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  • Server-side Input

    - by Thomas
    Currently in my game, the client is nothing but a renderer. When input state is changed, the client sends a packet to the server and moves the player as if it were processing the input, but the server has the final say on the position. This generally works really well, except for one big problem: falling off edges. Basically, if a player is walking towards an edge, say a cliff, and stops right before going off the edge, sometimes a second later, he'll be teleported off of the edge. This is because the "I stopped pressing W" packet is sent after the server processes the information. Here's a lag diagram to help you understand what I mean: http://i.imgur.com/Prr8K.png I could just send a "W Pressed" packet each frame for the server to process, but that would seem to be a bandwidth-costly solution. Any help is appreciated!

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  • Drive Innovation from Data with Oracle Business Analytics

    - by Mike.Hallett(at)Oracle-BI&EPM
    Oracle is doing a big marketing push on the transformational value of Business Analytics to our customers, and we hope you as partners can get excited, involved and more business from this campaign.  Work with your local in-country BI business development manager and your partner channel manager: if you want to contribute and are struggling to make contact, then let me know ([email protected]) and I will facilitate introductions. Oracle Day Business Analytics Track Invite your customers to register for their local Oracle Day to get the latest news from OpenWorld and learn about Oracle's Big Data strategy and solution. There is a dedicated Business Analytics track. Business Analytics Facebook Hub Encourage your customers to "Like" the Business Analytics Facebook Page @ www.facebook.com/OracleBusinessAnalytics so they can receive useful and interesting information on their Facebook wall.

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  • Testing Reference Data Mappings

    - by Michael Stephenson
    Background Mapping reference data is one of the common scenarios in BizTalk development and its usually a bit of a pain when you need to manage a lot of reference data whether it be through the BizTalk Cross Referencing features or some kind of custom solution. I have seen many cases where only a couple of the mapping conditions are ever tested. Approach As usual I like to see these things tested in isolation before you start using them in your BizTalk maps so you know your mapping functions are working as expected. This approach can be used for almost all of your reference data type mapping functions where you can take advantage of MSTests data driven tests to test lots of conditions without having to write millions of tests. Walk Through Rather than go into the details of this here, I'm going to call out to one of my colleagues who wrote a nice little walk through about using data driven tests a while back. Check out Callum's blog: http://callumhibbert.blogspot.com/2009/07/data-driven-tests-with-mstest.html

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  • C++ Building Static Library Project with a Folder Structure

    - by Jake
    I'm working on some static libraries using visual studio 2012, and after building I copy .lib and .h files to respective directories to match a desired hierarchy such as: drive:/libraries/libname/includes/libname/framework drive:/libraries/libname/includes/libname/utitlies drive:/libraries/libname/lib/... etc I'm thinking something similar to the boost folder layout. I have been doing this manually so far. My library solution contains projects, and when I update and recompile I simply recopy files where they need to be. Is there a simpler way to do this? Perhaps a way to compile the project with certain rules per project as to where the projects .h and .lib files should go?

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  • How do I properly use multithreading with Nvidia PhysX?

    - by xcrypt
    I'm having a multithreading problem with Nvidia PhysX. the SDK requires that you call Simulate() (starts computing new physics positions within a new thread) and FetchResults() (waits 'till the physics computations are done). Inbetween Simulate() and FetchResults() you may not "compute new physics". It is proposed (in a sample) that we create a game loop as such: Logic (you may calculate physics here and other stuff) Render + Simulate() at start of Render call and FetchResults at end of Render() call However, this has given me various little errors that stack up: since you actually render the scene that was computed in the previous iteration in the game loop. Does anyone have a solution to this?

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  • Lenovo IdeaPad P400 - Disabling the annoying requirement for the Fn key to use F1-F12

    - by Yon
    On Lenovo laptops, in order to use F5 you need to press Fn-F5 (same with F1-F12). It's really annoying and I'd like to reverse the situation. On Windows, a Lenovo driver could help: http://forums.lenovo.com/t5/ThinkPad-Edge-S-series/Disable-Fn-Keys-E420/td-p/803609 How can I resolve this on Ubuntu 12.04? I couldn't find Lenovo drivers for Linux. UPDATE: Found a peculiar solution for this on Windows. Can anyone recommend a good equivalent for Xubuntu: http://forums.lenovo.com/t5/IdeaPad-Y-U-V-Z-and-P-series/How-do-you-reset-the-function-keys-on-a-P500-ideapad-to-legacy/td-p/958995

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  • Choosing a crossplatform for mobile development

    - by Mech0z
    I am creating a enterprise project and will develop the app for WP, Android and IPhone (Maybe also tablets) I have then done some research of what solutions are out there and have narrowed my choice down to 3 platforms (Due to my requirement to work with Bluetooth) The biggest requirement other than Bluetooth is the need to create good interfaces and module programming so its easy to maintain the whole solution, other than that I would like to use C# but its not a real requirement, but if the difference between 2 platforms is very small then it might tip the scale. Mono (MonoTouch, Mono for android) PhoneGap RhoMobile From my understanding then PhoneGap is not suited for business apps and I am not entirely sure why, but it seems like a platform made for speed rather than long term developement, not sure how true this is. RhoMobile is made for enterprice and might suit my needs, but not sure if its a good platform Anyone with insight that care to share their opinion Mono is C#, seems to be very mature and I found MvvmCross which should help organize the project

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  • Brightness is reset to Maximum on every Restart

    - by Bhargav
    The brightness of my laptop is reset to Max on every restart. I tried the solution provided at this website but had no luck. http://ubuntuguide.net/how-to-save-screen-brightness-settings-in-ubuntu-12-04-laptop/ This command cat /sys/class/backlight/acpi_video0/max_brightness Returns cat: /sys/class/backlight/acpi_video0/max_brightness: No such file or directory Then I go on to find that I don't have any folder named acpi_video0 but a folder called intel_backlight Every time I increase or decrease the brightness using the Brightness Control Keys the "brightness" and the "actual_brightness" values get updated. Is there any method I could follow to set the brightness to a fixed value on everyboot and vary it as and when I need it using the Brightness Control Keys.

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  • I have a stacktrace and limit of 250 characters for a bug report

    - by George Duckett
    I'm developing an xbox indie game and as a last-resort I have a try...catch encompassing everything. At this point if an exception is raised I can get the user to send me a message through the xbox however the limit is 250 characters. How can I get the most value out of my 250 characters? I don't want to do any encoding / compressing at least initially. Any solution to this problem could be compressed if needed as a second step anyway. I'm thinking of doing things like turning this: at EasyStorage.SaveDevice.VerifyIsReady() at EasyStorage.SaveDevice.Save(String containerName, String fileName) into this (drop the repeated namespace/class and method parameter names): at EasyStorage.SaveDevice.VerifyIsReady() at ..Save(String, String) Or maybe even just including the inner-most method, then only line numbers up the stack etc. TL;DR: Given an exception with a stacktrace how would you get the most useful debugging infromation out of 250 characters? (It will be a .net exception/stacktrace)

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  • How to efficiently map tokens to code in a script interpreter?

    - by lithander
    I'm writing an interpreter for a simple scripting language where each line is a complete, executable command. (Like the instructions in assembler) When parsing a line I have to map the requested command to actual code. My current solution looks like this: std::string op, param1, param2; //parse line, identify op, param1, param2 ... //call command specific code if(op == "MOV") ExecuteMov(AsNumber(param1)); else if(op == "ROT") ExecuteRot(AsNumber(param1)); else if(op == "SZE") ExecuteSze(AsNumber(param1)); else if(op == "POS") ExecutePos((AsNumber(param1), AsNumber(param2)); else if(op == "DIR") ExecuteDir((AsNumber(param1), AsNumber(param2)); else if(op == "SET") ExecuteSet(param1, AsNumber(param2)); else if(op == "EVL") ... The more commands are supported the more string comparisions I'll have to do to identify and call the associated method. Can you point me to a more efficient implementation in the described scenario?

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  • What do you use to bundle / encrypt data?

    - by David McGraw
    More and more games are going the data driven route which means that there needs to be a layer of security around easy manipulation. I've seen it where games completely bundle up their assets (audio, art, data) and I'm wondering how they are managing that? Are there applications / libraries that will bundle and assist you with managing the assets within? If not is there any good resources that you would point to for packing / unpacking / encryption? This specific question revolves around C++, but I would be open to hear how this is managed in C#/XNA as well. Just to be clear -- I'm not out to engineer a solution to prevent hacking. At the fundamental level we're all manipulating 0's and 1's. But, we do want to keep the 99% of people that play the game from simply modifying XML files that are used to build the game world. I've seen plenty of games bundle all of their resources together. I'm simply curious about the methods they're using.

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  • Adoption of Exadata - Gartner research note

    - by Javier Puerta
    Independent research note by Gartner acknowledges Oracle Exadata Database Machine has achieved significant early adoption and acceptance of its database appliance value proposition. Analyst Merv Adrian looks at some of the main issues that IT professionals have solved as they assess or deploy the Oracle Exadata solution, including: OLTP and DSS workload support workload consolidation increasing performance and scalability demands data compression improvements  Gartner reports clients using Oracle Exadata experienced the following: report significant performance improvements substantial amounts of cache memory which greatly improves processing speed Oracle Advanced Compression providing 2-4X data compression delivering significant reductions in storage requirements and driving shorter times for backup operations Tables compressed with Oracle Advanced Compression automatically recompress as data is added/updated. One client specifically reported consolidating more than 400 applications onto the Oracle Exadata platform Read the full Gartner note

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  • Fastest bit-blit in C# ?

    - by AttackingHobo
    I know there is Unity, and XNA that both use C#, but I am don't know what else I could use. The reason I say C# is that the syntax and style is similar to AS3, which I am familiar with, and I want to choose the correct framework to start learning with. What should I use to be able to do the most possible bit-blit(direct pixel copy) objects per frame. EDIT: I should not need to add this, but I am looking for the most possible amount of objects per frame because I am making a few Bullet-Hell SHMUPS. I need thousands and thousands of bullets, particles, and hundreds of enemies on the screen at once. I am looking for a solution to do as many bit-blit operations per frame, I am not looking for a general purpose engine. EDIT2: I want bit-blitting because I do not want to exclude people who have lower end video cards but a fast processor from playing my games.

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  • The Business Case for a Platform Approach

    - by Naresh Persaud
    Most customers have assembled a collection of Identity Management products over time, as they have reacted to industry regulations, compliance mandates and security threats, typically selecting best of breed products.  The resulting infrastructure is a patchwork of systems that has served the short term IDM goals, but is overly complex, hard to manage and cannot scale to meets the needs of the future social/mobile enterprise. The solution is to rethink Identity Management as a Platform, rather than individual products. Aberdeen Research has shown that taking a vendor integrated platform approach to Identity Management can reduce cost, make your IT organization more responsive to the needs of a changing business environment, and reduce audit deficiencies.  View the slide show below to see how companies like Agilent, Cisco, ING Bank and Toyota have all built the business case and embraced the Oracle Identity Management Platform approach. Biz case-keynote-final copy View more PowerPoint from OracleIDM

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  • Static GitHub powered blog engine

    - by Daniel Cazzulino
    Blog engines were the new &quot;cool thing to write&quot; after the fever of writing a new DI framework was over. It was kinda like the new &quot;hello world++&quot; example. Almost every single engine uses a database of some sort to keep posts and comments. Almost every one is not leveraging the web as a consequence ;) I was intrigued by the possibilities that a flexible and general-purpose hosting solution like Github could offer for a static blog engine: basically keeping plain markdown/HTML/razor/WLW/whatever files that through a publish/build time process generate static files that pass for a &quot;blog engine&quot;. GitHub even supports custom domain names, so why not? Such an &quot;engine&quot; would have a number of benefits: Plain CSS styling Arbitrary JavaScript Leverage the web infrastructure (caching, CDNs, etc.) ...Read full article

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  • Tyrus 1.1

    - by Pavel Bucek
    It might seem like there is not much time passed since Tyrus 1.0 (Java API for WebSocket reference implementation) release, but the fact is it was frozen several weeks before going public and development in the trunk continued. Tyrus 1.1 brings some new features and improvements: client-side proxy support simple command line client various stability/performance fixes (see below for complete list) Individual blog posts about highlighted features will follow, same as related user guide chapters.. stay tuned! Tyrus 1.1 is already integrated in Glassfish trunk - you can download nightly build or upgrade to newer Tyrus manually (replace all Tyrus jars; I know this is not very user friendly, so I'll try to come up with some better solution or at least simple guide). Complete list of bugfixes/improvements: TYRUS-180 TYRUS-176 TYRUS-192 TYRUS-186 TYRUS-191 TYRUS-187 TYRUS-172 TYRUS-194 TYRUS-179 TYRUS-178 TYRUS-200 TYRUS-177 TYRUS-181 TYRUS-203 TYRUS-205 TYRUS-198 TYRUS-202 TYRUS-188 TYRUS-149 Related links: https://tyrus.java.net https://java.net/jira/browse/TYRUS/

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  • Project Euler 3: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 3.  As always, any feedback is welcome. # Euler 3 # http://projecteuler.net/index.php?section=problems&id=3 # The prime factors of 13195 are 5, 7, 13 and 29. # What is the largest prime factor of the number # 600851475143? import time start = time.time() def largest_prime_factor(n): max = n divisor = 2 while (n >= divisor ** 2): if n % divisor == 0: max, n = n, n / divisor else: divisor += 1 return max print largest_prime_factor(600851475143) print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • Internet Explorer 8 developer tools debugging on Windows XP

    - by Suresh Behera
    Although , Microsoft officially not going support Windows XP  but still many healthcare companies preferred to use windows XP internally. They buy windows 7 laptop and convert to Windows XP.This sounds funny but it true. I was trying to use IE’s Developer tools(F12) to debug one of JavaScript issue found that “jscript.dll” has to be registered explicitly    to your machine. even if i have IE8 and javsascript enabled on browser it was not stopping on breakpoint. Solution : register...(read more)

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  • One click access to bookmarked files?

    - by dunderhead
    On my Windows machine with just one click I can launch favourite or bookmarked files that I use on a daily basis, which is a great time-saver. Is there any way to do this with 11.10 Unity? Ideally I would like to right-click on an icon in the launcher and have a list of files appear that I could then left-click to launch, but I'd be happy for any simple solution. Please note that I am not referring to recently used files lists - these do not work at all because the bookmarked file will always drop off the bottom of any recently used file list.

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  • Google Webmasters tools crawl error caused by URL split into two lines

    - by Shiro
    I am looking in to Google Webmaster Tools - Crawl Error section. How should I handle for those URL due their system / application showed invalid URL. e.g http://www.example/images/products/s_=enlarge_16gb.jpg but, I dunno what happen to yahoo groups, it break the link into http://www.example/images/products/s_= enlarge_16gb.jpg and I only make the top part become hyperlink, which is http://www.example/images/products/s_= Because of the URL, Google show crawl error, I got few error because of this kind of result or because other people typo error. How do I prevent this. I am sure I don't have the right go and change other people post. What is the solution for this. Thanks!

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  • The future is looking brighter &ndash; debugging Windows Azure in the cloud with IntelliTrace

    - by Eric Nelson
    One of the “warts” on Windows Azure development has been that once your application was deployed to the cloud, if things went wrong it was pretty tough to figure out the root problem. I knew for sometime we had a solution coming for Visual Studio 2010 users and I couldn’t wait to tell folks about it once it became public. I planned to do a detailed post subsequent to briefly mentioning it when I talked about the 1.2 SDK release. However … other stuff just keeps on getting in the way. Hence I have decided to point at Somas blog post on just that. Enjoy. Check out Peering into the cloud with IntelliTrace  NB: You will need the Ultimate Edition of Visual Studio 2010 to use this feature. Sorry.

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  • Best way to track multiple sites with Google Analytics

    - by stevether
    I currently have 63 websites (and counting) that I'm tracking on one Google Analytics account, and I'm starting to realize... this is becoming a bit cumbersome. What's the best way to collect traffic data in bulk? Are there other resources out there that are better suited for this task? Does Google offer a bulk option for this kind of thing? Would it be better to make separate analytics accounts? I'm just wondering if anyone else has had found a better solution that manually setting up all these accounts/setting up the tracking codes etc, when it comes to large scale management.

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  • Direct X-forwarding

    - by Sean Houlihane
    I'm struggling to set up X-forwarding between 2 different machines on my local network and my ubuntu desktop. I'm able to connect using ssh x-forwarding one one machine, but the other machine (a Qnap TS-219P II) seems to have a less functional build of SSH on it, and I'd rather use a simpler approach. I've set $DISPLAY, and done 'xauth list $DISPLAY' on the desktop, then 'xauth add ' on the remote machine. From the remote machine, I just get xterm xterm Xt error: Can't open display: 192.168.0.4:0.0 Now, oddly, if I connect via ssh -X, there is a different magic cookie for the tunnelled port (but neither seems to work). I'm wondering if there is a port which needs to be enabled to permit X connections from the LAN? If so, how? The proper solution might be to re-build all the packages which are preventing X-forwarding from working on my QNAP machine, but lets assume for the purposes of this question that I've tried building enough packages on that architecture already and want to run X without the overhead of encryption.

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  • How do I reload the clock applet?

    - by Agmenor
    It seems I am running this bug. Sometimes my clock applet just stops running, and I have a pop-up window saying 'The clock has quit unexpectedly'. Between 'Reload' and 'Close', I have unfortunately chosen the second option. Even if I have rebooted, I cannot launch the applet anymore. I am on Ubuntu 10.10. Can somebody give me the command line that I could use in the application launcher appearing when Alt + F2 are hit ? Or any other solution in order to recover the applet on the gnome-panel ?

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  • Shortest Common Superstring: find shortest string that contains all given string fragments

    - by occulus
    Given some string fragments, I would like to find the shortest possible single string ("output string") that contains all the fragments. Fragments can overlap each other in the output string. Example: For the string fragments: BCDA AGF ABC The following output string contains all fragments, and was made by naive appending: BCDAAGFABC However this output string is better (shorter), as it employs overlaps: ABCDAGF ^ ABC ^ BCDA ^ AGF I'm looking for algorithms for this problem. It's not absolutely important to find the strictly shortest output string, but the shorter the better. I'm looking for an algorithm better than the obvious naive one that would try appending all permutations of the input fragments and removing overlaps (which would appear to be NP-Complete). I've started work on a solution and it's proving quite interesting; I'd like to see what other people might come up with. I'll add my work-in-progress to this question in a while.

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