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  • ASP: runat=server for dynamic control

    - by Jan
    In the Page_Load method I create a couple of controls, based on various conditions. I would like to register server side code with those controls. However, for the last part I need to declare my controls as server controls. This is normally done by runat=server, but I don't know how to set this attribute in the C# code. myControl.Attributes.Add("runat", "server") does not do the trick. This one works, meaning that the "test" method is called when I click on it: <asp:LinkButton ID="LinkButton1" runat="server" OnClick="test">testtext</asp:LinkButton> This one does not work: LinkButton lb = new LinkButton(); lb.ID = "LinkButton1"; lb.OnClientClick = "test"; lb.Text = "testtext"; lb.Attributes.Add("runat", "server"); I can click on it, and the page is loaded, but the test-method is not called. Any hints?

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  • [C] Texture management / pointer question

    - by ndg
    I'm working on a texture management and animation solution for a small side project of mine. Although the project uses Allegro for rendering and input, my question mostly revolves around C and memory management. I wanted to post it here to get thoughts and insight into the approach, as I'm terrible when it comes to pointers. Essentially what I'm trying to do is load all of my texture resources into a central manager (textureManager) - which is essentially an array of structs containing ALLEGRO_BITMAP objects. The textures stored within the textureManager are mostly full sprite sheets. From there, I have an anim(ation) struct, which contains animation-specific information (along with a pointer to the corresponding texture within the textureManager). To give you an idea, here's how I setup and play the players 'walk' animation: createAnimation(&player.animations[0], "media/characters/player/walk.png", player.w, player.h); playAnimation(&player.animations[0], 10); Rendering the animations current frame is just a case of blitting a specific region of the sprite sheet stored in textureManager. For reference, here's the code for anim.h and anim.c. I'm sure what I'm doing here is probably a terrible approach for a number of reasons. I'd like to hear about them! Am I opening myself to any pitfalls? Will this work as I'm hoping? anim.h #ifndef ANIM_H #define ANIM_H #define ANIM_MAX_FRAMES 10 #define MAX_TEXTURES 50 struct texture { bool active; ALLEGRO_BITMAP *bmp; }; struct texture textureManager[MAX_TEXTURES]; typedef struct tAnim { ALLEGRO_BITMAP **sprite; int w, h; int curFrame, numFrames, frameCount; float delay; } anim; void setupTextureManager(void); int addTexture(char *filename); int createAnimation(anim *a, char *filename, int w, int h); void playAnimation(anim *a, float delay); void updateAnimation(anim *a); #endif anim.c void setupTextureManager() { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { textureManager[i].active = false; } } int addTextureToManager(char *filename) { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { if(!textureManager[i].active) { textureManager[i].bmp = al_load_bitmap(filename); textureManager[i].active = true; if(!textureManager[i].bmp) { printf("Error loading texture: %s", filename); return -1; } return i; } } return -1; } int createAnimation(anim *a, char *filename, int w, int h) { int textureId = addTextureToManager(filename); if(textureId > -1) { a->sprite = textureManager[textureId].bmp; a->w = w; a->h = h; a->numFrames = al_get_bitmap_width(a->sprite) / w; printf("Animation loaded with %i frames, given resource id: %i\n", a->numFrames, textureId); } else { printf("Texture manager full\n"); return 1; } return 0; } void playAnimation(anim *a, float delay) { a->curFrame = 0; a->frameCount = 0; a->delay = delay; } void updateAnimation(anim *a) { a->frameCount ++; if(a->frameCount >= a->delay) { a->frameCount = 0; a->curFrame ++; if(a->curFrame >= a->numFrames) { a->curFrame = 0; } } }

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  • How to return a value when destroying/cleaning-up an object instance

    - by Mridang Agarwalla
    When I initiate a class in Python, I give it some values. I then call method in the class which does something. Here's a snippet: class TestClass(): def __init__(self): self.counter = 0 def doSomething(self): self.counter = self.counter + 1 print 'Hiya' if __name__ == "__main__": obj = TestClass() obj.doSomething() obj.doSomething() obj.doSomething() print obj.counter As you can see, everytime I call the doSomething method, it prints some text and increments an internal variable i.e. counter. When I initiate the class, i set the counter variable to 0. When I destroy the object, I'd like to return the internal counter variable. What would be a good way of doing this? I wanted to know if there were other ways apart from doing stuff like: accessing the variable directly. Like obj.counter. creating a method like getCounter. Thanks.

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  • Restful Path Parameters in Spring MVC 3

    - by MDK
    Is it possible to: set a URI template in the mvc:view-controller element of the *-servlet.xml file or in a controller method and then use/get that path parameter in a jsp? I understand that using @PathVariable in a controller method will give me access to the path parameter in that controller method. But how can I gain access to the path parameter in the jsp? For example, is it possible to do something like: *-servlet.xml file: <beans...> <mvc:view-controller path="/home" view-name="home"/> <mvc:view-controller path="/home/{error}" view-name="home"/> </beans> jsp file: <c:if test="${not empty param['error']}"> <span class="error">You have an error...</span> </c:if>

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  • How do I retrieve readonly values when using a DetailsView control to update a record?

    - by lincolnk
    I'm using a detailsview control to update a record, however in this particular case there's only one field that can be changed out of a many. The update method for my object takes all fields as parameters. When the detailsview's updating method fires, the values for the readonly fields (those rendered as a Label) are not available in the e.NewValues collection. I'm currently grabbing a reference to the object when the detailsview is databound (in the objectdatasource selected event handler), storing it in session and manually adding entries to the e.NewValues collection when updating fires. It works but seems kind of heavy handed. So, is there a better way to get the read only values back into my update method? Or is there a better way of doing this altogether?

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  • JPA DAO integration test not throwing exception when duplicate object saved?

    - by HDave
    I am in the process of unit testing a DAO built with Spring/JPA and Hibernate as the provider. Prior to running the test, DBUnit inserted a User record with username "poweruser" -- username is the primary key in the users table. Here is the integration test method: @Test @ExpectedException(EntityExistsException.class) public void save_UserTestDataSaveUserWithPreExistingId_EntityExistsException() { User newUser = new UserImpl("poweruser"); newUser.setEmail("[email protected]"); newUser.setFirstName("New"); newUser.setLastName("User"); newUser.setPassword("secret"); dao.persist(newUser); } I have verified that the record is in the database at the start of this method. Not sure if this is relevant, but if I do a dao.flush() at the end of this method I get the following exception: javax.persistence.PersistenceException: org.hibernate.exception.ConstraintViolationException: Could not execute JDBC batch update

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  • Can running object be garbage collected?

    - by Kugel
    I have a simple class: public class Runner { public void RunAndForget(RunDelegate method) { ThreadPool.QueueUserWorkItem(new WaitCallback(Run), method); } private void Run(object o) { ((RunDelegate )o).Invoke(); } } And if I use this like so: private void RunSomethingASync() { Runner runner = new Runner(); runner.FireAndForget(new RunDelegate(Something)); } Is there any danger using it like this? My C++ guts tell me that runner object should be destroyed after RunSomethingASync is finished. Am I right? What happens then to the method running on different thread? Or perhaps it is other way around and runner will not be collected? That would be a problem considering I may call RunSomethingASync() many times.

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  • How do polymorphic inline caches work with mutable types?

    - by kingkilr
    A polymorphic inline cache works by caching the actual method by the type of the object, in order to avoid the expensive lookup procedures (usually a hashtable lookup). How does one handle the type comparison if the type objects are mutable (i.e. the method might be monkey patched into something different at run time). The one idea I've come up with would be a "class counter" that gets incremented each time a method is adjusted, however this seems like it would be exceptionally expensive in a heavily monkey patched environ since it would kill all the PICs for that class, even if the methods for them weren't altered. I'm sure there must be a good solution to this, as this issue is directly applicable to Javascript and AFAIK all 3 of the big JS VMs have PICs (wow acronym ahoy).

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  • Having a base class function depend on its child class C#

    - by Junk Junk
    I have a Base class with a method that a child class will almost always override. However, instead of replacing the base class' method entirely, I would like for whatever is derived in the child class to be added to what is already in the base class. For Example: class BaseClass public string str() { var string = "Hello my name is" ; } class ChildClass : BaseClass public override string str(){ var string = "Sam"; } The point is that if I want to access the str() method by creating an instance of the ChildClass, the string will print out as "Hello, my name is Sam". I've been looking around and all I have been finding is that this should NOT happen, as the base class shouldn't even know that it is being inherited. So, if the design is false, how would I go about doing this? Keep in mind that there will be multiple child classes inheriting from BaseClass. Thank you

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  • Max number of web methods?

    - by Rippo
    Guys I have a web service in asp.net 2.0 that has 234 methods. It seems that when I add another method the site does not compile in VS2005 until I remove one first. I get a message saying that the new method I just added does not exist in a file that belongs in the Microsoft.Net/.../Temporary Files directory. I have restarted IIS, closed down VS2005, removed all files from this temp directory but to no avail. The only way to get the code to compile is to remove another one so as to keep 234 methods.... I can consistency replicate this behaviour so it cannot be my code. Now I know this seems strange but it is true! One other strange thing is that exactly 100 of the method names begin with the word GetXXXyyyZZZ Has anyone else experienced problems with the maximum number of methods that are allowed in a web service? Many Thanks

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  • asking the container to notify your application whenever a session is about to timeout in Java

    - by user136101
    Which method(s) can be used to ask the container to notify your application whenever a session is about to timeout?(choose all that apply) A. HttpSessionListener.sessionDestroyed -- correct B. HttpSessionBindingListener.valueBound C. HttpSessionBindingListener.valueUnbound -- correct this is kind of round-about but if you have an attribute class this is a way to be informed of a timeout D. HttpSessionBindingEvent.sessionDestroyed -- no such method E. HttpSessionAttributeListener.attributeRemoved -- removing an attribute isn’t tightly associated with a session timeout F. HttpSessionActivationListener.sessionWillPassivate -- session passivation is different than timeout I agree with option A. 1) But C is doubtful How can value unbound be tightly coupled with session timeout.It is just the callback method when an attribute gets removed. 2) and if C is correct, E should also be correct. HttpSessionAttributeListener is just a class that wants to know when any type of attribute has been added, removed, or replaced in a session. It is implemented by any class. HttpSessionBindingListener exists so that the attribute itself can find out when it has been added to or removed from a session and the attribute class must implement this interface to achieve it. Any ideas…

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  • Laravel 4 - Using multiple paginators on one page

    - by Fry Farnsworth
    I've been googling for this question but can't find any good answers. I found that there is a method called setPageName() for the paginator but it only works when used like Paginator::setPageName('page'). I looked up the paginator in the Laravel API (http://laravel.com/api/class-Illuminate.Pagination.Environment.html) and the method is a public function just like setBaseUrl which I am currently using like $albums->setBaseUrl('/album/'); for instance I want to have a Photo paginator (?photoPage=n) and a Comment paginator (?commentPage=n). Is there any way that I can use two paginators that use different page names in the URL on one page, or at least call the setPageName() method like setBaseUrl()?

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  • Decoupling into DAL and BLL - my concerns.

    - by novice_man
    Hi, In many posts concerning this topic I come across very simple examples that do not answer my question. Let's say a have a document table and user table. In DAL written in ADO.NET i have a method to retries all documents for some criteria. Now I the UI I have a case where I need to show this list along with the names of the creator. Up to know I have it done with one method in DAL containig JOIN statement. However eveytime I have such a complex method i have to do custom mapping to some object that doesn't mark 1:1 to DB. Should it be put into another layer ? If so then I will have to resing from join query for iteration through results and querying each document author. . . which doen't make sense... (performance) what is the best approach for such scenarios ?

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  • Missing nativeInit when compiling multimple files

    - by RankoR
    Android.mk: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := pacman LOCAL_SRC_FILES := main.cpp \ Pacman.cpp LOCAL_CFLAGS := -DANDROID_NDK \ -DDISABLE_IMPORTGL LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog include $(BUILD_SHARED_LIBRARY) In main.cpp: void Java_com_wiagames_pacman_PacmanRenderer_nativeInit(JNIEnv* env) { ... } The package is com.wiagames.pacman; The Java class, containing the nativeInit method, is PacmanRenderer in the com.wiagames.pacman package. It works fine before I added pacman.cpp, but after adding it I have: E/AndroidRuntime( 2238): FATAL EXCEPTION: GLThread 1104 E/AndroidRuntime( 2238): java.lang.UnsatisfiedLinkError: Native method not found: com.wiagames.pacman.PacmanRenderer.nativeInit:()V E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.nativeInit(Native Method) E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.onSurfaceCreated(MainActivity.java:120) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1494) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) W/ActivityManager( 306): Force finishing activity com.wiagames.pacman/.MainActivity main.c: http://pastebin.com/GPexqwcv MainActivity.java: http://pastebin.com/yWfWpyNb

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  • Int[] Reverse - What does this actually do?

    - by Jamie Dixon
    I was just having a play around with some code in LINQPad and noticed that on an int array there is a Reverse method. Usually when I want to reverse an int array I'd do so with Array.Reverse(myIntArray); Which, given the array {1,2,3,4} would then return 4 as the value of myIntArray[0]. When I used the Reverse() method directly on my int array: myIntArray.Reverse(); I notice that myIntArray[0] still comes out as 1. What is the Reverse method actually doing here?

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  • NSAutoreleasePool carrying across methods?

    - by Tim
    I'm building an iPhone application where I detach some threads to do long-running work in the background so as not to hang the UI. I understand that threads need NSAutoreleasePool instances for memory management. What I'm not sure about is if the threaded method calls another method - does that method also need an NSAutoreleasePool? Example code: - (void)primaryMethod { [self performSelectorInBackground:@selector(threadedMethod) withObject:nil]; } - (void)threadedMethod { NSAutoreleasePool *aPool = [[NSAutoreleasePool alloc] init]; // Some code here [self anotherMethod]; // Maybe more code here [aPool drain]; } - (void)anotherMethod { // More code here } The reason I ask is I'm receiving errors that objects are being autoreleased with no pool in place, and are "just leaking." I've seen other questions where people didn't have autorelease pools in place at all, and I understand why an autorelease pool is needed. I'm specifically interested in finding out whether an autorelease pool created in (in this example) threadedMethod applies to objects created in anotherMethod.

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  • Is it bad practice to use python's getattr extensively?

    - by Wilduck
    I'm creating a shell-like environment. My original method of handleing user input was to use a dictionary mapping commands (strings) to methods of various classes, making use of the fact that functions are first class objects in python. For flexibility's sake (mostly for parsing commands), I'm thinking of changing my setup such that I'm using getattr(command), to grab the method I need and then passing arguments to it at the end of my parser. Another advantage of this approach is not having to update my (currently statically implemented) command dictionary every time I add a new method/command. My question is, will I be taking a hit to the efficiency of my shell? Does it matter how many methods/commands I have? I'm currently looking at 30 some commands, which could eventually double.

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  • Objective-C: when does an assigned object get deallocated

    - by Stefan Klumpp
    If I have a instance method and within this method I do something like this: NSString *peopleString = [peopleList componentsJoinedByString: @", "]; ... UILabel *likeLabel = [[UILabel alloc] initWithFrame:CGRectMake(16.0+6.0f, 4.0f, 252.0f, 12.0f)]; [likeLabel setText:peopleString]; [likeLabel setFont:[UIFont fontWithName:@"Arial" size:12]]; [likeRow addSubview:likeLabel]; [likeLabel release]; The componentsJoinedByString doesn't contain a new, copy or alloc, thus I don't have to release it. What I'm wondering though is, when my peopleString gets deallocated. Might it happen to early? Meaning, before I can set the text in my label. Should I better use a [[NSString alloc] initWithString:[peopleList componentsJoinedByString: @", "]]; and release it at the end of this method?

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  • Client-side session timeout redirect in ASP.Net

    - by Mercury821
    I want to build a way to automatically redirect users to Timeout.aspx when their session expires due to inactivity. My application uses forms authentication and relies heavily on update panels within the same aspx page for user interaction, so I don't want to simply redirect after a page-level timer expires. For the same reason, I can't use '<meta http-equiv="refresh"/>' What I want to do is create a simple ajax web service with a method called IsSessionTimedOut(), that simply returns a boolean. I will use a javascript timer to periodically call the method, and if it returns true, then redirect to Timeout.aspx. However, I don't want calling this method to reset the session timeout timer, or the session would never time out because of the service call. Is there a clean way to avoid this catch-22? Hopefully there is an easy solution that has so far eluded me.

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  • Communication between layers in an application

    - by Petar Minchev
    Hi guys! Let's assume we have the following method in the business layer. What's the best practice to tell the UI layer that something went wrong and give also the error message? Should the method return an empty String when it was OK, otherwise the error message, or should it throw another exception in the catch code wrapping the caught exception? If we choose the second variant then the UI should have another try,catch which is too much try,catch maybe. Here is a pseudocode for the first variant. public String updateSomething() { try { //Begin transaction here dataLayer.do1(); dataLayer.do2(); dataLayer.doN(); } catch(Exception exc) { //Rollback transaction code here return exc.message; } return ""; } Is this a good practice or should I throw another exception in the catch(then the method will be void)?

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  • How extension methods work in background ?

    - by Freshblood
    I am just cuirous about behind of extension method mechanism.Some questions and answer appear in my mind. MyClass.OrderBy(x=>x.a).OrderBy(x=>x.b); I was guessing that mechanism was first orderby method works and order them by a member then returns sorted items in IEnumarable interface then next Orderby method of IEnumarable Order them for b paramater.But i am wrong when i look at this linq query. MyClass.Orderby(x=>x.a).ThenOrderBy(x=>x.b); this is slightly different and tells me that i am wrong.Because this is not ordering by a then b and not possible to have such result if i was right.This get me confuse enough... Similiar structure is possible to write withot extension methods as first query but second is not possible.This prove i am wrong . Can u explain it ?

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  • user notification while waiting

    - by user315445
    I am writing a simple win forms app in C#. There is a method call in my method which loads files but is taking a while to respond. Below is the method call Directory.GetFiles(selectedFolder, "*.xml", SearchOption.AllDirectories); I want to notify this to users. Is there a way to show them that file loading is in progress? I want a simplest way. I suppose Splash screen is too costly for my app.

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  • Find the right parameters for an event without using Design Mode in Visual Studio 2010

    - by Jason
    Is there a way to know what parameters are needed by an event in Visual Studio 2010? Let's say I have a DropDownList control and I want to bind a method to the "OnSelectedIndexChanged", I would do something like this In the ASPX File: <asp:DropDownList ID="lstMyList" runat="server" OnSelectedIndexChanged="lstMyList_SelectedIndexChanged"></asp:DropDownList> In the codebehind: protected void lstMyList_SelectedIndexChanged(object sender, EventArgs e) { ... } Is there a way to know what parameters the method needs? (In this case, an object for the sender and an EventArgs parameter for the event.) I know you can easily create the method by double-clicking the right event in Design Mode, but it does a mess with your code so I prefer not to use it. Thanks!

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  • Trouble getting email attachment from Exchange

    - by JimR
    I am getting the error message “The remote server returned an error: (501) Not Implemented.” when I try to use the HttpWebRequest.GetResponse() using the GET Method to get an email attachment from exchange. I have tried to change the HttpVersion and don’t think it is a permissions issue since I can search the inbox. I know my credentials are correct as they are used to get HREF using the HttpWebRequest.Method = Search on the inbox (https://mail.mailserver.com/exchange/testemailaccount/Inbox/). HREF = https://mail.mailserver.com/exchange/testemailaccount/Inbox/testemail.EML/attachment.csv Sample Code: HttpWebRequest req = (System.Net.HttpWebRequest) HttpWebRequest.CreateHREF); req.Method = "GET"; req.Credentials = this.mCredentialCache; string data = string.Empty; using (WebResponse resp = req.GetResponse()) { Encoding enc = Encoding.Default; if (resp == null) { throw new Exception("Response contains no information."); } using (StreamReader sr = new StreamReader(resp.GetResponseStream(), Encoding.ASCII)) { data = sr.ReadToEnd(); } }

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  • UIViewScrollviw UITableView subview scrolling. IOS

    - by user1484810
    I have a UIScrollview with a UITableview subview. The UIScrollview scrolls the UITableView horizontally. The UITable view naturally scrolls up and down. If a user places their finger on the UitableView, and moves (swipes) horizontally, The delegate method below is invoked (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual theUIScrollView If the user lifts their finger and places it back down on the UITableView and moves in a vertical direction The delegate method below is invoked (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual = theUITable If however the user places their finger and moves in a horizontally (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual theUIScrollView If the user then moves the finger (without lifting it) in a vertical direction. delegate method scrollViewDidScroll is not invoked at all. (The reverse is true too.) I note that the "Pulse News" app seems to behave in the above manner.. Ultimately I want to figure out how to get the UITableView and UIScrollview moving in a "unidirectional" fashion, with one finger kept on the screen. Thanks...

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