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  • Coroutines in Java

    - by JUST MY correct OPINION
    I would like to do some stuff in Java that would be clearer if written using concurrent routines, but for which full-on threads are serious overkill. The answer, of course, is the use of coroutines, but there doesn't appear to be any coroutine support in the standard Java libraries and a quick Google on it brings up tantalising hints here or there, but nothing substantial. Here's what I've found so far: JSIM has a coroutine class, but it looks pretty heavyweight and conflates, seemingly, with threads at points. The point of this is to reduce the complexity of full-on threading, not to add to it. Further I'm not sure that the class can be extracted from the library and used independently. Xalan has a coroutine set class that does coroutine-like stuff, but again it's dubious if this can be meaningfully extracted from the overall library. It also looks like it's implemented as a tightly-controlled form of thread pool, not as actual coroutines. There's a Google Code project which looks like what I'm after, but if anything it looks more heavyweight than using threads would be. I'm basically nervous of something that requires software to dynamically change the JVM bytecode at runtime to do its work. This looks like overkill and like something that will cause more problems than coroutines would solve. Further it looks like it doesn't implement the whole coroutine concept. By my glance-over it gives a yield feature that just returns to the invoker. Proper coroutines allow yields to transfer control to any known coroutine directly. Basically this library, heavyweight and scary as it is, only gives you support for iterators, not fully-general coroutines. The promisingly-named Coroutine for Java fails because it's a platform-specific (obviously using JNI) solution. And that's about all I've found. I know about the native JVM support for coroutines in the Da Vinci Machine and I also know about the JNI continuations trick for doing this. These are not really good solutions for me, however, as I would not necessarily have control over which VM or platform my code would run on. (Indeed any bytecode manipulation system would suffer similar problems -- it would be best were this pure Java if possible. Runtime bytecode manipulation would restrict me from using this on Android, for example.) So does anybody have any pointers? Is this even possible? If not, will it be possible in Java 7?

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  • Loading jar file using JCL(JarClassLoader ) : classpath in manifest is ignored ..

    - by Xinus
    I am trying to load jar file using JCL using following code FileInputStream fis = new FileInputStream(new File( "C:\\Users\\sunils\\glassfish-tests\\working\\test.jar") ); JarClassLoader jc = new JarClassLoader( ); jc.add(fis); Class main = jc.loadClass( "highmark.test.Main" ); String[] str={}; main.getMethod("test").invoke(null);//.getDeclaredMethod("main",String[].class).invoke(null,str); fis.close(); But when I try to run this program I get Exception as Exception in thread "main" java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at Main.main(Main.java:21) Caused by: java.lang.RuntimeException: Embedded startup not found, classpath is probably incomplete at org.glassfish.api.embedded.Server.<init>(Server.java:292) at org.glassfish.api.embedded.Server.<init>(Server.java:75) at org.glassfish.api.embedded.Server$Builder.build(Server.java:185) at org.glassfish.api.embedded.Server$Builder.build(Server.java:167) at highmark.test.Main.test(Main.java:33) ... 5 more According to this it is not able to locate class, But when I run the jar file explicitly it runs fine. It seems like JCL is ignoring other classes present in the jar file, MANIFEST.MF file in jar file shows: Manifest-Version: 1.0 Class-Path: . Main-Class: highmark.test.Main It seems to be ignoring Class-Path: . , This jar file runs fine when I run it using Java explicitly, This is just a test, in reality this jar file is coming as a InputStream and it cannot be stored in filesystem, How can I overcome this problem , Is there any workaround ? Thanks for any help . UNDATE: Here is a jar Main class : package highmark.test; import org.glassfish.api.embedded.*; import java.io.*; import org.glassfish.api.deployment.*; import com.sun.enterprise.universal.io.FileUtils; public class Main { public static void main(String[] args) throws IOException, LifecycleException, ClassNotFoundException { test(); } public static void test() throws IOException, LifecycleException, ClassNotFoundException{ Server.Builder builder = new Server.Builder("test"); Server server = builder.build(); server.createPort(8080); ContainerBuilder containerBuilder = server.createConfig(ContainerBuilder.Type.web); server.addContainer(containerBuilder); server.start(); File war=new File("C:\\Users\\sunils\\maventests\\simple-webapp\\target\\simple-webapp.war");//(File) inputStream.readObject(); EmbeddedDeployer deployer = server.getDeployer(); DeployCommandParameters params = new DeployCommandParameters(); params.contextroot = "simple"; deployer.deploy(war, params); } }

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  • XmlHttpRequest bug?

    - by valdo
    Hello all. I'm writing a program that among other things needs to download a file given its URL. I'm too lazy to implement the Http/Https protocols manually, so that I needed some library/object/function that'll do the job. Critical requirement: The download must be asynchronous. That is, the thread that issued the download must be able to do something else "while" downloading the file, plus the download must be able to be aborted anytime without any barbaric side effects (such as internal call to TerminateThread). Nice-to-have requirements: Should be able to download the file "into memory". Means - read the contents of the file as they arrive, not necessarily save it into some "file system" file. It'd be nice to have some convenient Win32 progress notification mechanism (waitable event, semahpore, completion port, etc.), rather than just periodically polling the download status. I've chosen the XmlHttpRequest COM object to do the work. It seemed to work fine enough, plus it supported asynchronous mode. However I noticed that after some period it just stops working. That is, after several successful file downloads it stops downloading anything. I periodically poll it to get its status, it reports "in-progress", but nothing actually happens, and there's no network activity. Moreover, when the same process creates another instance of XmlHttpRequest object to perform new downloads - the effect is the same. The object reports "in progress", whereas it doesn't even try to connect to the server (according to network sniffers and system TCP state). The only way to make this object work back is to restart the process. This makes me suspect that there's a sort of a bug (sorry, I meant undocumented feature) in the object. Also it's not a bug at the level of an individual object, since the problem persists when the object is destroyed and another one is created. It's probably some global state of the DLL that implements this object. Does anyone know something about this? Is this a known bug? I'm pretty sure there's no chance that I have another bug in my code, because of which it seems to me to be the bug is in the XmlHttpRequest. I've done enoughtests and spent time with the debugger to conclude without reasonable doubt that it's just the object stops working. BTW, while the object should work, I do all the waiting via MsgWaitXXXX API calls. So that if this object needs the message loop to work properly (for instance, it may create a hidden notification window and bind it to a socket via WSAAsyncSelect) - I give it the opportunity.

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  • Why an object declared in method is subject to garbage collection before the method returns?

    - by SiLent SoNG
    Consider an object declared in a method: public void foo() { final Object obj = new Object(); // A long run job that consumes tons of memory and // triggers garbage collection } Will obj be subject to garbage collection before foo() returns? UPDATE: Previously I thought obj is not subject to garbage collection until foo() returns. However, today I find myself wrong. I have spend several hours in fixing a bug and finally found the problem is caused by obj garbage collected! Can anyone explain why this happens? And if I want obj to be pinned how to achieve it? Here is the code that has problem. public class Program { public static void main(String[] args) throws Exception { String connectionString = "jdbc:mysql://<whatever>"; // I find wrap is gc-ed somewhere SqlConnection wrap = new SqlConnection(connectionString); Connection con = wrap.currentConnection(); Statement stmt = con.createStatement(ResultSet.TYPE_FORWARD_ONLY, ResultSet.CONCUR_READ_ONLY); stmt.setFetchSize(Integer.MIN_VALUE); ResultSet rs = stmt.executeQuery("select instance_id, doc_id from crawler_archive.documents"); while (rs.next()) { int instanceID = rs.getInt(1); int docID = rs.getInt(2); if (docID % 1000 == 0) { System.out.println(docID); } } rs.close(); //wrap.close(); } } After running the Java program, it will print the following message before it crashes: 161000 161000 ******************************** Finalizer CALLED!! ******************************** ******************************** Close CALLED!! ******************************** 162000 Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: And here is the code of class SqlConnection: class SqlConnection { private final String connectionString; private Connection connection; public SqlConnection(String connectionString) { this.connectionString = connectionString; } public synchronized Connection currentConnection() throws SQLException { if (this.connection == null || this.connection.isClosed()) { this.closeConnection(); this.connection = DriverManager.getConnection(connectionString); } return this.connection; } protected void finalize() throws Throwable { try { System.out.println("********************************"); System.out.println("Finalizer CALLED!!"); System.out.println("********************************"); this.close(); } finally { super.finalize(); } } public void close() { System.out.println("********************************"); System.out.println("Close CALLED!!"); System.out.println("********************************"); this.closeConnection(); } protected void closeConnection() { if (this.connection != null) { try { connection.close(); } catch (Throwable e) { } finally { this.connection = null; } } } }

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  • CellTable + AsyncListViewAdapter<T>, stuck at 'loading' when paging

    - by Jaroslav Záruba
    Hi I'm trying to make CellTable, AsyncListViewAdapter<T> and SimplePager<T> working together. I managed to display my data, but whenever I click either "go to start" or "go to end" button I get that 'loading' indicator which stays there till the end of days. ( AsyncListViewAdapter<T>.onRangeChanged doesn't even get called this time.) As I have only single row in my data those two buttons should be (and appear to be) disabled. I went through the code-snippets in this thread, but I can't see nothing suspicions in what I've been doing. Is there some obvious answer to a rookie mistake? I shrinked my variable names, hopefully it won't wrap too much. protected class MyAsyncAdapter extends AsyncListViewAdapter<DTO> { @Override protected void onRangeChanged(ListView<DTO> v) { // doesn't get called on go2start/go2end :( Range r = v.getRange(); fetchData(r.getStart(), r.getLength()); } } private void addTable() { // table: CellTable<DTO> table = new CellTable<DTO>(10); table.addColumn(new Column<DTO, String>(new TextCell()) { @Override public String getValue(DTO namespace) { return namespace.getName(); } }, "Name"); // pager: SimplePager<DTO> pager = new SimplePager<DTO>(table); table.setPager(pager); adapter = new MyAsyncAdapter(); adapter.addView(table); // does not make any difference: // adapter.updateDataSize(0, false); // adapter.updateDataSize(10, true); VerticalPanel vPanel = new VerticalPanel(); vPanel.add(table); vPanel.add(pager); RootLayoutPanel.get().add(vPanel); } // success-handler of my fetching AsyncCallback @Override public void onSuccess(List<DTO> data) { // AsyncCallback<List<DTO>> has start field adapter.updateViewData(start, data.size(), data); if(data.size() < length) adapter.updateDataSize(start + data.size(), true); } Regards J. Záruba

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  • Implementing a logging library in .NET with a database as the storage medium

    - by Dave
    I'm just starting to work on a logging library that everyone can use to keep track of any sort of system information while the user is running our application. The simplest example so far is to track Info, Warnings, and Errors. I want all plugins to be able to use this feature, but since each developer might have a different idea of what's important to report, I want to keep this as generic as possible. In the C++ world, I would normally use something like a stl::pair<string,string> to act as a key value pair structure, and have a stl::list of these to act as a "row" in the log. The log cache would then be a list<list<pair<string,string>>> (ugh!). This way, the developers can use a const string key like INFO, WARNING, ERROR to have a consistent naming for a column in the database (for SELECTing specific types of information). I'd like the database to be able to deal with any number of distinct column names. For example, John might have an INFO row with a column called USER, and Bill might have an INFO row with a column called FILENAME. I want the log viewer to be able to display all information, and if one report doesn't have a value for INFO / FILENAME, those fields should just appear blank. So one option is to use List<List<KeyValuePair<String,String>>, and the another is to have the log library consumer somehow "register" its schema, and then have the database do an ALTER TABLE to handle this situation. Yet another idea is to have a table that's just for key value pairs, with a foreign key that maps the key value pairs back to the original log entry. I obviously don't want logging to bog down the system, so I only lock the log cache to make a copy of the data (and remove the already-copied data), then a background thread will dump the information to the database. My specific questions regarding this are: Do you see any performance issues? In other words, have you ever tried something like this and found that certain things just don't work well in practice? Is there a more .NETish way to implement the key value pairs, other than List<List<KeyValuePair<String,String>>>? Even if there is a way to do #2 better, is the ALTER TABLE idea I proposed above a Bad Thing? Would you recommend multiple databases over a single one? I don't yet have an idea of how frequently the log would get written to, but we ideally would like to have lots of low level information. Perhaps there should be a DB with a fixed schema only for the low level stuff, and then another DB that's more flexible for reporting information back to users.

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  • help Implementing Object Oriented ansi-C approach??

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • Runtime.exec causes duplicate JVM to hang indefinitely until killed (Solaris 10)

    - by John
    All, We are running a J2EE application on WebLogic server 9.2 MP2 with a jrockit 64-bit JVM (27.3.1) on Solaris 10. We call use runtime.exec to call an executable called jfmerge to create PDF documents. We have found that in Solaris, when runtime.exec is called, a duplicate JVM is temporarily spawned to kick off the jfmerge process. While this is inefficient (our JVM is 5 GB, thus the duplicated shell JVM is also 5 GB), the major problem lies in the fact that when there is heavy load on this functionality (PDF generation) in our application, sometimes the duplicated JVM never exits. When the JVM hangs, the servers create large issues (extreme application slowness and terminated user sessions) as the entire duplicate JVM get's all of its 5 GB of process size written to disk swap. We have noted the following hung thread correlated with a hung JVM process until the process is manually killed: "[STUCK] ExecuteThread: '17' for queue: 'weblogic.kernel.Default (self-tuning)'" id=3463 idx=0x158 tid=3460 prio=1 alive, in native, daemon at jrockit/io/FileNativeIO.readBytesPinned(Ljava/io/FileDescriptor;[BII)I(Native Method) at jrockit/io/FileNativeIO.readBytes(FileNativeIO.java:30) at java/io/FileInputStream.readBytes([BII)I(FileInputStream.java) at java/io/FileInputStream.read(FileInputStream.java:194) at java/lang/UNIXProcess$DeferredCloseInputStream.read(UNIXProcess.java:227) at java/io/BufferedInputStream.fill(BufferedInputStream.java:218) at java/io/BufferedInputStream.read(BufferedInputStream.java:235) ^-- Holding lock: java/io/BufferedInputStream@0xfffffffec6510470[thin lock] at gov/v3/common/formgeneration/sessionbean/FormsBean.getProcessStatus(FormsBean.java:809) at gov/v3/common/formgeneration/sessionbean/FormsBean.createPDF(FormsBean.java:750) at gov/v3/common/formgeneration/sessionbean/FormsBean.getTemplateDetails(FormsBean.java:450) at gov/v3/common/formgeneration/sessionbean/FormsBean.generateSinglePDF(FormsBean.java:1371) at gov/v3/common/formgeneration/sessionbean/FormsBean.generatePDF(FormsBean.java:263) at gov/v3/common/formgeneration/sessionbean/FormsBean.endorseDocument(FormsBean.java:2377) at gov/v3/common/formgeneration/sessionbean/Forms_qaco28_EOImpl.endorseDocument(Forms_qaco28_EOImpl.java:214) at gov/v3/delegates/common/FormsAndNoticesDelegate.endorseDocument(FormsAndNoticesDelegate.java:128) at gov/v3/actions/common/EndorseDocumentAction.executeRequest(EndorseDocumentAction.java:68) at gov/v3/fwk/controller/struts/action/V3CommonDispatchAction.dispatchToExecuteMethod(V3CommonDispatchAction.java:532) at gov/v3/fwk/controller/struts/action/V3CommonDispatchAction.executeBaseAction(V3CommonDispatchAction.java:336) at gov/v3/fwk/controller/struts/action/V3BaseDispatchAction.execute(V3BaseDispatchAction.java:69) at org/apache/struts/action/RequestProcessor.processActionPerform(RequestProcessor.java:484) at gov/v3/fwk/controller/struts/requestprocessor/V3TilesRequestProcessor.processActionPerform(V3TilesRequestProcessor.java:384) at org/apache/struts/action/RequestProcessor.process(RequestProcessor.java:274) at org/apache/struts/action/ActionServlet.process(ActionServlet.java:1482) at org/apache/struts/action/ActionServlet.doGet(ActionServlet.java:507) at gov/v3/fwk/controller/struts/servlet/V3ControllerServlet.doGet(V3ControllerServlet.java:110) at javax/servlet/http/HttpServlet.service(HttpServlet.java:743) at javax/servlet/http/HttpServlet.service(HttpServlet.java:856) at weblogic/servlet/internal/StubSecurityHelper$ServletServiceAction.run(StubSecurityHelper.java:227) at weblogic/servlet/internal/StubSecurityHelper.invokeServlet(StubSecurityHelper.java:125) at weblogic/servlet/internal/ServletStubImpl.execute(ServletStubImpl.java:283) at weblogic/servlet/internal/ServletStubImpl.execute(ServletStubImpl.java:175) at weblogic/servlet/internal/WebAppServletContext$ServletInvocationAction.run(WebAppServletContext.java:3231) at weblogic/security/acl/internal/AuthenticatedSubject.doAs(AuthenticatedSubject.java:321) at weblogic/security/service/SecurityManager.runAs(SecurityManager.java:121) at weblogic/servlet/internal/WebAppServletContext.securedExecute(WebAppServletContext.java:2002) at weblogic/servlet/internal/WebAppServletContext.execute(WebAppServletContext.java:1908) at weblogic/servlet/internal/ServletRequestImpl.run(ServletRequestImpl.java:1362) at weblogic/work/ExecuteThread.execute(ExecuteThread.java:209) at weblogic/work/ExecuteThread.run(ExecuteThread.java:181) at jrockit/vm/RNI.c2java(JJJJJ)V(Native Method) -- end of trace We would like to do a couple of things: 1.) Prevent the spawning of a duplicate JVM, as we do not need any of it's functions when executing the simple jfmerge executable, and it creates massive overhead. 2.) In the short term at least prevent this duplicate JVM from handing indefinitely.

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  • Memory Leak with Swing Drag and Drop

    - by tom
    I have a JFrame that accepts top-level drops of files. However after a drop has occurred, references to the frame are held indefinitely inside some Swing internal classes. I believe that disposing of the frame should release all of its resources, so what am I doing wrong? Example import java.awt.datatransfer.DataFlavor; import java.io.File; import java.util.List; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.TransferHandler; public class DnDLeakTester extends JFrame { public static void main(String[] args) { new DnDLeakTester(); //Prevent main from returning or the jvm will exit while (true) { try { Thread.sleep(10000); } catch (InterruptedException e) { } } } public DnDLeakTester() { super("I'm leaky"); add(new JLabel("Drop stuff here")); setTransferHandler(new TransferHandler() { @Override public boolean canImport(final TransferSupport support) { return (support.isDrop() && support .isDataFlavorSupported(DataFlavor.javaFileListFlavor)); } @Override public boolean importData(final TransferSupport support) { if (!canImport(support)) { return false; } try { final List<File> files = (List<File>) support.getTransferable().getTransferData(DataFlavor.javaFileListFlavor); for (final File f : files) { System.out.println(f.getName()); } } catch (Exception e) { e.printStackTrace(); } return true; } }); setDefaultCloseOperation(DISPOSE_ON_CLOSE); pack(); setVisible(true); } } To reproduce, run the code and drop some files on the frame. Close the frame so it's disposed of. To verify the leak I take a heap dump using JConsole and analyse it with the Eclipse Memory Analysis tool. It shows that sun.awt.AppContext is holding a reference to the frame through its hashmap. It looks like TransferSupport is at fault. What am I doing wrong? Should I be asking the DnD support code to clean itself up somehow? I'm running JDK 1.6 update 19.

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  • How do I get the Jetty 6 FileServerXml example to work?

    - by Norm
    I have followed along with the Tutorial and the examples. Yet I always get this error when I copy and paste the code: Exception in thread "main" java.lang.NullPointerException at net.test.FileServerXml.main(FileServerXml.java:13) In Eclipse I have the directory structured as such: package net.test -FileServerXml.java -fileserver.xml -index.html FileServerXml.java package net.test; import org.mortbay.jetty.Server; import org.mortbay.resource.Resource; import org.mortbay.xml.XmlConfiguration; public class FileServerXml { public static void main(String[] args) throws Exception { Resource fileserver_xml = Resource.newSystemResource("fileserver.xml"); XmlConfiguration configuration = new XmlConfiguration(fileserver_xml.getInputStream()); Server server = (Server)configuration.configure(); server.start(); server.join(); } } ` fileserver.xml `<?xml version="1.0"?> <Call name="addConnector"> <Arg> <New class="org.eclipse.jetty.server.nio.SelectChannelConnector"> <Set name="port">8080</Set> </New> </Arg> </Call> <Set name="handler"> <New class="org.eclipse.jetty.server.handler.HandlerList"> <Set name="handlers"> <Array type="org.eclipse.jetty.server.Handler"> <Item> <New class="org.eclipse.jetty.server.handler.ResourceHandler"> <Set name="directoriesListed">true</Set> <Set name="welcomeFiles"> <Array type="String"><Item>index.html</Item></Array> </Set> <Set name="resourceBase">.</Set> </New> </Item> <Item> <New class="org.eclipse.jetty.server.handler.DefaultHandler"> </New> </Item> </Array> </Set> </New> </Set> ` Thanks for your input. Norm

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  • Why I get java.net.SocketException: Connection reset

    - by Jammy
    I need sent some requests to server side and get reponse, sometimes when I call specific method to run the flollowing common code, I get one error in line(addToCookieJar(connection);), any idea how this get happened? URL url = new URL(providerURL); HttpURLConnection connection = (HttpURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); connection.setRequestProperty("Content-Type", "application/octet-stream"); // We understand gzip encoding connection.addRequestProperty("Accept-Encoding", "gzip"); if (cookie != null && cookieHandler != null) { connection.setRequestProperty("Cookie", cookie); } if (cookieHandler == null) { addFromCookieJar(connection); } // Send the request ObjectOutputStream oos = new ObjectOutputStream(connection.getOutputStream()); oos.writeObject(remote.getName()); oos.writeObject(m.getName()); // method name oos.writeObject(m.getParameterTypes()); // formal parameters oos.writeObject(args); // actual parameters oos.flush(); oos.close(); if (cookieHandler == null) { cookieJar.put(new URI(providerURL), connection.getHeaderFields()); } Exception: java.lang.reflect.UndeclaredThrowableException at $Proxy0.updateDocument(Unknown Source) at com.agst.ui.gantt.GanttPanel.doUpdateDocument(GanttPanel.java:1931) at com.agst.ui.gantt.GanttPanel.save(GanttPanel.java:1419) at com.agst.ui.gantt.GanttPanel$4.run(GanttPanel.java:1673) at java.lang.Thread.run(Unknown Source) Caused by: java.net.SocketException: Connection reset at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:196) at com.agst.rmi.RemoteCallHandler.invoke(RemoteCallHandler.java:142) ... 5 more Caused by: java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderFields(Unknown Source) at com.agst.rmi.RemoteCallHandler.addToCookieJar(RemoteCallHandler.java:529) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:192) ... 6 more

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  • Using Singleton synchronized array with NSThread

    - by hmthur
    I have a books app with a UISearchBar, where the user types any book name and gets search results (from ext API call) below as he types. I am using a singleton variable in my app called retrievedArray which stores all the books. @interface Shared : NSObject { NSMutableArray *books; } @property (nonatomic, retain) NSMutableArray *books; + (id)sharedManager; @end This is accessed in multiple .m files using NSMutableArray *retrievedArray; ...in the header file retrievedArray = [[Shared sharedManager] books]; My question is how do I ensure that the values inside retrievedArray remain synchronized across all the classes. Actually the values inside retrievedArray gets added through an NSXMLParser (i.e. through external web service API). There is a separate XMLParser.m file, where I do all the parsing and fill the array. The parsing is done on a separate thread. - (void) run: (id) param { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL: [self URL]]; [parser setDelegate: self]; [parser parse]; [parser release]; NSString *tmpURLStr = [[self URL]absoluteString]; NSRange range_srch_book = [tmpURLStr rangeOfString:@"v1/books"]; if (range_srch_book.location != NSNotFound) [delegate performSelectorOnMainThread:@selector(parseDidComplete_srch_book) withObject:nil waitUntilDone:YES]; [pool release]; } - (void) parseXMLFile: (NSURL *) url { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self setURL: url]; NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object: nil]; [retrievedArray removeAllObjects]; [myThread start]; [pool release]; } There seems to be some synchronization issues if the user types very quickly (It seems to be working fine if the user types slowly)....So there are 2 views in which the content of an object in this shared array item is displayed; List and Detail. If user types fast and clicks on A in List view, he is shown B in detail view...That is the main issue. I have tried literally all the solutions I could think of, but am still unable to fix the issue. Please suggest some suitable fixes.

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  • How would you implement this "WorkerChain" functionality in .NET?

    - by Dan Tao
    Sorry for the vague question title -- not sure how to encapsulate what I'm asking below succinctly. (If someone with editing privileges can think of a more descriptive title, feel free to change it.) The behavior I need is this. I am envisioning a worker class that accepts a single delegate task in its constructor (for simplicity, I would make it immutable -- no more tasks can be added after instantiation). I'll call this task T. The class should have a simple method, something like GetToWork, that will exhibit this behavior: If the worker is not currently running T, then it will start doing so right now. If the worker is currently running T, then once it is finished, it will start T again immediately. GetToWork can be called any number of times while the worker is running T; the simple rule is that, during any execution of T, if GetToWork was called at least once, T will run again upon completion (and then if GetToWork is called while T is running that time, it will repeat itself again, etc.). Now, this is pretty straightforward with a boolean switch. But this class needs to be thread-safe, by which I mean, steps 1 and 2 above need to comprise atomic operations (at least I think they do). There is an added layer of complexity. I have need of a "worker chain" class that will consist of many of these workers linked together. As soon as the first worker completes, it essentially calls GetToWork on the worker after it; meanwhile, if its own GetToWork has been called, it restarts itself as well. Logically calling GetToWork on the chain is essentially the same as calling GetToWork on the first worker in the chain (I would fully intend that the chain's workers not be publicly accessible). One way to imagine how this hypothetical "worker chain" would behave is by comparing it to a team in a relay race. Suppose there are four runners, W1 through W4, and let the chain be called C. If I call C.StartWork(), what should happen is this: If W1 is at his starting point (i.e., doing nothing), he will start running towards W2. If W1 is already running towards W2 (i.e., executing his task), then once he reaches W2, he will signal to W2 to get started, immediately return to his starting point and, since StartWork has been called, start running towards W2 again. When W1 reaches W2's starting point, he'll immediately return to his own starting point. If W2 is just sitting around, he'll start running immediately towards W3. If W2 is already off running towards W3, then W2 will simply go again once he's reached W3 and returned to his starting point. The above is probably a little convoluted and written out poorly. But hopefully you get the basic idea. Obviously, these workers will be running on their own threads. Also, I guess it's possible this functionality already exists somewhere? If that's the case, definitely let me know!

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  • Java threads not working correctly with linkedlist

    - by user69514
    Hi I am working on the sleeping barber problem. with the addition of having priority customer when they arrive they go in the front of the line and they are the next ones to get a haircut. I'm using a linkedlist and if I see a priority customer I put him in the beginning of the list, if the customer is not priority he goes to the end of the list. then I call the wantHaircut method getting the first element of the list. my problem is that the customer are being processed in the order they arrive, and the priority customer have to wait. here is the code where it all happens. any ideas what I am doing wrong? thanks public void arrivedBarbershop(Customer c){ if(waiting < numChairs && c.isPriority()){ System.out.println("Customer " + c.getID() + ": is a priority customer - SITTING -"); mutex.up(); customer_list.addFirst(c); } else if(waiting >= numChairs && c.isPriority()){ System.out.println("Customer " + c.getID() + ": is a priority customer - STANDING -"); mutex.up(); customer_list.addFirst(c); } else if(waiting < numChairs && !c.isPriority()){ waiting++; System.out.println("Customer " + c.getID() + ": arrived, sitting in the waiting room"); customer_list.addLast(c); customers.up(); // increment waiting customers } else if(waiting >= numChairs && !c.isPriority()) { System.out.println("Customer " + c.getID() + ": went to another barber because waiting room was full - " + waiting + " waiting"); mutex.up(); } if(!customer_list.isEmpty()){ this.wantHairCut(customer_list.removeFirst()); } } public void wantHairCut(Customer c) { mutex.up(); barber.down(); // waits for being allowed in barber chair System.out.println("Customer " + c.getID() + ": getting haircut"); try { /** haircut takes between 1 and 2 seconds **/ Thread.sleep(Barbershop.randomInt(1, 2) * 1000); } catch (InterruptedException e) { } System.out.println("Barber: finished cutting customer " + c.getID() + "'s hair"); c.gotHaircut = true; cutting.up(); // signals cutting has finished /** customer must pay now **/ this.wantToCashout(c); }

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  • Updating UISearchDisplayController with Core Data results using GCD

    - by Brian Halpin
    I'm having trouble displaying the results from Core Data in my UISearchDisplayController when I implement GCD. Without it, it works, but obviously blocks the UI. In my SearchTableViewController I have the following two methods: - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { // Tell the table data source to reload when text changes [self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return YES; } // Update the filtered array based on the search text -(void)filterContentForSearchText:(NSString*)searchText { // Remove all objects from the filtered search array [self.filteredLocationsArray removeAllObjects]; NSPredicate *predicate = [CoreDataMaster predicateForLocationUsingSearchText:@"Limerick"]; CoreDataMaster *coreDataMaster = [[CoreDataMaster alloc] init]; // Filter the array using NSPredicate self.filteredLocationsArray = [NSMutableArray arrayWithArray: [coreDataMaster fetchResultsFromCoreDataEntity:@"City" UsingPredicate:predicate]]; } You can probably guess that my problem is with returning the array from [coreDataMaster fetchResultsFromCoreDataEntity]. Below is the method: - (NSArray *)fetchResultsFromCoreDataEntity:(NSString *)entity UsingPredicate:(NSPredicate *)predicate { NSMutableArray *fetchedResults = [[NSMutableArray alloc] init]; dispatch_queue_t coreDataQueue = dispatch_queue_create("com.coredata.queue", DISPATCH_QUEUE_SERIAL); dispatch_async(coreDataQueue, ^{ NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:entity inManagedObjectContext:self.managedObjectContext]; NSSortDescriptor *nameSort = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObjects:nameSort, nil]; [fetchRequest setEntity:entityDescription]; [fetchRequest setSortDescriptors:sortDescriptors]; // Check if predicate is set if (predicate) { [fetchRequest setPredicate:predicate]; } NSError *error = nil; NSArray *fetchedManagedObjects = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; for (City *city in fetchedManagedObjects) { [fetchedResults addObject:city]; } NSDictionary *userInfo = [NSDictionary dictionaryWithObject:[NSArray arrayWithArray:fetchedResults] forKey:@"results"]; [[NSNotificationCenter defaultCenter] postNotificationName:@"fetchResultsComplete" object:nil userInfo:userInfo]; }); return [NSArray arrayWithArray:fetchedResults]; } So the thread hasn't finished executing by the time it returns the results to self.filteredLocationsArray. I've tried added a NSNotification which passes the NSDictionary to this method: - (void)updateSearchResults:(NSNotification *)notification { NSDictionary *userInfo = notification.userInfo; NSArray *array = [userInfo objectForKey:@"results"]; self.filteredLocationsArray = [NSMutableArray arrayWithArray:array]; [self.tableView reloadData]; } I've also tried refreshing the searchViewController like [self.searchDisplayController.searchResultsTableView reloadData]; but to no avail. I'd really appreciate it if someone could point me in the right direction and show me where I might be going wrong. Thanks

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • Objective-C Basic class related question, retaining the value of a specific object using a class fil

    - by von steiner
    Members, scholars, code gurus. My background is far from any computer programming thus my question may seems basic and somewhat trivial to you. Nevertheless it seems that I can't put my head around it. I have googled and searched for the answer, just to get myself confused even more. With that, I would kindly ask for a simple explanation suitable for a non technical person such as myself and for other alike arriving to this thread. I have left a comment with the text "Here is the issue" below, referring to my question. // character.h #import <Foundation/Foundation.h> @interface character : NSObject { NSString *name; int hitPoints; int armorClass; } @property (nonatomic,retain) NSString *name; @property int hitPoints,armorClass; -(void)giveCharacterInfo; @end // character.m #import "character.h" @implementation character @synthesize name,hitPoints,armorClass; -(void)giveCharacterInfo{ NSLog(@"name:%@ HP:%i AC:%i",name,hitPoints,armorClass); } @end // ClassAtLastViewController.h #import <UIKit/UIKit.h> @interface ClassAtLastViewController : UIViewController { } -(void)callAgain; @end // ClassAtLastViewController.m #import "ClassAtLastViewController.h" #import "character.h" @implementation ClassAtLastViewController - (void)viewDidLoad { //[super viewDidLoad]; character *player = [[character alloc]init]; player.name = @"Minsc"; player.hitPoints = 140; player.armorClass = 10; [player giveCharacterInfo]; [player release]; // Up until here, All peachy! [self performSelector:@selector(callAgain) withObject:nil afterDelay:2.0]; } -(void)callAgain{ // Here is the issue, I assume that since I init the player again I loss everything // Q1. I loss all the data I set above, where is it than? // Q2. What is the proper way to implement this character *player = [[character alloc]init]; [player giveCharacterInfo]; } Many thanks in advance, Kindly remember that my background is more related to Salmons breeding than to computer code, try and lower your answer to my level if it's all the same to you.

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  • Question about InputMismatchException while using Scanner

    - by aser
    The question : Input file: customer’s account number, account balance at beginning of month, transaction type (withdrawal, deposit, interest), transaction amount Output: account number, beginning balance, ending balance, total interest paid, total amount deposited, number of deposits, total amount withdrawn, number of withdrawals package sentinel; import java.io.*; import java.util.*; public class Ex7 { /** * @param args the command line arguments */ public static void main(String[] args) throws FileNotFoundException { int AccountNum; double BeginningBalance; double TransactionAmount; int TransactionType; double AmountDeposited=0; int NumberOfDeposits=0; double InterestPaid=0.0; double AmountWithdrawn=0.0; int NumberOfWithdrawals=0; boolean found= false; Scanner inFile = new Scanner(new FileReader("Account.in")); PrintWriter outFile = new PrintWriter("Account.out"); AccountNum = inFile.nextInt(); BeginningBalance= inFile.nextDouble(); while (inFile.hasNext()) { TransactionAmount=inFile.nextDouble(); TransactionType=inFile.nextInt(); outFile.printf("Account Number: %d%n", AccountNum); outFile.printf("Beginning Balance: $%.2f %n",BeginningBalance); outFile.printf("Ending Balance: $%.2f %n",BeginningBalance); outFile.println(); switch (TransactionType) { case '1': // case 1 if we have a Deposite BeginningBalance = BeginningBalance + TransactionAmount; AmountDeposited = AmountDeposited + TransactionAmount; NumberOfDeposits++; outFile.printf("Amount Deposited: $%.2f %n",AmountDeposited); outFile.printf("Number of Deposits: %d%n",NumberOfDeposits); outFile.println(); break; case '2':// case 2 if we have an Interest BeginningBalance = BeginningBalance + TransactionAmount; InterestPaid = InterestPaid + TransactionAmount; outFile.printf("Interest Paid: $%.2f %n",InterestPaid); outFile.println(); break; case '3':// case 3 if we have a Withdraw BeginningBalance = BeginningBalance - TransactionAmount; AmountWithdrawn = AmountWithdrawn + TransactionAmount; NumberOfWithdrawals++; outFile.printf("Amount Withdrawn: $%.2f %n",AmountWithdrawn); outFile.printf("Number of Withdrawals: %d%n",NumberOfWithdrawals); outFile.println(); break; default: System.out.println("Invalid transaction Tybe: " + TransactionType + TransactionAmount); } } inFile.close(); outFile.close(); } } But is gives me this : Exception in thread "main" java.util.InputMismatchException at java.util.Scanner.throwFor(Scanner.java:840) at java.util.Scanner.next(Scanner.java:1461) at java.util.Scanner.nextInt(Scanner.java:2091) at java.util.Scanner.nextInt(Scanner.java:2050) at sentinel.Ex7.main(Ex7.java:36) Java Result: 1

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  • Problem Executing Async Web Request

    - by davidhayes
    Hi Can anyone tell me what I've done wrong with this simple code? When I run it it hangs on using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) If I comment out the requestState.Wait.WaitOne(); line the code executes correctly but obviously doesn't wait for the response. I'm guessing the the call to EndGetRequestStream is somehow returning me to the context of the main thread?? I'm pretty sure my code is essentially the same as the sample though (MSDN Documentation) using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.IO; using System.Text; namespace SBRemoteClient { public class JSONClient { public string ExecuteJSONQuery(string url, string query) { System.Uri uri = new Uri(url); HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); request.Method = "POST"; request.Accept = "application/json"; byte[] requestBytes = Encoding.UTF8.GetBytes(query); RequestState requestState = new RequestState(request, requestBytes); IAsyncResult resultRequest = request.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), requestState); requestState.Wait.WaitOne(); IAsyncResult resultResponse = (IAsyncResult)request.BeginGetResponse(new AsyncCallback(GetResponseStreamCallback), requestState); requestState.Wait.WaitOne(); return requestState.Response; } private static void GetRequestStreamCallback(IAsyncResult asynchronousResult) { try { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) { postStream.Write(requestState.RequestBytes, 0, requestState.RequestBytes.Length); } requestState.Wait.Set(); } catch (Exception e) { Console.Out.WriteLine(e); } } private static void GetResponseStreamCallback(IAsyncResult asynchronousResult) { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult)) { using (Stream responseStream = response.GetResponseStream()) { using (StreamReader streamRead = new StreamReader(responseStream)) { requestState.Response = streamRead.ReadToEnd(); requestState.Wait.Set(); } } } } } }

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  • UDP Tracker not responding

    - by kelton52
    Alright, so I'm trying to connect to UDP trackers using c#, but I never get a response. I also don't get any errors. Here's my code. namespace UDPTester { class MainClass { public static bool messageReceived = false; public static Random Random = new Random(); public static void LOG(string format, params object[] args) { Console.WriteLine (format,args); } public static void Main (string[] args) { LOG ("Creating Packet..."); byte[] packet; using(var stream = new MemoryStream()) { var bc = new MiscUtil.Conversion.BigEndianBitConverter(); using(var br = new MiscUtil.IO.EndianBinaryWriter(bc,stream)) { LOG ("Magic Num: {0}",(Int64)0x41727101980); br.Write (0x41727101980); br.Write((Int32)0); br.Write ((Int32)Random.Next()); packet = stream.ToArray(); LOG ("Packet Size: {0}",packet.Length); } } LOG ("Connecting to tracker..."); var client = new System.Net.Sockets.UdpClient("tracker.openbittorrent.com",80); UdpState s = new UdpState(); s.e = client.Client.RemoteEndPoint; s.u = client; StartReceiving(s); LOG ("Sending Packet..."); client.Send(packet,packet.Length); while(!messageReceived) { Thread.Sleep(1000); } LOG ("Ended"); } public static void StartReceiving(UdpState state) { state.u.BeginReceive(ReceiveCallback,state); } public static void ReceiveCallback(IAsyncResult ar) { UdpClient u = (UdpClient)((UdpState)(ar.AsyncState)).u; IPEndPoint e = (IPEndPoint)((UdpState)(ar.AsyncState)).e; Byte[] receiveBytes = u.EndReceive(ar, ref e); string receiveString = Encoding.ASCII.GetString(receiveBytes); LOG("Received: {0}", receiveString); messageReceived = true; StartReceiving((UdpState)ar.AsyncState); } } public class UdpState { public UdpClient u; public EndPoint e; } } I was using a normal BinaryWriter, but that didn't work, and I read somewhere that it wants it's data in BigEndian. This doesn't work for any of the UDP trackers I've found, any ideas why I'm not getting a response? Did they maybe change the protocol and not tell anyone? HTTP trackers all work fine. Trackers I've tried udp://tracker.publicbt.com:80 udp://tracker.ccc.de:80 udp://tracker.istole.it:80 Also, I'm not interested in using MonoTorrent(and when I was using it, the UDP didn't work anyways). Protocol Sources http://xbtt.sourceforge.net/udp_tracker_protocol.html http://www.rasterbar.com/products/libtorrent/udp_tracker_protocol.html

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  • Hibernate MappingException Unknown entity: $Proxy2

    - by slynn1324
    I'm using Hibernate annotations and have a VERY basic data object: import java.io.Serializable; import javax.persistence.Entity; import javax.persistence.Id; @Entity public class State implements Serializable { /** * */ private static final long serialVersionUID = 1L; @Id private String stateCode; private String stateFullName; public String getStateCode() { return stateCode; } public void setStateCode(String stateCode) { this.stateCode = stateCode; } public String getStateFullName() { return stateFullName; } public void setStateFullName(String stateFullName) { this.stateFullName = stateFullName; } } and am trying to run the following test case: public void testCreateState(){ Session s = HibernateUtil.getSessionFactory().getCurrentSession(); Transaction t = s.beginTransaction(); State state = new State(); state.setStateCode("NE"); state.setStateFullName("Nebraska"); s.save(s); t.commit(); } and get an org.hibernate.MappingException: Unknown entity: $Proxy2 at org.hibernate.impl.SessionFactoryImpl.getEntityPersister(SessionFactoryImpl.java:628) at org.hibernate.impl.SessionImpl.getEntityPersister(SessionImpl.java:1366) at org.hibernate.event.def.AbstractSaveEventListener.saveWithGeneratedId(AbstractSaveEventListener.java:121) .... I haven't been able to find anything referencing the $Proxy part of the error - and am at a loss.. Any pointers to what I'm missing would be greatly appreciated. hibernate.cfg.xml <property name="hibernate.connection.driver_class">org.hsqldb.jdbcDriver</property> <property name="connection.url">jdbc:hsqldb:hsql://localhost/xdb</property> <property name="connection.username">sa</property> <property name="connection.password"></property> <property name="current_session_context_class">thread</property> <property name="dialect">org.hibernate.dialect.HSQLDialect</property> <property name="show_sql">true</property> <property name="hbm2ddl.auto">update</property> <property name="hibernate.transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</property> <mapping class="com.test.domain.State"/> in HibernateUtil.java public static SessionFactory getSessionFactory(boolean testing ) { if ( sessionFactory == null ){ try { String configPath = HIBERNATE_CFG; AnnotationConfiguration config = new AnnotationConfiguration(); config.configure(configPath); sessionFactory = config.buildSessionFactory(); } catch (Exception e){ e.printStackTrace(); throw new ExceptionInInitializerError(e); } } return sessionFactory; }

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  • Using events in threads between processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Activity gets killed while executing the camera intent

    - by BlackRider
    In my app I call the system camera to take a picture, and then handle the result in onActivityResult. You know, the usual. It used to work, but now my calling activity gets killed while I'm taking the picture. Specifically, onDestroy() is called on my activity right after I press the camera shutter. The photo does get taken & saved (I've checked that the file gets written on the SD card). After I accept the photo, instead of returning to the calling activity and invoking onActivityResult, the previous activity in the activity stack gets called. I see no exceptions in the logcat. My custom exception handler doesn't get called. If it matters, my app also includes a service that listens to GPS updates, but I unregister all the receivers in onPause(). Here's the call stack for MyCallingActivity.onDestroy(): Thread [<1> main] (Suspended (breakpoint at line 303 in NewPlaceDetailsActivity)) NewPlaceDetailsActivity.onDestroy() line: 303 ActivityThread.performDestroyActivity(IBinder, boolean, int, boolean) line: 2663 ActivityThread.handleDestroyActivity(IBinder, boolean, int, boolean) line: 2694 ActivityThread.access$2100(ActivityThread, IBinder, boolean, int, boolean) line: 117 BinderProxy(ActivityThread$H).handleMessage(Message) line: 968 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 130 ActivityThread.main(String[]) line: 3687 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 842 ZygoteInit.main(String[]) line: 600 NativeStart.main(String[]) line: not available [native method] This is how I start the camera activity, in case you're wondering: protected void startCamera() { createPhotoDirsIfNeeded(); String fileName = "temp.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); m_capturedImageUri = getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); m_photoFileName = APP_PHOTO_PATH + "/" + DateFormat.format(DATE_FORMAT, Calendar.getInstance().getTime()) + ".jpg"; File picFile = new File(m_photoFileName); if(picFile.exists()) { picFile.delete(); } // start the camera activity Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(picFile)); startActivityForResult(intent, IntentHelper.REQUEST_TAKE_PHOTO); } How can I find out why does my activity get killed, AND removed from the stack instead of being created again?

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  • How to adjust microphone gain from C# (needs to work on XP & W7)...

    - by Ed
    First, note that I know there are a few questions like this already posted; however they don't seem to address the problem adequately. I have a C# application, with all the pInvoke hooks to talk to the waveXXX API, and I'm able to do capture and play back of audio with that. I'm also able to adjust speaker (WaveOut) volume with that API. The problem is that for whatever reason, that API does not allow me to adjust microphone (WaveIn) volume. So, I managed to find some mixer code that I've also pulled in and access through pInvoke and that allows me to adjust microphone volume, but only on my W7 PC. The mixer code I started with comes from here: http://social.msdn.microsoft.com/Forums/en-US/isvvba/thread/05dc2d35-1d45-4837-8e16-562ee919da85 and it works, but is written to adjust speaker volume. I added the SetMicVolume method shown here... public static void SetMicVolume(int mxid, int percentage) { bool rc; int mixer, vVolume; MIXERCONTROL volCtrl = new MIXERCONTROL(); int currentVol; mixerOpen(out mixer, mxid, 0, 0, MIXER_OBJECTF_WAVEIN); int type = MIXERCONTROL_CONTROLTYPE_VOLUME; rc = GetVolumeControl(mixer, MIXERLINE_COMPONENTTYPE_SRC_MICROPHONE, type, out volCtrl, out currentVol); if (rc == false) { mixerClose(mixer); mixerOpen(out mixer, 0, 0, 0, 0); rc = GetVolumeControl(mixer, MIXERLINE_COMPONENTTYPE_SRC_MICROPHONE, type, out volCtrl, out currentVol); if (rc == false) throw new Exception("SetMicVolume/GetVolumeControl() failed"); } vVolume = ((int)((float)(volCtrl.lMaximum - volCtrl.lMinimum) / 100.0F) * percentage); rc = SetVolumeControl(mixer, volCtrl, vVolume); if (rc == false) throw new Exception("SetMicVolume/SetVolumeControl() failed"); mixerClose(mixer); } Note the "second attempt" to call GetVolumeControl(). This is done because on XP, in the first call to GetVolumeControl (refer to site above for that code), the call to mixerGetLineControlsA() fails with XP systems returning MIXERR_INVALCONTROL. Then, with this second attempt using mixerOpen(out mixer, 0, 0, 0, 0), the code doesn't return a failure but the mic gain is unaffected. Note, as I said above, this works on W7 (the second attempt is never executed because it doesn't fail using mixerOpen(out mixer, mxid, 0, 0, MIXER_OBJECTF_WAVEIN)). I admit to not having a good grasp on the mixer API, so that's what I'm looking into now; however if anyone has a clue why this would work on W7, but not XP, I'd sure like to hear it. Meanwhile, if I figure it out before I get a response, I'll post my own answer...

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