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  • Update to 13.10: blank screen and repeated suspend on resume from suspend

    - by user208026
    On my Asus x201e, after updating from 13.04 to 13.10, intermittently when awaking from suspend, my screen will blink to a black screen a few times, offers a lock screen, and then go back to suspend unexpectedly (during this it is possible to quickly login to the desktop before the system suspends again). This will repeat each time I subsequently awake it from suspend. Only a restart will escape the suspend loop. The problem only occurs when suspending by closing lid, not by manual (pm-suspend) or menu suspend. Opening the lid after a manual or menu-initiated suspend works as expected. When an external monitor is attached, the black screen and second lock screen still appear twice upon wake, but the system does not fall back into suspend (though networking is disabled and needs to be restarted). This issue arose in tandem with the already raised issue regarding networking not restarting on wake from suspend, though appears to be distinct from that issue and persists after a fix is applied for the networking issue. This issue only occurs on waking from suspend, never upon booting. And only on the second suspend cycle after reboot. This question duplicates the second, unanswered question included in this closed question and seems to correspond with this reported bug. Any ideas for a workaround?

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  • How to run python script at login screen?

    - by virpara
    I use a python script to set brightness to zero. #!/usr/bin/python import dbus bus = dbus.SessionBus() proxy = bus.get_object('org.gnome.SettingsDaemon', '/org/gnome/SettingsDaemon/Power') iface = dbus.Interface(proxy,dbus_interface='org.gnome.SettingsDaemon.Power.Screen') iface.SetPercentage(0) I've put it in Startup Applications. It works only when I login. There is full brightness at login screen. Where should I put this so that it sets brightness to zero at login screen?

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  • Update to 13.10: blank screen and repeated suspend on wake from suspend

    - by user208026
    After updating from 13.04 to 13.10, intermittently when awaking from suspend, my screen will blink to black screen a few times, offer a login screen, and then go back to suspend unexpectedly. This will repeat each time I subsequently awake it from suspend. Only a restart will escape the suspend loop. This issue arose in tandem with the already raised issue regarding networking not restarting on wake from suspend, though appears to be distinct from that issue.

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  • Font gets enlarged when rotating screen

    - by queueoverflow
    I have a new ThinkPad X220 Tablet with Kubuntu 12.04. When I rotate the screen 90° with a script, the fonts of all programs that I open after the rotation have ugly huge fonts. #!/bin/sh # Find the line in "xrandr -q --verbose" output that contains current screen orientation and "strip" out current orientation. rotation="$(xrandr -q --verbose | grep 'connected' | egrep -o '\) (normal|left|inverted|right) \(' | egrep -o '(normal|left|inverted|right)')" # Using current screen orientation proceed to rotate screen and input tools. case "$rotation" in normal) # rotate to the left xrandr -o right xsetwacom set "Wacom ISDv4 E6 Pen stylus" rotate cw xsetwacom set "Wacom ISDv4 E6 Finger touch" rotate cw xsetwacom set "Wacom ISDv4 E6 Pen eraser" rotate cw ;; right) # rotate to normal xrandr -o normal xsetwacom set "Wacom ISDv4 E6 Pen stylus" rotate none xsetwacom set "Wacom ISDv4 E6 Finger touch" rotate none xsetwacom set "Wacom ISDv4 E6 Pen eraser" rotate none ;; esac

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  • Day 5 - Tada! My Game Menu Screen Graphics

    - by dapostolov
    So, tonight I took some time to mash up some graphics for my game menu screen. My artistic talent sucks...but here goes nothing...voila, my menu screen!! The Menu Screen The screen above is displaying 4 sprites, even though it looks like maybe 7... I guess one of the first things for me to test in the future is ... is it more memory efficient (and better frame rate) to draw one big background image OR tp paint the screen black, and place each sprite in set locations? To display the 4 sprites above, I borrowed my code from yesterday ... I know, tacky, but...I wanted to see it, feel it. Do you feel it? FEEL IT! (homer voice & shakes fist) Note: the menu items won't scale properly as it stands with this code, well pretty much they do nothing except look pretty... Paint.Net & Google Fun So how did I create that image above? Well, to create the background and 3 menu items I used Paint.Net. Basically, I scoured Google images for: a stone doorway, a stone pillar, an old book, a wizards hat, and...that's it pretty much it! I'll let you type in those searches and see if you can locate the images I used. I know, bad developer...but I figured since I modified the images considerably it doesn't count...well for a personal project it shouldn't count...*shrug* Anyhow, I extracted each key assest I wanted from each image and applied lots of matting, blurring, color changes, glow effects and such. Then, using my vivid imagination I placed / composed each of the layered assets into the mashed up the "scene" above. Pretty cool, eh? Hey, did you know, the cool mist effect is actually a fire rendition in Paint.net? I set it to black & white with opacity set next to nothing. I'm also very proud of the yellow "light" in the stone doorway. I drew that in and then applied gausian blur to it to give it the effect of light creeping out around the door and into the room...heheh. So did I achieve the dark, mysterious ritual as I stated in my design doc? I think I had a great stab at it! Maybe down the road I can get a real artist to crank out some quality graphics for the game... =) So, What's Next? Well, I don't have that animated brazier yet...however, I thought it would be even cooler if I can get that door pulsing that yellow light and it would be extremely cool to have the smoke / mist moving across the screen! Make the creative ideas stop!! (clutches head) haha! I'm having great fun working on this project =) I recommend others giving something like this a try, it's really fulfilling. OK. Tomorrow... I think I'm going to start creating some game / menu objects as per the design doc, maybe even get a custom mouse cursor up on the screen and handle a couple of mouse events, and lastly, maybe a feature to toggle a framerate display... D.

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  • Adding a minimum display time for Silverlight splash screen.

    - by David
    When hosting a silverlight application on a webpage it is possible to use the splashscreensource parameter to specify a simple Silverlight 1.0 (xaml+javascript) control to be displayed while the real xap file is downloaded, and which can receive notification of the downloads progress through onSourceDownloadProgressChanged. If the xap file is in cache, the splash screen is not shown (and if the download only takes 1 second, the splash screen will only be shown for 1 second). I know this is not best practice in general, but I am looking for a way to specify a minimum display time for the splash screen - even if the xap cached or the download is fast, the splash screen would remain up for at least, let's say, 5 seconds (for example to show a required legal disclaimer, corporate identity mark or other bug). I do want to do it in the splash screen exclusively (rather then in the main xap) as I want it to be clean and uninterupted (for example a sound bug) and shown to the user as soon as they open the page, rather then after the download (which could take anywhere from 1 to 20+ seconds). I'd prefer not to accomplish this with preloading - replacing the splash screen with a full Silverlight xap application (with it's own loading screen), which then programmably loads and displays the full xap after a minimum wait time.

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  • Screen resolution is too low with open source drivers on Ubuntu 12.10

    - by Chintan Parikh
    I'm on an AMD graphics card. When I use the open source xserver-xorg-video-radeon driver, Gnome shell works fine but my screen resolution can't be set higher than 1024x768. However, when I'm on the closed source fglrx drivers, the screen resolution works fine, but gnome shell doesn't (it goes to gnome classic for some reason). Does anyone know how I can either get gnome shell to work with fglrx, or how I can set my screen resolution with xserver-xorg-video-radeon?

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  • black screen and blinking cursor for a while in ubuntu 12.04 during boot

    - by Soumyadip Mukherjee
    I've installed ubuntu 12.04.1 "rock solid" \m/ everything works fine apart from the fact that during startup...the usual purple screen and ubuntu logo doesnt appear...only a black screen and blinking cursor is visible...then after a while for a fraction of a second the ubuntu logo and purple screen comes and disappear to the login page...i tried plymouth but it didnt help in solving the problem...but i did end up changing the logo to a more artistic one :) any one plz help...my ubuntu is installed on my asus 1225c netbook.. thank you

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  • Blank pale blue screen with Live USB Kubuntu on AMD Sempron 2800+ processor

    - by WGCman
    I am trying to install Kubuntu onto a USB stick to use on my Acer Aspire 1362 laptop with an AMD Sempron 2800+ chip. Using Windows XP, I downloaded and saved to the laptop's hard drive: kubuntu-2.04.1-desktop-i386.iso from the GetKubuntu website and LinuxLive USB Creator 2.8.16.exe from the Linux live website I then installed the latter and ran it, installing the kubuntu onto the Memory stick. Leaving the Bios setup unchanged, the USB stick is ignored and Windows boots. If I change the Bios boot order so that the memory stick takes precedence, I see a dark blue screen announcing Kubukntu 12.04, and on selecting either “live Mode” or “Persistent mode”, messages flash by quickly, some of which appear to be error messages, including “trying to unpack rootfs image as initramfs”, “cannot allocate resource for mainboard”, “no plug and play device found”. Eventually I see a pale blue screen with four moving dots announcing Kubukntu 12.04, similar to the login screen of my Kubuntu desktop, but no invitation to log in or indeed any dialog. After several minutes, this changes to a black screen with more messages including “no caching mode present”, “ADDRCONF(NETDEV_UP): wlan0: link is not ready”, then degrades to a blank pale blue screen which can only be moved by switching the computer off. Finding no way to log the error messages passing by, I managed to photograph most of them, but know no way to attach the photo to this forum. As suggested by User 68186 (to whom thanks!), I have edited my original post to reflect the recent progress, so the following two comments are now superseded.

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  • Opera double ses téléchargements en Europe depuis l'arrivée du "Ballot Screen" sur Windows : réelle

    Opera double ses téléchargements En Europe depuis l'arrivée du "Ballot Screen" sur Windows : réelle envolée ou effet passager ? Opera Software, l'éditeur du navigateur Norvégien, était à l'origine de la procédure européenne pour imposer le ballot-screen à Microsoft. Et c'est son produit, Opera qui semble bien tirer les bénéfices de cet écran de choix du navigateur par défaut à installer lors du premier démarrage de Windows. En Europe, depuis l'arrivée du ballot-screen, Opera aurait connu une pr...

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  • Box2d world width and height ratio with screen width and height

    - by Sujith
    I have view, for example GameView which extends SurfaceView . I have integrated Box2D physics in GameView. I have two widths , GameView width, height and Box2D physics world width ,height. I need to get the position of box2d world with the GameView co-ordinates. For example, Total width of screen = 240 Total height of screen = 320 Screen points needed to be mapped onto box2d co-ordinates (x,y) = 127, 139 For this i need to get the max width and height of the Box2d physics world. Is there is any way to get the max width and height of Box2d world. or Can i limit the width and height of box2d world within the screen resolution.

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  • How to make image bigger than the screen to be slideable in the screen in monogame for windows phone 8?

    - by Moses Aprico
    (Idk if my title is correct, because when I google it, there is no related result I guess) I am not sure how to explain it correctly, but I am making a plain 2D, tile based, tactic game in windows phone 8 using monogame. I want to make my map is "slideable". With "slidable" I mean I can draw larger images (in total) than my screen and then slide it so I can view a certain area of the drawn images Example : I have a screen which dimension is 1280x720. I have a 1500x1500px image, which consists of 15 tiles, which is 100x100px each, which each tiles is redrawn each times the "Draw" is called. If the image is larger than the screen, the displayed area will be trimmed and of course, making a 220x780px area that is unseenable. The only way to see all of it is through "sliding" the screen around, so I can see all the area. My question is : How to make that happen? Because in default, the screen is unslideable and the image remains trimmed. Sorry if my question and explanation is not clear enough. Clarify it as much as you like. Thank you.

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  • blank screen on ubuntu server startup

    - by dko
    Alright after several hours of trying I was finally able to get Ubuntu server 12.04 installed. I have yet to get networking going as it wasn't able to get dhcp on startup but that is a seperate issue. Whenever I boot the bios screen loads, looks like it hands it off to the OS and then it just sits at a blank screen. I tried ctr + alt + f1 but that didn't do anything. I figure a terminal only screen shouldn't have any issue displaying.

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  • System resets to login screen spontaneously

    - by Bart van Heukelom
    Now I'm experiencing spontaneous resets of the desktop environment (when logged in and working normally), where the screen will go black, then reset to the login screen. The resets appear to be random, though there is a chance it occurs more when using Nautilus. The screen goes black instantly, e.g. there is nothing like a disappearing launcher or window borders. Where can I begin finding the cause? (Note: I've recently upgraded from 11.04 to 11.10, then 12.04.)

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  • Monitor not turning off when screen saver is on

    - by Elad92
    I installed Ubuntu for the first time 3 weeks ago and I really love it. I have Ubuntu 12.04. My only problem is that when screen saver is on, it just shows blank screen, and not turning off the monitor, so my monitor is always on. I have Samsung E2220 - 22". I looked over the web and I found this command: sudo xset dpms force off This command shuts down my screen so I don't see a reason why the screen saver can't shut it down. Thanks a lot! Elad

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  • Enabling Nvidia driver messes up splash screen

    - by neziric
    When you boot from live CD, or doing the first boot after installing Ubuntu, splash screen looks awesome. But as soon as you enable nvidia-current driver, installed with apt-get, splash screen goes all crazy. With crazy I mean that resolution is very low, font(I assume) is very weird and it all looks like it's been broken. This happened with 10.04 and now again with 10.10. How do I fix splash screen after enabling nvidia drivers?

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  • Screen cuts off part of GRUB on boot

    - by Matthew
    I've recently installed Ubuntu 11.10 on my Windows 7 desktop computer (on a seperate partition) Everything has gone smoothly except when I restart the computer and GRUB's loader screen shows, part of the screen gets cut off.. but once ive selected a boot option and hit enter, the screen readjusts to fill the entire monitor properly. So my question is, is there a way I can correct this ? Kind of annoying not being able to see the full boot option

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  • Problem: Black screen after resume

    - by Robert
    Problem: Black screen after resume I found the below statement that I provided the link for but, no instructions with it for a person that's new to Ubuntu on what exactly to do to fix the problem. Can someone clarify this for me? Thank you. Ubunu 13.10 AMD A6-3420M APU with Radeon(tm) HD Graphics × 4 64bit Toshiba L775 My computer boots to a black screen, what options do I have to fix it? Typical scenario is "use a laptop docked with lid closed, only the external screen is active, suspend, take the laptop, open it somewhere"... which leads to "no screen active". To debug this problem, check if gnome-settings-daemons is getting a signal that the display configuration has changed, by running xtrace against it, and look for a RRScreenChangeNotify event when resuming the machine. If that signal is being sent, then it indicates a possible bug in g-s-d. Otherwise, it suggests a bug in either X or (more likely) the kernel which is not causing the signal to be emitted to begin with.

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  • How to find and change the screen DPI

    - by Luis Alvarado
    I am trying to find and then change the screen DPI in 12.04 and 12.10 but I can't seem to find any app or config file that can do this. Is there any app or conf file that I can use to change my screen dpi? Note that this is for 12.04+ so the following will not work: How do I change the font DPI settings? How to change the screen DPI in 11.10? Is it possible to change font DPI in 11.04? They are basically changing the font size, not the actual screen DPI

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  • Informing GUI objects about screen size - Designing

    - by Mosquito
    I have a problem with designing classes for my game which I create. In my app, there is: class CGame which contains all the information about game itself, e.g. screen width, screen height, etc. In the main() function I create a pointer to CGame instance. class CGUIObject which includes fields specifying it's position and draw() method, which should know how to draw an object according to screen size. class CGUIManager which is a singleton and it includes a list of CGUIObject's. For each object in a list it just calls draw() method. For clarity's sake, I'll put some simple code: class CGame { int screenWidth; int screenHeight; }; class CGUIObject { CPoint position; void draw(); // this one needs to know what is a screen's width and height }; class CGUIManager // it's a singleton { vector<CGUIObject*> guiObjects; void drawObjects(); }; And the main.cpp: CGame* g; int main() { g = new CGame(); while(1) { CGUIManager::Instance().drawObjects(); } return 0; } Now the problem is, that each CGUIObject needs to know the screen size which is held by CGame, but I find it very dumb to include pointer to CGame instance in every object. Could anyone, please, tell me what would be the best approach to achieve this?

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  • VMware Player and Ubuntu 12.04 - Full Screen

    - by DotNetStudent
    I have installed VMware Player 4.0.2 under Ubuntu 12.04 (Final) and, apart from having to patch the modules, everything went smoothly. However, there's an irritating behavior when toggling full screen mode: toggling full screen (using Virtual Machine Toggle Full Screen or Ctrl + Alt + Return), minimizing the player and maximizing it again changes the resolution of the guest to some strange one and the player gets "nested" between GNOME3's taskbar as every other of Ubuntu's native windows. To switch to full screen again I have to Ctrl + Alt + Return twice. Can anyone please tell me if this is the nromal, expected behavior? Is there any way of "correcting" it? The host operating system is Ubuntu 12.04 (Final) and the guest is Windows 7 (both 64 bits).

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  • screen flickering

    - by lilicus
    When using some applications (LibreOffice, Chrome) it happens that screen flicker (just for a second, or even less than a second) or screen turns into black and then back to normal again... it all happens very fast (usually when clicking with the mouse)... for example, I was searching something in google chrome and list of possible results appeared - when I double click on the search text area (not list of possible results) screen flicker... or when changing border lines in LibreOffice Calc... I managed to create screen shot while using LibreOffice Calc. I am using Nvidia 313 drivers-updates on Ubuntu 13.04. What could be the problem?

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  • Dual boot 12.04 and W7 - keybaord and screen not responsive

    - by Saariko
    I installed 12.04 using WUBI on a working W7 64bit system. both KB and mouse work perfect during the BIOS boot, and on the bootmgr, I can select Windows 7 or Ubuntu to load. Once I select Ubuntu, the KB and mouse seem to loose their power (light on the mouse and Numlock leds go off) After couple of seconds, the screen gets blurry. The screen pops back at the Ubuntu login screen, the mouse gets activated (light works, as well as mouse pointer is moving) However, the keyboard is not responsive to any click, nor does any icon on the login screen. - Using the mouse, I can't select the virtual keyboard, nor the shutdown icon - like it's not accepting any mouse clicks. The following Q&A didn't answer: Keyboard not responding at login with 12.04 dual boot on toshiba satellite L775 which links to a post on the web I also tried 12.04 - Windows 7 Dual boot - not responding to keyboard in boot menu - that goes beyond the login screen, but still didnt' assist me. It's a wired USB KB The board is an Intel board, and there isn't even a PS/2 connection anymore. Tried moving around the USB's Tried removing the Mouse, and only have the KB. Neither helped.

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  • Getting trayer to work with dual screen setup

    - by Ikke
    I'm using XMonad as my window manager, and want to use trayer as a icon panel for things like nm-applet. The problem was that the panel wouldn't appear on the top of the screen. If I set it to the bottom it just appeared. After a lot of trying, I found out it is because my xorg.conf is setup for dualscreens, and probably the trayer panel is spawned outside my view (I currently have only a single screen, but I switch a lot). After manualy tweaking the xorg.conf file to allow for just one screen, the panel appears on the right spot. These are the things I had to modify: Section "Monitor" Identifier "0-LVDS" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1366x768" Option "TargetRefresh" "60" Option "Position" "0 0" # Was 1280 256 Option "Rotate" "normal" Option "Disable" "false" EndSection SubSection "Display" Viewport 0 0 Virtual 1366 768 # Was 2646 2646 Depth 24 EndSubSection The problem is ofcourse that I can't use my dual screen setup anymore. Is there a way to force trayer on the right position even with the dualscreen setup?

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