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  • How to rotate an image properly in JPanel (Java)

    - by Bruce
    Hi guys, I'm working on rotating a loaded image. I set the graphics on a JPanel and then use standard AffineTransform in order to rotate it, say, 45 degrees. Unfortunately, the image is being cut, if it exceeds the panel area. How may I force JPanel to add scrolls to itself (while loading an image file, I would like to adjust the size of JPanel by adding the scrolls, without adjusting the size of JFrame). Or, in other words, how to correctly rotate the whole image? Thank you in advance for the reply!

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  • Load/Store Objects in file in Java

    - by brain_damage
    I want to store an object from my class in file, and after that to be able to load the object from this file. But somewhere I am making a mistake(s) and cannot figure out where. May I receive some help? public class GameManagerSystem implements GameManager, Serializable { private static final long serialVersionUID = -5966618586666474164L; HashMap<Game, GameStatus> games; HashMap<Ticket, ArrayList<Object>> baggage; HashSet<Ticket> bookedTickets; Place place; public GameManagerSystem(Place place) { super(); this.games = new HashMap<Game, GameStatus>(); this.baggage = new HashMap<Ticket, ArrayList<Object>>(); this.bookedTickets = new HashSet<Ticket>(); this.place = place; } public static GameManager createManagerSystem(Game at) { return new GameManagerSystem(at); } public boolean store(File f) { try { FileOutputStream fos = new FileOutputStream(f); ObjectOutputStream oos = new ObjectOutputStream(fos); oos.writeObject(games); oos.writeObject(bookedTickets); oos.writeObject(baggage); oos.close(); fos.close(); } catch (IOException ex) { return false; } return true; } public boolean load(File f) { try { FileInputStream fis = new FileInputStream(f); ObjectInputStream ois = new ObjectInputStream(fis); this.games = (HashMap<Game,GameStatus>)ois.readObject(); this.bookedTickets = (HashSet<Ticket>)ois.readObject(); this.baggage = (HashMap<Ticket,ArrayList<Object>>)ois.readObject(); ois.close(); fis.close(); } catch (IOException e) { return false; } catch (ClassNotFoundException e) { return false; } return true; } . . . } public class JUnitDemo { GameManager manager; @Before public void setUp() { manager = GameManagerSystem.createManagerSystem(Place.ENG); } @Test public void testStore() { Game g = new Game(new Date(), Teams.LIONS, Teams.SHARKS); manager.registerGame(g); File file = new File("file.ser"); assertTrue(airport.store(file)); } }

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  • Java: JPQL search -similar- strings

    - by bguiz
    What methods are there to get JPQL to match similar strings? By similar I mean: Contains: search string is found within the string of the matches entity Case-insensitive Small mispellings: e.g. "arow" matches "arrow" I suspect the first two will be easy, however, I would appreciate help with the last one Thank you

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  • How to explicitly add a piece of code to a java project

    - by user435245
    Hi there, I’m working with Net beans IDE and I want to add a piece of code to my project in a way that the source code won’t be visible to the user who is running the project, I decided to export that piece of code as a jar file in eclipse and then add that jar file to the project. But unfortunately net beans does not let me import that. It says which it is expecting a . Or when I insert. It goes in to that class and I cannot import that jar file into the project by import instruction. Is there a command in net beans which creates and object from jar file and then makes access to the functions and classes of the jar file? Would you please give the format of that instruction? If you know a better way to do this task I would be so happy if you share it with me

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  • Building "isolated" and "automatically updated" caches (java.util.List) in Java.

    - by Aidos
    Hi Guys, I am trying to write a framework which contains a lot of short-lived caches created from a long-living cache. These short-lived caches need to be able to return their entier contents, which is a clone from the original long-living cache. Effectively what I am trying to build is a level of transaction isolation for the short-lived caches. The user should be able to modify the contents of the short-lived cache, but changes to the long-living cache should not be propogated through (there is also a case where the changes should be pushed through, depending on the Cache type). I will do my best to try and explain: master-cache contains: [A,B,C,D,E,F] temporary-cache created with state [A,B,C,D,E,F] 1) temporary-cache adds item G: [A,B,C,D,E,F] 2) temporary-cache removes item B: [A,C,D,E,F] master-cache contains: [A,B,C,D,E,F] 3) master-cache adds items [X,Y,Z]: [A,B,C,D,E,F,X,Y,Z] temporary-cache contains: [A,C,D,E,F] Things get even harder when the values in the items can change and shouldn't always be updated (so I can't even share the underlying object instances, I need to use clones). I have implemented the simple approach of just creating a new instance of the List using the standard Collection constructor on ArrayList, however when you get out to about 200,000 items the system just runs out of memory. I know the value of 200,000 is excessive to iterate, but I am trying to stress my code a bit. I had thought that it might be able to somehow "proxy" the list, so the temporary-cache uses the master-cache, and stores all of it's changes (effectively a Memento for the change), however that quickly becomes a nightmare when you want to iterate the temporary-cache, or retrieve an item at a specific index. Also given that I want some modifications to the contents of the list to come through (depending on the type of the temporary-cache, whether it is "auto-update" or not) and I get completly out of my depth. Any pointers to techniques or data-structures or just general concepts to try and research will be greatly appreciated. Cheers, Aidos

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  • For-Each and Pointers in Java

    - by John
    Ok, so I'm tyring to iterate through an ArrayList and remove a specefic element. However, I am having some trouble using the For-Each like structure. When I run the following code: ArrayList<String> arr = new ArrayList<String>(); //... fill with some values (doesn't really matter) for(String t : arr) { t = " some other value "; //hoping this would change the actual array } for(String t : arr) { System.out.println(t); //however, I still get the same array here } My question in, how can I make 't' a pointer to 'arr' so that I am able to change the values in a for-each loop? I know I could loop through the ArrayList using a different structure, but this one looks so clean and readable, it would just be nice to be able to make 't' a pointer. All comments are appreciated! Even if you say I should just suck it up and use a different construct.

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  • Java/Swing: Problem with key listener

    - by Mike
    I have a search dialog with a JTextField that's being used as a search box. When the user types something, it searches the DB, shows the result in a JTable and selects the first item in it. If the first result is what they were looking for, I want to let them quickly accept the dialog, by pressing Enter (while the JTextField is focused). So I added a KeyListener to the JTextField and it's working OK. Now the problem: The user opens can open the dialog by pressing Enter when a "Search" button on the dialog's parent frame is focused. The dialog is displayed and the JTextField gets the keyReleased event (from the Enter key that displayed it), so it shows up and closes. If the user holds Enter down, then the JTextField receives the keyPressed, keyTyped and keyReleased events. How can I fix without resorting to ugly workarounds? Platform is Windows 7 x64, btw. Test NetBeans project here: http://dl.dropbox.com/u/6354360/KeyListenerTest.zip Thanks.

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  • Java data structure suggestion.

    - by techoverflow
    Hi folks, I am a newbie in this field so please excuse my silly mistakes :) So the issue I am facing is: On my webpage, I am displaying a table. For now my issue is concerned with three columns of the table. First is : Area Code Second is : Zone Code Third is: Value The relationship between these three is: 1 Area Code has 6 different Zone code's and all those 6 Zone codes have corresponding "Value" I need a data structer that would give me the flexibility to get a "Value" for a Zone code, which falls under a particular Area code. I have the same zone codes for all the Area codes: Zone codes are: 111, 222, 333, 444, 555, 666 After surfing your stackoverflow, I thought I can go with this structure: Map<Integer, Map<Integer, Double>> retailPrices = new HashMap<Integer, Map<Integer, Double>>(); Map<Integer, Double> codes = new HashMap<Integer, Double>(); where reatailPrices would hold an Area Code and a Map of Zone code as Key and "Value" as Value. but when I am trying to populate this through a SQL resultset, I am getting the following error: The method put(Integer, Map<Integer,Double>) in the type Map is not applicable for the arguments (Integer, Double) on line: `while(oResult.next()) retailPrices.put((new Integer(oResult.getString("AREA"))), (pegPlPrices.put(new Integer(oResult.getString("ZONE_CODE")), new Double(oResult.getString("VALUE"))))); }` please help me figure out this problem. Am I following the right approach?

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  • Java JPA @OneToMany neededs to reciprocate @ManyToOne?

    - by bguiz
    Create Table A ( ID varchar(8), Primary Key(ID) ); Create Table B ( ID varchar(8), A_ID varchar(8), Primary Key(ID), Foreign Key(A_ID) References A(ID) ); Given that I have created two tables using the SQL statements above, and I want to create Entity classes for them, for the class B, I have these member attributes: @Id @Column(name = "ID", nullable = false, length = 8) private String id; @JoinColumn(name = "A_ID", referencedColumnName = "ID", nullable = false) @ManyToOne(optional = false) private A AId; In class A, do I need to reciprocate the many-to-one relationship? @Id @Column(name = "ID", nullable = false, length = 8) private String id; @OneToMany(cascade = CascadeType.ALL, mappedBy = "AId") private List<B> BList; //<-- Is this attribute necessary? Is it a necessary or a good idea to have a reciprocal @OneToMany for the @ManyToOne? If I make the design decision to leave out the @OneToMany annotated attribute now, will come back to bite me further down.

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  • Garbage Collection Java

    - by simion
    On the slides i am revising from it says the following; Live objects can be identified either by maintaining a count of the number of references to each object, or by tracing chains of references from the roots. Reference counting is expensive – it needs action every time a reference changes and it doesn’t spot cyclical structures, but it can reclaim space incrementally. Tracing involves identifying live objects only when you need to reclaim space – moving the cost from general access to the time at which the GC runs, typically only when you are out of memory. I understand the principles of why reference counting is expensive but do not understand what "doesn’t spot cyclical structures, but it can reclaim space incrementally." means. Could anyone help me out a little bit please? Thanks

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  • Java Switch Incompatible Types Boolean Int

    - by ikurtz
    i have the following class: public class NewGameContract { public boolean HomeNewGame = false; public boolean AwayNewGame = false; public boolean GameContract(){ if (HomeNewGame && AwayNewGame){ return true; } else { return false; } } } when i try to use it like so: if (networkConnection){ connect4GameModel.newGameContract.HomeNewGame = true; boolean status = connect4GameModel.newGameContract.GameContract(); switch (status){ case true: break; case false: break; } return; } i am getting the error: incompatible types found: boolean required: int on the following switch (status) code. what am i doing wrong please?

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  • Profiling a Java Spring application

    - by niklassaers
    Hi guys, I have a Spring application that I believe has some bottlenecks, so I'd like to run it with a profiler to measure what functions take how much time. Any recommendations to how I should do that? I'm running STS, the project is a maven project, and I'm running Spring 3.0.1 Cheers Nik

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  • Java - Removing duplicates in an ArrayList

    - by Will
    I'm working on a program that uses an ArrayList to store Strings. The program prompts the user with a menu and allows the user to choose an operation to perform. Such operations are adding Strings to the List, printing the entries etc. What I want to be able to do is create a method called removeDuplicates().This method will search the ArrayList and remove any duplicated values. I want to leave one instance of the duplicated value(s) within the list. I also want this method to return the total number of duplicates removed. I've been trying to use nested loops to accomplish this but I've been running into trouble because when entries get deleted, the indexing of the ArrayList gets altered and things don't work as they should. I know conceptually what I need to do but I'm having trouble implementing this idea in code. Here is some pseudo code: start with first entry; check each subsequent entry in the list and see if it matches the first entry; remove each subsequent entry in the list that matches the first entry; after all entries have been examined, move on to the second entry; check each entry in the list and see if it matches the second entry; remove each entry in the list that matches the second entry; repeat for entry in the list Here's the code I have so far: public int removeDuplicates() { int duplicates = 0; for ( int i = 0; i < strings.size(); i++ ) { for ( int j = 0; j < strings.size(); j++ ) { if ( i == j ) { // i & j refer to same entry so do nothing } else if ( strings.get( j ).equals( strings.get( i ) ) ) { strings.remove( j ); duplicates++; } } } return duplicates; }

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  • Authorization engine in java

    - by eltados
    In the course of my work i need to develop an authorization engine ( i'm already authenticated and i check access of a user to an action ) in order to store all the authorization logic inside a same place and be able to reuse it and i have created the mini library. http://github.com/eltados/canny what do you think about it? Is there any lightweight Authorization engine library i could have a look at?

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  • Social Media Java Design Problem

    - by jboyd
    I need to put something together quickly that will take blog posts and place them on social media sites, the requirements are as follows: Blog Entries are independent records that already exist, they have a published date and a modified date, the blog entry application cannot be changed, at least not substantially A new blog entry, or update needs to be sent to social media sites I currently do not need to update or delete social media communications if the blog entry is edited, or deleted, though I may need to later My design problems here are as follows: how do I know the status of each update how can I figure out what blog entry updates and postings have already been sent out? how can I quickly poll the blog entry table for postings that haven't yet been sent out? Avoiding looking at each Entry record from the DB as an object and asking if it's been sent already. That would be too slow. I cannot hook into any Blog Entry update code, my only option would be to create a trigger that an update queues something to be processed I'm looking for general guiding principles here, the biggest problem I'm having is coming up with any reasonable way to figure out if a blog entry should be sent to our social media sites in the first place

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  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

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  • Formatting a byte array to string in java

    - by rgksugan
    I am using this code to find the MAC address of a machine.This code prints directly the MAC address, but i want to return it as a string.I am completely confused. please help. try { InetAddress add = InetAddress.getByName("10.123.96.102"); NetworkInterface ni1 = NetworkInterface.getByInetAddress(add); if (ni1 != null) { byte[] mac1 = ni1.getHardwareAddress(); if (mac1 != null) { for (int k = 0; k < mac1.length; k++) { System.out.format("%02X%s", mac1[k], (k < mac1.length - 1) ? "-" : ""); } } else { System.out.println("Address doesn't exist "); } System.out.println(); } else { System.out.println("address is not found."); } } catch (UnknownHostException e) { e.printStackTrace(); } catch (SocketException e) { e.printStackTrace(); }

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  • Java/Hibernate using interfaces over the entities.

    - by Dennetik
    I am using annoted Hibernate, and I'm wondering whether the following is possible. I have to set up a series of interfaces representing the objects that can be persisted, and an interface for the main database class containing several operations for persisting these objects (... an API for the database). Below that, I have to implement these interfaces, and persist them with Hibernate. So I'll have, for example: public interface Data { public String getSomeString(); public void setSomeString(String someString); } @Entity public class HbnData implements Data, Serializable { @Column(name = "some_string") private String someString; public String getSomeString() { return this.someString; } public void setSomeString(String someString) { this.someString = someString; } } Now, this works fine, sort of. The trouble comes when I want nested entities. The interface of what I'd want is easy enough: public interface HasData { public Data getSomeData(); public void setSomeData(Data someData); } But when I implement the class, I can follow the interface, as below, and get an error from Hibernate saying it doesn't know the class "Data". @Entity public class HbnHasData implements HasData, Serializable { @OneToOne(cascade = CascadeType.ALL) private Data someData; public Data getSomeData() { return this.someData; } public void setSomeData(Data someData) { this.someData = someData; } } The simple change would be to change the type from "Data" to "HbnData", but that would obviously break the interface implementation, and thus make the abstraction impossible. Can anyone explain to me how to implement this in a way that it will work with Hibernate?

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  • Make Java parent class not part of the interface

    - by Bart van Heukelom
    (This is a hypothetical question for discussion, I have no actual problem). Say that I'm making an implementation of SortedSet by extending LinkedHashMap: class LinkedHashSortedMapThing extends LinkedHashMap implements SortedSet { ... } Now programmers who use this class may do LinkedHashMap x = new LinkedHashSortedMapThing(); But what if I consider the extending of LinkedHashMap an implementation detail, and do not want it to be a part of the class' contract? If people use the line above, I can no longer freely change this detail without worrying about breaking existing code. Is there any way to prevent this sort of thing, other than favouring composition over inheritance (which is not always possible due to private/protected members)?

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  • Java: Generating distribution of values in an ArrayList

    - by Matt
    Hi all, I have a sorted ArrayList of values. I would like to get the distribution of the values. For example: Say I have 500 values, ranging from 1-100. I want to break them up into groups, say 10 groups: values 1-10, 11-20, 21-30, etc... I want the counts of each of the 500 values that fall into each category. For example, 5 of the 500 are valued at 1-10, 20 between 11-20, etc... However, I do not know the ranges of values in my ArrayList, it could be ranging from 1-30 or 1-200, but I want to break it up into, for example, 10 groups. Does anyone know how to do this?

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