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  • Flex 4 - Using .pfm/.pfb fonts

    - by Zed-K
    Hi everyone, I just switched to Flash Builder 4 & Flex 4 SDK, and it seems it's no longer possible to use a .pfm/.pfb font, either by embedding it or using it as a system font. I keep getting error messages, and Google can't find anybody having the same issue. I tried several methods: - copy/pasting the [Embed] statement which was working using Flex 3 SDK - installing the font and then try to simply call it by its name in a CSS declaration without embedding it ; seems to work for every .ttf and .otf system fonts, but not for .pfm/.pfm ones - using a Flash-generated swf which embeds the font So far none of these seems to work. Has anybody got an idea on how to achieve this? I actually don't care using a system font without embedding it as long as it works. I'll be really grateful if somebody could help me on this, I'm totally stuck and cannot use another font instead.

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  • How to skip parentheses on Netbeans with enter?

    - by nunos
    So I have been programming in C++ with Eclipse and have the habit of hitting enter to skip parentheses (anyone who has ever used eclipse probably knows what I am talking about). I have recently started learning Java and decided to use NetBeans, mostly due to the much more simple interface. However, I would like to know if there a way to skip the (), [], < and "" on enter just like what happens in Eclipse in NetBeans. Thanks.

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  • Ultimate chat-client API for .NET?

    - by Shimmy
    Does anyone know of a .NET API (source-code is preferrable of course) that I can access all the common chat clients thru it (GT, Yahoo, MSN, AIM, FB, ICQ, SKYPE and more)? I guess I am looking for a .NET library project that performs something like pidjin. I need it because I hate Pidgin's interface and functionality, and I want to have a Google-Talk desktop like UI. Any comments and tips will also be very useful. Thanks.

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  • How do I integrate popToRootViewControllerAnimated with my tabs?

    - by Adam Storr
    Hello! I am trying to make one of my tab buttons go to the root using popToRootViewControllerAnimated. My question is: where do I put this code for it to work? I have my tabs created through Interface Builder... do they have to be hard coded for this to work? Here is the code that I'm looking to use: [self.navigationController popToRootViewControllerAnimated:YES]; New code in AppDelegate: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if (viewController = HomeViewController) { [HomeViewController popToRootViewControllerAnimated:NO]; } }

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  • How to set up Flex Unit 4

    - by macke
    Does anyone know of any guides or any sort of documentation on how to set up the new Flex Builder 4 beta? I've been pulling my hair all day long, none of my tests are executed and I can't for the life of me understand what's wrong. There are no errors at all. It's as if the metadata tags are not recognized, is there some special compiler argument to recognize them? I seem to remember that this is not necessary as long as the swc files that are included were compiled with said arguments. I'm using Beta 1 of Flex Unit 4 which can be found here: http://opensource.adobe.com/wiki/display/flexunit/FlexUnit+4+feature+overview I'm actually using the very same code that is included with that package to run the tests, but no tests are executed. Neither mine nor the ones included in the FU4 package. The lack of documentation certainly doesn't help much...

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  • Flex Client application - HTTPRequest problem in the initialize function.

    - by Elad
    Hello all. I have a serious problem in my flex client applications. I have an apache server with php web services. the flex client makes an httpservice requests. I noticed that the httpservice requests that runs from the creationComplete event of the application does not always get data from the server. but HTTPservice requests called from user actions always work. I also noticed that when I run the flex client application directly from the Flex Builder 3 without upload it to the server, the problem occours less frequently. in the Application: mx:Application creationComplete="Init()" verticalScrollPolicy="off" horizontalScrollPolicy="off" xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" backgroundColor="#5d8eb1" private function Init():void { var http_request:HTTPService = new HTTPService(); http_request.url = "http://"+this.server_name+":"+this.server_port+"/services/client/client_result.php"; http_request.resultFormat = "e4x"; http_request.addEventListener("result",resultFunc); http_request.send(); http_request.disconnect(); }

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  • Simple Properties in Objective-C Classes

    - by tarnfeld
    Hey, I've bene working with Objective-C for a while now, and so far I have never really needed to craft my own classes, properly. I am a bit confused with the two arguments you can give the @property(a, b) declaration in a header file. When creating outlets to Interface Builder I usually do @property(nonatomic, retain) but I have no idea what this means. I'm writing a simple class which has a set of properties which will be set from the outside, like [instance setName:@"Bla Bla Bla"]; or I guess like instance.name = @"Bla@" but I would rather the first option. How would I declare this kind of property on a class? Thanks in advanced! Sorry for the n00bish question :-)

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  • Using ExtJS with ASP.NET, Webforms or MVC?

    - by TigrouMeow
    Hello, For a scenario using 0 ASP.NET controls at all but rather an 100% extJS interface, what would be the advantages of using ASP.NET MVC or ASP.NET WebForms? And the disadvantages? Is there a OBVIOUS way to do it properly? I would love to have feedback's on your experiences. Thank you!

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  • Is Multiple Iterators is possible in php?

    - by artvolk
    Good day! I know that C# allows multiple iterators using yield, like described here: http://stackoverflow.com/questions/1754041/is-multiple-iterators-is-possible-in-c In PHP there is and Iterator interface. Is it possible to implement more than one iteration scenario for a class?

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  • Server-side web browser for PHP?

    - by Lee
    If you wanted to re-create the DOM server-side and manipulate it in PHP, how would you choose to go about it? I'm looking for a fast, multi-user complete server-side web browser that can interface with PHP and run complete Javascript. Like Jaxer but something I can use with PHP... an extension would be fine, or even an Apache mod. Ideas?

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  • Fragment shaders on a texture

    - by Snowangelic
    Hello stack overflow. I am trying to add some post-processing capabilities to a program. The rendering is done using openGL. I just want to allow the program to load some home made fragment shader and use them on the video stream. I wrote a little piece of shader using "OpenGL Shader Builder" that just turns a texture in grayscale. The shaders works well in the shader builder but I can't make it work in the main program. The screens stays all black. Here is the setup : @implementation PluginGLView - (id) initWithCoder: (NSCoder *) coder { const GLubyte * strExt; if ((self = [super initWithCoder:coder]) == nil) return nil; glLock = [[NSLock alloc] init]; if (nil == glLock) { [self release]; return nil; } // Init pixel format attribs NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFAAccelerated, NSOpenGLPFANoRecovery, NSOpenGLPFADoubleBuffer, 0 }; // Get pixel format from OpenGL NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; if (!pixFmt) { NSLog(@"No Accelerated OpenGL pixel format found\n"); NSOpenGLPixelFormatAttribute attrs2[] = { NSOpenGLPFANoRecovery, 0 }; // Get pixel format from OpenGL pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs2]; if (!pixFmt) { NSLog(@"No OpenGL pixel format found!\n"); [self release]; return nil; } } [self setPixelFormat:[pixFmt autorelease]]; /* long swapInterval = 1 ; [[self openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; */ [glLock lock]; [[self openGLContext] makeCurrentContext]; // Init object members strExt = glGetString (GL_EXTENSIONS); texture_range = gluCheckExtension ((const unsigned char *)"GL_APPLE_texture_range", strExt) ? GL_TRUE : GL_FALSE; texture_hint = GL_STORAGE_SHARED_APPLE ; client_storage = gluCheckExtension ((const unsigned char *)"GL_APPLE_client_storage", strExt) ? GL_TRUE : GL_FALSE; rect_texture = gluCheckExtension((const unsigned char *)"GL_EXT_texture_rectangle", strExt) ? GL_TRUE : GL_FALSE; // Setup some basic OpenGL stuff glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Loads the shaders shader=LoadShader(GL_FRAGMENT_SHADER,"/Users/alexandremathieu/fragment.fs"); program=glCreateProgram(); glAttachShader(program, shader); glLinkProgram(program); glUseProgram(program); [NSOpenGLContext clearCurrentContext]; [glLock unlock]; image_width = 1024; image_height = 512; image_depth = 16; image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; image_base = (GLubyte *) calloc(((IMAGE_COUNT * image_width * image_height) / 3) * 4, image_depth >> 3); if (image_base == nil) { [self release]; return nil; } // Create and load textures for the first time [self loadTextures:GL_TRUE]; // Init fps timer //gettimeofday(&cycle_time, NULL); drawBG = YES; // Call for a redisplay noDisplay = YES; PSXDisplay.Disabled = 1; [self setNeedsDisplay:true]; return self; } And here is the "render screen" function wich basically...renders the screen. - (void)renderScreen { int bufferIndex = whichImage; glBindTexture(GL_TEXTURE_RECTANGLE_EXT, bufferIndex+1); glUseProgram(program); int loc=glGetUniformLocation(program, "texture"); glUniform1i(loc,bufferIndex+1); glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image_width, image_height, GL_BGRA, image_type, image[bufferIndex]); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, 1.0f); glTexCoord2f(0.0f, image_height); glVertex2f(-1.0f, -1.0f); glTexCoord2f(image_width, image_height); glVertex2f(1.0f, -1.0f); glTexCoord2f(image_width, 0.0f); glVertex2f(1.0f, 1.0f); glEnd(); [[self openGLContext] flushBuffer]; [NSOpenGLContext clearCurrentContext]; //[glLock unlock]; } and finally here's the shader. uniform sampler2DRect texture; void main() { vec4 color, texel; color = gl_Color; texel = texture2DRect(texture, gl_TexCoord[0].xy); color *= texel; // Begin Shader float gray=0.0; gray+=(color.r + color.g + color.b)/3.0; color=vec4(gray,gray,gray,color.a); // End Shader gl_FragColor = color; } The loading and using of shaders works since I am able to turn the screen all red with this shader void main(){ gl_FragColor=vec4(1.0,0.0,0.0,1.0); } If the shader contains a syntax error I get an error message from the LoadShader function etc. If I remove the use of the shader, everything works normally. I think the problem comes from the "passing the texture as a uniform parameter" thing. But these are my very firsts step with openGL and I cant be sure of anything. Don't hesitate to ask for more info. Thank you Stack O.

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  • Alternative for Windows Task Scheduler

    - by Richard
    hi, I need a Task Scheduler for Windows. Unfortunately the builtin scheduler doesn't meet my needs, which are: can run tasks every minute/hour runs on Linux and Windows 32 and 64 bit versions GUI interface free Nice to haves: supports CRON files open source status reports of execution times thanks!

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  • Flex project architecture ?

    - by Tony
    What's the best way to organize functionality modules in a flex project? I saw some people put all modules in one view stack ,and so the application interface is only load once, but when the application get larger, the whole compiled swf would be very big. If we put swfs in different pages, we pass request parameters through HTTP request, we lost the benefits from flex RPC services, slow loading, and we can't see any superior comparing to php,asp,jsp... what's the best practice to organize front end architecture?

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  • SCons: How to use the same builders for multiple variants (release/debug) of a program

    - by OK
    The SCons User Guide tells about the usage of Multiple Construction Environments to build build multiple versions of a single program and gives the following example: opt = Environment(CCFLAGS = '-O2') dbg = Environment(CCFLAGS = '-g') o = opt.Object('foo-opt', 'foo.c') opt.Program(o) d = dbg.Object('foo-dbg', 'foo.c') dbg.Program(d) Instead of manually assigning different names to the objects compiled with different environments, VariantDir() / variant_dir sounds like a better solution... But if I place the Program() builder inside the SConscript: Import('env') env.Program('foo.c') How can I export different environments to the same SConscript file? opt = Environment(CCFLAGS = '-O2') dbg = Environment(CCFLAGS = '-g') SConscript('SConscript', 'opt', variant_dir='release') #'opt' --> 'env'??? SConscript('SConscript', 'dbg', variant_dir='debug') #'dbg' --> 'env'??? Unfortunately the discussion in the SCons Wiki does not bring more insight to this topic. Thanks for your input!

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  • Adding an HTTP Header to the request in a servlet filter

    - by Mason
    I'm integrating with an existing servlet that pulls some properties out of the HTTP header. Basically, I'm implementing an interface that doesn't have access to the actual request, it just has access to a map of k-v for the HTTP headers. I need to pass in a request parameter. The plan is to use a servlet filter to go from parameter to header value but of course the HttpServletRequest object doesn't have an addHeader() method. Any ideas?

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  • Add data in bulk.

    - by Ashish Rajan
    Hi all, I need your suggestion for this. I need to add data to mysql database through the admin interface, at initial i need to add data in bulk, so i thought of using csv upload but how to add images with csv i.e. when doing single add i insert name , description and a image via a form, but how to do the same for bulk. Thanks in advance.

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  • send SMS via SMPP

    - by Olaseni
    How do I send SMS directly via SMPP? My provider provides an SMPP interface to send SMS, how do I connect it to it? Are there any libraries or examples that can educate me on using SMPPP to send? Perhaps using PHP? or C#?

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  • Rails Custom Plugin/Gem with Partials

    - by Jason
    I am writing a gem which provides helpers for views. The HTML I want to insert via the helper is complex enough that I'd rather write it in a _partial.html.erb file. How do I get the gem's view path include in the application's load_path? Note: the only gem I've found that does something like this is Devise. When a view cannot be found, Rails prints the load path which (on my machine) looks like: Missing partial sortable_nested_set/tree with {:handlers=>[:erb, :rjs, :builder, :rhtml, :rxml], :formats=>[:html], :locale=>[:en, :en]} in view paths "/home/jason/VirtualRestaurant3/app/views", "/home/jason/.rvm/gems/ruby-1.9.2-preview3/gems/devise-1.1.rc0/app/views" How does Devise do it? My gem: http://github.com/jrmurad/SortableNestedSet Devise gem: +http://+github.com/plataformatec/devise

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