Height="714" Canvas.Left="240" Canvas.Top="8" Width="360" RenderTransformOrigin="0.5,0.5"> <Grid.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0"/> <GradientStop Color="White" Offset="1"/> </LinearGradientBrush> </Grid.Background> <Grid.ColumnDefinitions> <ColumnDefinition Width="0*"/> <ColumnDefinition/> </Grid.ColumnDefinitions> </Grid> Note that I've tried many different Canvas.Left values, to no avail.

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  • How to make Chrome obey this rule?

    - by George Edison
    Here is the code: <table style='margin-left: auto; margin-right: auto; text-align: right;'> <tr> <td style='vertical-align: top;'>Title:</td> <td style='width: 400px;'><input type='text' style='border: 1px solid black; width: 100%;' /> </tr> <tr> <td style='vertical-align: top;'>Content:</td> <td><textarea style='border: 1px solid black; width: 100%;' rows='7'></textarea></td> </tr> </table> Here is what it looks like in Opera and FireFox (in Linux): But then in Chrome (also in Linux): As you can see, the first text box is not the right width :( How can I fix this?

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  • Which of the following Unicode characters should be used in HTML?

    - by George Edison
    I am aware that any Unicode character can be inserted into an HTML document via the following format: &#x0000; ...where 0000 is the character code of the desired character My question is: which of these characters has the most widespread availability when it comes to the client's browser being able to display the character? In other words, what are the ranges of codes that should be used in an HTML document that is going to be widely deployed?

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  • Network message serialization for game

    - by George R
    Exit-games make a network library product called photon, and they have and actively develop a limited mmo demo. Rather than shooting off json or XML, etc. saying "MovePlayer" (with associated params), they nut that message down to a 2 digit int, via an enum - something like Operations.MovePlayer. There's no denying that a 2 digit int is smaller than a longer string, however I really hate the idea of statically burning each and every message into an enum. Would there be an alternative way to have a MessageID property assign itself a unique 2 digit int based on a lookup table or something? Has anyone dealt with this kind of thing before?

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  • Set existing Web Service Extension to "Allow" using WiX

    - by Friend Of George
    In IIS Manager under Web Service Extensions, ASP.NET v2.0.50727 is set to "Prohibited" by default. I would like to set this to Allow during the install. I am currently using WiX Version 2. I have tried using: <Component Id="Allow_WebServiceExtension_ASP.NET_2.0" DiskId="1" Guid="02247363-E423-41E1-AC15-BEF589B65A4D"> <WebServiceExtension Id="WebServiceExtension_ASP.NET_2.0" Allow="yes" File="%SystemRoot%\Microsoft.NET\Framework\[DOTNETFRAMEWORKVER]\aspnet_isapi.dll" Description="ASP.NET v2.0.50727" UIDeletable="no" /> </Component> This adds a second ASP.NET 2.0.50727 entry and does not enable the first.

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  • Numeric representation of a color

    - by George Johnston
    What would be the best format to numerically represent a color in .NET so that I wouldn't have to use the Color object? Right now I am saving the color as a the HTML representation, but in order to use it I have to parse it out. I am dealing with a 800x600 canvas that stores a color value for each pixel and I need to be able to render the color out as quick as possible without bloating my application out to storing 500k+ color objects.

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  • jquery fancybox not showing overlay correct

    - by George Grigorita
    I have fancybox setup on this wordpress site: http://melisayavas.com/web/ When a user click on the bottom link News subscription the ajax pop-up box appears but the overlay doesn't float over the main content. This is the fancybox code that I used: <script type="text/javascript"> $(document).ready(function() { $(".fancybox").fancybox(); }); $(document).ready(function() { $(".various").fancybox({ maxWidth : 800, maxHeight : 600, fitToView : true, width : '70%', height : '70%', autoSize : true, closeClick : false, openEffect : 'none', closeEffect : 'none' }); }); </script> This is the link that the fancybox AJAX is shouwing: http://melisayavas.com/web/wp-content/themes/murtaugh-HTML5-Reset-Wordpress-Theme-8aa6329/subscribe.html - it's a mailchimp form. I have no idea why the overlay doesn't work properly...

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  • How can I display a full designer file in c#?

    - by George Tyler
    So I just got a C# program from someone that compiles and gives me a fully functional application. However, when I want to see the .cs{Design] file it gives me the following error: .ErrorStyle { font-family: tahoma; font-size: 11 pt; .... How can I convert this to an actual Design file? I am working on Visual Studio C#. Thank you very much.

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  • Instrumenting a string

    - by George Polevoy
    Somewhere in C++ era i have crafted a library, which enabled string representation of the computation history. Having a math expression like: TScalar Compute(TScalar a, TScalar b, TScalar c) { return ( a + b ) * c; } I could render it's string representation: r = Compute(VerbalScalar("a", 1), VerbalScalar("b", 2), VerbalScalar("c", 3)); Assert.AreEqual(9, r.Value); Assert.AreEqual("(a+b)*c==(1+2)*3", r.History ); C++ operator overloading allowed for substitution of a simple type with a complex self-tracking entity with an internal tree representation of everything happening with the objects. Now i would like to have the same possibility for NET strings, only instead of variable names i would like to see a stack traces of all the places in code which affected a string. And i want it to work with existing code, and existing compiled assemblies. Also i want all this to hook into visual studio debugger, so i could set a breakpoint, and see everything that happened with a string. Which technology would allow this kind of things? I know it sound like an utopia, but I think visual studio code coverage tools actually do the same kind of job while instrumenting the assemblies.

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  • Is this Javascript object literal key restriction strictly due to parsing?

    - by George Jempty
    Please refer to the code below, when I "comment in" either of the commented out lines, it causes the error (in IE) of "':' expected". So then is my conclusion correct, that this inability to provide a reference to an object value, as an object key in a string literal; is this strictly an interpreter/parsing issue? Is this a candidate for an awful (or at least "bad") "part" of Javascript, in contrast to Crockford's "good parts"? <script> var keys = {'ONE': 'one'}; //causes error: //var obj1 = {keys.ONE: 'value1'}; //var obj1 = {keys['ONE']: 'value1'}; //works var obj1 = {}; obj1[keys.ONE] = 'value1'; //also works var key_one = keys.ONE; var obj2 = {key_one: 'value1'}; </script>

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  • Predicates and Lists

    - by George
    Hello guys, I have a generic list. Some elements of this list belong to a parent element. I retrieved all these elements from a database and i want to recursively build a tree with them. So, here's what i'm thinking: Here is my predicate: public static bool FindChildren(Int32 parentId,CategoryMapping catMapping) { if (catMapping.parentId == parentId) { return true; } else { return false; } } root = list[0]; root.childrenElements = root.FindAll(FindChildren(root.id,???) I can't figure out how this would work. How can i do this kind of predicate?

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