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  • Software Life-cycle of Hacking

    - by David Kaczynski
    At my local university, there is a small student computing club of about 20 students. The club has several small teams with specific areas of focus, such as mobile development, robotics, game development, and hacking / security. I am introducing some basic agile development concepts to a couple of the teams, such as user stories, estimating complexity of tasks, and continuous integration for version control and automated builds/testing. I am familiar with some basic development life-cycles, such as waterfall, spiral, RUP, agile, etc., but I am wondering if there is such a thing as a software development life-cycle for hacking / breaching security. Surely, hackers are writing computer code, but what is the life-cycle of that code? I don't think that they would be too concerned with maintenance, as once the breach has been found and patched, the code that exploited that breach is useless. I imagine the life-cycle would be something like: Find gap in security Exploit gap in security Procure payload Utilize payload I propose the following questions: What kind of formal definitions (if any) are there for the development life-cycle of software when the purpose of the product is to breach security?

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  • implementing match-making & community system for multiplayer games

    - by kamziro
    These days, games often have multiplayer portals with chat channels & match making system for the multiplayer aspects of the game. An example would be battle.net, magic the gathering online's chat rooms, halo etc. Now, for the rest of us indie gamers that probably won't be able to spend much development effort on creating those back-ends from scratch, what options do we have? I was thinking of something along the line of using IRC as the backbone of the system. From there, the "community" aspect and implement player tracking, game tracking and match making on top of that. It seems to be what the old battle.net (brood war era) used to be. The question is, is this easy to do? What does it take to run an irc server, and I suppose this also requires writing an IRC client (which seems to have been done a lot these days?)? If there are other ways as well (say, an open framework for this stuff), let's hear them too.

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  • Launch Windows Explorer From Current Command Prompt Folder

    - by Gopinath
    While using Command prompt did you ever felt like accessing the files of current folder using Windows Explorer? Here is a simple command that launches Windows Explorer and opens up current folder content         explorer .   This tip is very handy for all the command prompt lovers to quickly return to Windows Explorer and perform some mouse based operations. via how to geek Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • When to do Code Review

    - by mcass20
    We have recently moved to a scrum process and are working on tasks and user stories inside of sprints. We would like to do code reviews frequently to make them less daunting. We are thinking that doing them on a user story level but are unsure how to branch our code to account for this. We are using VS and TFS 2010 and we are a team of 6. We currently branch for features but are working on changing to branching for scrum. We do not currently use shelvesets and don't really want to implement if there are other techniques available. How do you recommend we implement code review per user story?

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  • Moving camera, or camera with discrete "screens"?

    - by Jacob Millward
    I'm making a game with a friend, but having trouble deciding on a camera style. The basic idea for the game, is having a randomly generated 2-dimensional world, with settlements in it. These settlements would have access to different resources, and it would be the job of the player to create bridges and ladders and links between these villages so they can trade. The player would advance personally by getting better gear, fighting monsters and looking for materials in the world, in order to craft and trade them at the settlements. My friend wants to use an old-style camera, where the world is split into a discrete number of screens that the player moves between. Similar to early Zelda dungeons, or Knytt Stories. This is opposite to me, as I want a standard camera that follows the player around as I feel the split-screen style camera limits the game. Can anyone argue the case either way? We've hit a massive roadblock here and can't seem to get past it.

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  • How to import ejb project classes into web project on eclipse?

    - by Jhonnytunes
    I have 3 projects on eclipse, maven ejb project, maven wicket webapp project and a enterprise application project that includes ejb and web I mentioned before, as modules. But my question is, How from my web project can I use classes on the ejb project. Lets say ClassA is on the ejb project and I want to say from web project: ClassA cl = new ClassA. I wont be allowed since web project doesnt have ClassA but ejb project. I want to use ejb project as a Business Logic, JPA part. Also I want to include here some not beans classes that I want to use from the web. Dont know if its possible. The web project goes without Business logic, just the wicket pages calling ejb, and using ther classes. Im new in the EE world. Never made an ear file including a war and ejb jar for deploying it on Glassfish. Thanks in advanced.

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  • PDF Converter Elite Giveaway Winners

    - by Gopinath
    On 25th Feb we launched the first ever giveaway of PDF Converter Elite for Tech Dreams viewers and thanks for everyone who participated in the content. We are happy to see good response from our viewers and special thanks to all those who shared our stories on Facebook and Twitter.  Here are the lucky winners Avikchatterjee   (@Indranil49) John Bax      (@JohnB98832757) MohammadWasiullah     (@mohammadwasi786) Salini Banarjee    (facebook profile) Owen     (@owenjrgordon) malkhaz    (@william_of_pale) Sidd         (@siddxxxx) John D    (@djohn300) Ankitr    (Facebook profile) Congratulations to all. Keep an eye on your twitter and facebook accounts, today we are going to send you free licenses.

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  • how can we have a person to allot and track tasks in agile development

    - by vignesh
    I understand that Agile team should be self organized and self driven, but is there a provision that I can have someone who will allot tasks to developers and ensure that all user stories will be completed on time?? For example if there are two persons in an agile team who are not self motivated to take up tasks and they will work only when task is assigned to them with a deadline, how can we deal this in Agile? The problem I face is that no one is fixing the deadlines for the tasks and the team is under delivering for the last two sprints. It will be better if we can have someone who can fix deadlines. IS there a provision for this in Agile

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • Hot Off the Press: Oracle Publishes Agile PLM E-Book

    - by Kerrie Foy
    We’re pleased to share with you our new Oracle e-book, all about Agile PLM!  This online publication offers a mobile-friendly, interactive learning experience to explore PLM topics, including: • Benefits of taking a strategic, enterprise approach to managing the lifecycle of a product • How to identify and overcome the obstacles preventing your ideas from converting into profitable products • Quick overview video and descriptions of the solutions comprising Oracle’s Enterprise PLM solutions • Analyst perspectives and customer stories, including 4 testimonial videos from JDSU, Medtronic, Market America, and Alcatel-Lucent. It takes just a moment to download, so check it out today!

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  • Hot Off the Press: Oracle Publishes Agile PLM E-Book

    - by Kerrie Foy
    We’re pleased to share with you our new Oracle e-book, all about Agile PLM!  This online publication offers a mobile-friendly, interactive learning experience to explore PLM topics, including: • Benefits of taking a strategic, enterprise approach to managing the lifecycle of a product • How to identify and overcome the obstacles preventing your ideas from converting into profitable products • Quick overview video and descriptions of the solutions comprising Oracle’s Enterprise PLM solutions • Analyst perspectives and customer stories, including 4 testimonial videos from JDSU, Medtronic, Market America, and Alcatel-Lucent. It takes just a moment to download, so check it out today!

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  • Fly Through FIFA World Cup Stadiums Using Interactive Bing Maps

    - by Gopinath
    I’m hearing loads of useful apps on Bing Maps these days. One such interesting application that I saw today is theworldcupmap.com . This nice interactive Bing Maps mash up lets you easily visualize all the FIFA World Cup Stadiums by flying across them. Here is a screen grab of Nelson Mandela Stadium on Bing Maps:   This cool mash up requires SilverLight plugin on your browser, and it can easily installed when you open the site. Check out theworldcupmap.com and have fun Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • MVP Nomination

    - by Nick Harrison
    I have debated posting this or not. My initial thought was not to post about it. My thought was not to blog about it thinking that I would spare myself the embarrassment if I wasn't awarded. A little paranoid, I know, but these are paranoid times. After more reflection, I realize that there is no embarrassment in not winning. There is great honor in being nominated. Instead of worrying about not winning in the end, I need to enjoy the moment and enjoy being nominated. This is an extreme honor. I would to hear your stories of being nominated? What was the process like? What was your reaction? Hopefully, I will have some good news to share here soon. If not, being nominated truly is an honor.

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  • What's a good tool for Scrum Project Management in game development? [closed]

    - by BleakCabalist
    I'm looking for an efficient, easy-to-learn tool for Scrum project management not for proffesional use but to use it in my thesis concerning the use of Scrum in game development. Basically I want to visualize a production process of a hypothetical game. Some fragments of the production process should be really detailed to make my point, so basically user stories, tasks, burndown charts etc. are a must. I'm using Scrum, Kanban and some Lean practices for eliminating waste. I also want to use Extreme Programming practices in this production process including TDD and Continuous Integration. I have zero experience in proffesional project management so I need something that's fairly simple to use for a newb like me. Anyone can recommend a tool like that? For now I was thinking about TargetProcess and ScrumWorks. Thanks.

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  • OpenGL programming vs Blender Software, which is better for custom video creation?

    - by iammilind
    I am learning OpenGL API bit by bit and also develop my own C++ framework library for effectively using them. Recently came across Blender software which is used for graphics creation and is in turn written in OpenGL itself. For my part time hobby of graphics learning, I want to just create small-small movie or video segments; e.g. related to construction engineering, epic stories and so on. There may be very minimal to nil mouse-keyboard interaction for those videos, unlike video games which are highly interactive. I was wondering if learning OpenGL from scratch is worth for it or should I invest my time in learning Blender software? There are quite a few good movie examples are created using Blender and are shown in its website. Other such opensource cross platform alternatives are also welcome, which can serve my aforementioned purpose.

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  • Have you downloaded the Oracle SOA Governance Resource Kit yet? By Yogesh Sontakke

    - by JuergenKress
    Effective Service-Oriented Architecture (SOA) Governance is an essential element in any enterprise transformation strategy. Oracle's SOA Governance solution eases the transition of an organization to SOA by providing a means to reduce risk, maintain business alignment, and show the business value of SOA investments. Whether just embarking on an SOA initiative, or expanding a project or pilot for a broader deployment, this SOA Governance resource kit will guide you along the path to a measurable SOA success. The SOA Governance resource kit includes: White papers, data sheets, analyst reports and customer success stories Webcasts, podcasts and other interactive resources Software downloads from Oracle Technology Network (OTN) Additional information from Oracle.com and OTN Get it here now!” SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: SOA Governance,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Presenting agile estimates for Pivotal Tracker project

    - by Tom Styles
    I've been developing for 6-7 years but never in a particularly agile way. With the latest project I'm trying to make our development process more professional, and more agile. We're using Pivotal Tracker to track the project and have gathered some pretty well thought out stories. We're also trying to keep some of our (Prince2/Waterfall mindset) project managers happy. So far I've got them to accept that requirements always change priorities always change some of the requirements won't be delivered if you fix the time scale you should fix the time scale short sprints and regular review is good However they still feel like they need to get a better grip of roughly how much will be delivered within a certain time. I've come up with a spreadsheet to demonstrate what we might expect to get done in a range of 4 different timescales. Questions Are we setting ourselves up to fail Are there better ways to do this

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  • Hide individual regions on a territory map

    - by Paul
    I have a map of adjacent irregularly-shaped territories. It happens to be a county map, but that's not important. In the game, the player only sees a few to start, and as he progresses to new territories, the ones adjacent to it are revealed. It's a territory-scale fog-of-war. I'm using Unity3D, and my inclination is to make a set of planes, each of which has an image of a single territory on it, and then arrange them manually like a jigsaw puzzle. It then is fairly easy to respond to a click on each region and also to mark the planes as visible or invisible, or even do clever things like fade or zoom on individual regions. This sounds like an arduous task, and if we need to change the visual design of the territories, we'd have to cut up the main map all over again into each of the individual pieces. Does anyone have a more elegant solution to this problem?

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games?

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  • Oracle OpenWorld Update -- Scaling Infrastructure to Meet Business Growth: A Coherence Customer Panel

    - by Ruma Sanyal
    Today being the Monday of OpenWorld is packed with great content and sessions. I have already blogged about the general session by Ajay Patel and the classic Cloud Application Foundation roadmap and strategy session by Mike Lehmann. But we will be remiss if we don’t list the customer panel for Coherence. Come listen to customers spanning a wide variety of industries such as consumer goods, railways, and agricultural biotechnology discuss how Oracle Coherence enables business growth, cost cutting, and improved customer experience. You will learn how Coherence helps scale services cost-effectively, improve performance, and assure service availability in both on-premises and cloud deployments. Each customer will present details of their specific use cases, benefits and war stories of developing, deploying and managing some of the largest data grid deployments in the world. The session will be moderated by Cameron Purdy, VP of Development, and Mr. Coherence himself J For more information about this and other Coherence sessions, review the Coherence Focus on document. Details: Monday, 10/1, 12:15 p.m. - 1:15 p.m., Moscone South Room 309

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  • How agile methodologies can be applied in a typical " services " company?

    - by AlfaTeK
    My company is a custom software services company for external clientes, which means our typical project is one in which the contract already states the full budget of the project. Our typical project starts by defining requirements (improving the proposal high-level requirements), then we code the project, test it and ship it. We have an acceptance phase were the client tests the software and in that phase we can usually implement small changes asked by the client, or we charge extra for change requests. In some projects we have intermediate releases so the clients can check the progress of the project and give feedback on it. In summary: something like waterfall... I've followed the "agile" movement for a bit now and I always see it being a good match for a "product" company, or a company building software for an internal client. But are there good stories / advantages on using agile methods in my kind of company/projects? What are your experiences, what do you think about this?

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  • Fujitsu und Oracle rücken enger zusammen

    - by A&C Redaktion
    Gerade wurde bekannt, dass sich Oracle und Fujitsu auf eine noch intensivere Zusammenarbeit geeinigt haben.Spannend für die Partner dürfte vor allem sein, dass Fujitsu nun laut Vertrag mit dem Oracle PartnerNetwork auch als Systemintegrator und Lösungsanbieter für das gesamte Produktportfolio aktiv wird.Ansonsten wird, wie zu erwarten, die Weiterentwicklung der SPARC Enterprise "M-Series"- Server voran getrieben. Das neue Gehäuse mit den Logos beider Firmen wurde ja bereits im Dezember präsentiert. Nun schwebt den Partnern eine Leistungssteigerung um das 15-fache innerhalb der nächsten fünf Jahre vor.Gemeinsame Tests sollen zudem das Zusammenspiel von Soft- und Hardware beider Firmen optimieren, vor allem in geschäftskritischen Umgebungen.Das klingt nach frischem Wind in der über 20-jährigen Partnerschaft. Oracle CEO Larry Ellison ist sichtlich zufrieden: „Die Partnerschaft zwischen Oracle und Fujitsu war nie stärker!"Weitere Details zur Kooperation gibt's hier, in der gemeinsamen Pressemitteilung beider Unternehmen.

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  • Mythbusters- Programming/hacking myths [closed]

    - by stephen776
    Hey guys. I am a big fan of the Discovery show Mythbusters, as Im sure some of you are as well. I have always wanted them to do an episode on programming/hacking. They get a lot of their show ideas from fans so I though we could compile a list of possible myths to bust. Lets hear your ideas! (sorry if this is not appropriate, close if necessary) Edit: I am not necessarily looking for subjective "This is what I want to see" answers. I am talking more along the lines of interesting computer/programming/hacking stories that would appeal to a general audience. I do not expect them to do a show on "Whats faster i++ or i + 1".

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  • inforsacom ist Oracle EMEA Database Partner of the Year – wir gratulieren!

    - by A&C Redaktion
    Der Jubel war groß auf der Oracle Open World 2012 in San Francisco: inforsacom ist EMEA Specialized Database Partner of the Year! Bei der Verleihung betonte David Callaghan, Senior Vice President EMEA A&C, die Auszeichnung gehe an die spezialisierten Partner, „die höchste Level an Innovation und Leistungsfähigkeit in ihren Spezialgebieten erzielt haben.“ Die inforsacom Informationssysteme GmbH mit Sitz in Deutschland entwickelt und liefert seit 1997 integrierte IT-Lösungen im Data-Center. Die Auszeichnung des Platinum Partners ist die Krönung einer langjährigen erfolgreichen Zusammenarbeit mit Oracle. Kunden schätzen das Unternehmen als Experten für Infrastruktur-Lösungen und -Services im Bereich Rechenzentren. Neben dem Fokus auf Oracle Datenbank-Technologien ist inforsacom auch auf das Hardware- und Engineered Systems Portofolio spezialisiert. inforsacom hat als „trusted advisor“ immer den größtmöglichen Kundennutzen im Blick – das zahlt sich aus. Herzlichen Glückwunsch! Hier ist die Pressemeldung zur Award-Verleihung und das sind die Gewinner in den sechs weiteren Kategorien: Middleware: egabi Solutions (Ägypten) Applications: Accenture (Niederlande) Industry: Mannai Trading Corporation (Katar) Oracle Accelerate for Midsize Companies: Inoapps Ltd (United Kingdom) Oracle on Oracle: Capgemini Espania, S.L. (Spanien) Server and Storage Systems: Mannai Trading Corporation (Katar)

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  • inforsacom ist Oracle EMEA Database Partner of the Year – wir gratulieren!

    - by A&C Redaktion
    Der Jubel war groß auf der Oracle Open World 2012 in San Francisco: inforsacom ist EMEA Specialized Database Partner of the Year! Bei der Verleihung betonte David Callaghan, Senior Vice President EMEA A&C, die Auszeichnung gehe an die spezialisierten Partner, „die höchste Level an Innovation und Leistungsfähigkeit in ihren Spezialgebieten erzielt haben.“ Die inforsacom Informationssysteme GmbH mit Sitz in Deutschland entwickelt und liefert seit 1997 integrierte IT-Lösungen im Data-Center. Die Auszeichnung des Platinum Partners ist die Krönung einer langjährigen erfolgreichen Zusammenarbeit mit Oracle. Kunden schätzen das Unternehmen als Experten für Infrastruktur-Lösungen und -Services im Bereich Rechenzentren. Neben dem Fokus auf Oracle Datenbank-Technologien ist inforsacom auch auf das Hardware- und Engineered Systems Portofolio spezialisiert. inforsacom hat als „trusted advisor“ immer den größtmöglichen Kundennutzen im Blick – das zahlt sich aus. Herzlichen Glückwunsch! Hier ist die Pressemeldung zur Award-Verleihung und das sind die Gewinner in den sechs weiteren Kategorien: Middleware: egabi Solutions (Ägypten) Applications: Accenture (Niederlande) Industry: Mannai Trading Corporation (Katar) Oracle Accelerate for Midsize Companies: Inoapps Ltd (United Kingdom) Oracle on Oracle: Capgemini Espania, S.L. (Spanien) Server and Storage Systems: Mannai Trading Corporation (Katar)

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