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  • Good design of mapping Java Domain objects to Tables (using Hibernate)

    - by M. McKenzie
    Hey guys, I have a question that is more in the realm of design, than implementation. I'm also happy for anyone to point out resources for the answer and I'll gladly, research for myself. Highly simplified Java and SQL: Say I have a business domain POJO called 'Picture' with three attributes. class Picture int idPicture String fileName long size Say I have another business domain POJO called "Item" with 3 attributes Class Item int idItem String itemName ArrayList itemPictures These would be a normal simple relationship. You could say that 'Picture' object, will never exist outside an 'Item' object. Assume a picture belongs only to a specific item, but that an item can have multiple pictures Now - using good database design (3rd Normal Form), we know that we should put items and pictures in their own tables. Here is what I assume would be correct. table Item int idItem (primary key) String itemName table Picture int idPicture (primary key) varchar(45) fileName long size int idItem (foreign key) Here is my question: If you are making Hibernate mapping files for these objects. In the data design, your Picture table needs a column to refer to the Item, so that a foreign key relation can be maintained. However,in your business domain objects - your Picture does not hold a reference/attribute to the idItem - and does not need to know it. A java Picture instance is always instantiated inside an Item instance. If you want to know the Item that the Picture belongs to you are already in the correct scope. Call myItem.getIdItem() and myItem.getItemPictures(),and you have the two pieces of information you need. I know that Hibernate tools have a generator that can auto make your POJO's from looking at your database. My problem stems from the fact that I planned out the data design for this experiment/project first. Then when I went to make the domain java objects, I realized that good design dictated that the objects hold other objects in a nested way. This is obviously different from the way that a database schema is - where all objects(tables) are flat and hold no other complex types within them. What is a good way to reconcile this? Would you: (A) Make the hibernate mapping files so that Picture.hbm.xml has a mapping to the POJO parent's idItem Field (if it's even possible) (B) Add an int attribute in the Picture class to refer to the idItem and set it at instantiation, thus simplifying the hbm.xml mapping file by having all table fields as local attributes in the class (C) Fix the database design because it is wrong, dork. I'd truly appreciate any feedback

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • [Reloaded] Error while sorting filtered data from a GridView

    - by Bogdan M
    Hello guys, I have an error I cannot solve, on a ASP.NET website. One of its pages - Countries.aspx, has the following controls: a CheckBox called "CheckBoxNAME": < asp:CheckBox ID="CheckBoxNAME" runat="server" Text="Name" /> a TextBox called "TextBoxName": < asp:TextBox ID="TextBoxNAME" runat="server" Width="100%" Wrap="False"> < /asp:TextBox> a SQLDataSource called "SqlDataSourceCOUNTRIES", that selects all records from a Table with 3 columns - ID (Number, PK), NAME (Varchar2(1000)), and POPULATION (Number) called COUNTRIES < asp:SqlDataSource ID="SqlDataSourceCOUNTRIES" runat="server" ConnectionString="< %$ ConnectionStrings:myDB %> " ProviderName="< %$ ConnectionStrings:myDB.ProviderName %> " SelectCommand="SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES ORDER BY COUNTRIES.NAME, COUNTRIES.ID"> < /asp:SqlDataSource> a GridView called GridViewCOUNTRIES: < asp:GridView ID="GridViewCOUNTRIES" runat="server" AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False" DataSourceID="SqlDataSourceCOUNTRIES" DataKeyNames="ID" DataMember="DefaultView"> < Columns> < asp:CommandField ShowSelectButton="True" /> < asp:BoundField DataField="ID" HeaderText="Id" SortExpression="ID" /> < asp:BoundField DataField="NAME" HeaderText="Name" SortExpression="NAME" /> < asp:BoundField DataField="POPULATION" HeaderText="Population" SortExpression="POPULATION" /> < /Columns> < /asp:GridView> a Button called ButtonFilter: < asp:Button ID="ButtonFilter" runat="server" Text="Filter" onclick="ButtonFilter_Click"/> This is the onclick event: protected void ButtonFilter_Click(object sender, EventArgs e) { Response.Redirect("Countries.aspx?" + (this.CheckBoxNAME.Checked ? string.Format("NAME={0}", this.TextBoxNAME.Text) : string.Empty)); } Also, this is the main onload event of the page: protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack == false) { if (Request.QueryString.Count != 0) { Dictionary parameters = new Dictionary(); string commandTextFormat = string.Empty; if (Request.QueryString["NAME"] != null) { if (commandTextFormat != string.Empty && commandTextFormat.EndsWith("AND") == false) { commandTextFormat += "AND"; } commandTextFormat += " (UPPER(COUNTRIES.NAME) LIKE '%' || :NAME || '%') "; parameters.Add("NAME", Request.QueryString["NAME"].ToString()); } this.SqlDataSourceCOUNTRIES.SelectCommand = string.Format("SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES WHERE {0} ORDER BY COUNTRIES.NAME, COUNTRIES.ID", commandTextFormat); foreach (KeyValuePair parameter in parameters) { this.SqlDataSourceCOUNTRIES.SelectParameters.Add(parameter.Key, parameter.Value.ToUpper()); } } } } Basicly, the page displays in the GridViewCOUNTRIES all the records of table COUNTRIES. The scenario is the following: - the user checks the CheckBox; - the user types a value in the TextBox (let's say "ch"); - the user presses the Button; - the page loads displaying only the records that match the filter criteria (in this case, all the countries that have names containing "Ch"); - the user clicks on the header of the column called "Name" in order to sort the data in the GridView Then, I get the following error: ORA-01036: illegal variable name/number. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.OracleClient.OracleException: ORA-01036: illegal variable name/number Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Any help is greatly appreciated, tnks. PS: I'm using ASP.NET 3.5, under Visual Studio 2008, with an OracleXE database.

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  • xmlns='' was not expected when deserializing nested classes

    - by Mavrik
    I have a problem when attempting to serialize class on a server, send it to the client and deserialize is on the destination. On the server I have the following two classes: [XmlRoot("StatusUpdate")] public class GameStatusUpdate { public GameStatusUpdate() {} public GameStatusUpdate(Player[] players, Command command) { this.Players = players; this.Update = command; } [XmlArray("Players")] public Player[] Players { get; set; } [XmlElement("Command")] public Command Update { get; set; } } and [XmlRoot("Player")] public class Player { public Player() {} public Player(PlayerColors color) { Color = color; ... } [XmlAttribute("Color")] public PlayerColors Color { get; set; } [XmlAttribute("X")] public int X { get; set; } [XmlAttribute("Y")] public int Y { get; set; } } (The missing types are all enums). This generates the following XML on serialization: <?xml version="1.0" encoding="utf-16"?> <StatusUpdate> <Players> <Player Color="Cyan" X="67" Y="32" /> </Players> <Command>StartGame</Command> </StatusUpdate> On the client side, I'm attempting to deserialize that into following classes: [XmlRoot("StatusUpdate")] public class StatusUpdate { public StatusUpdate() { } [XmlArray("Players")] [XmlArrayItem("Player")] public PlayerInfo[] Players { get; set; } [XmlElement("Command")] public Command Update { get; set; } } and [XmlRoot("Player")] public class PlayerInfo { public PlayerInfo() { } [XmlAttribute("X")] public int X { get; set; } [XmlAttribute("Y")] public int Y { get; set; } [XmlAttribute("Color")] public PlayerColor Color { get; set; } } However, the deserializer throws an exception: There is an error in XML document (2, 2). <StatusUpdate xmlns=''> was not expected. What am I missing or doing wrong?

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  • Jquery: how to trigger td a when tr is clicked

    - by Poku
    Hey, I have a table where the first td in the trs contains a link. I want this anchor to be triggered (clicked) no matter where i click in the containing tr. I have read and tried alot of recents post and suggentions on this topic but i can't get this to work. I tried the trigger() and triggerHandle() functions, but it does not trigger the anchor click that i want. There must be others who have had the need to trigger a anchor click when a tr is clicked, so that the user doesn't have to click the tds anchor link. It sure is a nice UI feature if its possible? Here is the code i have tried: <head> <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <script type="text/javascript" src="javascripts/jquery-1.4.2.js"></script> <script type="text/javascript" charset="utf-8"> /* Initialise the table with the required column sorting data types */ jQuery(document).ready(function () { jQuery("#rowClick tr").click(function (e) { jQuery("#clickevent", this).trigger("click"); }); }); </script> </head> <body id="dt_example"> <table id="rowClick"> <thead> <tr> <th style="width: 30px">id</th> <th style="width: 200px">navn</th> </tr> </thead> <tbody> <tr> <td><a href="datatabletext.asp?test=1" id="clickevent">1</a></td> <td>Jesper</td> </tr> <tr> <td><a href="datatabletext.asp?test=2" id="clickevent">2</a></td> <td>Bjarne</td> </tr> <tr> <td><a href="datatabletext.asp?test=3" id="clickevent">3</a></td> <td>Søren</td> </tr> </tbody> </table> </body>

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  • basic operations for modifying a source document with XSLT

    - by SpliFF
    All the tutorials and examples I've found of XSLT processing seem to assume your destination will be a significantly different format/structure to your source and that you know the structure of the source in advance. I'm struggling with finding out how to perform simple "in-place" modifications to a HTML document without knowing anything else about its existing structure. Could somebody show me a clear example that, given an arbitrary unknown HTML source will: 1.) delete the classname 'foo' from all divs 2.) delete a node if its empty (ie <p></p>) 3.) delete a <p> node if its first child is <br> 4.) add newattr="newvalue" to all H1 5.) replace 'heading' in text nodes with 'title' 6.) wrap all <u> tags in <b> tags (ie, <u>foo</u> -> <b><u>foo</u></b>) 7.) output the transformed document without changing anything else The above examples are the primary types of transform I wish to accomplish. Understanding how to do the above will go a long way towards helping me build more complex transforms. To help clarify/test the examples here is a sample source and output, however I must reiterate that I want to work with arbitrary samples without rewriting the XSLT for each source: <!doctype html> <html> <body> <h1>heading</h1> <p></p> <p><br>line</p> <div class="foo bar"><u>baz</u></div> <p>untouched</p> </body> </html> output: <!doctype html> <html> <body> <h1 newattr="newvalue">title</h1> <div class="bar"><b><u>baz</u></b></div> <p>untouched</p> </body> </html>

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  • One Controller is Sometimes Bound Twice with Ninject

    - by Dusda
    I have the following NinjectModule, where we bind our repositories and business objects: /// <summary> /// Used by Ninject to bind interface contracts to concrete types. /// </summary> public class ServiceModule : NinjectModule { /// <summary> /// Loads this instance. /// </summary> public override void Load() { //bindings here. //Bind<IMyInterface>().To<MyImplementation>(); Bind<IUserRepository>().To<SqlUserRepository>(); Bind<IHomeRepository>().To<SqlHomeRepository>(); Bind<IPhotoRepository>().To<SqlPhotoRepository>(); //and so on //business objects Bind<IUser>().To<Data.User>(); Bind<IHome>().To<Data.Home>(); Bind<IPhoto>().To<Data.Photo>(); //and so on } } And here are the relevant overrides from our Global.asax, where we inherit from NinjectHttpApplication in order to integrate it with Asp.Net Mvc (The module lies in a separate dll called Thing.Web.Configuration): protected override void OnApplicationStarted() { base.OnApplicationStarted(); //routes and areas AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); //Initializes a singleton that must reference this HttpApplication class, //in order to provide the Ninject Kernel to the rest of Thing.Web. This //is necessary because there are a few instances (currently Membership) //that require manual dependency injection. NinjectKernel.Instance = new NinjectKernel(this); //view model factory. NinjectKernel.Instance.Kernel.Bind<IModelFactory>().To<MasterModelFactory>(); } protected override NinjectControllerFactory CreateControllerFactory() { return base.CreateControllerFactory(); } protected override Ninject.IKernel CreateKernel() { var kernel = new StandardKernel(); kernel.Load("Thing.Web.Configuration.dll"); return kernel; } Now, everything works great, with one exception: For some reason, sometimes Ninject will bind the PhotoController twice. This leads to an ActivationException, because Ninject can't discern which PhotoController I want. This causes all requests for thumbnails and other user images on the site to fail. Here is the PhotoController in it's entirety: public class PhotoController : Controller { public PhotoController() { } public ActionResult Index(string id) { var dir = Server.MapPath("~/" + ConfigurationManager.AppSettings["UserPhotos"]); var path = Path.Combine(dir, id); return base.File(path, "image/jpeg"); } } Every controller works in exactly the same way, but for some reason the PhotoController gets double-bound. Even then, it only happens occasionally (either when re-building the solution, or on staging/production when the app pool kicks in). Once this happens, it continues to happen until I redeploy without changing anything. So...what's up with that?

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  • check if directory exists c#

    - by Ant
    I am trying to see if a directory exists based on an input field from the user. When the user types in the path, I want to check if the path actually exists. I have some c# code already. It returns 1 for any local path, but always returns 0 when I am checking a network path. static string checkValidPath(string path) { //Insert your code that runs under the security context of the authenticating user here. using (ImpersonateUser user = new ImpersonateUser(user, "", password)) { //DirectoryInfo d = new DirectoryInfo(quotelessPath); bool doesExist = Directory.Exists(path); //if (d.Exists) if(doesExist) { user.Dispose(); return "1"; } else { user.Dispose(); return "0"; } } } public class ImpersonateUser : IDisposable { [DllImport("advapi32.dll", SetLastError = true)] private static extern bool LogonUser(string lpszUsername, string lpszDomain, string lpszPassword, int dwLogonType, int dwLogonProvider, out IntPtr phToken); [DllImport("kernel32", SetLastError = true)] private static extern bool CloseHandle(IntPtr hObject); private IntPtr userHandle = IntPtr.Zero; private WindowsImpersonationContext impersonationContext; public ImpersonateUser(string user, string domain, string password) { if (!string.IsNullOrEmpty(user)) { // Call LogonUser to get a token for the user bool loggedOn = LogonUser(user, domain, password, 9 /*(int)LogonType.LOGON32_LOGON_NEW_CREDENTIALS*/, 3 /*(int)LogonProvider.LOGON32_PROVIDER_WINNT50*/, out userHandle); if (!loggedOn) throw new Win32Exception(Marshal.GetLastWin32Error()); // Begin impersonating the user impersonationContext = WindowsIdentity.Impersonate(userHandle); } } public void Dispose() { if (userHandle != IntPtr.Zero) CloseHandle(userHandle); if (impersonationContext != null) impersonationContext.Undo(); } } Any help is appreciated. Thanks! EDIT 3: updated code to use BrokenGlass's impersonation functions. However, I need to initialize "password" to something... EDIT 2: I updated the code to try and use impersonation as suggested below. It still fails everytime. I assume I am using impersonation improperly... EDIT: As requested by ChrisF, here is the function that calls the checkValidPath function. Frontend aspx file... $.get('processor.ashx', { a: '7', path: x }, function(o) { alert(o); if (o=="0") { $("#outputPathDivValid").dialog({ title: 'Output Path is not valid! Please enter a path that exists!', width: 500, modal: true, resizable: false, buttons: { 'Close': function() { $(this).dialog('close'); } } }); } }); Backend ashx file... public void ProcessRequest (HttpContext context) { context.Response.Cache.SetExpires(DateTime.Now); string sSid = context.Request["sid"]; switch (context.Request["a"]) {//a bunch of case statements here... case "7": context.Response.Write(checkValidPath(context.Request["path"].ToString())); break;

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  • small scale web site - global javascript file style/format/pattern - improving maintainability

    - by yaya3
    I frequently create (and inherit) small to medium websites where I have the following sort of code in a single file (normally named global.js or application.js or projectname.js). If functions get big, I normally put them in a seperate file, and call them at the bottom of the file below in the $(document).ready() section. If I have a few functions that are unique to certain pages, I normally have another switch statement for the body class inside the $(document).ready() section. How could I restructure this code to make it more maintainable? Note: I am less interested in the functions innards, more so the structure, and how different types of functions should be dealt with. I've also posted the code here - http://pastie.org/999932 in case it makes it any easier var ProjectNameEnvironment = {}; function someFunctionUniqueToTheHomepageNotWorthMakingConfigurable () { $('.foo').hide(); $('.bar').click(function(){ $('.foo').show(); }); } function functionThatIsWorthMakingConfigurable(config) { var foo = config.foo || 700; var bar = 200; return foo * bar; } function globallyRequiredJqueryPluginTrigger (tooltip_string) { var tooltipTrigger = $(tooltip_string); tooltipTrigger.tooltip({ showURL: false ... }); } function minorUtilityOneLiner (selector) { $(selector).find('li:even').not('li ul li').addClass('even'); } var Lightbox = {}; Lightbox.setup = function(){ $('li#foo a').attr('href','#alpha'); $('li#bar a').attr('href','#beta'); } Lightbox.init = function (config){ if (typeof $.fn.fancybox =='function') { Lightbox.setup(); var fade_in_speed = config.fade_in_speed || 1000; var frame_height = config.frame_height || 1700; $(config.selector).fancybox({ frameHeight : frame_height, callbackOnShow: function() { var content_to_load = config.content_to_load; ... }, callbackOnClose : function(){ $('body').height($('body').height()); } }); } else { if (ProjectNameEnvironment.debug) { alert('the fancybox plugin has not been loaded'); } } } // ---------- order of execution ----------- $(document).ready(function () { urls = urlConfig(); (function globalFunctions() { $('.tooltip-trigger').each(function(){ globallyRequiredJqueryPluginTrigger(this); }); minorUtilityOneLiner('ul.foo') Lightbox.init({ selector : 'a#a-lightbox-trigger-js', ... }); Lightbox.init({ selector : 'a#another-lightbox-trigger-js', ... }); })(); if ( $('body').attr('id') == 'home-page' ) { (function homeFunctions() { someFunctionUniqueToTheHomepageNotWorthMakingConfigurable (); })(); } });

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  • Helping linqtosql datacontext use implicit conversion between varchar column in the database and tab

    - by user213256
    I am creating an mssql database table, "Orders", that will contain a varchar(50) field, "Value" containing a string that represents a slightly complex data type, "OrderValue". I am using a linqtosql datacontext class, which automatically types the "Value" column as a string. I gave the "OrderValue" class implicit conversion operators to and from a string, so I can easily use implicit conversion with the linqtosql classes like this: // get an order from the orders table MyDataContext db = new MyDataContext(); Order order = db.Orders(o => o.id == 1); // use implicit converstion to turn the string representation of the order // value into the complex data type. OrderValue value = order.Value; // adjust one of the fields in the complex data type value.Shipping += 10; // use implicit conversion to store the string representation of the complex // data type back in the linqtosql order object order.Value = value; // save changes db.SubmitChanges(); However, I would really like to be able to tell the linqtosql class to type this field as "OrderValue" rather than as "string". Then I would be able to avoid complex code and re-write the above as: // get an order from the orders table MyDataContext db = new MyDataContext(); Order order = db.Orders(o => o.id == 1); // The Value field is already typed as the "OrderValue" type rather than as string. // When a string value was read from the database table, it was implicity converted // to "OrderValue" type. order.Value.Shipping += 10; // save changes db.SubmitChanges(); In order to achieve this desired goal, I looked at the datacontext designer and selected the "Value" field of the "Order" table. Then, in properties, I changed "Type" to "global::MyApplication.OrderValue". The "Server Data Type" property was left as "VarChar(50) NOT NULL" The project built without errors. However, when reading from the database table, I was presented with the following error message: Could not convert from type 'System.String' to type 'MyApplication.OrderValue'. at System.Data.Linq.DBConvert.ChangeType(Object value, Type type) at Read_Order(ObjectMaterializer1 ) at System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader2.MoveNext() at System.Linq.Buffer1..ctor(IEnumerable1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at Example.OrdersProvider.GetOrders() at ... etc From the stack trace, I believe this error is happening while reading the data from the table. When presented with converting a string to my custom data type, even though the implicit conversion operators are present, the DBConvert class gets confused and throws an error. Is there anything I can do to help it not get confused and do the implicit conversion? Thanks in advance, and apologies if I have posted in the wrong forum. cheers / Ben

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  • Best way to return result from business layer to presentation layer when using LINQ-to-SQL

    - by samsur
    I have a business layer that has DTOs that are used in the presentation layer. This application uses entity framework. Here is an example of a class called RoleDTO: public class RoleDTO { public Guid RoleId { get; set; } public string RoleName { get; set; } public string RoleDescription { get; set; } public int? OrganizationId { get; set; } } In the BLL I want to have a method that returns a list of DTO. I would like to know which is the better approach: returning IQueryable or list of DTOs. Although I feel that returning IQueryable is not a good idea because the connection needs to be open. Here are the 2 different methods using the different approaches: First approach public class RoleBLL { private servicedeskEntities sde; public RoleBLL() { sde = new servicedeskEntities(); } public IQueryable<RoleDTO> GetAllRoles() { IQueryable<RoleDTO> role = from r in sde.Roles select new RoleDTO() { RoleId = r.RoleID, RoleName = r.RoleName, RoleDescription = r.RoleDescription, OrganizationId = r.OrganizationId }; return role; } Note: in the above method the DataContext is a private attribute and set in the constructor, so that the connection stays opened. Second approach public static List<RoleDTO> GetAllRoles() { List<RoleDTO> roleDTO = new List<RoleDTO>(); using (servicedeskEntities sde = new servicedeskEntities()) { var roles = from pri in sde.Roles select new { pri.RoleID, pri.RoleName, pri.RoleDescription }; //Add the role entites to the DTO list and return. This is necessary as anonymous types can be returned acrosss methods foreach (var item in roles) { RoleDTO roleItem = new RoleDTO(); roleItem.RoleId = item.RoleID; roleItem.RoleDescription = item.RoleDescription; roleItem.RoleName = item.RoleName; roleDTO.Add(roleItem); } return roleDTO; } } Please let me know, if there is a better approach.

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  • Can someone who understands C code help me understand this code?

    - by Benjamin
    INT GetTree (HWND hWnd, HTREEITEM hItem, HKEY *pRoot, TCHAR *pszKey, INT nMax) { TV_ITEM tvi; TCHAR szName[256]; HTREEITEM hParent; HWND hwndTV = GetDlgItem (hWnd, ID_TREEV); memset (&tvi, 0, sizeof (tvi)); hParent = TreeView_GetParent (hwndTV, hItem); if (hParent) { // Get the parent of the parent of the... GetTree (hWnd, hParent, pRoot, pszKey, nMax); // Get the name of the item. tvi.mask = TVIF_TEXT; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); TreeView_GetItem (hwndTV, &tvi); //send the TVM_GETITEM message? lstrcat (pszKey, TEXT ("\\")); lstrcat (pszKey, szName); } else { *pszKey = TEXT ('\0'); szName[0] = TEXT ('\0'); // Get the name of the item. tvi.mask = TVIF_TEXT | TVIF_PARAM; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); if (TreeView_GetItem (hwndTV, &tvi)) //*pRoot = (HTREEITEM)tvi.lParam; //original hItem = (HTREEITEM)tvi.lParam; else { INT rc = GetLastError(); } } return 0; } The block of code that begins with the comment "Get the name of the item" does not make sense to me. If you are getting the listview item why does the code set the parameters of the item being retrieved, because if you already had the values there would be no need to retrieve them. Secondly near the comment "original" is the original line of code which will compile with a varning under embedded visual c++, but if you copy the exact same code into visual studio 2008 it will not compile. Since I did not write any of this code and am trying to learn is it possible the original author made a mistake on this line, since the *pRoot should point to and HKEY type yet he is casting to an HTREEITEM type which should never work since the data types don't match? (Side note someone with a better reputation should add a windows ce tag to SO since windows mobile is not the same as windows ce.)

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  • Use format strings that contain %1, %2 etc. instead of %d, %s etc. - Linux, C++

    - by rursw1
    Hello, As a follow-up of this question (Message compiler replacement in Linux gcc), I have the following problem: When using MC.exe on Windows for compiling and generating messages, within the C++ code I call FormatMessage, which retrieves the message and uses the va_list *Arguments parameter to send the varied message arguments. For example: messages.mc file: MessageId=1 Severity=Error SymbolicName=MULTIPLE_MESSAGE_OCCURED Language=English message %1 occured %2 times. . C++ code: void GetMsg(unsigned int errCode, wstring& message,unsigned int paramNumber, ...) { HLOCAL msg; DWORD ret; LANGID lang = GetUserDefaultLangID(); try { va_list argList; va_start( argList, paramNumber ); const TCHAR* dll = L"MyDll.dll"; _hModule = GetModuleHandle(dll); ret =::FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_HMODULE|FORMAT_MESSAGE_IGNORE_INSERTS, _hModule, errCode, lang, (LPTSTR) &msg, 0, &argList ); if ( 0 != ret ) { unsigned int count = 0 ; message = msg; if (paramNumber>0) { wstring::const_iterator iter; for (iter = message.begin();iter!=message.end();iter++) { wchar_t xx = *iter; if (xx ==L'%') count++; } } if ((count == paramNumber) && (count >0)) { ::LocalFree( msg ); ret =::FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_HMODULE, _hModule, errCode, GetUserDefaultLangID(), (LPTSTR) &msg, 0, &argList ); } else if (count != paramNumber) { wstringstream tmp; wstring messNumber; tmp << (errCode & 0xFFFF); tmp >> messNumber; message = message +L"("+ messNumber + L"). Bad Format String. "; } } ::LocalFree( msg ); } catch (...) { message << L"last error: " << GetLastError(); } va_end( argList ); } Caller code: wstring message; GetMsg(MULTIPLE_MESSAGE_OCCURED, message,2, "Error message", 5); Now, I wrote a simple script to generate a .msg file from the .mc file, and then I use gencat to generate a catalog from it. But is there a way to use the formatted strings as they contain %1, %2, etc. and NOT the general (%d, %s...) format? Please note, that the solution has to be generic enough for each possible message with each posible types\ arguments order... Is it possible at all? Thank you.

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  • How do I handle the Maybe result of at in Control.Lens.Indexed without a Monoid instance

    - by Matthias Hörmann
    I recently discovered the lens package on Hackage and have been trying to make use of it now in a small test project that might turn into a MUD/MUSH server one very distant day if I keep working on it. Here is a minimized version of my code illustrating the problem I am facing right now with the at lenses used to access Key/Value containers (Data.Map.Strict in my case) {-# LANGUAGE OverloadedStrings, GeneralizedNewtypeDeriving, TemplateHaskell #-} module World where import Control.Applicative ((<$>),(<*>), pure) import Control.Lens import Data.Map.Strict (Map) import qualified Data.Map.Strict as DM import Data.Maybe import Data.UUID import Data.Text (Text) import qualified Data.Text as T import System.Random (Random, randomIO) newtype RoomId = RoomId UUID deriving (Eq, Ord, Show, Read, Random) newtype PlayerId = PlayerId UUID deriving (Eq, Ord, Show, Read, Random) data Room = Room { _roomId :: RoomId , _roomName :: Text , _roomDescription :: Text , _roomPlayers :: [PlayerId] } deriving (Eq, Ord, Show, Read) makeLenses ''Room data Player = Player { _playerId :: PlayerId , _playerDisplayName :: Text , _playerLocation :: RoomId } deriving (Eq, Ord, Show, Read) makeLenses ''Player data World = World { _worldRooms :: Map RoomId Room , _worldPlayers :: Map PlayerId Player } deriving (Eq, Ord, Show, Read) makeLenses ''World mkWorld :: IO World mkWorld = do r1 <- Room <$> randomIO <*> (pure "The Singularity") <*> (pure "You are standing in the only place in the whole world") <*> (pure []) p1 <- Player <$> randomIO <*> (pure "testplayer1") <*> (pure $ r1^.roomId) let rooms = at (r1^.roomId) ?~ (set roomPlayers [p1^.playerId] r1) $ DM.empty players = at (p1^.playerId) ?~ p1 $ DM.empty in do return $ World rooms players viewPlayerLocation :: World -> PlayerId -> RoomId viewPlayerLocation world playerId= view (worldPlayers.at playerId.traverse.playerLocation) world Since rooms, players and similar objects are referenced all over the code I store them in my World state type as maps of Ids (newtyped UUIDs) to their data objects. To retrieve those with lenses I need to handle the Maybe returned by the at lens (in case the key is not in the map this is Nothing) somehow. In my last line I tried to do this via traverse which does typecheck as long as the final result is an instance of Monoid but this is not generally the case. Right here it is not because playerLocation returns a RoomId which has no Monoid instance. No instance for (Data.Monoid.Monoid RoomId) arising from a use of `traverse' Possible fix: add an instance declaration for (Data.Monoid.Monoid RoomId) In the first argument of `(.)', namely `traverse' In the second argument of `(.)', namely `traverse . playerLocation' In the second argument of `(.)', namely `at playerId . traverse . playerLocation' Since the Monoid is required by traverse only because traverse generalizes to containers of sizes greater than one I was now wondering if there is a better way to handle this that does not require semantically nonsensical Monoid instances on all types possibly contained in one my objects I want to store in the map. Or maybe I misunderstood the issue here completely and I need to use a completely different bit of the rather large lens package?

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  • changing restriction on simple type in extended complex type

    - by rotary_engine
    I am trying to create a schema that has 2 address types. The first AdressType requires an element Line 1 to have a value at least 10 characters. The second type OtherAdressType derives from this with the same elements, but does not require a value for Line 1. I've tried different ways but always get schema errors, this error is: Invalid particle derivation by restriction - 'Derived element '{namespace}:Line1' is not a valid restriction of base element '{namespace}:Line1' according to Elt:Elt -- NameAndTypeOK.'. If I add a type xs:string to OtherAdressType:Line1 then I get other errors. <xs:complexType name="AdressType"> <xs:sequence> <xs:element name="Line1" minOccurs="1" maxOccurs="1"> <xs:simpleType> <xs:restriction base="xs:string"> <xs:minLength value="10" /> </xs:restriction> </xs:simpleType> </xs:element> <xs:element name="Line2" type="xs:string" minOccurs="1" maxOccurs="1" /> </xs:sequence> </xs:complexType> <xs:complexType name="OtherAdressType"> <xs:complexContent> <xs:restriction base="AdressType"> <xs:sequence> <xs:element name="Line1" nillable="true"> <xs:simpleType> <xs:restriction base="xs:string"> <xs:minLength value="0" /> </xs:restriction> </xs:simpleType> </xs:element> <xs:element name="Line2" type="xs:string" minOccurs="1" maxOccurs="1" /> </xs:sequence> </xs:restriction> </xs:complexContent> </xs:complexType>

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  • CoreGraphics taking a while to show on a large view - can i get it to repeat pixels?

    - by Andrew
    This is my coregraphics code: void drawTopPaperBackground(CGContextRef context, CGRect rect) { CGRect paper3 = CGRectMake(10, 14, 300, rect.size.height - 14); CGRect paper2 = CGRectMake(13, 12, 294, rect.size.height - 12); CGRect paper1 = CGRectMake(16, 10, 288, rect.size.height - 10); //Shadow CGContextSetShadowWithColor(context, CGSizeMake(0,0), 10, [[UIColor colorWithWhite:0 alpha:0.5]CGColor]); CGPathRef path = createRoundedRectForRect(paper3, 0); CGContextSetFillColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextFillPath(context); //Layers of paper //CGContextSaveGState(context); drawPaper(context, paper3); drawPaper(context, paper2); drawPaper(context, paper1); //CGContextRestoreGState(context); } void drawPaper(CGContextRef context, CGRect rect) { //Shadow CGContextSaveGState(context); CGContextSetShadowWithColor(context, CGSizeMake(0,0), 1, [[UIColor colorWithWhite:0 alpha:0.5]CGColor]); CGPathRef path = createRoundedRectForRect(rect, 0); CGContextSetFillColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextFillPath(context); //CGContextRestoreGState(context); //Gradient //CGContextSaveGState(context); CGColorRef startColor = [UIColor colorWithWhite:0.92 alpha:1.0].CGColor; CGColorRef endColor = [UIColor colorWithWhite:0.94 alpha:1.0].CGColor; CGRect firstHalf = CGRectMake(rect.origin.x, rect.origin.y, rect.size.width / 2, rect.size.height); CGRect secondHalf = CGRectMake(rect.origin.x + (rect.size.width / 2), rect.origin.y, rect.size.width / 2, rect.size.height); drawVerticalGradient(context, firstHalf, startColor, endColor); drawVerticalGradient(context, secondHalf, endColor, startColor); //CGContextRestoreGState(context); //CGContextSaveGState(context); CGRect redRect = rectForRectWithInset(rect, -1); CGMutablePathRef redPath = createRoundedRectForRect(redRect, 0); //CGContextSaveGState(context); CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextClip(context); CGContextAddPath(context, redPath); CGContextSetShadowWithColor(context, CGSizeMake(0, 0), 15.0, [[UIColor colorWithWhite:0 alpha:0.1] CGColor]); CGContextStrokePath(context); CGContextRestoreGState(context); } The view is a UIScrollView, which contains a textview. Every time the user types something and goes onto a new line, I call [self setNeedsDisplay]; and it redraws the code. But when the view starts to get long - around 1000 height, it has very noticeable lag. How can i make this code more efficient? Can i take a line of pixels and make it just repeat that, or stretch it, all the way down?

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  • Casting to derived type problem in C++

    - by GONeale
    Hey there everyone, I am quite new to C++, but have worked with C# for years, however it is not helping me here! :) My problem: I have an Actor class which Ball and Peg both derive from on an objective-c iphone game I am working on. As I am testing for collision, I wish to set an instance of Ball and Peg appropriately depending on the actual runtime type of actorA or actorB. My code that tests this as follows: // Actors that collided Actor *actorA = (Actor*) bodyA->GetUserData(); Actor *actorB = (Actor*) bodyB->GetUserData(); Ball* ball; Peg* peg; if (static_cast<Ball*> (actorA)) { // true ball = static_cast<Ball*> (actorA); } else if (static_cast<Ball*> (actorB)) { ball = static_cast<Ball*> (actorB); } if (static_cast<Peg*> (actorA)) { // also true?! peg = static_cast<Peg*> (actorA); } else if (static_cast<Peg*> (actorB)) { peg = static_cast<Peg*> (actorB); } if (peg != NULL) { [peg hitByBall]; } Once ball and peg are set, I then proceed to run the hitByBall method (objective c). Where my problem really lies is in the casting procedurel Ball casts fine from actorA; the first if (static_cast<>) statement steps in and sets the ball pointer appropriately. The second step is to assign the appropriate type to peg. I know peg should be a Peg type and I previously know it will be actorB, however at runtime, detecting the types, I was surprised to find actually the third if (static_cast<>) statement stepped in and set this, this if statement was to check if actorA was a Peg, which we already know actorA is a Ball! Why would it have stepped here and not in the fourth if statement? The only thing I can assume is how casting works differently from c# and that is it finds that actorA which is actually of type Ball derives from Actor and then it found when static_cast<Peg*> (actorA) is performed it found Peg derives from Actor too, so this is a valid test? This could all come down to how I have misunderstood the use of static_cast. How can I achieve what I need? :) I'm really uneasy about what feels to me like a long winded brute-casting attempt here with a ton of ridiculous if statements. I'm sure there is a more elegant way to achieve a simple cast to Peg and cast to Ball dependent on actual type held in actorA and actorB. Hope someone out there can help! :) Thanks a lot.

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  • Loading datasets from datastore and merge into single dictionary. Resource problem.

    - by fredrik
    Hi, I have a productdatabase that contains products, parts and labels for each part based on langcodes. The problem I'm having and haven't got around is a huge amount of resource used to get the different datasets and merging them into a dict to suit my needs. The products in the database are based on a number of parts that is of a certain type (ie. color, size). And each part has a label for each language. I created 4 different models for this. Products, ProductParts, ProductPartTypes and ProductPartLabels. I've narrowed it down to about 10 lines of code that seams to generate the problem. As of currently I have 3 Products, 3 Types, 3 parts for each type, and 2 languages. And the request takes a wooping 5500ms to generate. for product in productData: productDict = {} typeDict = {} productDict['productName'] = product.name cache_key = 'productparts_%s' % (slugify(product.key())) partData = memcache.get(cache_key) if not partData: for type in typeData: typeDict[type.typeId] = { 'default' : '', 'optional' : [] } ## Start of problem lines ## for defaultPart in product.defaultPartsData: for label in labelsForLangCode: if label.key() in defaultPart.partLabelList: typeDict[defaultPart.type.typeId]['default'] = label.partLangLabel for optionalPart in product.optionalPartsData: for label in labelsForLangCode: if label.key() in optionalPart.partLabelList: typeDict[optionalPart.type.typeId]['optional'].append(label.partLangLabel) ## end problem lines ## memcache.add(cache_key, typeDict, 500) partData = memcache.get(cache_key) productDict['parts'] = partData productList.append(productDict) I guess the problem lies in the number of for loops is too many and have to iterate over the same data over and over again. labelForLangCode get all labels from ProductPartLabels that match the current langCode. All parts for a product is stored in a db.ListProperty(db.key). The same goes for all labels for a part. The reason I need the some what complex dict is that I want to display all data for a product with it's default parts and show a selector for the optional one. The defaultPartsData and optionaPartsData are properties in the Product Model that looks like this: @property def defaultPartsData(self): return ProductParts.gql('WHERE __key__ IN :key', key = self.defaultParts) @property def optionalPartsData(self): return ProductParts.gql('WHERE __key__ IN :key', key = self.optionalParts) When the completed dict is in the memcache it works smoothly, but isn't the memcache reset if the application goes in to hibernation? Also I would like to show the page for first time user(memcache empty) with out the enormous delay. Also as I said above, this is only a small amount of parts/product. What will the result be when it's 30 products with 100 parts. Is one solution to create a scheduled task to cache it in the memcache every hour? It this efficient? I know this is alot to take in, but I'm stuck. I've been at this for about 12 hours straight. And can't figure out a solution. ..fredrik

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  • How do you programmatically set a Style on a View?

    - by Greg
    I would like to do something like this: <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_cotent" style="@style/SubmitButtonType" /> But in code The xml approach works fine provided that SubmitButtonType is defined. Now what I assume happens is that the appt parser runs through this xml, generates an AttributeSet. That AttributeSet when passed to context/theme#obtainStyledAttributes() will have the style ref mask anything that is not written inline in this tag. Great that's fine! Now how do we do this programmatically. Button, as well as other View types, has a constructor that has the form: <Widget>(Context context, AttributeSet set, int defStyle). So I thought this would work. Button button = new Button(context, null, R.style.SubmitButtonType); However, I am finding that defStyle is badly documented as it really should be written to be a resourceId to an attribute (from R.attrs) that will be passed to obtainStyledAttributes() as the attribute resource, and not the style resource. After looking at the code, all the view implementations seem to pass 0 as the styleRef. I don't see the harm in having it passed as both the attr and the style resource (more flexible and negligible overhead) However I might be approaching this all wrong. How do you do this in code then other than by setting each individual element of the style to the specific widget you want to style (only possible by looking a the code to see what param maps to which method or set of methods). The only way I have found to do this is: <declare-styleable> <attr name="totallyAdhoc_attribute_just_for_this_case" format="reference"> </declare-styleable> <style name="MyAlreadyExistantTheme" > ... ... <item name="totallyAdhoc_attribute_just_for_this_case">@style/SubmitButtonType</item> </style> And instead of passing R.style.SubmitButtonType as defStyle, I pass the new R.attr.totallyAdhoc_attribute_just_for_this_case. Button button = new Button(context, null, R.attr.totallyAdhoc_attribute_just_for_this_case); This works but sounds way too complicated.

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  • Specializing a template on a lambda in C++0x

    - by Tony A.
    I've written a traits class that lets me extract information about the arguments and type of a function or function object in C++0x (tested with gcc 4.5.0). The general case handles function objects: template <typename F> struct function_traits { template <typename R, typename... A> struct _internal { }; template <typename R, typename... A> struct _internal<R (F::*)(A...)> { // ... }; typedef typename _internal<decltype(&F::operator())>::<<nested types go here>>; }; Then I have a specialization for plain functions at global scope: template <typename R, typename... A> struct function_traits<R (*)(A...)> { // ... }; This works fine, I can pass a function into the template or a function object and it works properly: template <typename F> void foo(F f) { typename function_traits<F>::whatever ...; } int f(int x) { ... } foo(f); What if, instead of passing a function or function object into foo, I want to pass a lambda expression? foo([](int x) { ... }); The problem here is that neither specialization of function_traits<> applies. The C++0x draft says that the type of the expression is a "unique, unnamed, non-union class type". Demangling the result of calling typeid(...).name() on the expression gives me what appears to be gcc's internal naming convention for the lambda, main::{lambda(int)#1}, not something that syntactically represents a C++ typename. In short, is there anything I can put into the template here: template <typename R, typename... A> struct function_traits<????> { ... } that will allow this traits class to accept a lambda expression?

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • Can I write a test that succeeds if and only if a statement does not compile?

    - by Billy ONeal
    I'd like to prevent clients of my class from doing something stupid. To that end, I have used the type system, and made my class only accept specific types as input. Consider the following example (Not real code, I've left off things like virtual destructors for the sake of example): class MyDataChunk { //Look Ma! Implementation! }; class Sink; class Source { virtual void Run() = 0; Sink *next_; void SetNext(Sink *next) { next_ = next; } }; class Sink { virtual void GiveMeAChunk(const MyDataChunk& data) { //Impl }; }; class In { virtual void Run { //Impl } }; class Out { }; //Note how filter and sorter have the same declaration. Concrete classes //will inherit from them. The seperate names are there to ensure only //that some idiot doesn't go in and put in a filter where someone expects //a sorter, etc. class Filter : public Source, public Sink { //Drop objects from the chain-of-command pattern that don't match a particular //criterion. }; class Sorter : public Source, public Sink { //Sorts inputs to outputs. There are different sorters because someone might //want to sort by filename, size, date, etc... }; class MyClass { In i; Out o; Filter f; Sorter s; public: //Functions to set i, o, f, and s void Execute() { i.SetNext(f); f.SetNext(s); s.SetNext(o); i.Run(); } }; What I don't want is for somebody to come back later and go, "Hey, look! Sorter and Filter have the same signature. I can make a common one that does both!", thus breaking the semantic difference MyClass requires. Is this a common kind of requirement, and if so, how might I implement a test for it?

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  • Why does Rails with Passenger/nginx only works in development mode? No logs available

    - by Michael W.
    Hey folks, I have a serious problem with one of our webservers... after having an internal alpha-testing with a mongrel/haproxy-cluster that worked well, we wanted to use nginx with passenger for our first production server (customers will access this server). However, I can only run the rails app via development mode with passenger/nginx. The app itself runs perfect with mongrel or webrick in production mode. My biggest problem with this case is that I don't find ANY information in the nginx or rails-logs (only when I use mongrel or webrick). Permissions are correct. Passenger-status shows that the app is running, but I always get the static 500.html-error page... It would be so nice if you guys could give me a hint and help me solve the problem. I put the config at the bottom of the post... This exact config works with rails_env development;but I'd like to use the production mode ;-) Thank you very much for your help! Version: Ubuntu 8.04.2 64bit / nginx-0.7.64 (compiled and installed via passenger-2.2.11) cat /opt/nginx/conf/nginx.conf user www-data; worker_processes 4; error_log logs/error.log; #pid logs/nginx.pid; events { worker_connections 1024; } http { passenger_root /usr/lib/ruby/gems/1.8/gems/passenger-2.2.11; passenger_ruby /usr/bin/ruby1.8; passenger_log_level 3; include mime.types; default_type application/octet-stream; #log_format main '$remote_addr - $remote_user [$time_local] "$request" ' # '$status $body_bytes_sent "$http_referer" ' # '"$http_user_agent" "$http_x_forwarded_for"'; access_log logs/access.log; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; #gzip on; server { listen 80; server_name <<servername>>; root /srv/app01/public; passenger_enabled on; }

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  • current_user.user_type_id = @employer ID

    - by sscirrus
    I am building a system with a User model (authenticated using AuthLogic) and three user types in three models: one of these models is Employer. Each of these three models has_many :users, :as = :authenticable. I start by having a new visitor to the site create their own 'User' record with username, password, which user type they are, etc. Upon creation, the user is sent to the 'new' action for one of the three models. So, if they tell us they are an employer, we redirect_to :controller = "employers, :action = "new". Question: When the employer has submitted, I want to set the current_user.user_type_id equal to the employer ID. This should be simple... but it's not working. # Employers Controller / new def new @employer = Employer.new 1.times {@employer.addresses.build} render :layout => 'forms' end # Employers Controller / create def create @employer = Employer.new(params[:employer]) if @employer.save if current_user.blank? redirect_to :controller => "users", :action => "new" else current_user.user_type_id = @employer.id current_user.user_type = "Employer" redirect_to :action => "home", :id => current_user.user_type_id end else render :action => "new" end end ------UPDATE------ Hi guys. In response: I am using this table structure because each of my three user type models have lots of different fields and each has different relationships to the other models, which is why I've avoided STI. By 1.times (@employer.addresses.build) I'm connecting the employer model to the address polymorphic table in one form, so I'm asking the controller to build a new address to go along with the new employer. Averell: you mentioned encapsulating... something in the model using a 'setter' method. I have no idea what you mean by this - could you please explain how this works (or direct me to an example elsewhere)? With tsdbrown's answer I have managed to create the behavior I want... if there's a more elegant way to accomplish the same thing I'd love to learn how. Thanks very much. Thanks to tsdbrown for answering the current_user.save problem!

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  • Having trouble wrapping functions in the linux kernel

    - by Corey Henderson
    I've written a LKM that implements Trusted Path Execution (TPE) into your kernel: https://github.com/cormander/tpe-lkm I run into an occasional kernel OOPS (describe at the end of this question) when I define WRAP_SYSCALLS to 1, and am at my wit's end trying to track it down. A little background: Since the LSM framework doesn't export its symbols, I had to get creative with how I insert the TPE checking into the running kernel. I wrote a find_symbol_address() function that gives me the address of any function I need, and it works very well. I can call functions like this: int (*my_printk)(const char *fmt, ...); my_printk = find_symbol_address("printk"); (*my_printk)("Hello, world!\n"); And it works fine. I use this method to locate the security_file_mmap, security_file_mprotect, and security_bprm_check functions. I then overwrite those functions with an asm jump to my function to do the TPE check. The problem is, the currently loaded LSM will no longer execute the code for it's hook to that function, because it's been totally hijacked. Here is an example of what I do: int tpe_security_bprm_check(struct linux_binprm *bprm) { int ret = 0; if (bprm->file) { ret = tpe_allow_file(bprm->file); if (IS_ERR(ret)) goto out; } #if WRAP_SYSCALLS stop_my_code(&cs_security_bprm_check); ret = cs_security_bprm_check.ptr(bprm); start_my_code(&cs_security_bprm_check); #endif out: return ret; } Notice the section between the #if WRAP_SYSCALLS section (it's defined as 0 by default). If set to 1, the LSM's hook is called because I write the original code back over the asm jump and call that function, but I run into an occasional kernel OOPS with an "invalid opcode": invalid opcode: 0000 [#1] SMP RIP: 0010:[<ffffffff8117b006>] [<ffffffff8117b006>] security_bprm_check+0x6/0x310 I don't know what the issue is. I've tried several different types of locking methods (see the inside of start/stop_my_code for details) to no avail. To trigger the kernel OOPS, write a simple bash while loop that endlessly starts a backgrounded "ls" command. After a minute or so, it'll happen. I'm testing this on a RHEL6 kernel, also works on Ubuntu 10.04 LTS (2.6.32 x86_64). While this method has been the most successful so far, I have tried another method of simply copying the kernel function to a pointer I created with kmalloc but when I try to execute it, I get: kernel tried to execute NX-protected page - exploit attempt? (uid: 0). If anyone can tell me how to kmalloc space and have it marked as executable, that would also help me solve the above problem. Any help is appreciated!

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