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  • C++, class as parameter to a method, not template.

    - by ra170
    So, I came across an interesting method signature that I don't quite understand, it went along the lines of: void Initialize(std::vector< std::string > & param1, class SomeClassName * p); what I don't understand is the "class" keyword being used as the parameter, why is it there? Is it necessary to specify or it is purely superficial?

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  • Scala: recursive search avoiding cycles

    - by user1826663
    How can I write a recursive search that I avoid cycles. My class is this: class Component(var name: String, var number: Int, var subComponent: Set[Component]) Now I need a way to check whether a component is contained within its subcomponent or between subcomponent of its subcomponent and so on.Avoiding possible cycles caused by other Component. My method of recursive search must have the following signature, where subC is the Set [component] of comp. def content (comp: Component, subC: Set[Component]) : Boolean = { } Thanks for the help.

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  • Thread-safe get (accessor method)

    - by sonofdelphi
    I'm currently using the following code for thread-safe access of a variable. int gnVariable; void getVariableValue(int *pnValue) { acquireLock(); //Acquires the protection mechanism *pnValue = gnVariable; releaseLock(); //Releasing the protection mechanism } I would like to change my API signature to a more user-friendly int getVariableValue(void); How should I rewrite the function - such that the users of the API don't have to bother about the locking/unlocking details?

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  • PHP rsa gePublicKey from .pem file

    - by mazheruddin
    Trying to verify received signature with following code. $file = "C:\key_file.pem"; $keypair = Crypt_RSA_KeyPair::fromPEMString(file_get_contents($file)); $public_key = $keypair->getPublicKey(); $rsa_pub_key = Crypt_RSA_Key::fromString($public_key->toString()); $rsa_obj = new Crypt_RSA; $verify_status = $rsa_obj->validateSign($text,$recieved_signed_sign, $rsa_pub_key) ? 'valid' : 'invalid'; getting error as Fatal error: Call to undefined method PEAR_Error::getPublicKey() in C:\Program Files\xxxx\rsa.php

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  • Does the Visual Studio debugger implicitly cast smaller types to int?

    - by emddudley
    Does the Visual Studio 2008 debugger implicitly cast all smaller data types to int? I have a function with the following signature: public int DoSomething(sbyte value) { ... } When pass in -127 and I look at the value argument the Visual Studio debugger (e.g. Watch window) shows me that it has the value 0xFFFFFF81. This is correct except for the fact that sbyte is only 8 bits wide; I would expect the debugger to show me that it is 0x81.

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  • How is the result of openssl_sign() encoded?

    - by Bozho
    The docs about openssl_sign() say that the signature is returned in the passed string argument. My question is - how is it encoded? Base64, Hex-string, anything else? I don't have php installed and I have to use this PHP code I was given simply in order to verify whether my Java implementation is correct, so don't ask me "have you tried it" ;)

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  • Writting a getter for a pointer to a function .

    - by nomemory
    I have the following problem: "list.c" struct nmlist_element_s { void *data; struct nmlist_element_s *next; }; struct nmlist_s { nmlist_element *head; nmlist_element *tail; unsigned int size; void (*destructor)(void *data); int (*match)(const void *e1, const void *e2); }; /*** Other code ***/ What will be the signature for a function that returns 'destructor' ?

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  • will be assumed to return id

    - by Andrew_E
    I import oourafft.h and oourafft.m class, but get strange error while ooura initialize. OouraFFT * myFFT = [OouraFFT initForSignalsOfLength:1024 numberOfWindows:10]; OouraFFT may not respond to +initForSignalsOfLength: numberOfWindows Messages without matching method signature will be assumed to return 'id' and accept argument - Warning I think that it some kind of error import .h file

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  • when does java.util.zip.ZipFile.close() throw IOException?

    - by sk
    Under what circumstances would java.util.zip.ZipFile.close() throw an IOException? Its method signature indicates that it can be thrown, but from the source code there doesn't seem to be any place where this could happen, unless it's in native code. What corrective action, if any, could be taken at the point where that exception is caught?

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  • What is wrong in my DKIM setup? I'm getting all fails

    - by djechelon
    I own a domain name I have implemented SPF and DKIM to avoid my mails being junked. I have also upgraded to DMARC in monitor mode. Since I received a few failure reports recently I wanted to investigate more. I have only one server sending outbound emails, running postfix + dkimproxy. I trust that dkimproxy has no major software bugs resulting in bad messages. I have tested ReturnPath's automated DKIM test and this is the part related to DKIM/DomainKeys DKIM Results ============ Result = failed: invalid key for signature: Syntax error in tag: \"v Domain = domain.org Selector = sel DNS Record(s) = sel._domainkey.domain.org TXT "v=1; p=MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEAsMMLhxzXkU+tagc44oMi7eX2BsFb8BsWeT8MRL+hxi4Lsosx7tuPm90iYgilNteyJoXuSP5SUf8B2tDAifdzYQhfhctr0hX9b6ocBCukGq5p0GHpNsCPWyFvxZsCkGqLRmkfb0c36quEAWBeQLe4Z/BwXBBiW1g96WFNb2/GRI1+9OHhligdfuo4PPuU+xiwX4GB0Ik50cJL4xTdBf7lrFwoGYa03ZkXuzKxeGE4cTk50OeIs6eqrzAfbmej4nCex2qGOUt1TWI7ZvCY7u3Gxj+XKaE7VFrQACZof+NP0k2pXPHg9saGJqZrr2i6+RoxGD0w/ibjAWij9enwqlnv2ORsZfe+FmXNOLJAhlYvhHaruubDpte1c7V3ZKDceM45ZawnVmSdLCfBrMbsqipzy8NXN5MxuANYFBkx5EDT+Ieab+zqcnf08m9bgDc4RXMYppDT1/lUy6On+nyfZEnJWiH3BUtgxS8X0uXciXbsooTmPnpkzzvvKXAE/Tv3XqL90q51geqP0EmaZI6lRTpiqoX7zFGlEBiiF7/u8oheszATks8LsNZ/boTFy0OVldbYNhxlIuRmqeXkqD6+kM5ObKtMEv3AdaeBiZmvyJTP8tCsSmPt+e954RLlz2HaDjjNnZNgsj/39U2RzZsFbVqW6uyQh36/y1X4joOiPf366GkCAwEAAQ==; t=s" Public Key Length = 4096 DomainKeys Results ================== Domain = domain.org Selector = sel DNS Record(s) = sel._domainkey.domain.org TXT "v=1; p=MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEAsMMLhxzXkU+tagc44oMi7eX2BsFb8BsWeT8MRL+hxi4Lsosx7tuPm90iYgilNteyJoXuSP5SUf8B2tDAifdzYQhfhctr0hX9b6ocBCukGq5p0GHpNsCPWyFvxZsCkGqLRmkfb0c36quEAWBeQLe4Z/BwXBBiW1g96WFNb2/GRI1+9OHhligdfuo4PPuU+xiwX4GB0Ik50cJL4xTdBf7lrFwoGYa03ZkXuzKxeGE4cTk50OeIs6eqrzAfbmej4nCex2qGOUt1TWI7ZvCY7u3Gxj+XKaE7VFrQACZof+NP0k2pXPHg9saGJqZrr2i6+RoxGD0w/ibjAWij9enwqlnv2ORsZfe+FmXNOLJAhlYvhHaruubDpte1c7V3ZKDceM45ZawnVmSdLCfBrMbsqipzy8NXN5MxuANYFBkx5EDT+Ieab+zqcnf08m9bgDc4RXMYppDT1/lUy6On+nyfZEnJWiH3BUtgxS8X0uXciXbsooTmPnpkzzvvKXAE/Tv3XqL90q51geqP0EmaZI6lRTpiqoX7zFGlEBiiF7/u8oheszATks8LsNZ/boTFy0OVldbYNhxlIuRmqeXkqD6+kM5ObKtMEv3AdaeBiZmvyJTP8tCsSmPt+e954RLlz2HaDjjNnZNgsj/39U2RzZsFbVqW6uyQh36/y1X4joOiPf366GkCAwEAAQ==; t=s" The mail displays an anonymised DNS record with genuine public key. It reports an error in tag v. A few hours ago I noticed my v tag was v=DKIM1 instead of v=1 as specified in RFC. I thought it was an error made by me during the initial setup months ago and fixed to v=1, but anyway I received one DMARC success from Google. Let me explain better: I enforced DMARC a couple of days ago. On 4/16 morning I got a mail from Google telling me that DMARC fully passes, then since 4/17 I get all failures. Then I discovered the v=DKIM1 tag and replaced with v=1 without success I have not modified my DNS records before that. So, keeping in topic with the question, why does ReturnPath refuse my DKIM DNS record? Is something wrong in my DKIM implementation at DNS level? [Add] I have just tried port25.com's tester but at least DKIM passes ---------------------------------------------------------- DomainKeys check details: ---------------------------------------------------------- Result: permerror (DK_STAT_BADKEY: Unusable key, public if verifying, private if signing.) ID(s) verified: header.From=########### DNS record(s): sel._domainkey.domain.org. 1800 IN TXT ""v=1; p=MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEAsMMLhxzXkU+tagc44oMi7eX2BsFb8BsWeT8MRL+hxi4Lsosx7tuPm90iYgilNteyJoXuSP5SUf8B2tDAifdzYQhfhctr0hX9b6ocBCukGq5p0GHpNsCPWyFvxZsCkGqLRmkfb0c36quEAWBeQLe4Z/BwXBBiW1g96WFNb2/GRI1+9OHhligdfuo4PPuU+xiwX4GB0Ik50cJL4xTdBf7lrFwoGYa03ZkXuzKxeGE4cTk50OeIs6eqrzAfbmej4nCex2qGOUt1TWI7ZvCY7u3Gxj+XKaE7VFrQACZof+NP0k2pXPHg9saGJqZrr2i6+RoxGD0w/ibjAWij9enwqlnv2ORsZfe+FmXNOLJAhlYvhHaruubDpte1c7V3ZKDceM45ZawnVmSdLCfBrMbsqipzy8NXN5MxuANYFBkx5EDT+Ieab+zqcnf08m9bgDc4RXMYppDT1/lUy6On+nyfZEnJWiH3BUtgxS8X0uXciXbsooTmPnpkzzvvKXAE/Tv3XqL90q51geqP0EmaZI6lRTpiqoX7zFGlEBiiF7/u8oheszATks8LsNZ/boTFy0OVldbYNhxlIuRmqeXkqD6+kM5ObKtMEv3AdaeBiZmvyJTP8tCsSmPt+e954RLlz2HaDjjNnZNgsj/39U2RzZsFbVqW6uyQh36/y1X4joOiPf366GkCAwEAAQ==; t=s"" ---------------------------------------------------------- DKIM check details: ---------------------------------------------------------- Result: pass (matches From: #########) ID(s) verified: header.d=domain.org Canonicalized Headers: message-id:<[email protected]>'0D''0A' date:Thu,'20'18'20'Apr'20'2013'20'11:40:26'20'+0200'0D''0A' from:#############'0D''0A' mime-version:1.0'0D''0A' to:[email protected]'0D''0A' subject:Test'0D''0A' content-type:text/plain;'20'charset=ISO-8859-15;'20'format=flowed'0D''0A' content-transfer-encoding:7bit'0D''0A' dkim-signature:v=1;'20'a=rsa-sha1;'20'c=relaxed;'20'd=domain.org;'20'h='20'message-id:date:from:mime-version:to:subject:content-type'20':content-transfer-encoding;'20's=dom;'20'bh=uoq1oCgLlTqpdDX/iUbLy7J1Wi'20'c=;'20'b= Canonicalized Body: '0D''0A' DNS record(s): sel._domainkey.domain.org. 1800 IN TXT ""v=1; p=MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEAsMMLhxzXkU+tagc44oMi7eX2BsFb8BsWeT8MRL+hxi4Lsosx7tuPm90iYgilNteyJoXuSP5SUf8B2tDAifdzYQhfhctr0hX9b6ocBCukGq5p0GHpNsCPWyFvxZsCkGqLRmkfb0c36quEAWBeQLe4Z/BwXBBiW1g96WFNb2/GRI1+9OHhligdfuo4PPuU+xiwX4GB0Ik50cJL4xTdBf7lrFwoGYa03ZkXuzKxeGE4cTk50OeIs6eqrzAfbmej4nCex2qGOUt1TWI7ZvCY7u3Gxj+XKaE7VFrQACZof+NP0k2pXPHg9saGJqZrr2i6+RoxGD0w/ibjAWij9enwqlnv2ORsZfe+FmXNOLJAhlYvhHaruubDpte1c7V3ZKDceM45ZawnVmSdLCfBrMbsqipzy8NXN5MxuANYFBkx5EDT+Ieab+zqcnf08m9bgDc4RXMYppDT1/lUy6On+nyfZEnJWiH3BUtgxS8X0uXciXbsooTmPnpkzzvvKXAE/Tv3XqL90q51geqP0EmaZI6lRTpiqoX7zFGlEBiiF7/u8oheszATks8LsNZ/boTFy0OVldbYNhxlIuRmqeXkqD6+kM5ObKtMEv3AdaeBiZmvyJTP8tCsSmPt+e954RLlz2HaDjjNnZNgsj/39U2RzZsFbVqW6uyQh36/y1X4joOiPf366GkCAwEAAQ==; t=s"" Public key used for verification: sel._domainkey.domain.org (4096 bits)

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  • SSH Public Key Authentication only works if active session exists before

    - by Webx10
    I have a rather strange problem with my SSH configuration. I set up my server with the help of a Remote Access Card and configured everything with a KVM viewer. So while being logged into the server via the KVM Viewer I configured SSH with only pubkey and tried to login from my local laptop. It worked fine. If I quit the KVM Session (or logout with the user in the KVM session) I cannot login via ssh anymore (pubkey denied). SSH login only works as long as the user is somewhere still logged in. Any hints what the problem might be? Console output for a failed login (all personal data exchanged): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa2 debug1: Authentications that can continue: publickey debug1: Trying private key: /Users/mylocaluser/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Console output for a successfull login (only possible while "active session" exists): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Server accepts key: pkalg ssh-rsa blen 279 debug1: Authentication succeeded (publickey). Authenticated to 100.100.100.100 ([100.100.100.100]:12345). debug1: channel 0: new [client-session] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = de_DE.UTF-8 Welcome to Ubuntu 14.04.1 LTS

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  • obtaining nimbuzz server certificate for nmdecrypt expert in NetMon

    - by lurscher
    I'm using Network Monitor 3.4 with the nmdecrypt expert. I'm opening a nimbuzz conversation node in the conversation window and i click Expert- nmDecrpt - run Expert that shows up a window where i have to add the server certificate. I am not sure how to retrieve the server certificate for nimbuzz XMPP chat service. Any idea how to do this? this question is a follow up question of this one. Edit for some background so it might be that this is encrypted with the server pubkey and i cannot retrieve the message, unless i debug the native binary and try to intercept the encryption code. I have a test client (using agsXMPP) that is able to connect with nimbuzz with no problems. the only thing that is not working is adding invisible mode. It seems this is some packet sent from the official client during login which i want to obtain. any suggestions to try to grab this info would be greatly appreciated. Maybe i should get myself (and learn) IDA pro? This is what i get inspecting the TLS frames on Network Monitor: Frame: Number = 81, Captured Frame Length = 769, MediaType = ETHERNET + Ethernet: Etype = Internet IP (IPv4),DestinationAddress:[...],SourceAddress:[....] + Ipv4: Src = ..., Dest = 192.168.2.101, Next Protocol = TCP, Packet ID = 9939, Total IP Length = 755 - Tcp: Flags=...AP..., SrcPort=5222, DstPort=3578, PayloadLen=715, Seq=4101074854 - 4101075569, Ack=1127356300, Win=4050 (scale factor 0x0) = 4050 SrcPort: 5222 DstPort: 3578 SequenceNumber: 4101074854 (0xF4716FA6) AcknowledgementNumber: 1127356300 (0x4332178C) + DataOffset: 80 (0x50) + Flags: ...AP... Window: 4050 (scale factor 0x0) = 4050 Checksum: 0x8841, Good UrgentPointer: 0 (0x0) TCPPayload: SourcePort = 5222, DestinationPort = 3578 TLSSSLData: Transport Layer Security (TLS) Payload Data - TLS: TLS Rec Layer-1 HandShake: Server Hello.; TLS Rec Layer-2 HandShake: Certificate.; TLS Rec Layer-3 HandShake: Server Hello Done. - TlsRecordLayer: TLS Rec Layer-1 HandShake: ContentType: HandShake: - Version: TLS 1.0 Major: 3 (0x3) Minor: 1 (0x1) Length: 42 (0x2A) - SSLHandshake: SSL HandShake ServerHello(0x02) HandShakeType: ServerHello(0x02) Length: 38 (0x26) - ServerHello: 0x1 + Version: TLS 1.0 + RandomBytes: SessionIDLength: 0 (0x0) TLSCipherSuite: TLS_RSA_WITH_AES_256_CBC_SHA { 0x00, 0x35 } CompressionMethod: 0 (0x0) - TlsRecordLayer: TLS Rec Layer-2 HandShake: ContentType: HandShake: - Version: TLS 1.0 Major: 3 (0x3) Minor: 1 (0x1) Length: 654 (0x28E) - SSLHandshake: SSL HandShake Certificate(0x0B) HandShakeType: Certificate(0x0B) Length: 650 (0x28A) - Cert: 0x1 CertLength: 647 (0x287) - Certificates: CertificateLength: 644 (0x284) - X509Cert: Issuer: nimbuzz.com,Nimbuzz,NL, Subject: nimbuzz.com,Nimbuzz,NL + SequenceHeader: - TbsCertificate: Issuer: nimbuzz.com,Nimbuzz,NL, Subject: nimbuzz.com,Nimbuzz,NL + SequenceHeader: + Tag0: + Version: (2) + SerialNumber: -1018418383 + Signature: Sha1WithRSAEncryption (1.2.840.113549.1.1.5) - Issuer: nimbuzz.com,Nimbuzz,NL - RdnSequence: nimbuzz.com,Nimbuzz,NL + SequenceOfHeader: 0x1 + Name: NL + Name: Nimbuzz + Name: nimbuzz.com + Validity: From: 02/22/10 20:22:32 UTC To: 02/20/20 20:22:32 UTC + Subject: nimbuzz.com,Nimbuzz,NL - SubjectPublicKeyInfo: RsaEncryption (1.2.840.113549.1.1.1) + SequenceHeader: + Algorithm: RsaEncryption (1.2.840.113549.1.1.1) - SubjectPublicKey: - AsnBitStringHeader: - AsnId: BitString type (Universal 3) - LowTag: Class: (00......) Universal (0) Type: (..0.....) Primitive TagValue: (...00011) 3 - AsnLen: Length = 141, LengthOfLength = 1 LengthType: LengthOfLength = 1 Length: 141 bytes BitString: + Tag3: + Extensions: - SignatureAlgorithm: Sha1WithRSAEncryption (1.2.840.113549.1.1.5) - SequenceHeader: - AsnId: Sequence and SequenceOf types (Universal 16) + LowTag: - AsnLen: Length = 13, LengthOfLength = 0 Length: 13 bytes, LengthOfLength = 0 + Algorithm: Sha1WithRSAEncryption (1.2.840.113549.1.1.5) - Parameters: Null Value - Sha1WithRSAEncryption: Null Value + AsnNullHeader: - Signature: - AsnBitStringHeader: - AsnId: BitString type (Universal 3) - LowTag: Class: (00......) Universal (0) Type: (..0.....) Primitive TagValue: (...00011) 3 - AsnLen: Length = 129, LengthOfLength = 1 LengthType: LengthOfLength = 1 Length: 129 bytes BitString: + TlsRecordLayer: TLS Rec Layer-3 HandShake:

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  • Dynamically creating a Generic Type at Runtime

    - by Rick Strahl
    I learned something new today. Not uncommon, but it's a core .NET runtime feature I simply did not know although I know I've run into this issue a few times and worked around it in other ways. Today there was no working around it and a few folks on Twitter pointed me in the right direction. The question I ran into is: How do I create a type instance of a generic type when I have dynamically acquired the type at runtime? Yup it's not something that you do everyday, but when you're writing code that parses objects dynamically at runtime it comes up from time to time. In my case it's in the bowels of a custom JSON parser. After some thought triggered by a comment today I realized it would be fairly easy to implement two-way Dictionary parsing for most concrete dictionary types. I could use a custom Dictionary serialization format that serializes as an array of key/value objects. Basically I can use a custom type (that matches the JSON signature) to hold my parsed dictionary data and then add it to the actual dictionary when parsing is complete. Generic Types at Runtime One issue that came up in the process was how to figure out what type the Dictionary<K,V> generic parameters take. Reflection actually makes it fairly easy to figure out generic types at runtime with code like this: if (arrayType.GetInterface("IDictionary") != null) { if (arrayType.IsGenericType) { var keyType = arrayType.GetGenericArguments()[0]; var valueType = arrayType.GetGenericArguments()[1]; … } } The GetArrayType method gets passed a type instance that is the array or array-like object that is rendered in JSON as an array (which includes IList, IDictionary, IDataReader and a few others). In my case the type passed would be something like Dictionary<string, CustomerEntity>. So I know what the parent container class type is. Based on the the container type using it's then possible to use GetGenericTypeArguments() to retrieve all the generic types in sequential order of definition (ie. string, CustomerEntity). That's the easy part. Creating a Generic Type and Providing Generic Parameters at RunTime The next problem is how do I get a concrete type instance for the generic type? I know what the type name and I have a type instance is but it's generic, so how do I get a type reference to keyvaluepair<K,V> that is specific to the keyType and valueType above? Here are a couple of things that come to mind but that don't work (and yes I tried that unsuccessfully first): Type elementType = typeof(keyvalue<keyType, valueType>); Type elementType = typeof(keyvalue<typeof(keyType), typeof(valueType)>); The problem is that this explicit syntax expects a type literal not some dynamic runtime value, so both of the above won't even compile. I turns out the way to create a generic type at runtime is using a fancy bit of syntax that until today I was completely unaware of: Type elementType = typeof(keyvalue<,>).MakeGenericType(keyType, valueType); The key is the type(keyvalue<,>) bit which looks weird at best. It works however and produces a non-generic type reference. You can see the difference between the full generic type and the non-typed (?) generic type in the debugger: The nonGenericType doesn't show any type specialization, while the elementType type shows the string, CustomerEntity (truncated above) in the type name. Once the full type reference exists (elementType) it's then easy to create an instance. In my case the parser parses through the JSON and when it completes parsing the value/object it creates a new keyvalue<T,V> instance. Now that I know the element type that's pretty trivial with: // Objects start out null until we find the opening tag resultObject = Activator.CreateInstance(elementType); Here the result object is picked up by the JSON array parser which creates an instance of the child object (keyvalue<K,V>) and then parses and assigns values from the JSON document using the types  key/value property signature. Internally the parser then takes each individually parsed item and adds it to a list of  List<keyvalue<K,V>> items. Parsing through a Generic type when you only have Runtime Type Information When parsing of the JSON array is done, the List needs to be turned into a defacto Dictionary<K,V>. This should be easy since I know that I'm dealing with an IDictionary, and I know the generic types for the key and value. The problem is again though that this needs to happen at runtime which would mean using several Convert.ChangeType() calls in the code to dynamically cast at runtime. Yuk. In the end I decided the easier and probably only slightly slower way to do this is a to use the dynamic type to collect the items and assign them to avoid all the dynamic casting madness: else if (IsIDictionary) { IDictionary dict = Activator.CreateInstance(arrayType) as IDictionary; foreach (dynamic item in items) { dict.Add(item.key, item.value); } return dict; } This code creates an instance of the generic dictionary type first, then loops through all of my custom keyvalue<K,V> items and assigns them to the actual dictionary. By using Dynamic here I can side step all the explicit type conversions that would be required in the three highlighted areas (not to mention that this nested method doesn't have access to the dictionary item generic types here). Static <- -> Dynamic Dynamic casting in a static language like C# is a bitch to say the least. This is one of the few times when I've cursed static typing and the arcane syntax that's required to coax types into the right format. It works but it's pretty nasty code. If it weren't for dynamic that last bit of code would have been a pretty ugly as well with a bunch of Convert.ChangeType() calls to litter the code. Fortunately this type of type convulsion is rather rare and reserved for system level code. It's not every day that you create a string to object parser after all :-)© Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  CSharp   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • PostSharp, Obfuscation, and IL

    - by Simon Cooper
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day!

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  • PostSharp, Obfuscation, and IL

    - by Simon Cooper
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day!

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  • PostSharp, Obfuscation, and IL

    - by simonc
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day! Cross posted from Simple Talk.

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  • parallel_for_each from amp.h – part 1

    - by Daniel Moth
    This posts assumes that you've read my other C++ AMP posts on index<N> and extent<N>, as well as about the restrict modifier. It also assumes you are familiar with C++ lambdas (if not, follow my links to C++ documentation). Basic structure and parameters Now we are ready for part 1 of the description of the new overload for the concurrency::parallel_for_each function. The basic new parallel_for_each method signature returns void and accepts two parameters: a grid<N> (think of it as an alias to extent) a restrict(direct3d) lambda, whose signature is such that it returns void and accepts an index of the same rank as the grid So it looks something like this (with generous returns for more palatable formatting) assuming we are dealing with a 2-dimensional space: // some_code_A parallel_for_each( g, // g is of type grid<2> [ ](index<2> idx) restrict(direct3d) { // kernel code } ); // some_code_B The parallel_for_each will execute the body of the lambda (which must have the restrict modifier), on the GPU. We also call the lambda body the "kernel". The kernel will be executed multiple times, once per scheduled GPU thread. The only difference in each execution is the value of the index object (aka as the GPU thread ID in this context) that gets passed to your kernel code. The number of GPU threads (and the values of each index) is determined by the grid object you pass, as described next. You know that grid is simply a wrapper on extent. In this context, one way to think about it is that the extent generates a number of index objects. So for the example above, if your grid was setup by some_code_A as follows: extent<2> e(2,3); grid<2> g(e); ...then given that: e.size()==6, e[0]==2, and e[1]=3 ...the six index<2> objects it generates (and hence the values that your lambda would receive) are:    (0,0) (1,0) (0,1) (1,1) (0,2) (1,2) So what the above means is that the lambda body with the algorithm that you wrote will get executed 6 times and the index<2> object you receive each time will have one of the values just listed above (of course, each one will only appear once, the order is indeterminate, and they are likely to call your code at the same exact time). Obviously, in real GPU programming, you'd typically be scheduling thousands if not millions of threads, not just 6. If you've been following along you should be thinking: "that is all fine and makes sense, but what can I do in the kernel since I passed nothing else meaningful to it, and it is not returning any values out to me?" Passing data in and out It is a good question, and in data parallel algorithms indeed you typically want to pass some data in, perform some operation, and then typically return some results out. The way you pass data into the kernel, is by capturing variables in the lambda (again, if you are not familiar with them, follow the links about C++ lambdas), and the way you use data after the kernel is done executing is simply by using those same variables. In the example above, the lambda was written in a fairly useless way with an empty capture list: [ ](index<2> idx) restrict(direct3d), where the empty square brackets means that no variables were captured. If instead I write it like this [&](index<2> idx) restrict(direct3d), then all variables in the some_code_A region are made available to the lambda by reference, but as soon as I try to use any of those variables in the lambda, I will receive a compiler error. This has to do with one of the direct3d restrictions, where only one type can be capture by reference: objects of the new concurrency::array class that I'll introduce in the next post (suffice for now to think of it as a container of data). If I write the lambda line like this [=](index<2> idx) restrict(direct3d), all variables in the some_code_A region are made available to the lambda by value. This works for some types (e.g. an integer), but not for all, as per the restrictions for direct3d. In particular, no useful data classes work except for one new type we introduce with C++ AMP: objects of the new concurrency::array_view class, that I'll introduce in the post after next. Also note that if you capture some variable by value, you could use it as input to your algorithm, but you wouldn’t be able to observe changes to it after the parallel_for_each call (e.g. in some_code_B region since it was passed by value) – the exception to this rule is the array_view since (as we'll see in a future post) it is a wrapper for data, not a container. Finally, for completeness, you can write your lambda, e.g. like this [av, &ar](index<2> idx) restrict(direct3d) where av is a variable of type array_view and ar is a variable of type array - the point being you can be very specific about what variables you capture and how. So it looks like from a large data perspective you can only capture array and array_view objects in the lambda (that is how you pass data to your kernel) and then use the many threads that call your code (each with a unique index) to perform some operation. You can also capture some limited types by value, as input only. When the last thread completes execution of your lambda, the data in the array_view or array are ready to be used in the some_code_B region. We'll talk more about all this in future posts… (a)synchronous Please note that the parallel_for_each executes as if synchronous to the calling code, but in reality, it is asynchronous. I.e. once the parallel_for_each call is made and the kernel has been passed to the runtime, the some_code_B region continues to execute immediately by the CPU thread, while in parallel the kernel is executed by the GPU threads. However, if you try to access the (array or array_view) data that you captured in the lambda in the some_code_B region, your code will block until the results become available. Hence the correct statement: the parallel_for_each is as-if synchronous in terms of visible side-effects, but asynchronous in reality.   That's all for now, we'll revisit the parallel_for_each description, once we introduce properly array and array_view – coming next. Comments about this post by Daniel Moth welcome at the original blog.

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • The Application was unable to start correctly (0xc0000142)

    - by Guy Thomas
    System = Windows 7 64-bit Various programs, notably Regedit, won't start. Instead I get: The Application was unable to start correctly (0xc0000142). Strangly, at least to my thinking, I can launch them via Task Manager. I am also grappling with AVG errors or over-activity, e.g. reports of Broken digital Signature. I am also having problems with Excel Update KB978474 I mention these just incase anyone thinks there is a connection, rather than expecting people to solve 3 problems at once.

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  • Can't boot up computer windows 8 installation

    - by danny ramirez
    I wanted to install Windows 8 with a volume partition and when the Windows 8 was installing it rebooted and it gave me an error: The digital signature for this file couldn't be verified. File :windows \system 32\winload.exe error code 0xc0000428. I have tried bootec commands and they didn't seem to fix it. Also my Windows 7 got deleted and I only have to boot with the Windows 8 error, so I can't do anything not even boot to safe mode. I have tried to install Windows 8 from disk later on and it won't let me because it keeps rebooting and starting the installation again, so I took off the disk before it rebooted and it takes me to that error again. Remember that's my only boot option so I'm stuck in the installation disk.

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  • RPM Version Issue and won't install

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    Get this error when trying to install an RPM: rpm -Uvh rpmforge-release-0.5.3-1.el6.rf.x86_64.rpm warning: rpmforge-release-0.5.3-1.el6.rf.x86_64.rpm: Header V3 DSA signature: NOKEY, key ID 6b8d79e6 error: Failed dependencies: rpmlib(FileDigests) <= 4.6.0-1 is needed by rpmforge-release-0.5.3-1.el6.rf.x86_64 rpmlib(PayloadIsXz) <= 5.2-1 is needed by rpmforge-release-0.5.3-1.el6.rf.x86_64 uname -a Linux host 2.6.32-042stab075.2 #1 SMP Tue Mar 5 15:21:53 MSK 2013 x86_64 x86_64 x86_64 GNU/Linux What do I need to do to fix this EDIT: Fixed. I'll answer this in 2 days. I assumed the server was CentOS 6 since I don't use 5 any more. ;/

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