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  • Is the XML processing instructions node mandatory ?

    - by ereOn
    I had a discussion with a colleague of mine about the XML processing instructions node (I'm talking about this = <?xml version="1.0" encoding="UTF-8"?>). I believe that for something to be called "valid XML", it requires a processing instructions node. My colleague states that the processing instruction node is optionnal, since the default encoding is UTF-8 and the version is always 1.0. This make sense, but what does the standard says ? In short, given the following file: <books> <book id="1"><title>Title</title></book> </book> Can we say that: It is valid XML ? It is a valid XML node ? It is a valid XML document ? Thank you very much.

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  • XML/XSL nub: Is it possible to create an COMPOSITE XML/XSLT document?

    - by jmweekes
    I have just recently (like 2 days) started using XSLT documents with XML. I understand the basics and am able to generate a formatted document using an .XML document that references a separate .XSLT document. My question, as in the subject, is "Is it possible to create a SINGLE, composite document that contains both the XML data and XSLT processing/formatting/styling and displays as formatted HTML?" I am writing a desktop application in which I need to generate a formatted document on the fly from XML stored in the database. I want to do this without creating or referencing any actual physical files. I will generate a text string containing the XML/XSLT document and feed this to a WebBrowser component for formatted display. Hopefully what I want to do doesn't totally go against the whole XML/XSLT methodology. Any information, direction or suggestions will be greatly appreciated.

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  • Looking for advice on importing large dataset in sqlite and Cocoa/Objective-C

    - by jluckyiv
    I have a fairly large hierarchical dataset I'm importing. The total size of the database after import is about 270MB in sqlite. My current method works, but I know I'm hogging memory as I do it. For instance, if I run with Zombies, my system freezes up (although it will execute just fine if I don't use that Instrument). I was hoping for some algorithm advice. I have three hierarchical tables comprising about 400,000 records. The highest level has about 30 records, the next has about 20,000, the last has the balance. Right now, I'm using nested for loops to import. I know I'm creating an unreasonably large object graph, but I'm also looking to serialize to JSON or XML because I want to break up the records into downloadable chunks for the end user to import a la carte. I have the code written to do the serialization, but I'm wondering if I can serialize the object graph if I only have pieces in memory. Here's pseudocode showing the basic process for sqlite import. I left out the unnecessary detail. [database open]; [database beginTransaction]; NSArray *firstLevels = [[FirstLevel fetchFromURL:url retain]; for (FirstLevel *firstLevel in firstLevels) { [firstLevel save]; int id1 = [firstLevel primaryKey]; NSArray *secondLevels = [[SecondLevel fetchFromURL:url] retain]; for (SecondLevel *secondLevel in secondLevels) { [secondLevel saveWithForeignKey:id1]; int id2 = [secondLevel primaryKey]; NSArray *thirdLevels = [[ThirdLevel fetchFromURL:url] retain]; for (ThirdLevel *thirdLevel in thirdLevels) { [thirdLevel saveWithForeignKey:id2]; } [database commit]; [database beginTransaction]; [thirdLevels release]; } [secondLevels release]; } [database commit]; [database release]; [firstLevels release];

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  • PHP: Writing non-english characters to XML - encoding problem

    - by Dean
    Hello, I wrote a small PHP script to edit the site news XML file. I used DOM to manipulate the XML (Loading, writing, editing). It works fine when writing English characters, but when non-English characters are written, PHP throws an error when trying to load the file. If I manually type non-English characters into the file - it's loaded perfectly fine, but if PHP writes the non-English characters the encoding goes wrong, although I specified the utf-8 encoding. Any help is appreciated. Errors: Warning: DOMDocument::load() [domdocument.load]: Entity 'times' not defined in filepath Warning: DOMDocument::load() [domdocument.load]: Input is not proper UTF-8, indicate encoding ! Bytes: 0x91 0x26 0x74 0x69 in filepath Here are the functions responsible for loading and saving the file (self-explanatory): function get_tags_from_xml(){ // Load news entries from XML file for display $errors = Array(); if(!$xml_file = load_news_file()){ // Load file // String indicates error presence $errors = "file not found"; return $errors; } $taglist = $xml_file->getElementsByTagName("text"); return $taglist; } function set_news_lang(){ // Sets the news language global $news_lang; if($_POST["news-lang"]){ $news_lang = htmlentities($_POST["news-lang"]); } elseif($_GET["news-lang"]){ $news_lang = htmlentities($_GET["news-lang"]); } else{ $news_lang = "he"; } } function load_news_file(){ // Load XML news file for proccessing, depending on language global $news_lang; $doc = new DOMDocument('1.0','utf-8'); // Create new XML document $doc->load("news_{$news_lang}.xml"); // Load news file by language $doc->formatOutput = true; // Nicely format the file return $doc; } function save_news_file($doc){ // Save XML news file, depending on language global $news_lang; $doc->saveXML($doc->documentElement); $doc->save("news_{$news_lang}.xml"); } Here is the code for writing to XML (add news): <?php ob_start()?> <?php include("include/xml_functions.php")?> <?php include("../include/functions.php")?> <?php get_lang();?> <?php //TODO: ADD USER AUTHENTICATION! if(isset($_POST["news"]) && isset($_POST["news-lang"])){ set_news_lang(); $news = htmlentities($_POST["news"]); $xml_doc = load_news_file(); $news_list = $xml_doc->getElementsByTagName("text"); // Get all existing news from file $doc_root_element = $xml_doc->getElementsByTagName("news")->item(0); // Get the root element of the new XML document $new_news_entry = $xml_doc->createElement("text",$news); // Create the submited news entry $doc_root_element->appendChild($new_news_entry); // Append submited news entry $xml_doc->appendChild($doc_root_element); save_news_file($xml_doc); header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } else{ header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } ?> <?php ob_end_flush()?>

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  • FileNotFoundException, altough the XML file should be deployed

    - by Bernhard V
    Hi, I've got problems starting my WAR application on a local JBoss. After two other EARs are deployed and the TomcatDeployer begins deploying the WAR, I'm getting the following error message: 2010-04-28 10:01:56,605 ERROR [org.jboss.ejb.plugins.LogInterceptor] [] [main] EJBException in method: public abstract at.sozvers.stp.zpv.ejb.lea.rwsuc.EJBLeaRegelwerkSuchenRemote at.sozvers.stp.zpv.ejb.lea.rwsuc.EJBLeaRegelwerkSuchenHome.create() throws javax.ejb.CreateException,java.rmi.RemoteException, causedBy: javax.ejb.EJBException: org.springframework.beans.factory.access.BootstrapException: Unable to initialize group definition. Group resource name [classpath*:applicationContext.xml], factory key [contextService]; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'contextService' defined in URL [jar:file:/C:/ta30/nutzb/jboss-4.2.3.GA.ZPV/server/default/deploy/deploy.last/zpv-app-web-frontend-1.0-SNAPSHOT.war/WEB-INF/lib/zpv-comp-ejb-modules-1.0-SNAPSHOT-client.jar!/applicationContext.xml]: Instantiation of bean failed; nested exception is org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.context.support.ClassPathXmlApplicationContext]: Constructor threw exception; nested exception is org.springframework.beans.factory.BeanDefinitionStoreException: IOException parsing XML document from class path resource [at/sozvers/stp/zpv/dao/ContextBasic.xml]; nested exception is java.io.FileNotFoundException: class path resource [at/sozvers/stp/zpv/dao/ContextBasic.xml] cannot be opened because it does not exist The sad thing is that the resource at/sozvers/stp/zpv/dao/ContextBasic.xml actually is placed in a JAR in one of my EAR files which should be deployed before the WAR. And at least I get a message that the deployment of the EAR has been successful. I also looked into the JAR with my file archiver and the ContextBasic.xml is indeed there at the right place. Is there a way for me to get sure that the JAR, not the EAR as a whole, is really deployed to the JBoss? I'm already starting to lose my head about this issue. Thank you. Bernhard

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  • virsh XML interface allocation

    - by Kaushik Koneru
    I am trying to launch VM using a XML. This VM will be having 5 interfaces each connected to certain bridge. Issue here is allocation of these interfaces is random. My XML <interface type='bridge'> <mac address='52:54:00:9f:14:b3'/> <source bridge='br0'/> <target dev='vnet1'/> <model type='e1000'/> <alias name='net0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <interface type='bridge'> <mac address='52:54:00:9f:14:b4'/> <source bridge='br1'/> <target dev='vnet2'/> <model type='e1000'/> <alias name='net1'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x10' function='0x0'/> </interface> <interface type='bridge'> <mac address='52:54:00:9f:14:b5'/> <source bridge='br2'/> <target dev='vnet2'/> <model type='e1000'/> <alias name='net3'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x12' function='0x0'/> </interface> <interface type='bridge'> <mac address='52:54:00:9f:14:c4'/> <source bridge='br3'/> <target dev='vnet3'/> <model type='e1000'/> <alias name='net4'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x18' function='0x0'/> </interface> Allocation of interfaces are random mean e th6 will be connected to br3 ; eth7 -- br4 eth8 -- br2 eth9 -- br0. Is there any way to make it static?? At the same time is there anyway of assigning IP Address to these eth interfaces through XML file itself??

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • Is Berkeley DB XML a viable database backend?

    - by w00t
    Apparently, BDB-XML has been around since at least 2003 but I only recently stumbled upon it on Oracle's website: Berkeley DB XML. Here's the blurb: Oracle Berkeley DB XML is an open source, embeddable XML database with XQuery-based access to documents stored in containers and indexed based on their content. Oracle Berkeley DB XML is built on top of Oracle Berkeley DB and inherits its rich features and attributes. Like Oracle Berkeley DB, it runs in process with the application with no need for human administration. Oracle Berkeley DB XML adds a document parser, XML indexer and XQuery engine on top of Oracle Berkeley DB to enable the fastest, most efficient retrieval of data. To me it seems that the underlying ideas are technically sound and probably more mature than the newer document-based DBs like CouchDB or MongoDB. It has support for C, C++, Ruby and Perl, as far as I can determine. It even has HA-capabilities like automatic replication using a master/slave model with automatic election. However, I can't seem to find any projects that use it. Is there something fundamentally wrong with it? Is the license too onerous? Is it too complicated? Why is it not being used?

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  • In-document schema declarations and lxml

    - by shylent
    As per the official documentation of lxml, if one wants to validate a xml document against a xml schema document, one has to construct the XMLSchema object (basically, parse the schema document) construct the XMLParser, passing the XMLSchema object as its schema argument parse the actual xml document (instance document) using the constructed parser There can be variations, but the essense is pretty much the same no matter how you do it, - the schema is specified 'externally' (as opposed to specifying it inside the actual xml document). If you follow this procedure, the validation occurs, sure enough, but if I understand it correctly, that completely ignores the whole idea of the schemaLocation and noNamespaceSchemaLocation attributes from xsi. This introduces a whole bunch of limitations, starting with the fact, that you have to deal with instance<-schema relation all by yourself (either store it externally or write some hack to retrieve the schema location from the root element of the instance document), you can not validate the document using multiple schemata (say, when each schema governs its own namespace) and so on. So the question is: maybe I am missing something completely trivial or doing it wrong? Or are my statements about lxml's limitations regarding schema validation true? To recap, I'd like to be able to: have the parser use the schema location declarations in the instance document at parse/validation time use multiple schemata to validate a xml document declare schema locations on non-root elements (not of extreme importance) Maybe I should look for a different library? Although, that'd be a real shame, - lxml is a de-facto xml processing library for python and is regarded by everyone as the best one in terms of performace/features/convenience (and rightfully so, to a certain extent)

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  • Preserving CDATA Editing Xml File using Microsoft Word 2003

    - by Samuel
    I have an xml file that I need to edit using Microsoft Word 2003. Everything works fine but the CDATA section is lost and is converted to normal html. For example <Description> <![CDATA[ <i> ]]> </Description> Gets converted to <Description> <i> </Description> Is there any way to preserve the CDATA section while editing in MS Word. I want to fix some typos and grammer in the xml file so I am using this approach. Thanks

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  • FileNotFoundException, although the XML file should be deployed

    - by Bernhard V
    Hi, I've got problems starting my WAR application on a local JBoss. After two other EARs are deployed and the TomcatDeployer begins deploying the WAR, I'm getting the following error message: 2010-04-28 10:01:56,605 ERROR [org.jboss.ejb.plugins.LogInterceptor] [] [main] EJBException in method: public abstract at.sozvers.stp.zpv.ejb.lea.rwsuc.EJBLeaRegelwerkSuchenRemote at.sozvers.stp.zpv.ejb.lea.rwsuc.EJBLeaRegelwerkSuchenHome.create() throws javax.ejb.CreateException,java.rmi.RemoteException, causedBy: javax.ejb.EJBException: org.springframework.beans.factory.access.BootstrapException: Unable to initialize group definition. Group resource name [classpath*:applicationContext.xml], factory key [contextService]; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'contextService' defined in URL [jar:file:/C:/ta30/nutzb/jboss-4.2.3.GA.ZPV/server/default/deploy/deploy.last/zpv-app-web-frontend-1.0-SNAPSHOT.war/WEB-INF/lib/zpv-comp-ejb-modules-1.0-SNAPSHOT-client.jar!/applicationContext.xml]: Instantiation of bean failed; nested exception is org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.context.support.ClassPathXmlApplicationContext]: Constructor threw exception; nested exception is org.springframework.beans.factory.BeanDefinitionStoreException: IOException parsing XML document from class path resource [at/sozvers/stp/zpv/dao/ContextBasic.xml]; nested exception is java.io.FileNotFoundException: class path resource [at/sozvers/stp/zpv/dao/ContextBasic.xml] cannot be opened because it does not exist The sad thing is that the resource at/sozvers/stp/zpv/dao/ContextBasic.xml actually is placed in a JAR in one of my EAR files which should be deployed before the WAR. And at least I get a message that the deployment of the EAR has been successful. I also looked into the JAR with my file archiver and the ContextBasic.xml is indeed there at the right place. Is there a way for me to get sure that the JAR, not the EAR as a whole, is really deployed to the JBoss? I'm already starting to lose my head about this issue. Thank you. Bernhard

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  • XML Comparison?

    - by CrazyNick
    I got a books.xml file from http://msdn.microsoft.com/en-us/library/ms762271(VS.85).aspx and just saved it with two different names, removed few lines from the second file and tried to compare the files using the below powershell code: clear-host $xml = New-Object XML $xml = [xml](Get-Content D:\SharePoint\Powershell\Comparator\Comparator_Config.xml) $xml.config.compare | ForEach-Object { $strFile1 = get-Content $.source; $strFile2 = get-Content $.destination; $diff  = Compare-Object $strFile1 $strFile2; $result1 = $diff | where {$.SideIndicator -eq "<=" } | select InputObject; $result2 = $diff | where {$.SideIndicator -eq "=" } | select InputObject; Write-host "nEntries are differ in First web.config filen"; $result1 | ForEach-Object {write-host $.InputObject}; Write-host "nEntries are differ in Second web.config filen" ;$result2 | ForEach-Object {write-host $.InputObject}; $.parameters | ForEach-Object { write-host $.parameter } } and it is working perfectly and giving me the below results: Entries are differ in First web.config file < price36.95< /price < descriptionMicrosoft Visual Studio 7 is explored in depth, looking at how Visual Basic, Visual C++, C#, and ASP+ are integrated into a comprehensive development environment.< /description Entries are differ in Second web.config file < price< /price < description< /description however I wan to know the root node of the above mentioned nodes, is that possible to find? if so, how?

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  • C++ Serialization Clean XML Similar to XSTREAM

    - by disown
    I need to write a linux c++ app which saves it settings in XML format (for easy hand editing) and also communicates with existing apps through XML messages over sockets and HTTP. Problem is that I haven't been able to find any intelligent libs to help me, I don't particular feel like writing DOM or SAX code just to write and read some very simple messages. Boost Serialization was almost a match, but it adds a lot of boost-specific data to the xml it generates. This obviously doesn't work well for interchange formats. I'm wondering if it is possible to make Boost Serialization or some other c++ serialization library generate clean xml. I don't mind if there are some required extra attributes - like a version attribute, but I'd really like to be able to control their naming and also get rid of 'features' that I don't use - tracking_level and class_id for instance. Ideally I would just like to have something similar to xstream in Java. I am aware of the fact that c++ lacks introspection and that it is therefore necessary to do some manual coding - but it would be nice if there was a clean solution to just read and write simple XML without kludges! If this cannot be done I am also interested in tools where the XML schema is the canonical resource (contract first) - a good JAXB alternative to C++. So far I have only found commercial solutions like CodeSynthesis XSD. I would prefer open source solutions. I have tried gSoap - but it generates really ugly code and it is also SOAP-specific. In desperation I also started looking at alternative serialization formats for protobuffers. This exists - but only for Java! It really surprises me that protocol buffers seems to be a better supported data interchange format than XML. I'm going mad just finding libs for this app and I really need some new ideas. Anyone?

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  • return sql query in xml format in python

    - by Ramy
    When I first started working at the company that i work at now, I created a java application that would run batches of jasper-reports. In order to determine which parameters to use for each report in the set of reports, I run a sql query (on sqlserver). I wrote the application to take an xml file with a set of parameters for each report to be generated in the set. so, my process has become, effectively, three steps: run the sql query and return the results in XML format (using 'for XML auto') run the results of the sql query through an XSLT transformation so the xml is formatted in such a way that is friendly with the java application i wrote. run the java application with that final xml file As you can imagine, what I'd like to do is accomplish these steps in python, but i'm not quite sure how to get started. I know how to run an SQL query in Python. I see plenty of documentation about how to write your own xml document with Python. I even see documentation for xsl transformations in python. the big question is how to get the results of the sql query in XML through python. Any and all pointers would be very valuable. Thanks, _Ramy

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  • Download/update webpages listed in XML sitemap

    - by unor
    I'm searching a FLOSS tool that downloads all pages (and embedded resources, e.g. images) linked in a XML sitemap (built according to http://www.sitemaps.org/). The tool should "crawl" the sitemap regularly and look for new and deleted URLs and changes in the lastmod element. So whenever a page gets added/deleted/updated, the tool should apply the changes. Some sitemaps list sub-sitemaps in sitemapindex?sitemap. The tool should understand this and load all linked sub-sitemaps and look for URLs in there. I know there are tools that allow me to extract all URLs from the sitemap, so that I could feed them to wget or similar tools (see for example: Extract Links from a sitemap(xml)). But this wouldn't help in getting noticed about updates to pages. Tracking the webpages itself for updates doesn't work, because "secondary" content on the pages changes daily, but lastmod gets only updated when relevant content changed.

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  • Specify which xml file to load when link is clicked

    - by Jason
    Good morning, I would like it so when a link is clicked on the homepage it would load a particular xml file into the next page (the page is called category-list.apsx). This category list page uses the Repeater Control method to display the xml details on the page. I used the example shown here: http://www.w3schools.com/aspnet/aspnet_repeater.asp So at the moment the repeater script looks like: <script runat="server"> sub Page_Load if Not Page.IsPostBack then dim mycategories=New DataSet mycategories.ReadXml(MapPath("categories.xml")) categories.DataSource=mycategories categories.DataBind() end if end sub </script> After doing some research I did find someone with the same problem and the solution was to insert #tags as part of the link on the homepage (i.e. category-list.apsx#company1results) and then some script on the list page to pick up the correct xml file: <script type="text/javascript"> var old_onload = window.onload; // Play it safe by respecting onload handlers set by other scripts. window.onload=function() { var categories = document.location.href.substring(document.location.href.indexOf("#")+1); loadXMLDoc('XML/'+categories+'.xml'); old_onload(); } </script> This was from the following link: http://www.hotscripts.com/forums/javascript/45641-solved-specify-xml-file-load-when-click-link.html How can I get these two scripts to connect with each other? Thank you for your time

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  • pass a number value to a Timer, XML and AS3

    - by VideoDnd
    I want to pass a number value to a Timer. How do I do this? My number and integer values for other variables work fine. Error I get null object reference and coercion of value, because I'm not passing to 'timer' properly. I don't want to say my variable's a number, I want to say it has a number value. Variable //what I have now var timer:Timer; timer = new Timer(100); Path myXML.COUNT.text(); XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <TIMER TITLE="speed">100</TIMER> </SESSION> Parse and Load //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("time.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data);

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  • Adding a block of XML as child of a SimpleXMLElement object

    - by miCRoSCoPiC_eaRthLinG
    Hey all, I have this SimpleXMLElement object with a XML setup similar to the following... $xml <<< EOX <books> <book> <name>ABCD</name> </book> </books> EOX; $sx = new SimpleXMLElement( $xml ); Now I have a class named Book that contains info. about each book. The same class can also spit out the book info. in XML format akin the the above (the nested block).. example, $book = new Book( 'EFGH' ); $book->genXML(); ... will generate <book> <name>EFGH</name> </book> Now I'm trying to figure out a way by which I can use this generated XML block and append as a child of so that now it looks like... for example.. // Non-existent member method. For illustration purposes only. $sx->addXMLChild( $book->genXML() ); ...XML tree now looks like: <books> <book> <name>ABCD</name> </book> <book> <name>EFGH</name> </book> </books> From what documentation I have read on SimpleXMLElement, addChild() won't get this done for you as it doesn't support XML data as tag value. Any ideas on how I should go about this ? Thanks, m^e

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  • Add TOC to PDF from XML/JSON/file?

    - by Elias
    I currently have a PDF file without any ToC (for example, in Mac's Preview.app, I can't see the ToC in the sidebar). But I have the TOC in XML format, where there is a title and a pagenumber where that section starts. Is there any way I can add that TOC to my PDF file in a batch way? Since I have the TOC in XML, I can basically parse it in any possible way, so if there were a command line to add an TOC item to a PDF, I could also do that. Any ideas?

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  • XML and HTML = need help using HTML code

    - by whitstone86
    I'm converting my static HTML site to a dynamic PHP/XML-driven one. This is my current code: <div class="divider"></div> <div class="main" style="width: 552px;"> <div class="time">00:00</div> <div class="show"><h3><b>Radio Show</b></h3> <p>Description</p></div> <div class="footer"></div> </div> and my XML file: <?xml version="1.0"?> <show> <showdesc> <divider1></divider1> <divmain></divmain> <airtime></airtime> <presenter></presenter> <showinfo></showinfo> <divfooter></divfooter> </showdesc> which is the above HTML, that I'm trying to get into the XML file. I don't know how to get it to get the info in, I can display a simple XML page, as suggested here: http://www.kirupa.com/web/xml_php_parse_intermediate.htm but I am trying to in PHP get this to display what's in the XML pages or display this output: "Sorry. No schedule page is available" if the XML is blank, as above. Anyone able to help me fix this? I've tried and tried but it's baffling me... Thanks.

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  • How to process XML sernt via POST?

    - by John Conde
    I'm receiving XML sent via POST. Naturally I need to parse this XML to get at the goodies it holds for me. However, when I receive the XML is seems that PHP is parsing it like a query string. For example, this xml: <?xml version="1.0" encoding="utf-8"?> <ForgotPassword> <version>1.0</version> <authentication> <login>myresllerid</login> <apikey>1234567890abcdef</apikey> </authentication> <parameters> <emailAddress>[email protected]</emailAddress> </parameters> </ForgotPassword> Becomes this (from print_r($_REQUEST)): Array ( [ <?xml_version] => "1.0" encoding="utf-8"?> <IDCForgotPassword> <version>1.0</version> <authentication> <login>myresllerid</login> <apikey>1234567890abcdef</apikey> </authentication> <parameters> <emailAddress>[email protected]</emailAddress> </parameters> </IDCForgotPassword> ) You can see the XML is being broken up at the first equals sign (=) in the XML into a key/value pair. How do I avoid this?

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  • Flash AS3 loading XML into listbox

    - by Anne
    I am able to load my XML file into flash and trace results. Want to populate listbox with information from xml file. Structure of xml file: <eBorders> <item> <thumb>borderTh/blank_th.jpg</thumb> <file>border/blank.jpg</file> </item> <item> <thumb>borderTh/border1_th.jpg</thumb> <file>border/border1.jpg</file> </item> </eBorders> AS3 code: var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("xml/borders.xml")); var dp:DataProvider = new DataProvider("borders.xml"); border_lb.dataProvider = dp; border_lb.iconField = "iconSource"; border_lb.rowHeight = 45; function processXML(e:Event):void { myXML = new XML(e.target.data); for(var i:int=0;i<myXML.*.length(); i++){ dp.addItem({iconSource:myXML.item.thumb.[i]}); } } Code is producing error I can't find. Thank you in advance for any help you might offer. Annie

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